diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | 51 |
1 files changed, 39 insertions, 12 deletions
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs index 0460f22..965101a 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | |||
@@ -30,6 +30,7 @@ using System.Collections; | |||
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Globalization; | 31 | using System.Globalization; |
32 | using System.IO; | 32 | using System.IO; |
33 | using System.Linq; | ||
33 | using System.Reflection; | 34 | using System.Reflection; |
34 | using System.Security; | 35 | using System.Security; |
35 | using System.Security.Policy; | 36 | using System.Security.Policy; |
@@ -377,9 +378,21 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
377 | /// </summary> | 378 | /// </summary> |
378 | /// <param name="cmdparams"></param> | 379 | /// <param name="cmdparams"></param> |
379 | /// <param name="instance"></param> | 380 | /// <param name="instance"></param> |
380 | /// <returns>true if we're okay to proceed, false if not.</returns> | 381 | /// <param name="comparer">Basis on which to sort output. Can be null if no sort needs to take place</param> |
381 | private void HandleScriptsAction(string[] cmdparams, Action<IScriptInstance> action) | 382 | private void HandleScriptsAction(string[] cmdparams, Action<IScriptInstance> action) |
382 | { | 383 | { |
384 | HandleScriptsAction<object>(cmdparams, action, null); | ||
385 | } | ||
386 | |||
387 | /// <summary> | ||
388 | /// Parse the raw item id into a script instance from the command params if it's present. | ||
389 | /// </summary> | ||
390 | /// <param name="cmdparams"></param> | ||
391 | /// <param name="instance"></param> | ||
392 | /// <param name="keySelector">Basis on which to sort output. Can be null if no sort needs to take place</param> | ||
393 | private void HandleScriptsAction<TKey>( | ||
394 | string[] cmdparams, Action<IScriptInstance> action, Func<IScriptInstance, TKey> keySelector) | ||
395 | { | ||
383 | if (!(MainConsole.Instance.ConsoleScene == null || MainConsole.Instance.ConsoleScene == m_Scene)) | 396 | if (!(MainConsole.Instance.ConsoleScene == null || MainConsole.Instance.ConsoleScene == m_Scene)) |
384 | return; | 397 | return; |
385 | 398 | ||
@@ -390,7 +403,12 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
390 | 403 | ||
391 | if (cmdparams.Length == 2) | 404 | if (cmdparams.Length == 2) |
392 | { | 405 | { |
393 | foreach (IScriptInstance instance in m_Scripts.Values) | 406 | IEnumerable<IScriptInstance> scripts = m_Scripts.Values; |
407 | |||
408 | if (keySelector != null) | ||
409 | scripts = scripts.OrderBy<IScriptInstance, TKey>(keySelector); | ||
410 | |||
411 | foreach (IScriptInstance instance in scripts) | ||
394 | action(instance); | 412 | action(instance); |
395 | 413 | ||
396 | return; | 414 | return; |
@@ -437,9 +455,20 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
437 | StringBuilder sb = new StringBuilder(); | 455 | StringBuilder sb = new StringBuilder(); |
438 | sb.AppendFormat("Status of XEngine instance for {0}\n", m_Scene.RegionInfo.RegionName); | 456 | sb.AppendFormat("Status of XEngine instance for {0}\n", m_Scene.RegionInfo.RegionName); |
439 | 457 | ||
458 | long scriptsLoaded, eventsQueued = 0, eventsProcessed = 0; | ||
459 | |||
440 | lock (m_Scripts) | 460 | lock (m_Scripts) |
441 | sb.AppendFormat("Scripts loaded : {0}\n", m_Scripts.Count); | 461 | { |
462 | scriptsLoaded = m_Scripts.Count; | ||
442 | 463 | ||
464 | foreach (IScriptInstance si in m_Scripts.Values) | ||
465 | { | ||
466 | eventsQueued += si.EventsQueued; | ||
467 | eventsProcessed += si.EventsProcessed; | ||
468 | } | ||
469 | } | ||
470 | |||
471 | sb.AppendFormat("Scripts loaded : {0}\n", scriptsLoaded); | ||
443 | sb.AppendFormat("Unique scripts : {0}\n", m_uniqueScripts.Count); | 472 | sb.AppendFormat("Unique scripts : {0}\n", m_uniqueScripts.Count); |
444 | sb.AppendFormat("Scripts waiting for load : {0}\n", m_CompileQueue.Count); | 473 | sb.AppendFormat("Scripts waiting for load : {0}\n", m_CompileQueue.Count); |
445 | sb.AppendFormat("Max threads : {0}\n", m_ThreadPool.MaxThreads); | 474 | sb.AppendFormat("Max threads : {0}\n", m_ThreadPool.MaxThreads); |
@@ -448,6 +477,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
448 | sb.AppendFormat("In use threads : {0}\n", m_ThreadPool.InUseThreads); | 477 | sb.AppendFormat("In use threads : {0}\n", m_ThreadPool.InUseThreads); |
449 | sb.AppendFormat("Work items waiting : {0}\n", m_ThreadPool.WaitingCallbacks); | 478 | sb.AppendFormat("Work items waiting : {0}\n", m_ThreadPool.WaitingCallbacks); |
450 | // sb.AppendFormat("Assemblies loaded : {0}\n", m_Assemblies.Count); | 479 | // sb.AppendFormat("Assemblies loaded : {0}\n", m_Assemblies.Count); |
480 | sb.AppendFormat("Events queued : {0}\n", eventsQueued); | ||
481 | sb.AppendFormat("Events processed : {0}\n", eventsProcessed); | ||
451 | 482 | ||
452 | SensorRepeat sr = AsyncCommandManager.GetSensorRepeatPlugin(this); | 483 | SensorRepeat sr = AsyncCommandManager.GetSensorRepeatPlugin(this); |
453 | sb.AppendFormat("Sensors : {0}\n", sr != null ? sr.SensorsCount : 0); | 484 | sb.AppendFormat("Sensors : {0}\n", sr != null ? sr.SensorsCount : 0); |
@@ -478,7 +509,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
478 | } | 509 | } |
479 | } | 510 | } |
480 | 511 | ||
481 | HandleScriptsAction(cmdparams, HandleShowScript); | 512 | HandleScriptsAction<long>(cmdparams, HandleShowScript, si => si.EventsProcessed); |
482 | } | 513 | } |
483 | 514 | ||
484 | private void HandleShowScript(IScriptInstance instance) | 515 | private void HandleShowScript(IScriptInstance instance) |
@@ -508,10 +539,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
508 | 539 | ||
509 | sb.AppendFormat("Script name : {0}\n", instance.ScriptName); | 540 | sb.AppendFormat("Script name : {0}\n", instance.ScriptName); |
510 | sb.AppendFormat("Status : {0}\n", status); | 541 | sb.AppendFormat("Status : {0}\n", status); |
511 | 542 | sb.AppendFormat("Queued events : {0}\n", instance.EventsQueued); | |
512 | lock (eq) | 543 | sb.AppendFormat("Processed events : {0}\n", instance.EventsProcessed); |
513 | sb.AppendFormat("Queued events : {0}\n", eq.Count); | ||
514 | |||
515 | sb.AppendFormat("Item UUID : {0}\n", instance.ItemID); | 544 | sb.AppendFormat("Item UUID : {0}\n", instance.ItemID); |
516 | sb.AppendFormat("Containing part name: {0}\n", instance.PrimName); | 545 | sb.AppendFormat("Containing part name: {0}\n", instance.PrimName); |
517 | sb.AppendFormat("Containing part UUID: {0}\n", instance.ObjectID); | 546 | sb.AppendFormat("Containing part UUID: {0}\n", instance.ObjectID); |
@@ -1018,8 +1047,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1018 | 1047 | ||
1019 | string assembly = ""; | 1048 | string assembly = ""; |
1020 | 1049 | ||
1021 | CultureInfo USCulture = new CultureInfo("en-US"); | 1050 | Culture.SetCurrentCulture(); |
1022 | Thread.CurrentThread.CurrentCulture = USCulture; | ||
1023 | 1051 | ||
1024 | Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>> linemap; | 1052 | Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>> linemap; |
1025 | 1053 | ||
@@ -1415,8 +1443,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1415 | /// <returns></returns> | 1443 | /// <returns></returns> |
1416 | private object ProcessEventHandler(object parms) | 1444 | private object ProcessEventHandler(object parms) |
1417 | { | 1445 | { |
1418 | CultureInfo USCulture = new CultureInfo("en-US"); | 1446 | Culture.SetCurrentCulture(); |
1419 | Thread.CurrentThread.CurrentCulture = USCulture; | ||
1420 | 1447 | ||
1421 | IScriptInstance instance = (ScriptInstance) parms; | 1448 | IScriptInstance instance = (ScriptInstance) parms; |
1422 | 1449 | ||