diff options
Diffstat (limited to '')
14 files changed, 1353 insertions, 665 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 712bd7d..e226682 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -28,6 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections; | 29 | using System.Collections; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Diagnostics; //for [DebuggerNonUserCode] | ||
31 | using System.Runtime.Remoting.Lifetime; | 32 | using System.Runtime.Remoting.Lifetime; |
32 | using System.Text; | 33 | using System.Text; |
33 | using System.Threading; | 34 | using System.Threading; |
@@ -151,6 +152,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
151 | get { return m_ScriptEngine.World; } | 152 | get { return m_ScriptEngine.World; } |
152 | } | 153 | } |
153 | 154 | ||
155 | [DebuggerNonUserCode] | ||
154 | public void state(string newState) | 156 | public void state(string newState) |
155 | { | 157 | { |
156 | m_ScriptEngine.SetState(m_itemID, newState); | 158 | m_ScriptEngine.SetState(m_itemID, newState); |
@@ -160,6 +162,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
160 | /// Reset the named script. The script must be present | 162 | /// Reset the named script. The script must be present |
161 | /// in the same prim. | 163 | /// in the same prim. |
162 | /// </summary> | 164 | /// </summary> |
165 | [DebuggerNonUserCode] | ||
163 | public void llResetScript() | 166 | public void llResetScript() |
164 | { | 167 | { |
165 | m_host.AddScriptLPS(1); | 168 | m_host.AddScriptLPS(1); |
@@ -216,9 +219,62 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
216 | } | 219 | } |
217 | } | 220 | } |
218 | 221 | ||
222 | public List<ScenePresence> GetLinkAvatars(int linkType) | ||
223 | { | ||
224 | List<ScenePresence> ret = new List<ScenePresence>(); | ||
225 | if (m_host == null || m_host.ParentGroup == null || m_host.ParentGroup.IsDeleted) | ||
226 | return ret; | ||
227 | |||
228 | List<ScenePresence> avs = m_host.ParentGroup.GetLinkedAvatars(); | ||
229 | |||
230 | switch (linkType) | ||
231 | { | ||
232 | case ScriptBaseClass.LINK_SET: | ||
233 | return avs; | ||
234 | |||
235 | case ScriptBaseClass.LINK_ROOT: | ||
236 | return ret; | ||
237 | |||
238 | case ScriptBaseClass.LINK_ALL_OTHERS: | ||
239 | return avs; | ||
240 | |||
241 | case ScriptBaseClass.LINK_ALL_CHILDREN: | ||
242 | return avs; | ||
243 | |||
244 | case ScriptBaseClass.LINK_THIS: | ||
245 | return ret; | ||
246 | |||
247 | default: | ||
248 | if (linkType < 0) | ||
249 | return ret; | ||
250 | |||
251 | int partCount = m_host.ParentGroup.GetPartCount(); | ||
252 | |||
253 | if (linkType <= partCount) | ||
254 | { | ||
255 | return ret; | ||
256 | } | ||
257 | else | ||
258 | { | ||
259 | linkType = linkType - partCount; | ||
260 | if (linkType > avs.Count) | ||
261 | { | ||
262 | return ret; | ||
263 | } | ||
264 | else | ||
265 | { | ||
266 | ret.Add(avs[linkType-1]); | ||
267 | return ret; | ||
268 | } | ||
269 | } | ||
270 | } | ||
271 | } | ||
272 | |||
219 | public List<SceneObjectPart> GetLinkParts(int linkType) | 273 | public List<SceneObjectPart> GetLinkParts(int linkType) |
220 | { | 274 | { |
221 | List<SceneObjectPart> ret = new List<SceneObjectPart>(); | 275 | List<SceneObjectPart> ret = new List<SceneObjectPart>(); |
276 | if (m_host == null || m_host.ParentGroup == null || m_host.ParentGroup.IsDeleted) | ||
277 | return ret; | ||
222 | ret.Add(m_host); | 278 | ret.Add(m_host); |
223 | 279 | ||
224 | switch (linkType) | 280 | switch (linkType) |
@@ -272,40 +328,48 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
272 | protected UUID InventorySelf() | 328 | protected UUID InventorySelf() |
273 | { | 329 | { |
274 | UUID invItemID = new UUID(); | 330 | UUID invItemID = new UUID(); |
275 | 331 | bool unlock = false; | |
276 | lock (m_host.TaskInventory) | 332 | if (!m_host.TaskInventory.IsReadLockedByMe()) |
333 | { | ||
334 | m_host.TaskInventory.LockItemsForRead(true); | ||
335 | unlock = true; | ||
336 | } | ||
337 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
277 | { | 338 | { |
278 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 339 | if (inv.Value.Type == 10 && inv.Value.ItemID == m_itemID) |
279 | { | 340 | { |
280 | if (inv.Value.Type == 10 && inv.Value.ItemID == m_itemID) | 341 | invItemID = inv.Key; |
281 | { | 342 | break; |
282 | invItemID = inv.Key; | ||
283 | break; | ||
284 | } | ||
285 | } | 343 | } |
286 | } | 344 | } |
287 | 345 | if (unlock) | |
346 | { | ||
347 | m_host.TaskInventory.LockItemsForRead(false); | ||
348 | } | ||
288 | return invItemID; | 349 | return invItemID; |
289 | } | 350 | } |
290 | 351 | ||
291 | protected UUID InventoryKey(string name, int type) | 352 | protected UUID InventoryKey(string name, int type) |
292 | { | 353 | { |
293 | m_host.AddScriptLPS(1); | 354 | m_host.AddScriptLPS(1); |
294 | 355 | m_host.TaskInventory.LockItemsForRead(true); | |
295 | lock (m_host.TaskInventory) | 356 | |
357 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
296 | { | 358 | { |
297 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 359 | if (inv.Value.Name == name) |
298 | { | 360 | { |
299 | if (inv.Value.Name == name) | 361 | m_host.TaskInventory.LockItemsForRead(false); |
362 | |||
363 | if (inv.Value.Type != type) | ||
300 | { | 364 | { |
301 | if (inv.Value.Type != type) | 365 | return UUID.Zero; |
302 | return UUID.Zero; | ||
303 | |||
304 | return inv.Value.AssetID; | ||
305 | } | 366 | } |
367 | |||
368 | return inv.Value.AssetID; | ||
306 | } | 369 | } |
307 | } | 370 | } |
308 | 371 | ||
372 | m_host.TaskInventory.LockItemsForRead(false); | ||
309 | return UUID.Zero; | 373 | return UUID.Zero; |
310 | } | 374 | } |
311 | 375 | ||
@@ -313,17 +377,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
313 | { | 377 | { |
314 | m_host.AddScriptLPS(1); | 378 | m_host.AddScriptLPS(1); |
315 | 379 | ||
316 | lock (m_host.TaskInventory) | 380 | |
381 | m_host.TaskInventory.LockItemsForRead(true); | ||
382 | |||
383 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
317 | { | 384 | { |
318 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 385 | if (inv.Value.Name == name) |
319 | { | 386 | { |
320 | if (inv.Value.Name == name) | 387 | m_host.TaskInventory.LockItemsForRead(false); |
321 | { | 388 | return inv.Value.AssetID; |
322 | return inv.Value.AssetID; | ||
323 | } | ||
324 | } | 389 | } |
325 | } | 390 | } |
326 | 391 | ||
392 | m_host.TaskInventory.LockItemsForRead(false); | ||
393 | |||
394 | |||
327 | return UUID.Zero; | 395 | return UUID.Zero; |
328 | } | 396 | } |
329 | 397 | ||
@@ -485,25 +553,33 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
485 | return remainder; | 553 | return remainder; |
486 | } | 554 | } |
487 | 555 | ||
488 | // Old implementation of llRot2Euler, now normalized | 556 | public LSL_Vector llRot2Euler(LSL_Rotation q1) |
489 | |||
490 | public LSL_Vector llRot2Euler(LSL_Rotation r) | ||
491 | { | 557 | { |
492 | m_host.AddScriptLPS(1); | 558 | m_host.AddScriptLPS(1); |
493 | //This implementation is from http://lslwiki.net/lslwiki/wakka.php?wakka=LibraryRotationFunctions. ckrinke | 559 | LSL_Vector eul = new LSL_Vector(); |
494 | LSL_Rotation t = new LSL_Rotation(r.x * r.x, r.y * r.y, r.z * r.z, r.s * r.s); | 560 | |
495 | double m = (t.x + t.y + t.z + t.s); | 561 | double sqw = q1.s*q1.s; |
496 | if (m == 0) return new LSL_Vector(); | 562 | double sqx = q1.x*q1.x; |
497 | double n = 2 * (r.y * r.s + r.x * r.z); | 563 | double sqy = q1.z*q1.z; |
498 | double p = m * m - n * n; | 564 | double sqz = q1.y*q1.y; |
499 | if (p > 0) | 565 | double unit = sqx + sqy + sqz + sqw; // if normalised is one, otherwise is correction factor |
500 | return new LSL_Vector(NormalizeAngle(Math.Atan2(2.0 * (r.x * r.s - r.y * r.z), (-t.x - t.y + t.z + t.s))), | 566 | double test = q1.x*q1.z + q1.y*q1.s; |
501 | NormalizeAngle(Math.Atan2(n, Math.Sqrt(p))), | 567 | if (test > 0.4999*unit) { // singularity at north pole |
502 | NormalizeAngle(Math.Atan2(2.0 * (r.z * r.s - r.x * r.y), (t.x - t.y - t.z + t.s)))); | 568 | eul.z = 2 * Math.Atan2(q1.x,q1.s); |
503 | else if (n > 0) | 569 | eul.y = Math.PI/2; |
504 | return new LSL_Vector(0.0, Math.PI * 0.5, NormalizeAngle(Math.Atan2((r.z * r.s + r.x * r.y), 0.5 - t.x - t.z))); | 570 | eul.x = 0; |
505 | else | 571 | return eul; |
506 | return new LSL_Vector(0.0, -Math.PI * 0.5, NormalizeAngle(Math.Atan2((r.z * r.s + r.x * r.y), 0.5 - t.x - t.z))); | 572 | } |
573 | if (test < -0.4999*unit) { // singularity at south pole | ||
574 | eul.z = -2 * Math.Atan2(q1.x,q1.s); | ||
575 | eul.y = -Math.PI/2; | ||
576 | eul.x = 0; | ||
577 | return eul; | ||
578 | } | ||
579 | eul.z = Math.Atan2(2*q1.z*q1.s-2*q1.x*q1.y , sqx - sqy - sqz + sqw); | ||
580 | eul.y = Math.Asin(2*test/unit); | ||
581 | eul.x = Math.Atan2(2*q1.x*q1.s-2*q1.z*q1.y , -sqx + sqy - sqz + sqw); | ||
582 | return eul; | ||
507 | } | 583 | } |
508 | 584 | ||
509 | /* From wiki: | 585 | /* From wiki: |
@@ -705,77 +781,76 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
705 | { | 781 | { |
706 | //A and B should both be normalized | 782 | //A and B should both be normalized |
707 | m_host.AddScriptLPS(1); | 783 | m_host.AddScriptLPS(1); |
708 | LSL_Rotation rotBetween; | 784 | /* This method is more accurate than the SL one, and thus causes problems |
709 | // Check for zero vectors. If either is zero, return zero rotation. Otherwise, | 785 | for scripts that deal with the SL inaccuracy around 180-degrees -.- .._. |
710 | // continue calculation. | 786 | |
711 | if (a == new LSL_Vector(0.0f, 0.0f, 0.0f) || b == new LSL_Vector(0.0f, 0.0f, 0.0f)) | 787 | double dotProduct = LSL_Vector.Dot(a, b); |
712 | { | 788 | LSL_Vector crossProduct = LSL_Vector.Cross(a, b); |
713 | rotBetween = new LSL_Rotation(0.0f, 0.0f, 0.0f, 1.0f); | 789 | double magProduct = LSL_Vector.Mag(a) * LSL_Vector.Mag(b); |
714 | } | 790 | double angle = Math.Acos(dotProduct / magProduct); |
715 | else | 791 | LSL_Vector axis = LSL_Vector.Norm(crossProduct); |
716 | { | 792 | double s = Math.Sin(angle / 2); |
717 | a = LSL_Vector.Norm(a); | 793 | |
718 | b = LSL_Vector.Norm(b); | 794 | double x = axis.x * s; |
719 | double dotProduct = LSL_Vector.Dot(a, b); | 795 | double y = axis.y * s; |
720 | // There are two degenerate cases possible. These are for vectors 180 or | 796 | double z = axis.z * s; |
721 | // 0 degrees apart. These have to be detected and handled individually. | 797 | double w = Math.Cos(angle / 2); |
722 | // | 798 | |
723 | // Check for vectors 180 degrees apart. | 799 | if (Double.IsNaN(x) || Double.IsNaN(y) || Double.IsNaN(z) || Double.IsNaN(w)) |
724 | // A dot product of -1 would mean the angle between vectors is 180 degrees. | 800 | return new LSL_Rotation(0.0f, 0.0f, 0.0f, 1.0f); |
725 | if (dotProduct < -0.9999999f) | 801 | |
726 | { | 802 | return new LSL_Rotation((float)x, (float)y, (float)z, (float)w); |
727 | // First assume X axis is orthogonal to the vectors. | 803 | */ |
728 | LSL_Vector orthoVector = new LSL_Vector(1.0f, 0.0f, 0.0f); | 804 | |
729 | orthoVector = orthoVector - a * (a.x / LSL_Vector.Dot(a, a)); | 805 | // This method mimics the 180 errors found in SL |
730 | // Check for near zero vector. A very small non-zero number here will create | 806 | // See www.euclideanspace.com... angleBetween |
731 | // a rotation in an undesired direction. | 807 | LSL_Vector vec_a = a; |
732 | if (LSL_Vector.Mag(orthoVector) > 0.0001) | 808 | LSL_Vector vec_b = b; |
733 | { | 809 | |
734 | rotBetween = new LSL_Rotation(orthoVector.x, orthoVector.y, orthoVector.z, 0.0f); | 810 | // Eliminate zero length |
735 | } | 811 | LSL_Float vec_a_mag = LSL_Vector.Mag(vec_a); |
736 | // If the magnitude of the vector was near zero, then assume the X axis is not | 812 | LSL_Float vec_b_mag = LSL_Vector.Mag(vec_b); |
737 | // orthogonal and use the Z axis instead. | 813 | if (vec_a_mag < 0.00001 || |
738 | else | 814 | vec_b_mag < 0.00001) |
739 | { | 815 | { |
740 | // Set 180 z rotation. | 816 | return new LSL_Rotation(0.0f, 0.0f, 0.0f, 1.0f); |
741 | rotBetween = new LSL_Rotation(0.0f, 0.0f, 1.0f, 0.0f); | 817 | } |
742 | } | 818 | |
743 | } | 819 | // Normalize |
744 | // Check for parallel vectors. | 820 | vec_a = llVecNorm(vec_a); |
745 | // A dot product of 1 would mean the angle between vectors is 0 degrees. | 821 | vec_b = llVecNorm(vec_b); |
746 | else if (dotProduct > 0.9999999f) | 822 | |
747 | { | 823 | // Calculate axis and rotation angle |
748 | // Set zero rotation. | 824 | LSL_Vector axis = vec_a % vec_b; |
749 | rotBetween = new LSL_Rotation(0.0f, 0.0f, 0.0f, 1.0f); | 825 | LSL_Float cos_theta = vec_a * vec_b; |
750 | } | 826 | |
751 | else | 827 | // Check if parallel |
752 | { | 828 | if (cos_theta > 0.99999) |
753 | // All special checks have been performed so get the axis of rotation. | 829 | { |
754 | LSL_Vector crossProduct = LSL_Vector.Cross(a, b); | 830 | return new LSL_Rotation(0.0f, 0.0f, 0.0f, 1.0f); |
755 | // Quarternion s value is the length of the unit vector + dot product. | 831 | } |
756 | double qs = 1.0 + dotProduct; | 832 | |
757 | rotBetween = new LSL_Rotation(crossProduct.x, crossProduct.y, crossProduct.z, qs); | 833 | // Check if anti-parallel |
758 | // Normalize the rotation. | 834 | else if (cos_theta < -0.99999) |
759 | double mag = LSL_Rotation.Mag(rotBetween); | 835 | { |
760 | // We shouldn't have to worry about a divide by zero here. The qs value will be | 836 | LSL_Vector orthog_axis = new LSL_Vector(1.0, 0.0, 0.0) - (vec_a.x / (vec_a * vec_a) * vec_a); |
761 | // non-zero because we already know if we're here, then the dotProduct is not -1 so | 837 | if (LSL_Vector.Mag(orthog_axis) < 0.000001) orthog_axis = new LSL_Vector(0.0, 0.0, 1.0); |
762 | // qs will not be zero. Also, we've already handled the input vectors being zero so the | 838 | return new LSL_Rotation((float)orthog_axis.x, (float)orthog_axis.y, (float)orthog_axis.z, 0.0); |
763 | // crossProduct vector should also not be zero. | 839 | } |
764 | rotBetween.x = rotBetween.x / mag; | 840 | else // other rotation |
765 | rotBetween.y = rotBetween.y / mag; | 841 | { |
766 | rotBetween.z = rotBetween.z / mag; | 842 | LSL_Float theta = (LSL_Float)Math.Acos(cos_theta) * 0.5f; |
767 | rotBetween.s = rotBetween.s / mag; | 843 | axis = llVecNorm(axis); |
768 | // Check for undefined values and set zero rotation if any found. This code might not actually be required | 844 | double x, y, z, s, t; |
769 | // any longer since zero vectors are checked for at the top. | 845 | s = Math.Cos(theta); |
770 | if (Double.IsNaN(rotBetween.x) || Double.IsNaN(rotBetween.y) || Double.IsNaN(rotBetween.z) || Double.IsNaN(rotBetween.s)) | 846 | t = Math.Sin(theta); |
771 | { | 847 | x = axis.x * t; |
772 | rotBetween = new LSL_Rotation(0.0f, 0.0f, 0.0f, 1.0f); | 848 | y = axis.y * t; |
773 | } | 849 | z = axis.z * t; |
774 | } | 850 | return new LSL_Rotation(x,y,z,s); |
775 | } | 851 | } |
776 | return rotBetween; | 852 | } |
777 | } | 853 | |
778 | |||
779 | public void llWhisper(int channelID, string text) | 854 | public void llWhisper(int channelID, string text) |
780 | { | 855 | { |
781 | m_host.AddScriptLPS(1); | 856 | m_host.AddScriptLPS(1); |
@@ -1099,10 +1174,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1099 | return detectedParams.TouchUV; | 1174 | return detectedParams.TouchUV; |
1100 | } | 1175 | } |
1101 | 1176 | ||
1177 | [DebuggerNonUserCode] | ||
1102 | public virtual void llDie() | 1178 | public virtual void llDie() |
1103 | { | 1179 | { |
1104 | m_host.AddScriptLPS(1); | 1180 | m_host.AddScriptLPS(1); |
1105 | throw new SelfDeleteException(); | 1181 | if (!m_host.IsAttachment) throw new SelfDeleteException(); |
1106 | } | 1182 | } |
1107 | 1183 | ||
1108 | public LSL_Float llGround(LSL_Vector offset) | 1184 | public LSL_Float llGround(LSL_Vector offset) |
@@ -1175,6 +1251,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1175 | 1251 | ||
1176 | public void llSetStatus(int status, int value) | 1252 | public void llSetStatus(int status, int value) |
1177 | { | 1253 | { |
1254 | if (m_host == null || m_host.ParentGroup == null || m_host.ParentGroup.IsDeleted) | ||
1255 | return; | ||
1178 | m_host.AddScriptLPS(1); | 1256 | m_host.AddScriptLPS(1); |
1179 | 1257 | ||
1180 | int statusrotationaxis = 0; | 1258 | int statusrotationaxis = 0; |
@@ -1404,6 +1482,48 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1404 | { | 1482 | { |
1405 | m_host.AddScriptLPS(1); | 1483 | m_host.AddScriptLPS(1); |
1406 | 1484 | ||
1485 | SetColor(m_host, color, face); | ||
1486 | } | ||
1487 | |||
1488 | protected void SetColor(SceneObjectPart part, LSL_Vector color, int face) | ||
1489 | { | ||
1490 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
1491 | return; | ||
1492 | |||
1493 | Primitive.TextureEntry tex = part.Shape.Textures; | ||
1494 | Color4 texcolor; | ||
1495 | if (face >= 0 && face < GetNumberOfSides(part)) | ||
1496 | { | ||
1497 | texcolor = tex.CreateFace((uint)face).RGBA; | ||
1498 | texcolor.R = Util.Clip((float)color.x, 0.0f, 1.0f); | ||
1499 | texcolor.G = Util.Clip((float)color.y, 0.0f, 1.0f); | ||
1500 | texcolor.B = Util.Clip((float)color.z, 0.0f, 1.0f); | ||
1501 | tex.FaceTextures[face].RGBA = texcolor; | ||
1502 | part.UpdateTexture(tex); | ||
1503 | return; | ||
1504 | } | ||
1505 | else if (face == ScriptBaseClass.ALL_SIDES) | ||
1506 | { | ||
1507 | for (uint i = 0; i < GetNumberOfSides(part); i++) | ||
1508 | { | ||
1509 | if (tex.FaceTextures[i] != null) | ||
1510 | { | ||
1511 | texcolor = tex.FaceTextures[i].RGBA; | ||
1512 | texcolor.R = Util.Clip((float)color.x, 0.0f, 1.0f); | ||
1513 | texcolor.G = Util.Clip((float)color.y, 0.0f, 1.0f); | ||
1514 | texcolor.B = Util.Clip((float)color.z, 0.0f, 1.0f); | ||
1515 | tex.FaceTextures[i].RGBA = texcolor; | ||
1516 | } | ||
1517 | texcolor = tex.DefaultTexture.RGBA; | ||
1518 | texcolor.R = Util.Clip((float)color.x, 0.0f, 1.0f); | ||
1519 | texcolor.G = Util.Clip((float)color.y, 0.0f, 1.0f); | ||
1520 | texcolor.B = Util.Clip((float)color.z, 0.0f, 1.0f); | ||
1521 | tex.DefaultTexture.RGBA = texcolor; | ||
1522 | } | ||
1523 | part.UpdateTexture(tex); | ||
1524 | return; | ||
1525 | } | ||
1526 | |||
1407 | if (face == ScriptBaseClass.ALL_SIDES) | 1527 | if (face == ScriptBaseClass.ALL_SIDES) |
1408 | face = SceneObjectPart.ALL_SIDES; | 1528 | face = SceneObjectPart.ALL_SIDES; |
1409 | 1529 | ||
@@ -1412,6 +1532,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1412 | 1532 | ||
1413 | public void SetTexGen(SceneObjectPart part, int face,int style) | 1533 | public void SetTexGen(SceneObjectPart part, int face,int style) |
1414 | { | 1534 | { |
1535 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
1536 | return; | ||
1537 | |||
1415 | Primitive.TextureEntry tex = part.Shape.Textures; | 1538 | Primitive.TextureEntry tex = part.Shape.Textures; |
1416 | MappingType textype; | 1539 | MappingType textype; |
1417 | textype = MappingType.Default; | 1540 | textype = MappingType.Default; |
@@ -1442,6 +1565,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1442 | 1565 | ||
1443 | public void SetGlow(SceneObjectPart part, int face, float glow) | 1566 | public void SetGlow(SceneObjectPart part, int face, float glow) |
1444 | { | 1567 | { |
1568 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
1569 | return; | ||
1570 | |||
1445 | Primitive.TextureEntry tex = part.Shape.Textures; | 1571 | Primitive.TextureEntry tex = part.Shape.Textures; |
1446 | if (face >= 0 && face < GetNumberOfSides(part)) | 1572 | if (face >= 0 && face < GetNumberOfSides(part)) |
1447 | { | 1573 | { |
@@ -1467,6 +1593,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1467 | 1593 | ||
1468 | public void SetShiny(SceneObjectPart part, int face, int shiny, Bumpiness bump) | 1594 | public void SetShiny(SceneObjectPart part, int face, int shiny, Bumpiness bump) |
1469 | { | 1595 | { |
1596 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
1597 | return; | ||
1470 | 1598 | ||
1471 | Shininess sval = new Shininess(); | 1599 | Shininess sval = new Shininess(); |
1472 | 1600 | ||
@@ -1517,6 +1645,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1517 | 1645 | ||
1518 | public void SetFullBright(SceneObjectPart part, int face, bool bright) | 1646 | public void SetFullBright(SceneObjectPart part, int face, bool bright) |
1519 | { | 1647 | { |
1648 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
1649 | return; | ||
1650 | |||
1520 | Primitive.TextureEntry tex = part.Shape.Textures; | 1651 | Primitive.TextureEntry tex = part.Shape.Textures; |
1521 | if (face >= 0 && face < GetNumberOfSides(part)) | 1652 | if (face >= 0 && face < GetNumberOfSides(part)) |
1522 | { | 1653 | { |
@@ -1577,13 +1708,26 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1577 | m_host.AddScriptLPS(1); | 1708 | m_host.AddScriptLPS(1); |
1578 | 1709 | ||
1579 | List<SceneObjectPart> parts = GetLinkParts(linknumber); | 1710 | List<SceneObjectPart> parts = GetLinkParts(linknumber); |
1580 | 1711 | if (parts.Count > 0) | |
1581 | foreach (SceneObjectPart part in parts) | 1712 | { |
1582 | SetAlpha(part, alpha, face); | 1713 | try |
1714 | { | ||
1715 | parts[0].ParentGroup.areUpdatesSuspended = true; | ||
1716 | foreach (SceneObjectPart part in parts) | ||
1717 | SetAlpha(part, alpha, face); | ||
1718 | } | ||
1719 | finally | ||
1720 | { | ||
1721 | parts[0].ParentGroup.areUpdatesSuspended = false; | ||
1722 | } | ||
1723 | } | ||
1583 | } | 1724 | } |
1584 | 1725 | ||
1585 | protected void SetAlpha(SceneObjectPart part, double alpha, int face) | 1726 | protected void SetAlpha(SceneObjectPart part, double alpha, int face) |
1586 | { | 1727 | { |
1728 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
1729 | return; | ||
1730 | |||
1587 | Primitive.TextureEntry tex = part.Shape.Textures; | 1731 | Primitive.TextureEntry tex = part.Shape.Textures; |
1588 | Color4 texcolor; | 1732 | Color4 texcolor; |
1589 | if (face >= 0 && face < GetNumberOfSides(part)) | 1733 | if (face >= 0 && face < GetNumberOfSides(part)) |
@@ -1629,7 +1773,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1629 | protected void SetFlexi(SceneObjectPart part, bool flexi, int softness, float gravity, float friction, | 1773 | protected void SetFlexi(SceneObjectPart part, bool flexi, int softness, float gravity, float friction, |
1630 | float wind, float tension, LSL_Vector Force) | 1774 | float wind, float tension, LSL_Vector Force) |
1631 | { | 1775 | { |
1632 | if (part == null) | 1776 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) |
1633 | return; | 1777 | return; |
1634 | 1778 | ||
1635 | if (flexi) | 1779 | if (flexi) |
@@ -1664,7 +1808,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1664 | /// <param name="falloff"></param> | 1808 | /// <param name="falloff"></param> |
1665 | protected void SetPointLight(SceneObjectPart part, bool light, LSL_Vector color, float intensity, float radius, float falloff) | 1809 | protected void SetPointLight(SceneObjectPart part, bool light, LSL_Vector color, float intensity, float radius, float falloff) |
1666 | { | 1810 | { |
1667 | if (part == null) | 1811 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) |
1668 | return; | 1812 | return; |
1669 | 1813 | ||
1670 | if (light) | 1814 | if (light) |
@@ -1741,15 +1885,27 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1741 | m_host.AddScriptLPS(1); | 1885 | m_host.AddScriptLPS(1); |
1742 | 1886 | ||
1743 | List<SceneObjectPart> parts = GetLinkParts(linknumber); | 1887 | List<SceneObjectPart> parts = GetLinkParts(linknumber); |
1744 | 1888 | if (parts.Count > 0) | |
1745 | foreach (SceneObjectPart part in parts) | 1889 | { |
1746 | SetTexture(part, texture, face); | 1890 | try |
1747 | 1891 | { | |
1892 | parts[0].ParentGroup.areUpdatesSuspended = true; | ||
1893 | foreach (SceneObjectPart part in parts) | ||
1894 | SetTexture(part, texture, face); | ||
1895 | } | ||
1896 | finally | ||
1897 | { | ||
1898 | parts[0].ParentGroup.areUpdatesSuspended = false; | ||
1899 | } | ||
1900 | } | ||
1748 | ScriptSleep(200); | 1901 | ScriptSleep(200); |
1749 | } | 1902 | } |
1750 | 1903 | ||
1751 | protected void SetTexture(SceneObjectPart part, string texture, int face) | 1904 | protected void SetTexture(SceneObjectPart part, string texture, int face) |
1752 | { | 1905 | { |
1906 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
1907 | return; | ||
1908 | |||
1753 | UUID textureID=new UUID(); | 1909 | UUID textureID=new UUID(); |
1754 | 1910 | ||
1755 | if (!UUID.TryParse(texture, out textureID)) | 1911 | if (!UUID.TryParse(texture, out textureID)) |
@@ -1795,6 +1951,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1795 | 1951 | ||
1796 | protected void ScaleTexture(SceneObjectPart part, double u, double v, int face) | 1952 | protected void ScaleTexture(SceneObjectPart part, double u, double v, int face) |
1797 | { | 1953 | { |
1954 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
1955 | return; | ||
1956 | |||
1798 | Primitive.TextureEntry tex = part.Shape.Textures; | 1957 | Primitive.TextureEntry tex = part.Shape.Textures; |
1799 | if (face >= 0 && face < GetNumberOfSides(part)) | 1958 | if (face >= 0 && face < GetNumberOfSides(part)) |
1800 | { | 1959 | { |
@@ -1831,6 +1990,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1831 | 1990 | ||
1832 | protected void OffsetTexture(SceneObjectPart part, double u, double v, int face) | 1991 | protected void OffsetTexture(SceneObjectPart part, double u, double v, int face) |
1833 | { | 1992 | { |
1993 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
1994 | return; | ||
1995 | |||
1834 | Primitive.TextureEntry tex = part.Shape.Textures; | 1996 | Primitive.TextureEntry tex = part.Shape.Textures; |
1835 | if (face >= 0 && face < GetNumberOfSides(part)) | 1997 | if (face >= 0 && face < GetNumberOfSides(part)) |
1836 | { | 1998 | { |
@@ -1867,6 +2029,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1867 | 2029 | ||
1868 | protected void RotateTexture(SceneObjectPart part, double rotation, int face) | 2030 | protected void RotateTexture(SceneObjectPart part, double rotation, int face) |
1869 | { | 2031 | { |
2032 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
2033 | return; | ||
2034 | |||
1870 | Primitive.TextureEntry tex = part.Shape.Textures; | 2035 | Primitive.TextureEntry tex = part.Shape.Textures; |
1871 | if (face >= 0 && face < GetNumberOfSides(part)) | 2036 | if (face >= 0 && face < GetNumberOfSides(part)) |
1872 | { | 2037 | { |
@@ -1937,6 +2102,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1937 | 2102 | ||
1938 | protected void SetPos(SceneObjectPart part, LSL_Vector targetPos) | 2103 | protected void SetPos(SceneObjectPart part, LSL_Vector targetPos) |
1939 | { | 2104 | { |
2105 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
2106 | return; | ||
2107 | |||
1940 | // Capped movemment if distance > 10m (http://wiki.secondlife.com/wiki/LlSetPos) | 2108 | // Capped movemment if distance > 10m (http://wiki.secondlife.com/wiki/LlSetPos) |
1941 | LSL_Vector currentPos = llGetLocalPos(); | 2109 | LSL_Vector currentPos = llGetLocalPos(); |
1942 | 2110 | ||
@@ -2023,6 +2191,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2023 | 2191 | ||
2024 | protected void SetRot(SceneObjectPart part, Quaternion rot) | 2192 | protected void SetRot(SceneObjectPart part, Quaternion rot) |
2025 | { | 2193 | { |
2194 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
2195 | return; | ||
2196 | |||
2026 | part.UpdateRotation(rot); | 2197 | part.UpdateRotation(rot); |
2027 | // Update rotation does not move the object in the physics scene if it's a linkset. | 2198 | // Update rotation does not move the object in the physics scene if it's a linkset. |
2028 | 2199 | ||
@@ -2642,12 +2813,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2642 | 2813 | ||
2643 | m_host.AddScriptLPS(1); | 2814 | m_host.AddScriptLPS(1); |
2644 | 2815 | ||
2816 | m_host.TaskInventory.LockItemsForRead(true); | ||
2645 | TaskInventoryItem item = m_host.TaskInventory[invItemID]; | 2817 | TaskInventoryItem item = m_host.TaskInventory[invItemID]; |
2646 | 2818 | m_host.TaskInventory.LockItemsForRead(false); | |
2647 | lock (m_host.TaskInventory) | ||
2648 | { | ||
2649 | item = m_host.TaskInventory[invItemID]; | ||
2650 | } | ||
2651 | 2819 | ||
2652 | if (item.PermsGranter == UUID.Zero) | 2820 | if (item.PermsGranter == UUID.Zero) |
2653 | return 0; | 2821 | return 0; |
@@ -2722,6 +2890,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2722 | if (dist > m_ScriptDistanceFactor * 10.0f) | 2890 | if (dist > m_ScriptDistanceFactor * 10.0f) |
2723 | return; | 2891 | return; |
2724 | 2892 | ||
2893 | //Clone is thread-safe | ||
2725 | TaskInventoryDictionary partInventory = (TaskInventoryDictionary)m_host.TaskInventory.Clone(); | 2894 | TaskInventoryDictionary partInventory = (TaskInventoryDictionary)m_host.TaskInventory.Clone(); |
2726 | 2895 | ||
2727 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in partInventory) | 2896 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in partInventory) |
@@ -2784,6 +2953,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2784 | 2953 | ||
2785 | public void llLookAt(LSL_Vector target, double strength, double damping) | 2954 | public void llLookAt(LSL_Vector target, double strength, double damping) |
2786 | { | 2955 | { |
2956 | /* | ||
2787 | m_host.AddScriptLPS(1); | 2957 | m_host.AddScriptLPS(1); |
2788 | // Determine where we are looking from | 2958 | // Determine where we are looking from |
2789 | LSL_Vector from = llGetPos(); | 2959 | LSL_Vector from = llGetPos(); |
@@ -2803,10 +2973,31 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2803 | // the angles of rotation in radians into rotation value | 2973 | // the angles of rotation in radians into rotation value |
2804 | 2974 | ||
2805 | LSL_Types.Quaternion rot = llEuler2Rot(angle); | 2975 | LSL_Types.Quaternion rot = llEuler2Rot(angle); |
2806 | Quaternion rotation = new Quaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s); | 2976 | |
2807 | m_host.startLookAt(rotation, (float)damping, (float)strength); | 2977 | // This would only work if your physics system contains an APID controller: |
2978 | // Quaternion rotation = new Quaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s); | ||
2979 | // m_host.startLookAt(rotation, (float)damping, (float)strength); | ||
2980 | |||
2808 | // Orient the object to the angle calculated | 2981 | // Orient the object to the angle calculated |
2809 | //llSetRot(rot); | 2982 | llSetRot(rot); |
2983 | */ | ||
2984 | |||
2985 | //The above code, while nice, doesn't replicate the behaviour of SL and tends to "roll" the object. | ||
2986 | //There's probably a smarter way of doing this, my rotation math-fu is weak. | ||
2987 | // http://bugs.meta7.com/view.php?id=28 | ||
2988 | // - Tom | ||
2989 | |||
2990 | LSL_Rotation newrot = llGetRot() * llRotBetween(new LSL_Vector(1.0d, 0.0d, 0.0d) * llGetRot(), new LSL_Vector(0.0d, 0.0d, -1.0d)); | ||
2991 | llSetRot(newrot * llRotBetween(new LSL_Vector(0.0d,0.0d,1.0d) * newrot, target - llGetPos())); | ||
2992 | |||
2993 | } | ||
2994 | |||
2995 | public void llRotLookAt(LSL_Rotation target, double strength, double damping) | ||
2996 | { | ||
2997 | m_host.AddScriptLPS(1); | ||
2998 | // NotImplemented("llRotLookAt"); | ||
2999 | m_host.RotLookAt(Rot2Quaternion(target), (float)strength, (float)damping); | ||
3000 | |||
2810 | } | 3001 | } |
2811 | 3002 | ||
2812 | public void llStopLookAt() | 3003 | public void llStopLookAt() |
@@ -2855,13 +3046,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2855 | { | 3046 | { |
2856 | TaskInventoryItem item; | 3047 | TaskInventoryItem item; |
2857 | 3048 | ||
2858 | lock (m_host.TaskInventory) | 3049 | m_host.TaskInventory.LockItemsForRead(true); |
3050 | if (!m_host.TaskInventory.ContainsKey(InventorySelf())) | ||
2859 | { | 3051 | { |
2860 | if (!m_host.TaskInventory.ContainsKey(InventorySelf())) | 3052 | m_host.TaskInventory.LockItemsForRead(false); |
2861 | return; | 3053 | return; |
2862 | else | 3054 | } |
2863 | item = m_host.TaskInventory[InventorySelf()]; | 3055 | else |
3056 | { | ||
3057 | item = m_host.TaskInventory[InventorySelf()]; | ||
2864 | } | 3058 | } |
3059 | m_host.TaskInventory.LockItemsForRead(false); | ||
2865 | 3060 | ||
2866 | if (item.PermsGranter != UUID.Zero) | 3061 | if (item.PermsGranter != UUID.Zero) |
2867 | { | 3062 | { |
@@ -2883,13 +3078,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2883 | { | 3078 | { |
2884 | TaskInventoryItem item; | 3079 | TaskInventoryItem item; |
2885 | 3080 | ||
3081 | m_host.TaskInventory.LockItemsForRead(true); | ||
2886 | lock (m_host.TaskInventory) | 3082 | lock (m_host.TaskInventory) |
2887 | { | 3083 | { |
3084 | |||
2888 | if (!m_host.TaskInventory.ContainsKey(InventorySelf())) | 3085 | if (!m_host.TaskInventory.ContainsKey(InventorySelf())) |
3086 | { | ||
3087 | m_host.TaskInventory.LockItemsForRead(false); | ||
2889 | return; | 3088 | return; |
3089 | } | ||
2890 | else | 3090 | else |
3091 | { | ||
2891 | item = m_host.TaskInventory[InventorySelf()]; | 3092 | item = m_host.TaskInventory[InventorySelf()]; |
3093 | } | ||
2892 | } | 3094 | } |
3095 | m_host.TaskInventory.LockItemsForRead(false); | ||
2893 | 3096 | ||
2894 | m_host.AddScriptLPS(1); | 3097 | m_host.AddScriptLPS(1); |
2895 | 3098 | ||
@@ -2921,19 +3124,22 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2921 | { | 3124 | { |
2922 | m_host.AddScriptLPS(1); | 3125 | m_host.AddScriptLPS(1); |
2923 | 3126 | ||
2924 | if (m_host.ParentGroup.RootPart.AttachmentPoint == 0) | ||
2925 | return; | ||
2926 | |||
2927 | TaskInventoryItem item; | 3127 | TaskInventoryItem item; |
2928 | 3128 | ||
2929 | lock (m_host.TaskInventory) | 3129 | m_host.TaskInventory.LockItemsForRead(true); |
3130 | |||
3131 | if (!m_host.TaskInventory.ContainsKey(InventorySelf())) | ||
2930 | { | 3132 | { |
2931 | if (!m_host.TaskInventory.ContainsKey(InventorySelf())) | 3133 | m_host.TaskInventory.LockItemsForRead(false); |
2932 | return; | 3134 | return; |
2933 | else | 3135 | } |
2934 | item = m_host.TaskInventory[InventorySelf()]; | 3136 | else |
3137 | { | ||
3138 | item = m_host.TaskInventory[InventorySelf()]; | ||
2935 | } | 3139 | } |
2936 | 3140 | ||
3141 | m_host.TaskInventory.LockItemsForRead(false); | ||
3142 | |||
2937 | if (item.PermsGranter != m_host.OwnerID) | 3143 | if (item.PermsGranter != m_host.OwnerID) |
2938 | return; | 3144 | return; |
2939 | 3145 | ||
@@ -2943,11 +3149,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2943 | 3149 | ||
2944 | ScenePresence presence = World.GetScenePresence(m_host.OwnerID); | 3150 | ScenePresence presence = World.GetScenePresence(m_host.OwnerID); |
2945 | 3151 | ||
3152 | /* | ||
2946 | IAttachmentsModule attachmentsModule = m_ScriptEngine.World.AttachmentsModule; | 3153 | IAttachmentsModule attachmentsModule = m_ScriptEngine.World.AttachmentsModule; |
2947 | if (attachmentsModule != null) | 3154 | if (attachmentsModule != null) |
3155 | { | ||
2948 | attachmentsModule.AttachObject( | 3156 | attachmentsModule.AttachObject( |
2949 | presence.ControllingClient, grp.LocalId, | 3157 | presence.ControllingClient, grp.LocalId, |
2950 | (uint)attachment, Quaternion.Identity, Vector3.Zero, false); | 3158 | (uint)attachment, Quaternion.Identity, Vector3.Zero, false); |
3159 | } | ||
3160 | */ | ||
3161 | grp.AttachToAgent(m_host.OwnerID, (uint)attachment, Vector3.Zero, false); | ||
2951 | } | 3162 | } |
2952 | } | 3163 | } |
2953 | 3164 | ||
@@ -2960,13 +3171,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2960 | 3171 | ||
2961 | TaskInventoryItem item; | 3172 | TaskInventoryItem item; |
2962 | 3173 | ||
2963 | lock (m_host.TaskInventory) | 3174 | m_host.TaskInventory.LockItemsForRead(true); |
3175 | |||
3176 | if (!m_host.TaskInventory.ContainsKey(InventorySelf())) | ||
2964 | { | 3177 | { |
2965 | if (!m_host.TaskInventory.ContainsKey(InventorySelf())) | 3178 | m_host.TaskInventory.LockItemsForRead(false); |
2966 | return; | 3179 | return; |
2967 | else | 3180 | } |
2968 | item = m_host.TaskInventory[InventorySelf()]; | 3181 | else |
3182 | { | ||
3183 | item = m_host.TaskInventory[InventorySelf()]; | ||
2969 | } | 3184 | } |
3185 | m_host.TaskInventory.LockItemsForRead(false); | ||
3186 | |||
2970 | 3187 | ||
2971 | if (item.PermsGranter != m_host.OwnerID) | 3188 | if (item.PermsGranter != m_host.OwnerID) |
2972 | return; | 3189 | return; |
@@ -3003,8 +3220,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3003 | return m_host.OwnerID.ToString(); | 3220 | return m_host.OwnerID.ToString(); |
3004 | } | 3221 | } |
3005 | 3222 | ||
3223 | [DebuggerNonUserCode] | ||
3006 | public void llInstantMessage(string user, string message) | 3224 | public void llInstantMessage(string user, string message) |
3007 | { | 3225 | { |
3226 | UUID result; | ||
3227 | if (!UUID.TryParse(user, out result)) | ||
3228 | { | ||
3229 | throw new Exception(String.Format("An invalid key of '{0} was passed to llInstantMessage", user)); | ||
3230 | return; | ||
3231 | } | ||
3232 | |||
3233 | |||
3008 | m_host.AddScriptLPS(1); | 3234 | m_host.AddScriptLPS(1); |
3009 | 3235 | ||
3010 | // We may be able to use ClientView.SendInstantMessage here, but we need a client instance. | 3236 | // We may be able to use ClientView.SendInstantMessage here, but we need a client instance. |
@@ -3019,7 +3245,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3019 | UUID friendTransactionID = UUID.Random(); | 3245 | UUID friendTransactionID = UUID.Random(); |
3020 | 3246 | ||
3021 | //m_pendingFriendRequests.Add(friendTransactionID, fromAgentID); | 3247 | //m_pendingFriendRequests.Add(friendTransactionID, fromAgentID); |
3022 | 3248 | ||
3023 | GridInstantMessage msg = new GridInstantMessage(); | 3249 | GridInstantMessage msg = new GridInstantMessage(); |
3024 | msg.fromAgentID = new Guid(m_host.UUID.ToString()); // fromAgentID.Guid; | 3250 | msg.fromAgentID = new Guid(m_host.UUID.ToString()); // fromAgentID.Guid; |
3025 | msg.toAgentID = new Guid(user); // toAgentID.Guid; | 3251 | msg.toAgentID = new Guid(user); // toAgentID.Guid; |
@@ -3040,13 +3266,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3040 | msg.message = message.Substring(0, 1024); | 3266 | msg.message = message.Substring(0, 1024); |
3041 | else | 3267 | else |
3042 | msg.message = message; | 3268 | msg.message = message; |
3043 | msg.dialog = (byte)19; // messgage from script ??? // dialog; | 3269 | msg.dialog = (byte)19; // MessageFromObject |
3044 | msg.fromGroup = false;// fromGroup; | 3270 | msg.fromGroup = false;// fromGroup; |
3045 | msg.offline = (byte)0; //offline; | 3271 | msg.offline = (byte)0; //offline; |
3046 | msg.ParentEstateID = 0; //ParentEstateID; | 3272 | msg.ParentEstateID = World.RegionInfo.EstateSettings.EstateID; |
3047 | msg.Position = Vector3.Zero;// new Vector3(m_host.AbsolutePosition); | 3273 | msg.Position = new Vector3(m_host.AbsolutePosition); |
3048 | msg.RegionID = World.RegionInfo.RegionID.Guid;//RegionID.Guid; | 3274 | msg.RegionID = World.RegionInfo.RegionID.Guid; |
3049 | msg.binaryBucket = new byte[0];// binaryBucket; | 3275 | msg.binaryBucket = Util.StringToBytes256(m_host.OwnerID.ToString()); |
3050 | 3276 | ||
3051 | if (m_TransferModule != null) | 3277 | if (m_TransferModule != null) |
3052 | { | 3278 | { |
@@ -3168,13 +3394,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3168 | m_host.AddScriptLPS(1); | 3394 | m_host.AddScriptLPS(1); |
3169 | } | 3395 | } |
3170 | 3396 | ||
3171 | public void llRotLookAt(LSL_Rotation target, double strength, double damping) | ||
3172 | { | ||
3173 | m_host.AddScriptLPS(1); | ||
3174 | Quaternion rot = new Quaternion((float)target.x, (float)target.y, (float)target.z, (float)target.s); | ||
3175 | m_host.RotLookAt(rot, (float)strength, (float)damping); | ||
3176 | } | ||
3177 | |||
3178 | public LSL_Integer llStringLength(string str) | 3397 | public LSL_Integer llStringLength(string str) |
3179 | { | 3398 | { |
3180 | m_host.AddScriptLPS(1); | 3399 | m_host.AddScriptLPS(1); |
@@ -3198,14 +3417,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3198 | 3417 | ||
3199 | TaskInventoryItem item; | 3418 | TaskInventoryItem item; |
3200 | 3419 | ||
3201 | lock (m_host.TaskInventory) | 3420 | m_host.TaskInventory.LockItemsForRead(true); |
3421 | if (!m_host.TaskInventory.ContainsKey(InventorySelf())) | ||
3202 | { | 3422 | { |
3203 | if (!m_host.TaskInventory.ContainsKey(InventorySelf())) | 3423 | m_host.TaskInventory.LockItemsForRead(false); |
3204 | return; | 3424 | return; |
3205 | else | ||
3206 | item = m_host.TaskInventory[InventorySelf()]; | ||
3207 | } | 3425 | } |
3208 | 3426 | else | |
3427 | { | ||
3428 | item = m_host.TaskInventory[InventorySelf()]; | ||
3429 | } | ||
3430 | m_host.TaskInventory.LockItemsForRead(false); | ||
3209 | if (item.PermsGranter == UUID.Zero) | 3431 | if (item.PermsGranter == UUID.Zero) |
3210 | return; | 3432 | return; |
3211 | 3433 | ||
@@ -3235,13 +3457,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3235 | 3457 | ||
3236 | TaskInventoryItem item; | 3458 | TaskInventoryItem item; |
3237 | 3459 | ||
3238 | lock (m_host.TaskInventory) | 3460 | m_host.TaskInventory.LockItemsForRead(true); |
3461 | if (!m_host.TaskInventory.ContainsKey(InventorySelf())) | ||
3239 | { | 3462 | { |
3240 | if (!m_host.TaskInventory.ContainsKey(InventorySelf())) | 3463 | m_host.TaskInventory.LockItemsForRead(false); |
3241 | return; | 3464 | return; |
3242 | else | ||
3243 | item = m_host.TaskInventory[InventorySelf()]; | ||
3244 | } | 3465 | } |
3466 | else | ||
3467 | { | ||
3468 | item = m_host.TaskInventory[InventorySelf()]; | ||
3469 | } | ||
3470 | m_host.TaskInventory.LockItemsForRead(false); | ||
3471 | |||
3245 | 3472 | ||
3246 | if (item.PermsGranter == UUID.Zero) | 3473 | if (item.PermsGranter == UUID.Zero) |
3247 | return; | 3474 | return; |
@@ -3318,10 +3545,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3318 | 3545 | ||
3319 | TaskInventoryItem item; | 3546 | TaskInventoryItem item; |
3320 | 3547 | ||
3321 | lock (m_host.TaskInventory) | 3548 | |
3549 | m_host.TaskInventory.LockItemsForRead(true); | ||
3550 | if (!m_host.TaskInventory.ContainsKey(invItemID)) | ||
3551 | { | ||
3552 | m_host.TaskInventory.LockItemsForRead(false); | ||
3553 | return; | ||
3554 | } | ||
3555 | else | ||
3322 | { | 3556 | { |
3323 | item = m_host.TaskInventory[invItemID]; | 3557 | item = m_host.TaskInventory[invItemID]; |
3324 | } | 3558 | } |
3559 | m_host.TaskInventory.LockItemsForRead(false); | ||
3325 | 3560 | ||
3326 | if (agentID == UUID.Zero || perm == 0) // Releasing permissions | 3561 | if (agentID == UUID.Zero || perm == 0) // Releasing permissions |
3327 | { | 3562 | { |
@@ -3353,11 +3588,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3353 | 3588 | ||
3354 | if ((perm & (~implicitPerms)) == 0) // Requested only implicit perms | 3589 | if ((perm & (~implicitPerms)) == 0) // Requested only implicit perms |
3355 | { | 3590 | { |
3356 | lock (m_host.TaskInventory) | 3591 | m_host.TaskInventory.LockItemsForWrite(true); |
3357 | { | 3592 | m_host.TaskInventory[invItemID].PermsGranter = agentID; |
3358 | m_host.TaskInventory[invItemID].PermsGranter = agentID; | 3593 | m_host.TaskInventory[invItemID].PermsMask = perm; |
3359 | m_host.TaskInventory[invItemID].PermsMask = perm; | 3594 | m_host.TaskInventory.LockItemsForWrite(false); |
3360 | } | ||
3361 | 3595 | ||
3362 | m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams( | 3596 | m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams( |
3363 | "run_time_permissions", new Object[] { | 3597 | "run_time_permissions", new Object[] { |
@@ -3377,11 +3611,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3377 | 3611 | ||
3378 | if ((perm & (~implicitPerms)) == 0) // Requested only implicit perms | 3612 | if ((perm & (~implicitPerms)) == 0) // Requested only implicit perms |
3379 | { | 3613 | { |
3380 | lock (m_host.TaskInventory) | 3614 | m_host.TaskInventory.LockItemsForWrite(true); |
3381 | { | 3615 | m_host.TaskInventory[invItemID].PermsGranter = agentID; |
3382 | m_host.TaskInventory[invItemID].PermsGranter = agentID; | 3616 | m_host.TaskInventory[invItemID].PermsMask = perm; |
3383 | m_host.TaskInventory[invItemID].PermsMask = perm; | 3617 | m_host.TaskInventory.LockItemsForWrite(false); |
3384 | } | ||
3385 | 3618 | ||
3386 | m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams( | 3619 | m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams( |
3387 | "run_time_permissions", new Object[] { | 3620 | "run_time_permissions", new Object[] { |
@@ -3402,11 +3635,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3402 | 3635 | ||
3403 | if (!m_waitingForScriptAnswer) | 3636 | if (!m_waitingForScriptAnswer) |
3404 | { | 3637 | { |
3405 | lock (m_host.TaskInventory) | 3638 | m_host.TaskInventory.LockItemsForWrite(true); |
3406 | { | 3639 | m_host.TaskInventory[invItemID].PermsGranter = agentID; |
3407 | m_host.TaskInventory[invItemID].PermsGranter = agentID; | 3640 | m_host.TaskInventory[invItemID].PermsMask = 0; |
3408 | m_host.TaskInventory[invItemID].PermsMask = 0; | 3641 | m_host.TaskInventory.LockItemsForWrite(false); |
3409 | } | ||
3410 | 3642 | ||
3411 | presence.ControllingClient.OnScriptAnswer += handleScriptAnswer; | 3643 | presence.ControllingClient.OnScriptAnswer += handleScriptAnswer; |
3412 | m_waitingForScriptAnswer=true; | 3644 | m_waitingForScriptAnswer=true; |
@@ -3441,10 +3673,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3441 | if ((answer & ScriptBaseClass.PERMISSION_TAKE_CONTROLS) == 0) | 3673 | if ((answer & ScriptBaseClass.PERMISSION_TAKE_CONTROLS) == 0) |
3442 | llReleaseControls(); | 3674 | llReleaseControls(); |
3443 | 3675 | ||
3444 | lock (m_host.TaskInventory) | 3676 | |
3445 | { | 3677 | m_host.TaskInventory.LockItemsForWrite(true); |
3446 | m_host.TaskInventory[invItemID].PermsMask = answer; | 3678 | m_host.TaskInventory[invItemID].PermsMask = answer; |
3447 | } | 3679 | m_host.TaskInventory.LockItemsForWrite(false); |
3680 | |||
3448 | 3681 | ||
3449 | m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams( | 3682 | m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams( |
3450 | "run_time_permissions", new Object[] { | 3683 | "run_time_permissions", new Object[] { |
@@ -3456,16 +3689,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3456 | { | 3689 | { |
3457 | m_host.AddScriptLPS(1); | 3690 | m_host.AddScriptLPS(1); |
3458 | 3691 | ||
3459 | lock (m_host.TaskInventory) | 3692 | m_host.TaskInventory.LockItemsForRead(true); |
3693 | |||
3694 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | ||
3460 | { | 3695 | { |
3461 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | 3696 | if (item.Type == 10 && item.ItemID == m_itemID) |
3462 | { | 3697 | { |
3463 | if (item.Type == 10 && item.ItemID == m_itemID) | 3698 | m_host.TaskInventory.LockItemsForRead(false); |
3464 | { | 3699 | return item.PermsGranter.ToString(); |
3465 | return item.PermsGranter.ToString(); | ||
3466 | } | ||
3467 | } | 3700 | } |
3468 | } | 3701 | } |
3702 | m_host.TaskInventory.LockItemsForRead(false); | ||
3469 | 3703 | ||
3470 | return UUID.Zero.ToString(); | 3704 | return UUID.Zero.ToString(); |
3471 | } | 3705 | } |
@@ -3474,19 +3708,20 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3474 | { | 3708 | { |
3475 | m_host.AddScriptLPS(1); | 3709 | m_host.AddScriptLPS(1); |
3476 | 3710 | ||
3477 | lock (m_host.TaskInventory) | 3711 | m_host.TaskInventory.LockItemsForRead(true); |
3712 | |||
3713 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | ||
3478 | { | 3714 | { |
3479 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | 3715 | if (item.Type == 10 && item.ItemID == m_itemID) |
3480 | { | 3716 | { |
3481 | if (item.Type == 10 && item.ItemID == m_itemID) | 3717 | int perms = item.PermsMask; |
3482 | { | 3718 | if (m_automaticLinkPermission) |
3483 | int perms = item.PermsMask; | 3719 | perms |= ScriptBaseClass.PERMISSION_CHANGE_LINKS; |
3484 | if (m_automaticLinkPermission) | 3720 | m_host.TaskInventory.LockItemsForRead(false); |
3485 | perms |= ScriptBaseClass.PERMISSION_CHANGE_LINKS; | 3721 | return perms; |
3486 | return perms; | ||
3487 | } | ||
3488 | } | 3722 | } |
3489 | } | 3723 | } |
3724 | m_host.TaskInventory.LockItemsForRead(false); | ||
3490 | 3725 | ||
3491 | return 0; | 3726 | return 0; |
3492 | } | 3727 | } |
@@ -3508,9 +3743,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3508 | public void llSetLinkColor(int linknumber, LSL_Vector color, int face) | 3743 | public void llSetLinkColor(int linknumber, LSL_Vector color, int face) |
3509 | { | 3744 | { |
3510 | List<SceneObjectPart> parts = GetLinkParts(linknumber); | 3745 | List<SceneObjectPart> parts = GetLinkParts(linknumber); |
3511 | 3746 | if (parts.Count > 0) | |
3512 | foreach (SceneObjectPart part in parts) | 3747 | { |
3513 | part.SetFaceColor(new Vector3((float)color.x, (float)color.y, (float)color.z), face); | 3748 | try |
3749 | { | ||
3750 | parts[0].ParentGroup.areUpdatesSuspended = true; | ||
3751 | foreach (SceneObjectPart part in parts) | ||
3752 | part.SetFaceColor(new Vector3((float)color.x, (float)color.y, (float)color.z), face); | ||
3753 | } | ||
3754 | finally | ||
3755 | { | ||
3756 | parts[0].ParentGroup.areUpdatesSuspended = false; | ||
3757 | } | ||
3758 | } | ||
3514 | } | 3759 | } |
3515 | 3760 | ||
3516 | public void llCreateLink(string target, int parent) | 3761 | public void llCreateLink(string target, int parent) |
@@ -3519,11 +3764,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3519 | UUID invItemID = InventorySelf(); | 3764 | UUID invItemID = InventorySelf(); |
3520 | 3765 | ||
3521 | TaskInventoryItem item; | 3766 | TaskInventoryItem item; |
3522 | lock (m_host.TaskInventory) | 3767 | m_host.TaskInventory.LockItemsForRead(true); |
3523 | { | 3768 | item = m_host.TaskInventory[invItemID]; |
3524 | item = m_host.TaskInventory[invItemID]; | 3769 | m_host.TaskInventory.LockItemsForRead(false); |
3525 | } | 3770 | |
3526 | |||
3527 | if ((item.PermsMask & ScriptBaseClass.PERMISSION_CHANGE_LINKS) == 0 | 3771 | if ((item.PermsMask & ScriptBaseClass.PERMISSION_CHANGE_LINKS) == 0 |
3528 | && !m_automaticLinkPermission) | 3772 | && !m_automaticLinkPermission) |
3529 | { | 3773 | { |
@@ -3576,16 +3820,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3576 | m_host.AddScriptLPS(1); | 3820 | m_host.AddScriptLPS(1); |
3577 | UUID invItemID = InventorySelf(); | 3821 | UUID invItemID = InventorySelf(); |
3578 | 3822 | ||
3579 | lock (m_host.TaskInventory) | 3823 | m_host.TaskInventory.LockItemsForRead(true); |
3580 | { | ||
3581 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_CHANGE_LINKS) == 0 | 3824 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_CHANGE_LINKS) == 0 |
3582 | && !m_automaticLinkPermission) | 3825 | && !m_automaticLinkPermission) |
3583 | { | 3826 | { |
3584 | ShoutError("Script trying to link but PERMISSION_CHANGE_LINKS permission not set!"); | 3827 | ShoutError("Script trying to link but PERMISSION_CHANGE_LINKS permission not set!"); |
3828 | m_host.TaskInventory.LockItemsForRead(false); | ||
3585 | return; | 3829 | return; |
3586 | } | 3830 | } |
3587 | } | 3831 | m_host.TaskInventory.LockItemsForRead(false); |
3588 | 3832 | ||
3589 | if (linknum < ScriptBaseClass.LINK_THIS) | 3833 | if (linknum < ScriptBaseClass.LINK_THIS) |
3590 | return; | 3834 | return; |
3591 | 3835 | ||
@@ -3624,10 +3868,22 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3624 | // Restructuring Multiple Prims. | 3868 | // Restructuring Multiple Prims. |
3625 | List<SceneObjectPart> parts = new List<SceneObjectPart>(parentPrim.Children.Values); | 3869 | List<SceneObjectPart> parts = new List<SceneObjectPart>(parentPrim.Children.Values); |
3626 | parts.Remove(parentPrim.RootPart); | 3870 | parts.Remove(parentPrim.RootPart); |
3627 | foreach (SceneObjectPart part in parts) | 3871 | if (parts.Count > 0) |
3628 | { | 3872 | { |
3629 | parentPrim.DelinkFromGroup(part.LocalId, true); | 3873 | try |
3874 | { | ||
3875 | parts[0].ParentGroup.areUpdatesSuspended = true; | ||
3876 | foreach (SceneObjectPart part in parts) | ||
3877 | { | ||
3878 | parentPrim.DelinkFromGroup(part.LocalId, true); | ||
3879 | } | ||
3880 | } | ||
3881 | finally | ||
3882 | { | ||
3883 | parts[0].ParentGroup.areUpdatesSuspended = false; | ||
3884 | } | ||
3630 | } | 3885 | } |
3886 | |||
3631 | parentPrim.HasGroupChanged = true; | 3887 | parentPrim.HasGroupChanged = true; |
3632 | parentPrim.ScheduleGroupForFullUpdate(); | 3888 | parentPrim.ScheduleGroupForFullUpdate(); |
3633 | parentPrim.TriggerScriptChangedEvent(Changed.LINK); | 3889 | parentPrim.TriggerScriptChangedEvent(Changed.LINK); |
@@ -3636,11 +3892,22 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3636 | { | 3892 | { |
3637 | SceneObjectPart newRoot = parts[0]; | 3893 | SceneObjectPart newRoot = parts[0]; |
3638 | parts.Remove(newRoot); | 3894 | parts.Remove(newRoot); |
3639 | foreach (SceneObjectPart part in parts) | 3895 | |
3896 | try | ||
3640 | { | 3897 | { |
3641 | part.UpdateFlag = 0; | 3898 | parts[0].ParentGroup.areUpdatesSuspended = true; |
3642 | newRoot.ParentGroup.LinkToGroup(part.ParentGroup); | 3899 | foreach (SceneObjectPart part in parts) |
3900 | { | ||
3901 | part.UpdateFlag = 0; | ||
3902 | newRoot.ParentGroup.LinkToGroup(part.ParentGroup); | ||
3903 | } | ||
3643 | } | 3904 | } |
3905 | finally | ||
3906 | { | ||
3907 | parts[0].ParentGroup.areUpdatesSuspended = false; | ||
3908 | } | ||
3909 | |||
3910 | |||
3644 | newRoot.ParentGroup.HasGroupChanged = true; | 3911 | newRoot.ParentGroup.HasGroupChanged = true; |
3645 | newRoot.ParentGroup.ScheduleGroupForFullUpdate(); | 3912 | newRoot.ParentGroup.ScheduleGroupForFullUpdate(); |
3646 | } | 3913 | } |
@@ -3666,11 +3933,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3666 | 3933 | ||
3667 | List<SceneObjectPart> parts = new List<SceneObjectPart>(parentPrim.Children.Values); | 3934 | List<SceneObjectPart> parts = new List<SceneObjectPart>(parentPrim.Children.Values); |
3668 | parts.Remove(parentPrim.RootPart); | 3935 | parts.Remove(parentPrim.RootPart); |
3669 | 3936 | if (parts.Count > 0) | |
3670 | foreach (SceneObjectPart part in parts) | ||
3671 | { | 3937 | { |
3672 | parentPrim.DelinkFromGroup(part.LocalId, true); | 3938 | try |
3673 | parentPrim.TriggerScriptChangedEvent(Changed.LINK); | 3939 | { |
3940 | parts[0].ParentGroup.areUpdatesSuspended = true; | ||
3941 | foreach (SceneObjectPart part in parts) | ||
3942 | { | ||
3943 | parentPrim.DelinkFromGroup(part.LocalId, true); | ||
3944 | parentPrim.TriggerScriptChangedEvent(Changed.LINK); | ||
3945 | } | ||
3946 | } | ||
3947 | finally | ||
3948 | { | ||
3949 | parts[0].ParentGroup.areUpdatesSuspended = false; | ||
3950 | } | ||
3674 | } | 3951 | } |
3675 | parentPrim.HasGroupChanged = true; | 3952 | parentPrim.HasGroupChanged = true; |
3676 | parentPrim.ScheduleGroupForFullUpdate(); | 3953 | parentPrim.ScheduleGroupForFullUpdate(); |
@@ -3762,17 +4039,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3762 | m_host.AddScriptLPS(1); | 4039 | m_host.AddScriptLPS(1); |
3763 | int count = 0; | 4040 | int count = 0; |
3764 | 4041 | ||
3765 | lock (m_host.TaskInventory) | 4042 | m_host.TaskInventory.LockItemsForRead(true); |
4043 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
3766 | { | 4044 | { |
3767 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 4045 | if (inv.Value.Type == type || type == -1) |
3768 | { | 4046 | { |
3769 | if (inv.Value.Type == type || type == -1) | 4047 | count = count + 1; |
3770 | { | ||
3771 | count = count + 1; | ||
3772 | } | ||
3773 | } | 4048 | } |
3774 | } | 4049 | } |
3775 | 4050 | ||
4051 | m_host.TaskInventory.LockItemsForRead(false); | ||
3776 | return count; | 4052 | return count; |
3777 | } | 4053 | } |
3778 | 4054 | ||
@@ -3781,16 +4057,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3781 | m_host.AddScriptLPS(1); | 4057 | m_host.AddScriptLPS(1); |
3782 | ArrayList keys = new ArrayList(); | 4058 | ArrayList keys = new ArrayList(); |
3783 | 4059 | ||
3784 | lock (m_host.TaskInventory) | 4060 | m_host.TaskInventory.LockItemsForRead(true); |
4061 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
3785 | { | 4062 | { |
3786 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 4063 | if (inv.Value.Type == type || type == -1) |
3787 | { | 4064 | { |
3788 | if (inv.Value.Type == type || type == -1) | 4065 | keys.Add(inv.Value.Name); |
3789 | { | ||
3790 | keys.Add(inv.Value.Name); | ||
3791 | } | ||
3792 | } | 4066 | } |
3793 | } | 4067 | } |
4068 | m_host.TaskInventory.LockItemsForRead(false); | ||
3794 | 4069 | ||
3795 | if (keys.Count == 0) | 4070 | if (keys.Count == 0) |
3796 | { | 4071 | { |
@@ -3827,20 +4102,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3827 | } | 4102 | } |
3828 | 4103 | ||
3829 | // move the first object found with this inventory name | 4104 | // move the first object found with this inventory name |
3830 | lock (m_host.TaskInventory) | 4105 | m_host.TaskInventory.LockItemsForRead(true); |
4106 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
3831 | { | 4107 | { |
3832 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 4108 | if (inv.Value.Name == inventory) |
3833 | { | 4109 | { |
3834 | if (inv.Value.Name == inventory) | 4110 | found = true; |
3835 | { | 4111 | objId = inv.Key; |
3836 | found = true; | 4112 | assetType = inv.Value.Type; |
3837 | objId = inv.Key; | 4113 | objName = inv.Value.Name; |
3838 | assetType = inv.Value.Type; | 4114 | break; |
3839 | objName = inv.Value.Name; | ||
3840 | break; | ||
3841 | } | ||
3842 | } | 4115 | } |
3843 | } | 4116 | } |
4117 | m_host.TaskInventory.LockItemsForRead(false); | ||
3844 | 4118 | ||
3845 | if (!found) | 4119 | if (!found) |
3846 | { | 4120 | { |
@@ -3848,9 +4122,30 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3848 | throw new Exception(String.Format("The inventory object '{0}' could not be found", inventory)); | 4122 | throw new Exception(String.Format("The inventory object '{0}' could not be found", inventory)); |
3849 | } | 4123 | } |
3850 | 4124 | ||
3851 | // check if destination is an avatar | 4125 | // check if destination is an object |
3852 | if (World.GetScenePresence(destId) != null) | 4126 | if (World.GetSceneObjectPart(destId) != null) |
4127 | { | ||
4128 | // destination is an object | ||
4129 | World.MoveTaskInventoryItem(destId, m_host, objId); | ||
4130 | } | ||
4131 | else | ||
3853 | { | 4132 | { |
4133 | ScenePresence presence = World.GetScenePresence(destId); | ||
4134 | |||
4135 | if (presence == null) | ||
4136 | { | ||
4137 | UserAccount account = | ||
4138 | World.UserAccountService.GetUserAccount( | ||
4139 | World.RegionInfo.ScopeID, | ||
4140 | destId); | ||
4141 | |||
4142 | if (account == null) | ||
4143 | { | ||
4144 | llSay(0, "Can't find destination "+destId.ToString()); | ||
4145 | return; | ||
4146 | } | ||
4147 | } | ||
4148 | |||
3854 | // destination is an avatar | 4149 | // destination is an avatar |
3855 | InventoryItemBase agentItem = | 4150 | InventoryItemBase agentItem = |
3856 | World.MoveTaskInventoryItem(destId, UUID.Zero, m_host, objId); | 4151 | World.MoveTaskInventoryItem(destId, UUID.Zero, m_host, objId); |
@@ -3876,33 +4171,32 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3876 | 4171 | ||
3877 | if (m_TransferModule != null) | 4172 | if (m_TransferModule != null) |
3878 | m_TransferModule.SendInstantMessage(msg, delegate(bool success) {}); | 4173 | m_TransferModule.SendInstantMessage(msg, delegate(bool success) {}); |
4174 | |||
4175 | //This delay should only occur when giving inventory to avatars. | ||
4176 | ScriptSleep(3000); | ||
3879 | } | 4177 | } |
3880 | else | ||
3881 | { | ||
3882 | // destination is an object | ||
3883 | World.MoveTaskInventoryItem(destId, m_host, objId); | ||
3884 | } | ||
3885 | ScriptSleep(3000); | ||
3886 | } | 4178 | } |
3887 | 4179 | ||
4180 | [DebuggerNonUserCode] | ||
3888 | public void llRemoveInventory(string name) | 4181 | public void llRemoveInventory(string name) |
3889 | { | 4182 | { |
3890 | m_host.AddScriptLPS(1); | 4183 | m_host.AddScriptLPS(1); |
3891 | 4184 | ||
3892 | lock (m_host.TaskInventory) | 4185 | m_host.TaskInventory.LockItemsForRead(true); |
4186 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | ||
3893 | { | 4187 | { |
3894 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | 4188 | if (item.Name == name) |
3895 | { | 4189 | { |
3896 | if (item.Name == name) | 4190 | if (item.ItemID == m_itemID) |
3897 | { | 4191 | throw new ScriptDeleteException(); |
3898 | if (item.ItemID == m_itemID) | 4192 | else |
3899 | throw new ScriptDeleteException(); | 4193 | m_host.Inventory.RemoveInventoryItem(item.ItemID); |
3900 | else | 4194 | |
3901 | m_host.Inventory.RemoveInventoryItem(item.ItemID); | 4195 | m_host.TaskInventory.LockItemsForRead(false); |
3902 | return; | 4196 | return; |
3903 | } | ||
3904 | } | 4197 | } |
3905 | } | 4198 | } |
4199 | m_host.TaskInventory.LockItemsForRead(false); | ||
3906 | } | 4200 | } |
3907 | 4201 | ||
3908 | public void llSetText(string text, LSL_Vector color, double alpha) | 4202 | public void llSetText(string text, LSL_Vector color, double alpha) |
@@ -3938,22 +4232,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3938 | UUID uuid = (UUID)id; | 4232 | UUID uuid = (UUID)id; |
3939 | 4233 | ||
3940 | UserAccount account = World.UserAccountService.GetUserAccount(World.RegionInfo.ScopeID, uuid); | 4234 | UserAccount account = World.UserAccountService.GetUserAccount(World.RegionInfo.ScopeID, uuid); |
4235 | if (account == null) | ||
4236 | return UUID.Zero.ToString(); | ||
4237 | |||
3941 | 4238 | ||
3942 | PresenceInfo pinfo = null; | 4239 | PresenceInfo pinfo = null; |
3943 | PresenceInfo[] pinfos = World.PresenceService.GetAgents(new string[] { uuid.ToString() }); | 4240 | PresenceInfo[] pinfos = World.PresenceService.GetAgents(new string[] { uuid.ToString() }); |
3944 | if (pinfos != null && pinfos.Length > 0) | 4241 | if (pinfos != null && pinfos.Length > 0) |
3945 | pinfo = pinfos[0]; | 4242 | pinfo = pinfos[0]; |
3946 | 4243 | ||
3947 | if (pinfo == null) | ||
3948 | return UUID.Zero.ToString(); | ||
3949 | |||
3950 | string reply = String.Empty; | 4244 | string reply = String.Empty; |
3951 | 4245 | ||
3952 | switch (data) | 4246 | switch (data) |
3953 | { | 4247 | { |
3954 | case 1: // DATA_ONLINE (0|1) | 4248 | case 1: // DATA_ONLINE (0|1) |
3955 | // TODO: implement fetching of this information | 4249 | if (pinfo != null && pinfo.RegionID != UUID.Zero) |
3956 | if (pinfo != null) | ||
3957 | reply = "1"; | 4250 | reply = "1"; |
3958 | else | 4251 | else |
3959 | reply = "0"; | 4252 | reply = "0"; |
@@ -3993,6 +4286,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3993 | { | 4286 | { |
3994 | m_host.AddScriptLPS(1); | 4287 | m_host.AddScriptLPS(1); |
3995 | 4288 | ||
4289 | //Clone is thread safe | ||
3996 | TaskInventoryDictionary itemDictionary = (TaskInventoryDictionary)m_host.TaskInventory.Clone(); | 4290 | TaskInventoryDictionary itemDictionary = (TaskInventoryDictionary)m_host.TaskInventory.Clone(); |
3997 | 4291 | ||
3998 | foreach (TaskInventoryItem item in itemDictionary.Values) | 4292 | foreach (TaskInventoryItem item in itemDictionary.Values) |
@@ -4046,6 +4340,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4046 | ScenePresence presence = World.GetScenePresence(agentId); | 4340 | ScenePresence presence = World.GetScenePresence(agentId); |
4047 | if (presence != null) | 4341 | if (presence != null) |
4048 | { | 4342 | { |
4343 | // agent must not be a god | ||
4344 | if (presence.GodLevel >= 200) return; | ||
4345 | |||
4049 | // agent must be over the owners land | 4346 | // agent must be over the owners land |
4050 | if (m_host.OwnerID == World.LandChannel.GetLandObject( | 4347 | if (m_host.OwnerID == World.LandChannel.GetLandObject( |
4051 | presence.AbsolutePosition.X, presence.AbsolutePosition.Y).LandData.OwnerID) | 4348 | presence.AbsolutePosition.X, presence.AbsolutePosition.Y).LandData.OwnerID) |
@@ -4106,17 +4403,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4106 | UUID soundId = UUID.Zero; | 4403 | UUID soundId = UUID.Zero; |
4107 | if (!UUID.TryParse(impact_sound, out soundId)) | 4404 | if (!UUID.TryParse(impact_sound, out soundId)) |
4108 | { | 4405 | { |
4109 | lock (m_host.TaskInventory) | 4406 | m_host.TaskInventory.LockItemsForRead(true); |
4407 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | ||
4110 | { | 4408 | { |
4111 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | 4409 | if (item.Type == (int)AssetType.Sound && item.Name == impact_sound) |
4112 | { | 4410 | { |
4113 | if (item.Type == (int)AssetType.Sound && item.Name == impact_sound) | 4411 | soundId = item.AssetID; |
4114 | { | 4412 | break; |
4115 | soundId = item.AssetID; | ||
4116 | break; | ||
4117 | } | ||
4118 | } | 4413 | } |
4119 | } | 4414 | } |
4415 | m_host.TaskInventory.LockItemsForRead(false); | ||
4120 | } | 4416 | } |
4121 | m_host.CollisionSound = soundId; | 4417 | m_host.CollisionSound = soundId; |
4122 | m_host.CollisionSoundVolume = (float)impact_volume; | 4418 | m_host.CollisionSoundVolume = (float)impact_volume; |
@@ -4162,6 +4458,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4162 | UUID partItemID; | 4458 | UUID partItemID; |
4163 | foreach (SceneObjectPart part in parts) | 4459 | foreach (SceneObjectPart part in parts) |
4164 | { | 4460 | { |
4461 | //Clone is thread safe | ||
4165 | TaskInventoryDictionary itemsDictionary = (TaskInventoryDictionary)part.TaskInventory.Clone(); | 4462 | TaskInventoryDictionary itemsDictionary = (TaskInventoryDictionary)part.TaskInventory.Clone(); |
4166 | 4463 | ||
4167 | foreach (TaskInventoryItem item in itemsDictionary.Values) | 4464 | foreach (TaskInventoryItem item in itemsDictionary.Values) |
@@ -4376,17 +4673,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4376 | 4673 | ||
4377 | m_host.AddScriptLPS(1); | 4674 | m_host.AddScriptLPS(1); |
4378 | 4675 | ||
4379 | lock (m_host.TaskInventory) | 4676 | m_host.TaskInventory.LockItemsForRead(true); |
4677 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | ||
4380 | { | 4678 | { |
4381 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | 4679 | if (item.Type == 10 && item.ItemID == m_itemID) |
4382 | { | 4680 | { |
4383 | if (item.Type == 10 && item.ItemID == m_itemID) | 4681 | result = item.Name!=null?item.Name:String.Empty; |
4384 | { | 4682 | break; |
4385 | result = item.Name != null ? item.Name : String.Empty; | ||
4386 | break; | ||
4387 | } | ||
4388 | } | 4683 | } |
4389 | } | 4684 | } |
4685 | m_host.TaskInventory.LockItemsForRead(false); | ||
4390 | 4686 | ||
4391 | return result; | 4687 | return result; |
4392 | } | 4688 | } |
@@ -4539,23 +4835,24 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4539 | { | 4835 | { |
4540 | m_host.AddScriptLPS(1); | 4836 | m_host.AddScriptLPS(1); |
4541 | 4837 | ||
4542 | lock (m_host.TaskInventory) | 4838 | m_host.TaskInventory.LockItemsForRead(true); |
4839 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
4543 | { | 4840 | { |
4544 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 4841 | if (inv.Value.Name == name) |
4545 | { | 4842 | { |
4546 | if (inv.Value.Name == name) | 4843 | if ((inv.Value.CurrentPermissions & (uint)(PermissionMask.Copy | PermissionMask.Transfer | PermissionMask.Modify)) == (uint)(PermissionMask.Copy | PermissionMask.Transfer | PermissionMask.Modify)) |
4547 | { | 4844 | { |
4548 | if ((inv.Value.CurrentPermissions & (uint)(PermissionMask.Copy | PermissionMask.Transfer | PermissionMask.Modify)) == (uint)(PermissionMask.Copy | PermissionMask.Transfer | PermissionMask.Modify)) | 4845 | m_host.TaskInventory.LockItemsForRead(false); |
4549 | { | 4846 | return inv.Value.AssetID.ToString(); |
4550 | return inv.Value.AssetID.ToString(); | 4847 | } |
4551 | } | 4848 | else |
4552 | else | 4849 | { |
4553 | { | 4850 | m_host.TaskInventory.LockItemsForRead(false); |
4554 | return UUID.Zero.ToString(); | 4851 | return UUID.Zero.ToString(); |
4555 | } | ||
4556 | } | 4852 | } |
4557 | } | 4853 | } |
4558 | } | 4854 | } |
4855 | m_host.TaskInventory.LockItemsForRead(false); | ||
4559 | 4856 | ||
4560 | return UUID.Zero.ToString(); | 4857 | return UUID.Zero.ToString(); |
4561 | } | 4858 | } |
@@ -5491,10 +5788,20 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5491 | m_host.AddScriptLPS(1); | 5788 | m_host.AddScriptLPS(1); |
5492 | 5789 | ||
5493 | List<SceneObjectPart> parts = GetLinkParts(linknumber); | 5790 | List<SceneObjectPart> parts = GetLinkParts(linknumber); |
5494 | 5791 | if (parts.Count > 0) | |
5495 | foreach (var part in parts) | ||
5496 | { | 5792 | { |
5497 | SetTextureAnim(part, mode, face, sizex, sizey, start, length, rate); | 5793 | try |
5794 | { | ||
5795 | parts[0].ParentGroup.areUpdatesSuspended = true; | ||
5796 | foreach (var part in parts) | ||
5797 | { | ||
5798 | SetTextureAnim(part, mode, face, sizex, sizey, start, length, rate); | ||
5799 | } | ||
5800 | } | ||
5801 | finally | ||
5802 | { | ||
5803 | parts[0].ParentGroup.areUpdatesSuspended = false; | ||
5804 | } | ||
5498 | } | 5805 | } |
5499 | } | 5806 | } |
5500 | 5807 | ||
@@ -6073,6 +6380,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6073 | tempf = (float)rules.GetLSLFloatItem(i + 1); | 6380 | tempf = (float)rules.GetLSLFloatItem(i + 1); |
6074 | prules.OuterAngle = (float)tempf; | 6381 | prules.OuterAngle = (float)tempf; |
6075 | break; | 6382 | break; |
6383 | |||
6384 | case (int)ScriptBaseClass.PSYS_SRC_INNERANGLE: | ||
6385 | tempf = (float)rules.GetLSLFloatItem(i + 1); | ||
6386 | prules.InnerAngle = (float)tempf; | ||
6387 | break; | ||
6388 | |||
6389 | case (int)ScriptBaseClass.PSYS_SRC_OUTERANGLE: | ||
6390 | tempf = (float)rules.GetLSLFloatItem(i + 1); | ||
6391 | prules.OuterAngle = (float)tempf; | ||
6392 | break; | ||
6076 | } | 6393 | } |
6077 | 6394 | ||
6078 | } | 6395 | } |
@@ -6111,14 +6428,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6111 | 6428 | ||
6112 | protected UUID GetTaskInventoryItem(string name) | 6429 | protected UUID GetTaskInventoryItem(string name) |
6113 | { | 6430 | { |
6114 | lock (m_host.TaskInventory) | 6431 | m_host.TaskInventory.LockItemsForRead(true); |
6432 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
6115 | { | 6433 | { |
6116 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 6434 | if (inv.Value.Name == name) |
6117 | { | 6435 | { |
6118 | if (inv.Value.Name == name) | 6436 | m_host.TaskInventory.LockItemsForRead(false); |
6119 | return inv.Key; | 6437 | return inv.Key; |
6120 | } | 6438 | } |
6121 | } | 6439 | } |
6440 | m_host.TaskInventory.LockItemsForRead(false); | ||
6122 | 6441 | ||
6123 | return UUID.Zero; | 6442 | return UUID.Zero; |
6124 | } | 6443 | } |
@@ -6446,22 +6765,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6446 | } | 6765 | } |
6447 | 6766 | ||
6448 | // copy the first script found with this inventory name | 6767 | // copy the first script found with this inventory name |
6449 | lock (m_host.TaskInventory) | 6768 | m_host.TaskInventory.LockItemsForRead(true); |
6769 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
6450 | { | 6770 | { |
6451 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 6771 | if (inv.Value.Name == name) |
6452 | { | 6772 | { |
6453 | if (inv.Value.Name == name) | 6773 | // make sure the object is a script |
6774 | if (10 == inv.Value.Type) | ||
6454 | { | 6775 | { |
6455 | // make sure the object is a script | 6776 | found = true; |
6456 | if (10 == inv.Value.Type) | 6777 | srcId = inv.Key; |
6457 | { | 6778 | break; |
6458 | found = true; | ||
6459 | srcId = inv.Key; | ||
6460 | break; | ||
6461 | } | ||
6462 | } | 6779 | } |
6463 | } | 6780 | } |
6464 | } | 6781 | } |
6782 | m_host.TaskInventory.LockItemsForRead(false); | ||
6465 | 6783 | ||
6466 | if (!found) | 6784 | if (!found) |
6467 | { | 6785 | { |
@@ -6545,6 +6863,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6545 | protected ObjectShapePacket.ObjectDataBlock SetPrimitiveBlockShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist) | 6863 | protected ObjectShapePacket.ObjectDataBlock SetPrimitiveBlockShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist) |
6546 | { | 6864 | { |
6547 | ObjectShapePacket.ObjectDataBlock shapeBlock = new ObjectShapePacket.ObjectDataBlock(); | 6865 | ObjectShapePacket.ObjectDataBlock shapeBlock = new ObjectShapePacket.ObjectDataBlock(); |
6866 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
6867 | return shapeBlock; | ||
6548 | 6868 | ||
6549 | if (holeshape != (int)ScriptBaseClass.PRIM_HOLE_DEFAULT && | 6869 | if (holeshape != (int)ScriptBaseClass.PRIM_HOLE_DEFAULT && |
6550 | holeshape != (int)ScriptBaseClass.PRIM_HOLE_CIRCLE && | 6870 | holeshape != (int)ScriptBaseClass.PRIM_HOLE_CIRCLE && |
@@ -6620,6 +6940,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6620 | 6940 | ||
6621 | protected void SetPrimitiveShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist, LSL_Vector taper_b, LSL_Vector topshear, byte fudge) | 6941 | protected void SetPrimitiveShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist, LSL_Vector taper_b, LSL_Vector topshear, byte fudge) |
6622 | { | 6942 | { |
6943 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
6944 | return; | ||
6945 | |||
6623 | ObjectShapePacket.ObjectDataBlock shapeBlock; | 6946 | ObjectShapePacket.ObjectDataBlock shapeBlock; |
6624 | 6947 | ||
6625 | shapeBlock = SetPrimitiveBlockShapeParams(part, holeshape, cut, hollow, twist); | 6948 | shapeBlock = SetPrimitiveBlockShapeParams(part, holeshape, cut, hollow, twist); |
@@ -6669,6 +6992,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6669 | 6992 | ||
6670 | protected void SetPrimitiveShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist, LSL_Vector dimple, byte fudge) | 6993 | protected void SetPrimitiveShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist, LSL_Vector dimple, byte fudge) |
6671 | { | 6994 | { |
6995 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
6996 | return; | ||
6997 | |||
6672 | ObjectShapePacket.ObjectDataBlock shapeBlock; | 6998 | ObjectShapePacket.ObjectDataBlock shapeBlock; |
6673 | 6999 | ||
6674 | shapeBlock = SetPrimitiveBlockShapeParams(part, holeshape, cut, hollow, twist); | 7000 | shapeBlock = SetPrimitiveBlockShapeParams(part, holeshape, cut, hollow, twist); |
@@ -6711,6 +7037,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6711 | 7037 | ||
6712 | protected void SetPrimitiveShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist, LSL_Vector holesize, LSL_Vector topshear, LSL_Vector profilecut, LSL_Vector taper_a, float revolutions, float radiusoffset, float skew, byte fudge) | 7038 | protected void SetPrimitiveShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist, LSL_Vector holesize, LSL_Vector topshear, LSL_Vector profilecut, LSL_Vector taper_a, float revolutions, float radiusoffset, float skew, byte fudge) |
6713 | { | 7039 | { |
7040 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
7041 | return; | ||
7042 | |||
6714 | ObjectShapePacket.ObjectDataBlock shapeBlock; | 7043 | ObjectShapePacket.ObjectDataBlock shapeBlock; |
6715 | 7044 | ||
6716 | shapeBlock = SetPrimitiveBlockShapeParams(part, holeshape, cut, hollow, twist); | 7045 | shapeBlock = SetPrimitiveBlockShapeParams(part, holeshape, cut, hollow, twist); |
@@ -6837,6 +7166,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6837 | 7166 | ||
6838 | protected void SetPrimitiveShapeParams(SceneObjectPart part, string map, int type) | 7167 | protected void SetPrimitiveShapeParams(SceneObjectPart part, string map, int type) |
6839 | { | 7168 | { |
7169 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
7170 | return; | ||
7171 | |||
6840 | ObjectShapePacket.ObjectDataBlock shapeBlock = new ObjectShapePacket.ObjectDataBlock(); | 7172 | ObjectShapePacket.ObjectDataBlock shapeBlock = new ObjectShapePacket.ObjectDataBlock(); |
6841 | UUID sculptId; | 7173 | UUID sculptId; |
6842 | 7174 | ||
@@ -6852,13 +7184,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6852 | shapeBlock.PathScaleX = 100; | 7184 | shapeBlock.PathScaleX = 100; |
6853 | shapeBlock.PathScaleY = 150; | 7185 | shapeBlock.PathScaleY = 150; |
6854 | 7186 | ||
6855 | if (type != (int)ScriptBaseClass.PRIM_SCULPT_TYPE_CYLINDER && | 7187 | if ((type & (int)ScriptBaseClass.PRIM_SCULPT_TYPE_CYLINDER) == 0 && |
6856 | type != (int)ScriptBaseClass.PRIM_SCULPT_TYPE_PLANE && | 7188 | (type & (int)ScriptBaseClass.PRIM_SCULPT_TYPE_PLANE) == 0 && |
6857 | type != (int)ScriptBaseClass.PRIM_SCULPT_TYPE_SPHERE && | 7189 | (type & (int)ScriptBaseClass.PRIM_SCULPT_TYPE_SPHERE) == 0 && |
6858 | type != (int)ScriptBaseClass.PRIM_SCULPT_TYPE_TORUS) | 7190 | (type & (int)ScriptBaseClass.PRIM_SCULPT_TYPE_TORUS) == 0) |
6859 | { | 7191 | { |
6860 | // default | 7192 | // default |
6861 | type = (int)ScriptBaseClass.PRIM_SCULPT_TYPE_SPHERE; | 7193 | type = type | (int)ScriptBaseClass.PRIM_SCULPT_TYPE_SPHERE; |
6862 | } | 7194 | } |
6863 | 7195 | ||
6864 | // retain pathcurve | 7196 | // retain pathcurve |
@@ -6877,12 +7209,28 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6877 | 7209 | ||
6878 | public void llSetLinkPrimitiveParams(int linknumber, LSL_List rules) | 7210 | public void llSetLinkPrimitiveParams(int linknumber, LSL_List rules) |
6879 | { | 7211 | { |
6880 | m_host.AddScriptLPS(1); | 7212 | m_host.AddScriptLPS(1); |
6881 | 7213 | ||
6882 | List<SceneObjectPart> parts = GetLinkParts(linknumber); | 7214 | List<SceneObjectPart> parts = GetLinkParts(linknumber); |
6883 | 7215 | List<ScenePresence> avatars = GetLinkAvatars(linknumber); | |
6884 | foreach (SceneObjectPart part in parts) | 7216 | if (parts.Count>0) |
6885 | SetPrimParams(part, rules); | 7217 | { |
7218 | try | ||
7219 | { | ||
7220 | parts[0].ParentGroup.areUpdatesSuspended = true; | ||
7221 | foreach (SceneObjectPart part in parts) | ||
7222 | SetPrimParams(part, rules); | ||
7223 | } | ||
7224 | finally | ||
7225 | { | ||
7226 | parts[0].ParentGroup.areUpdatesSuspended = false; | ||
7227 | } | ||
7228 | } | ||
7229 | if (avatars.Count > 0) | ||
7230 | { | ||
7231 | foreach (ScenePresence avatar in avatars) | ||
7232 | SetPrimParams(avatar, rules); | ||
7233 | } | ||
6886 | } | 7234 | } |
6887 | 7235 | ||
6888 | public void llSetLinkPrimitiveParamsFast(int linknumber, LSL_List rules) | 7236 | public void llSetLinkPrimitiveParamsFast(int linknumber, LSL_List rules) |
@@ -6890,8 +7238,51 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6890 | llSetLinkPrimitiveParams(linknumber, rules); | 7238 | llSetLinkPrimitiveParams(linknumber, rules); |
6891 | } | 7239 | } |
6892 | 7240 | ||
7241 | protected void SetPrimParams(ScenePresence av, LSL_List rules) | ||
7242 | { | ||
7243 | //This is a special version of SetPrimParams to deal with avatars which are sat on the linkset. | ||
7244 | //We only support PRIM_POSITION and PRIM_ROTATION | ||
7245 | |||
7246 | int idx = 0; | ||
7247 | |||
7248 | while (idx < rules.Length) | ||
7249 | { | ||
7250 | int code = rules.GetLSLIntegerItem(idx++); | ||
7251 | |||
7252 | int remain = rules.Length - idx; | ||
7253 | |||
7254 | |||
7255 | |||
7256 | switch (code) | ||
7257 | { | ||
7258 | case (int)ScriptBaseClass.PRIM_POSITION: | ||
7259 | if (remain < 1) | ||
7260 | return; | ||
7261 | LSL_Vector v; | ||
7262 | v = rules.GetVector3Item(idx++); | ||
7263 | av.OffsetPosition = new Vector3((float)v.x, (float)v.y, (float)v.z); | ||
7264 | av.SendFullUpdateToAllClients(); | ||
7265 | |||
7266 | break; | ||
7267 | |||
7268 | case (int)ScriptBaseClass.PRIM_ROTATION: | ||
7269 | if (remain < 1) | ||
7270 | return; | ||
7271 | LSL_Rotation r; | ||
7272 | r = rules.GetQuaternionItem(idx++); | ||
7273 | av.OffsetRotation = new Quaternion((float)r.x, (float)r.y, (float)r.z, (float)r.s); | ||
7274 | av.SendFullUpdateToAllClients(); | ||
7275 | break; | ||
7276 | } | ||
7277 | } | ||
7278 | |||
7279 | } | ||
7280 | |||
6893 | protected void SetPrimParams(SceneObjectPart part, LSL_List rules) | 7281 | protected void SetPrimParams(SceneObjectPart part, LSL_List rules) |
6894 | { | 7282 | { |
7283 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
7284 | return; | ||
7285 | |||
6895 | int idx = 0; | 7286 | int idx = 0; |
6896 | 7287 | ||
6897 | while (idx < rules.Length) | 7288 | while (idx < rules.Length) |
@@ -7723,24 +8114,95 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7723 | break; | 8114 | break; |
7724 | 8115 | ||
7725 | case (int)ScriptBaseClass.PRIM_BUMP_SHINY: | 8116 | case (int)ScriptBaseClass.PRIM_BUMP_SHINY: |
7726 | // TODO-------------- | ||
7727 | if (remain < 1) | 8117 | if (remain < 1) |
7728 | return res; | 8118 | return res; |
8119 | face = (int)rules.GetLSLIntegerItem(idx++); | ||
7729 | 8120 | ||
7730 | face=(int)rules.GetLSLIntegerItem(idx++); | 8121 | tex = part.Shape.Textures; |
7731 | 8122 | int shiny; | |
7732 | res.Add(new LSL_Integer(0)); | 8123 | if (face == ScriptBaseClass.ALL_SIDES) |
7733 | res.Add(new LSL_Integer(0)); | 8124 | { |
8125 | for (face = 0; face < GetNumberOfSides(part); face++) | ||
8126 | { | ||
8127 | Shininess shinyness = tex.GetFace((uint)face).Shiny; | ||
8128 | if (shinyness == Shininess.High) | ||
8129 | { | ||
8130 | shiny = ScriptBaseClass.PRIM_SHINY_HIGH; | ||
8131 | } | ||
8132 | else if (shinyness == Shininess.Medium) | ||
8133 | { | ||
8134 | shiny = ScriptBaseClass.PRIM_SHINY_MEDIUM; | ||
8135 | } | ||
8136 | else if (shinyness == Shininess.Low) | ||
8137 | { | ||
8138 | shiny = ScriptBaseClass.PRIM_SHINY_LOW; | ||
8139 | } | ||
8140 | else | ||
8141 | { | ||
8142 | shiny = ScriptBaseClass.PRIM_SHINY_NONE; | ||
8143 | } | ||
8144 | res.Add(new LSL_Integer(shiny)); | ||
8145 | res.Add(new LSL_Integer((int)tex.GetFace((uint)face).Bump)); | ||
8146 | } | ||
8147 | } | ||
8148 | else | ||
8149 | { | ||
8150 | Shininess shinyness = tex.GetFace((uint)face).Shiny; | ||
8151 | if (shinyness == Shininess.High) | ||
8152 | { | ||
8153 | shiny = ScriptBaseClass.PRIM_SHINY_HIGH; | ||
8154 | } | ||
8155 | else if (shinyness == Shininess.Medium) | ||
8156 | { | ||
8157 | shiny = ScriptBaseClass.PRIM_SHINY_MEDIUM; | ||
8158 | } | ||
8159 | else if (shinyness == Shininess.Low) | ||
8160 | { | ||
8161 | shiny = ScriptBaseClass.PRIM_SHINY_LOW; | ||
8162 | } | ||
8163 | else | ||
8164 | { | ||
8165 | shiny = ScriptBaseClass.PRIM_SHINY_NONE; | ||
8166 | } | ||
8167 | res.Add(new LSL_Integer(shiny)); | ||
8168 | res.Add(new LSL_Integer((int)tex.GetFace((uint)face).Bump)); | ||
8169 | } | ||
7734 | break; | 8170 | break; |
7735 | 8171 | ||
7736 | case (int)ScriptBaseClass.PRIM_FULLBRIGHT: | 8172 | case (int)ScriptBaseClass.PRIM_FULLBRIGHT: |
7737 | // TODO-------------- | ||
7738 | if (remain < 1) | 8173 | if (remain < 1) |
7739 | return res; | 8174 | return res; |
8175 | face = (int)rules.GetLSLIntegerItem(idx++); | ||
7740 | 8176 | ||
7741 | face=(int)rules.GetLSLIntegerItem(idx++); | 8177 | tex = part.Shape.Textures; |
7742 | 8178 | int fullbright; | |
7743 | res.Add(new LSL_Integer(0)); | 8179 | if (face == ScriptBaseClass.ALL_SIDES) |
8180 | { | ||
8181 | for (face = 0; face < GetNumberOfSides(part); face++) | ||
8182 | { | ||
8183 | if (tex.GetFace((uint)face).Fullbright == true) | ||
8184 | { | ||
8185 | fullbright = ScriptBaseClass.TRUE; | ||
8186 | } | ||
8187 | else | ||
8188 | { | ||
8189 | fullbright = ScriptBaseClass.FALSE; | ||
8190 | } | ||
8191 | res.Add(new LSL_Integer(fullbright)); | ||
8192 | } | ||
8193 | } | ||
8194 | else | ||
8195 | { | ||
8196 | if (tex.GetFace((uint)face).Fullbright == true) | ||
8197 | { | ||
8198 | fullbright = ScriptBaseClass.TRUE; | ||
8199 | } | ||
8200 | else | ||
8201 | { | ||
8202 | fullbright = ScriptBaseClass.FALSE; | ||
8203 | } | ||
8204 | res.Add(new LSL_Integer(fullbright)); | ||
8205 | } | ||
7744 | break; | 8206 | break; |
7745 | 8207 | ||
7746 | case (int)ScriptBaseClass.PRIM_FLEXIBLE: | 8208 | case (int)ScriptBaseClass.PRIM_FLEXIBLE: |
@@ -7761,14 +8223,37 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7761 | break; | 8223 | break; |
7762 | 8224 | ||
7763 | case (int)ScriptBaseClass.PRIM_TEXGEN: | 8225 | case (int)ScriptBaseClass.PRIM_TEXGEN: |
7764 | // TODO-------------- | ||
7765 | // (PRIM_TEXGEN_DEFAULT, PRIM_TEXGEN_PLANAR) | 8226 | // (PRIM_TEXGEN_DEFAULT, PRIM_TEXGEN_PLANAR) |
7766 | if (remain < 1) | 8227 | if (remain < 1) |
7767 | return res; | 8228 | return res; |
8229 | face = (int)rules.GetLSLIntegerItem(idx++); | ||
7768 | 8230 | ||
7769 | face=(int)rules.GetLSLIntegerItem(idx++); | 8231 | tex = part.Shape.Textures; |
7770 | 8232 | if (face == ScriptBaseClass.ALL_SIDES) | |
7771 | res.Add(new LSL_Integer(0)); | 8233 | { |
8234 | for (face = 0; face < GetNumberOfSides(part); face++) | ||
8235 | { | ||
8236 | if (tex.GetFace((uint)face).TexMapType == MappingType.Planar) | ||
8237 | { | ||
8238 | res.Add(new LSL_Integer(ScriptBaseClass.PRIM_TEXGEN_PLANAR)); | ||
8239 | } | ||
8240 | else | ||
8241 | { | ||
8242 | res.Add(new LSL_Integer(ScriptBaseClass.PRIM_TEXGEN_DEFAULT)); | ||
8243 | } | ||
8244 | } | ||
8245 | } | ||
8246 | else | ||
8247 | { | ||
8248 | if (tex.GetFace((uint)face).TexMapType == MappingType.Planar) | ||
8249 | { | ||
8250 | res.Add(new LSL_Integer(ScriptBaseClass.PRIM_TEXGEN_PLANAR)); | ||
8251 | } | ||
8252 | else | ||
8253 | { | ||
8254 | res.Add(new LSL_Integer(ScriptBaseClass.PRIM_TEXGEN_DEFAULT)); | ||
8255 | } | ||
8256 | } | ||
7772 | break; | 8257 | break; |
7773 | 8258 | ||
7774 | case (int)ScriptBaseClass.PRIM_POINT_LIGHT: | 8259 | case (int)ScriptBaseClass.PRIM_POINT_LIGHT: |
@@ -7787,13 +8272,25 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7787 | break; | 8272 | break; |
7788 | 8273 | ||
7789 | case (int)ScriptBaseClass.PRIM_GLOW: | 8274 | case (int)ScriptBaseClass.PRIM_GLOW: |
7790 | // TODO-------------- | ||
7791 | if (remain < 1) | 8275 | if (remain < 1) |
7792 | return res; | 8276 | return res; |
8277 | face = (int)rules.GetLSLIntegerItem(idx++); | ||
7793 | 8278 | ||
7794 | face=(int)rules.GetLSLIntegerItem(idx++); | 8279 | tex = part.Shape.Textures; |
7795 | 8280 | float primglow; | |
7796 | res.Add(new LSL_Float(0)); | 8281 | if (face == ScriptBaseClass.ALL_SIDES) |
8282 | { | ||
8283 | for (face = 0; face < GetNumberOfSides(part); face++) | ||
8284 | { | ||
8285 | primglow = tex.GetFace((uint)face).Glow; | ||
8286 | res.Add(new LSL_Float(primglow)); | ||
8287 | } | ||
8288 | } | ||
8289 | else | ||
8290 | { | ||
8291 | primglow = tex.GetFace((uint)face).Glow; | ||
8292 | res.Add(new LSL_Float(primglow)); | ||
8293 | } | ||
7797 | break; | 8294 | break; |
7798 | case (int)ScriptBaseClass.PRIM_TEXT: | 8295 | case (int)ScriptBaseClass.PRIM_TEXT: |
7799 | Color4 textColor = part.GetTextColor(); | 8296 | Color4 textColor = part.GetTextColor(); |
@@ -8330,28 +8827,28 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8330 | { | 8827 | { |
8331 | m_host.AddScriptLPS(1); | 8828 | m_host.AddScriptLPS(1); |
8332 | 8829 | ||
8333 | lock (m_host.TaskInventory) | 8830 | m_host.TaskInventory.LockItemsForRead(true); |
8831 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
8334 | { | 8832 | { |
8335 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 8833 | if (inv.Value.Name == item) |
8336 | { | 8834 | { |
8337 | if (inv.Value.Name == item) | 8835 | m_host.TaskInventory.LockItemsForRead(false); |
8836 | switch (mask) | ||
8338 | { | 8837 | { |
8339 | switch (mask) | 8838 | case 0: |
8340 | { | 8839 | return (int)inv.Value.BasePermissions; |
8341 | case 0: | 8840 | case 1: |
8342 | return (int)inv.Value.BasePermissions; | 8841 | return (int)inv.Value.CurrentPermissions; |
8343 | case 1: | 8842 | case 2: |
8344 | return (int)inv.Value.CurrentPermissions; | 8843 | return (int)inv.Value.GroupPermissions; |
8345 | case 2: | 8844 | case 3: |
8346 | return (int)inv.Value.GroupPermissions; | 8845 | return (int)inv.Value.EveryonePermissions; |
8347 | case 3: | 8846 | case 4: |
8348 | return (int)inv.Value.EveryonePermissions; | 8847 | return (int)inv.Value.NextPermissions; |
8349 | case 4: | ||
8350 | return (int)inv.Value.NextPermissions; | ||
8351 | } | ||
8352 | } | 8848 | } |
8353 | } | 8849 | } |
8354 | } | 8850 | } |
8851 | m_host.TaskInventory.LockItemsForRead(false); | ||
8355 | 8852 | ||
8356 | return -1; | 8853 | return -1; |
8357 | } | 8854 | } |
@@ -8398,16 +8895,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8398 | { | 8895 | { |
8399 | m_host.AddScriptLPS(1); | 8896 | m_host.AddScriptLPS(1); |
8400 | 8897 | ||
8401 | lock (m_host.TaskInventory) | 8898 | m_host.TaskInventory.LockItemsForRead(true); |
8899 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
8402 | { | 8900 | { |
8403 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 8901 | if (inv.Value.Name == item) |
8404 | { | 8902 | { |
8405 | if (inv.Value.Name == item) | 8903 | m_host.TaskInventory.LockItemsForRead(false); |
8406 | { | 8904 | return inv.Value.CreatorID.ToString(); |
8407 | return inv.Value.CreatorID.ToString(); | ||
8408 | } | ||
8409 | } | 8905 | } |
8410 | } | 8906 | } |
8907 | m_host.TaskInventory.LockItemsForRead(false); | ||
8411 | 8908 | ||
8412 | llSay(0, "No item name '" + item + "'"); | 8909 | llSay(0, "No item name '" + item + "'"); |
8413 | 8910 | ||
@@ -8667,17 +9164,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8667 | int width = 0; | 9164 | int width = 0; |
8668 | int height = 0; | 9165 | int height = 0; |
8669 | 9166 | ||
8670 | ParcelMediaCommandEnum? commandToSend = null; | 9167 | uint commandToSend = 0; |
8671 | float time = 0.0f; // default is from start | 9168 | float time = 0.0f; // default is from start |
8672 | 9169 | ||
8673 | ScenePresence presence = null; | 9170 | ScenePresence presence = null; |
8674 | 9171 | ||
8675 | for (int i = 0; i < commandList.Data.Length; i++) | 9172 | for (int i = 0; i < commandList.Data.Length; i++) |
8676 | { | 9173 | { |
8677 | ParcelMediaCommandEnum command = (ParcelMediaCommandEnum)commandList.Data[i]; | 9174 | uint command = (uint)(commandList.GetLSLIntegerItem(i)); |
8678 | switch (command) | 9175 | switch (command) |
8679 | { | 9176 | { |
8680 | case ParcelMediaCommandEnum.Agent: | 9177 | case (uint)ParcelMediaCommandEnum.Agent: |
8681 | // we send only to one agent | 9178 | // we send only to one agent |
8682 | if ((i + 1) < commandList.Length) | 9179 | if ((i + 1) < commandList.Length) |
8683 | { | 9180 | { |
@@ -8694,25 +9191,25 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8694 | } | 9191 | } |
8695 | break; | 9192 | break; |
8696 | 9193 | ||
8697 | case ParcelMediaCommandEnum.Loop: | 9194 | case (uint)ParcelMediaCommandEnum.Loop: |
8698 | loop = 1; | 9195 | loop = 1; |
8699 | commandToSend = command; | 9196 | commandToSend = command; |
8700 | update = true; //need to send the media update packet to set looping | 9197 | update = true; //need to send the media update packet to set looping |
8701 | break; | 9198 | break; |
8702 | 9199 | ||
8703 | case ParcelMediaCommandEnum.Play: | 9200 | case (uint)ParcelMediaCommandEnum.Play: |
8704 | loop = 0; | 9201 | loop = 0; |
8705 | commandToSend = command; | 9202 | commandToSend = command; |
8706 | update = true; //need to send the media update packet to make sure it doesn't loop | 9203 | update = true; //need to send the media update packet to make sure it doesn't loop |
8707 | break; | 9204 | break; |
8708 | 9205 | ||
8709 | case ParcelMediaCommandEnum.Pause: | 9206 | case (uint)ParcelMediaCommandEnum.Pause: |
8710 | case ParcelMediaCommandEnum.Stop: | 9207 | case (uint)ParcelMediaCommandEnum.Stop: |
8711 | case ParcelMediaCommandEnum.Unload: | 9208 | case (uint)ParcelMediaCommandEnum.Unload: |
8712 | commandToSend = command; | 9209 | commandToSend = command; |
8713 | break; | 9210 | break; |
8714 | 9211 | ||
8715 | case ParcelMediaCommandEnum.Url: | 9212 | case (uint)ParcelMediaCommandEnum.Url: |
8716 | if ((i + 1) < commandList.Length) | 9213 | if ((i + 1) < commandList.Length) |
8717 | { | 9214 | { |
8718 | if (commandList.Data[i + 1] is LSL_String) | 9215 | if (commandList.Data[i + 1] is LSL_String) |
@@ -8725,7 +9222,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8725 | } | 9222 | } |
8726 | break; | 9223 | break; |
8727 | 9224 | ||
8728 | case ParcelMediaCommandEnum.Texture: | 9225 | case (uint)ParcelMediaCommandEnum.Texture: |
8729 | if ((i + 1) < commandList.Length) | 9226 | if ((i + 1) < commandList.Length) |
8730 | { | 9227 | { |
8731 | if (commandList.Data[i + 1] is LSL_String) | 9228 | if (commandList.Data[i + 1] is LSL_String) |
@@ -8738,7 +9235,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8738 | } | 9235 | } |
8739 | break; | 9236 | break; |
8740 | 9237 | ||
8741 | case ParcelMediaCommandEnum.Time: | 9238 | case (uint)ParcelMediaCommandEnum.Time: |
8742 | if ((i + 1) < commandList.Length) | 9239 | if ((i + 1) < commandList.Length) |
8743 | { | 9240 | { |
8744 | if (commandList.Data[i + 1] is LSL_Float) | 9241 | if (commandList.Data[i + 1] is LSL_Float) |
@@ -8750,7 +9247,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8750 | } | 9247 | } |
8751 | break; | 9248 | break; |
8752 | 9249 | ||
8753 | case ParcelMediaCommandEnum.AutoAlign: | 9250 | case (uint)ParcelMediaCommandEnum.AutoAlign: |
8754 | if ((i + 1) < commandList.Length) | 9251 | if ((i + 1) < commandList.Length) |
8755 | { | 9252 | { |
8756 | if (commandList.Data[i + 1] is LSL_Integer) | 9253 | if (commandList.Data[i + 1] is LSL_Integer) |
@@ -8764,7 +9261,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8764 | } | 9261 | } |
8765 | break; | 9262 | break; |
8766 | 9263 | ||
8767 | case ParcelMediaCommandEnum.Type: | 9264 | case (uint)ParcelMediaCommandEnum.Type: |
8768 | if ((i + 1) < commandList.Length) | 9265 | if ((i + 1) < commandList.Length) |
8769 | { | 9266 | { |
8770 | if (commandList.Data[i + 1] is LSL_String) | 9267 | if (commandList.Data[i + 1] is LSL_String) |
@@ -8777,7 +9274,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8777 | } | 9274 | } |
8778 | break; | 9275 | break; |
8779 | 9276 | ||
8780 | case ParcelMediaCommandEnum.Desc: | 9277 | case (uint)ParcelMediaCommandEnum.Desc: |
8781 | if ((i + 1) < commandList.Length) | 9278 | if ((i + 1) < commandList.Length) |
8782 | { | 9279 | { |
8783 | if (commandList.Data[i + 1] is LSL_String) | 9280 | if (commandList.Data[i + 1] is LSL_String) |
@@ -8790,7 +9287,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8790 | } | 9287 | } |
8791 | break; | 9288 | break; |
8792 | 9289 | ||
8793 | case ParcelMediaCommandEnum.Size: | 9290 | case (uint)ParcelMediaCommandEnum.Size: |
8794 | if ((i + 2) < commandList.Length) | 9291 | if ((i + 2) < commandList.Length) |
8795 | { | 9292 | { |
8796 | if (commandList.Data[i + 1] is LSL_Integer) | 9293 | if (commandList.Data[i + 1] is LSL_Integer) |
@@ -8860,7 +9357,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8860 | } | 9357 | } |
8861 | } | 9358 | } |
8862 | 9359 | ||
8863 | if (commandToSend != null) | 9360 | if (commandToSend != 0) |
8864 | { | 9361 | { |
8865 | // the commandList contained a start/stop/... command, too | 9362 | // the commandList contained a start/stop/... command, too |
8866 | if (presence == null) | 9363 | if (presence == null) |
@@ -8897,7 +9394,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8897 | 9394 | ||
8898 | if (aList.Data[i] != null) | 9395 | if (aList.Data[i] != null) |
8899 | { | 9396 | { |
8900 | switch ((ParcelMediaCommandEnum) aList.Data[i]) | 9397 | switch ((ParcelMediaCommandEnum) Convert.ToInt32(aList.Data[i].ToString())) |
8901 | { | 9398 | { |
8902 | case ParcelMediaCommandEnum.Url: | 9399 | case ParcelMediaCommandEnum.Url: |
8903 | list.Add(new LSL_String(World.GetLandData(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).MediaURL)); | 9400 | list.Add(new LSL_String(World.GetLandData(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).MediaURL)); |
@@ -8940,16 +9437,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8940 | { | 9437 | { |
8941 | m_host.AddScriptLPS(1); | 9438 | m_host.AddScriptLPS(1); |
8942 | 9439 | ||
8943 | lock (m_host.TaskInventory) | 9440 | m_host.TaskInventory.LockItemsForRead(true); |
9441 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
8944 | { | 9442 | { |
8945 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 9443 | if (inv.Value.Name == name) |
8946 | { | 9444 | { |
8947 | if (inv.Value.Name == name) | 9445 | m_host.TaskInventory.LockItemsForRead(false); |
8948 | { | 9446 | return inv.Value.Type; |
8949 | return inv.Value.Type; | ||
8950 | } | ||
8951 | } | 9447 | } |
8952 | } | 9448 | } |
9449 | m_host.TaskInventory.LockItemsForRead(false); | ||
8953 | 9450 | ||
8954 | return -1; | 9451 | return -1; |
8955 | } | 9452 | } |
@@ -8960,15 +9457,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8960 | 9457 | ||
8961 | if (quick_pay_buttons.Data.Length < 4) | 9458 | if (quick_pay_buttons.Data.Length < 4) |
8962 | { | 9459 | { |
8963 | LSLError("List must have at least 4 elements"); | 9460 | int x; |
8964 | return; | 9461 | for (x=quick_pay_buttons.Data.Length; x<= 4; x++) |
9462 | { | ||
9463 | quick_pay_buttons.Add(ScriptBaseClass.PAY_HIDE); | ||
9464 | } | ||
8965 | } | 9465 | } |
8966 | m_host.ParentGroup.RootPart.PayPrice[0]=price; | 9466 | int[] nPrice = new int[5]; |
8967 | 9467 | nPrice[0]=price; | |
8968 | m_host.ParentGroup.RootPart.PayPrice[1]=(LSL_Integer)quick_pay_buttons.Data[0]; | 9468 | nPrice[1] = (LSL_Integer)quick_pay_buttons.Data[0]; |
8969 | m_host.ParentGroup.RootPart.PayPrice[2]=(LSL_Integer)quick_pay_buttons.Data[1]; | 9469 | nPrice[2] = (LSL_Integer)quick_pay_buttons.Data[1]; |
8970 | m_host.ParentGroup.RootPart.PayPrice[3]=(LSL_Integer)quick_pay_buttons.Data[2]; | 9470 | nPrice[3] = (LSL_Integer)quick_pay_buttons.Data[2]; |
8971 | m_host.ParentGroup.RootPart.PayPrice[4]=(LSL_Integer)quick_pay_buttons.Data[3]; | 9471 | nPrice[4] = (LSL_Integer)quick_pay_buttons.Data[3]; |
9472 | m_host.ParentGroup.RootPart.PayPrice = nPrice; | ||
8972 | m_host.ParentGroup.HasGroupChanged = true; | 9473 | m_host.ParentGroup.HasGroupChanged = true; |
8973 | } | 9474 | } |
8974 | 9475 | ||
@@ -8980,17 +9481,20 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8980 | if (invItemID == UUID.Zero) | 9481 | if (invItemID == UUID.Zero) |
8981 | return new LSL_Vector(); | 9482 | return new LSL_Vector(); |
8982 | 9483 | ||
8983 | lock (m_host.TaskInventory) | 9484 | m_host.TaskInventory.LockItemsForRead(true); |
9485 | if (m_host.TaskInventory[invItemID].PermsGranter == UUID.Zero) | ||
8984 | { | 9486 | { |
8985 | if (m_host.TaskInventory[invItemID].PermsGranter == UUID.Zero) | 9487 | m_host.TaskInventory.LockItemsForRead(false); |
8986 | return new LSL_Vector(); | 9488 | return new LSL_Vector(); |
9489 | } | ||
8987 | 9490 | ||
8988 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_TRACK_CAMERA) == 0) | 9491 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_TRACK_CAMERA) == 0) |
8989 | { | 9492 | { |
8990 | ShoutError("No permissions to track the camera"); | 9493 | ShoutError("No permissions to track the camera"); |
8991 | return new LSL_Vector(); | 9494 | m_host.TaskInventory.LockItemsForRead(false); |
8992 | } | 9495 | return new LSL_Vector(); |
8993 | } | 9496 | } |
9497 | m_host.TaskInventory.LockItemsForRead(false); | ||
8994 | 9498 | ||
8995 | ScenePresence presence = World.GetScenePresence(m_host.OwnerID); | 9499 | ScenePresence presence = World.GetScenePresence(m_host.OwnerID); |
8996 | if (presence != null) | 9500 | if (presence != null) |
@@ -9008,17 +9512,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9008 | if (invItemID == UUID.Zero) | 9512 | if (invItemID == UUID.Zero) |
9009 | return new LSL_Rotation(); | 9513 | return new LSL_Rotation(); |
9010 | 9514 | ||
9011 | lock (m_host.TaskInventory) | 9515 | m_host.TaskInventory.LockItemsForRead(true); |
9516 | if (m_host.TaskInventory[invItemID].PermsGranter == UUID.Zero) | ||
9012 | { | 9517 | { |
9013 | if (m_host.TaskInventory[invItemID].PermsGranter == UUID.Zero) | 9518 | m_host.TaskInventory.LockItemsForRead(false); |
9014 | return new LSL_Rotation(); | 9519 | return new LSL_Rotation(); |
9015 | 9520 | } | |
9016 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_TRACK_CAMERA) == 0) | 9521 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_TRACK_CAMERA) == 0) |
9017 | { | 9522 | { |
9018 | ShoutError("No permissions to track the camera"); | 9523 | ShoutError("No permissions to track the camera"); |
9019 | return new LSL_Rotation(); | 9524 | m_host.TaskInventory.LockItemsForRead(false); |
9020 | } | 9525 | return new LSL_Rotation(); |
9021 | } | 9526 | } |
9527 | m_host.TaskInventory.LockItemsForRead(false); | ||
9022 | 9528 | ||
9023 | ScenePresence presence = World.GetScenePresence(m_host.OwnerID); | 9529 | ScenePresence presence = World.GetScenePresence(m_host.OwnerID); |
9024 | if (presence != null) | 9530 | if (presence != null) |
@@ -9080,8 +9586,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9080 | { | 9586 | { |
9081 | m_host.AddScriptLPS(1); | 9587 | m_host.AddScriptLPS(1); |
9082 | DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_itemID, 0); | 9588 | DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_itemID, 0); |
9083 | if (detectedParams == null) return; // only works on the first detected avatar | 9589 | if (detectedParams == null) |
9084 | 9590 | { | |
9591 | if (m_host.IsAttachment == true) | ||
9592 | { | ||
9593 | detectedParams = new DetectParams(); | ||
9594 | detectedParams.Key = m_host.OwnerID; | ||
9595 | } | ||
9596 | else | ||
9597 | { | ||
9598 | return; | ||
9599 | } | ||
9600 | } | ||
9601 | |||
9085 | ScenePresence avatar = World.GetScenePresence(detectedParams.Key); | 9602 | ScenePresence avatar = World.GetScenePresence(detectedParams.Key); |
9086 | if (avatar != null) | 9603 | if (avatar != null) |
9087 | { | 9604 | { |
@@ -9089,6 +9606,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9089 | new Vector3((float)pos.x, (float)pos.y, (float)pos.z), | 9606 | new Vector3((float)pos.x, (float)pos.y, (float)pos.z), |
9090 | new Vector3((float)lookAt.x, (float)lookAt.y, (float)lookAt.z)); | 9607 | new Vector3((float)lookAt.x, (float)lookAt.y, (float)lookAt.z)); |
9091 | } | 9608 | } |
9609 | |||
9092 | ScriptSleep(1000); | 9610 | ScriptSleep(1000); |
9093 | } | 9611 | } |
9094 | 9612 | ||
@@ -9168,14 +9686,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9168 | if (objectID == UUID.Zero) return; | 9686 | if (objectID == UUID.Zero) return; |
9169 | 9687 | ||
9170 | UUID agentID; | 9688 | UUID agentID; |
9171 | lock (m_host.TaskInventory) | 9689 | m_host.TaskInventory.LockItemsForRead(true); |
9172 | { | 9690 | // we need the permission first, to know which avatar we want to set the camera for |
9173 | // we need the permission first, to know which avatar we want to set the camera for | 9691 | agentID = m_host.TaskInventory[invItemID].PermsGranter; |
9174 | agentID = m_host.TaskInventory[invItemID].PermsGranter; | ||
9175 | 9692 | ||
9176 | if (agentID == UUID.Zero) return; | 9693 | if (agentID == UUID.Zero) |
9177 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_CONTROL_CAMERA) == 0) return; | 9694 | { |
9695 | m_host.TaskInventory.LockItemsForRead(false); | ||
9696 | return; | ||
9178 | } | 9697 | } |
9698 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_CONTROL_CAMERA) == 0) | ||
9699 | { | ||
9700 | m_host.TaskInventory.LockItemsForRead(false); | ||
9701 | return; | ||
9702 | } | ||
9703 | m_host.TaskInventory.LockItemsForRead(false); | ||
9179 | 9704 | ||
9180 | ScenePresence presence = World.GetScenePresence(agentID); | 9705 | ScenePresence presence = World.GetScenePresence(agentID); |
9181 | 9706 | ||
@@ -9225,12 +9750,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9225 | 9750 | ||
9226 | // we need the permission first, to know which avatar we want to clear the camera for | 9751 | // we need the permission first, to know which avatar we want to clear the camera for |
9227 | UUID agentID; | 9752 | UUID agentID; |
9228 | lock (m_host.TaskInventory) | 9753 | m_host.TaskInventory.LockItemsForRead(true); |
9754 | agentID = m_host.TaskInventory[invItemID].PermsGranter; | ||
9755 | if (agentID == UUID.Zero) | ||
9756 | { | ||
9757 | m_host.TaskInventory.LockItemsForRead(false); | ||
9758 | return; | ||
9759 | } | ||
9760 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_CONTROL_CAMERA) == 0) | ||
9229 | { | 9761 | { |
9230 | agentID = m_host.TaskInventory[invItemID].PermsGranter; | 9762 | m_host.TaskInventory.LockItemsForRead(false); |
9231 | if (agentID == UUID.Zero) return; | 9763 | return; |
9232 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_CONTROL_CAMERA) == 0) return; | ||
9233 | } | 9764 | } |
9765 | m_host.TaskInventory.LockItemsForRead(false); | ||
9234 | 9766 | ||
9235 | ScenePresence presence = World.GetScenePresence(agentID); | 9767 | ScenePresence presence = World.GetScenePresence(agentID); |
9236 | 9768 | ||
@@ -9297,19 +9829,39 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9297 | public LSL_String llXorBase64StringsCorrect(string str1, string str2) | 9829 | public LSL_String llXorBase64StringsCorrect(string str1, string str2) |
9298 | { | 9830 | { |
9299 | m_host.AddScriptLPS(1); | 9831 | m_host.AddScriptLPS(1); |
9300 | string ret = String.Empty; | 9832 | |
9301 | string src1 = llBase64ToString(str1); | 9833 | if (str1 == String.Empty) |
9302 | string src2 = llBase64ToString(str2); | 9834 | return String.Empty; |
9303 | int c = 0; | 9835 | if (str2 == String.Empty) |
9304 | for (int i = 0; i < src1.Length; i++) | 9836 | return str1; |
9837 | |||
9838 | byte[] data1 = Convert.FromBase64String(str1); | ||
9839 | byte[] data2 = Convert.FromBase64String(str2); | ||
9840 | |||
9841 | byte[] d2 = new Byte[data1.Length]; | ||
9842 | int pos = 0; | ||
9843 | |||
9844 | if (data1.Length <= data2.Length) | ||
9845 | { | ||
9846 | Array.Copy(data2, 0, d2, 0, data1.Length); | ||
9847 | } | ||
9848 | else | ||
9305 | { | 9849 | { |
9306 | ret += (char) (src1[i] ^ src2[c]); | 9850 | while (pos < data1.Length) |
9851 | { | ||
9852 | int len = data1.Length - pos; | ||
9853 | if (len > data2.Length) | ||
9854 | len = data2.Length; | ||
9307 | 9855 | ||
9308 | c++; | 9856 | Array.Copy(data2, 0, d2, pos, len); |
9309 | if (c >= src2.Length) | 9857 | pos += len; |
9310 | c = 0; | 9858 | } |
9311 | } | 9859 | } |
9312 | return llStringToBase64(ret); | 9860 | |
9861 | for (pos = 0 ; pos < data1.Length ; pos++ ) | ||
9862 | data1[pos] ^= d2[pos]; | ||
9863 | |||
9864 | return Convert.ToBase64String(data1); | ||
9313 | } | 9865 | } |
9314 | 9866 | ||
9315 | public LSL_String llHTTPRequest(string url, LSL_List parameters, string body) | 9867 | public LSL_String llHTTPRequest(string url, LSL_List parameters, string body) |
@@ -9687,15 +10239,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9687 | 10239 | ||
9688 | internal UUID ScriptByName(string name) | 10240 | internal UUID ScriptByName(string name) |
9689 | { | 10241 | { |
9690 | lock (m_host.TaskInventory) | 10242 | m_host.TaskInventory.LockItemsForRead(true); |
10243 | |||
10244 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | ||
9691 | { | 10245 | { |
9692 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | 10246 | if (item.Type == 10 && item.Name == name) |
9693 | { | 10247 | { |
9694 | if (item.Type == 10 && item.Name == name) | 10248 | m_host.TaskInventory.LockItemsForRead(false); |
9695 | return item.ItemID; | 10249 | return item.ItemID; |
9696 | } | 10250 | } |
9697 | } | 10251 | } |
9698 | 10252 | ||
10253 | m_host.TaskInventory.LockItemsForRead(false); | ||
10254 | |||
9699 | return UUID.Zero; | 10255 | return UUID.Zero; |
9700 | } | 10256 | } |
9701 | 10257 | ||
@@ -9736,6 +10292,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9736 | { | 10292 | { |
9737 | m_host.AddScriptLPS(1); | 10293 | m_host.AddScriptLPS(1); |
9738 | 10294 | ||
10295 | //Clone is thread safe | ||
9739 | TaskInventoryDictionary itemsDictionary = (TaskInventoryDictionary)m_host.TaskInventory.Clone(); | 10296 | TaskInventoryDictionary itemsDictionary = (TaskInventoryDictionary)m_host.TaskInventory.Clone(); |
9740 | 10297 | ||
9741 | UUID assetID = UUID.Zero; | 10298 | UUID assetID = UUID.Zero; |
@@ -9798,6 +10355,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9798 | { | 10355 | { |
9799 | m_host.AddScriptLPS(1); | 10356 | m_host.AddScriptLPS(1); |
9800 | 10357 | ||
10358 | //Clone is thread safe | ||
9801 | TaskInventoryDictionary itemsDictionary = (TaskInventoryDictionary)m_host.TaskInventory.Clone(); | 10359 | TaskInventoryDictionary itemsDictionary = (TaskInventoryDictionary)m_host.TaskInventory.Clone(); |
9802 | 10360 | ||
9803 | UUID assetID = UUID.Zero; | 10361 | UUID assetID = UUID.Zero; |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs index fe71ed5..1fa8c30 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs | |||
@@ -73,6 +73,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
73 | if (m_ScriptEngine.Config.GetBoolean("AllowLightShareFunctions", false)) | 73 | if (m_ScriptEngine.Config.GetBoolean("AllowLightShareFunctions", false)) |
74 | m_LSFunctionsEnabled = true; | 74 | m_LSFunctionsEnabled = true; |
75 | 75 | ||
76 | if (m_ScriptEngine.Config.GetBoolean("AllowCareminsterFunctions", false)) | ||
77 | m_LSFunctionsEnabled = true; | ||
78 | |||
76 | m_comms = m_ScriptEngine.World.RequestModuleInterface<IScriptModuleComms>(); | 79 | m_comms = m_ScriptEngine.World.RequestModuleInterface<IScriptModuleComms>(); |
77 | if (m_comms == null) | 80 | if (m_comms == null) |
78 | m_LSFunctionsEnabled = false; | 81 | m_LSFunctionsEnabled = false; |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index 01b64eb..db43902 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | |||
@@ -769,18 +769,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
769 | if (target != null) | 769 | if (target != null) |
770 | { | 770 | { |
771 | UUID animID=UUID.Zero; | 771 | UUID animID=UUID.Zero; |
772 | lock (m_host.TaskInventory) | 772 | m_host.TaskInventory.LockItemsForRead(true); |
773 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
773 | { | 774 | { |
774 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 775 | if (inv.Value.Name == animation) |
775 | { | 776 | { |
776 | if (inv.Value.Name == animation) | 777 | if (inv.Value.Type == (int)AssetType.Animation) |
777 | { | 778 | animID = inv.Value.AssetID; |
778 | if (inv.Value.Type == (int)AssetType.Animation) | 779 | continue; |
779 | animID = inv.Value.AssetID; | ||
780 | continue; | ||
781 | } | ||
782 | } | 780 | } |
783 | } | 781 | } |
782 | m_host.TaskInventory.LockItemsForRead(false); | ||
784 | if (animID == UUID.Zero) | 783 | if (animID == UUID.Zero) |
785 | target.Animator.AddAnimation(animation, m_host.UUID); | 784 | target.Animator.AddAnimation(animation, m_host.UUID); |
786 | else | 785 | else |
@@ -802,18 +801,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
802 | if (target != null) | 801 | if (target != null) |
803 | { | 802 | { |
804 | UUID animID=UUID.Zero; | 803 | UUID animID=UUID.Zero; |
805 | lock (m_host.TaskInventory) | 804 | m_host.TaskInventory.LockItemsForRead(true); |
805 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
806 | { | 806 | { |
807 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 807 | if (inv.Value.Name == animation) |
808 | { | 808 | { |
809 | if (inv.Value.Name == animation) | 809 | if (inv.Value.Type == (int)AssetType.Animation) |
810 | { | 810 | animID = inv.Value.AssetID; |
811 | if (inv.Value.Type == (int)AssetType.Animation) | 811 | continue; |
812 | animID = inv.Value.AssetID; | ||
813 | continue; | ||
814 | } | ||
815 | } | 812 | } |
816 | } | 813 | } |
814 | m_host.TaskInventory.LockItemsForRead(false); | ||
817 | 815 | ||
818 | if (animID == UUID.Zero) | 816 | if (animID == UUID.Zero) |
819 | target.Animator.RemoveAnimation(animation); | 817 | target.Animator.RemoveAnimation(animation); |
@@ -1664,6 +1662,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1664 | 1662 | ||
1665 | if (!UUID.TryParse(name, out assetID)) | 1663 | if (!UUID.TryParse(name, out assetID)) |
1666 | { | 1664 | { |
1665 | m_host.TaskInventory.LockItemsForRead(true); | ||
1667 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | 1666 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) |
1668 | { | 1667 | { |
1669 | if (item.Type == 7 && item.Name == name) | 1668 | if (item.Type == 7 && item.Name == name) |
@@ -1671,6 +1670,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1671 | assetID = item.AssetID; | 1670 | assetID = item.AssetID; |
1672 | } | 1671 | } |
1673 | } | 1672 | } |
1673 | m_host.TaskInventory.LockItemsForRead(false); | ||
1674 | } | 1674 | } |
1675 | 1675 | ||
1676 | if (assetID == UUID.Zero) | 1676 | if (assetID == UUID.Zero) |
@@ -1717,6 +1717,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1717 | 1717 | ||
1718 | if (!UUID.TryParse(name, out assetID)) | 1718 | if (!UUID.TryParse(name, out assetID)) |
1719 | { | 1719 | { |
1720 | m_host.TaskInventory.LockItemsForRead(true); | ||
1720 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | 1721 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) |
1721 | { | 1722 | { |
1722 | if (item.Type == 7 && item.Name == name) | 1723 | if (item.Type == 7 && item.Name == name) |
@@ -1724,6 +1725,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1724 | assetID = item.AssetID; | 1725 | assetID = item.AssetID; |
1725 | } | 1726 | } |
1726 | } | 1727 | } |
1728 | m_host.TaskInventory.LockItemsForRead(false); | ||
1727 | } | 1729 | } |
1728 | 1730 | ||
1729 | if (assetID == UUID.Zero) | 1731 | if (assetID == UUID.Zero) |
@@ -1774,6 +1776,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1774 | 1776 | ||
1775 | if (!UUID.TryParse(name, out assetID)) | 1777 | if (!UUID.TryParse(name, out assetID)) |
1776 | { | 1778 | { |
1779 | m_host.TaskInventory.LockItemsForRead(true); | ||
1777 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | 1780 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) |
1778 | { | 1781 | { |
1779 | if (item.Type == 7 && item.Name == name) | 1782 | if (item.Type == 7 && item.Name == name) |
@@ -1781,6 +1784,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1781 | assetID = item.AssetID; | 1784 | assetID = item.AssetID; |
1782 | } | 1785 | } |
1783 | } | 1786 | } |
1787 | m_host.TaskInventory.LockItemsForRead(false); | ||
1784 | } | 1788 | } |
1785 | 1789 | ||
1786 | if (assetID == UUID.Zero) | 1790 | if (assetID == UUID.Zero) |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs index 5c2abd5..a5b1124 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs | |||
@@ -204,7 +204,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
204 | // Is the sensor type is AGENT and not SCRIPTED then include agents | 204 | // Is the sensor type is AGENT and not SCRIPTED then include agents |
205 | if ((ts.type & AGENT) != 0 && (ts.type & SCRIPTED) == 0) | 205 | if ((ts.type & AGENT) != 0 && (ts.type & SCRIPTED) == 0) |
206 | { | 206 | { |
207 | sensedEntities.AddRange(doAgentSensor(ts)); | 207 | sensedEntities.AddRange(doAgentSensor(ts)); |
208 | } | 208 | } |
209 | 209 | ||
210 | // If SCRIPTED or PASSIVE or ACTIVE check objects | 210 | // If SCRIPTED or PASSIVE or ACTIVE check objects |
@@ -309,6 +309,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
309 | // in mouselook. | 309 | // in mouselook. |
310 | 310 | ||
311 | ScenePresence avatar = m_CmdManager.m_ScriptEngine.World.GetScenePresence(SensePoint.ParentGroup.RootPart.AttachedAvatar); | 311 | ScenePresence avatar = m_CmdManager.m_ScriptEngine.World.GetScenePresence(SensePoint.ParentGroup.RootPart.AttachedAvatar); |
312 | fromRegionPos = avatar.AbsolutePosition; | ||
312 | q = avatar.Rotation; | 313 | q = avatar.Rotation; |
313 | } | 314 | } |
314 | LSL_Types.Quaternion r = new LSL_Types.Quaternion(q.X, q.Y, q.Z, q.W); | 315 | LSL_Types.Quaternion r = new LSL_Types.Quaternion(q.X, q.Y, q.Z, q.W); |
@@ -422,6 +423,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
422 | SceneObjectPart SensePoint = ts.host; | 423 | SceneObjectPart SensePoint = ts.host; |
423 | Vector3 fromRegionPos = SensePoint.AbsolutePosition; | 424 | Vector3 fromRegionPos = SensePoint.AbsolutePosition; |
424 | Quaternion q = SensePoint.RotationOffset; | 425 | Quaternion q = SensePoint.RotationOffset; |
426 | if (SensePoint.ParentGroup.RootPart.IsAttachment) | ||
427 | { | ||
428 | // In attachments, the sensor cone always orients with the | ||
429 | // avatar rotation. This may include a nonzero elevation if | ||
430 | // in mouselook. | ||
431 | |||
432 | ScenePresence avatar = m_CmdManager.m_ScriptEngine.World.GetScenePresence(SensePoint.ParentGroup.RootPart.AttachedAvatar); | ||
433 | fromRegionPos = avatar.AbsolutePosition; | ||
434 | q = avatar.Rotation; | ||
435 | } | ||
425 | LSL_Types.Quaternion r = new LSL_Types.Quaternion(q.X, q.Y, q.Z, q.W); | 436 | LSL_Types.Quaternion r = new LSL_Types.Quaternion(q.X, q.Y, q.Z, q.W); |
426 | LSL_Types.Vector3 forward_dir = (new LSL_Types.Vector3(1, 0, 0) * r); | 437 | LSL_Types.Vector3 forward_dir = (new LSL_Types.Vector3(1, 0, 0) * r); |
427 | double mag_fwd = LSL_Types.Vector3.Mag(forward_dir); | 438 | double mag_fwd = LSL_Types.Vector3.Mag(forward_dir); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Timer.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Timer.cs index eeb59d9..2fd33fe 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Timer.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Timer.cs | |||
@@ -109,25 +109,27 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
109 | if (Timers.Count == 0) | 109 | if (Timers.Count == 0) |
110 | return; | 110 | return; |
111 | 111 | ||
112 | Dictionary<string, TimerClass>.ValueCollection tvals; | ||
112 | lock (TimerListLock) | 113 | lock (TimerListLock) |
113 | { | 114 | { |
114 | // Go through all timers | 115 | // Go through all timers |
115 | Dictionary<string, TimerClass>.ValueCollection tvals = Timers.Values; | 116 | tvals = Timers.Values; |
116 | foreach (TimerClass ts in tvals) | 117 | } |
118 | |||
119 | foreach (TimerClass ts in tvals) | ||
120 | { | ||
121 | // Time has passed? | ||
122 | if (ts.next < DateTime.Now.Ticks) | ||
117 | { | 123 | { |
118 | // Time has passed? | 124 | //m_log.Debug("Time has passed: Now: " + DateTime.Now.Ticks + ", Passed: " + ts.next); |
119 | if (ts.next < DateTime.Now.Ticks) | 125 | // Add it to queue |
120 | { | 126 | m_CmdManager.m_ScriptEngine.PostScriptEvent(ts.itemID, |
121 | //m_log.Debug("Time has passed: Now: " + DateTime.Now.Ticks + ", Passed: " + ts.next); | 127 | new EventParams("timer", new Object[0], |
122 | // Add it to queue | 128 | new DetectParams[0])); |
123 | m_CmdManager.m_ScriptEngine.PostScriptEvent(ts.itemID, | 129 | // set next interval |
124 | new EventParams("timer", new Object[0], | 130 | |
125 | new DetectParams[0])); | 131 | //ts.next = DateTime.Now.ToUniversalTime().AddSeconds(ts.interval); |
126 | // set next interval | 132 | ts.next = DateTime.Now.Ticks + ts.interval; |
127 | |||
128 | //ts.next = DateTime.Now.ToUniversalTime().AddSeconds(ts.interval); | ||
129 | ts.next = DateTime.Now.Ticks + ts.interval; | ||
130 | } | ||
131 | } | 133 | } |
132 | } | 134 | } |
133 | } | 135 | } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs index 78ee43c..c8f3623 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs | |||
@@ -81,7 +81,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces | |||
81 | // Avatar Info Commands | 81 | // Avatar Info Commands |
82 | string osGetAgentIP(string agent); | 82 | string osGetAgentIP(string agent); |
83 | LSL_List osGetAgents(); | 83 | LSL_List osGetAgents(); |
84 | 84 | ||
85 | // Teleport commands | 85 | // Teleport commands |
86 | void osTeleportAgent(string agent, string regionName, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat); | 86 | void osTeleportAgent(string agent, string regionName, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat); |
87 | void osTeleportAgent(string agent, int regionX, int regionY, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat); | 87 | void osTeleportAgent(string agent, int regionX, int regionY, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/Executor.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/Executor.cs index 9615315..943d7a2 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/Executor.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/Executor.cs | |||
@@ -27,6 +27,7 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Diagnostics; //for [DebuggerNonUserCode] | ||
30 | using System.Reflection; | 31 | using System.Reflection; |
31 | using System.Runtime.Remoting.Lifetime; | 32 | using System.Runtime.Remoting.Lifetime; |
32 | using OpenSim.Region.ScriptEngine.Shared; | 33 | using OpenSim.Region.ScriptEngine.Shared; |
@@ -132,6 +133,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
132 | return (eventFlags); | 133 | return (eventFlags); |
133 | } | 134 | } |
134 | 135 | ||
136 | [DebuggerNonUserCode] | ||
135 | public void ExecuteEvent(string state, string FunctionName, object[] args) | 137 | public void ExecuteEvent(string state, string FunctionName, object[] args) |
136 | { | 138 | { |
137 | // IMPORTANT: Types and MemberInfo-derived objects require a LOT of memory. | 139 | // IMPORTANT: Types and MemberInfo-derived objects require a LOT of memory. |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs index dba6502..96f6486 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs | |||
@@ -274,6 +274,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
274 | public const int CHANGED_ALLOWED_DROP = 64; | 274 | public const int CHANGED_ALLOWED_DROP = 64; |
275 | public const int CHANGED_OWNER = 128; | 275 | public const int CHANGED_OWNER = 128; |
276 | public const int CHANGED_REGION_RESTART = 256; | 276 | public const int CHANGED_REGION_RESTART = 256; |
277 | public const int CHANGED_REGION_START = 256; //LL Changed the constant from CHANGED_REGION_RESTART | ||
277 | public const int CHANGED_REGION = 512; | 278 | public const int CHANGED_REGION = 512; |
278 | public const int CHANGED_TELEPORT = 1024; | 279 | public const int CHANGED_TELEPORT = 1024; |
279 | public const int CHANGED_ANIMATION = 16384; | 280 | public const int CHANGED_ANIMATION = 16384; |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs index 3339995..e86d08c 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs | |||
@@ -26,6 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Diagnostics; //for [DebuggerNonUserCode] | ||
29 | using System.Runtime.Remoting.Lifetime; | 30 | using System.Runtime.Remoting.Lifetime; |
30 | using System.Threading; | 31 | using System.Threading; |
31 | using System.Reflection; | 32 | using System.Reflection; |
@@ -309,6 +310,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
309 | m_LSL_Functions.llDialog(avatar, message, buttons, chat_channel); | 310 | m_LSL_Functions.llDialog(avatar, message, buttons, chat_channel); |
310 | } | 311 | } |
311 | 312 | ||
313 | [DebuggerNonUserCode] | ||
312 | public void llDie() | 314 | public void llDie() |
313 | { | 315 | { |
314 | m_LSL_Functions.llDie(); | 316 | m_LSL_Functions.llDie(); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LS_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LS_Stub.cs index f8dbe03..8280ca5 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LS_Stub.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LS_Stub.cs | |||
@@ -72,5 +72,20 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
72 | { | 72 | { |
73 | return m_LS_Functions.lsSetWindlightSceneTargeted(rules, target); | 73 | return m_LS_Functions.lsSetWindlightSceneTargeted(rules, target); |
74 | } | 74 | } |
75 | |||
76 | public LSL_List cmGetWindlightScene(LSL_List rules) | ||
77 | { | ||
78 | return m_LS_Functions.lsGetWindlightScene(rules); | ||
79 | } | ||
80 | |||
81 | public int cmSetWindlightScene(LSL_List rules) | ||
82 | { | ||
83 | return m_LS_Functions.lsSetWindlightScene(rules); | ||
84 | } | ||
85 | |||
86 | public int cmSetWindlightSceneTargeted(LSL_List rules, key target) | ||
87 | { | ||
88 | return m_LS_Functions.lsSetWindlightSceneTargeted(rules, target); | ||
89 | } | ||
75 | } | 90 | } |
76 | } | 91 | } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/ScriptBase.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/ScriptBase.cs index edbbc2a..b138da3 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/ScriptBase.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/ScriptBase.cs | |||
@@ -33,6 +33,7 @@ using System.Threading; | |||
33 | using System.Reflection; | 33 | using System.Reflection; |
34 | using System.Collections; | 34 | using System.Collections; |
35 | using System.Collections.Generic; | 35 | using System.Collections.Generic; |
36 | using System.Diagnostics; //for [DebuggerNonUserCode] | ||
36 | using OpenSim.Region.ScriptEngine.Interfaces; | 37 | using OpenSim.Region.ScriptEngine.Interfaces; |
37 | using OpenSim.Region.ScriptEngine.Shared; | 38 | using OpenSim.Region.ScriptEngine.Shared; |
38 | using OpenSim.Region.ScriptEngine.Shared.Api.Runtime; | 39 | using OpenSim.Region.ScriptEngine.Shared.Api.Runtime; |
@@ -90,6 +91,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
90 | return (int)m_Executor.GetStateEventFlags(state); | 91 | return (int)m_Executor.GetStateEventFlags(state); |
91 | } | 92 | } |
92 | 93 | ||
94 | [DebuggerNonUserCode] | ||
93 | public void ExecuteEvent(string state, string FunctionName, object[] args) | 95 | public void ExecuteEvent(string state, string FunctionName, object[] args) |
94 | { | 96 | { |
95 | m_Executor.ExecuteEvent(state, FunctionName, args); | 97 | m_Executor.ExecuteEvent(state, FunctionName, args); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs index 3dd381d..b348403 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs | |||
@@ -27,6 +27,7 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.IO; | 29 | using System.IO; |
30 | using System.Diagnostics; //for [DebuggerNonUserCode] | ||
30 | using System.Runtime.Remoting; | 31 | using System.Runtime.Remoting; |
31 | using System.Runtime.Remoting.Lifetime; | 32 | using System.Runtime.Remoting.Lifetime; |
32 | using System.Threading; | 33 | using System.Threading; |
@@ -238,13 +239,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
238 | 239 | ||
239 | if (part != null) | 240 | if (part != null) |
240 | { | 241 | { |
241 | lock (part.TaskInventory) | 242 | part.TaskInventory.LockItemsForRead(true); |
243 | if (part.TaskInventory.ContainsKey(m_ItemID)) | ||
242 | { | 244 | { |
243 | if (part.TaskInventory.ContainsKey(m_ItemID)) | 245 | m_thisScriptTask = part.TaskInventory[m_ItemID]; |
244 | { | ||
245 | m_thisScriptTask = part.TaskInventory[m_ItemID]; | ||
246 | } | ||
247 | } | 246 | } |
247 | part.TaskInventory.LockItemsForRead(false); | ||
248 | } | 248 | } |
249 | 249 | ||
250 | ApiManager am = new ApiManager(); | 250 | ApiManager am = new ApiManager(); |
@@ -429,14 +429,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
429 | { | 429 | { |
430 | int permsMask; | 430 | int permsMask; |
431 | UUID permsGranter; | 431 | UUID permsGranter; |
432 | lock (part.TaskInventory) | 432 | part.TaskInventory.LockItemsForRead(true); |
433 | if (!part.TaskInventory.ContainsKey(m_ItemID)) | ||
433 | { | 434 | { |
434 | if (!part.TaskInventory.ContainsKey(m_ItemID)) | 435 | part.TaskInventory.LockItemsForRead(false); |
435 | return; | 436 | return; |
436 | |||
437 | permsGranter = part.TaskInventory[m_ItemID].PermsGranter; | ||
438 | permsMask = part.TaskInventory[m_ItemID].PermsMask; | ||
439 | } | 437 | } |
438 | permsGranter = part.TaskInventory[m_ItemID].PermsGranter; | ||
439 | permsMask = part.TaskInventory[m_ItemID].PermsMask; | ||
440 | part.TaskInventory.LockItemsForRead(false); | ||
440 | 441 | ||
441 | if ((permsMask & ScriptBaseClass.PERMISSION_TAKE_CONTROLS) != 0) | 442 | if ((permsMask & ScriptBaseClass.PERMISSION_TAKE_CONTROLS) != 0) |
442 | { | 443 | { |
@@ -545,6 +546,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
545 | return true; | 546 | return true; |
546 | } | 547 | } |
547 | 548 | ||
549 | [DebuggerNonUserCode] //Prevents the debugger from farting in this function | ||
548 | public void SetState(string state) | 550 | public void SetState(string state) |
549 | { | 551 | { |
550 | if (state == State) | 552 | if (state == State) |
@@ -556,7 +558,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
556 | new DetectParams[0])); | 558 | new DetectParams[0])); |
557 | PostEvent(new EventParams("state_entry", new Object[0], | 559 | PostEvent(new EventParams("state_entry", new Object[0], |
558 | new DetectParams[0])); | 560 | new DetectParams[0])); |
559 | 561 | ||
560 | throw new EventAbortException(); | 562 | throw new EventAbortException(); |
561 | } | 563 | } |
562 | 564 | ||
@@ -639,14 +641,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
639 | /// <returns></returns> | 641 | /// <returns></returns> |
640 | public object EventProcessor() | 642 | public object EventProcessor() |
641 | { | 643 | { |
642 | if (m_Suspended) | 644 | EventParams data = null; |
643 | return 0; | ||
644 | 645 | ||
645 | lock (m_Script) | 646 | lock (m_EventQueue) |
646 | { | 647 | { |
647 | EventParams data = null; | 648 | if (m_Suspended) |
649 | return 0; | ||
648 | 650 | ||
649 | lock (m_EventQueue) | 651 | lock (m_Script) |
650 | { | 652 | { |
651 | data = (EventParams) m_EventQueue.Dequeue(); | 653 | data = (EventParams) m_EventQueue.Dequeue(); |
652 | if (data == null) // Shouldn't happen | 654 | if (data == null) // Shouldn't happen |
@@ -672,6 +674,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
672 | if (data.EventName == "collision") | 674 | if (data.EventName == "collision") |
673 | m_CollisionInQueue = false; | 675 | m_CollisionInQueue = false; |
674 | } | 676 | } |
677 | } | ||
678 | lock(m_Script) | ||
679 | { | ||
675 | 680 | ||
676 | //m_log.DebugFormat("[XENGINE]: Processing event {0} for {1}", data.EventName, this); | 681 | //m_log.DebugFormat("[XENGINE]: Processing event {0} for {1}", data.EventName, this); |
677 | 682 | ||
@@ -828,6 +833,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
828 | new Object[0], new DetectParams[0])); | 833 | new Object[0], new DetectParams[0])); |
829 | } | 834 | } |
830 | 835 | ||
836 | [DebuggerNonUserCode] //Stops the VS debugger from farting in this function | ||
831 | public void ApiResetScript() | 837 | public void ApiResetScript() |
832 | { | 838 | { |
833 | // bool running = Running; | 839 | // bool running = Running; |
diff --git a/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs b/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs index 1ea52c5..212dbe3 100644 --- a/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs +++ b/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs | |||
@@ -83,19 +83,19 @@ namespace OpenSim.Region.ScriptEngine.Shared | |||
83 | 83 | ||
84 | public override string ToString() | 84 | public override string ToString() |
85 | { | 85 | { |
86 | string s=String.Format("<{0:0.000000},{1:0.000000},{2:0.000000}>", x, y, z); | 86 | string s=String.Format("<{0:0.000000}, {1:0.000000}, {2:0.000000}>", x, y, z); |
87 | return s; | 87 | return s; |
88 | } | 88 | } |
89 | 89 | ||
90 | public static explicit operator LSLString(Vector3 vec) | 90 | public static explicit operator LSLString(Vector3 vec) |
91 | { | 91 | { |
92 | string s=String.Format("<{0:0.000000},{1:0.000000},{2:0.000000}>", vec.x, vec.y, vec.z); | 92 | string s=String.Format("<{0:0.000000}, {1:0.000000}, {2:0.000000}>", vec.x, vec.y, vec.z); |
93 | return new LSLString(s); | 93 | return new LSLString(s); |
94 | } | 94 | } |
95 | 95 | ||
96 | public static explicit operator string(Vector3 vec) | 96 | public static explicit operator string(Vector3 vec) |
97 | { | 97 | { |
98 | string s=String.Format("<{0:0.000000},{1:0.000000},{2:0.000000}>", vec.x, vec.y, vec.z); | 98 | string s=String.Format("<{0:0.000000}, {1:0.000000}, {2:0.000000}>", vec.x, vec.y, vec.z); |
99 | return s; | 99 | return s; |
100 | } | 100 | } |
101 | 101 | ||
@@ -337,19 +337,19 @@ namespace OpenSim.Region.ScriptEngine.Shared | |||
337 | 337 | ||
338 | public override string ToString() | 338 | public override string ToString() |
339 | { | 339 | { |
340 | string st=String.Format(Culture.FormatProvider, "<{0:0.000000},{1:0.000000},{2:0.000000},{3:0.000000}>", x, y, z, s); | 340 | string st=String.Format(Culture.FormatProvider, "<{0:0.000000}, {1:0.000000}, {2:0.000000}, {3:0.000000}>", x, y, z, s); |
341 | return st; | 341 | return st; |
342 | } | 342 | } |
343 | 343 | ||
344 | public static explicit operator string(Quaternion r) | 344 | public static explicit operator string(Quaternion r) |
345 | { | 345 | { |
346 | string s=String.Format("<{0:0.000000},{1:0.000000},{2:0.000000},{3:0.000000}>", r.x, r.y, r.z, r.s); | 346 | string s=String.Format("<{0:0.000000}, {1:0.000000}, {2:0.000000}, {3:0.000000}>", r.x, r.y, r.z, r.s); |
347 | return s; | 347 | return s; |
348 | } | 348 | } |
349 | 349 | ||
350 | public static explicit operator LSLString(Quaternion r) | 350 | public static explicit operator LSLString(Quaternion r) |
351 | { | 351 | { |
352 | string s=String.Format("<{0:0.000000},{1:0.000000},{2:0.000000},{3:0.000000}>", r.x, r.y, r.z, r.s); | 352 | string s=String.Format("<{0:0.000000}, {1:0.000000}, {2:0.000000}, {3:0.000000}>", r.x, r.y, r.z, r.s); |
353 | return new LSLString(s); | 353 | return new LSLString(s); |
354 | } | 354 | } |
355 | 355 | ||
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs index bc5df11..a6ab5e9 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | |||
@@ -30,6 +30,7 @@ using System.IO; | |||
30 | using System.Threading; | 30 | using System.Threading; |
31 | using System.Collections; | 31 | using System.Collections; |
32 | using System.Collections.Generic; | 32 | using System.Collections.Generic; |
33 | using System.Diagnostics; //for [DebuggerNonUserCode] | ||
33 | using System.Security; | 34 | using System.Security; |
34 | using System.Security.Policy; | 35 | using System.Security.Policy; |
35 | using System.Reflection; | 36 | using System.Reflection; |
@@ -102,6 +103,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
102 | private Dictionary<UUID, IScriptInstance> m_Scripts = | 103 | private Dictionary<UUID, IScriptInstance> m_Scripts = |
103 | new Dictionary<UUID, IScriptInstance>(); | 104 | new Dictionary<UUID, IScriptInstance>(); |
104 | 105 | ||
106 | private OpenMetaverse.ReaderWriterLockSlim m_scriptsLock = new OpenMetaverse.ReaderWriterLockSlim(); | ||
107 | |||
105 | // Maps the asset ID to the assembly | 108 | // Maps the asset ID to the assembly |
106 | 109 | ||
107 | private Dictionary<UUID, string> m_Assemblies = | 110 | private Dictionary<UUID, string> m_Assemblies = |
@@ -124,6 +127,71 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
124 | IWorkItemResult m_CurrentCompile = null; | 127 | IWorkItemResult m_CurrentCompile = null; |
125 | private Dictionary<UUID, int> m_CompileDict = new Dictionary<UUID, int>(); | 128 | private Dictionary<UUID, int> m_CompileDict = new Dictionary<UUID, int>(); |
126 | 129 | ||
130 | private void lockScriptsForRead(bool locked) | ||
131 | { | ||
132 | if (locked) | ||
133 | { | ||
134 | if (m_scriptsLock.RecursiveReadCount > 0) | ||
135 | { | ||
136 | m_log.Error("[XEngine.m_Scripts] Recursive read lock requested. This should not happen and means something needs to be fixed. For now though, it's safe to continue."); | ||
137 | m_scriptsLock.ExitReadLock(); | ||
138 | } | ||
139 | if (m_scriptsLock.RecursiveWriteCount > 0) | ||
140 | { | ||
141 | m_log.Error("[XEngine.m_Scripts] Recursive write lock requested. This should not happen and means something needs to be fixed."); | ||
142 | m_scriptsLock.ExitWriteLock(); | ||
143 | } | ||
144 | |||
145 | while (!m_scriptsLock.TryEnterReadLock(60000)) | ||
146 | { | ||
147 | m_log.Error("[XEngine.m_Scripts] Thread lock detected while trying to aquire READ lock of m_scripts in XEngine. I'm going to try to solve the thread lock automatically to preserve region stability, but this needs to be fixed."); | ||
148 | if (m_scriptsLock.IsWriteLockHeld) | ||
149 | { | ||
150 | m_scriptsLock = new OpenMetaverse.ReaderWriterLockSlim(); | ||
151 | } | ||
152 | } | ||
153 | } | ||
154 | else | ||
155 | { | ||
156 | if (m_scriptsLock.RecursiveReadCount > 0) | ||
157 | { | ||
158 | m_scriptsLock.ExitReadLock(); | ||
159 | } | ||
160 | } | ||
161 | } | ||
162 | private void lockScriptsForWrite(bool locked) | ||
163 | { | ||
164 | if (locked) | ||
165 | { | ||
166 | if (m_scriptsLock.RecursiveReadCount > 0) | ||
167 | { | ||
168 | m_log.Error("[XEngine.m_Scripts] Recursive read lock requested. This should not happen and means something needs to be fixed. For now though, it's safe to continue."); | ||
169 | m_scriptsLock.ExitReadLock(); | ||
170 | } | ||
171 | if (m_scriptsLock.RecursiveWriteCount > 0) | ||
172 | { | ||
173 | m_log.Error("[XEngine.m_Scripts] Recursive write lock requested. This should not happen and means something needs to be fixed."); | ||
174 | m_scriptsLock.ExitWriteLock(); | ||
175 | } | ||
176 | |||
177 | while (!m_scriptsLock.TryEnterWriteLock(60000)) | ||
178 | { | ||
179 | m_log.Error("[XEngine.m_Scripts] Thread lock detected while trying to aquire WRITE lock of m_scripts in XEngine. I'm going to try to solve the thread lock automatically to preserve region stability, but this needs to be fixed."); | ||
180 | if (m_scriptsLock.IsWriteLockHeld) | ||
181 | { | ||
182 | m_scriptsLock = new OpenMetaverse.ReaderWriterLockSlim(); | ||
183 | } | ||
184 | } | ||
185 | } | ||
186 | else | ||
187 | { | ||
188 | if (m_scriptsLock.RecursiveWriteCount > 0) | ||
189 | { | ||
190 | m_scriptsLock.ExitWriteLock(); | ||
191 | } | ||
192 | } | ||
193 | } | ||
194 | |||
127 | public string ScriptEngineName | 195 | public string ScriptEngineName |
128 | { | 196 | { |
129 | get { return "XEngine"; } | 197 | get { return "XEngine"; } |
@@ -263,43 +331,45 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
263 | 331 | ||
264 | public void RemoveRegion(Scene scene) | 332 | public void RemoveRegion(Scene scene) |
265 | { | 333 | { |
266 | lock (m_Scripts) | 334 | lockScriptsForRead(true); |
335 | foreach (IScriptInstance instance in m_Scripts.Values) | ||
267 | { | 336 | { |
268 | foreach (IScriptInstance instance in m_Scripts.Values) | 337 | // Force a final state save |
338 | // | ||
339 | if (m_Assemblies.ContainsKey(instance.AssetID)) | ||
269 | { | 340 | { |
270 | // Force a final state save | 341 | string assembly = m_Assemblies[instance.AssetID]; |
271 | // | 342 | instance.SaveState(assembly); |
272 | if (m_Assemblies.ContainsKey(instance.AssetID)) | 343 | } |
273 | { | ||
274 | string assembly = m_Assemblies[instance.AssetID]; | ||
275 | instance.SaveState(assembly); | ||
276 | } | ||
277 | 344 | ||
278 | // Clear the event queue and abort the instance thread | 345 | // Clear the event queue and abort the instance thread |
279 | // | 346 | // |
280 | instance.ClearQueue(); | 347 | instance.ClearQueue(); |
281 | instance.Stop(0); | 348 | instance.Stop(0); |
282 | 349 | ||
283 | // Release events, timer, etc | 350 | // Release events, timer, etc |
284 | // | 351 | // |
285 | instance.DestroyScriptInstance(); | 352 | instance.DestroyScriptInstance(); |
286 | 353 | ||
287 | // Unload scripts and app domains | 354 | // Unload scripts and app domains |
288 | // Must be done explicitly because they have infinite | 355 | // Must be done explicitly because they have infinite |
289 | // lifetime | 356 | // lifetime |
290 | // | 357 | // |
291 | m_DomainScripts[instance.AppDomain].Remove(instance.ItemID); | 358 | m_DomainScripts[instance.AppDomain].Remove(instance.ItemID); |
292 | if (m_DomainScripts[instance.AppDomain].Count == 0) | 359 | if (m_DomainScripts[instance.AppDomain].Count == 0) |
293 | { | 360 | { |
294 | m_DomainScripts.Remove(instance.AppDomain); | 361 | m_DomainScripts.Remove(instance.AppDomain); |
295 | UnloadAppDomain(instance.AppDomain); | 362 | UnloadAppDomain(instance.AppDomain); |
296 | } | ||
297 | } | 363 | } |
298 | m_Scripts.Clear(); | ||
299 | m_PrimObjects.Clear(); | ||
300 | m_Assemblies.Clear(); | ||
301 | m_DomainScripts.Clear(); | ||
302 | } | 364 | } |
365 | lockScriptsForRead(false); | ||
366 | lockScriptsForWrite(true); | ||
367 | m_Scripts.Clear(); | ||
368 | lockScriptsForWrite(false); | ||
369 | m_PrimObjects.Clear(); | ||
370 | m_Assemblies.Clear(); | ||
371 | m_DomainScripts.Clear(); | ||
372 | |||
303 | lock (m_ScriptEngines) | 373 | lock (m_ScriptEngines) |
304 | { | 374 | { |
305 | m_ScriptEngines.Remove(this); | 375 | m_ScriptEngines.Remove(this); |
@@ -358,22 +428,20 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
358 | 428 | ||
359 | List<IScriptInstance> instances = new List<IScriptInstance>(); | 429 | List<IScriptInstance> instances = new List<IScriptInstance>(); |
360 | 430 | ||
361 | lock (m_Scripts) | 431 | lockScriptsForRead(true); |
362 | { | 432 | foreach (IScriptInstance instance in m_Scripts.Values) |
363 | foreach (IScriptInstance instance in m_Scripts.Values) | ||
364 | instances.Add(instance); | 433 | instances.Add(instance); |
365 | } | 434 | lockScriptsForRead(false); |
366 | 435 | ||
367 | foreach (IScriptInstance i in instances) | 436 | foreach (IScriptInstance i in instances) |
368 | { | 437 | { |
369 | string assembly = String.Empty; | 438 | string assembly = String.Empty; |
370 | 439 | ||
371 | lock (m_Scripts) | 440 | |
372 | { | ||
373 | if (!m_Assemblies.ContainsKey(i.AssetID)) | 441 | if (!m_Assemblies.ContainsKey(i.AssetID)) |
374 | continue; | 442 | continue; |
375 | assembly = m_Assemblies[i.AssetID]; | 443 | assembly = m_Assemblies[i.AssetID]; |
376 | } | 444 | |
377 | 445 | ||
378 | i.SaveState(assembly); | 446 | i.SaveState(assembly); |
379 | } | 447 | } |
@@ -701,113 +769,119 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
701 | } | 769 | } |
702 | } | 770 | } |
703 | 771 | ||
704 | lock (m_Scripts) | 772 | |
773 | |||
774 | ScriptInstance instance = null; | ||
775 | // Create the object record | ||
776 | lockScriptsForRead(true); | ||
777 | if ((!m_Scripts.ContainsKey(itemID)) || | ||
778 | (m_Scripts[itemID].AssetID != assetID)) | ||
705 | { | 779 | { |
706 | ScriptInstance instance = null; | 780 | lockScriptsForRead(false); |
707 | // Create the object record | ||
708 | 781 | ||
709 | if ((!m_Scripts.ContainsKey(itemID)) || | 782 | UUID appDomain = assetID; |
710 | (m_Scripts[itemID].AssetID != assetID)) | ||
711 | { | ||
712 | UUID appDomain = assetID; | ||
713 | 783 | ||
714 | if (part.ParentGroup.IsAttachment) | 784 | if (part.ParentGroup.IsAttachment) |
715 | appDomain = part.ParentGroup.RootPart.UUID; | 785 | appDomain = part.ParentGroup.RootPart.UUID; |
716 | 786 | ||
717 | if (!m_AppDomains.ContainsKey(appDomain)) | 787 | if (!m_AppDomains.ContainsKey(appDomain)) |
788 | { | ||
789 | try | ||
718 | { | 790 | { |
719 | try | 791 | AppDomainSetup appSetup = new AppDomainSetup(); |
720 | { | 792 | // appSetup.ApplicationBase = Path.Combine( |
721 | AppDomainSetup appSetup = new AppDomainSetup(); | 793 | // "ScriptEngines", |
722 | // appSetup.ApplicationBase = Path.Combine( | 794 | // m_Scene.RegionInfo.RegionID.ToString()); |
723 | // "ScriptEngines", | 795 | |
724 | // m_Scene.RegionInfo.RegionID.ToString()); | 796 | Evidence baseEvidence = AppDomain.CurrentDomain.Evidence; |
725 | 797 | Evidence evidence = new Evidence(baseEvidence); | |
726 | Evidence baseEvidence = AppDomain.CurrentDomain.Evidence; | 798 | |
727 | Evidence evidence = new Evidence(baseEvidence); | 799 | AppDomain sandbox; |
728 | 800 | if (m_AppDomainLoading) | |
729 | AppDomain sandbox; | 801 | sandbox = AppDomain.CreateDomain( |
730 | if (m_AppDomainLoading) | 802 | m_Scene.RegionInfo.RegionID.ToString(), |
731 | sandbox = AppDomain.CreateDomain( | 803 | evidence, appSetup); |
732 | m_Scene.RegionInfo.RegionID.ToString(), | 804 | else |
733 | evidence, appSetup); | 805 | sandbox = AppDomain.CurrentDomain; |
734 | else | 806 | |
735 | sandbox = AppDomain.CurrentDomain; | 807 | //PolicyLevel sandboxPolicy = PolicyLevel.CreateAppDomainLevel(); |
736 | 808 | //AllMembershipCondition sandboxMembershipCondition = new AllMembershipCondition(); | |
737 | //PolicyLevel sandboxPolicy = PolicyLevel.CreateAppDomainLevel(); | 809 | //PermissionSet sandboxPermissionSet = sandboxPolicy.GetNamedPermissionSet("Internet"); |
738 | //AllMembershipCondition sandboxMembershipCondition = new AllMembershipCondition(); | 810 | //PolicyStatement sandboxPolicyStatement = new PolicyStatement(sandboxPermissionSet); |
739 | //PermissionSet sandboxPermissionSet = sandboxPolicy.GetNamedPermissionSet("Internet"); | 811 | //CodeGroup sandboxCodeGroup = new UnionCodeGroup(sandboxMembershipCondition, sandboxPolicyStatement); |
740 | //PolicyStatement sandboxPolicyStatement = new PolicyStatement(sandboxPermissionSet); | 812 | //sandboxPolicy.RootCodeGroup = sandboxCodeGroup; |
741 | //CodeGroup sandboxCodeGroup = new UnionCodeGroup(sandboxMembershipCondition, sandboxPolicyStatement); | 813 | //sandbox.SetAppDomainPolicy(sandboxPolicy); |
742 | //sandboxPolicy.RootCodeGroup = sandboxCodeGroup; | 814 | |
743 | //sandbox.SetAppDomainPolicy(sandboxPolicy); | 815 | m_AppDomains[appDomain] = sandbox; |
744 | 816 | ||
745 | m_AppDomains[appDomain] = sandbox; | 817 | m_AppDomains[appDomain].AssemblyResolve += |
746 | 818 | new ResolveEventHandler( | |
747 | m_AppDomains[appDomain].AssemblyResolve += | 819 | AssemblyResolver.OnAssemblyResolve); |
748 | new ResolveEventHandler( | 820 | m_DomainScripts[appDomain] = new List<UUID>(); |
749 | AssemblyResolver.OnAssemblyResolve); | 821 | } |
750 | m_DomainScripts[appDomain] = new List<UUID>(); | 822 | catch (Exception e) |
751 | } | 823 | { |
752 | catch (Exception e) | 824 | m_log.ErrorFormat("[XEngine] Exception creating app domain:\n {0}", e.ToString()); |
825 | m_ScriptErrorMessage += "Exception creating app domain:\n"; | ||
826 | m_ScriptFailCount++; | ||
827 | lock (m_AddingAssemblies) | ||
753 | { | 828 | { |
754 | m_log.ErrorFormat("[XEngine] Exception creating app domain:\n {0}", e.ToString()); | 829 | m_AddingAssemblies[assembly]--; |
755 | m_ScriptErrorMessage += "Exception creating app domain:\n"; | ||
756 | m_ScriptFailCount++; | ||
757 | lock (m_AddingAssemblies) | ||
758 | { | ||
759 | m_AddingAssemblies[assembly]--; | ||
760 | } | ||
761 | return false; | ||
762 | } | 830 | } |
831 | return false; | ||
763 | } | 832 | } |
764 | m_DomainScripts[appDomain].Add(itemID); | 833 | } |
765 | 834 | m_DomainScripts[appDomain].Add(itemID); | |
766 | instance = new ScriptInstance(this, part, | 835 | |
767 | itemID, assetID, assembly, | 836 | instance = new ScriptInstance(this, part, |
768 | m_AppDomains[appDomain], | 837 | itemID, assetID, assembly, |
769 | part.ParentGroup.RootPart.Name, | 838 | m_AppDomains[appDomain], |
770 | item.Name, startParam, postOnRez, | 839 | part.ParentGroup.RootPart.Name, |
771 | stateSource, m_MaxScriptQueue); | 840 | item.Name, startParam, postOnRez, |
772 | 841 | stateSource, m_MaxScriptQueue); | |
773 | m_log.DebugFormat( | 842 | |
843 | m_log.DebugFormat( | ||
774 | "[XEngine] Loaded script {0}.{1}, script UUID {2}, prim UUID {3} @ {4}.{5}", | 844 | "[XEngine] Loaded script {0}.{1}, script UUID {2}, prim UUID {3} @ {4}.{5}", |
775 | part.ParentGroup.RootPart.Name, item.Name, assetID, part.UUID, | 845 | part.ParentGroup.RootPart.Name, item.Name, assetID, part.UUID, |
776 | part.ParentGroup.RootPart.AbsolutePosition, part.ParentGroup.Scene.RegionInfo.RegionName); | 846 | part.ParentGroup.RootPart.AbsolutePosition, part.ParentGroup.Scene.RegionInfo.RegionName); |
777 | 847 | ||
778 | if (presence != null) | 848 | if (presence != null) |
779 | { | ||
780 | ShowScriptSaveResponse(item.OwnerID, | ||
781 | assetID, "Compile successful", true); | ||
782 | } | ||
783 | |||
784 | instance.AppDomain = appDomain; | ||
785 | instance.LineMap = linemap; | ||
786 | |||
787 | m_Scripts[itemID] = instance; | ||
788 | } | ||
789 | |||
790 | lock (m_PrimObjects) | ||
791 | { | 849 | { |
792 | if (!m_PrimObjects.ContainsKey(localID)) | 850 | ShowScriptSaveResponse(item.OwnerID, |
793 | m_PrimObjects[localID] = new List<UUID>(); | 851 | assetID, "Compile successful", true); |
852 | } | ||
794 | 853 | ||
795 | if (!m_PrimObjects[localID].Contains(itemID)) | 854 | instance.AppDomain = appDomain; |
796 | m_PrimObjects[localID].Add(itemID); | 855 | instance.LineMap = linemap; |
856 | lockScriptsForWrite(true); | ||
857 | m_Scripts[itemID] = instance; | ||
858 | lockScriptsForWrite(false); | ||
859 | } | ||
860 | else | ||
861 | { | ||
862 | lockScriptsForRead(false); | ||
863 | } | ||
864 | lock (m_PrimObjects) | ||
865 | { | ||
866 | if (!m_PrimObjects.ContainsKey(localID)) | ||
867 | m_PrimObjects[localID] = new List<UUID>(); | ||
797 | 868 | ||
798 | } | 869 | if (!m_PrimObjects[localID].Contains(itemID)) |
870 | m_PrimObjects[localID].Add(itemID); | ||
799 | 871 | ||
800 | if (!m_Assemblies.ContainsKey(assetID)) | 872 | } |
801 | m_Assemblies[assetID] = assembly; | ||
802 | 873 | ||
803 | lock (m_AddingAssemblies) | 874 | if (!m_Assemblies.ContainsKey(assetID)) |
804 | { | 875 | m_Assemblies[assetID] = assembly; |
805 | m_AddingAssemblies[assembly]--; | ||
806 | } | ||
807 | 876 | ||
808 | if (instance!=null) | 877 | lock (m_AddingAssemblies) |
809 | instance.Init(); | 878 | { |
879 | m_AddingAssemblies[assembly]--; | ||
810 | } | 880 | } |
881 | |||
882 | if (instance!=null) | ||
883 | instance.Init(); | ||
884 | |||
811 | return true; | 885 | return true; |
812 | } | 886 | } |
813 | 887 | ||
@@ -820,60 +894,65 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
820 | m_CompileDict.Remove(itemID); | 894 | m_CompileDict.Remove(itemID); |
821 | } | 895 | } |
822 | 896 | ||
823 | lock (m_Scripts) | 897 | lockScriptsForRead(true); |
898 | // Do we even have it? | ||
899 | if (!m_Scripts.ContainsKey(itemID)) | ||
824 | { | 900 | { |
825 | // Do we even have it? | 901 | lockScriptsForRead(false); |
826 | if (!m_Scripts.ContainsKey(itemID)) | 902 | return; |
827 | return; | 903 | } |
828 | 904 | ||
829 | IScriptInstance instance=m_Scripts[itemID]; | ||
830 | m_Scripts.Remove(itemID); | ||
831 | 905 | ||
832 | instance.ClearQueue(); | 906 | IScriptInstance instance=m_Scripts[itemID]; |
833 | instance.Stop(0); | 907 | lockScriptsForRead(false); |
908 | lockScriptsForWrite(true); | ||
909 | m_Scripts.Remove(itemID); | ||
910 | lockScriptsForWrite(false); | ||
911 | instance.ClearQueue(); | ||
912 | instance.Stop(0); | ||
834 | 913 | ||
835 | // bool objectRemoved = false; | 914 | // bool objectRemoved = false; |
836 | 915 | ||
837 | lock (m_PrimObjects) | 916 | lock (m_PrimObjects) |
917 | { | ||
918 | // Remove the script from it's prim | ||
919 | if (m_PrimObjects.ContainsKey(localID)) | ||
838 | { | 920 | { |
839 | // Remove the script from it's prim | 921 | // Remove inventory item record |
840 | if (m_PrimObjects.ContainsKey(localID)) | 922 | if (m_PrimObjects[localID].Contains(itemID)) |
841 | { | 923 | m_PrimObjects[localID].Remove(itemID); |
842 | // Remove inventory item record | ||
843 | if (m_PrimObjects[localID].Contains(itemID)) | ||
844 | m_PrimObjects[localID].Remove(itemID); | ||
845 | 924 | ||
846 | // If there are no more scripts, remove prim | 925 | // If there are no more scripts, remove prim |
847 | if (m_PrimObjects[localID].Count == 0) | 926 | if (m_PrimObjects[localID].Count == 0) |
848 | { | 927 | { |
849 | m_PrimObjects.Remove(localID); | 928 | m_PrimObjects.Remove(localID); |
850 | // objectRemoved = true; | 929 | // objectRemoved = true; |
851 | } | ||
852 | } | 930 | } |
853 | } | 931 | } |
932 | } | ||
854 | 933 | ||
855 | instance.RemoveState(); | 934 | instance.RemoveState(); |
856 | instance.DestroyScriptInstance(); | 935 | instance.DestroyScriptInstance(); |
857 | 936 | ||
858 | m_DomainScripts[instance.AppDomain].Remove(instance.ItemID); | 937 | m_DomainScripts[instance.AppDomain].Remove(instance.ItemID); |
859 | if (m_DomainScripts[instance.AppDomain].Count == 0) | 938 | if (m_DomainScripts[instance.AppDomain].Count == 0) |
860 | { | 939 | { |
861 | m_DomainScripts.Remove(instance.AppDomain); | 940 | m_DomainScripts.Remove(instance.AppDomain); |
862 | UnloadAppDomain(instance.AppDomain); | 941 | UnloadAppDomain(instance.AppDomain); |
863 | } | 942 | } |
864 | |||
865 | instance = null; | ||
866 | 943 | ||
867 | ObjectRemoved handlerObjectRemoved = OnObjectRemoved; | 944 | instance = null; |
868 | if (handlerObjectRemoved != null) | ||
869 | { | ||
870 | SceneObjectPart part = m_Scene.GetSceneObjectPart(localID); | ||
871 | handlerObjectRemoved(part.UUID); | ||
872 | } | ||
873 | 945 | ||
874 | CleanAssemblies(); | 946 | ObjectRemoved handlerObjectRemoved = OnObjectRemoved; |
947 | if (handlerObjectRemoved != null) | ||
948 | { | ||
949 | SceneObjectPart part = m_Scene.GetSceneObjectPart(localID); | ||
950 | handlerObjectRemoved(part.UUID); | ||
875 | } | 951 | } |
876 | 952 | ||
953 | CleanAssemblies(); | ||
954 | |||
955 | |||
877 | ScriptRemoved handlerScriptRemoved = OnScriptRemoved; | 956 | ScriptRemoved handlerScriptRemoved = OnScriptRemoved; |
878 | if (handlerScriptRemoved != null) | 957 | if (handlerScriptRemoved != null) |
879 | handlerScriptRemoved(itemID); | 958 | handlerScriptRemoved(itemID); |
@@ -1125,12 +1204,14 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1125 | private IScriptInstance GetInstance(UUID itemID) | 1204 | private IScriptInstance GetInstance(UUID itemID) |
1126 | { | 1205 | { |
1127 | IScriptInstance instance; | 1206 | IScriptInstance instance; |
1128 | lock (m_Scripts) | 1207 | lockScriptsForRead(true); |
1208 | if (!m_Scripts.ContainsKey(itemID)) | ||
1129 | { | 1209 | { |
1130 | if (!m_Scripts.ContainsKey(itemID)) | 1210 | lockScriptsForRead(false); |
1131 | return null; | 1211 | return null; |
1132 | instance = m_Scripts[itemID]; | ||
1133 | } | 1212 | } |
1213 | instance = m_Scripts[itemID]; | ||
1214 | lockScriptsForRead(false); | ||
1134 | return instance; | 1215 | return instance; |
1135 | } | 1216 | } |
1136 | 1217 | ||
@@ -1154,6 +1235,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1154 | return false; | 1235 | return false; |
1155 | } | 1236 | } |
1156 | 1237 | ||
1238 | [DebuggerNonUserCode] | ||
1157 | public void ApiResetScript(UUID itemID) | 1239 | public void ApiResetScript(UUID itemID) |
1158 | { | 1240 | { |
1159 | IScriptInstance instance = GetInstance(itemID); | 1241 | IScriptInstance instance = GetInstance(itemID); |
@@ -1205,6 +1287,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1205 | return UUID.Zero; | 1287 | return UUID.Zero; |
1206 | } | 1288 | } |
1207 | 1289 | ||
1290 | [DebuggerNonUserCode] | ||
1208 | public void SetState(UUID itemID, string newState) | 1291 | public void SetState(UUID itemID, string newState) |
1209 | { | 1292 | { |
1210 | IScriptInstance instance = GetInstance(itemID); | 1293 | IScriptInstance instance = GetInstance(itemID); |
@@ -1225,11 +1308,10 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1225 | { | 1308 | { |
1226 | List<IScriptInstance> instances = new List<IScriptInstance>(); | 1309 | List<IScriptInstance> instances = new List<IScriptInstance>(); |
1227 | 1310 | ||
1228 | lock (m_Scripts) | 1311 | lockScriptsForRead(true); |
1229 | { | 1312 | foreach (IScriptInstance instance in m_Scripts.Values) |
1230 | foreach (IScriptInstance instance in m_Scripts.Values) | ||
1231 | instances.Add(instance); | 1313 | instances.Add(instance); |
1232 | } | 1314 | lockScriptsForRead(false); |
1233 | 1315 | ||
1234 | foreach (IScriptInstance i in instances) | 1316 | foreach (IScriptInstance i in instances) |
1235 | { | 1317 | { |