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-rw-r--r--OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs3
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs17
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs24
3 files changed, 36 insertions, 8 deletions
diff --git a/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs b/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs
index 0c99d8c..8b7871b 100644
--- a/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs
+++ b/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs
@@ -42,7 +42,8 @@ namespace OpenSim.Region.ScriptEngine.Interfaces
42 NewRez = 1, 42 NewRez = 1,
43 PrimCrossing = 2, 43 PrimCrossing = 2,
44 ScriptedRez = 3, 44 ScriptedRez = 3,
45 AttachedRez = 4 45 AttachedRez = 4,
46 Teleporting = 5
46 } 47 }
47 48
48 public interface IScriptWorkItem 49 public interface IScriptWorkItem
diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
index 5288cd3..9548253 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
@@ -391,19 +391,22 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
391 } 391 }
392 else if (m_stateSource == StateSource.RegionStart) 392 else if (m_stateSource == StateSource.RegionStart)
393 { 393 {
394// m_log.Debug("[Script] Posted changed(CHANGED_REGION_RESTART) to script"); 394 //m_log.Debug("[Script] Posted changed(CHANGED_REGION_RESTART) to script");
395 PostEvent(new EventParams("changed", 395 PostEvent(new EventParams("changed",
396 new Object[] { new LSL_Types.LSLInteger((int)Changed.REGION_RESTART) }, 396 new Object[] { new LSL_Types.LSLInteger((int)Changed.REGION_RESTART) }, new DetectParams[0]));
397 new DetectParams[0]));
398 } 397 }
399 else if (m_stateSource == StateSource.PrimCrossing) 398 else if (m_stateSource == StateSource.PrimCrossing || m_stateSource == StateSource.Teleporting)
400 { 399 {
401 // CHANGED_REGION 400 // CHANGED_REGION
402 PostEvent(new EventParams("changed", 401 PostEvent(new EventParams("changed",
403 new Object[] { new LSL_Types.LSLInteger((int)Changed.REGION) }, 402 new Object[] { new LSL_Types.LSLInteger((int)Changed.REGION) }, new DetectParams[0]));
404 new DetectParams[0])); 403
404 // CHANGED_TELEPORT
405 if (m_stateSource == StateSource.Teleporting)
406 PostEvent(new EventParams("changed",
407 new Object[] { new LSL_Types.LSLInteger((int)Changed.TELEPORT) }, new DetectParams[0]));
405 } 408 }
406 } 409 }
407 else 410 else
408 { 411 {
409 Start(); 412 Start();
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs
index dfc9aa3..1d55b95 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs
@@ -47,6 +47,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
47 { 47 {
48 48
49 private const double ANGLE_ACCURACY_IN_RADIANS = 1E-6; 49 private const double ANGLE_ACCURACY_IN_RADIANS = 1E-6;
50 private const double VECTOR_COMPONENT_ACCURACY = 0.0000005d;
50 private LSL_Api m_lslApi; 51 private LSL_Api m_lslApi;
51 52
52 [SetUp] 53 [SetUp]
@@ -164,5 +165,28 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
164 Assert.Greater(eulerCalc.z, eulerCheck.z - ANGLE_ACCURACY_IN_RADIANS, "TestllRot2Euler Z lower bounds check fail"); 165 Assert.Greater(eulerCalc.z, eulerCheck.z - ANGLE_ACCURACY_IN_RADIANS, "TestllRot2Euler Z lower bounds check fail");
165 Assert.Less(eulerCalc.z, eulerCheck.z + ANGLE_ACCURACY_IN_RADIANS, "TestllRot2Euler Z upper bounds check fail"); 166 Assert.Less(eulerCalc.z, eulerCheck.z + ANGLE_ACCURACY_IN_RADIANS, "TestllRot2Euler Z upper bounds check fail");
166 } 167 }
168
169 [Test]
170 // llVecNorm test.
171 public void TestllVecNorm()
172 {
173 // Check special case for normalizing zero vector.
174 CheckllVecNorm(new LSL_Types.Vector3(0.0d, 0.0d, 0.0d), new LSL_Types.Vector3(0.0d, 0.0d, 0.0d));
175 // Check various vectors.
176 CheckllVecNorm(new LSL_Types.Vector3(10.0d, 25.0d, 0.0d), new LSL_Types.Vector3(0.371391d, 0.928477d, 0.0d));
177 CheckllVecNorm(new LSL_Types.Vector3(1.0d, 0.0d, 0.0d), new LSL_Types.Vector3(1.0d, 0.0d, 0.0d));
178 CheckllVecNorm(new LSL_Types.Vector3(-90.0d, 55.0d, 2.0d), new LSL_Types.Vector3(-0.853128d, 0.521356d, 0.018958d));
179 CheckllVecNorm(new LSL_Types.Vector3(255.0d, 255.0d, 255.0d), new LSL_Types.Vector3(0.577350d, 0.577350d, 0.577350d));
180 }
181
182 public void CheckllVecNorm(LSL_Types.Vector3 vec, LSL_Types.Vector3 vecNormCheck)
183 {
184 // Call LSL function to normalize the vector.
185 LSL_Types.Vector3 vecNorm = m_lslApi.llVecNorm(vec);
186 // Check each vector component against expected result.
187 Assert.AreEqual(vecNorm.x, vecNormCheck.x, VECTOR_COMPONENT_ACCURACY, "TestllVecNorm vector check fail on x component");
188 Assert.AreEqual(vecNorm.y, vecNormCheck.y, VECTOR_COMPONENT_ACCURACY, "TestllVecNorm vector check fail on y component");
189 Assert.AreEqual(vecNorm.z, vecNormCheck.z, VECTOR_COMPONENT_ACCURACY, "TestllVecNorm vector check fail on z component");
190 }
167 } 191 }
168} 192}