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-rw-r--r--OpenSim/Region/ScriptEngine/XEngine/XEngine.cs353
1 files changed, 222 insertions, 131 deletions
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
index d253c6a..4f3432d 100644
--- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
+++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
@@ -30,6 +30,7 @@ using System.IO;
30using System.Threading; 30using System.Threading;
31using System.Collections; 31using System.Collections;
32using System.Collections.Generic; 32using System.Collections.Generic;
33using System.Diagnostics; //for [DebuggerNonUserCode]
33using System.Security; 34using System.Security;
34using System.Security.Policy; 35using System.Security.Policy;
35using System.Reflection; 36using System.Reflection;
@@ -102,6 +103,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine
102 private Dictionary<UUID, IScriptInstance> m_Scripts = 103 private Dictionary<UUID, IScriptInstance> m_Scripts =
103 new Dictionary<UUID, IScriptInstance>(); 104 new Dictionary<UUID, IScriptInstance>();
104 105
106 private OpenMetaverse.ReaderWriterLockSlim m_scriptsLock = new OpenMetaverse.ReaderWriterLockSlim();
107
105 // Maps the asset ID to the assembly 108 // Maps the asset ID to the assembly
106 109
107 private Dictionary<UUID, string> m_Assemblies = 110 private Dictionary<UUID, string> m_Assemblies =
@@ -124,6 +127,71 @@ namespace OpenSim.Region.ScriptEngine.XEngine
124 IWorkItemResult m_CurrentCompile = null; 127 IWorkItemResult m_CurrentCompile = null;
125 private Dictionary<UUID, int> m_CompileDict = new Dictionary<UUID, int>(); 128 private Dictionary<UUID, int> m_CompileDict = new Dictionary<UUID, int>();
126 129
130 private void lockScriptsForRead(bool locked)
131 {
132 if (locked)
133 {
134 if (m_scriptsLock.RecursiveReadCount > 0)
135 {
136 m_log.Error("[XEngine.m_Scripts] Recursive read lock requested. This should not happen and means something needs to be fixed. For now though, it's safe to continue.");
137 m_scriptsLock.ExitReadLock();
138 }
139 if (m_scriptsLock.RecursiveWriteCount > 0)
140 {
141 m_log.Error("[XEngine.m_Scripts] Recursive write lock requested. This should not happen and means something needs to be fixed.");
142 m_scriptsLock.ExitWriteLock();
143 }
144
145 while (!m_scriptsLock.TryEnterReadLock(60000))
146 {
147 m_log.Error("[XEngine.m_Scripts] Thread lock detected while trying to aquire READ lock of m_scripts in XEngine. I'm going to try to solve the thread lock automatically to preserve region stability, but this needs to be fixed.");
148 if (m_scriptsLock.IsWriteLockHeld)
149 {
150 m_scriptsLock = new OpenMetaverse.ReaderWriterLockSlim();
151 }
152 }
153 }
154 else
155 {
156 if (m_scriptsLock.RecursiveReadCount > 0)
157 {
158 m_scriptsLock.ExitReadLock();
159 }
160 }
161 }
162 private void lockScriptsForWrite(bool locked)
163 {
164 if (locked)
165 {
166 if (m_scriptsLock.RecursiveReadCount > 0)
167 {
168 m_log.Error("[XEngine.m_Scripts] Recursive read lock requested. This should not happen and means something needs to be fixed. For now though, it's safe to continue.");
169 m_scriptsLock.ExitReadLock();
170 }
171 if (m_scriptsLock.RecursiveWriteCount > 0)
172 {
173 m_log.Error("[XEngine.m_Scripts] Recursive write lock requested. This should not happen and means something needs to be fixed.");
174 m_scriptsLock.ExitWriteLock();
175 }
176
177 while (!m_scriptsLock.TryEnterWriteLock(60000))
178 {
179 m_log.Error("[XEngine.m_Scripts] Thread lock detected while trying to aquire WRITE lock of m_scripts in XEngine. I'm going to try to solve the thread lock automatically to preserve region stability, but this needs to be fixed.");
180 if (m_scriptsLock.IsWriteLockHeld)
181 {
182 m_scriptsLock = new OpenMetaverse.ReaderWriterLockSlim();
183 }
184 }
185 }
186 else
187 {
188 if (m_scriptsLock.RecursiveWriteCount > 0)
189 {
190 m_scriptsLock.ExitWriteLock();
191 }
192 }
193 }
194
127 public string ScriptEngineName 195 public string ScriptEngineName
128 { 196 {
129 get { return "XEngine"; } 197 get { return "XEngine"; }
@@ -269,43 +337,45 @@ namespace OpenSim.Region.ScriptEngine.XEngine
269 337
270 public void RemoveRegion(Scene scene) 338 public void RemoveRegion(Scene scene)
271 { 339 {
272 lock (m_Scripts) 340 lockScriptsForRead(true);
341 foreach (IScriptInstance instance in m_Scripts.Values)
273 { 342 {
274 foreach (IScriptInstance instance in m_Scripts.Values) 343 // Force a final state save
344 //
345 if (m_Assemblies.ContainsKey(instance.AssetID))
275 { 346 {
276 // Force a final state save 347 string assembly = m_Assemblies[instance.AssetID];
277 // 348 instance.SaveState(assembly);
278 if (m_Assemblies.ContainsKey(instance.AssetID)) 349 }
279 {
280 string assembly = m_Assemblies[instance.AssetID];
281 instance.SaveState(assembly);
282 }
283 350
284 // Clear the event queue and abort the instance thread 351 // Clear the event queue and abort the instance thread
285 // 352 //
286 instance.ClearQueue(); 353 instance.ClearQueue();
287 instance.Stop(0); 354 instance.Stop(0);
288 355
289 // Release events, timer, etc 356 // Release events, timer, etc
290 // 357 //
291 instance.DestroyScriptInstance(); 358 instance.DestroyScriptInstance();
292 359
293 // Unload scripts and app domains 360 // Unload scripts and app domains
294 // Must be done explicitly because they have infinite 361 // Must be done explicitly because they have infinite
295 // lifetime 362 // lifetime
296 // 363 //
297 m_DomainScripts[instance.AppDomain].Remove(instance.ItemID); 364 m_DomainScripts[instance.AppDomain].Remove(instance.ItemID);
298 if (m_DomainScripts[instance.AppDomain].Count == 0) 365 if (m_DomainScripts[instance.AppDomain].Count == 0)
299 { 366 {
300 m_DomainScripts.Remove(instance.AppDomain); 367 m_DomainScripts.Remove(instance.AppDomain);
301 UnloadAppDomain(instance.AppDomain); 368 UnloadAppDomain(instance.AppDomain);
302 }
303 } 369 }
304 m_Scripts.Clear();
305 m_PrimObjects.Clear();
306 m_Assemblies.Clear();
307 m_DomainScripts.Clear();
308 } 370 }
371 lockScriptsForRead(false);
372 lockScriptsForWrite(true);
373 m_Scripts.Clear();
374 lockScriptsForWrite(false);
375 m_PrimObjects.Clear();
376 m_Assemblies.Clear();
377 m_DomainScripts.Clear();
378
309 lock (m_ScriptEngines) 379 lock (m_ScriptEngines)
310 { 380 {
311 m_ScriptEngines.Remove(this); 381 m_ScriptEngines.Remove(this);
@@ -364,22 +434,20 @@ namespace OpenSim.Region.ScriptEngine.XEngine
364 434
365 List<IScriptInstance> instances = new List<IScriptInstance>(); 435 List<IScriptInstance> instances = new List<IScriptInstance>();
366 436
367 lock (m_Scripts) 437 lockScriptsForRead(true);
368 { 438 foreach (IScriptInstance instance in m_Scripts.Values)
369 foreach (IScriptInstance instance in m_Scripts.Values)
370 instances.Add(instance); 439 instances.Add(instance);
371 } 440 lockScriptsForRead(false);
372 441
373 foreach (IScriptInstance i in instances) 442 foreach (IScriptInstance i in instances)
374 { 443 {
375 string assembly = String.Empty; 444 string assembly = String.Empty;
376 445
377 lock (m_Scripts) 446
378 {
379 if (!m_Assemblies.ContainsKey(i.AssetID)) 447 if (!m_Assemblies.ContainsKey(i.AssetID))
380 continue; 448 continue;
381 assembly = m_Assemblies[i.AssetID]; 449 assembly = m_Assemblies[i.AssetID];
382 } 450
383 451
384 i.SaveState(assembly); 452 i.SaveState(assembly);
385 } 453 }
@@ -713,92 +781,95 @@ namespace OpenSim.Region.ScriptEngine.XEngine
713 } 781 }
714 782
715 ScriptInstance instance = null; 783 ScriptInstance instance = null;
716 lock (m_Scripts) 784 // Create the object record
785 lockScriptsForRead(true);
786 if ((!m_Scripts.ContainsKey(itemID)) ||
787 (m_Scripts[itemID].AssetID != assetID))
717 { 788 {
718 // Create the object record 789 lockScriptsForRead(false);
719 790
720 if ((!m_Scripts.ContainsKey(itemID)) || 791 UUID appDomain = assetID;
721 (m_Scripts[itemID].AssetID != assetID))
722 {
723 UUID appDomain = assetID;
724 792
725 if (part.ParentGroup.IsAttachment) 793 if (part.ParentGroup.IsAttachment)
726 appDomain = part.ParentGroup.RootPart.UUID; 794 appDomain = part.ParentGroup.RootPart.UUID;
727 795
728 if (!m_AppDomains.ContainsKey(appDomain)) 796 if (!m_AppDomains.ContainsKey(appDomain))
797 {
798 try
729 { 799 {
730 try 800 AppDomainSetup appSetup = new AppDomainSetup();
731 { 801 appSetup.PrivateBinPath = Path.Combine(
732 AppDomainSetup appSetup = new AppDomainSetup(); 802 m_ScriptEnginesPath,
733 appSetup.PrivateBinPath = Path.Combine( 803 m_Scene.RegionInfo.RegionID.ToString());
734 m_ScriptEnginesPath, 804
735 m_Scene.RegionInfo.RegionID.ToString()); 805 Evidence baseEvidence = AppDomain.CurrentDomain.Evidence;
736 806 Evidence evidence = new Evidence(baseEvidence);
737 Evidence baseEvidence = AppDomain.CurrentDomain.Evidence; 807
738 Evidence evidence = new Evidence(baseEvidence); 808 AppDomain sandbox;
739 809 if (m_AppDomainLoading)
740 AppDomain sandbox; 810 sandbox = AppDomain.CreateDomain(
741 if (m_AppDomainLoading) 811 m_Scene.RegionInfo.RegionID.ToString(),
742 sandbox = AppDomain.CreateDomain( 812 evidence, appSetup);
743 m_Scene.RegionInfo.RegionID.ToString(), 813 else
744 evidence, appSetup); 814 sandbox = AppDomain.CurrentDomain;
745 else 815
746 sandbox = AppDomain.CurrentDomain; 816 //PolicyLevel sandboxPolicy = PolicyLevel.CreateAppDomainLevel();
747 817 //AllMembershipCondition sandboxMembershipCondition = new AllMembershipCondition();
748 //PolicyLevel sandboxPolicy = PolicyLevel.CreateAppDomainLevel(); 818 //PermissionSet sandboxPermissionSet = sandboxPolicy.GetNamedPermissionSet("Internet");
749 //AllMembershipCondition sandboxMembershipCondition = new AllMembershipCondition(); 819 //PolicyStatement sandboxPolicyStatement = new PolicyStatement(sandboxPermissionSet);
750 //PermissionSet sandboxPermissionSet = sandboxPolicy.GetNamedPermissionSet("Internet"); 820 //CodeGroup sandboxCodeGroup = new UnionCodeGroup(sandboxMembershipCondition, sandboxPolicyStatement);
751 //PolicyStatement sandboxPolicyStatement = new PolicyStatement(sandboxPermissionSet); 821 //sandboxPolicy.RootCodeGroup = sandboxCodeGroup;
752 //CodeGroup sandboxCodeGroup = new UnionCodeGroup(sandboxMembershipCondition, sandboxPolicyStatement); 822 //sandbox.SetAppDomainPolicy(sandboxPolicy);
753 //sandboxPolicy.RootCodeGroup = sandboxCodeGroup; 823
754 //sandbox.SetAppDomainPolicy(sandboxPolicy); 824 m_AppDomains[appDomain] = sandbox;
755 825
756 m_AppDomains[appDomain] = sandbox; 826 m_AppDomains[appDomain].AssemblyResolve +=
757 827 new ResolveEventHandler(
758 m_AppDomains[appDomain].AssemblyResolve += 828 AssemblyResolver.OnAssemblyResolve);
759 new ResolveEventHandler( 829 m_DomainScripts[appDomain] = new List<UUID>();
760 AssemblyResolver.OnAssemblyResolve); 830 }
761 m_DomainScripts[appDomain] = new List<UUID>(); 831 catch (Exception e)
762 } 832 {
763 catch (Exception e) 833 m_log.ErrorFormat("[XEngine] Exception creating app domain:\n {0}", e.ToString());
834 m_ScriptErrorMessage += "Exception creating app domain:\n";
835 m_ScriptFailCount++;
836 lock (m_AddingAssemblies)
764 { 837 {
765 m_log.ErrorFormat("[XEngine] Exception creating app domain:\n {0}", e.ToString()); 838 m_AddingAssemblies[assembly]--;
766 m_ScriptErrorMessage += "Exception creating app domain:\n";
767 m_ScriptFailCount++;
768 lock (m_AddingAssemblies)
769 {
770 m_AddingAssemblies[assembly]--;
771 }
772 return false;
773 } 839 }
840 return false;
774 } 841 }
775 m_DomainScripts[appDomain].Add(itemID); 842 }
776 843 m_DomainScripts[appDomain].Add(itemID);
777 instance = new ScriptInstance(this, part, 844
778 itemID, assetID, assembly, 845 instance = new ScriptInstance(this, part,
779 m_AppDomains[appDomain], 846 itemID, assetID, assembly,
780 part.ParentGroup.RootPart.Name, 847 m_AppDomains[appDomain],
781 item.Name, startParam, postOnRez, 848 part.ParentGroup.RootPart.Name,
782 stateSource, m_MaxScriptQueue); 849 item.Name, startParam, postOnRez,
783 850 stateSource, m_MaxScriptQueue);
784 m_log.DebugFormat( 851
852 m_log.DebugFormat(
785 "[XEngine] Loaded script {0}.{1}, script UUID {2}, prim UUID {3} @ {4}.{5}", 853 "[XEngine] Loaded script {0}.{1}, script UUID {2}, prim UUID {3} @ {4}.{5}",
786 part.ParentGroup.RootPart.Name, item.Name, assetID, part.UUID, 854 part.ParentGroup.RootPart.Name, item.Name, assetID, part.UUID,
787 part.ParentGroup.RootPart.AbsolutePosition, part.ParentGroup.Scene.RegionInfo.RegionName); 855 part.ParentGroup.RootPart.AbsolutePosition, part.ParentGroup.Scene.RegionInfo.RegionName);
788 856
789 if (presence != null) 857 if (presence != null)
790 { 858 {
791 ShowScriptSaveResponse(item.OwnerID, 859 ShowScriptSaveResponse(item.OwnerID,
792 assetID, "Compile successful", true); 860 assetID, "Compile successful", true);
793 }
794
795 instance.AppDomain = appDomain;
796 instance.LineMap = linemap;
797
798 m_Scripts[itemID] = instance;
799 } 861 }
800 }
801 862
863 instance.AppDomain = appDomain;
864 instance.LineMap = linemap;
865 lockScriptsForWrite(true);
866 m_Scripts[itemID] = instance;
867 lockScriptsForWrite(false);
868 }
869 else
870 {
871 lockScriptsForRead(false);
872 }
802 lock (m_PrimObjects) 873 lock (m_PrimObjects)
803 { 874 {
804 if (!m_PrimObjects.ContainsKey(localID)) 875 if (!m_PrimObjects.ContainsKey(localID))
@@ -817,9 +888,9 @@ namespace OpenSim.Region.ScriptEngine.XEngine
817 m_AddingAssemblies[assembly]--; 888 m_AddingAssemblies[assembly]--;
818 } 889 }
819 890
820 if (instance != null) 891 if (instance!=null)
821 instance.Init(); 892 instance.Init();
822 893
823 return true; 894 return true;
824 } 895 }
825 896
@@ -832,20 +903,23 @@ namespace OpenSim.Region.ScriptEngine.XEngine
832 m_CompileDict.Remove(itemID); 903 m_CompileDict.Remove(itemID);
833 } 904 }
834 905
835 IScriptInstance instance = null; 906 lockScriptsForRead(true);
836 907 // Do we even have it?
837 lock (m_Scripts) 908 if (!m_Scripts.ContainsKey(itemID))
838 { 909 {
839 // Do we even have it? 910 lockScriptsForRead(false);
840 if (!m_Scripts.ContainsKey(itemID)) 911 return;
841 return;
842
843 instance=m_Scripts[itemID];
844 m_Scripts.Remove(itemID);
845 } 912 }
913
846 914
915 IScriptInstance instance=m_Scripts[itemID];
916 lockScriptsForRead(false);
917 lockScriptsForWrite(true);
918 m_Scripts.Remove(itemID);
919 lockScriptsForWrite(false);
847 instance.ClearQueue(); 920 instance.ClearQueue();
848 instance.Stop(0); 921 instance.Stop(0);
922
849// bool objectRemoved = false; 923// bool objectRemoved = false;
850 924
851 lock (m_PrimObjects) 925 lock (m_PrimObjects)
@@ -881,11 +955,12 @@ namespace OpenSim.Region.ScriptEngine.XEngine
881 ObjectRemoved handlerObjectRemoved = OnObjectRemoved; 955 ObjectRemoved handlerObjectRemoved = OnObjectRemoved;
882 if (handlerObjectRemoved != null) 956 if (handlerObjectRemoved != null)
883 { 957 {
884 SceneObjectPart part = m_Scene.GetSceneObjectPart(localID); 958 SceneObjectPart part = m_Scene.GetSceneObjectPart(localID);
885 handlerObjectRemoved(part.UUID); 959 handlerObjectRemoved(part.UUID);
886 } 960 }
887 961
888 962 CleanAssemblies();
963
889 ScriptRemoved handlerScriptRemoved = OnScriptRemoved; 964 ScriptRemoved handlerScriptRemoved = OnScriptRemoved;
890 if (handlerScriptRemoved != null) 965 if (handlerScriptRemoved != null)
891 handlerScriptRemoved(itemID); 966 handlerScriptRemoved(itemID);
@@ -1027,7 +1102,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
1027 return false; 1102 return false;
1028 1103
1029 uuids = m_PrimObjects[localID]; 1104 uuids = m_PrimObjects[localID];
1030 } 1105
1031 1106
1032 foreach (UUID itemID in uuids) 1107 foreach (UUID itemID in uuids)
1033 { 1108 {
@@ -1045,6 +1120,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
1045 result = true; 1120 result = true;
1046 } 1121 }
1047 } 1122 }
1123 }
1048 1124
1049 return result; 1125 return result;
1050 } 1126 }
@@ -1144,12 +1220,14 @@ namespace OpenSim.Region.ScriptEngine.XEngine
1144 private IScriptInstance GetInstance(UUID itemID) 1220 private IScriptInstance GetInstance(UUID itemID)
1145 { 1221 {
1146 IScriptInstance instance; 1222 IScriptInstance instance;
1147 lock (m_Scripts) 1223 lockScriptsForRead(true);
1224 if (!m_Scripts.ContainsKey(itemID))
1148 { 1225 {
1149 if (!m_Scripts.ContainsKey(itemID)) 1226 lockScriptsForRead(false);
1150 return null; 1227 return null;
1151 instance = m_Scripts[itemID];
1152 } 1228 }
1229 instance = m_Scripts[itemID];
1230 lockScriptsForRead(false);
1153 return instance; 1231 return instance;
1154 } 1232 }
1155 1233
@@ -1173,6 +1251,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
1173 return false; 1251 return false;
1174 } 1252 }
1175 1253
1254 [DebuggerNonUserCode]
1176 public void ApiResetScript(UUID itemID) 1255 public void ApiResetScript(UUID itemID)
1177 { 1256 {
1178 IScriptInstance instance = GetInstance(itemID); 1257 IScriptInstance instance = GetInstance(itemID);
@@ -1224,6 +1303,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
1224 return UUID.Zero; 1303 return UUID.Zero;
1225 } 1304 }
1226 1305
1306 [DebuggerNonUserCode]
1227 public void SetState(UUID itemID, string newState) 1307 public void SetState(UUID itemID, string newState)
1228 { 1308 {
1229 IScriptInstance instance = GetInstance(itemID); 1309 IScriptInstance instance = GetInstance(itemID);
@@ -1244,11 +1324,10 @@ namespace OpenSim.Region.ScriptEngine.XEngine
1244 { 1324 {
1245 List<IScriptInstance> instances = new List<IScriptInstance>(); 1325 List<IScriptInstance> instances = new List<IScriptInstance>();
1246 1326
1247 lock (m_Scripts) 1327 lockScriptsForRead(true);
1248 { 1328 foreach (IScriptInstance instance in m_Scripts.Values)
1249 foreach (IScriptInstance instance in m_Scripts.Values)
1250 instances.Add(instance); 1329 instances.Add(instance);
1251 } 1330 lockScriptsForRead(false);
1252 1331
1253 foreach (IScriptInstance i in instances) 1332 foreach (IScriptInstance i in instances)
1254 { 1333 {
@@ -1620,5 +1699,17 @@ namespace OpenSim.Region.ScriptEngine.XEngine
1620 1699
1621 instance.Resume(); 1700 instance.Resume();
1622 } 1701 }
1702
1703 public bool HasScript(UUID itemID, out bool running)
1704 {
1705 running = true;
1706
1707 IScriptInstance instance = GetInstance(itemID);
1708 if (instance == null)
1709 return false;
1710
1711 running = instance.Running;
1712 return true;
1713 }
1623 } 1714 }
1624} 1715}