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Diffstat (limited to 'OpenSim/Region/ScriptEngine/XEngine/XEngine.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/XEngine/XEngine.cs24
1 files changed, 13 insertions, 11 deletions
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
index f6cb7df..f5ad990 100644
--- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
+++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
@@ -1053,10 +1053,12 @@ namespace OpenSim.Region.ScriptEngine.XEngine
1053 return false; 1053 return false;
1054 } 1054 }
1055 1055
1056 UUID assetID = item.AssetID; 1056 m_log.DebugFormat(
1057 "[XEngine] Loading script {0}.{1}, item UUID {2}, prim UUID {3} @ {4}.{5}",
1058 part.ParentGroup.RootPart.Name, item.Name, itemID, part.UUID,
1059 part.ParentGroup.RootPart.AbsolutePosition, part.ParentGroup.Scene.RegionInfo.RegionName);
1057 1060
1058 //m_log.DebugFormat("[XEngine] Compiling script {0} ({1} on object {2})", 1061 UUID assetID = item.AssetID;
1059 // item.Name, itemID.ToString(), part.ParentGroup.RootPart.Name);
1060 1062
1061 ScenePresence presence = m_Scene.GetScenePresence(item.OwnerID); 1063 ScenePresence presence = m_Scene.GetScenePresence(item.OwnerID);
1062 1064
@@ -1235,10 +1237,10 @@ namespace OpenSim.Region.ScriptEngine.XEngine
1235 item.Name, startParam, postOnRez, 1237 item.Name, startParam, postOnRez,
1236 stateSource, m_MaxScriptQueue); 1238 stateSource, m_MaxScriptQueue);
1237 1239
1238 m_log.DebugFormat( 1240// m_log.DebugFormat(
1239 "[XEngine] Loaded script {0}.{1}, script UUID {2}, prim UUID {3} @ {4}.{5}", 1241// "[XEngine] Loaded script {0}.{1}, script UUID {2}, prim UUID {3} @ {4}.{5}",
1240 part.ParentGroup.RootPart.Name, item.Name, assetID, part.UUID, 1242// part.ParentGroup.RootPart.Name, item.Name, assetID, part.UUID,
1241 part.ParentGroup.RootPart.AbsolutePosition, part.ParentGroup.Scene.RegionInfo.RegionName); 1243// part.ParentGroup.RootPart.AbsolutePosition, part.ParentGroup.Scene.RegionInfo.RegionName);
1242 1244
1243 if (presence != null) 1245 if (presence != null)
1244 { 1246 {
@@ -1554,9 +1556,9 @@ namespace OpenSim.Region.ScriptEngine.XEngine
1554 else if (p[i] is string) 1556 else if (p[i] is string)
1555 lsl_p[i] = new LSL_Types.LSLString((string)p[i]); 1557 lsl_p[i] = new LSL_Types.LSLString((string)p[i]);
1556 else if (p[i] is Vector3) 1558 else if (p[i] is Vector3)
1557 lsl_p[i] = new LSL_Types.Vector3(((Vector3)p[i]).X, ((Vector3)p[i]).Y, ((Vector3)p[i]).Z); 1559 lsl_p[i] = new LSL_Types.Vector3((Vector3)p[i]);
1558 else if (p[i] is Quaternion) 1560 else if (p[i] is Quaternion)
1559 lsl_p[i] = new LSL_Types.Quaternion(((Quaternion)p[i]).X, ((Quaternion)p[i]).Y, ((Quaternion)p[i]).Z, ((Quaternion)p[i]).W); 1561 lsl_p[i] = new LSL_Types.Quaternion((Quaternion)p[i]);
1560 else if (p[i] is float) 1562 else if (p[i] is float)
1561 lsl_p[i] = new LSL_Types.LSLFloat((float)p[i]); 1563 lsl_p[i] = new LSL_Types.LSLFloat((float)p[i]);
1562 else 1564 else
@@ -1580,9 +1582,9 @@ namespace OpenSim.Region.ScriptEngine.XEngine
1580 else if (p[i] is string) 1582 else if (p[i] is string)
1581 lsl_p[i] = new LSL_Types.LSLString((string)p[i]); 1583 lsl_p[i] = new LSL_Types.LSLString((string)p[i]);
1582 else if (p[i] is Vector3) 1584 else if (p[i] is Vector3)
1583 lsl_p[i] = new LSL_Types.Vector3(((Vector3)p[i]).X, ((Vector3)p[i]).Y, ((Vector3)p[i]).Z); 1585 lsl_p[i] = new LSL_Types.Vector3((Vector3)p[i]);
1584 else if (p[i] is Quaternion) 1586 else if (p[i] is Quaternion)
1585 lsl_p[i] = new LSL_Types.Quaternion(((Quaternion)p[i]).X, ((Quaternion)p[i]).Y, ((Quaternion)p[i]).Z, ((Quaternion)p[i]).W); 1587 lsl_p[i] = new LSL_Types.Quaternion((Quaternion)p[i]);
1586 else if (p[i] is float) 1588 else if (p[i] is float)
1587 lsl_p[i] = new LSL_Types.LSLFloat((float)p[i]); 1589 lsl_p[i] = new LSL_Types.LSLFloat((float)p[i]);
1588 else 1590 else