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-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs18
1 files changed, 9 insertions, 9 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index 2588d51..846c8db 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -1676,7 +1676,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1676 } 1676 }
1677 return result; 1677 return result;
1678 } 1678 }
1679 1679
1680 private ArrayList osdToArray(OSDArray list) 1680 private ArrayList osdToArray(OSDArray list)
1681 { 1681 {
1682 ArrayList result = new ArrayList(); 1682 ArrayList result = new ArrayList();
@@ -1730,7 +1730,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1730 m_host.AddScriptLPS(1); 1730 m_host.AddScriptLPS(1);
1731 1731
1732 Object decoded = osParseJSONNew(JSON); 1732 Object decoded = osParseJSONNew(JSON);
1733 1733
1734 if ( decoded is Hashtable ) { 1734 if ( decoded is Hashtable ) {
1735 return (Hashtable) decoded; 1735 return (Hashtable) decoded;
1736 } else if ( decoded is ArrayList ) { 1736 } else if ( decoded is ArrayList ) {
@@ -3084,7 +3084,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3084 bool isMale = vpShapeMale > 0.5f; 3084 bool isMale = vpShapeMale > 0.5f;
3085 return new LSL_String(isMale ? "male" : "female"); 3085 return new LSL_String(isMale ? "male" : "female");
3086 } 3086 }
3087 3087
3088 /// <summary> 3088 /// <summary>
3089 /// Get current region's map texture UUID 3089 /// Get current region's map texture UUID
3090 /// </summary> 3090 /// </summary>
@@ -3123,7 +3123,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3123 3123
3124 return key.ToString(); 3124 return key.ToString();
3125 } 3125 }
3126 3126
3127 /// <summary> 3127 /// <summary>
3128 /// Return information regarding various simulator statistics (sim fps, physics fps, time 3128 /// Return information regarding various simulator statistics (sim fps, physics fps, time
3129 /// dilation, total number of prims, total number of active scripts, script lps, various 3129 /// dilation, total number of prims, total number of active scripts, script lps, various
@@ -3137,7 +3137,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3137 m_host.AddScriptLPS(1); 3137 m_host.AddScriptLPS(1);
3138 LSL_List ret = new LSL_List(); 3138 LSL_List ret = new LSL_List();
3139 float[] stats = World.StatsReporter.LastReportedSimStats; 3139 float[] stats = World.StatsReporter.LastReportedSimStats;
3140 3140
3141 for (int i = 0; i < 21; i++) 3141 for (int i = 0; i < 21; i++)
3142 { 3142 {
3143 ret.Add(new LSL_Float(stats[i])); 3143 ret.Add(new LSL_Float(stats[i]));
@@ -3183,7 +3183,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3183 3183
3184 return (int)pws; 3184 return (int)pws;
3185 } 3185 }
3186 3186
3187 public void osSetSpeed(string UUID, LSL_Float SpeedModifier) 3187 public void osSetSpeed(string UUID, LSL_Float SpeedModifier)
3188 { 3188 {
3189 CheckThreatLevel(ThreatLevel.Moderate, "osSetSpeed"); 3189 CheckThreatLevel(ThreatLevel.Moderate, "osSetSpeed");
@@ -3193,7 +3193,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3193 if (avatar != null) 3193 if (avatar != null)
3194 avatar.SpeedModifier = (float)SpeedModifier; 3194 avatar.SpeedModifier = (float)SpeedModifier;
3195 } 3195 }
3196 3196
3197 public void osKickAvatar(string FirstName, string SurName, string alert) 3197 public void osKickAvatar(string FirstName, string SurName, string alert)
3198 { 3198 {
3199 CheckThreatLevel(ThreatLevel.Severe, "osKickAvatar"); 3199 CheckThreatLevel(ThreatLevel.Severe, "osKickAvatar");
@@ -3223,7 +3223,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3223 if (presence != null) health = presence.Health; 3223 if (presence != null) health = presence.Health;
3224 return health; 3224 return health;
3225 } 3225 }
3226 3226
3227 public void osCauseDamage(string avatar, double damage) 3227 public void osCauseDamage(string avatar, double damage)
3228 { 3228 {
3229 CheckThreatLevel(ThreatLevel.High, "osCauseDamage"); 3229 CheckThreatLevel(ThreatLevel.High, "osCauseDamage");
@@ -3251,7 +3251,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3251 } 3251 }
3252 } 3252 }
3253 } 3253 }
3254 3254
3255 public void osCauseHealing(string avatar, double healing) 3255 public void osCauseHealing(string avatar, double healing)
3256 { 3256 {
3257 CheckThreatLevel(ThreatLevel.High, "osCauseHealing"); 3257 CheckThreatLevel(ThreatLevel.High, "osCauseHealing");