diff options
Diffstat (limited to 'OpenSim/Region/ScriptEngine/XEngine/XEngine.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | 213 |
1 files changed, 155 insertions, 58 deletions
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs index 9f05666..2065a46 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | |||
@@ -31,6 +31,7 @@ using System.Collections.Generic; | |||
31 | using System.Diagnostics; //for [DebuggerNonUserCode] | 31 | using System.Diagnostics; //for [DebuggerNonUserCode] |
32 | using System.Globalization; | 32 | using System.Globalization; |
33 | using System.IO; | 33 | using System.IO; |
34 | using System.Linq; | ||
34 | using System.Reflection; | 35 | using System.Reflection; |
35 | using System.Security; | 36 | using System.Security; |
36 | using System.Security.Policy; | 37 | using System.Security.Policy; |
@@ -107,6 +108,24 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
107 | private IXmlRpcRouter m_XmlRpcRouter; | 108 | private IXmlRpcRouter m_XmlRpcRouter; |
108 | private int m_EventLimit; | 109 | private int m_EventLimit; |
109 | private bool m_KillTimedOutScripts; | 110 | private bool m_KillTimedOutScripts; |
111 | |||
112 | /// <summary> | ||
113 | /// Number of milliseconds we will wait for a script event to complete on script stop before we forcibly abort | ||
114 | /// its thread. | ||
115 | /// </summary> | ||
116 | /// <remarks> | ||
117 | /// It appears that if a script thread is aborted whilst it is holding ReaderWriterLockSlim (possibly the write | ||
118 | /// lock) then the lock is not properly released. This causes mono 2.6, 2.10 and possibly | ||
119 | /// later to crash, sometimes with symptoms such as a leap to 100% script usage and a vm thead dump showing | ||
120 | /// all threads waiting on release of ReaderWriterLockSlim write thread which none of the threads listed | ||
121 | /// actually hold. | ||
122 | /// | ||
123 | /// Pausing for event completion reduces the risk of this happening. However, it may be that aborting threads | ||
124 | /// is not a mono issue per se but rather a risky activity in itself in an AppDomain that is not immediately | ||
125 | /// shutting down. | ||
126 | /// </remarks> | ||
127 | private int m_WaitForEventCompletionOnScriptStop = 1000; | ||
128 | |||
110 | private string m_ScriptEnginesPath = null; | 129 | private string m_ScriptEnginesPath = null; |
111 | 130 | ||
112 | private ExpiringCache<UUID, bool> m_runFlags = new ExpiringCache<UUID, bool>(); | 131 | private ExpiringCache<UUID, bool> m_runFlags = new ExpiringCache<UUID, bool>(); |
@@ -218,6 +237,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
218 | } | 237 | } |
219 | } | 238 | } |
220 | 239 | ||
240 | private ScriptEngineConsoleCommands m_consoleCommands; | ||
241 | |||
221 | public string ScriptEngineName | 242 | public string ScriptEngineName |
222 | { | 243 | { |
223 | get { return "XEngine"; } | 244 | get { return "XEngine"; } |
@@ -316,6 +337,9 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
316 | m_EventLimit = m_ScriptConfig.GetInt("EventLimit", 30); | 337 | m_EventLimit = m_ScriptConfig.GetInt("EventLimit", 30); |
317 | m_KillTimedOutScripts = m_ScriptConfig.GetBoolean("KillTimedOutScripts", false); | 338 | m_KillTimedOutScripts = m_ScriptConfig.GetBoolean("KillTimedOutScripts", false); |
318 | m_SaveTime = m_ScriptConfig.GetInt("SaveInterval", 120) * 1000; | 339 | m_SaveTime = m_ScriptConfig.GetInt("SaveInterval", 120) * 1000; |
340 | m_WaitForEventCompletionOnScriptStop | ||
341 | = m_ScriptConfig.GetInt("WaitForEventCompletionOnScriptStop", m_WaitForEventCompletionOnScriptStop); | ||
342 | |||
319 | m_ScriptEnginesPath = m_ScriptConfig.GetString("ScriptEnginesPath", "ScriptEngines"); | 343 | m_ScriptEnginesPath = m_ScriptConfig.GetString("ScriptEnginesPath", "ScriptEngines"); |
320 | 344 | ||
321 | m_Prio = ThreadPriority.BelowNormal; | 345 | m_Prio = ThreadPriority.BelowNormal; |
@@ -364,48 +388,59 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
364 | OnObjectRemoved += m_XmlRpcRouter.ObjectRemoved; | 388 | OnObjectRemoved += m_XmlRpcRouter.ObjectRemoved; |
365 | } | 389 | } |
366 | 390 | ||
391 | m_consoleCommands = new ScriptEngineConsoleCommands(this); | ||
392 | m_consoleCommands.RegisterCommands(); | ||
393 | |||
367 | MainConsole.Instance.Commands.AddCommand( | 394 | MainConsole.Instance.Commands.AddCommand( |
368 | "Scripts", false, "xengine status", "xengine status", "Show status information", | 395 | "Scripts", false, "xengine status", "xengine status", "Show status information", |
369 | "Show status information on the script engine.", | 396 | "Show status information on the script engine.", |
370 | HandleShowStatus); | 397 | HandleShowStatus); |
371 | 398 | ||
372 | MainConsole.Instance.Commands.AddCommand( | 399 | MainConsole.Instance.Commands.AddCommand( |
373 | "Scripts", false, "scripts show", "scripts show [<script-item-uuid>]", "Show script information", | 400 | "Scripts", false, "scripts show", "scripts show [<script-item-uuid>+]", "Show script information", |
374 | "Show information on all scripts known to the script engine." | 401 | "Show information on all scripts known to the script engine.\n" |
375 | + "If a <script-item-uuid> is given then only information on that script will be shown.", | 402 | + "If one or more <script-item-uuid>s are given then only information on that script will be shown.", |
376 | HandleShowScripts); | 403 | HandleShowScripts); |
377 | 404 | ||
378 | MainConsole.Instance.Commands.AddCommand( | 405 | MainConsole.Instance.Commands.AddCommand( |
379 | "Scripts", false, "show scripts", "show scripts [<script-item-uuid>]", "Show script information", | 406 | "Scripts", false, "show scripts", "show scripts [<script-item-uuid>+]", "Show script information", |
380 | "Synonym for scripts show command", HandleShowScripts); | 407 | "Synonym for scripts show command", HandleShowScripts); |
381 | 408 | ||
382 | MainConsole.Instance.Commands.AddCommand( | 409 | MainConsole.Instance.Commands.AddCommand( |
383 | "Scripts", false, "scripts suspend", "scripts suspend [<script-item-uuid>]", "Suspends all running scripts", | 410 | "Scripts", false, "scripts suspend", "scripts suspend [<script-item-uuid>+]", "Suspends all running scripts", |
384 | "Suspends all currently running scripts. This only suspends event delivery, it will not suspend a" | 411 | "Suspends all currently running scripts. This only suspends event delivery, it will not suspend a" |
385 | + " script that is currently processing an event.\n" | 412 | + " script that is currently processing an event.\n" |
386 | + "Suspended scripts will continue to accumulate events but won't process them.\n" | 413 | + "Suspended scripts will continue to accumulate events but won't process them.\n" |
387 | + "If a <script-item-uuid> is given then only that script will be suspended. Otherwise, all suitable scripts are suspended.", | 414 | + "If one or more <script-item-uuid>s are given then only that script will be suspended. Otherwise, all suitable scripts are suspended.", |
388 | (module, cmdparams) => HandleScriptsAction(cmdparams, HandleSuspendScript)); | 415 | (module, cmdparams) => HandleScriptsAction(cmdparams, HandleSuspendScript)); |
389 | 416 | ||
390 | MainConsole.Instance.Commands.AddCommand( | 417 | MainConsole.Instance.Commands.AddCommand( |
391 | "Scripts", false, "scripts resume", "scripts resume [<script-item-uuid>]", "Resumes all suspended scripts", | 418 | "Scripts", false, "scripts resume", "scripts resume [<script-item-uuid>+]", "Resumes all suspended scripts", |
392 | "Resumes all currently suspended scripts.\n" | 419 | "Resumes all currently suspended scripts.\n" |
393 | + "Resumed scripts will process all events accumulated whilst suspended." | 420 | + "Resumed scripts will process all events accumulated whilst suspended.\n" |
394 | + "If a <script-item-uuid> is given then only that script will be resumed. Otherwise, all suitable scripts are resumed.", | 421 | + "If one or more <script-item-uuid>s are given then only that script will be resumed. Otherwise, all suitable scripts are resumed.", |
395 | (module, cmdparams) => HandleScriptsAction(cmdparams, HandleResumeScript)); | 422 | (module, cmdparams) => HandleScriptsAction(cmdparams, HandleResumeScript)); |
396 | 423 | ||
397 | MainConsole.Instance.Commands.AddCommand( | 424 | MainConsole.Instance.Commands.AddCommand( |
398 | "Scripts", false, "scripts stop", "scripts stop [<script-item-uuid>]", "Stops all running scripts", | 425 | "Scripts", false, "scripts stop", "scripts stop [<script-item-uuid>+]", "Stops all running scripts", |
399 | "Stops all running scripts." | 426 | "Stops all running scripts.\n" |
400 | + "If a <script-item-uuid> is given then only that script will be stopped. Otherwise, all suitable scripts are stopped.", | 427 | + "If one or more <script-item-uuid>s are given then only that script will be stopped. Otherwise, all suitable scripts are stopped.", |
401 | (module, cmdparams) => HandleScriptsAction(cmdparams, HandleStopScript)); | 428 | (module, cmdparams) => HandleScriptsAction(cmdparams, HandleStopScript)); |
402 | 429 | ||
403 | MainConsole.Instance.Commands.AddCommand( | 430 | MainConsole.Instance.Commands.AddCommand( |
404 | "Scripts", false, "scripts start", "scripts start [<script-item-uuid>]", "Starts all stopped scripts", | 431 | "Scripts", false, "scripts start", "scripts start [<script-item-uuid>+]", "Starts all stopped scripts", |
405 | "Starts all stopped scripts." | 432 | "Starts all stopped scripts.\n" |
406 | + "If a <script-item-uuid> is given then only that script will be started. Otherwise, all suitable scripts are started.", | 433 | + "If one or more <script-item-uuid>s are given then only that script will be started. Otherwise, all suitable scripts are started.", |
407 | (module, cmdparams) => HandleScriptsAction(cmdparams, HandleStartScript)); | 434 | (module, cmdparams) => HandleScriptsAction(cmdparams, HandleStartScript)); |
408 | 435 | ||
436 | MainConsole.Instance.Commands.AddCommand( | ||
437 | "Scripts", false, "debug scripts log", "debug scripts log <item-id> <log-level>", "Extra debug logging for a script", | ||
438 | "Activates or deactivates extra debug logging for the given script.\n" | ||
439 | + "Level == 0, deactivate extra debug logging.\n" | ||
440 | + "Level >= 1, log state changes.\n" | ||
441 | + "Level >= 2, log event invocations.\n", | ||
442 | HandleDebugScriptLogCommand); | ||
443 | |||
409 | // MainConsole.Instance.Commands.AddCommand( | 444 | // MainConsole.Instance.Commands.AddCommand( |
410 | // "Debug", false, "debug xengine", "debug xengine [<level>]", | 445 | // "Debug", false, "debug xengine", "debug xengine [<level>]", |
411 | // "Turn on detailed xengine debugging.", | 446 | // "Turn on detailed xengine debugging.", |
@@ -414,6 +449,41 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
414 | // HandleDebugLevelCommand); | 449 | // HandleDebugLevelCommand); |
415 | } | 450 | } |
416 | 451 | ||
452 | private void HandleDebugScriptLogCommand(string module, string[] args) | ||
453 | { | ||
454 | if (!(MainConsole.Instance.ConsoleScene == null || MainConsole.Instance.ConsoleScene == m_Scene)) | ||
455 | return; | ||
456 | |||
457 | if (args.Length != 5) | ||
458 | { | ||
459 | MainConsole.Instance.Output("Usage: debug script log <item-id> <log-level>"); | ||
460 | return; | ||
461 | } | ||
462 | |||
463 | UUID itemId; | ||
464 | |||
465 | if (!ConsoleUtil.TryParseConsoleUuid(MainConsole.Instance, args[3], out itemId)) | ||
466 | return; | ||
467 | |||
468 | int newLevel; | ||
469 | |||
470 | if (!ConsoleUtil.TryParseConsoleInt(MainConsole.Instance, args[4], out newLevel)) | ||
471 | return; | ||
472 | |||
473 | IScriptInstance si; | ||
474 | |||
475 | lock (m_Scripts) | ||
476 | { | ||
477 | // XXX: We can't give the user feedback on a bad item id because this may apply to a different script | ||
478 | // engine | ||
479 | if (!m_Scripts.TryGetValue(itemId, out si)) | ||
480 | return; | ||
481 | } | ||
482 | |||
483 | si.DebugLevel = newLevel; | ||
484 | MainConsole.Instance.OutputFormat("Set debug level of {0} {1} to {2}", si.ScriptName, si.ItemID, newLevel); | ||
485 | } | ||
486 | |||
417 | /// <summary> | 487 | /// <summary> |
418 | /// Change debug level | 488 | /// Change debug level |
419 | /// </summary> | 489 | /// </summary> |
@@ -445,9 +515,21 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
445 | /// </summary> | 515 | /// </summary> |
446 | /// <param name="cmdparams"></param> | 516 | /// <param name="cmdparams"></param> |
447 | /// <param name="instance"></param> | 517 | /// <param name="instance"></param> |
448 | /// <returns>true if we're okay to proceed, false if not.</returns> | 518 | /// <param name="comparer">Basis on which to sort output. Can be null if no sort needs to take place</param> |
449 | private void HandleScriptsAction(string[] cmdparams, Action<IScriptInstance> action) | 519 | private void HandleScriptsAction(string[] cmdparams, Action<IScriptInstance> action) |
450 | { | 520 | { |
521 | HandleScriptsAction<object>(cmdparams, action, null); | ||
522 | } | ||
523 | |||
524 | /// <summary> | ||
525 | /// Parse the raw item id into a script instance from the command params if it's present. | ||
526 | /// </summary> | ||
527 | /// <param name="cmdparams"></param> | ||
528 | /// <param name="instance"></param> | ||
529 | /// <param name="keySelector">Basis on which to sort output. Can be null if no sort needs to take place</param> | ||
530 | private void HandleScriptsAction<TKey>( | ||
531 | string[] cmdparams, Action<IScriptInstance> action, Func<IScriptInstance, TKey> keySelector) | ||
532 | { | ||
451 | if (!(MainConsole.Instance.ConsoleScene == null || MainConsole.Instance.ConsoleScene == m_Scene)) | 533 | if (!(MainConsole.Instance.ConsoleScene == null || MainConsole.Instance.ConsoleScene == m_Scene)) |
452 | return; | 534 | return; |
453 | 535 | ||
@@ -458,35 +540,42 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
458 | 540 | ||
459 | if (cmdparams.Length == 2) | 541 | if (cmdparams.Length == 2) |
460 | { | 542 | { |
461 | foreach (IScriptInstance instance in m_Scripts.Values) | 543 | IEnumerable<IScriptInstance> scripts = m_Scripts.Values; |
544 | |||
545 | if (keySelector != null) | ||
546 | scripts = scripts.OrderBy<IScriptInstance, TKey>(keySelector); | ||
547 | |||
548 | foreach (IScriptInstance instance in scripts) | ||
462 | action(instance); | 549 | action(instance); |
463 | 550 | ||
464 | return; | 551 | return; |
465 | } | 552 | } |
466 | 553 | ||
467 | rawItemId = cmdparams[2]; | 554 | for (int i = 2; i < cmdparams.Length; i++) |
468 | |||
469 | if (!UUID.TryParse(rawItemId, out itemId)) | ||
470 | { | ||
471 | MainConsole.Instance.OutputFormat("Error - {0} is not a valid UUID", rawItemId); | ||
472 | return; | ||
473 | } | ||
474 | |||
475 | if (itemId != UUID.Zero) | ||
476 | { | 555 | { |
477 | IScriptInstance instance = GetInstance(itemId); | 556 | rawItemId = cmdparams[i]; |
478 | if (instance == null) | 557 | |
558 | if (!UUID.TryParse(rawItemId, out itemId)) | ||
479 | { | 559 | { |
480 | // Commented out for now since this will cause false reports on simulators with more than | 560 | MainConsole.Instance.OutputFormat("ERROR: {0} is not a valid UUID", rawItemId); |
481 | // one scene where the current command line set region is 'root' (which causes commands to | 561 | continue; |
482 | // go to both regions... (sigh) | ||
483 | // MainConsole.Instance.OutputFormat("Error - No item found with id {0}", itemId); | ||
484 | return; | ||
485 | } | 562 | } |
486 | else | 563 | |
564 | if (itemId != UUID.Zero) | ||
487 | { | 565 | { |
488 | action(instance); | 566 | IScriptInstance instance = GetInstance(itemId); |
489 | return; | 567 | if (instance == null) |
568 | { | ||
569 | // Commented out for now since this will cause false reports on simulators with more than | ||
570 | // one scene where the current command line set region is 'root' (which causes commands to | ||
571 | // go to both regions... (sigh) | ||
572 | // MainConsole.Instance.OutputFormat("Error - No item found with id {0}", itemId); | ||
573 | continue; | ||
574 | } | ||
575 | else | ||
576 | { | ||
577 | action(instance); | ||
578 | } | ||
490 | } | 579 | } |
491 | } | 580 | } |
492 | } | 581 | } |
@@ -505,9 +594,20 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
505 | StringBuilder sb = new StringBuilder(); | 594 | StringBuilder sb = new StringBuilder(); |
506 | sb.AppendFormat("Status of XEngine instance for {0}\n", m_Scene.RegionInfo.RegionName); | 595 | sb.AppendFormat("Status of XEngine instance for {0}\n", m_Scene.RegionInfo.RegionName); |
507 | 596 | ||
597 | long scriptsLoaded, eventsQueued = 0, eventsProcessed = 0; | ||
598 | |||
508 | lock (m_Scripts) | 599 | lock (m_Scripts) |
509 | sb.AppendFormat("Scripts loaded : {0}\n", m_Scripts.Count); | 600 | { |
601 | scriptsLoaded = m_Scripts.Count; | ||
510 | 602 | ||
603 | foreach (IScriptInstance si in m_Scripts.Values) | ||
604 | { | ||
605 | eventsQueued += si.EventsQueued; | ||
606 | eventsProcessed += si.EventsProcessed; | ||
607 | } | ||
608 | } | ||
609 | |||
610 | sb.AppendFormat("Scripts loaded : {0}\n", scriptsLoaded); | ||
511 | sb.AppendFormat("Unique scripts : {0}\n", m_uniqueScripts.Count); | 611 | sb.AppendFormat("Unique scripts : {0}\n", m_uniqueScripts.Count); |
512 | sb.AppendFormat("Scripts waiting for load : {0}\n", m_CompileQueue.Count); | 612 | sb.AppendFormat("Scripts waiting for load : {0}\n", m_CompileQueue.Count); |
513 | sb.AppendFormat("Max threads : {0}\n", m_ThreadPool.MaxThreads); | 613 | sb.AppendFormat("Max threads : {0}\n", m_ThreadPool.MaxThreads); |
@@ -516,6 +616,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
516 | sb.AppendFormat("In use threads : {0}\n", m_ThreadPool.InUseThreads); | 616 | sb.AppendFormat("In use threads : {0}\n", m_ThreadPool.InUseThreads); |
517 | sb.AppendFormat("Work items waiting : {0}\n", m_ThreadPool.WaitingCallbacks); | 617 | sb.AppendFormat("Work items waiting : {0}\n", m_ThreadPool.WaitingCallbacks); |
518 | // sb.AppendFormat("Assemblies loaded : {0}\n", m_Assemblies.Count); | 618 | // sb.AppendFormat("Assemblies loaded : {0}\n", m_Assemblies.Count); |
619 | sb.AppendFormat("Events queued : {0}\n", eventsQueued); | ||
620 | sb.AppendFormat("Events processed : {0}\n", eventsProcessed); | ||
519 | 621 | ||
520 | SensorRepeat sr = AsyncCommandManager.GetSensorRepeatPlugin(this); | 622 | SensorRepeat sr = AsyncCommandManager.GetSensorRepeatPlugin(this); |
521 | sb.AppendFormat("Sensors : {0}\n", sr != null ? sr.SensorsCount : 0); | 623 | sb.AppendFormat("Sensors : {0}\n", sr != null ? sr.SensorsCount : 0); |
@@ -546,7 +648,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
546 | } | 648 | } |
547 | } | 649 | } |
548 | 650 | ||
549 | HandleScriptsAction(cmdparams, HandleShowScript); | 651 | HandleScriptsAction<long>(cmdparams, HandleShowScript, si => si.EventsProcessed); |
550 | } | 652 | } |
551 | 653 | ||
552 | private void HandleShowScript(IScriptInstance instance) | 654 | private void HandleShowScript(IScriptInstance instance) |
@@ -576,11 +678,10 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
576 | 678 | ||
577 | sb.AppendFormat("Script name : {0}\n", instance.ScriptName); | 679 | sb.AppendFormat("Script name : {0}\n", instance.ScriptName); |
578 | sb.AppendFormat("Status : {0}\n", status); | 680 | sb.AppendFormat("Status : {0}\n", status); |
579 | 681 | sb.AppendFormat("Queued events : {0}\n", instance.EventsQueued); | |
580 | lock (eq) | 682 | sb.AppendFormat("Processed events : {0}\n", instance.EventsProcessed); |
581 | sb.AppendFormat("Queued events : {0}\n", eq.Count); | ||
582 | |||
583 | sb.AppendFormat("Item UUID : {0}\n", instance.ItemID); | 683 | sb.AppendFormat("Item UUID : {0}\n", instance.ItemID); |
684 | sb.AppendFormat("Asset UUID : {0}\n", instance.AssetID); | ||
584 | sb.AppendFormat("Containing part name: {0}\n", instance.PrimName); | 685 | sb.AppendFormat("Containing part name: {0}\n", instance.PrimName); |
585 | sb.AppendFormat("Containing part UUID: {0}\n", instance.ObjectID); | 686 | sb.AppendFormat("Containing part UUID: {0}\n", instance.ObjectID); |
586 | sb.AppendFormat("Position : {0}\n", sop.AbsolutePosition); | 687 | sb.AppendFormat("Position : {0}\n", sop.AbsolutePosition); |
@@ -1089,8 +1190,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1089 | 1190 | ||
1090 | string assembly = ""; | 1191 | string assembly = ""; |
1091 | 1192 | ||
1092 | CultureInfo USCulture = new CultureInfo("en-US"); | 1193 | Culture.SetCurrentCulture(); |
1093 | Thread.CurrentThread.CurrentCulture = USCulture; | ||
1094 | 1194 | ||
1095 | Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>> linemap; | 1195 | Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>> linemap; |
1096 | 1196 | ||
@@ -1256,12 +1356,11 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1256 | m_DomainScripts[appDomain].Add(itemID); | 1356 | m_DomainScripts[appDomain].Add(itemID); |
1257 | 1357 | ||
1258 | instance = new ScriptInstance(this, part, | 1358 | instance = new ScriptInstance(this, part, |
1259 | itemID, assetID, assembly, | 1359 | item, |
1260 | m_AppDomains[appDomain], | 1360 | startParam, postOnRez, |
1261 | part.ParentGroup.RootPart.Name, | 1361 | m_MaxScriptQueue); |
1262 | item.Name, startParam, postOnRez, | ||
1263 | stateSource, m_MaxScriptQueue); | ||
1264 | 1362 | ||
1363 | instance.Load(m_AppDomains[appDomain], assembly, stateSource); | ||
1265 | // m_log.DebugFormat( | 1364 | // m_log.DebugFormat( |
1266 | // "[XEngine] Loaded script {0}.{1}, script UUID {2}, prim UUID {3} @ {4}.{5}", | 1365 | // "[XEngine] Loaded script {0}.{1}, script UUID {2}, prim UUID {3} @ {4}.{5}", |
1267 | // part.ParentGroup.RootPart.Name, item.Name, assetID, part.UUID, | 1366 | // part.ParentGroup.RootPart.Name, item.Name, assetID, part.UUID, |
@@ -1347,9 +1446,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1347 | lockScriptsForWrite(false); | 1446 | lockScriptsForWrite(false); |
1348 | instance.ClearQueue(); | 1447 | instance.ClearQueue(); |
1349 | 1448 | ||
1350 | // Give the script some time to finish processing its last event. Simply aborting the script thread can | 1449 | instance.Stop(m_WaitForEventCompletionOnScriptStop); |
1351 | // cause issues on mono 2.6, 2.10 and possibly later where locks are not released properly on abort. | ||
1352 | instance.Stop(1000); | ||
1353 | 1450 | ||
1354 | // bool objectRemoved = false; | 1451 | // bool objectRemoved = false; |
1355 | 1452 | ||
@@ -1485,6 +1582,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1485 | startInfo.StartSuspended = true; | 1582 | startInfo.StartSuspended = true; |
1486 | 1583 | ||
1487 | m_ThreadPool = new SmartThreadPool(startInfo); | 1584 | m_ThreadPool = new SmartThreadPool(startInfo); |
1585 | m_ThreadPool.Name = "XEngine"; | ||
1488 | } | 1586 | } |
1489 | 1587 | ||
1490 | // | 1588 | // |
@@ -1504,8 +1602,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1504 | /// <returns></returns> | 1602 | /// <returns></returns> |
1505 | private object ProcessEventHandler(object parms) | 1603 | private object ProcessEventHandler(object parms) |
1506 | { | 1604 | { |
1507 | CultureInfo USCulture = new CultureInfo("en-US"); | 1605 | Culture.SetCurrentCulture(); |
1508 | Thread.CurrentThread.CurrentCulture = USCulture; | ||
1509 | 1606 | ||
1510 | IScriptInstance instance = (ScriptInstance) parms; | 1607 | IScriptInstance instance = (ScriptInstance) parms; |
1511 | 1608 | ||
@@ -1693,7 +1790,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1693 | { | 1790 | { |
1694 | IScriptInstance instance = GetInstance(itemID); | 1791 | IScriptInstance instance = GetInstance(itemID); |
1695 | if (instance != null) | 1792 | if (instance != null) |
1696 | instance.ResetScript(); | 1793 | instance.ResetScript(m_WaitForEventCompletionOnScriptStop); |
1697 | } | 1794 | } |
1698 | 1795 | ||
1699 | public void StartScript(UUID itemID) | 1796 | public void StartScript(UUID itemID) |
@@ -1708,14 +1805,14 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1708 | public void StopScript(UUID itemID) | 1805 | public void StopScript(UUID itemID) |
1709 | { | 1806 | { |
1710 | IScriptInstance instance = GetInstance(itemID); | 1807 | IScriptInstance instance = GetInstance(itemID); |
1808 | |||
1711 | if (instance != null) | 1809 | if (instance != null) |
1712 | { | 1810 | { |
1713 | // Give the script some time to finish processing its last event. Simply aborting the script thread can | 1811 | instance.Stop(m_WaitForEventCompletionOnScriptStop); |
1714 | // cause issues on mono 2.6, 2.10 and possibly later where locks are not released properly on abort. | ||
1715 | instance.Stop(1000); | ||
1716 | } | 1812 | } |
1717 | else | 1813 | else |
1718 | { | 1814 | { |
1815 | // m_log.DebugFormat("[XENGINE]: Could not find script with ID {0} to stop in {1}", itemID, World.Name); | ||
1719 | m_runFlags.AddOrUpdate(itemID, false, 240); | 1816 | m_runFlags.AddOrUpdate(itemID, false, 240); |
1720 | } | 1817 | } |
1721 | } | 1818 | } |