diff options
Diffstat (limited to '')
6 files changed, 122 insertions, 90 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 84c2722..cc903e0 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -2781,7 +2781,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2781 | 2781 | ||
2782 | } | 2782 | } |
2783 | 2783 | ||
2784 | |||
2785 | public void llStopLookAt() | 2784 | public void llStopLookAt() |
2786 | { | 2785 | { |
2787 | m_host.AddScriptLPS(1); | 2786 | m_host.AddScriptLPS(1); |
@@ -5905,7 +5904,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5905 | m_host.AddScriptLPS(1); | 5904 | m_host.AddScriptLPS(1); |
5906 | return World.SimulatorFPS; | 5905 | return World.SimulatorFPS; |
5907 | } | 5906 | } |
5908 | 5907 | ||
5909 | 5908 | ||
5910 | /* particle system rules should be coming into this routine as doubles, that is | 5909 | /* particle system rules should be coming into this routine as doubles, that is |
5911 | rule[0] should be an integer from this list and rule[1] should be the arg | 5910 | rule[0] should be an integer from this list and rule[1] should be the arg |
@@ -7523,9 +7522,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7523 | break; | 7522 | break; |
7524 | 7523 | ||
7525 | case (int)ScriptBaseClass.PRIM_POSITION: | 7524 | case (int)ScriptBaseClass.PRIM_POSITION: |
7526 | res.Add(new LSL_Vector(part.AbsolutePosition.X, | 7525 | LSL_Vector v = new LSL_Vector(part.AbsolutePosition.X, |
7527 | part.AbsolutePosition.Y, | 7526 | part.AbsolutePosition.Y, |
7528 | part.AbsolutePosition.Z)); | 7527 | part.AbsolutePosition.Z); |
7528 | // For some reason, the part.AbsolutePosition.* values do not change if the | ||
7529 | // linkset is rotated; they always reflect the child prim's world position | ||
7530 | // as though the linkset is unrotated. This is incompatible behavior with SL's | ||
7531 | // implementation, so will break scripts imported from there (not to mention it | ||
7532 | // makes it more difficult to determine a child prim's actual inworld position). | ||
7533 | if (part.ParentID != 0) | ||
7534 | v = ((v - llGetRootPosition()) * llGetRootRotation()) + llGetRootPosition(); | ||
7535 | res.Add( v ); | ||
7529 | break; | 7536 | break; |
7530 | 7537 | ||
7531 | case (int)ScriptBaseClass.PRIM_SIZE: | 7538 | case (int)ScriptBaseClass.PRIM_SIZE: |
@@ -7543,6 +7550,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7543 | PrimitiveBaseShape Shape = part.Shape; | 7550 | PrimitiveBaseShape Shape = part.Shape; |
7544 | int primType = getScriptPrimType(part.Shape); | 7551 | int primType = getScriptPrimType(part.Shape); |
7545 | res.Add(new LSL_Integer(primType)); | 7552 | res.Add(new LSL_Integer(primType)); |
7553 | double topshearx = (double)(sbyte)Shape.PathShearX / 100.0; // Fix negative values for PathShearX | ||
7554 | double topsheary = (double)(sbyte)Shape.PathShearY / 100.0; // and PathShearY. | ||
7546 | switch (primType) | 7555 | switch (primType) |
7547 | { | 7556 | { |
7548 | case ScriptBaseClass.PRIM_TYPE_BOX: | 7557 | case ScriptBaseClass.PRIM_TYPE_BOX: |
@@ -7553,7 +7562,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7553 | res.Add(new LSL_Float(Shape.ProfileHollow / 50000.0)); | 7562 | res.Add(new LSL_Float(Shape.ProfileHollow / 50000.0)); |
7554 | res.Add(new LSL_Vector(Shape.PathTwistBegin / 100.0, Shape.PathTwist / 100.0, 0)); | 7563 | res.Add(new LSL_Vector(Shape.PathTwistBegin / 100.0, Shape.PathTwist / 100.0, 0)); |
7555 | res.Add(new LSL_Vector(1 - (Shape.PathScaleX / 100.0 - 1), 1 - (Shape.PathScaleY / 100.0 - 1), 0)); | 7564 | res.Add(new LSL_Vector(1 - (Shape.PathScaleX / 100.0 - 1), 1 - (Shape.PathScaleY / 100.0 - 1), 0)); |
7556 | res.Add(new LSL_Vector(Shape.PathShearX / 100.0, Shape.PathShearY / 100.0, 0)); | 7565 | res.Add(new LSL_Vector(topshearx, topsheary, 0)); |
7557 | break; | 7566 | break; |
7558 | 7567 | ||
7559 | case ScriptBaseClass.PRIM_TYPE_SPHERE: | 7568 | case ScriptBaseClass.PRIM_TYPE_SPHERE: |
@@ -7588,7 +7597,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7588 | res.Add(new LSL_Vector(1 - (Shape.PathScaleX / 100.0 - 1), 1 - (Shape.PathScaleY / 100.0 - 1), 0)); | 7597 | res.Add(new LSL_Vector(1 - (Shape.PathScaleX / 100.0 - 1), 1 - (Shape.PathScaleY / 100.0 - 1), 0)); |
7589 | 7598 | ||
7590 | // vector topshear | 7599 | // vector topshear |
7591 | res.Add(new LSL_Vector(Shape.PathShearX / 100.0, Shape.PathShearY / 100.0, 0)); | 7600 | res.Add(new LSL_Vector(topshearx, topsheary, 0)); |
7592 | 7601 | ||
7593 | // vector profilecut | 7602 | // vector profilecut |
7594 | res.Add(new LSL_Vector(Shape.ProfileBegin / 50000.0, 1 - Shape.ProfileEnd / 50000.0, 0)); | 7603 | res.Add(new LSL_Vector(Shape.ProfileBegin / 50000.0, 1 - Shape.ProfileEnd / 50000.0, 0)); |
@@ -7597,8 +7606,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7597 | res.Add(new LSL_Vector(Shape.PathTaperX / 100.0, Shape.PathTaperY / 100.0, 0)); | 7606 | res.Add(new LSL_Vector(Shape.PathTaperX / 100.0, Shape.PathTaperY / 100.0, 0)); |
7598 | 7607 | ||
7599 | // float revolutions | 7608 | // float revolutions |
7600 | res.Add(new LSL_Float(Shape.PathRevolutions / 50.0)); // needs fixing :( | 7609 | res.Add(new LSL_Float((Shape.PathRevolutions * 0.015) + 1.0)); // Slightly inaccurate, because an unsigned |
7601 | 7610 | // byte is being used to represent the entire | |
7611 | // range of floating-point values from 1.0 | ||
7612 | // through 4.0 (which is how SL does it). | ||
7613 | |||
7602 | // float radiusoffset | 7614 | // float radiusoffset |
7603 | res.Add(new LSL_Float(Shape.PathRadiusOffset / 100.0)); | 7615 | res.Add(new LSL_Float(Shape.PathRadiusOffset / 100.0)); |
7604 | 7616 | ||
diff --git a/OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs b/OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs index e427f50..b1fb6c2 100644 --- a/OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs +++ b/OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs | |||
@@ -111,7 +111,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
111 | if (emessage.StartsWith(slinfo+": ")) | 111 | if (emessage.StartsWith(slinfo+": ")) |
112 | emessage = emessage.Substring(slinfo.Length+2); | 112 | emessage = emessage.Substring(slinfo.Length+2); |
113 | 113 | ||
114 | message = String.Format("Line ({0},{1}) {2}", | 114 | message = String.Format("({0},{1}) {2}", |
115 | e.slInfo.lineNumber - 2, | 115 | e.slInfo.lineNumber - 2, |
116 | e.slInfo.charPosition - 1, emessage); | 116 | e.slInfo.charPosition - 1, emessage); |
117 | 117 | ||
diff --git a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs index 3080c71..d8c0ba5 100644 --- a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs +++ b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs | |||
@@ -623,7 +623,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
623 | 623 | ||
624 | // The Second Life viewer's script editor begins | 624 | // The Second Life viewer's script editor begins |
625 | // countingn lines and columns at 0, so we subtract 1. | 625 | // countingn lines and columns at 0, so we subtract 1. |
626 | errtext += String.Format("Line ({0},{1}): {4} {2}: {3}\n", | 626 | errtext += String.Format("({0},{1}): {4} {2}: {3}\n", |
627 | lslPos.Key - 1, lslPos.Value - 1, | 627 | lslPos.Key - 1, lslPos.Value - 1, |
628 | CompErr.ErrorNumber, text, severity); | 628 | CompErr.ErrorNumber, text, severity); |
629 | hadErrors = true; | 629 | hadErrors = true; |
diff --git a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Tests/CSCodeGeneratorTest.cs b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Tests/CSCodeGeneratorTest.cs index 3ca7f7c..63afb0b 100644 --- a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Tests/CSCodeGeneratorTest.cs +++ b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Tests/CSCodeGeneratorTest.cs | |||
@@ -1673,7 +1673,7 @@ default | |||
1673 | { | 1673 | { |
1674 | // The syntax error is on line 6, char 5 (expected ';', found | 1674 | // The syntax error is on line 6, char 5 (expected ';', found |
1675 | // '}'). | 1675 | // '}'). |
1676 | Assert.AreEqual("Line (4,4) syntax error", e.Message); | 1676 | Assert.AreEqual("(4,4) syntax error", e.Message); |
1677 | throw; | 1677 | throw; |
1678 | } | 1678 | } |
1679 | } | 1679 | } |
@@ -1698,7 +1698,7 @@ default | |||
1698 | catch (System.Exception e) | 1698 | catch (System.Exception e) |
1699 | { | 1699 | { |
1700 | // The syntax error is on line 5, char 14 (Syntax error) | 1700 | // The syntax error is on line 5, char 14 (Syntax error) |
1701 | Assert.AreEqual("Line (3,13) syntax error", e.Message); | 1701 | Assert.AreEqual("(3,13) syntax error", e.Message); |
1702 | 1702 | ||
1703 | throw; | 1703 | throw; |
1704 | } | 1704 | } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs index 8333a27..6ecafd4 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs | |||
@@ -974,7 +974,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
974 | if (col == 0) | 974 | if (col == 0) |
975 | col++; | 975 | col++; |
976 | message = string.Format("Runtime error:\n" + | 976 | message = string.Format("Runtime error:\n" + |
977 | "Line ({0}): {1}", scriptLine - 1, | 977 | "({0}): {1}", scriptLine - 1, |
978 | e.InnerException.Message); | 978 | e.InnerException.Message); |
979 | 979 | ||
980 | System.Console.WriteLine(e.ToString()+"\n"); | 980 | System.Console.WriteLine(e.ToString()+"\n"); |
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs index 2a9a2db..8376846 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | |||
@@ -78,6 +78,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
78 | private string m_ScriptErrorMessage; | 78 | private string m_ScriptErrorMessage; |
79 | private Dictionary<string, string> m_uniqueScripts = new Dictionary<string, string>(); | 79 | private Dictionary<string, string> m_uniqueScripts = new Dictionary<string, string>(); |
80 | private bool m_AppDomainLoading; | 80 | private bool m_AppDomainLoading; |
81 | private Dictionary<UUID,ArrayList> m_ScriptErrors = | ||
82 | new Dictionary<UUID,ArrayList>(); | ||
81 | 83 | ||
82 | // disable warning: need to keep a reference to XEngine.EventManager | 84 | // disable warning: need to keep a reference to XEngine.EventManager |
83 | // alive to avoid it being garbage collected | 85 | // alive to avoid it being garbage collected |
@@ -657,87 +659,97 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
657 | 659 | ||
658 | Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>> linemap; | 660 | Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>> linemap; |
659 | 661 | ||
660 | try | 662 | lock(m_ScriptErrors) |
661 | { | 663 | { |
662 | lock (m_AddingAssemblies) | 664 | try |
663 | { | 665 | { |
664 | m_Compiler.PerformScriptCompile(script, assetID.ToString(), item.OwnerID, out assembly, out linemap); | 666 | lock (m_AddingAssemblies) |
665 | if (!m_AddingAssemblies.ContainsKey(assembly)) { | 667 | { |
666 | m_AddingAssemblies[assembly] = 1; | 668 | m_Compiler.PerformScriptCompile(script, assetID.ToString(), item.OwnerID, out assembly, out linemap); |
667 | } else { | 669 | if (!m_AddingAssemblies.ContainsKey(assembly)) { |
668 | m_AddingAssemblies[assembly]++; | 670 | m_AddingAssemblies[assembly] = 1; |
671 | } else { | ||
672 | m_AddingAssemblies[assembly]++; | ||
673 | } | ||
669 | } | 674 | } |
670 | } | ||
671 | 675 | ||
672 | string[] warnings = m_Compiler.GetWarnings(); | 676 | string[] warnings = m_Compiler.GetWarnings(); |
673 | 677 | ||
674 | if (warnings != null && warnings.Length != 0) | 678 | if (warnings != null && warnings.Length != 0) |
675 | { | ||
676 | foreach (string warning in warnings) | ||
677 | { | 679 | { |
678 | try | 680 | foreach (string warning in warnings) |
679 | { | 681 | { |
680 | // DISPLAY WARNING INWORLD | 682 | if (!m_ScriptErrors.ContainsKey(itemID)) |
681 | string text = "Warning:\n" + warning; | 683 | m_ScriptErrors[itemID] = new ArrayList(); |
682 | if (text.Length > 1000) | 684 | |
683 | text = text.Substring(0, 1000); | 685 | m_ScriptErrors[itemID].Add(warning); |
684 | if (!ShowScriptSaveResponse(item.OwnerID, | 686 | // try |
685 | assetID, text, true)) | 687 | // { |
686 | { | 688 | // // DISPLAY WARNING INWORLD |
687 | if (presence != null && (!postOnRez)) | 689 | // string text = "Warning:\n" + warning; |
688 | presence.ControllingClient.SendAgentAlertMessage("Script saved with warnings, check debug window!", false); | 690 | // if (text.Length > 1000) |
689 | 691 | // text = text.Substring(0, 1000); | |
690 | World.SimChat(Utils.StringToBytes(text), | 692 | // if (!ShowScriptSaveResponse(item.OwnerID, |
691 | ChatTypeEnum.DebugChannel, 2147483647, | 693 | // assetID, text, true)) |
692 | part.AbsolutePosition, | 694 | // { |
693 | part.Name, part.UUID, false); | 695 | // if (presence != null && (!postOnRez)) |
694 | } | 696 | // presence.ControllingClient.SendAgentAlertMessage("Script saved with warnings, check debug window!", false); |
697 | // | ||
698 | // World.SimChat(Utils.StringToBytes(text), | ||
699 | // ChatTypeEnum.DebugChannel, 2147483647, | ||
700 | // part.AbsolutePosition, | ||
701 | // part.Name, part.UUID, false); | ||
702 | // } | ||
703 | // } | ||
704 | // catch (Exception e2) // LEGIT: User Scripting | ||
705 | // { | ||
706 | // m_log.Error("[XEngine]: " + | ||
707 | // "Error displaying warning in-world: " + | ||
708 | // e2.ToString()); | ||
709 | // m_log.Error("[XEngine]: " + | ||
710 | // "Warning:\r\n" + | ||
711 | // warning); | ||
712 | // } | ||
695 | } | 713 | } |
696 | catch (Exception e2) // LEGIT: User Scripting | ||
697 | { | ||
698 | m_log.Error("[XEngine]: " + | ||
699 | "Error displaying warning in-world: " + | ||
700 | e2.ToString()); | ||
701 | m_log.Error("[XEngine]: " + | ||
702 | "Warning:\r\n" + | ||
703 | warning); | ||
704 | } | ||
705 | } | ||
706 | } | ||
707 | } | ||
708 | catch (Exception e) | ||
709 | { | ||
710 | try | ||
711 | { | ||
712 | // DISPLAY ERROR INWORLD | ||
713 | m_ScriptErrorMessage += "Failed to compile script in object: '" + part.ParentGroup.RootPart.Name + "' Script name: '" + item.Name + "' Error message: " + e.Message.ToString(); | ||
714 | |||
715 | m_ScriptFailCount++; | ||
716 | string text = "Error compiling script '" + item.Name + "':\n" + e.Message.ToString(); | ||
717 | if (text.Length > 1000) | ||
718 | text = text.Substring(0, 1000); | ||
719 | if (!ShowScriptSaveResponse(item.OwnerID, | ||
720 | assetID, text, false)) | ||
721 | { | ||
722 | if (presence != null && (!postOnRez)) | ||
723 | presence.ControllingClient.SendAgentAlertMessage("Script saved with errors, check debug window!", false); | ||
724 | World.SimChat(Utils.StringToBytes(text), | ||
725 | ChatTypeEnum.DebugChannel, 2147483647, | ||
726 | part.AbsolutePosition, | ||
727 | part.Name, part.UUID, false); | ||
728 | } | 714 | } |
729 | } | 715 | } |
730 | catch (Exception e2) // LEGIT: User Scripting | 716 | catch (Exception e) |
731 | { | 717 | { |
732 | m_log.Error("[XEngine]: "+ | 718 | // try |
733 | "Error displaying error in-world: " + | 719 | // { |
734 | e2.ToString()); | 720 | if (!m_ScriptErrors.ContainsKey(itemID)) |
735 | m_log.Error("[XEngine]: " + | 721 | m_ScriptErrors[itemID] = new ArrayList(); |
736 | "Errormessage: Error compiling script:\r\n" + | 722 | // DISPLAY ERROR INWORLD |
737 | e.Message.ToString()); | 723 | // m_ScriptErrorMessage += "Failed to compile script in object: '" + part.ParentGroup.RootPart.Name + "' Script name: '" + item.Name + "' Error message: " + e.Message.ToString(); |
738 | } | 724 | // |
725 | m_ScriptFailCount++; | ||
726 | m_ScriptErrors[itemID].Add(e.Message.ToString()); | ||
727 | // string text = "Error compiling script '" + item.Name + "':\n" + e.Message.ToString(); | ||
728 | // if (text.Length > 1000) | ||
729 | // text = text.Substring(0, 1000); | ||
730 | // if (!ShowScriptSaveResponse(item.OwnerID, | ||
731 | // assetID, text, false)) | ||
732 | // { | ||
733 | // if (presence != null && (!postOnRez)) | ||
734 | // presence.ControllingClient.SendAgentAlertMessage("Script saved with errors, check debug window!", false); | ||
735 | // World.SimChat(Utils.StringToBytes(text), | ||
736 | // ChatTypeEnum.DebugChannel, 2147483647, | ||
737 | // part.AbsolutePosition, | ||
738 | // part.Name, part.UUID, false); | ||
739 | // } | ||
740 | // } | ||
741 | // catch (Exception e2) // LEGIT: User Scripting | ||
742 | // { | ||
743 | // m_log.Error("[XEngine]: "+ | ||
744 | // "Error displaying error in-world: " + | ||
745 | // e2.ToString()); | ||
746 | // m_log.Error("[XEngine]: " + | ||
747 | // "Errormessage: Error compiling script:\r\n" + | ||
748 | // e.Message.ToString()); | ||
749 | // } | ||
739 | 750 | ||
740 | return false; | 751 | return false; |
752 | } | ||
741 | } | 753 | } |
742 | 754 | ||
743 | 755 | ||
@@ -1252,7 +1264,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1252 | return UUID.Zero; | 1264 | return UUID.Zero; |
1253 | } | 1265 | } |
1254 | 1266 | ||
1255 | [DebuggerNonUserCode] | ||
1256 | public void SetState(UUID itemID, string newState) | 1267 | public void SetState(UUID itemID, string newState) |
1257 | { | 1268 | { |
1258 | IScriptInstance instance = GetInstance(itemID); | 1269 | IScriptInstance instance = GetInstance(itemID); |
@@ -1260,13 +1271,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1260 | return; | 1271 | return; |
1261 | instance.SetState(newState); | 1272 | instance.SetState(newState); |
1262 | } | 1273 | } |
1263 | public string GetState(UUID itemID) | ||
1264 | { | ||
1265 | IScriptInstance instance = GetInstance(itemID); | ||
1266 | if (instance == null) | ||
1267 | return "default"; | ||
1268 | return instance.State; | ||
1269 | } | ||
1270 | 1274 | ||
1271 | public int GetStartParameter(UUID itemID) | 1275 | public int GetStartParameter(UUID itemID) |
1272 | { | 1276 | { |
@@ -1552,5 +1556,21 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1552 | 1556 | ||
1553 | return true; | 1557 | return true; |
1554 | } | 1558 | } |
1559 | |||
1560 | public ArrayList GetScriptErrors(UUID itemID) | ||
1561 | { | ||
1562 | System.Threading.Thread.Sleep(1000); | ||
1563 | |||
1564 | lock (m_ScriptErrors) | ||
1565 | { | ||
1566 | if (m_ScriptErrors.ContainsKey(itemID)) | ||
1567 | { | ||
1568 | ArrayList ret = m_ScriptErrors[itemID]; | ||
1569 | m_ScriptErrors.Remove(itemID); | ||
1570 | return ret; | ||
1571 | } | ||
1572 | return new ArrayList(); | ||
1573 | } | ||
1574 | } | ||
1555 | } | 1575 | } |
1556 | } | 1576 | } |