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-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs
index b407f8d..68ac99c 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs
@@ -86,7 +86,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
86 CompiledScript = m_scriptEngine.m_AppDomainManager.LoadScript(ScriptSource); 86 CompiledScript = m_scriptEngine.m_AppDomainManager.LoadScript(ScriptSource);
87 87
88#if DEBUG 88#if DEBUG
89 m_scriptEngine.Log.Debug(String.Format("[" + m_scriptEngine.ScriptEngineName + "]: Script " + itemID + " occupies {0} bytes", GC.GetTotalMemory(true) - before)); 89 m_scriptEngine.Log.DebugFormat("[" + m_scriptEngine.ScriptEngineName + "]: Script " + itemID + " occupies {0} bytes", GC.GetTotalMemory(true) - before);
90#endif 90#endif
91 91
92 CompiledScript.Source = Script; 92 CompiledScript.Source = Script;