diff options
Diffstat (limited to 'OpenSim/Region/ScriptEngine/XEngine')
-rw-r--r-- | OpenSim/Region/ScriptEngine/XEngine/Api/Runtime/XEngineScriptBase.cs | 61 | ||||
-rw-r--r-- | OpenSim/Region/ScriptEngine/XEngine/EventManager.cs | 4 | ||||
-rw-r--r-- | OpenSim/Region/ScriptEngine/XEngine/ScriptEngineConsoleCommands.cs | 126 | ||||
-rw-r--r-- | OpenSim/Region/ScriptEngine/XEngine/Tests/XEngineBasicTests.cs (renamed from OpenSim/Region/ScriptEngine/XEngine/Tests/XEngineTest.cs) | 2 | ||||
-rw-r--r-- | OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | 269 |
5 files changed, 384 insertions, 78 deletions
diff --git a/OpenSim/Region/ScriptEngine/XEngine/Api/Runtime/XEngineScriptBase.cs b/OpenSim/Region/ScriptEngine/XEngine/Api/Runtime/XEngineScriptBase.cs new file mode 100644 index 0000000..f4211c8 --- /dev/null +++ b/OpenSim/Region/ScriptEngine/XEngine/Api/Runtime/XEngineScriptBase.cs | |||
@@ -0,0 +1,61 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Runtime.Remoting; | ||
30 | using System.Runtime.Remoting.Lifetime; | ||
31 | using System.Security.Permissions; | ||
32 | using System.Threading; | ||
33 | using System.Reflection; | ||
34 | using System.Collections; | ||
35 | using System.Collections.Generic; | ||
36 | using OpenSim.Region.ScriptEngine.Interfaces; | ||
37 | using OpenSim.Region.ScriptEngine.Shared; | ||
38 | using OpenSim.Region.ScriptEngine.Shared.ScriptBase; | ||
39 | |||
40 | namespace OpenSim.Region.ScriptEngine.XEngine.ScriptBase | ||
41 | { | ||
42 | public class XEngineScriptBase : ScriptBaseClass | ||
43 | { | ||
44 | /// <summary> | ||
45 | /// Used for script sleeps when we are using co-operative script termination. | ||
46 | /// </summary> | ||
47 | /// <remarks>null if co-operative script termination is not active</remarks> | ||
48 | WaitHandle m_coopSleepHandle; | ||
49 | |||
50 | public XEngineScriptBase(WaitHandle coopSleepHandle) : base() | ||
51 | { | ||
52 | m_coopSleepHandle = coopSleepHandle; | ||
53 | } | ||
54 | |||
55 | public void opensim_reserved_CheckForCoopTermination() | ||
56 | { | ||
57 | if (m_coopSleepHandle != null && m_coopSleepHandle.WaitOne(0)) | ||
58 | throw new ScriptCoopStopException(); | ||
59 | } | ||
60 | } | ||
61 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs b/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs index 9405075..afde685 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs | |||
@@ -52,7 +52,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
52 | { | 52 | { |
53 | myScriptEngine = _ScriptEngine; | 53 | myScriptEngine = _ScriptEngine; |
54 | 54 | ||
55 | m_log.Info("[XEngine] Hooking up to server events"); | 55 | // m_log.Info("[XEngine] Hooking up to server events"); |
56 | myScriptEngine.World.EventManager.OnAttach += attach; | 56 | myScriptEngine.World.EventManager.OnAttach += attach; |
57 | myScriptEngine.World.EventManager.OnObjectGrab += touch_start; | 57 | myScriptEngine.World.EventManager.OnObjectGrab += touch_start; |
58 | myScriptEngine.World.EventManager.OnObjectGrabbing += touch; | 58 | myScriptEngine.World.EventManager.OnObjectGrabbing += touch; |
@@ -69,7 +69,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
69 | myScriptEngine.World.EventManager.OnScriptLandColliderStart += land_collision_start; | 69 | myScriptEngine.World.EventManager.OnScriptLandColliderStart += land_collision_start; |
70 | myScriptEngine.World.EventManager.OnScriptLandColliding += land_collision; | 70 | myScriptEngine.World.EventManager.OnScriptLandColliding += land_collision; |
71 | myScriptEngine.World.EventManager.OnScriptLandColliderEnd += land_collision_end; | 71 | myScriptEngine.World.EventManager.OnScriptLandColliderEnd += land_collision_end; |
72 | IMoneyModule money=myScriptEngine.World.RequestModuleInterface<IMoneyModule>(); | 72 | IMoneyModule money = myScriptEngine.World.RequestModuleInterface<IMoneyModule>(); |
73 | if (money != null) | 73 | if (money != null) |
74 | { | 74 | { |
75 | money.OnObjectPaid+=HandleObjectPaid; | 75 | money.OnObjectPaid+=HandleObjectPaid; |
diff --git a/OpenSim/Region/ScriptEngine/XEngine/ScriptEngineConsoleCommands.cs b/OpenSim/Region/ScriptEngine/XEngine/ScriptEngineConsoleCommands.cs new file mode 100644 index 0000000..efb854d --- /dev/null +++ b/OpenSim/Region/ScriptEngine/XEngine/ScriptEngineConsoleCommands.cs | |||
@@ -0,0 +1,126 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using OpenSim.Framework; | ||
31 | using OpenSim.Framework.Console; | ||
32 | using OpenSim.Region.ScriptEngine.Interfaces; | ||
33 | using OpenSim.Region.ScriptEngine.Shared.Api; | ||
34 | using OpenSim.Region.ScriptEngine.Shared.Api.Plugins; | ||
35 | |||
36 | namespace OpenSim.Region.ScriptEngine.XEngine | ||
37 | { | ||
38 | public class ScriptEngineConsoleCommands | ||
39 | { | ||
40 | IScriptEngine m_engine; | ||
41 | |||
42 | public ScriptEngineConsoleCommands(IScriptEngine engine) | ||
43 | { | ||
44 | m_engine = engine; | ||
45 | } | ||
46 | |||
47 | public void RegisterCommands() | ||
48 | { | ||
49 | MainConsole.Instance.Commands.AddCommand( | ||
50 | "Scripts", false, "show script sensors", "show script sensors", "Show script sensors information", | ||
51 | HandleShowSensors); | ||
52 | |||
53 | MainConsole.Instance.Commands.AddCommand( | ||
54 | "Scripts", false, "show script timers", "show script timers", "Show script sensors information", | ||
55 | HandleShowTimers); | ||
56 | } | ||
57 | |||
58 | private bool IsSceneSelected() | ||
59 | { | ||
60 | return MainConsole.Instance.ConsoleScene == null || MainConsole.Instance.ConsoleScene == m_engine.World; | ||
61 | } | ||
62 | |||
63 | private void HandleShowSensors(string module, string[] cmdparams) | ||
64 | { | ||
65 | if (!IsSceneSelected()) | ||
66 | return; | ||
67 | |||
68 | SensorRepeat sr = AsyncCommandManager.GetSensorRepeatPlugin(m_engine); | ||
69 | |||
70 | if (sr == null) | ||
71 | { | ||
72 | MainConsole.Instance.Output("Plugin not yet initialized"); | ||
73 | return; | ||
74 | } | ||
75 | |||
76 | List<SensorRepeat.SensorInfo> sensorInfo = sr.GetSensorInfo(); | ||
77 | |||
78 | ConsoleDisplayTable cdt = new ConsoleDisplayTable(); | ||
79 | cdt.AddColumn("Part name", 40); | ||
80 | cdt.AddColumn("Script item ID", 36); | ||
81 | cdt.AddColumn("Type", 4); | ||
82 | cdt.AddColumn("Interval", 8); | ||
83 | cdt.AddColumn("Range", 8); | ||
84 | cdt.AddColumn("Arc", 8); | ||
85 | |||
86 | foreach (SensorRepeat.SensorInfo s in sensorInfo) | ||
87 | { | ||
88 | cdt.AddRow(s.host.Name, s.itemID, s.type, s.interval, s.range, s.arc); | ||
89 | } | ||
90 | |||
91 | MainConsole.Instance.Output(cdt.ToString()); | ||
92 | MainConsole.Instance.OutputFormat("Total: {0}", sensorInfo.Count); | ||
93 | } | ||
94 | |||
95 | private void HandleShowTimers(string module, string[] cmdparams) | ||
96 | { | ||
97 | if (!IsSceneSelected()) | ||
98 | return; | ||
99 | |||
100 | Timer timerPlugin = AsyncCommandManager.GetTimerPlugin(m_engine); | ||
101 | |||
102 | if (timerPlugin == null) | ||
103 | { | ||
104 | MainConsole.Instance.Output("Plugin not yet initialized"); | ||
105 | return; | ||
106 | } | ||
107 | |||
108 | List<Timer.TimerInfo> timersInfo = timerPlugin.GetTimersInfo(); | ||
109 | |||
110 | ConsoleDisplayTable cdt = new ConsoleDisplayTable(); | ||
111 | cdt.AddColumn("Part local ID", 13); | ||
112 | cdt.AddColumn("Script item ID", 36); | ||
113 | cdt.AddColumn("Interval", 10); | ||
114 | cdt.AddColumn("Next", 8); | ||
115 | |||
116 | foreach (Timer.TimerInfo t in timersInfo) | ||
117 | { | ||
118 | // Convert from 100 ns ticks back to seconds | ||
119 | cdt.AddRow(t.localID, t.itemID, (double)t.interval / 10000000, t.next); | ||
120 | } | ||
121 | |||
122 | MainConsole.Instance.Output(cdt.ToString()); | ||
123 | MainConsole.Instance.OutputFormat("Total: {0}", timersInfo.Count); | ||
124 | } | ||
125 | } | ||
126 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/ScriptEngine/XEngine/Tests/XEngineTest.cs b/OpenSim/Region/ScriptEngine/XEngine/Tests/XEngineBasicTests.cs index f331658..5abfe9a 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/Tests/XEngineTest.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/Tests/XEngineBasicTests.cs | |||
@@ -44,7 +44,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine.Tests | |||
44 | /// XEngine tests. | 44 | /// XEngine tests. |
45 | /// </summary> | 45 | /// </summary> |
46 | [TestFixture] | 46 | [TestFixture] |
47 | public class XEngineTest | 47 | public class XEngineTest : OpenSimTestCase |
48 | { | 48 | { |
49 | private TestScene m_scene; | 49 | private TestScene m_scene; |
50 | private XEngine m_xEngine; | 50 | private XEngine m_xEngine; |
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs index 9f05666..6e04e79 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | |||
@@ -31,6 +31,7 @@ using System.Collections.Generic; | |||
31 | using System.Diagnostics; //for [DebuggerNonUserCode] | 31 | using System.Diagnostics; //for [DebuggerNonUserCode] |
32 | using System.Globalization; | 32 | using System.Globalization; |
33 | using System.IO; | 33 | using System.IO; |
34 | using System.Linq; | ||
34 | using System.Reflection; | 35 | using System.Reflection; |
35 | using System.Security; | 36 | using System.Security; |
36 | using System.Security.Policy; | 37 | using System.Security.Policy; |
@@ -46,13 +47,15 @@ using OpenSim.Framework; | |||
46 | using OpenSim.Framework.Console; | 47 | using OpenSim.Framework.Console; |
47 | using OpenSim.Region.Framework.Scenes; | 48 | using OpenSim.Region.Framework.Scenes; |
48 | using OpenSim.Region.Framework.Interfaces; | 49 | using OpenSim.Region.Framework.Interfaces; |
50 | using OpenSim.Region.ScriptEngine.Interfaces; | ||
49 | using OpenSim.Region.ScriptEngine.Shared; | 51 | using OpenSim.Region.ScriptEngine.Shared; |
50 | using OpenSim.Region.ScriptEngine.Shared.ScriptBase; | 52 | using OpenSim.Region.ScriptEngine.Shared.ScriptBase; |
51 | using OpenSim.Region.ScriptEngine.Shared.CodeTools; | 53 | using OpenSim.Region.ScriptEngine.Shared.CodeTools; |
52 | using OpenSim.Region.ScriptEngine.Shared.Instance; | 54 | using OpenSim.Region.ScriptEngine.Shared.Instance; |
53 | using OpenSim.Region.ScriptEngine.Shared.Api; | 55 | using OpenSim.Region.ScriptEngine.Shared.Api; |
54 | using OpenSim.Region.ScriptEngine.Shared.Api.Plugins; | 56 | using OpenSim.Region.ScriptEngine.Shared.Api.Plugins; |
55 | using OpenSim.Region.ScriptEngine.Interfaces; | 57 | using OpenSim.Region.ScriptEngine.Shared.ScriptBase; |
58 | using OpenSim.Region.ScriptEngine.XEngine.ScriptBase; | ||
56 | using Timer = OpenSim.Region.ScriptEngine.Shared.Api.Plugins.Timer; | 59 | using Timer = OpenSim.Region.ScriptEngine.Shared.Api.Plugins.Timer; |
57 | 60 | ||
58 | using ScriptCompileQueue = OpenSim.Framework.LocklessQueue<object[]>; | 61 | using ScriptCompileQueue = OpenSim.Framework.LocklessQueue<object[]>; |
@@ -107,6 +110,24 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
107 | private IXmlRpcRouter m_XmlRpcRouter; | 110 | private IXmlRpcRouter m_XmlRpcRouter; |
108 | private int m_EventLimit; | 111 | private int m_EventLimit; |
109 | private bool m_KillTimedOutScripts; | 112 | private bool m_KillTimedOutScripts; |
113 | |||
114 | /// <summary> | ||
115 | /// Number of milliseconds we will wait for a script event to complete on script stop before we forcibly abort | ||
116 | /// its thread. | ||
117 | /// </summary> | ||
118 | /// <remarks> | ||
119 | /// It appears that if a script thread is aborted whilst it is holding ReaderWriterLockSlim (possibly the write | ||
120 | /// lock) then the lock is not properly released. This causes mono 2.6, 2.10 and possibly | ||
121 | /// later to crash, sometimes with symptoms such as a leap to 100% script usage and a vm thead dump showing | ||
122 | /// all threads waiting on release of ReaderWriterLockSlim write thread which none of the threads listed | ||
123 | /// actually hold. | ||
124 | /// | ||
125 | /// Pausing for event completion reduces the risk of this happening. However, it may be that aborting threads | ||
126 | /// is not a mono issue per se but rather a risky activity in itself in an AppDomain that is not immediately | ||
127 | /// shutting down. | ||
128 | /// </remarks> | ||
129 | private int m_WaitForEventCompletionOnScriptStop = 1000; | ||
130 | |||
110 | private string m_ScriptEnginesPath = null; | 131 | private string m_ScriptEnginesPath = null; |
111 | 132 | ||
112 | private ExpiringCache<UUID, bool> m_runFlags = new ExpiringCache<UUID, bool>(); | 133 | private ExpiringCache<UUID, bool> m_runFlags = new ExpiringCache<UUID, bool>(); |
@@ -218,11 +239,21 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
218 | } | 239 | } |
219 | } | 240 | } |
220 | 241 | ||
242 | private ScriptEngineConsoleCommands m_consoleCommands; | ||
243 | |||
221 | public string ScriptEngineName | 244 | public string ScriptEngineName |
222 | { | 245 | { |
223 | get { return "XEngine"; } | 246 | get { return "XEngine"; } |
224 | } | 247 | } |
225 | 248 | ||
249 | public string ScriptClassName { get; private set; } | ||
250 | |||
251 | public string ScriptBaseClassName { get; private set; } | ||
252 | |||
253 | public ParameterInfo[] ScriptBaseClassParameters { get; private set; } | ||
254 | |||
255 | public string[] ScriptReferencedAssemblies { get; private set; } | ||
256 | |||
226 | public Scene World | 257 | public Scene World |
227 | { | 258 | { |
228 | get { return m_Scene; } | 259 | get { return m_Scene; } |
@@ -277,21 +308,35 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
277 | 308 | ||
278 | m_ScriptConfig = configSource.Configs["XEngine"]; | 309 | m_ScriptConfig = configSource.Configs["XEngine"]; |
279 | m_ConfigSource = configSource; | 310 | m_ConfigSource = configSource; |
311 | |||
312 | string rawScriptStopStrategy = m_ScriptConfig.GetString("ScriptStopStrategy", "abort"); | ||
313 | |||
314 | m_log.InfoFormat("[XEngine]: Script stop strategy is {0}", rawScriptStopStrategy); | ||
315 | |||
316 | if (rawScriptStopStrategy == "co-op") | ||
317 | { | ||
318 | ScriptClassName = "XEngineScript"; | ||
319 | ScriptBaseClassName = typeof(XEngineScriptBase).FullName; | ||
320 | ScriptBaseClassParameters = typeof(XEngineScriptBase).GetConstructor(new Type[] { typeof(WaitHandle) }).GetParameters(); | ||
321 | ScriptReferencedAssemblies = new string[] { Path.GetFileName(typeof(XEngineScriptBase).Assembly.Location) }; | ||
322 | } | ||
323 | else | ||
324 | { | ||
325 | ScriptClassName = "Script"; | ||
326 | ScriptBaseClassName = typeof(ScriptBaseClass).FullName; | ||
327 | } | ||
328 | |||
329 | // Console.WriteLine("ASSEMBLY NAME: {0}", ScriptReferencedAssemblies[0]); | ||
280 | } | 330 | } |
281 | 331 | ||
282 | public void AddRegion(Scene scene) | 332 | public void AddRegion(Scene scene) |
283 | { | 333 | { |
284 | if (m_ScriptConfig == null) | 334 | if (m_ScriptConfig == null) |
285 | return; | 335 | return; |
336 | |||
286 | m_ScriptFailCount = 0; | 337 | m_ScriptFailCount = 0; |
287 | m_ScriptErrorMessage = String.Empty; | 338 | m_ScriptErrorMessage = String.Empty; |
288 | 339 | ||
289 | if (m_ScriptConfig == null) | ||
290 | { | ||
291 | // m_log.ErrorFormat("[XEngine] No script configuration found. Scripts disabled"); | ||
292 | return; | ||
293 | } | ||
294 | |||
295 | m_Enabled = m_ScriptConfig.GetBoolean("Enabled", true); | 340 | m_Enabled = m_ScriptConfig.GetBoolean("Enabled", true); |
296 | 341 | ||
297 | if (!m_Enabled) | 342 | if (!m_Enabled) |
@@ -316,6 +361,9 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
316 | m_EventLimit = m_ScriptConfig.GetInt("EventLimit", 30); | 361 | m_EventLimit = m_ScriptConfig.GetInt("EventLimit", 30); |
317 | m_KillTimedOutScripts = m_ScriptConfig.GetBoolean("KillTimedOutScripts", false); | 362 | m_KillTimedOutScripts = m_ScriptConfig.GetBoolean("KillTimedOutScripts", false); |
318 | m_SaveTime = m_ScriptConfig.GetInt("SaveInterval", 120) * 1000; | 363 | m_SaveTime = m_ScriptConfig.GetInt("SaveInterval", 120) * 1000; |
364 | m_WaitForEventCompletionOnScriptStop | ||
365 | = m_ScriptConfig.GetInt("WaitForEventCompletionOnScriptStop", m_WaitForEventCompletionOnScriptStop); | ||
366 | |||
319 | m_ScriptEnginesPath = m_ScriptConfig.GetString("ScriptEnginesPath", "ScriptEngines"); | 367 | m_ScriptEnginesPath = m_ScriptConfig.GetString("ScriptEnginesPath", "ScriptEngines"); |
320 | 368 | ||
321 | m_Prio = ThreadPriority.BelowNormal; | 369 | m_Prio = ThreadPriority.BelowNormal; |
@@ -364,48 +412,59 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
364 | OnObjectRemoved += m_XmlRpcRouter.ObjectRemoved; | 412 | OnObjectRemoved += m_XmlRpcRouter.ObjectRemoved; |
365 | } | 413 | } |
366 | 414 | ||
415 | m_consoleCommands = new ScriptEngineConsoleCommands(this); | ||
416 | m_consoleCommands.RegisterCommands(); | ||
417 | |||
367 | MainConsole.Instance.Commands.AddCommand( | 418 | MainConsole.Instance.Commands.AddCommand( |
368 | "Scripts", false, "xengine status", "xengine status", "Show status information", | 419 | "Scripts", false, "xengine status", "xengine status", "Show status information", |
369 | "Show status information on the script engine.", | 420 | "Show status information on the script engine.", |
370 | HandleShowStatus); | 421 | HandleShowStatus); |
371 | 422 | ||
372 | MainConsole.Instance.Commands.AddCommand( | 423 | MainConsole.Instance.Commands.AddCommand( |
373 | "Scripts", false, "scripts show", "scripts show [<script-item-uuid>]", "Show script information", | 424 | "Scripts", false, "scripts show", "scripts show [<script-item-uuid>+]", "Show script information", |
374 | "Show information on all scripts known to the script engine." | 425 | "Show information on all scripts known to the script engine.\n" |
375 | + "If a <script-item-uuid> is given then only information on that script will be shown.", | 426 | + "If one or more <script-item-uuid>s are given then only information on that script will be shown.", |
376 | HandleShowScripts); | 427 | HandleShowScripts); |
377 | 428 | ||
378 | MainConsole.Instance.Commands.AddCommand( | 429 | MainConsole.Instance.Commands.AddCommand( |
379 | "Scripts", false, "show scripts", "show scripts [<script-item-uuid>]", "Show script information", | 430 | "Scripts", false, "show scripts", "show scripts [<script-item-uuid>+]", "Show script information", |
380 | "Synonym for scripts show command", HandleShowScripts); | 431 | "Synonym for scripts show command", HandleShowScripts); |
381 | 432 | ||
382 | MainConsole.Instance.Commands.AddCommand( | 433 | MainConsole.Instance.Commands.AddCommand( |
383 | "Scripts", false, "scripts suspend", "scripts suspend [<script-item-uuid>]", "Suspends all running scripts", | 434 | "Scripts", false, "scripts suspend", "scripts suspend [<script-item-uuid>+]", "Suspends all running scripts", |
384 | "Suspends all currently running scripts. This only suspends event delivery, it will not suspend a" | 435 | "Suspends all currently running scripts. This only suspends event delivery, it will not suspend a" |
385 | + " script that is currently processing an event.\n" | 436 | + " script that is currently processing an event.\n" |
386 | + "Suspended scripts will continue to accumulate events but won't process them.\n" | 437 | + "Suspended scripts will continue to accumulate events but won't process them.\n" |
387 | + "If a <script-item-uuid> is given then only that script will be suspended. Otherwise, all suitable scripts are suspended.", | 438 | + "If one or more <script-item-uuid>s are given then only that script will be suspended. Otherwise, all suitable scripts are suspended.", |
388 | (module, cmdparams) => HandleScriptsAction(cmdparams, HandleSuspendScript)); | 439 | (module, cmdparams) => HandleScriptsAction(cmdparams, HandleSuspendScript)); |
389 | 440 | ||
390 | MainConsole.Instance.Commands.AddCommand( | 441 | MainConsole.Instance.Commands.AddCommand( |
391 | "Scripts", false, "scripts resume", "scripts resume [<script-item-uuid>]", "Resumes all suspended scripts", | 442 | "Scripts", false, "scripts resume", "scripts resume [<script-item-uuid>+]", "Resumes all suspended scripts", |
392 | "Resumes all currently suspended scripts.\n" | 443 | "Resumes all currently suspended scripts.\n" |
393 | + "Resumed scripts will process all events accumulated whilst suspended." | 444 | + "Resumed scripts will process all events accumulated whilst suspended.\n" |
394 | + "If a <script-item-uuid> is given then only that script will be resumed. Otherwise, all suitable scripts are resumed.", | 445 | + "If one or more <script-item-uuid>s are given then only that script will be resumed. Otherwise, all suitable scripts are resumed.", |
395 | (module, cmdparams) => HandleScriptsAction(cmdparams, HandleResumeScript)); | 446 | (module, cmdparams) => HandleScriptsAction(cmdparams, HandleResumeScript)); |
396 | 447 | ||
397 | MainConsole.Instance.Commands.AddCommand( | 448 | MainConsole.Instance.Commands.AddCommand( |
398 | "Scripts", false, "scripts stop", "scripts stop [<script-item-uuid>]", "Stops all running scripts", | 449 | "Scripts", false, "scripts stop", "scripts stop [<script-item-uuid>+]", "Stops all running scripts", |
399 | "Stops all running scripts." | 450 | "Stops all running scripts.\n" |
400 | + "If a <script-item-uuid> is given then only that script will be stopped. Otherwise, all suitable scripts are stopped.", | 451 | + "If one or more <script-item-uuid>s are given then only that script will be stopped. Otherwise, all suitable scripts are stopped.", |
401 | (module, cmdparams) => HandleScriptsAction(cmdparams, HandleStopScript)); | 452 | (module, cmdparams) => HandleScriptsAction(cmdparams, HandleStopScript)); |
402 | 453 | ||
403 | MainConsole.Instance.Commands.AddCommand( | 454 | MainConsole.Instance.Commands.AddCommand( |
404 | "Scripts", false, "scripts start", "scripts start [<script-item-uuid>]", "Starts all stopped scripts", | 455 | "Scripts", false, "scripts start", "scripts start [<script-item-uuid>+]", "Starts all stopped scripts", |
405 | "Starts all stopped scripts." | 456 | "Starts all stopped scripts.\n" |
406 | + "If a <script-item-uuid> is given then only that script will be started. Otherwise, all suitable scripts are started.", | 457 | + "If one or more <script-item-uuid>s are given then only that script will be started. Otherwise, all suitable scripts are started.", |
407 | (module, cmdparams) => HandleScriptsAction(cmdparams, HandleStartScript)); | 458 | (module, cmdparams) => HandleScriptsAction(cmdparams, HandleStartScript)); |
408 | 459 | ||
460 | MainConsole.Instance.Commands.AddCommand( | ||
461 | "Scripts", false, "debug scripts log", "debug scripts log <item-id> <log-level>", "Extra debug logging for a script", | ||
462 | "Activates or deactivates extra debug logging for the given script.\n" | ||
463 | + "Level == 0, deactivate extra debug logging.\n" | ||
464 | + "Level >= 1, log state changes.\n" | ||
465 | + "Level >= 2, log event invocations.\n", | ||
466 | HandleDebugScriptLogCommand); | ||
467 | |||
409 | // MainConsole.Instance.Commands.AddCommand( | 468 | // MainConsole.Instance.Commands.AddCommand( |
410 | // "Debug", false, "debug xengine", "debug xengine [<level>]", | 469 | // "Debug", false, "debug xengine", "debug xengine [<level>]", |
411 | // "Turn on detailed xengine debugging.", | 470 | // "Turn on detailed xengine debugging.", |
@@ -414,6 +473,41 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
414 | // HandleDebugLevelCommand); | 473 | // HandleDebugLevelCommand); |
415 | } | 474 | } |
416 | 475 | ||
476 | private void HandleDebugScriptLogCommand(string module, string[] args) | ||
477 | { | ||
478 | if (!(MainConsole.Instance.ConsoleScene == null || MainConsole.Instance.ConsoleScene == m_Scene)) | ||
479 | return; | ||
480 | |||
481 | if (args.Length != 5) | ||
482 | { | ||
483 | MainConsole.Instance.Output("Usage: debug script log <item-id> <log-level>"); | ||
484 | return; | ||
485 | } | ||
486 | |||
487 | UUID itemId; | ||
488 | |||
489 | if (!ConsoleUtil.TryParseConsoleUuid(MainConsole.Instance, args[3], out itemId)) | ||
490 | return; | ||
491 | |||
492 | int newLevel; | ||
493 | |||
494 | if (!ConsoleUtil.TryParseConsoleInt(MainConsole.Instance, args[4], out newLevel)) | ||
495 | return; | ||
496 | |||
497 | IScriptInstance si; | ||
498 | |||
499 | lock (m_Scripts) | ||
500 | { | ||
501 | // XXX: We can't give the user feedback on a bad item id because this may apply to a different script | ||
502 | // engine | ||
503 | if (!m_Scripts.TryGetValue(itemId, out si)) | ||
504 | return; | ||
505 | } | ||
506 | |||
507 | si.DebugLevel = newLevel; | ||
508 | MainConsole.Instance.OutputFormat("Set debug level of {0} {1} to {2}", si.ScriptName, si.ItemID, newLevel); | ||
509 | } | ||
510 | |||
417 | /// <summary> | 511 | /// <summary> |
418 | /// Change debug level | 512 | /// Change debug level |
419 | /// </summary> | 513 | /// </summary> |
@@ -445,9 +539,21 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
445 | /// </summary> | 539 | /// </summary> |
446 | /// <param name="cmdparams"></param> | 540 | /// <param name="cmdparams"></param> |
447 | /// <param name="instance"></param> | 541 | /// <param name="instance"></param> |
448 | /// <returns>true if we're okay to proceed, false if not.</returns> | 542 | /// <param name="comparer">Basis on which to sort output. Can be null if no sort needs to take place</param> |
449 | private void HandleScriptsAction(string[] cmdparams, Action<IScriptInstance> action) | 543 | private void HandleScriptsAction(string[] cmdparams, Action<IScriptInstance> action) |
450 | { | 544 | { |
545 | HandleScriptsAction<object>(cmdparams, action, null); | ||
546 | } | ||
547 | |||
548 | /// <summary> | ||
549 | /// Parse the raw item id into a script instance from the command params if it's present. | ||
550 | /// </summary> | ||
551 | /// <param name="cmdparams"></param> | ||
552 | /// <param name="instance"></param> | ||
553 | /// <param name="keySelector">Basis on which to sort output. Can be null if no sort needs to take place</param> | ||
554 | private void HandleScriptsAction<TKey>( | ||
555 | string[] cmdparams, Action<IScriptInstance> action, Func<IScriptInstance, TKey> keySelector) | ||
556 | { | ||
451 | if (!(MainConsole.Instance.ConsoleScene == null || MainConsole.Instance.ConsoleScene == m_Scene)) | 557 | if (!(MainConsole.Instance.ConsoleScene == null || MainConsole.Instance.ConsoleScene == m_Scene)) |
452 | return; | 558 | return; |
453 | 559 | ||
@@ -458,35 +564,42 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
458 | 564 | ||
459 | if (cmdparams.Length == 2) | 565 | if (cmdparams.Length == 2) |
460 | { | 566 | { |
461 | foreach (IScriptInstance instance in m_Scripts.Values) | 567 | IEnumerable<IScriptInstance> scripts = m_Scripts.Values; |
568 | |||
569 | if (keySelector != null) | ||
570 | scripts = scripts.OrderBy<IScriptInstance, TKey>(keySelector); | ||
571 | |||
572 | foreach (IScriptInstance instance in scripts) | ||
462 | action(instance); | 573 | action(instance); |
463 | 574 | ||
464 | return; | 575 | return; |
465 | } | 576 | } |
466 | 577 | ||
467 | rawItemId = cmdparams[2]; | 578 | for (int i = 2; i < cmdparams.Length; i++) |
468 | |||
469 | if (!UUID.TryParse(rawItemId, out itemId)) | ||
470 | { | ||
471 | MainConsole.Instance.OutputFormat("Error - {0} is not a valid UUID", rawItemId); | ||
472 | return; | ||
473 | } | ||
474 | |||
475 | if (itemId != UUID.Zero) | ||
476 | { | 579 | { |
477 | IScriptInstance instance = GetInstance(itemId); | 580 | rawItemId = cmdparams[i]; |
478 | if (instance == null) | 581 | |
582 | if (!UUID.TryParse(rawItemId, out itemId)) | ||
479 | { | 583 | { |
480 | // Commented out for now since this will cause false reports on simulators with more than | 584 | MainConsole.Instance.OutputFormat("ERROR: {0} is not a valid UUID", rawItemId); |
481 | // one scene where the current command line set region is 'root' (which causes commands to | 585 | continue; |
482 | // go to both regions... (sigh) | ||
483 | // MainConsole.Instance.OutputFormat("Error - No item found with id {0}", itemId); | ||
484 | return; | ||
485 | } | 586 | } |
486 | else | 587 | |
588 | if (itemId != UUID.Zero) | ||
487 | { | 589 | { |
488 | action(instance); | 590 | IScriptInstance instance = GetInstance(itemId); |
489 | return; | 591 | if (instance == null) |
592 | { | ||
593 | // Commented out for now since this will cause false reports on simulators with more than | ||
594 | // one scene where the current command line set region is 'root' (which causes commands to | ||
595 | // go to both regions... (sigh) | ||
596 | // MainConsole.Instance.OutputFormat("Error - No item found with id {0}", itemId); | ||
597 | continue; | ||
598 | } | ||
599 | else | ||
600 | { | ||
601 | action(instance); | ||
602 | } | ||
490 | } | 603 | } |
491 | } | 604 | } |
492 | } | 605 | } |
@@ -505,9 +618,20 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
505 | StringBuilder sb = new StringBuilder(); | 618 | StringBuilder sb = new StringBuilder(); |
506 | sb.AppendFormat("Status of XEngine instance for {0}\n", m_Scene.RegionInfo.RegionName); | 619 | sb.AppendFormat("Status of XEngine instance for {0}\n", m_Scene.RegionInfo.RegionName); |
507 | 620 | ||
621 | long scriptsLoaded, eventsQueued = 0, eventsProcessed = 0; | ||
622 | |||
508 | lock (m_Scripts) | 623 | lock (m_Scripts) |
509 | sb.AppendFormat("Scripts loaded : {0}\n", m_Scripts.Count); | 624 | { |
625 | scriptsLoaded = m_Scripts.Count; | ||
510 | 626 | ||
627 | foreach (IScriptInstance si in m_Scripts.Values) | ||
628 | { | ||
629 | eventsQueued += si.EventsQueued; | ||
630 | eventsProcessed += si.EventsProcessed; | ||
631 | } | ||
632 | } | ||
633 | |||
634 | sb.AppendFormat("Scripts loaded : {0}\n", scriptsLoaded); | ||
511 | sb.AppendFormat("Unique scripts : {0}\n", m_uniqueScripts.Count); | 635 | sb.AppendFormat("Unique scripts : {0}\n", m_uniqueScripts.Count); |
512 | sb.AppendFormat("Scripts waiting for load : {0}\n", m_CompileQueue.Count); | 636 | sb.AppendFormat("Scripts waiting for load : {0}\n", m_CompileQueue.Count); |
513 | sb.AppendFormat("Max threads : {0}\n", m_ThreadPool.MaxThreads); | 637 | sb.AppendFormat("Max threads : {0}\n", m_ThreadPool.MaxThreads); |
@@ -516,6 +640,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
516 | sb.AppendFormat("In use threads : {0}\n", m_ThreadPool.InUseThreads); | 640 | sb.AppendFormat("In use threads : {0}\n", m_ThreadPool.InUseThreads); |
517 | sb.AppendFormat("Work items waiting : {0}\n", m_ThreadPool.WaitingCallbacks); | 641 | sb.AppendFormat("Work items waiting : {0}\n", m_ThreadPool.WaitingCallbacks); |
518 | // sb.AppendFormat("Assemblies loaded : {0}\n", m_Assemblies.Count); | 642 | // sb.AppendFormat("Assemblies loaded : {0}\n", m_Assemblies.Count); |
643 | sb.AppendFormat("Events queued : {0}\n", eventsQueued); | ||
644 | sb.AppendFormat("Events processed : {0}\n", eventsProcessed); | ||
519 | 645 | ||
520 | SensorRepeat sr = AsyncCommandManager.GetSensorRepeatPlugin(this); | 646 | SensorRepeat sr = AsyncCommandManager.GetSensorRepeatPlugin(this); |
521 | sb.AppendFormat("Sensors : {0}\n", sr != null ? sr.SensorsCount : 0); | 647 | sb.AppendFormat("Sensors : {0}\n", sr != null ? sr.SensorsCount : 0); |
@@ -546,7 +672,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
546 | } | 672 | } |
547 | } | 673 | } |
548 | 674 | ||
549 | HandleScriptsAction(cmdparams, HandleShowScript); | 675 | HandleScriptsAction<long>(cmdparams, HandleShowScript, si => si.EventsProcessed); |
550 | } | 676 | } |
551 | 677 | ||
552 | private void HandleShowScript(IScriptInstance instance) | 678 | private void HandleShowScript(IScriptInstance instance) |
@@ -576,11 +702,10 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
576 | 702 | ||
577 | sb.AppendFormat("Script name : {0}\n", instance.ScriptName); | 703 | sb.AppendFormat("Script name : {0}\n", instance.ScriptName); |
578 | sb.AppendFormat("Status : {0}\n", status); | 704 | sb.AppendFormat("Status : {0}\n", status); |
579 | 705 | sb.AppendFormat("Queued events : {0}\n", instance.EventsQueued); | |
580 | lock (eq) | 706 | sb.AppendFormat("Processed events : {0}\n", instance.EventsProcessed); |
581 | sb.AppendFormat("Queued events : {0}\n", eq.Count); | ||
582 | |||
583 | sb.AppendFormat("Item UUID : {0}\n", instance.ItemID); | 707 | sb.AppendFormat("Item UUID : {0}\n", instance.ItemID); |
708 | sb.AppendFormat("Asset UUID : {0}\n", instance.AssetID); | ||
584 | sb.AppendFormat("Containing part name: {0}\n", instance.PrimName); | 709 | sb.AppendFormat("Containing part name: {0}\n", instance.PrimName); |
585 | sb.AppendFormat("Containing part UUID: {0}\n", instance.ObjectID); | 710 | sb.AppendFormat("Containing part UUID: {0}\n", instance.ObjectID); |
586 | sb.AppendFormat("Position : {0}\n", sop.AbsolutePosition); | 711 | sb.AppendFormat("Position : {0}\n", sop.AbsolutePosition); |
@@ -1079,7 +1204,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1079 | } | 1204 | } |
1080 | 1205 | ||
1081 | m_log.DebugFormat( | 1206 | m_log.DebugFormat( |
1082 | "[XEngine] Loading script {0}.{1}, item UUID {2}, prim UUID {3} @ {4}.{5}", | 1207 | "[XEngine]: Loading script {0}.{1}, item UUID {2}, prim UUID {3} @ {4}.{5}", |
1083 | part.ParentGroup.RootPart.Name, item.Name, itemID, part.UUID, | 1208 | part.ParentGroup.RootPart.Name, item.Name, itemID, part.UUID, |
1084 | part.ParentGroup.RootPart.AbsolutePosition, part.ParentGroup.Scene.RegionInfo.RegionName); | 1209 | part.ParentGroup.RootPart.AbsolutePosition, part.ParentGroup.Scene.RegionInfo.RegionName); |
1085 | 1210 | ||
@@ -1089,8 +1214,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1089 | 1214 | ||
1090 | string assembly = ""; | 1215 | string assembly = ""; |
1091 | 1216 | ||
1092 | CultureInfo USCulture = new CultureInfo("en-US"); | 1217 | Culture.SetCurrentCulture(); |
1093 | Thread.CurrentThread.CurrentCulture = USCulture; | ||
1094 | 1218 | ||
1095 | Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>> linemap; | 1219 | Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>> linemap; |
1096 | 1220 | ||
@@ -1101,6 +1225,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1101 | lock (m_AddingAssemblies) | 1225 | lock (m_AddingAssemblies) |
1102 | { | 1226 | { |
1103 | m_Compiler.PerformScriptCompile(script, assetID.ToString(), item.OwnerID, out assembly, out linemap); | 1227 | m_Compiler.PerformScriptCompile(script, assetID.ToString(), item.OwnerID, out assembly, out linemap); |
1228 | |||
1104 | if (!m_AddingAssemblies.ContainsKey(assembly)) { | 1229 | if (!m_AddingAssemblies.ContainsKey(assembly)) { |
1105 | m_AddingAssemblies[assembly] = 1; | 1230 | m_AddingAssemblies[assembly] = 1; |
1106 | } else { | 1231 | } else { |
@@ -1150,7 +1275,9 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1150 | } | 1275 | } |
1151 | catch (Exception e) | 1276 | catch (Exception e) |
1152 | { | 1277 | { |
1153 | // m_log.ErrorFormat("[XEngine]: Exception when rezzing script {0}{1}", e.Message, e.StackTrace); | 1278 | // m_log.ErrorFormat( |
1279 | // "[XEngine]: Exception when rezzing script with item ID {0}, {1}{2}", | ||
1280 | // itemID, e.Message, e.StackTrace); | ||
1154 | 1281 | ||
1155 | // try | 1282 | // try |
1156 | // { | 1283 | // { |
@@ -1229,13 +1356,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1229 | sandbox = AppDomain.CurrentDomain; | 1356 | sandbox = AppDomain.CurrentDomain; |
1230 | } | 1357 | } |
1231 | 1358 | ||
1232 | //PolicyLevel sandboxPolicy = PolicyLevel.CreateAppDomainLevel(); | 1359 | if (!instance.Load(m_AppDomains[appDomain], assembly, stateSource)) |
1233 | //AllMembershipCondition sandboxMembershipCondition = new AllMembershipCondition(); | 1360 | return false; |
1234 | //PermissionSet sandboxPermissionSet = sandboxPolicy.GetNamedPermissionSet("Internet"); | ||
1235 | //PolicyStatement sandboxPolicyStatement = new PolicyStatement(sandboxPermissionSet); | ||
1236 | //CodeGroup sandboxCodeGroup = new UnionCodeGroup(sandboxMembershipCondition, sandboxPolicyStatement); | ||
1237 | //sandboxPolicy.RootCodeGroup = sandboxCodeGroup; | ||
1238 | //sandbox.SetAppDomainPolicy(sandboxPolicy); | ||
1239 | 1361 | ||
1240 | m_AppDomains[appDomain] = sandbox; | 1362 | m_AppDomains[appDomain] = sandbox; |
1241 | 1363 | ||
@@ -1256,12 +1378,11 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1256 | m_DomainScripts[appDomain].Add(itemID); | 1378 | m_DomainScripts[appDomain].Add(itemID); |
1257 | 1379 | ||
1258 | instance = new ScriptInstance(this, part, | 1380 | instance = new ScriptInstance(this, part, |
1259 | itemID, assetID, assembly, | 1381 | item, |
1260 | m_AppDomains[appDomain], | 1382 | startParam, postOnRez, |
1261 | part.ParentGroup.RootPart.Name, | 1383 | m_MaxScriptQueue); |
1262 | item.Name, startParam, postOnRez, | ||
1263 | stateSource, m_MaxScriptQueue); | ||
1264 | 1384 | ||
1385 | instance.Load(m_AppDomains[appDomain], assembly, stateSource); | ||
1265 | // m_log.DebugFormat( | 1386 | // m_log.DebugFormat( |
1266 | // "[XEngine] Loaded script {0}.{1}, script UUID {2}, prim UUID {3} @ {4}.{5}", | 1387 | // "[XEngine] Loaded script {0}.{1}, script UUID {2}, prim UUID {3} @ {4}.{5}", |
1267 | // part.ParentGroup.RootPart.Name, item.Name, assetID, part.UUID, | 1388 | // part.ParentGroup.RootPart.Name, item.Name, assetID, part.UUID, |
@@ -1347,9 +1468,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1347 | lockScriptsForWrite(false); | 1468 | lockScriptsForWrite(false); |
1348 | instance.ClearQueue(); | 1469 | instance.ClearQueue(); |
1349 | 1470 | ||
1350 | // Give the script some time to finish processing its last event. Simply aborting the script thread can | 1471 | instance.Stop(m_WaitForEventCompletionOnScriptStop); |
1351 | // cause issues on mono 2.6, 2.10 and possibly later where locks are not released properly on abort. | ||
1352 | instance.Stop(1000); | ||
1353 | 1472 | ||
1354 | // bool objectRemoved = false; | 1473 | // bool objectRemoved = false; |
1355 | 1474 | ||
@@ -1477,7 +1596,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1477 | m_MaxScriptQueue = maxScriptQueue; | 1596 | m_MaxScriptQueue = maxScriptQueue; |
1478 | 1597 | ||
1479 | STPStartInfo startInfo = new STPStartInfo(); | 1598 | STPStartInfo startInfo = new STPStartInfo(); |
1480 | startInfo.IdleTimeout = idleTimeout*1000; // convert to seconds as stated in .ini | 1599 | startInfo.ThreadPoolName = "XEngine"; |
1600 | startInfo.IdleTimeout = idleTimeout * 1000; // convert to seconds as stated in .ini | ||
1481 | startInfo.MaxWorkerThreads = maxThreads; | 1601 | startInfo.MaxWorkerThreads = maxThreads; |
1482 | startInfo.MinWorkerThreads = minThreads; | 1602 | startInfo.MinWorkerThreads = minThreads; |
1483 | startInfo.ThreadPriority = threadPriority;; | 1603 | startInfo.ThreadPriority = threadPriority;; |
@@ -1504,8 +1624,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1504 | /// <returns></returns> | 1624 | /// <returns></returns> |
1505 | private object ProcessEventHandler(object parms) | 1625 | private object ProcessEventHandler(object parms) |
1506 | { | 1626 | { |
1507 | CultureInfo USCulture = new CultureInfo("en-US"); | 1627 | Culture.SetCurrentCulture(); |
1508 | Thread.CurrentThread.CurrentCulture = USCulture; | ||
1509 | 1628 | ||
1510 | IScriptInstance instance = (ScriptInstance) parms; | 1629 | IScriptInstance instance = (ScriptInstance) parms; |
1511 | 1630 | ||
@@ -1693,7 +1812,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1693 | { | 1812 | { |
1694 | IScriptInstance instance = GetInstance(itemID); | 1813 | IScriptInstance instance = GetInstance(itemID); |
1695 | if (instance != null) | 1814 | if (instance != null) |
1696 | instance.ResetScript(); | 1815 | instance.ResetScript(m_WaitForEventCompletionOnScriptStop); |
1697 | } | 1816 | } |
1698 | 1817 | ||
1699 | public void StartScript(UUID itemID) | 1818 | public void StartScript(UUID itemID) |
@@ -1708,14 +1827,14 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1708 | public void StopScript(UUID itemID) | 1827 | public void StopScript(UUID itemID) |
1709 | { | 1828 | { |
1710 | IScriptInstance instance = GetInstance(itemID); | 1829 | IScriptInstance instance = GetInstance(itemID); |
1830 | |||
1711 | if (instance != null) | 1831 | if (instance != null) |
1712 | { | 1832 | { |
1713 | // Give the script some time to finish processing its last event. Simply aborting the script thread can | 1833 | instance.Stop(m_WaitForEventCompletionOnScriptStop); |
1714 | // cause issues on mono 2.6, 2.10 and possibly later where locks are not released properly on abort. | ||
1715 | instance.Stop(1000); | ||
1716 | } | 1834 | } |
1717 | else | 1835 | else |
1718 | { | 1836 | { |
1837 | // m_log.DebugFormat("[XENGINE]: Could not find script with ID {0} to stop in {1}", itemID, World.Name); | ||
1719 | m_runFlags.AddOrUpdate(itemID, false, 240); | 1838 | m_runFlags.AddOrUpdate(itemID, false, 240); |
1720 | } | 1839 | } |
1721 | } | 1840 | } |