diff options
Diffstat (limited to 'OpenSim/Region/ScriptEngine/XEngine/XEngine.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | 348 |
1 files changed, 218 insertions, 130 deletions
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs index efcae94..2886344 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | |||
@@ -28,6 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections; | 29 | using System.Collections; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Diagnostics; //for [DebuggerNonUserCode] | ||
31 | using System.Globalization; | 32 | using System.Globalization; |
32 | using System.IO; | 33 | using System.IO; |
33 | using System.Reflection; | 34 | using System.Reflection; |
@@ -120,6 +121,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
120 | private Dictionary<UUID, IScriptInstance> m_Scripts = | 121 | private Dictionary<UUID, IScriptInstance> m_Scripts = |
121 | new Dictionary<UUID, IScriptInstance>(); | 122 | new Dictionary<UUID, IScriptInstance>(); |
122 | 123 | ||
124 | private OpenMetaverse.ReaderWriterLockSlim m_scriptsLock = new OpenMetaverse.ReaderWriterLockSlim(); | ||
125 | |||
123 | // Maps the asset ID to the assembly | 126 | // Maps the asset ID to the assembly |
124 | 127 | ||
125 | private Dictionary<UUID, string> m_Assemblies = | 128 | private Dictionary<UUID, string> m_Assemblies = |
@@ -142,6 +145,71 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
142 | IWorkItemResult m_CurrentCompile = null; | 145 | IWorkItemResult m_CurrentCompile = null; |
143 | private Dictionary<UUID, int> m_CompileDict = new Dictionary<UUID, int>(); | 146 | private Dictionary<UUID, int> m_CompileDict = new Dictionary<UUID, int>(); |
144 | 147 | ||
148 | private void lockScriptsForRead(bool locked) | ||
149 | { | ||
150 | if (locked) | ||
151 | { | ||
152 | if (m_scriptsLock.RecursiveReadCount > 0) | ||
153 | { | ||
154 | m_log.Error("[XEngine.m_Scripts] Recursive read lock requested. This should not happen and means something needs to be fixed. For now though, it's safe to continue."); | ||
155 | m_scriptsLock.ExitReadLock(); | ||
156 | } | ||
157 | if (m_scriptsLock.RecursiveWriteCount > 0) | ||
158 | { | ||
159 | m_log.Error("[XEngine.m_Scripts] Recursive write lock requested. This should not happen and means something needs to be fixed."); | ||
160 | m_scriptsLock.ExitWriteLock(); | ||
161 | } | ||
162 | |||
163 | while (!m_scriptsLock.TryEnterReadLock(60000)) | ||
164 | { | ||
165 | m_log.Error("[XEngine.m_Scripts] Thread lock detected while trying to aquire READ lock of m_scripts in XEngine. I'm going to try to solve the thread lock automatically to preserve region stability, but this needs to be fixed."); | ||
166 | if (m_scriptsLock.IsWriteLockHeld) | ||
167 | { | ||
168 | m_scriptsLock = new OpenMetaverse.ReaderWriterLockSlim(); | ||
169 | } | ||
170 | } | ||
171 | } | ||
172 | else | ||
173 | { | ||
174 | if (m_scriptsLock.RecursiveReadCount > 0) | ||
175 | { | ||
176 | m_scriptsLock.ExitReadLock(); | ||
177 | } | ||
178 | } | ||
179 | } | ||
180 | private void lockScriptsForWrite(bool locked) | ||
181 | { | ||
182 | if (locked) | ||
183 | { | ||
184 | if (m_scriptsLock.RecursiveReadCount > 0) | ||
185 | { | ||
186 | m_log.Error("[XEngine.m_Scripts] Recursive read lock requested. This should not happen and means something needs to be fixed. For now though, it's safe to continue."); | ||
187 | m_scriptsLock.ExitReadLock(); | ||
188 | } | ||
189 | if (m_scriptsLock.RecursiveWriteCount > 0) | ||
190 | { | ||
191 | m_log.Error("[XEngine.m_Scripts] Recursive write lock requested. This should not happen and means something needs to be fixed."); | ||
192 | m_scriptsLock.ExitWriteLock(); | ||
193 | } | ||
194 | |||
195 | while (!m_scriptsLock.TryEnterWriteLock(60000)) | ||
196 | { | ||
197 | m_log.Error("[XEngine.m_Scripts] Thread lock detected while trying to aquire WRITE lock of m_scripts in XEngine. I'm going to try to solve the thread lock automatically to preserve region stability, but this needs to be fixed."); | ||
198 | if (m_scriptsLock.IsWriteLockHeld) | ||
199 | { | ||
200 | m_scriptsLock = new OpenMetaverse.ReaderWriterLockSlim(); | ||
201 | } | ||
202 | } | ||
203 | } | ||
204 | else | ||
205 | { | ||
206 | if (m_scriptsLock.RecursiveWriteCount > 0) | ||
207 | { | ||
208 | m_scriptsLock.ExitWriteLock(); | ||
209 | } | ||
210 | } | ||
211 | } | ||
212 | |||
145 | public string ScriptEngineName | 213 | public string ScriptEngineName |
146 | { | 214 | { |
147 | get { return "XEngine"; } | 215 | get { return "XEngine"; } |
@@ -567,44 +635,37 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
567 | { | 635 | { |
568 | if (!m_Enabled) | 636 | if (!m_Enabled) |
569 | return; | 637 | return; |
570 | 638 | lockScriptsForRead(true); | |
571 | lock (m_Scripts) | 639 | foreach (IScriptInstance instance in m_Scripts.Values) |
572 | { | 640 | { |
573 | m_log.InfoFormat( | 641 | // Force a final state save |
574 | "[XEngine]: Shutting down {0} scripts in {1}", m_Scripts.Count, m_Scene.RegionInfo.RegionName); | 642 | // |
575 | 643 | if (m_Assemblies.ContainsKey(instance.AssetID)) | |
576 | foreach (IScriptInstance instance in m_Scripts.Values) | ||
577 | { | 644 | { |
578 | // Force a final state save | 645 | string assembly = m_Assemblies[instance.AssetID]; |
579 | // | 646 | instance.SaveState(assembly); |
580 | if (m_Assemblies.ContainsKey(instance.AssetID)) | 647 | } |
581 | { | ||
582 | string assembly = m_Assemblies[instance.AssetID]; | ||
583 | instance.SaveState(assembly); | ||
584 | } | ||
585 | 648 | ||
586 | // Clear the event queue and abort the instance thread | 649 | // Clear the event queue and abort the instance thread |
587 | // | 650 | // |
588 | instance.ClearQueue(); | 651 | instance.ClearQueue(); |
589 | instance.Stop(0); | 652 | instance.Stop(0); |
590 | 653 | ||
591 | // Release events, timer, etc | 654 | // Release events, timer, etc |
592 | // | 655 | // |
593 | instance.DestroyScriptInstance(); | 656 | instance.DestroyScriptInstance(); |
594 | 657 | ||
595 | // Unload scripts and app domains. | 658 | // Unload scripts and app domains |
596 | // Must be done explicitly because they have infinite | 659 | // Must be done explicitly because they have infinite |
597 | // lifetime. | 660 | // lifetime |
598 | // However, don't bother to do this if the simulator is shutting | 661 | // |
599 | // down since it takes a long time with many scripts. | 662 | if (!m_SimulatorShuttingDown) |
600 | if (!m_SimulatorShuttingDown) | 663 | { |
664 | m_DomainScripts[instance.AppDomain].Remove(instance.ItemID); | ||
665 | if (m_DomainScripts[instance.AppDomain].Count == 0) | ||
601 | { | 666 | { |
602 | m_DomainScripts[instance.AppDomain].Remove(instance.ItemID); | 667 | m_DomainScripts.Remove(instance.AppDomain); |
603 | if (m_DomainScripts[instance.AppDomain].Count == 0) | 668 | UnloadAppDomain(instance.AppDomain); |
604 | { | ||
605 | m_DomainScripts.Remove(instance.AppDomain); | ||
606 | UnloadAppDomain(instance.AppDomain); | ||
607 | } | ||
608 | } | 669 | } |
609 | } | 670 | } |
610 | 671 | ||
@@ -613,6 +674,14 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
613 | m_Assemblies.Clear(); | 674 | m_Assemblies.Clear(); |
614 | m_DomainScripts.Clear(); | 675 | m_DomainScripts.Clear(); |
615 | } | 676 | } |
677 | lockScriptsForRead(false); | ||
678 | lockScriptsForWrite(true); | ||
679 | m_Scripts.Clear(); | ||
680 | lockScriptsForWrite(false); | ||
681 | m_PrimObjects.Clear(); | ||
682 | m_Assemblies.Clear(); | ||
683 | m_DomainScripts.Clear(); | ||
684 | |||
616 | lock (m_ScriptEngines) | 685 | lock (m_ScriptEngines) |
617 | { | 686 | { |
618 | m_ScriptEngines.Remove(this); | 687 | m_ScriptEngines.Remove(this); |
@@ -677,22 +746,20 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
677 | 746 | ||
678 | List<IScriptInstance> instances = new List<IScriptInstance>(); | 747 | List<IScriptInstance> instances = new List<IScriptInstance>(); |
679 | 748 | ||
680 | lock (m_Scripts) | 749 | lockScriptsForRead(true); |
681 | { | 750 | foreach (IScriptInstance instance in m_Scripts.Values) |
682 | foreach (IScriptInstance instance in m_Scripts.Values) | ||
683 | instances.Add(instance); | 751 | instances.Add(instance); |
684 | } | 752 | lockScriptsForRead(false); |
685 | 753 | ||
686 | foreach (IScriptInstance i in instances) | 754 | foreach (IScriptInstance i in instances) |
687 | { | 755 | { |
688 | string assembly = String.Empty; | 756 | string assembly = String.Empty; |
689 | 757 | ||
690 | lock (m_Scripts) | 758 | |
691 | { | ||
692 | if (!m_Assemblies.ContainsKey(i.AssetID)) | 759 | if (!m_Assemblies.ContainsKey(i.AssetID)) |
693 | continue; | 760 | continue; |
694 | assembly = m_Assemblies[i.AssetID]; | 761 | assembly = m_Assemblies[i.AssetID]; |
695 | } | 762 | |
696 | 763 | ||
697 | i.SaveState(assembly); | 764 | i.SaveState(assembly); |
698 | } | 765 | } |
@@ -1079,96 +1146,99 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1079 | } | 1146 | } |
1080 | 1147 | ||
1081 | ScriptInstance instance = null; | 1148 | ScriptInstance instance = null; |
1082 | lock (m_Scripts) | 1149 | // Create the object record |
1150 | lockScriptsForRead(true); | ||
1151 | if ((!m_Scripts.ContainsKey(itemID)) || | ||
1152 | (m_Scripts[itemID].AssetID != assetID)) | ||
1083 | { | 1153 | { |
1084 | // Create the object record | 1154 | lockScriptsForRead(false); |
1085 | if ((!m_Scripts.ContainsKey(itemID)) || | ||
1086 | (m_Scripts[itemID].AssetID != assetID)) | ||
1087 | { | ||
1088 | UUID appDomain = assetID; | ||
1089 | 1155 | ||
1090 | if (part.ParentGroup.IsAttachment) | 1156 | UUID appDomain = assetID; |
1091 | appDomain = part.ParentGroup.RootPart.UUID; | ||
1092 | 1157 | ||
1093 | if (!m_AppDomains.ContainsKey(appDomain)) | 1158 | if (part.ParentGroup.IsAttachment) |
1094 | { | 1159 | appDomain = part.ParentGroup.RootPart.UUID; |
1095 | try | ||
1096 | { | ||
1097 | AppDomainSetup appSetup = new AppDomainSetup(); | ||
1098 | appSetup.PrivateBinPath = Path.Combine( | ||
1099 | m_ScriptEnginesPath, | ||
1100 | m_Scene.RegionInfo.RegionID.ToString()); | ||
1101 | 1160 | ||
1102 | Evidence baseEvidence = AppDomain.CurrentDomain.Evidence; | 1161 | if (!m_AppDomains.ContainsKey(appDomain)) |
1103 | Evidence evidence = new Evidence(baseEvidence); | 1162 | { |
1163 | try | ||
1164 | { | ||
1165 | AppDomainSetup appSetup = new AppDomainSetup(); | ||
1166 | appSetup.PrivateBinPath = Path.Combine( | ||
1167 | m_ScriptEnginesPath, | ||
1168 | m_Scene.RegionInfo.RegionID.ToString()); | ||
1104 | 1169 | ||
1105 | AppDomain sandbox; | 1170 | Evidence baseEvidence = AppDomain.CurrentDomain.Evidence; |
1106 | if (m_AppDomainLoading) | 1171 | Evidence evidence = new Evidence(baseEvidence); |
1107 | { | ||
1108 | sandbox = AppDomain.CreateDomain( | ||
1109 | m_Scene.RegionInfo.RegionID.ToString(), | ||
1110 | evidence, appSetup); | ||
1111 | sandbox.AssemblyResolve += | ||
1112 | new ResolveEventHandler( | ||
1113 | AssemblyResolver.OnAssemblyResolve); | ||
1114 | } | ||
1115 | else | ||
1116 | { | ||
1117 | sandbox = AppDomain.CurrentDomain; | ||
1118 | } | ||
1119 | |||
1120 | //PolicyLevel sandboxPolicy = PolicyLevel.CreateAppDomainLevel(); | ||
1121 | //AllMembershipCondition sandboxMembershipCondition = new AllMembershipCondition(); | ||
1122 | //PermissionSet sandboxPermissionSet = sandboxPolicy.GetNamedPermissionSet("Internet"); | ||
1123 | //PolicyStatement sandboxPolicyStatement = new PolicyStatement(sandboxPermissionSet); | ||
1124 | //CodeGroup sandboxCodeGroup = new UnionCodeGroup(sandboxMembershipCondition, sandboxPolicyStatement); | ||
1125 | //sandboxPolicy.RootCodeGroup = sandboxCodeGroup; | ||
1126 | //sandbox.SetAppDomainPolicy(sandboxPolicy); | ||
1127 | |||
1128 | m_AppDomains[appDomain] = sandbox; | ||
1129 | 1172 | ||
1130 | m_DomainScripts[appDomain] = new List<UUID>(); | 1173 | AppDomain sandbox; |
1174 | if (m_AppDomainLoading) | ||
1175 | { | ||
1176 | sandbox = AppDomain.CreateDomain( | ||
1177 | m_Scene.RegionInfo.RegionID.ToString(), | ||
1178 | evidence, appSetup); | ||
1179 | m_AppDomains[appDomain].AssemblyResolve += | ||
1180 | new ResolveEventHandler( | ||
1181 | AssemblyResolver.OnAssemblyResolve); | ||
1131 | } | 1182 | } |
1132 | catch (Exception e) | 1183 | else |
1133 | { | 1184 | { |
1134 | m_log.ErrorFormat("[XEngine] Exception creating app domain:\n {0}", e.ToString()); | 1185 | sandbox = AppDomain.CurrentDomain; |
1135 | m_ScriptErrorMessage += "Exception creating app domain:\n"; | ||
1136 | m_ScriptFailCount++; | ||
1137 | lock (m_AddingAssemblies) | ||
1138 | { | ||
1139 | m_AddingAssemblies[assembly]--; | ||
1140 | } | ||
1141 | return false; | ||
1142 | } | 1186 | } |
1143 | } | ||
1144 | m_DomainScripts[appDomain].Add(itemID); | ||
1145 | |||
1146 | instance = new ScriptInstance(this, part, | ||
1147 | itemID, assetID, assembly, | ||
1148 | m_AppDomains[appDomain], | ||
1149 | part.ParentGroup.RootPart.Name, | ||
1150 | item.Name, startParam, postOnRez, | ||
1151 | stateSource, m_MaxScriptQueue); | ||
1152 | |||
1153 | // if (DebugLevel >= 1) | ||
1154 | m_log.DebugFormat( | ||
1155 | "[XEngine] Loaded script {0}.{1}, item UUID {2}, prim UUID {3} @ {4}.{5}", | ||
1156 | part.ParentGroup.RootPart.Name, item.Name, itemID, part.UUID, | ||
1157 | part.ParentGroup.RootPart.AbsolutePosition, part.ParentGroup.Scene.RegionInfo.RegionName); | ||
1158 | 1187 | ||
1159 | if (presence != null) | 1188 | //PolicyLevel sandboxPolicy = PolicyLevel.CreateAppDomainLevel(); |
1189 | //AllMembershipCondition sandboxMembershipCondition = new AllMembershipCondition(); | ||
1190 | //PermissionSet sandboxPermissionSet = sandboxPolicy.GetNamedPermissionSet("Internet"); | ||
1191 | //PolicyStatement sandboxPolicyStatement = new PolicyStatement(sandboxPermissionSet); | ||
1192 | //CodeGroup sandboxCodeGroup = new UnionCodeGroup(sandboxMembershipCondition, sandboxPolicyStatement); | ||
1193 | //sandboxPolicy.RootCodeGroup = sandboxCodeGroup; | ||
1194 | //sandbox.SetAppDomainPolicy(sandboxPolicy); | ||
1195 | |||
1196 | m_AppDomains[appDomain] = sandbox; | ||
1197 | |||
1198 | m_DomainScripts[appDomain] = new List<UUID>(); | ||
1199 | } | ||
1200 | catch (Exception e) | ||
1160 | { | 1201 | { |
1161 | ShowScriptSaveResponse(item.OwnerID, | 1202 | m_log.ErrorFormat("[XEngine] Exception creating app domain:\n {0}", e.ToString()); |
1162 | assetID, "Compile successful", true); | 1203 | m_ScriptErrorMessage += "Exception creating app domain:\n"; |
1204 | m_ScriptFailCount++; | ||
1205 | lock (m_AddingAssemblies) | ||
1206 | { | ||
1207 | m_AddingAssemblies[assembly]--; | ||
1208 | } | ||
1209 | return false; | ||
1163 | } | 1210 | } |
1211 | } | ||
1212 | m_DomainScripts[appDomain].Add(itemID); | ||
1213 | |||
1214 | instance = new ScriptInstance(this, part, | ||
1215 | itemID, assetID, assembly, | ||
1216 | m_AppDomains[appDomain], | ||
1217 | part.ParentGroup.RootPart.Name, | ||
1218 | item.Name, startParam, postOnRez, | ||
1219 | stateSource, m_MaxScriptQueue); | ||
1220 | |||
1221 | m_log.DebugFormat( | ||
1222 | "[XEngine] Loaded script {0}.{1}, script UUID {2}, prim UUID {3} @ {4}.{5}", | ||
1223 | part.ParentGroup.RootPart.Name, item.Name, assetID, part.UUID, | ||
1224 | part.ParentGroup.RootPart.AbsolutePosition, part.ParentGroup.Scene.RegionInfo.RegionName); | ||
1164 | 1225 | ||
1165 | instance.AppDomain = appDomain; | 1226 | if (presence != null) |
1166 | instance.LineMap = linemap; | 1227 | { |
1167 | 1228 | ShowScriptSaveResponse(item.OwnerID, | |
1168 | m_Scripts[itemID] = instance; | 1229 | assetID, "Compile successful", true); |
1169 | } | 1230 | } |
1170 | } | ||
1171 | 1231 | ||
1232 | instance.AppDomain = appDomain; | ||
1233 | instance.LineMap = linemap; | ||
1234 | lockScriptsForWrite(true); | ||
1235 | m_Scripts[itemID] = instance; | ||
1236 | lockScriptsForWrite(false); | ||
1237 | } | ||
1238 | else | ||
1239 | { | ||
1240 | lockScriptsForRead(false); | ||
1241 | } | ||
1172 | lock (m_PrimObjects) | 1242 | lock (m_PrimObjects) |
1173 | { | 1243 | { |
1174 | if (!m_PrimObjects.ContainsKey(localID)) | 1244 | if (!m_PrimObjects.ContainsKey(localID)) |
@@ -1186,9 +1256,9 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1186 | m_AddingAssemblies[assembly]--; | 1256 | m_AddingAssemblies[assembly]--; |
1187 | } | 1257 | } |
1188 | 1258 | ||
1189 | if (instance != null) | 1259 | if (instance!=null) |
1190 | instance.Init(); | 1260 | instance.Init(); |
1191 | 1261 | ||
1192 | return true; | 1262 | return true; |
1193 | } | 1263 | } |
1194 | 1264 | ||
@@ -1201,18 +1271,28 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1201 | m_CompileDict.Remove(itemID); | 1271 | m_CompileDict.Remove(itemID); |
1202 | } | 1272 | } |
1203 | 1273 | ||
1204 | IScriptInstance instance = null; | 1274 | lockScriptsForRead(true); |
1205 | 1275 | // Do we even have it? | |
1206 | lock (m_Scripts) | 1276 | if (!m_Scripts.ContainsKey(itemID)) |
1207 | { | 1277 | { |
1208 | // Do we even have it? | 1278 | // Do we even have it? |
1209 | if (!m_Scripts.ContainsKey(itemID)) | 1279 | if (!m_Scripts.ContainsKey(itemID)) |
1210 | return; | 1280 | return; |
1211 | 1281 | ||
1212 | instance = m_Scripts[itemID]; | 1282 | lockScriptsForRead(false); |
1283 | lockScriptsForWrite(true); | ||
1213 | m_Scripts.Remove(itemID); | 1284 | m_Scripts.Remove(itemID); |
1285 | lockScriptsForWrite(false); | ||
1286 | |||
1287 | return; | ||
1214 | } | 1288 | } |
1289 | |||
1215 | 1290 | ||
1291 | IScriptInstance instance=m_Scripts[itemID]; | ||
1292 | lockScriptsForRead(false); | ||
1293 | lockScriptsForWrite(true); | ||
1294 | m_Scripts.Remove(itemID); | ||
1295 | lockScriptsForWrite(false); | ||
1216 | instance.ClearQueue(); | 1296 | instance.ClearQueue(); |
1217 | 1297 | ||
1218 | // Give the script some time to finish processing its last event. Simply aborting the script thread can | 1298 | // Give the script some time to finish processing its last event. Simply aborting the script thread can |
@@ -1251,8 +1331,13 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1251 | 1331 | ||
1252 | ObjectRemoved handlerObjectRemoved = OnObjectRemoved; | 1332 | ObjectRemoved handlerObjectRemoved = OnObjectRemoved; |
1253 | if (handlerObjectRemoved != null) | 1333 | if (handlerObjectRemoved != null) |
1254 | handlerObjectRemoved(instance.ObjectID); | 1334 | { |
1335 | SceneObjectPart part = m_Scene.GetSceneObjectPart(localID); | ||
1336 | handlerObjectRemoved(part.UUID); | ||
1337 | } | ||
1255 | 1338 | ||
1339 | CleanAssemblies(); | ||
1340 | |||
1256 | ScriptRemoved handlerScriptRemoved = OnScriptRemoved; | 1341 | ScriptRemoved handlerScriptRemoved = OnScriptRemoved; |
1257 | if (handlerScriptRemoved != null) | 1342 | if (handlerScriptRemoved != null) |
1258 | handlerScriptRemoved(itemID); | 1343 | handlerScriptRemoved(itemID); |
@@ -1513,12 +1598,14 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1513 | private IScriptInstance GetInstance(UUID itemID) | 1598 | private IScriptInstance GetInstance(UUID itemID) |
1514 | { | 1599 | { |
1515 | IScriptInstance instance; | 1600 | IScriptInstance instance; |
1516 | lock (m_Scripts) | 1601 | lockScriptsForRead(true); |
1602 | if (!m_Scripts.ContainsKey(itemID)) | ||
1517 | { | 1603 | { |
1518 | if (!m_Scripts.ContainsKey(itemID)) | 1604 | lockScriptsForRead(false); |
1519 | return null; | 1605 | return null; |
1520 | instance = m_Scripts[itemID]; | ||
1521 | } | 1606 | } |
1607 | instance = m_Scripts[itemID]; | ||
1608 | lockScriptsForRead(false); | ||
1522 | return instance; | 1609 | return instance; |
1523 | } | 1610 | } |
1524 | 1611 | ||
@@ -1549,6 +1636,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1549 | return false; | 1636 | return false; |
1550 | } | 1637 | } |
1551 | 1638 | ||
1639 | [DebuggerNonUserCode] | ||
1552 | public void ApiResetScript(UUID itemID) | 1640 | public void ApiResetScript(UUID itemID) |
1553 | { | 1641 | { |
1554 | IScriptInstance instance = GetInstance(itemID); | 1642 | IScriptInstance instance = GetInstance(itemID); |
@@ -1604,6 +1692,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1604 | return UUID.Zero; | 1692 | return UUID.Zero; |
1605 | } | 1693 | } |
1606 | 1694 | ||
1695 | [DebuggerNonUserCode] | ||
1607 | public void SetState(UUID itemID, string newState) | 1696 | public void SetState(UUID itemID, string newState) |
1608 | { | 1697 | { |
1609 | IScriptInstance instance = GetInstance(itemID); | 1698 | IScriptInstance instance = GetInstance(itemID); |
@@ -1626,11 +1715,10 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1626 | 1715 | ||
1627 | List<IScriptInstance> instances = new List<IScriptInstance>(); | 1716 | List<IScriptInstance> instances = new List<IScriptInstance>(); |
1628 | 1717 | ||
1629 | lock (m_Scripts) | 1718 | lockScriptsForRead(true); |
1630 | { | 1719 | foreach (IScriptInstance instance in m_Scripts.Values) |
1631 | foreach (IScriptInstance instance in m_Scripts.Values) | ||
1632 | instances.Add(instance); | 1720 | instances.Add(instance); |
1633 | } | 1721 | lockScriptsForRead(false); |
1634 | 1722 | ||
1635 | foreach (IScriptInstance i in instances) | 1723 | foreach (IScriptInstance i in instances) |
1636 | { | 1724 | { |