diff options
Diffstat (limited to 'OpenSim/Region/ScriptEngine/XEngine/XEngine.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | 361 |
1 files changed, 230 insertions, 131 deletions
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs index b433430..db6a407 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | |||
@@ -28,6 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections; | 29 | using System.Collections; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Diagnostics; //for [DebuggerNonUserCode] | ||
31 | using System.Globalization; | 32 | using System.Globalization; |
32 | using System.IO; | 33 | using System.IO; |
33 | using System.Reflection; | 34 | using System.Reflection; |
@@ -112,6 +113,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
112 | private Dictionary<UUID, IScriptInstance> m_Scripts = | 113 | private Dictionary<UUID, IScriptInstance> m_Scripts = |
113 | new Dictionary<UUID, IScriptInstance>(); | 114 | new Dictionary<UUID, IScriptInstance>(); |
114 | 115 | ||
116 | private OpenMetaverse.ReaderWriterLockSlim m_scriptsLock = new OpenMetaverse.ReaderWriterLockSlim(); | ||
117 | |||
115 | // Maps the asset ID to the assembly | 118 | // Maps the asset ID to the assembly |
116 | 119 | ||
117 | private Dictionary<UUID, string> m_Assemblies = | 120 | private Dictionary<UUID, string> m_Assemblies = |
@@ -134,6 +137,71 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
134 | IWorkItemResult m_CurrentCompile = null; | 137 | IWorkItemResult m_CurrentCompile = null; |
135 | private Dictionary<UUID, int> m_CompileDict = new Dictionary<UUID, int>(); | 138 | private Dictionary<UUID, int> m_CompileDict = new Dictionary<UUID, int>(); |
136 | 139 | ||
140 | private void lockScriptsForRead(bool locked) | ||
141 | { | ||
142 | if (locked) | ||
143 | { | ||
144 | if (m_scriptsLock.RecursiveReadCount > 0) | ||
145 | { | ||
146 | m_log.Error("[XEngine.m_Scripts] Recursive read lock requested. This should not happen and means something needs to be fixed. For now though, it's safe to continue."); | ||
147 | m_scriptsLock.ExitReadLock(); | ||
148 | } | ||
149 | if (m_scriptsLock.RecursiveWriteCount > 0) | ||
150 | { | ||
151 | m_log.Error("[XEngine.m_Scripts] Recursive write lock requested. This should not happen and means something needs to be fixed."); | ||
152 | m_scriptsLock.ExitWriteLock(); | ||
153 | } | ||
154 | |||
155 | while (!m_scriptsLock.TryEnterReadLock(60000)) | ||
156 | { | ||
157 | m_log.Error("[XEngine.m_Scripts] Thread lock detected while trying to aquire READ lock of m_scripts in XEngine. I'm going to try to solve the thread lock automatically to preserve region stability, but this needs to be fixed."); | ||
158 | if (m_scriptsLock.IsWriteLockHeld) | ||
159 | { | ||
160 | m_scriptsLock = new OpenMetaverse.ReaderWriterLockSlim(); | ||
161 | } | ||
162 | } | ||
163 | } | ||
164 | else | ||
165 | { | ||
166 | if (m_scriptsLock.RecursiveReadCount > 0) | ||
167 | { | ||
168 | m_scriptsLock.ExitReadLock(); | ||
169 | } | ||
170 | } | ||
171 | } | ||
172 | private void lockScriptsForWrite(bool locked) | ||
173 | { | ||
174 | if (locked) | ||
175 | { | ||
176 | if (m_scriptsLock.RecursiveReadCount > 0) | ||
177 | { | ||
178 | m_log.Error("[XEngine.m_Scripts] Recursive read lock requested. This should not happen and means something needs to be fixed. For now though, it's safe to continue."); | ||
179 | m_scriptsLock.ExitReadLock(); | ||
180 | } | ||
181 | if (m_scriptsLock.RecursiveWriteCount > 0) | ||
182 | { | ||
183 | m_log.Error("[XEngine.m_Scripts] Recursive write lock requested. This should not happen and means something needs to be fixed."); | ||
184 | m_scriptsLock.ExitWriteLock(); | ||
185 | } | ||
186 | |||
187 | while (!m_scriptsLock.TryEnterWriteLock(60000)) | ||
188 | { | ||
189 | m_log.Error("[XEngine.m_Scripts] Thread lock detected while trying to aquire WRITE lock of m_scripts in XEngine. I'm going to try to solve the thread lock automatically to preserve region stability, but this needs to be fixed."); | ||
190 | if (m_scriptsLock.IsWriteLockHeld) | ||
191 | { | ||
192 | m_scriptsLock = new OpenMetaverse.ReaderWriterLockSlim(); | ||
193 | } | ||
194 | } | ||
195 | } | ||
196 | else | ||
197 | { | ||
198 | if (m_scriptsLock.RecursiveWriteCount > 0) | ||
199 | { | ||
200 | m_scriptsLock.ExitWriteLock(); | ||
201 | } | ||
202 | } | ||
203 | } | ||
204 | |||
137 | public string ScriptEngineName | 205 | public string ScriptEngineName |
138 | { | 206 | { |
139 | get { return "XEngine"; } | 207 | get { return "XEngine"; } |
@@ -516,44 +584,37 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
516 | { | 584 | { |
517 | if (!m_Enabled) | 585 | if (!m_Enabled) |
518 | return; | 586 | return; |
519 | 587 | lockScriptsForRead(true); | |
520 | lock (m_Scripts) | 588 | foreach (IScriptInstance instance in m_Scripts.Values) |
521 | { | 589 | { |
522 | m_log.InfoFormat( | 590 | // Force a final state save |
523 | "[XEngine]: Shutting down {0} scripts in {1}", m_Scripts.Count, m_Scene.RegionInfo.RegionName); | 591 | // |
524 | 592 | if (m_Assemblies.ContainsKey(instance.AssetID)) | |
525 | foreach (IScriptInstance instance in m_Scripts.Values) | ||
526 | { | 593 | { |
527 | // Force a final state save | 594 | string assembly = m_Assemblies[instance.AssetID]; |
528 | // | 595 | instance.SaveState(assembly); |
529 | if (m_Assemblies.ContainsKey(instance.AssetID)) | 596 | } |
530 | { | ||
531 | string assembly = m_Assemblies[instance.AssetID]; | ||
532 | instance.SaveState(assembly); | ||
533 | } | ||
534 | 597 | ||
535 | // Clear the event queue and abort the instance thread | 598 | // Clear the event queue and abort the instance thread |
536 | // | 599 | // |
537 | instance.ClearQueue(); | 600 | instance.ClearQueue(); |
538 | instance.Stop(0); | 601 | instance.Stop(0); |
539 | 602 | ||
540 | // Release events, timer, etc | 603 | // Release events, timer, etc |
541 | // | 604 | // |
542 | instance.DestroyScriptInstance(); | 605 | instance.DestroyScriptInstance(); |
543 | 606 | ||
544 | // Unload scripts and app domains. | 607 | // Unload scripts and app domains |
545 | // Must be done explicitly because they have infinite | 608 | // Must be done explicitly because they have infinite |
546 | // lifetime. | 609 | // lifetime |
547 | // However, don't bother to do this if the simulator is shutting | 610 | // |
548 | // down since it takes a long time with many scripts. | 611 | if (!m_SimulatorShuttingDown) |
549 | if (!m_SimulatorShuttingDown) | 612 | { |
613 | m_DomainScripts[instance.AppDomain].Remove(instance.ItemID); | ||
614 | if (m_DomainScripts[instance.AppDomain].Count == 0) | ||
550 | { | 615 | { |
551 | m_DomainScripts[instance.AppDomain].Remove(instance.ItemID); | 616 | m_DomainScripts.Remove(instance.AppDomain); |
552 | if (m_DomainScripts[instance.AppDomain].Count == 0) | 617 | UnloadAppDomain(instance.AppDomain); |
553 | { | ||
554 | m_DomainScripts.Remove(instance.AppDomain); | ||
555 | UnloadAppDomain(instance.AppDomain); | ||
556 | } | ||
557 | } | 618 | } |
558 | } | 619 | } |
559 | 620 | ||
@@ -562,6 +623,14 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
562 | m_Assemblies.Clear(); | 623 | m_Assemblies.Clear(); |
563 | m_DomainScripts.Clear(); | 624 | m_DomainScripts.Clear(); |
564 | } | 625 | } |
626 | lockScriptsForRead(false); | ||
627 | lockScriptsForWrite(true); | ||
628 | m_Scripts.Clear(); | ||
629 | lockScriptsForWrite(false); | ||
630 | m_PrimObjects.Clear(); | ||
631 | m_Assemblies.Clear(); | ||
632 | m_DomainScripts.Clear(); | ||
633 | |||
565 | lock (m_ScriptEngines) | 634 | lock (m_ScriptEngines) |
566 | { | 635 | { |
567 | m_ScriptEngines.Remove(this); | 636 | m_ScriptEngines.Remove(this); |
@@ -626,22 +695,20 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
626 | 695 | ||
627 | List<IScriptInstance> instances = new List<IScriptInstance>(); | 696 | List<IScriptInstance> instances = new List<IScriptInstance>(); |
628 | 697 | ||
629 | lock (m_Scripts) | 698 | lockScriptsForRead(true); |
630 | { | 699 | foreach (IScriptInstance instance in m_Scripts.Values) |
631 | foreach (IScriptInstance instance in m_Scripts.Values) | ||
632 | instances.Add(instance); | 700 | instances.Add(instance); |
633 | } | 701 | lockScriptsForRead(false); |
634 | 702 | ||
635 | foreach (IScriptInstance i in instances) | 703 | foreach (IScriptInstance i in instances) |
636 | { | 704 | { |
637 | string assembly = String.Empty; | 705 | string assembly = String.Empty; |
638 | 706 | ||
639 | lock (m_Scripts) | 707 | |
640 | { | ||
641 | if (!m_Assemblies.ContainsKey(i.AssetID)) | 708 | if (!m_Assemblies.ContainsKey(i.AssetID)) |
642 | continue; | 709 | continue; |
643 | assembly = m_Assemblies[i.AssetID]; | 710 | assembly = m_Assemblies[i.AssetID]; |
644 | } | 711 | |
645 | 712 | ||
646 | i.SaveState(assembly); | 713 | i.SaveState(assembly); |
647 | } | 714 | } |
@@ -985,92 +1052,95 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
985 | } | 1052 | } |
986 | 1053 | ||
987 | ScriptInstance instance = null; | 1054 | ScriptInstance instance = null; |
988 | lock (m_Scripts) | 1055 | // Create the object record |
1056 | lockScriptsForRead(true); | ||
1057 | if ((!m_Scripts.ContainsKey(itemID)) || | ||
1058 | (m_Scripts[itemID].AssetID != assetID)) | ||
989 | { | 1059 | { |
990 | // Create the object record | 1060 | lockScriptsForRead(false); |
991 | 1061 | ||
992 | if ((!m_Scripts.ContainsKey(itemID)) || | 1062 | UUID appDomain = assetID; |
993 | (m_Scripts[itemID].AssetID != assetID)) | ||
994 | { | ||
995 | UUID appDomain = assetID; | ||
996 | 1063 | ||
997 | if (part.ParentGroup.IsAttachment) | 1064 | if (part.ParentGroup.IsAttachment) |
998 | appDomain = part.ParentGroup.RootPart.UUID; | 1065 | appDomain = part.ParentGroup.RootPart.UUID; |
999 | 1066 | ||
1000 | if (!m_AppDomains.ContainsKey(appDomain)) | 1067 | if (!m_AppDomains.ContainsKey(appDomain)) |
1068 | { | ||
1069 | try | ||
1001 | { | 1070 | { |
1002 | try | 1071 | AppDomainSetup appSetup = new AppDomainSetup(); |
1003 | { | 1072 | appSetup.PrivateBinPath = Path.Combine( |
1004 | AppDomainSetup appSetup = new AppDomainSetup(); | 1073 | m_ScriptEnginesPath, |
1005 | appSetup.PrivateBinPath = Path.Combine( | 1074 | m_Scene.RegionInfo.RegionID.ToString()); |
1006 | m_ScriptEnginesPath, | 1075 | |
1007 | m_Scene.RegionInfo.RegionID.ToString()); | 1076 | Evidence baseEvidence = AppDomain.CurrentDomain.Evidence; |
1008 | 1077 | Evidence evidence = new Evidence(baseEvidence); | |
1009 | Evidence baseEvidence = AppDomain.CurrentDomain.Evidence; | 1078 | |
1010 | Evidence evidence = new Evidence(baseEvidence); | 1079 | AppDomain sandbox; |
1011 | 1080 | if (m_AppDomainLoading) | |
1012 | AppDomain sandbox; | 1081 | sandbox = AppDomain.CreateDomain( |
1013 | if (m_AppDomainLoading) | 1082 | m_Scene.RegionInfo.RegionID.ToString(), |
1014 | sandbox = AppDomain.CreateDomain( | 1083 | evidence, appSetup); |
1015 | m_Scene.RegionInfo.RegionID.ToString(), | 1084 | else |
1016 | evidence, appSetup); | 1085 | sandbox = AppDomain.CurrentDomain; |
1017 | else | 1086 | |
1018 | sandbox = AppDomain.CurrentDomain; | 1087 | //PolicyLevel sandboxPolicy = PolicyLevel.CreateAppDomainLevel(); |
1019 | 1088 | //AllMembershipCondition sandboxMembershipCondition = new AllMembershipCondition(); | |
1020 | //PolicyLevel sandboxPolicy = PolicyLevel.CreateAppDomainLevel(); | 1089 | //PermissionSet sandboxPermissionSet = sandboxPolicy.GetNamedPermissionSet("Internet"); |
1021 | //AllMembershipCondition sandboxMembershipCondition = new AllMembershipCondition(); | 1090 | //PolicyStatement sandboxPolicyStatement = new PolicyStatement(sandboxPermissionSet); |
1022 | //PermissionSet sandboxPermissionSet = sandboxPolicy.GetNamedPermissionSet("Internet"); | 1091 | //CodeGroup sandboxCodeGroup = new UnionCodeGroup(sandboxMembershipCondition, sandboxPolicyStatement); |
1023 | //PolicyStatement sandboxPolicyStatement = new PolicyStatement(sandboxPermissionSet); | 1092 | //sandboxPolicy.RootCodeGroup = sandboxCodeGroup; |
1024 | //CodeGroup sandboxCodeGroup = new UnionCodeGroup(sandboxMembershipCondition, sandboxPolicyStatement); | 1093 | //sandbox.SetAppDomainPolicy(sandboxPolicy); |
1025 | //sandboxPolicy.RootCodeGroup = sandboxCodeGroup; | 1094 | |
1026 | //sandbox.SetAppDomainPolicy(sandboxPolicy); | 1095 | m_AppDomains[appDomain] = sandbox; |
1027 | 1096 | ||
1028 | m_AppDomains[appDomain] = sandbox; | 1097 | m_AppDomains[appDomain].AssemblyResolve += |
1029 | 1098 | new ResolveEventHandler( | |
1030 | m_AppDomains[appDomain].AssemblyResolve += | 1099 | AssemblyResolver.OnAssemblyResolve); |
1031 | new ResolveEventHandler( | 1100 | m_DomainScripts[appDomain] = new List<UUID>(); |
1032 | AssemblyResolver.OnAssemblyResolve); | 1101 | } |
1033 | m_DomainScripts[appDomain] = new List<UUID>(); | 1102 | catch (Exception e) |
1034 | } | 1103 | { |
1035 | catch (Exception e) | 1104 | m_log.ErrorFormat("[XEngine] Exception creating app domain:\n {0}", e.ToString()); |
1105 | m_ScriptErrorMessage += "Exception creating app domain:\n"; | ||
1106 | m_ScriptFailCount++; | ||
1107 | lock (m_AddingAssemblies) | ||
1036 | { | 1108 | { |
1037 | m_log.ErrorFormat("[XEngine] Exception creating app domain:\n {0}", e.ToString()); | 1109 | m_AddingAssemblies[assembly]--; |
1038 | m_ScriptErrorMessage += "Exception creating app domain:\n"; | ||
1039 | m_ScriptFailCount++; | ||
1040 | lock (m_AddingAssemblies) | ||
1041 | { | ||
1042 | m_AddingAssemblies[assembly]--; | ||
1043 | } | ||
1044 | return false; | ||
1045 | } | 1110 | } |
1111 | return false; | ||
1046 | } | 1112 | } |
1047 | m_DomainScripts[appDomain].Add(itemID); | 1113 | } |
1048 | 1114 | m_DomainScripts[appDomain].Add(itemID); | |
1049 | instance = new ScriptInstance(this, part, | 1115 | |
1050 | itemID, assetID, assembly, | 1116 | instance = new ScriptInstance(this, part, |
1051 | m_AppDomains[appDomain], | 1117 | itemID, assetID, assembly, |
1052 | part.ParentGroup.RootPart.Name, | 1118 | m_AppDomains[appDomain], |
1053 | item.Name, startParam, postOnRez, | 1119 | part.ParentGroup.RootPart.Name, |
1054 | stateSource, m_MaxScriptQueue); | 1120 | item.Name, startParam, postOnRez, |
1055 | 1121 | stateSource, m_MaxScriptQueue); | |
1056 | m_log.DebugFormat( | 1122 | |
1057 | "[XEngine] Loaded script {0}.{1}, item UUID {2}, prim UUID {3} @ {4}.{5}", | 1123 | m_log.DebugFormat( |
1058 | part.ParentGroup.RootPart.Name, item.Name, itemID, part.UUID, | 1124 | "[XEngine] Loaded script {0}.{1}, script UUID {2}, prim UUID {3} @ {4}.{5}", |
1125 | part.ParentGroup.RootPart.Name, item.Name, assetID, part.UUID, | ||
1059 | part.ParentGroup.RootPart.AbsolutePosition, part.ParentGroup.Scene.RegionInfo.RegionName); | 1126 | part.ParentGroup.RootPart.AbsolutePosition, part.ParentGroup.Scene.RegionInfo.RegionName); |
1060 | 1127 | ||
1061 | if (presence != null) | 1128 | if (presence != null) |
1062 | { | 1129 | { |
1063 | ShowScriptSaveResponse(item.OwnerID, | 1130 | ShowScriptSaveResponse(item.OwnerID, |
1064 | assetID, "Compile successful", true); | 1131 | assetID, "Compile successful", true); |
1065 | } | ||
1066 | |||
1067 | instance.AppDomain = appDomain; | ||
1068 | instance.LineMap = linemap; | ||
1069 | |||
1070 | m_Scripts[itemID] = instance; | ||
1071 | } | 1132 | } |
1072 | } | ||
1073 | 1133 | ||
1134 | instance.AppDomain = appDomain; | ||
1135 | instance.LineMap = linemap; | ||
1136 | lockScriptsForWrite(true); | ||
1137 | m_Scripts[itemID] = instance; | ||
1138 | lockScriptsForWrite(false); | ||
1139 | } | ||
1140 | else | ||
1141 | { | ||
1142 | lockScriptsForRead(false); | ||
1143 | } | ||
1074 | lock (m_PrimObjects) | 1144 | lock (m_PrimObjects) |
1075 | { | 1145 | { |
1076 | if (!m_PrimObjects.ContainsKey(localID)) | 1146 | if (!m_PrimObjects.ContainsKey(localID)) |
@@ -1089,9 +1159,9 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1089 | m_AddingAssemblies[assembly]--; | 1159 | m_AddingAssemblies[assembly]--; |
1090 | } | 1160 | } |
1091 | 1161 | ||
1092 | if (instance != null) | 1162 | if (instance!=null) |
1093 | instance.Init(); | 1163 | instance.Init(); |
1094 | 1164 | ||
1095 | return true; | 1165 | return true; |
1096 | } | 1166 | } |
1097 | 1167 | ||
@@ -1104,20 +1174,31 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1104 | m_CompileDict.Remove(itemID); | 1174 | m_CompileDict.Remove(itemID); |
1105 | } | 1175 | } |
1106 | 1176 | ||
1107 | IScriptInstance instance = null; | 1177 | lockScriptsForRead(true); |
1108 | 1178 | // Do we even have it? | |
1109 | lock (m_Scripts) | 1179 | if (!m_Scripts.ContainsKey(itemID)) |
1110 | { | 1180 | { |
1111 | // Do we even have it? | 1181 | // Do we even have it? |
1112 | if (!m_Scripts.ContainsKey(itemID)) | 1182 | if (!m_Scripts.ContainsKey(itemID)) |
1113 | return; | 1183 | return; |
1114 | 1184 | ||
1115 | instance = m_Scripts[itemID]; | 1185 | lockScriptsForRead(false); |
1186 | lockScriptsForWrite(true); | ||
1116 | m_Scripts.Remove(itemID); | 1187 | m_Scripts.Remove(itemID); |
1188 | lockScriptsForWrite(false); | ||
1189 | |||
1190 | return; | ||
1117 | } | 1191 | } |
1192 | |||
1118 | 1193 | ||
1194 | IScriptInstance instance=m_Scripts[itemID]; | ||
1195 | lockScriptsForRead(false); | ||
1196 | lockScriptsForWrite(true); | ||
1197 | m_Scripts.Remove(itemID); | ||
1198 | lockScriptsForWrite(false); | ||
1119 | instance.ClearQueue(); | 1199 | instance.ClearQueue(); |
1120 | instance.Stop(0); | 1200 | instance.Stop(0); |
1201 | |||
1121 | // bool objectRemoved = false; | 1202 | // bool objectRemoved = false; |
1122 | 1203 | ||
1123 | lock (m_PrimObjects) | 1204 | lock (m_PrimObjects) |
@@ -1153,10 +1234,12 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1153 | ObjectRemoved handlerObjectRemoved = OnObjectRemoved; | 1234 | ObjectRemoved handlerObjectRemoved = OnObjectRemoved; |
1154 | if (handlerObjectRemoved != null) | 1235 | if (handlerObjectRemoved != null) |
1155 | { | 1236 | { |
1156 | SceneObjectPart part = m_Scene.GetSceneObjectPart(localID); | 1237 | SceneObjectPart part = m_Scene.GetSceneObjectPart(localID); |
1157 | handlerObjectRemoved(part.UUID); | 1238 | handlerObjectRemoved(part.UUID); |
1158 | } | 1239 | } |
1159 | 1240 | ||
1241 | CleanAssemblies(); | ||
1242 | |||
1160 | ScriptRemoved handlerScriptRemoved = OnScriptRemoved; | 1243 | ScriptRemoved handlerScriptRemoved = OnScriptRemoved; |
1161 | if (handlerScriptRemoved != null) | 1244 | if (handlerScriptRemoved != null) |
1162 | handlerScriptRemoved(itemID); | 1245 | handlerScriptRemoved(itemID); |
@@ -1298,7 +1381,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1298 | return false; | 1381 | return false; |
1299 | 1382 | ||
1300 | uuids = m_PrimObjects[localID]; | 1383 | uuids = m_PrimObjects[localID]; |
1301 | } | 1384 | |
1302 | 1385 | ||
1303 | foreach (UUID itemID in uuids) | 1386 | foreach (UUID itemID in uuids) |
1304 | { | 1387 | { |
@@ -1316,6 +1399,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1316 | result = true; | 1399 | result = true; |
1317 | } | 1400 | } |
1318 | } | 1401 | } |
1402 | } | ||
1319 | 1403 | ||
1320 | return result; | 1404 | return result; |
1321 | } | 1405 | } |
@@ -1417,12 +1501,14 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1417 | private IScriptInstance GetInstance(UUID itemID) | 1501 | private IScriptInstance GetInstance(UUID itemID) |
1418 | { | 1502 | { |
1419 | IScriptInstance instance; | 1503 | IScriptInstance instance; |
1420 | lock (m_Scripts) | 1504 | lockScriptsForRead(true); |
1505 | if (!m_Scripts.ContainsKey(itemID)) | ||
1421 | { | 1506 | { |
1422 | if (!m_Scripts.ContainsKey(itemID)) | 1507 | lockScriptsForRead(false); |
1423 | return null; | 1508 | return null; |
1424 | instance = m_Scripts[itemID]; | ||
1425 | } | 1509 | } |
1510 | instance = m_Scripts[itemID]; | ||
1511 | lockScriptsForRead(false); | ||
1426 | return instance; | 1512 | return instance; |
1427 | } | 1513 | } |
1428 | 1514 | ||
@@ -1446,6 +1532,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1446 | return false; | 1532 | return false; |
1447 | } | 1533 | } |
1448 | 1534 | ||
1535 | [DebuggerNonUserCode] | ||
1449 | public void ApiResetScript(UUID itemID) | 1536 | public void ApiResetScript(UUID itemID) |
1450 | { | 1537 | { |
1451 | IScriptInstance instance = GetInstance(itemID); | 1538 | IScriptInstance instance = GetInstance(itemID); |
@@ -1497,6 +1584,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1497 | return UUID.Zero; | 1584 | return UUID.Zero; |
1498 | } | 1585 | } |
1499 | 1586 | ||
1587 | [DebuggerNonUserCode] | ||
1500 | public void SetState(UUID itemID, string newState) | 1588 | public void SetState(UUID itemID, string newState) |
1501 | { | 1589 | { |
1502 | IScriptInstance instance = GetInstance(itemID); | 1590 | IScriptInstance instance = GetInstance(itemID); |
@@ -1519,11 +1607,10 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1519 | 1607 | ||
1520 | List<IScriptInstance> instances = new List<IScriptInstance>(); | 1608 | List<IScriptInstance> instances = new List<IScriptInstance>(); |
1521 | 1609 | ||
1522 | lock (m_Scripts) | 1610 | lockScriptsForRead(true); |
1523 | { | 1611 | foreach (IScriptInstance instance in m_Scripts.Values) |
1524 | foreach (IScriptInstance instance in m_Scripts.Values) | ||
1525 | instances.Add(instance); | 1612 | instances.Add(instance); |
1526 | } | 1613 | lockScriptsForRead(false); |
1527 | 1614 | ||
1528 | foreach (IScriptInstance i in instances) | 1615 | foreach (IScriptInstance i in instances) |
1529 | { | 1616 | { |
@@ -1908,5 +1995,17 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1908 | // else | 1995 | // else |
1909 | // m_log.DebugFormat("[XEngine]: Could not find script with ID {0} to resume", itemID); | 1996 | // m_log.DebugFormat("[XEngine]: Could not find script with ID {0} to resume", itemID); |
1910 | } | 1997 | } |
1998 | |||
1999 | public bool HasScript(UUID itemID, out bool running) | ||
2000 | { | ||
2001 | running = true; | ||
2002 | |||
2003 | IScriptInstance instance = GetInstance(itemID); | ||
2004 | if (instance == null) | ||
2005 | return false; | ||
2006 | |||
2007 | running = instance.Running; | ||
2008 | return true; | ||
2009 | } | ||
1911 | } | 2010 | } |
1912 | } \ No newline at end of file | 2011 | } |