diff options
Diffstat (limited to 'OpenSim/Region/ScriptEngine/XEngine/LSL_ScriptCommands.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/XEngine/LSL_ScriptCommands.cs | 6593 |
1 files changed, 0 insertions, 6593 deletions
diff --git a/OpenSim/Region/ScriptEngine/XEngine/LSL_ScriptCommands.cs b/OpenSim/Region/ScriptEngine/XEngine/LSL_ScriptCommands.cs deleted file mode 100644 index 9c660c1..0000000 --- a/OpenSim/Region/ScriptEngine/XEngine/LSL_ScriptCommands.cs +++ /dev/null | |||
@@ -1,6593 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Runtime.Remoting.Lifetime; | ||
32 | using System.Text; | ||
33 | using System.Threading; | ||
34 | using Nini.Config; | ||
35 | using Axiom.Math; | ||
36 | using libsecondlife; | ||
37 | using OpenSim; | ||
38 | using OpenSim.Framework; | ||
39 | using OpenSim.Region.Environment; | ||
40 | using OpenSim.Region.Environment.Interfaces; | ||
41 | using OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney; | ||
42 | using OpenSim.Region.Environment.Modules.World.Land; | ||
43 | using OpenSim.Region.Environment.Scenes; | ||
44 | using OpenSim.Region.ScriptEngine.XEngine; | ||
45 | using OpenSim.Region.ScriptEngine.XEngine.Script; | ||
46 | |||
47 | |||
48 | namespace OpenSim.Region.ScriptEngine.XEngine | ||
49 | { | ||
50 | /// <summary> | ||
51 | /// Contains all LSL ll-functions. This class will be in Default AppDomain. | ||
52 | /// </summary> | ||
53 | public class LSL_ScriptCommands : MarshalByRefObject, ILSL_ScriptCommands | ||
54 | { | ||
55 | // private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); | ||
56 | |||
57 | internal XEngine m_ScriptEngine; | ||
58 | internal XScriptInstance m_Instance; | ||
59 | internal SceneObjectPart m_host; | ||
60 | internal uint m_localID; | ||
61 | internal LLUUID m_itemID; | ||
62 | internal bool throwErrorOnNotImplemented = true; | ||
63 | |||
64 | public LSL_ScriptCommands(XEngine ScriptEngine, XScriptInstance instance, SceneObjectPart host, uint localID, LLUUID itemID) | ||
65 | { | ||
66 | m_ScriptEngine = ScriptEngine; | ||
67 | m_Instance = instance; | ||
68 | m_host = host; | ||
69 | m_localID = localID; | ||
70 | m_itemID = itemID; | ||
71 | |||
72 | //m_log.Info(ScriptEngineName, "LSL_BaseClass.Start() called. Hosted by [" + m_host.Name + ":" + m_host.UUID + "@" + m_host.AbsolutePosition + "]"); | ||
73 | } | ||
74 | |||
75 | private DateTime m_timer = DateTime.Now; | ||
76 | private string m_state = "default"; | ||
77 | private bool m_waitingForScriptAnswer=false; | ||
78 | |||
79 | |||
80 | public string State | ||
81 | { | ||
82 | get { return m_Instance.State; } | ||
83 | set { m_Instance.State = value; } | ||
84 | } | ||
85 | |||
86 | public void state(string newState) | ||
87 | { | ||
88 | m_Instance.SetState(newState); | ||
89 | } | ||
90 | |||
91 | // Object never expires | ||
92 | public override Object InitializeLifetimeService() | ||
93 | { | ||
94 | //Console.WriteLine("LSL_BuiltIn_Commands: InitializeLifetimeService()"); | ||
95 | // return null; | ||
96 | ILease lease = (ILease)base.InitializeLifetimeService(); | ||
97 | |||
98 | if (lease.CurrentState == LeaseState.Initial) | ||
99 | { | ||
100 | lease.InitialLeaseTime = TimeSpan.Zero; // TimeSpan.FromMinutes(1); | ||
101 | // lease.SponsorshipTimeout = TimeSpan.FromMinutes(2); | ||
102 | // lease.RenewOnCallTime = TimeSpan.FromSeconds(2); | ||
103 | } | ||
104 | return lease; | ||
105 | } | ||
106 | |||
107 | public Scene World | ||
108 | { | ||
109 | get { return m_ScriptEngine.World; } | ||
110 | } | ||
111 | |||
112 | public void llSay(int channelID, string text) | ||
113 | { | ||
114 | m_host.AddScriptLPS(1); | ||
115 | |||
116 | if (text.Length > 1023) | ||
117 | text = text.Substring(0, 1023); | ||
118 | |||
119 | World.SimChat(Helpers.StringToField(text), | ||
120 | ChatTypeEnum.Say, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID, false); | ||
121 | |||
122 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | ||
123 | wComm.DeliverMessage(ChatTypeEnum.Say, channelID, m_host.Name, m_host.UUID, text); | ||
124 | } | ||
125 | |||
126 | // Extension commands use this: | ||
127 | public ICommander GetCommander(string name) | ||
128 | { | ||
129 | return World.GetCommander(name); | ||
130 | } | ||
131 | |||
132 | private LLUUID InventorySelf() | ||
133 | { | ||
134 | LLUUID invItemID = new LLUUID(); | ||
135 | |||
136 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
137 | { | ||
138 | if (inv.Value.Type == 10 && inv.Value.ItemID == m_itemID) | ||
139 | { | ||
140 | invItemID = inv.Key; | ||
141 | break; | ||
142 | } | ||
143 | } | ||
144 | |||
145 | return invItemID; | ||
146 | } | ||
147 | |||
148 | private LLUUID InventoryKey(string name, int type) | ||
149 | { | ||
150 | m_host.AddScriptLPS(1); | ||
151 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
152 | { | ||
153 | if (inv.Value.Name == name) | ||
154 | { | ||
155 | if (inv.Value.Type != type) | ||
156 | return LLUUID.Zero; | ||
157 | |||
158 | return inv.Value.AssetID.ToString(); | ||
159 | } | ||
160 | } | ||
161 | return LLUUID.Zero; | ||
162 | } | ||
163 | |||
164 | private LLUUID InventoryKey(string name) | ||
165 | { | ||
166 | m_host.AddScriptLPS(1); | ||
167 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
168 | { | ||
169 | if (inv.Value.Name == name) | ||
170 | { | ||
171 | return inv.Value.AssetID.ToString(); | ||
172 | } | ||
173 | } | ||
174 | return LLUUID.Zero; | ||
175 | } | ||
176 | |||
177 | |||
178 | /// <summary> | ||
179 | /// accepts a valid LLUUID, -or- a name of an inventory item. | ||
180 | /// Returns a valid LLUUID or LLUUID.Zero if key invalid and item not found | ||
181 | /// in prim inventory. | ||
182 | /// </summary> | ||
183 | /// <param name="k"></param> | ||
184 | /// <returns></returns> | ||
185 | private LLUUID KeyOrName(string k) | ||
186 | { | ||
187 | LLUUID key = LLUUID.Zero; | ||
188 | |||
189 | // if we can parse the string as a key, use it. | ||
190 | if (LLUUID.TryParse(k, out key)) | ||
191 | { | ||
192 | return key; | ||
193 | } | ||
194 | // else try to locate the name in inventory of object. found returns key, | ||
195 | // not found returns LLUUID.Zero which will translate to the default particle texture | ||
196 | else | ||
197 | { | ||
198 | return InventoryKey(k); | ||
199 | } | ||
200 | } | ||
201 | |||
202 | public void osSetRegionWaterHeight(double height) | ||
203 | { | ||
204 | m_host.AddScriptLPS(1); | ||
205 | //Check to make sure that the script's owner is the estate manager/master | ||
206 | //World.Permissions.GenericEstatePermission( | ||
207 | if (World.ExternalChecks.ExternalChecksCanBeGodLike(m_host.OwnerID)) | ||
208 | { | ||
209 | World.EventManager.TriggerRequestChangeWaterHeight((float)height); | ||
210 | } | ||
211 | } | ||
212 | |||
213 | //These are the implementations of the various ll-functions used by the LSL scripts. | ||
214 | //starting out, we use the System.Math library for trig functions. - ckrinke 8-14-07 | ||
215 | public double llSin(double f) | ||
216 | { | ||
217 | m_host.AddScriptLPS(1); | ||
218 | return (double)Math.Sin(f); | ||
219 | } | ||
220 | |||
221 | public double llCos(double f) | ||
222 | { | ||
223 | m_host.AddScriptLPS(1); | ||
224 | return (double)Math.Cos(f); | ||
225 | } | ||
226 | |||
227 | public double llTan(double f) | ||
228 | { | ||
229 | m_host.AddScriptLPS(1); | ||
230 | return (double)Math.Tan(f); | ||
231 | } | ||
232 | |||
233 | public double llAtan2(double x, double y) | ||
234 | { | ||
235 | m_host.AddScriptLPS(1); | ||
236 | return (double)Math.Atan2(y, x); | ||
237 | } | ||
238 | |||
239 | public double llSqrt(double f) | ||
240 | { | ||
241 | m_host.AddScriptLPS(1); | ||
242 | return (double)Math.Sqrt(f); | ||
243 | } | ||
244 | |||
245 | public double llPow(double fbase, double fexponent) | ||
246 | { | ||
247 | m_host.AddScriptLPS(1); | ||
248 | return (double)Math.Pow(fbase, fexponent); | ||
249 | } | ||
250 | |||
251 | public LSL_Types.LSLInteger llAbs(int i) | ||
252 | { | ||
253 | m_host.AddScriptLPS(1); | ||
254 | return (int)Math.Abs(i); | ||
255 | } | ||
256 | |||
257 | public double llFabs(double f) | ||
258 | { | ||
259 | m_host.AddScriptLPS(1); | ||
260 | return (double)Math.Abs(f); | ||
261 | } | ||
262 | |||
263 | public double llFrand(double mag) | ||
264 | { | ||
265 | m_host.AddScriptLPS(1); | ||
266 | lock (Util.RandomClass) | ||
267 | { | ||
268 | return Util.RandomClass.NextDouble() * mag; | ||
269 | } | ||
270 | } | ||
271 | |||
272 | public LSL_Types.LSLInteger llFloor(double f) | ||
273 | { | ||
274 | m_host.AddScriptLPS(1); | ||
275 | return (int)Math.Floor(f); | ||
276 | } | ||
277 | |||
278 | public LSL_Types.LSLInteger llCeil(double f) | ||
279 | { | ||
280 | m_host.AddScriptLPS(1); | ||
281 | return (int)Math.Ceiling(f); | ||
282 | } | ||
283 | |||
284 | // Xantor 01/May/2008 fixed midpointrounding (2.5 becomes 3.0 instead of 2.0, default = ToEven) | ||
285 | public LSL_Types.LSLInteger llRound(double f) | ||
286 | { | ||
287 | m_host.AddScriptLPS(1); | ||
288 | return (int)Math.Round(f, MidpointRounding.AwayFromZero); | ||
289 | } | ||
290 | |||
291 | //This next group are vector operations involving squaring and square root. ckrinke | ||
292 | public double llVecMag(LSL_Types.Vector3 v) | ||
293 | { | ||
294 | m_host.AddScriptLPS(1); | ||
295 | return LSL_Types.Vector3.Mag(v); | ||
296 | } | ||
297 | |||
298 | public LSL_Types.Vector3 llVecNorm(LSL_Types.Vector3 v) | ||
299 | { | ||
300 | m_host.AddScriptLPS(1); | ||
301 | double mag = LSL_Types.Vector3.Mag(v); | ||
302 | LSL_Types.Vector3 nor = new LSL_Types.Vector3(); | ||
303 | nor.x = v.x / mag; | ||
304 | nor.y = v.y / mag; | ||
305 | nor.z = v.z / mag; | ||
306 | return nor; | ||
307 | } | ||
308 | |||
309 | public double llVecDist(LSL_Types.Vector3 a, LSL_Types.Vector3 b) | ||
310 | { | ||
311 | m_host.AddScriptLPS(1); | ||
312 | double dx = a.x - b.x; | ||
313 | double dy = a.y - b.y; | ||
314 | double dz = a.z - b.z; | ||
315 | return Math.Sqrt(dx * dx + dy * dy + dz * dz); | ||
316 | } | ||
317 | |||
318 | //Now we start getting into quaternions which means sin/cos, matrices and vectors. ckrinke | ||
319 | |||
320 | // Utility function for llRot2Euler | ||
321 | |||
322 | // normalize an angle between 0 - 2*PI (0 and 360 degrees) | ||
323 | private double NormalizeAngle(double angle) | ||
324 | { | ||
325 | angle = angle % (Math.PI * 2); | ||
326 | if (angle < 0) angle = angle + Math.PI * 2; | ||
327 | return angle; | ||
328 | } | ||
329 | |||
330 | // Old implementation of llRot2Euler, now normalized | ||
331 | |||
332 | public LSL_Types.Vector3 llRot2Euler(LSL_Types.Quaternion r) | ||
333 | { | ||
334 | m_host.AddScriptLPS(1); | ||
335 | //This implementation is from http://lslwiki.net/lslwiki/wakka.php?wakka=LibraryRotationFunctions. ckrinke | ||
336 | LSL_Types.Quaternion t = new LSL_Types.Quaternion(r.x * r.x, r.y * r.y, r.z * r.z, r.s * r.s); | ||
337 | double m = (t.x + t.y + t.z + t.s); | ||
338 | if (m == 0) return new LSL_Types.Vector3(); | ||
339 | double n = 2 * (r.y * r.s + r.x * r.z); | ||
340 | double p = m * m - n * n; | ||
341 | if (p > 0) | ||
342 | return new LSL_Types.Vector3(NormalizeAngle(Math.Atan2(2.0 * (r.x * r.s - r.y * r.z), (-t.x - t.y + t.z + t.s))), | ||
343 | NormalizeAngle(Math.Atan2(n, Math.Sqrt(p))), | ||
344 | NormalizeAngle(Math.Atan2(2.0 * (r.z * r.s - r.x * r.y), (t.x - t.y - t.z + t.s)))); | ||
345 | else if (n > 0) | ||
346 | return new LSL_Types.Vector3(0.0, Math.PI / 2, NormalizeAngle(Math.Atan2((r.z * r.s + r.x * r.y), 0.5 - t.x - t.z))); | ||
347 | else | ||
348 | return new LSL_Types.Vector3(0.0, -Math.PI / 2, NormalizeAngle(Math.Atan2((r.z * r.s + r.x * r.y), 0.5 - t.x - t.z))); | ||
349 | } | ||
350 | |||
351 | // Xantor's newer llEuler2Rot() *try the second* inverted quaternions (-x,-y,-z,w) as LL seems to like | ||
352 | // New and improved, now actually works as described. Prim rotates as expected as does llRot2Euler. | ||
353 | |||
354 | /* From wiki: | ||
355 | The Euler angle vector (in radians) is converted to a rotation by doing the rotations around the 3 axes | ||
356 | in Z, Y, X order. So llEuler2Rot(<1.0, 2.0, 3.0> * DEG_TO_RAD) generates a rotation by taking the zero rotation, | ||
357 | a vector pointing along the X axis, first rotating it 3 degrees around the global Z axis, then rotating the resulting | ||
358 | vector 2 degrees around the global Y axis, and finally rotating that 1 degree around the global X axis. | ||
359 | */ | ||
360 | |||
361 | public LSL_Types.Quaternion llEuler2Rot(LSL_Types.Vector3 v) | ||
362 | { | ||
363 | m_host.AddScriptLPS(1); | ||
364 | |||
365 | double x,y,z,s,s_i; | ||
366 | |||
367 | double cosX = Math.Cos(v.x); | ||
368 | double cosY = Math.Cos(v.y); | ||
369 | double cosZ = Math.Cos(v.z); | ||
370 | double sinX = Math.Sin(v.x); | ||
371 | double sinY = Math.Sin(v.y); | ||
372 | double sinZ = Math.Sin(v.z); | ||
373 | |||
374 | s = Math.Sqrt(cosY * cosZ - sinX * sinY * sinZ + cosX * cosZ + cosX * cosY + 1.0f) * 0.5f; | ||
375 | if (Math.Abs(s) < 0.00001) // null rotation | ||
376 | { | ||
377 | x = 0.0f; | ||
378 | y = 1.0f; | ||
379 | z = 0.0f; | ||
380 | } | ||
381 | else | ||
382 | { | ||
383 | s_i = 1.0f / (4.0f * s); | ||
384 | x = - (-sinX * cosY - cosX * sinY * sinZ - sinX * cosZ) * s_i; | ||
385 | y = - (-cosX * sinY * cosZ + sinX * sinZ - sinY) * s_i; | ||
386 | z = - (-cosY * sinZ - sinX * sinY * cosZ - cosX * sinZ) * s_i; | ||
387 | } | ||
388 | return new LSL_Types.Quaternion(x, y, z, s); | ||
389 | } | ||
390 | |||
391 | public LSL_Types.Quaternion llAxes2Rot(LSL_Types.Vector3 fwd, LSL_Types.Vector3 left, LSL_Types.Vector3 up) | ||
392 | { | ||
393 | m_host.AddScriptLPS(1); | ||
394 | NotImplemented("llAxes2Rot"); | ||
395 | return new LSL_Types.Quaternion(); | ||
396 | } | ||
397 | |||
398 | public LSL_Types.Vector3 llRot2Fwd(LSL_Types.Quaternion r) | ||
399 | { | ||
400 | m_host.AddScriptLPS(1); | ||
401 | return (new LSL_Types.Vector3(1,0,0) * r); | ||
402 | } | ||
403 | |||
404 | public LSL_Types.Vector3 llRot2Left(LSL_Types.Quaternion r) | ||
405 | { | ||
406 | m_host.AddScriptLPS(1); | ||
407 | return (new LSL_Types.Vector3(0, 1, 0) * r); | ||
408 | } | ||
409 | |||
410 | public LSL_Types.Vector3 llRot2Up(LSL_Types.Quaternion r) | ||
411 | { | ||
412 | m_host.AddScriptLPS(1); | ||
413 | return (new LSL_Types.Vector3(0, 0, 1) * r); | ||
414 | } | ||
415 | |||
416 | public LSL_Types.Quaternion llRotBetween(LSL_Types.Vector3 a, LSL_Types.Vector3 b) | ||
417 | { | ||
418 | //A and B should both be normalized | ||
419 | m_host.AddScriptLPS(1); | ||
420 | double dotProduct = LSL_Types.Vector3.Dot(a, b); | ||
421 | LSL_Types.Vector3 crossProduct = LSL_Types.Vector3.Cross(a, b); | ||
422 | double magProduct = LSL_Types.Vector3.Mag(a) * LSL_Types.Vector3.Mag(b); | ||
423 | double angle = Math.Acos(dotProduct / magProduct); | ||
424 | LSL_Types.Vector3 axis = LSL_Types.Vector3.Norm(crossProduct); | ||
425 | double s = Math.Sin(angle / 2); | ||
426 | |||
427 | return new LSL_Types.Quaternion(axis.x * s, axis.y * s, axis.z * s, (float)Math.Cos(angle / 2)); | ||
428 | } | ||
429 | |||
430 | public void llWhisper(int channelID, string text) | ||
431 | { | ||
432 | m_host.AddScriptLPS(1); | ||
433 | |||
434 | if (text.Length > 1023) | ||
435 | text = text.Substring(0, 1023); | ||
436 | |||
437 | World.SimChat(Helpers.StringToField(text), | ||
438 | ChatTypeEnum.Whisper, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID, false); | ||
439 | |||
440 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | ||
441 | wComm.DeliverMessage(ChatTypeEnum.Whisper, channelID, m_host.Name, m_host.UUID, text); | ||
442 | } | ||
443 | |||
444 | public void llShout(int channelID, string text) | ||
445 | { | ||
446 | m_host.AddScriptLPS(1); | ||
447 | |||
448 | if (text.Length > 1023) | ||
449 | text = text.Substring(0, 1023); | ||
450 | |||
451 | World.SimChat(Helpers.StringToField(text), | ||
452 | ChatTypeEnum.Shout, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID, true); | ||
453 | |||
454 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | ||
455 | wComm.DeliverMessage(ChatTypeEnum.Shout, channelID, m_host.Name, m_host.UUID, text); | ||
456 | } | ||
457 | |||
458 | public void llRegionSay(int channelID, string text) | ||
459 | { | ||
460 | if (channelID == 0) | ||
461 | { | ||
462 | LSLError("Cannot use llRegionSay() on channel 0"); | ||
463 | return; | ||
464 | } | ||
465 | |||
466 | if (text.Length > 1023) | ||
467 | text = text.Substring(0, 1023); | ||
468 | |||
469 | m_host.AddScriptLPS(1); | ||
470 | |||
471 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | ||
472 | wComm.DeliverMessage(ChatTypeEnum.Region, channelID, m_host.Name, m_host.UUID, text); | ||
473 | } | ||
474 | |||
475 | public LSL_Types.LSLInteger llListen(int channelID, string name, string ID, string msg) | ||
476 | { | ||
477 | m_host.AddScriptLPS(1); | ||
478 | LLUUID keyID; | ||
479 | LLUUID.TryParse(ID, out keyID); | ||
480 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | ||
481 | return wComm.Listen(m_localID, m_itemID, m_host.UUID, channelID, name, keyID, msg); | ||
482 | } | ||
483 | |||
484 | public void llListenControl(int number, int active) | ||
485 | { | ||
486 | m_host.AddScriptLPS(1); | ||
487 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | ||
488 | wComm.ListenControl(m_itemID, number, active); | ||
489 | } | ||
490 | |||
491 | public void llListenRemove(int number) | ||
492 | { | ||
493 | m_host.AddScriptLPS(1); | ||
494 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | ||
495 | wComm.ListenRemove(m_itemID, number); | ||
496 | } | ||
497 | |||
498 | public void llSensor(string name, string id, int type, double range, double arc) | ||
499 | { | ||
500 | m_host.AddScriptLPS(1); | ||
501 | LLUUID keyID = LLUUID.Zero; | ||
502 | LLUUID.TryParse(id, out keyID); | ||
503 | |||
504 | m_ScriptEngine.m_ASYNCLSLCommandManager.m_SensorRepeat.SenseOnce(m_localID, m_itemID, name, keyID, type, range, arc, m_host); | ||
505 | } | ||
506 | |||
507 | public void llSensorRepeat(string name, string id, int type, double range, double arc, double rate) | ||
508 | { | ||
509 | m_host.AddScriptLPS(1); | ||
510 | LLUUID keyID = LLUUID.Zero; | ||
511 | LLUUID.TryParse(id, out keyID); | ||
512 | |||
513 | m_ScriptEngine.m_ASYNCLSLCommandManager.m_SensorRepeat.SetSenseRepeatEvent(m_localID, m_itemID, name, keyID, type, range, arc, rate, m_host); | ||
514 | } | ||
515 | |||
516 | public void llSensorRemove() | ||
517 | { | ||
518 | m_host.AddScriptLPS(1); | ||
519 | m_ScriptEngine.m_ASYNCLSLCommandManager.m_SensorRepeat.UnSetSenseRepeaterEvents(m_localID, m_itemID); | ||
520 | } | ||
521 | |||
522 | public string resolveName(LLUUID objecUUID) | ||
523 | { | ||
524 | // try avatar username surname | ||
525 | UserProfileData profile = World.CommsManager.UserService.GetUserProfile(objecUUID); | ||
526 | if (profile != null) | ||
527 | { | ||
528 | string avatarname = profile.FirstName + " " + profile.SurName; | ||
529 | return avatarname; | ||
530 | } | ||
531 | // try an scene object | ||
532 | SceneObjectPart SOP = World.GetSceneObjectPart(objecUUID); | ||
533 | if (SOP != null) | ||
534 | { | ||
535 | string objectname = SOP.Name; | ||
536 | return objectname; | ||
537 | } | ||
538 | |||
539 | EntityBase SensedObject; | ||
540 | lock (World.Entities) | ||
541 | { | ||
542 | World.Entities.TryGetValue(objecUUID, out SensedObject); | ||
543 | } | ||
544 | |||
545 | if (SensedObject == null) | ||
546 | return String.Empty; | ||
547 | return SensedObject.Name; | ||
548 | } | ||
549 | |||
550 | public string llDetectedName(int number) | ||
551 | { | ||
552 | m_host.AddScriptLPS(1); | ||
553 | XDetectParams d = m_ScriptEngine.GetDetectParams(m_itemID, number); | ||
554 | if (d == null) | ||
555 | return String.Empty; | ||
556 | return d.Name; | ||
557 | } | ||
558 | |||
559 | public string llDetectedKey(int number) | ||
560 | { | ||
561 | m_host.AddScriptLPS(1); | ||
562 | XDetectParams d = m_ScriptEngine.GetDetectParams(m_itemID, number); | ||
563 | if (d == null) | ||
564 | return String.Empty; | ||
565 | return d.Key.ToString(); | ||
566 | } | ||
567 | |||
568 | public string llDetectedOwner(int number) | ||
569 | { | ||
570 | m_host.AddScriptLPS(1); | ||
571 | XDetectParams d = m_ScriptEngine.GetDetectParams(m_itemID, number); | ||
572 | if (d == null) | ||
573 | return String.Empty; | ||
574 | return d.Owner.ToString(); | ||
575 | } | ||
576 | |||
577 | public LSL_Types.LSLInteger llDetectedType(int number) | ||
578 | { | ||
579 | m_host.AddScriptLPS(1); | ||
580 | XDetectParams d = m_ScriptEngine.GetDetectParams(m_itemID, number); | ||
581 | if (d == null) | ||
582 | return 0; | ||
583 | return new LSL_Types.LSLInteger(d.Type); | ||
584 | } | ||
585 | |||
586 | public LSL_Types.Vector3 llDetectedPos(int number) | ||
587 | { | ||
588 | m_host.AddScriptLPS(1); | ||
589 | XDetectParams d = m_ScriptEngine.GetDetectParams(m_itemID, number); | ||
590 | if (d == null) | ||
591 | return new LSL_Types.Vector3(); | ||
592 | return d.Position; | ||
593 | } | ||
594 | |||
595 | public LSL_Types.Vector3 llDetectedVel(int number) | ||
596 | { | ||
597 | m_host.AddScriptLPS(1); | ||
598 | XDetectParams d = m_ScriptEngine.GetDetectParams(m_itemID, number); | ||
599 | if (d == null) | ||
600 | return new LSL_Types.Vector3(); | ||
601 | return d.Velocity; | ||
602 | } | ||
603 | |||
604 | public LSL_Types.Vector3 llDetectedGrab(int number) | ||
605 | { | ||
606 | m_host.AddScriptLPS(1); | ||
607 | XDetectParams parms = m_ScriptEngine.GetDetectParams(m_itemID, number); | ||
608 | if (parms == null) | ||
609 | return new LSL_Types.Vector3(0, 0, 0); | ||
610 | |||
611 | return parms.OffsetPos; | ||
612 | } | ||
613 | |||
614 | public LSL_Types.Quaternion llDetectedRot(int number) | ||
615 | { | ||
616 | m_host.AddScriptLPS(1); | ||
617 | XDetectParams d = m_ScriptEngine.GetDetectParams(m_itemID, number); | ||
618 | if (d == null) | ||
619 | return new LSL_Types.Quaternion(); | ||
620 | return d.Rotation; | ||
621 | } | ||
622 | |||
623 | public LSL_Types.LSLInteger llDetectedGroup(int number) | ||
624 | { | ||
625 | m_host.AddScriptLPS(1); | ||
626 | XDetectParams d = m_ScriptEngine.GetDetectParams(m_itemID, number); | ||
627 | if (d == null) | ||
628 | return new LSL_Types.LSLInteger(0); | ||
629 | if (m_host.GroupID == d.Group) | ||
630 | return new LSL_Types.LSLInteger(1); | ||
631 | return new LSL_Types.LSLInteger(0); | ||
632 | } | ||
633 | |||
634 | public LSL_Types.LSLInteger llDetectedLinkNumber(int number) | ||
635 | { | ||
636 | m_host.AddScriptLPS(1); | ||
637 | XDetectParams parms = m_ScriptEngine.GetDetectParams(m_itemID, number); | ||
638 | if (parms == null) | ||
639 | return new LSL_Types.LSLInteger(0); | ||
640 | |||
641 | return new LSL_Types.LSLInteger(parms.LinkNum); | ||
642 | } | ||
643 | |||
644 | public void llDie() | ||
645 | { | ||
646 | m_host.AddScriptLPS(1); | ||
647 | World.DeleteSceneObject(m_host.ParentGroup); | ||
648 | } | ||
649 | |||
650 | public double llGround(LSL_Types.Vector3 offset) | ||
651 | { | ||
652 | m_host.AddScriptLPS(1); | ||
653 | int x = (int)(m_host.AbsolutePosition.X + offset.x); | ||
654 | int y = (int)(m_host.AbsolutePosition.Y + offset.y); | ||
655 | return World.GetLandHeight(x, y); | ||
656 | } | ||
657 | |||
658 | public double llCloud(LSL_Types.Vector3 offset) | ||
659 | { | ||
660 | m_host.AddScriptLPS(1); | ||
661 | NotImplemented("llCloud"); | ||
662 | return 0; | ||
663 | } | ||
664 | |||
665 | public LSL_Types.Vector3 llWind(LSL_Types.Vector3 offset) | ||
666 | { | ||
667 | m_host.AddScriptLPS(1); | ||
668 | NotImplemented("llWind"); | ||
669 | return new LSL_Types.Vector3(); | ||
670 | } | ||
671 | |||
672 | public void llSetStatus(int status, int value) | ||
673 | { | ||
674 | m_host.AddScriptLPS(1); | ||
675 | |||
676 | int statusrotationaxis = 0; | ||
677 | |||
678 | if ((status & BuiltIn_Commands_BaseClass.STATUS_PHYSICS) == BuiltIn_Commands_BaseClass.STATUS_PHYSICS) | ||
679 | { | ||
680 | if (value == 1) | ||
681 | m_host.ScriptSetPhysicsStatus(true); | ||
682 | else | ||
683 | m_host.ScriptSetPhysicsStatus(false); | ||
684 | } | ||
685 | |||
686 | if ((status & BuiltIn_Commands_BaseClass.STATUS_PHANTOM) == BuiltIn_Commands_BaseClass.STATUS_PHANTOM) | ||
687 | { | ||
688 | if (value == 1) | ||
689 | m_host.ScriptSetPhantomStatus(true); | ||
690 | else | ||
691 | m_host.ScriptSetPhantomStatus(false); | ||
692 | } | ||
693 | |||
694 | if ((status & BuiltIn_Commands_BaseClass.STATUS_CAST_SHADOWS) == BuiltIn_Commands_BaseClass.STATUS_CAST_SHADOWS) | ||
695 | { | ||
696 | m_host.AddFlag(LLObject.ObjectFlags.CastShadows); | ||
697 | } | ||
698 | |||
699 | if ((status & BuiltIn_Commands_BaseClass.STATUS_ROTATE_X) == BuiltIn_Commands_BaseClass.STATUS_ROTATE_X) | ||
700 | { | ||
701 | statusrotationaxis |= BuiltIn_Commands_BaseClass.STATUS_ROTATE_X; | ||
702 | } | ||
703 | |||
704 | if ((status & BuiltIn_Commands_BaseClass.STATUS_ROTATE_Y) == BuiltIn_Commands_BaseClass.STATUS_ROTATE_Y) | ||
705 | { | ||
706 | statusrotationaxis |= BuiltIn_Commands_BaseClass.STATUS_ROTATE_Y; | ||
707 | } | ||
708 | |||
709 | if ((status & BuiltIn_Commands_BaseClass.STATUS_ROTATE_Z) == BuiltIn_Commands_BaseClass.STATUS_ROTATE_Z) | ||
710 | { | ||
711 | statusrotationaxis |= BuiltIn_Commands_BaseClass.STATUS_ROTATE_Z; | ||
712 | } | ||
713 | |||
714 | if ((status & BuiltIn_Commands_BaseClass.STATUS_BLOCK_GRAB) == BuiltIn_Commands_BaseClass.STATUS_BLOCK_GRAB) | ||
715 | { | ||
716 | NotImplemented("llSetStatus - STATUS_BLOCK_GRAB"); | ||
717 | } | ||
718 | |||
719 | if ((status & BuiltIn_Commands_BaseClass.STATUS_DIE_AT_EDGE) == BuiltIn_Commands_BaseClass.STATUS_DIE_AT_EDGE) | ||
720 | { | ||
721 | if (value == 1) | ||
722 | m_host.SetDieAtEdge(true); | ||
723 | else | ||
724 | m_host.SetDieAtEdge(false); | ||
725 | } | ||
726 | |||
727 | if ((status & BuiltIn_Commands_BaseClass.STATUS_RETURN_AT_EDGE) == BuiltIn_Commands_BaseClass.STATUS_RETURN_AT_EDGE) | ||
728 | { | ||
729 | NotImplemented("llSetStatus - STATUS_RETURN_AT_EDGE"); | ||
730 | } | ||
731 | |||
732 | if ((status & BuiltIn_Commands_BaseClass.STATUS_SANDBOX) == BuiltIn_Commands_BaseClass.STATUS_SANDBOX) | ||
733 | { | ||
734 | NotImplemented("llSetStatus - STATUS_SANDBOX"); | ||
735 | } | ||
736 | |||
737 | if (statusrotationaxis != 0) | ||
738 | { | ||
739 | m_host.SetAxisRotation(statusrotationaxis, value); | ||
740 | } | ||
741 | } | ||
742 | |||
743 | public LSL_Types.LSLInteger llGetStatus(int status) | ||
744 | { | ||
745 | m_host.AddScriptLPS(1); | ||
746 | // Console.WriteLine(m_host.UUID.ToString() + " status is " + m_host.GetEffectiveObjectFlags().ToString()); | ||
747 | switch (status) | ||
748 | { | ||
749 | case BuiltIn_Commands_BaseClass.STATUS_PHYSICS: | ||
750 | if ((m_host.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.Physics) == (uint)LLObject.ObjectFlags.Physics) | ||
751 | { | ||
752 | return 1; | ||
753 | } | ||
754 | return 0; | ||
755 | |||
756 | case BuiltIn_Commands_BaseClass.STATUS_PHANTOM: | ||
757 | if ((m_host.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.Phantom) == (uint)LLObject.ObjectFlags.Phantom) | ||
758 | { | ||
759 | return 1; | ||
760 | } | ||
761 | return 0; | ||
762 | |||
763 | case BuiltIn_Commands_BaseClass.STATUS_CAST_SHADOWS: | ||
764 | if ((m_host.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.CastShadows) == (uint)LLObject.ObjectFlags.CastShadows) | ||
765 | { | ||
766 | return 1; | ||
767 | } | ||
768 | return 0; | ||
769 | |||
770 | case BuiltIn_Commands_BaseClass.STATUS_BLOCK_GRAB: | ||
771 | NotImplemented("llGetStatus - STATUS_BLOCK_GRAB"); | ||
772 | return 0; | ||
773 | |||
774 | case BuiltIn_Commands_BaseClass.STATUS_DIE_AT_EDGE: | ||
775 | if (m_host.GetDieAtEdge()) | ||
776 | return 1; | ||
777 | else | ||
778 | return 0; | ||
779 | |||
780 | case BuiltIn_Commands_BaseClass.STATUS_RETURN_AT_EDGE: | ||
781 | NotImplemented("llGetStatus - STATUS_RETURN_AT_EDGE"); | ||
782 | return 0; | ||
783 | |||
784 | case BuiltIn_Commands_BaseClass.STATUS_ROTATE_X: | ||
785 | NotImplemented("llGetStatus - STATUS_ROTATE_X"); | ||
786 | return 0; | ||
787 | |||
788 | case BuiltIn_Commands_BaseClass.STATUS_ROTATE_Y: | ||
789 | NotImplemented("llGetStatus - STATUS_ROTATE_Y"); | ||
790 | return 0; | ||
791 | |||
792 | case BuiltIn_Commands_BaseClass.STATUS_ROTATE_Z: | ||
793 | NotImplemented("llGetStatus - STATUS_ROTATE_Z"); | ||
794 | return 0; | ||
795 | |||
796 | case BuiltIn_Commands_BaseClass.STATUS_SANDBOX: | ||
797 | NotImplemented("llGetStatus - STATUS_SANDBOX"); | ||
798 | return 0; | ||
799 | } | ||
800 | return 0; | ||
801 | } | ||
802 | |||
803 | public void llSetScale(LSL_Types.Vector3 scale) | ||
804 | { | ||
805 | m_host.AddScriptLPS(1); | ||
806 | SetScale(m_host, scale); | ||
807 | } | ||
808 | |||
809 | private void SetScale(SceneObjectPart part, LSL_Types.Vector3 scale) | ||
810 | { | ||
811 | // TODO: this needs to trigger a persistance save as well | ||
812 | LLVector3 tmp = part.Scale; | ||
813 | tmp.X = (float)scale.x; | ||
814 | tmp.Y = (float)scale.y; | ||
815 | tmp.Z = (float)scale.z; | ||
816 | part.Scale = tmp; | ||
817 | part.SendFullUpdateToAllClients(); | ||
818 | } | ||
819 | |||
820 | public LSL_Types.Vector3 llGetScale() | ||
821 | { | ||
822 | m_host.AddScriptLPS(1); | ||
823 | return new LSL_Types.Vector3(m_host.Scale.X, m_host.Scale.Y, m_host.Scale.Z); | ||
824 | } | ||
825 | |||
826 | public void llSetColor(LSL_Types.Vector3 color, int face) | ||
827 | { | ||
828 | m_host.AddScriptLPS(1); | ||
829 | |||
830 | SetColor(m_host, color, face); | ||
831 | } | ||
832 | |||
833 | private void SetColor(SceneObjectPart part, LSL_Types.Vector3 color, int face) | ||
834 | { | ||
835 | LLObject.TextureEntry tex = part.Shape.Textures; | ||
836 | LLColor texcolor; | ||
837 | if (face > -1) | ||
838 | { | ||
839 | texcolor = tex.CreateFace((uint)face).RGBA; | ||
840 | texcolor.R = (float)Math.Abs(color.x - 1); | ||
841 | texcolor.G = (float)Math.Abs(color.y - 1); | ||
842 | texcolor.B = (float)Math.Abs(color.z - 1); | ||
843 | tex.FaceTextures[face].RGBA = texcolor; | ||
844 | part.UpdateTexture(tex); | ||
845 | return; | ||
846 | } | ||
847 | else if (face == -1) | ||
848 | { | ||
849 | for (uint i = 0; i < 32; i++) | ||
850 | { | ||
851 | if (tex.FaceTextures[i] != null) | ||
852 | { | ||
853 | texcolor = tex.FaceTextures[i].RGBA; | ||
854 | texcolor.R = (float)Math.Abs(color.x - 1); | ||
855 | texcolor.G = (float)Math.Abs(color.y - 1); | ||
856 | texcolor.B = (float)Math.Abs(color.z - 1); | ||
857 | tex.FaceTextures[i].RGBA = texcolor; | ||
858 | } | ||
859 | texcolor = tex.DefaultTexture.RGBA; | ||
860 | texcolor.R = (float)Math.Abs(color.x - 1); | ||
861 | texcolor.G = (float)Math.Abs(color.y - 1); | ||
862 | texcolor.B = (float)Math.Abs(color.z - 1); | ||
863 | tex.DefaultTexture.RGBA = texcolor; | ||
864 | } | ||
865 | part.UpdateTexture(tex); | ||
866 | return; | ||
867 | } | ||
868 | } | ||
869 | |||
870 | public double llGetAlpha(int face) | ||
871 | { | ||
872 | m_host.AddScriptLPS(1); | ||
873 | LLObject.TextureEntry tex = m_host.Shape.Textures; | ||
874 | if (face == -1) // TMP: Until we can determine number of sides, ALL_SIDES (-1) will return default color | ||
875 | { | ||
876 | return (double)((tex.DefaultTexture.RGBA.A * 255) / 255); | ||
877 | } | ||
878 | if (face > -1) | ||
879 | { | ||
880 | return (double)((tex.GetFace((uint)face).RGBA.A * 255) / 255); | ||
881 | } | ||
882 | return 0; | ||
883 | } | ||
884 | |||
885 | public void llSetAlpha(double alpha, int face) | ||
886 | { | ||
887 | m_host.AddScriptLPS(1); | ||
888 | |||
889 | SetAlpha(m_host, alpha, face); | ||
890 | } | ||
891 | |||
892 | private void SetAlpha(SceneObjectPart part, double alpha, int face) | ||
893 | { | ||
894 | LLObject.TextureEntry tex = part.Shape.Textures; | ||
895 | LLColor texcolor; | ||
896 | if (face > -1) | ||
897 | { | ||
898 | texcolor = tex.CreateFace((uint)face).RGBA; | ||
899 | texcolor.A = (float)Math.Abs(alpha - 1); | ||
900 | tex.FaceTextures[face].RGBA = texcolor; | ||
901 | part.UpdateTexture(tex); | ||
902 | return; | ||
903 | } | ||
904 | else if (face == -1) | ||
905 | { | ||
906 | for (int i = 0; i < 32; i++) | ||
907 | { | ||
908 | if (tex.FaceTextures[i] != null) | ||
909 | { | ||
910 | texcolor = tex.FaceTextures[i].RGBA; | ||
911 | texcolor.A = (float)Math.Abs(alpha - 1); | ||
912 | tex.FaceTextures[i].RGBA = texcolor; | ||
913 | } | ||
914 | } | ||
915 | texcolor = tex.DefaultTexture.RGBA; | ||
916 | texcolor.A = (float)Math.Abs(alpha - 1); | ||
917 | tex.DefaultTexture.RGBA = texcolor; | ||
918 | part.UpdateTexture(tex); | ||
919 | return; | ||
920 | } | ||
921 | } | ||
922 | |||
923 | private void SetFlexi(SceneObjectPart part, bool flexi, int softness, float gravity, float friction, | ||
924 | float wind, float tension, LSL_Types.Vector3 Force) | ||
925 | { | ||
926 | if (part == null) | ||
927 | return; | ||
928 | |||
929 | bool needs_fakedelete = false; | ||
930 | if (flexi) | ||
931 | { | ||
932 | if (!part.Shape.FlexiEntry) | ||
933 | { | ||
934 | needs_fakedelete = true; | ||
935 | } | ||
936 | part.Shape.FlexiEntry = true; // this setting flexi true isn't working, but the below parameters do | ||
937 | // work once the prim is already flexi | ||
938 | part.Shape.FlexiSoftness = softness; | ||
939 | part.Shape.FlexiGravity = gravity; | ||
940 | part.Shape.FlexiDrag = friction; | ||
941 | part.Shape.FlexiWind = wind; | ||
942 | part.Shape.FlexiTension = tension; | ||
943 | part.Shape.FlexiForceX = (float)Force.x; | ||
944 | part.Shape.FlexiForceY = (float)Force.y; | ||
945 | part.Shape.FlexiForceZ = (float)Force.z; | ||
946 | part.Shape.PathCurve = 0x80; | ||
947 | |||
948 | } | ||
949 | else | ||
950 | { | ||
951 | if (part.Shape.FlexiEntry) | ||
952 | { | ||
953 | needs_fakedelete = true; | ||
954 | } | ||
955 | part.Shape.FlexiEntry = false; | ||
956 | } | ||
957 | |||
958 | needs_fakedelete = false; | ||
959 | if (needs_fakedelete) | ||
960 | { | ||
961 | if (part.ParentGroup != null) | ||
962 | { | ||
963 | part.ParentGroup.FakeDeleteGroup(); | ||
964 | } | ||
965 | } | ||
966 | |||
967 | part.ScheduleFullUpdate(); | ||
968 | } | ||
969 | |||
970 | private void SetPointLight(SceneObjectPart part, bool light, LSL_Types.Vector3 color, float intensity, float radius, float falloff) | ||
971 | { | ||
972 | if (part == null) | ||
973 | return; | ||
974 | |||
975 | if (light) | ||
976 | { | ||
977 | part.Shape.LightEntry = true; | ||
978 | part.Shape.LightColorR = (float)color.x; | ||
979 | part.Shape.LightColorG = (float)color.y; | ||
980 | part.Shape.LightColorB = (float)color.z; | ||
981 | part.Shape.LightIntensity = intensity; | ||
982 | part.Shape.LightRadius = radius; | ||
983 | part.Shape.LightFalloff = falloff; | ||
984 | } | ||
985 | else | ||
986 | { | ||
987 | part.Shape.LightEntry = false; | ||
988 | } | ||
989 | |||
990 | part.ScheduleFullUpdate(); | ||
991 | } | ||
992 | |||
993 | |||
994 | |||
995 | public LSL_Types.Vector3 llGetColor(int face) | ||
996 | { | ||
997 | m_host.AddScriptLPS(1); | ||
998 | LLObject.TextureEntry tex = m_host.Shape.Textures; | ||
999 | LLColor texcolor; | ||
1000 | LSL_Types.Vector3 rgb; | ||
1001 | if (face == -1) // TMP: Until we can determine number of sides, ALL_SIDES (-1) will return default color | ||
1002 | { | ||
1003 | texcolor = tex.DefaultTexture.RGBA; | ||
1004 | rgb.x = (255 - (texcolor.R * 255)) / 255; | ||
1005 | rgb.y = (255 - (texcolor.G * 255)) / 255; | ||
1006 | rgb.z = (255 - (texcolor.B * 255)) / 255; | ||
1007 | return rgb; | ||
1008 | } | ||
1009 | if (face > -1) | ||
1010 | { | ||
1011 | texcolor = tex.GetFace((uint)face).RGBA; | ||
1012 | rgb.x = (255 - (texcolor.R * 255)) / 255; | ||
1013 | rgb.y = (255 - (texcolor.G * 255)) / 255; | ||
1014 | rgb.z = (255 - (texcolor.B * 255)) / 255; | ||
1015 | return rgb; | ||
1016 | } | ||
1017 | else | ||
1018 | { | ||
1019 | return new LSL_Types.Vector3(); | ||
1020 | } | ||
1021 | } | ||
1022 | |||
1023 | public void llSetTexture(string texture, int face) | ||
1024 | { | ||
1025 | m_host.AddScriptLPS(1); | ||
1026 | SetTexture(m_host, texture, face); | ||
1027 | } | ||
1028 | |||
1029 | private void SetTexture(SceneObjectPart part, string texture, int face) | ||
1030 | { | ||
1031 | LLUUID textureID=new LLUUID(); | ||
1032 | |||
1033 | if (!LLUUID.TryParse(texture, out textureID)) | ||
1034 | { | ||
1035 | textureID=InventoryKey(texture, (int)AssetType.Texture); | ||
1036 | } | ||
1037 | |||
1038 | if (textureID == LLUUID.Zero) | ||
1039 | return; | ||
1040 | |||
1041 | LLObject.TextureEntry tex = part.Shape.Textures; | ||
1042 | |||
1043 | if (face > -1) | ||
1044 | { | ||
1045 | LLObject.TextureEntryFace texface = tex.CreateFace((uint)face); | ||
1046 | texface.TextureID = textureID; | ||
1047 | tex.FaceTextures[face] = texface; | ||
1048 | part.UpdateTexture(tex); | ||
1049 | return; | ||
1050 | } | ||
1051 | else if (face == -1) | ||
1052 | { | ||
1053 | for (uint i = 0; i < 32; i++) | ||
1054 | { | ||
1055 | if (tex.FaceTextures[i] != null) | ||
1056 | { | ||
1057 | tex.FaceTextures[i].TextureID = textureID; | ||
1058 | } | ||
1059 | } | ||
1060 | tex.DefaultTexture.TextureID = textureID; | ||
1061 | part.UpdateTexture(tex); | ||
1062 | return; | ||
1063 | } | ||
1064 | } | ||
1065 | |||
1066 | public void llScaleTexture(double u, double v, int face) | ||
1067 | { | ||
1068 | m_host.AddScriptLPS(1); | ||
1069 | |||
1070 | ScaleTexture(m_host, u, v, face); | ||
1071 | } | ||
1072 | |||
1073 | private void ScaleTexture(SceneObjectPart part, double u, double v, int face) | ||
1074 | { | ||
1075 | LLObject.TextureEntry tex = part.Shape.Textures; | ||
1076 | if (face > -1) | ||
1077 | { | ||
1078 | LLObject.TextureEntryFace texface = tex.CreateFace((uint)face); | ||
1079 | texface.RepeatU = (float)u; | ||
1080 | texface.RepeatV = (float)v; | ||
1081 | tex.FaceTextures[face] = texface; | ||
1082 | part.UpdateTexture(tex); | ||
1083 | return; | ||
1084 | } | ||
1085 | if (face == -1) | ||
1086 | { | ||
1087 | for (int i = 0; i < 32; i++) | ||
1088 | { | ||
1089 | if (tex.FaceTextures[i] != null) | ||
1090 | { | ||
1091 | tex.FaceTextures[i].RepeatU = (float)u; | ||
1092 | tex.FaceTextures[i].RepeatV = (float)v; | ||
1093 | } | ||
1094 | } | ||
1095 | tex.DefaultTexture.RepeatU = (float)u; | ||
1096 | tex.DefaultTexture.RepeatV = (float)v; | ||
1097 | part.UpdateTexture(tex); | ||
1098 | return; | ||
1099 | } | ||
1100 | } | ||
1101 | |||
1102 | public void llOffsetTexture(double u, double v, int face) | ||
1103 | { | ||
1104 | m_host.AddScriptLPS(1); | ||
1105 | OffsetTexture(m_host, u, v, face); | ||
1106 | } | ||
1107 | |||
1108 | private void OffsetTexture(SceneObjectPart part, double u, double v, int face) | ||
1109 | { | ||
1110 | LLObject.TextureEntry tex = part.Shape.Textures; | ||
1111 | if (face > -1) | ||
1112 | { | ||
1113 | LLObject.TextureEntryFace texface = tex.CreateFace((uint)face); | ||
1114 | texface.OffsetU = (float)u; | ||
1115 | texface.OffsetV = (float)v; | ||
1116 | tex.FaceTextures[face] = texface; | ||
1117 | part.UpdateTexture(tex); | ||
1118 | return; | ||
1119 | } | ||
1120 | if (face == -1) | ||
1121 | { | ||
1122 | for (int i = 0; i < 32; i++) | ||
1123 | { | ||
1124 | if (tex.FaceTextures[i] != null) | ||
1125 | { | ||
1126 | tex.FaceTextures[i].OffsetU = (float)u; | ||
1127 | tex.FaceTextures[i].OffsetV = (float)v; | ||
1128 | } | ||
1129 | } | ||
1130 | tex.DefaultTexture.OffsetU = (float)u; | ||
1131 | tex.DefaultTexture.OffsetV = (float)v; | ||
1132 | part.UpdateTexture(tex); | ||
1133 | return; | ||
1134 | } | ||
1135 | } | ||
1136 | |||
1137 | public void llRotateTexture(double rotation, int face) | ||
1138 | { | ||
1139 | m_host.AddScriptLPS(1); | ||
1140 | RotateTexture(m_host, rotation, face); | ||
1141 | } | ||
1142 | |||
1143 | private void RotateTexture(SceneObjectPart part, double rotation, int face) | ||
1144 | { | ||
1145 | LLObject.TextureEntry tex = part.Shape.Textures; | ||
1146 | if (face > -1) | ||
1147 | { | ||
1148 | LLObject.TextureEntryFace texface = tex.CreateFace((uint)face); | ||
1149 | texface.Rotation = (float)rotation; | ||
1150 | tex.FaceTextures[face] = texface; | ||
1151 | part.UpdateTexture(tex); | ||
1152 | return; | ||
1153 | } | ||
1154 | if (face == -1) | ||
1155 | { | ||
1156 | for (int i = 0; i < 32; i++) | ||
1157 | { | ||
1158 | if (tex.FaceTextures[i] != null) | ||
1159 | { | ||
1160 | tex.FaceTextures[i].Rotation = (float)rotation; | ||
1161 | } | ||
1162 | } | ||
1163 | tex.DefaultTexture.Rotation = (float)rotation; | ||
1164 | part.UpdateTexture(tex); | ||
1165 | return; | ||
1166 | } | ||
1167 | } | ||
1168 | |||
1169 | public string llGetTexture(int face) | ||
1170 | { | ||
1171 | m_host.AddScriptLPS(1); | ||
1172 | LLObject.TextureEntry tex = m_host.Shape.Textures; | ||
1173 | if (face == -1) | ||
1174 | { | ||
1175 | face = 0; | ||
1176 | } | ||
1177 | if (face > -1) | ||
1178 | { | ||
1179 | LLObject.TextureEntryFace texface; | ||
1180 | texface = tex.GetFace((uint)face); | ||
1181 | return texface.TextureID.ToString(); | ||
1182 | } | ||
1183 | else | ||
1184 | { | ||
1185 | return String.Empty; | ||
1186 | } | ||
1187 | } | ||
1188 | |||
1189 | public void llSetPos(LSL_Types.Vector3 pos) | ||
1190 | { | ||
1191 | m_host.AddScriptLPS(1); | ||
1192 | |||
1193 | SetPos(m_host, pos); | ||
1194 | } | ||
1195 | |||
1196 | private void SetPos(SceneObjectPart part, LSL_Types.Vector3 pos) | ||
1197 | { | ||
1198 | if (part.ParentID != 0) | ||
1199 | { | ||
1200 | part.UpdateOffSet(new LLVector3((float)pos.x, (float)pos.y, (float)pos.z)); | ||
1201 | } | ||
1202 | else | ||
1203 | { | ||
1204 | part.UpdateGroupPosition(new LLVector3((float)pos.x, (float)pos.y, (float)pos.z)); | ||
1205 | } | ||
1206 | } | ||
1207 | |||
1208 | public LSL_Types.Vector3 llGetPos() | ||
1209 | { | ||
1210 | m_host.AddScriptLPS(1); | ||
1211 | return new LSL_Types.Vector3(m_host.AbsolutePosition.X, | ||
1212 | m_host.AbsolutePosition.Y, | ||
1213 | m_host.AbsolutePosition.Z); | ||
1214 | } | ||
1215 | |||
1216 | public LSL_Types.Vector3 llGetLocalPos() | ||
1217 | { | ||
1218 | m_host.AddScriptLPS(1); | ||
1219 | if (m_host.ParentID != 0) | ||
1220 | { | ||
1221 | return new LSL_Types.Vector3(m_host.OffsetPosition.X, | ||
1222 | m_host.OffsetPosition.Y, | ||
1223 | m_host.OffsetPosition.Z); | ||
1224 | } | ||
1225 | else | ||
1226 | { | ||
1227 | return new LSL_Types.Vector3(m_host.AbsolutePosition.X, | ||
1228 | m_host.AbsolutePosition.Y, | ||
1229 | m_host.AbsolutePosition.Z); | ||
1230 | } | ||
1231 | } | ||
1232 | |||
1233 | public void llSetRot(LSL_Types.Quaternion rot) | ||
1234 | { | ||
1235 | m_host.AddScriptLPS(1); | ||
1236 | |||
1237 | SetRot(m_host, rot); | ||
1238 | } | ||
1239 | |||
1240 | private void SetRot(SceneObjectPart part, LSL_Types.Quaternion rot) | ||
1241 | { | ||
1242 | part.UpdateRotation(new LLQuaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s)); | ||
1243 | // Update rotation does not move the object in the physics scene if it's a linkset. | ||
1244 | part.ParentGroup.AbsolutePosition = part.ParentGroup.AbsolutePosition; | ||
1245 | } | ||
1246 | |||
1247 | public LSL_Types.Quaternion llGetRot() | ||
1248 | { | ||
1249 | m_host.AddScriptLPS(1); | ||
1250 | LLQuaternion q = m_host.RotationOffset; | ||
1251 | return new LSL_Types.Quaternion(q.X, q.Y, q.Z, q.W); | ||
1252 | } | ||
1253 | |||
1254 | public LSL_Types.Quaternion llGetLocalRot() | ||
1255 | { | ||
1256 | m_host.AddScriptLPS(1); | ||
1257 | return new LSL_Types.Quaternion(m_host.RotationOffset.X, m_host.RotationOffset.Y, m_host.RotationOffset.Z, m_host.RotationOffset.W); | ||
1258 | } | ||
1259 | |||
1260 | public void llSetForce(LSL_Types.Vector3 force, int local) | ||
1261 | { | ||
1262 | m_host.AddScriptLPS(1); | ||
1263 | NotImplemented("llSetForce"); | ||
1264 | } | ||
1265 | |||
1266 | public LSL_Types.Vector3 llGetForce() | ||
1267 | { | ||
1268 | m_host.AddScriptLPS(1); | ||
1269 | NotImplemented("llGetForce"); | ||
1270 | return new LSL_Types.Vector3(); | ||
1271 | } | ||
1272 | |||
1273 | public LSL_Types.LSLInteger llTarget(LSL_Types.Vector3 position, double range) | ||
1274 | { | ||
1275 | m_host.AddScriptLPS(1); | ||
1276 | return m_host.registerTargetWaypoint(new LLVector3((float)position.x, (float)position.y, (float)position.z), (float)range); | ||
1277 | |||
1278 | } | ||
1279 | |||
1280 | public void llTargetRemove(int number) | ||
1281 | { | ||
1282 | m_host.AddScriptLPS(1); | ||
1283 | m_host.unregisterTargetWaypoint(number); | ||
1284 | } | ||
1285 | |||
1286 | public LSL_Types.LSLInteger llRotTarget(LSL_Types.Quaternion rot, double error) | ||
1287 | { | ||
1288 | m_host.AddScriptLPS(1); | ||
1289 | NotImplemented("llRotTarget"); | ||
1290 | return 0; | ||
1291 | } | ||
1292 | |||
1293 | public void llRotTargetRemove(int number) | ||
1294 | { | ||
1295 | m_host.AddScriptLPS(1); | ||
1296 | NotImplemented("llRotTargetRemove"); | ||
1297 | } | ||
1298 | |||
1299 | public void llMoveToTarget(LSL_Types.Vector3 target, double tau) | ||
1300 | { | ||
1301 | m_host.AddScriptLPS(1); | ||
1302 | m_host.MoveToTarget(new LLVector3((float)target.x, (float)target.y, (float)target.z), (float)tau); | ||
1303 | } | ||
1304 | |||
1305 | public void llStopMoveToTarget() | ||
1306 | { | ||
1307 | m_host.AddScriptLPS(1); | ||
1308 | m_host.StopMoveToTarget(); | ||
1309 | } | ||
1310 | |||
1311 | public void llApplyImpulse(LSL_Types.Vector3 force, int local) | ||
1312 | { | ||
1313 | m_host.AddScriptLPS(1); | ||
1314 | //No energy force yet | ||
1315 | |||
1316 | if (force.x > 20000) | ||
1317 | force.x = 20000; | ||
1318 | if (force.y > 20000) | ||
1319 | force.y = 20000; | ||
1320 | if (force.z > 20000) | ||
1321 | force.z = 20000; | ||
1322 | |||
1323 | if (local == 1) | ||
1324 | { | ||
1325 | m_host.ApplyImpulse(new LLVector3((float)force.x, (float)force.y, (float)force.z), true); | ||
1326 | } | ||
1327 | else | ||
1328 | { | ||
1329 | |||
1330 | m_host.ApplyImpulse(new LLVector3((float)force.x,(float)force.y,(float)force.z), false); | ||
1331 | } | ||
1332 | } | ||
1333 | |||
1334 | public void llApplyRotationalImpulse(LSL_Types.Vector3 force, int local) | ||
1335 | { | ||
1336 | m_host.AddScriptLPS(1); | ||
1337 | NotImplemented("llApplyRotationalImpulse"); | ||
1338 | } | ||
1339 | |||
1340 | public void llSetTorque(LSL_Types.Vector3 torque, int local) | ||
1341 | { | ||
1342 | m_host.AddScriptLPS(1); | ||
1343 | NotImplemented("llSetTorque"); | ||
1344 | } | ||
1345 | |||
1346 | public LSL_Types.Vector3 llGetTorque() | ||
1347 | { | ||
1348 | m_host.AddScriptLPS(1); | ||
1349 | NotImplemented("llGetTorque"); | ||
1350 | return new LSL_Types.Vector3(); | ||
1351 | } | ||
1352 | |||
1353 | public void llSetForceAndTorque(LSL_Types.Vector3 force, LSL_Types.Vector3 torque, int local) | ||
1354 | { | ||
1355 | m_host.AddScriptLPS(1); | ||
1356 | NotImplemented("llSetForceAndTorque"); | ||
1357 | } | ||
1358 | |||
1359 | public LSL_Types.Vector3 llGetVel() | ||
1360 | { | ||
1361 | m_host.AddScriptLPS(1); | ||
1362 | return new LSL_Types.Vector3(m_host.Velocity.X, m_host.Velocity.Y, m_host.Velocity.Z); | ||
1363 | } | ||
1364 | |||
1365 | public LSL_Types.Vector3 llGetAccel() | ||
1366 | { | ||
1367 | m_host.AddScriptLPS(1); | ||
1368 | return new LSL_Types.Vector3(m_host.Acceleration.X, m_host.Acceleration.Y, m_host.Acceleration.Z); | ||
1369 | } | ||
1370 | |||
1371 | public LSL_Types.Vector3 llGetOmega() | ||
1372 | { | ||
1373 | m_host.AddScriptLPS(1); | ||
1374 | return new LSL_Types.Vector3(m_host.RotationalVelocity.X, m_host.RotationalVelocity.Y, m_host.RotationalVelocity.Z); | ||
1375 | } | ||
1376 | |||
1377 | public double llGetTimeOfDay() | ||
1378 | { | ||
1379 | m_host.AddScriptLPS(1); | ||
1380 | NotImplemented("llGetTimeOfDay"); | ||
1381 | return 0; | ||
1382 | } | ||
1383 | |||
1384 | public double llGetWallclock() | ||
1385 | { | ||
1386 | m_host.AddScriptLPS(1); | ||
1387 | return DateTime.Now.TimeOfDay.TotalSeconds; | ||
1388 | } | ||
1389 | |||
1390 | public double llGetTime() | ||
1391 | { | ||
1392 | m_host.AddScriptLPS(1); | ||
1393 | TimeSpan ScriptTime = DateTime.Now - m_timer; | ||
1394 | return (double)((ScriptTime.TotalMilliseconds / 1000)*World.TimeDilation); | ||
1395 | } | ||
1396 | |||
1397 | public void llResetTime() | ||
1398 | { | ||
1399 | m_host.AddScriptLPS(1); | ||
1400 | m_timer = DateTime.Now; | ||
1401 | } | ||
1402 | |||
1403 | public double llGetAndResetTime() | ||
1404 | { | ||
1405 | m_host.AddScriptLPS(1); | ||
1406 | TimeSpan ScriptTime = DateTime.Now - m_timer; | ||
1407 | m_timer = DateTime.Now; | ||
1408 | return (double)((ScriptTime.TotalMilliseconds / 1000)*World.TimeDilation); | ||
1409 | } | ||
1410 | |||
1411 | public void llSound() | ||
1412 | { | ||
1413 | m_host.AddScriptLPS(1); | ||
1414 | // This function has been deprecated | ||
1415 | // see http://www.lslwiki.net/lslwiki/wakka.php?wakka=llSound | ||
1416 | Deprecated("llSound"); | ||
1417 | } | ||
1418 | |||
1419 | // Xantor 20080528 PlaySound updated so it accepts an objectinventory name -or- a key to a sound | ||
1420 | // 20080530 Updated to remove code duplication | ||
1421 | public void llPlaySound(string sound, double volume) | ||
1422 | { | ||
1423 | m_host.AddScriptLPS(1); | ||
1424 | |||
1425 | // send the sound, once, to all clients in range | ||
1426 | m_host.SendSound(KeyOrName(sound).ToString(), volume, false, 0); | ||
1427 | } | ||
1428 | |||
1429 | // Xantor 20080528 we should do this differently. | ||
1430 | // 1) apply the sound to the object | ||
1431 | // 2) schedule full update | ||
1432 | // just sending the sound out once doesn't work so well when other avatars come in view later on | ||
1433 | // or when the prim gets moved, changed, sat on, whatever | ||
1434 | // see large number of mantises (mantes?) | ||
1435 | // 20080530 Updated to remove code duplication | ||
1436 | // 20080530 Stop sound if there is one, otherwise volume only changes don't work | ||
1437 | public void llLoopSound(string sound, double volume) | ||
1438 | { | ||
1439 | m_host.AddScriptLPS(1); | ||
1440 | |||
1441 | if (m_host.Sound != LLUUID.Zero) | ||
1442 | llStopSound(); | ||
1443 | |||
1444 | m_host.Sound = KeyOrName(sound); | ||
1445 | m_host.SoundGain = volume; | ||
1446 | m_host.SoundFlags = 1; // looping | ||
1447 | m_host.SoundRadius = 20; // Magic number, 20 seems reasonable. Make configurable? | ||
1448 | |||
1449 | m_host.ScheduleFullUpdate(); | ||
1450 | m_host.SendFullUpdateToAllClients(); | ||
1451 | } | ||
1452 | |||
1453 | public void llLoopSoundMaster(string sound, double volume) | ||
1454 | { | ||
1455 | m_host.AddScriptLPS(1); | ||
1456 | NotImplemented("llLoopSoundMaster"); | ||
1457 | } | ||
1458 | |||
1459 | public void llLoopSoundSlave(string sound, double volume) | ||
1460 | { | ||
1461 | m_host.AddScriptLPS(1); | ||
1462 | NotImplemented("llLoopSoundSlave"); | ||
1463 | } | ||
1464 | |||
1465 | public void llPlaySoundSlave(string sound, double volume) | ||
1466 | { | ||
1467 | m_host.AddScriptLPS(1); | ||
1468 | NotImplemented("llPlaySoundSlave"); | ||
1469 | } | ||
1470 | |||
1471 | public void llTriggerSound(string sound, double volume) | ||
1472 | { | ||
1473 | m_host.AddScriptLPS(1); | ||
1474 | m_host.SendSound(sound, volume, true, 0); | ||
1475 | } | ||
1476 | |||
1477 | // Xantor 20080528: Clear prim data of sound instead | ||
1478 | public void llStopSound() | ||
1479 | { | ||
1480 | m_host.AddScriptLPS(1); | ||
1481 | |||
1482 | m_host.Sound = LLUUID.Zero; | ||
1483 | m_host.SoundGain = 0; | ||
1484 | m_host.SoundFlags = 0; | ||
1485 | m_host.SoundRadius = 0; | ||
1486 | |||
1487 | m_host.ScheduleFullUpdate(); | ||
1488 | m_host.SendFullUpdateToAllClients(); | ||
1489 | |||
1490 | // m_host.SendSound(LLUUID.Zero.ToString(), 1.0, false, 2); | ||
1491 | } | ||
1492 | |||
1493 | public void llPreloadSound(string sound) | ||
1494 | { | ||
1495 | m_host.AddScriptLPS(1); | ||
1496 | m_host.PreloadSound(sound); | ||
1497 | } | ||
1498 | |||
1499 | /// <summary> | ||
1500 | /// Return a portion of the designated string bounded by | ||
1501 | /// inclusive indices (start and end). As usual, the negative | ||
1502 | /// indices, and the tolerance for out-of-bound values, makes | ||
1503 | /// this more complicated than it might otherwise seem. | ||
1504 | /// </summary> | ||
1505 | |||
1506 | public string llGetSubString(string src, int start, int end) | ||
1507 | { | ||
1508 | |||
1509 | m_host.AddScriptLPS(1); | ||
1510 | |||
1511 | // Normalize indices (if negative). | ||
1512 | // After normlaization they may still be | ||
1513 | // negative, but that is now relative to | ||
1514 | // the start, rather than the end, of the | ||
1515 | // sequence. | ||
1516 | |||
1517 | if (start < 0) | ||
1518 | { | ||
1519 | start = src.Length+start; | ||
1520 | } | ||
1521 | if (end < 0) | ||
1522 | { | ||
1523 | end = src.Length+end; | ||
1524 | } | ||
1525 | |||
1526 | // Conventional substring | ||
1527 | if (start <= end) | ||
1528 | { | ||
1529 | // Implies both bounds are out-of-range. | ||
1530 | if (end < 0 || start >= src.Length) | ||
1531 | { | ||
1532 | return String.Empty; | ||
1533 | } | ||
1534 | // If end is positive, then it directly | ||
1535 | // corresponds to the lengt of the substring | ||
1536 | // needed (plus one of course). BUT, it | ||
1537 | // must be within bounds. | ||
1538 | if (end >= src.Length) | ||
1539 | { | ||
1540 | end = src.Length-1; | ||
1541 | } | ||
1542 | |||
1543 | if (start < 0) | ||
1544 | { | ||
1545 | return src.Substring(0,end+1); | ||
1546 | } | ||
1547 | // Both indices are positive | ||
1548 | return src.Substring(start, (end+1) - start); | ||
1549 | } | ||
1550 | |||
1551 | // Inverted substring (end < start) | ||
1552 | else | ||
1553 | { | ||
1554 | // Implies both indices are below the | ||
1555 | // lower bound. In the inverted case, that | ||
1556 | // means the entire string will be returned | ||
1557 | // unchanged. | ||
1558 | if (start < 0) | ||
1559 | { | ||
1560 | return src; | ||
1561 | } | ||
1562 | // If both indices are greater than the upper | ||
1563 | // bound the result may seem initially counter | ||
1564 | // intuitive. | ||
1565 | if (end >= src.Length) | ||
1566 | { | ||
1567 | return src; | ||
1568 | } | ||
1569 | |||
1570 | if (end < 0) | ||
1571 | { | ||
1572 | if (start < src.Length) | ||
1573 | { | ||
1574 | return src.Substring(start); | ||
1575 | } | ||
1576 | else | ||
1577 | { | ||
1578 | return String.Empty; | ||
1579 | } | ||
1580 | } | ||
1581 | else | ||
1582 | { | ||
1583 | if (start < src.Length) | ||
1584 | { | ||
1585 | return src.Substring(0,end+1) + src.Substring(start); | ||
1586 | } | ||
1587 | else | ||
1588 | { | ||
1589 | return src.Substring(0,end+1); | ||
1590 | } | ||
1591 | } | ||
1592 | } | ||
1593 | } | ||
1594 | |||
1595 | /// <summary> | ||
1596 | /// Delete substring removes the specified substring bounded | ||
1597 | /// by the inclusive indices start and end. Indices may be | ||
1598 | /// negative (indicating end-relative) and may be inverted, | ||
1599 | /// i.e. end < start. | ||
1600 | /// </summary> | ||
1601 | |||
1602 | public string llDeleteSubString(string src, int start, int end) | ||
1603 | { | ||
1604 | |||
1605 | m_host.AddScriptLPS(1); | ||
1606 | |||
1607 | // Normalize indices (if negative). | ||
1608 | // After normlaization they may still be | ||
1609 | // negative, but that is now relative to | ||
1610 | // the start, rather than the end, of the | ||
1611 | // sequence. | ||
1612 | if (start < 0) | ||
1613 | { | ||
1614 | start = src.Length+start; | ||
1615 | } | ||
1616 | if (end < 0) | ||
1617 | { | ||
1618 | end = src.Length+end; | ||
1619 | } | ||
1620 | // Conventionally delimited substring | ||
1621 | if (start <= end) | ||
1622 | { | ||
1623 | // If both bounds are outside of the existing | ||
1624 | // string, then return unchanges. | ||
1625 | if (end < 0 || start >= src.Length) | ||
1626 | { | ||
1627 | return src; | ||
1628 | } | ||
1629 | // At least one bound is in-range, so we | ||
1630 | // need to clip the out-of-bound argument. | ||
1631 | if (start < 0) | ||
1632 | { | ||
1633 | start = 0; | ||
1634 | } | ||
1635 | |||
1636 | if (end >= src.Length) | ||
1637 | { | ||
1638 | end = src.Length-1; | ||
1639 | } | ||
1640 | |||
1641 | return src.Remove(start,end-start+1); | ||
1642 | } | ||
1643 | // Inverted substring | ||
1644 | else | ||
1645 | { | ||
1646 | // In this case, out of bounds means that | ||
1647 | // the existing string is part of the cut. | ||
1648 | if (start < 0 || end >= src.Length) | ||
1649 | { | ||
1650 | return String.Empty; | ||
1651 | } | ||
1652 | |||
1653 | if (end > 0) | ||
1654 | { | ||
1655 | if (start < src.Length) | ||
1656 | { | ||
1657 | return src.Remove(start).Remove(0,end+1); | ||
1658 | } | ||
1659 | else | ||
1660 | { | ||
1661 | return src.Remove(0,end+1); | ||
1662 | } | ||
1663 | } | ||
1664 | else | ||
1665 | { | ||
1666 | if (start < src.Length) | ||
1667 | { | ||
1668 | return src.Remove(start); | ||
1669 | } | ||
1670 | else | ||
1671 | { | ||
1672 | return src; | ||
1673 | } | ||
1674 | } | ||
1675 | } | ||
1676 | } | ||
1677 | |||
1678 | /// <summary> | ||
1679 | /// Insert string inserts the specified string identified by src | ||
1680 | /// at the index indicated by index. Index may be negative, in | ||
1681 | /// which case it is end-relative. The index may exceed either | ||
1682 | /// string bound, with the result being a concatenation. | ||
1683 | /// </summary> | ||
1684 | |||
1685 | public string llInsertString(string dest, int index, string src) | ||
1686 | { | ||
1687 | |||
1688 | m_host.AddScriptLPS(1); | ||
1689 | |||
1690 | // Normalize indices (if negative). | ||
1691 | // After normlaization they may still be | ||
1692 | // negative, but that is now relative to | ||
1693 | // the start, rather than the end, of the | ||
1694 | // sequence. | ||
1695 | if (index < 0) | ||
1696 | { | ||
1697 | index = dest.Length+index; | ||
1698 | |||
1699 | // Negative now means it is less than the lower | ||
1700 | // bound of the string. | ||
1701 | |||
1702 | if (index < 0) | ||
1703 | { | ||
1704 | return src+dest; | ||
1705 | } | ||
1706 | |||
1707 | } | ||
1708 | |||
1709 | if (index >= dest.Length) | ||
1710 | { | ||
1711 | return dest+src; | ||
1712 | } | ||
1713 | |||
1714 | // The index is in bounds. | ||
1715 | // In this case the index refers to the index that will | ||
1716 | // be assigned to the first character of the inserted string. | ||
1717 | // So unlike the other string operations, we do not add one | ||
1718 | // to get the correct string length. | ||
1719 | return dest.Substring(0,index)+src+dest.Substring(index); | ||
1720 | |||
1721 | } | ||
1722 | |||
1723 | public string llToUpper(string src) | ||
1724 | { | ||
1725 | m_host.AddScriptLPS(1); | ||
1726 | return src.ToUpper(); | ||
1727 | } | ||
1728 | |||
1729 | public string llToLower(string src) | ||
1730 | { | ||
1731 | m_host.AddScriptLPS(1); | ||
1732 | return src.ToLower(); | ||
1733 | } | ||
1734 | |||
1735 | public LSL_Types.LSLInteger llGiveMoney(string destination, int amount) | ||
1736 | { | ||
1737 | LLUUID invItemID=InventorySelf(); | ||
1738 | if (invItemID == LLUUID.Zero) | ||
1739 | return 0; | ||
1740 | |||
1741 | m_host.AddScriptLPS(1); | ||
1742 | |||
1743 | if (m_host.TaskInventory[invItemID].PermsGranter == LLUUID.Zero) | ||
1744 | return 0; | ||
1745 | |||
1746 | if ((m_host.TaskInventory[invItemID].PermsMask & BuiltIn_Commands_BaseClass.PERMISSION_DEBIT) == 0) | ||
1747 | { | ||
1748 | LSLError("No permissions to give money"); | ||
1749 | return 0; | ||
1750 | } | ||
1751 | |||
1752 | LLUUID toID=new LLUUID(); | ||
1753 | |||
1754 | if (!LLUUID.TryParse(destination, out toID)) | ||
1755 | { | ||
1756 | LSLError("Bad key in llGiveMoney"); | ||
1757 | return 0; | ||
1758 | } | ||
1759 | |||
1760 | IMoneyModule money=World.RequestModuleInterface<IMoneyModule>(); | ||
1761 | |||
1762 | if (money == null) | ||
1763 | { | ||
1764 | NotImplemented("llGiveMoney"); | ||
1765 | return 0; | ||
1766 | } | ||
1767 | |||
1768 | bool result=money.ObjectGiveMoney(m_host.ParentGroup.RootPart.UUID, m_host.ParentGroup.RootPart.OwnerID, toID, amount); | ||
1769 | |||
1770 | if (result) | ||
1771 | return 1; | ||
1772 | |||
1773 | return 0; | ||
1774 | } | ||
1775 | |||
1776 | public void llMakeExplosion() | ||
1777 | { | ||
1778 | m_host.AddScriptLPS(1); | ||
1779 | NotImplemented("llMakeExplosion"); | ||
1780 | } | ||
1781 | |||
1782 | public void llMakeFountain() | ||
1783 | { | ||
1784 | m_host.AddScriptLPS(1); | ||
1785 | NotImplemented("llMakeFountain"); | ||
1786 | } | ||
1787 | |||
1788 | public void llMakeSmoke() | ||
1789 | { | ||
1790 | m_host.AddScriptLPS(1); | ||
1791 | NotImplemented("llMakeSmoke"); | ||
1792 | } | ||
1793 | |||
1794 | public void llMakeFire() | ||
1795 | { | ||
1796 | m_host.AddScriptLPS(1); | ||
1797 | NotImplemented("llMakeFire"); | ||
1798 | } | ||
1799 | |||
1800 | public void llRezObject(string inventory, LSL_Types.Vector3 pos, LSL_Types.Vector3 vel, LSL_Types.Quaternion rot, int param) | ||
1801 | { | ||
1802 | m_host.AddScriptLPS(1); | ||
1803 | //NotImplemented("llRezObject"); | ||
1804 | bool found = false; | ||
1805 | |||
1806 | // Instead of using return;, I'm using continue; because in our TaskInventory implementation | ||
1807 | // it's possible to have two items with the same task inventory name. | ||
1808 | // this is an easter egg of sorts. | ||
1809 | |||
1810 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
1811 | { | ||
1812 | if (inv.Value.Name == inventory) | ||
1813 | { | ||
1814 | // make sure we're an object. | ||
1815 | if (inv.Value.InvType != (int)InventoryType.Object) | ||
1816 | { | ||
1817 | llSay(0, "Unable to create requested object. Object is missing from database."); | ||
1818 | continue; | ||
1819 | } | ||
1820 | |||
1821 | LLVector3 llpos = new LLVector3((float)pos.x, (float)pos.y, (float)pos.z); | ||
1822 | |||
1823 | // test if we're further away then 10m | ||
1824 | if (Util.GetDistanceTo(llpos, m_host.AbsolutePosition) > 10) | ||
1825 | return; // wiki says, if it's further away then 10m, silently fail. | ||
1826 | |||
1827 | LLVector3 llvel = new LLVector3((float)vel.x, (float)vel.y, (float)vel.z); | ||
1828 | |||
1829 | // need the magnitude later | ||
1830 | float velmag = (float)Util.GetMagnitude(llvel); | ||
1831 | |||
1832 | SceneObjectGroup new_group = World.RezObject(inv.Value, llpos, new LLQuaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s), llvel, param); | ||
1833 | |||
1834 | // If either of these are null, then there was an unknown error. | ||
1835 | if (new_group == null) | ||
1836 | continue; | ||
1837 | if (new_group.RootPart == null) | ||
1838 | continue; | ||
1839 | |||
1840 | // objects rezzed with this method are die_at_edge by default. | ||
1841 | new_group.RootPart.SetDieAtEdge(true); | ||
1842 | |||
1843 | m_ScriptEngine.PostScriptEvent(m_itemID, new XEventParams( | ||
1844 | "object_rez", new Object[] { | ||
1845 | new LSL_Types.LSLString( | ||
1846 | new_group.RootPart.UUID.ToString()) }, | ||
1847 | new XDetectParams[0])); | ||
1848 | |||
1849 | float groupmass = new_group.GetMass(); | ||
1850 | |||
1851 | //Recoil. | ||
1852 | llApplyImpulse(new LSL_Types.Vector3(llvel.X * groupmass, llvel.Y * groupmass, llvel.Z * groupmass), 0); | ||
1853 | found = true; | ||
1854 | //script delay | ||
1855 | System.Threading.Thread.Sleep((int)((groupmass * velmag) / 10)); | ||
1856 | break; | ||
1857 | } | ||
1858 | } | ||
1859 | if (!found) | ||
1860 | llSay(0, "Could not find object " + inventory); | ||
1861 | } | ||
1862 | |||
1863 | public void llLookAt(LSL_Types.Vector3 target, double strength, double damping) | ||
1864 | { | ||
1865 | m_host.AddScriptLPS(1); | ||
1866 | NotImplemented("llLookAt"); | ||
1867 | } | ||
1868 | |||
1869 | public void llStopLookAt() | ||
1870 | { | ||
1871 | m_host.AddScriptLPS(1); | ||
1872 | NotImplemented("llStopLookAt"); | ||
1873 | } | ||
1874 | |||
1875 | public void llSetTimerEvent(double sec) | ||
1876 | { | ||
1877 | m_host.AddScriptLPS(1); | ||
1878 | // Setting timer repeat | ||
1879 | m_ScriptEngine.m_ASYNCLSLCommandManager.m_Timer.SetTimerEvent(m_localID, m_itemID, sec); | ||
1880 | } | ||
1881 | |||
1882 | public void llSleep(double sec) | ||
1883 | { | ||
1884 | m_host.AddScriptLPS(1); | ||
1885 | Thread.Sleep((int)(sec * 1000)); | ||
1886 | } | ||
1887 | |||
1888 | public double llGetMass() | ||
1889 | { | ||
1890 | m_host.AddScriptLPS(1); | ||
1891 | return m_host.GetMass(); | ||
1892 | } | ||
1893 | |||
1894 | public void llCollisionFilter(string name, string id, int accept) | ||
1895 | { | ||
1896 | m_host.AddScriptLPS(1); | ||
1897 | NotImplemented("llCollisionFilter"); | ||
1898 | } | ||
1899 | |||
1900 | public void llTakeControls(int controls, int accept, int pass_on) | ||
1901 | { | ||
1902 | if (!m_host.TaskInventory.ContainsKey(InventorySelf())) | ||
1903 | { | ||
1904 | return; | ||
1905 | } | ||
1906 | |||
1907 | if (m_host.TaskInventory[InventorySelf()].PermsGranter != LLUUID.Zero) | ||
1908 | { | ||
1909 | ScenePresence presence = World.GetScenePresence(m_host.TaskInventory[InventorySelf()].PermsGranter); | ||
1910 | |||
1911 | if (presence != null) | ||
1912 | { | ||
1913 | if ((m_host.TaskInventory[InventorySelf()].PermsMask & BuiltIn_Commands_BaseClass.PERMISSION_TAKE_CONTROLS) != 0) | ||
1914 | { | ||
1915 | presence.RegisterControlEventsToScript(controls, accept, pass_on, m_localID, m_itemID); | ||
1916 | |||
1917 | } | ||
1918 | } | ||
1919 | } | ||
1920 | |||
1921 | m_host.AddScriptLPS(1); | ||
1922 | //NotImplemented("llTakeControls"); | ||
1923 | } | ||
1924 | |||
1925 | public void llReleaseControls() | ||
1926 | { | ||
1927 | m_host.AddScriptLPS(1); | ||
1928 | |||
1929 | if (!m_host.TaskInventory.ContainsKey(InventorySelf())) | ||
1930 | { | ||
1931 | return; | ||
1932 | } | ||
1933 | |||
1934 | if (m_host.TaskInventory[InventorySelf()].PermsGranter != LLUUID.Zero) | ||
1935 | { | ||
1936 | ScenePresence presence = World.GetScenePresence(m_host.TaskInventory[InventorySelf()].PermsGranter); | ||
1937 | |||
1938 | if (presence != null) | ||
1939 | { | ||
1940 | if ((m_host.TaskInventory[InventorySelf()].PermsMask & BuiltIn_Commands_BaseClass.PERMISSION_TAKE_CONTROLS) != 0) | ||
1941 | { | ||
1942 | // Unregister controls from Presence | ||
1943 | presence.UnRegisterControlEventsToScript(m_localID, m_itemID); | ||
1944 | // Remove Take Control permission. | ||
1945 | m_host.TaskInventory[InventorySelf()].PermsMask &= ~BuiltIn_Commands_BaseClass.PERMISSION_TAKE_CONTROLS; | ||
1946 | } | ||
1947 | } | ||
1948 | } | ||
1949 | } | ||
1950 | |||
1951 | public void llAttachToAvatar(int attachment) | ||
1952 | { | ||
1953 | m_host.AddScriptLPS(1); | ||
1954 | NotImplemented("llAttachToAvatar"); | ||
1955 | } | ||
1956 | |||
1957 | public void llDetachFromAvatar() | ||
1958 | { | ||
1959 | m_host.AddScriptLPS(1); | ||
1960 | NotImplemented("llDetachFromAvatar"); | ||
1961 | } | ||
1962 | |||
1963 | public void llTakeCamera() | ||
1964 | { | ||
1965 | m_host.AddScriptLPS(1); | ||
1966 | NotImplemented("llTakeCamera"); | ||
1967 | } | ||
1968 | |||
1969 | public void llReleaseCamera() | ||
1970 | { | ||
1971 | m_host.AddScriptLPS(1); | ||
1972 | NotImplemented("llReleaseCamera"); | ||
1973 | } | ||
1974 | |||
1975 | public string llGetOwner() | ||
1976 | { | ||
1977 | m_host.AddScriptLPS(1); | ||
1978 | |||
1979 | return m_host.ObjectOwner.ToString(); | ||
1980 | } | ||
1981 | |||
1982 | public void llInstantMessage(string user, string message) | ||
1983 | { | ||
1984 | m_host.AddScriptLPS(1); | ||
1985 | |||
1986 | // We may be able to use ClientView.SendInstantMessage here, but we need a client instance. | ||
1987 | // InstantMessageModule.OnInstantMessage searches through a list of scenes for a client matching the toAgent, | ||
1988 | // but I don't think we have a list of scenes available from here. | ||
1989 | // (We also don't want to duplicate the code in OnInstantMessage if we can avoid it.) | ||
1990 | |||
1991 | // user is a UUID | ||
1992 | |||
1993 | // TODO: figure out values for client, fromSession, and imSessionID | ||
1994 | // client.SendInstantMessage(m_host.UUID, fromSession, message, user, imSessionID, m_host.Name, AgentManager.InstantMessageDialog.MessageFromAgent, (uint)Util.UnixTimeSinceEpoch()); | ||
1995 | LLUUID friendTransactionID = LLUUID.Random(); | ||
1996 | |||
1997 | //m_pendingFriendRequests.Add(friendTransactionID, fromAgentID); | ||
1998 | |||
1999 | GridInstantMessage msg = new GridInstantMessage(); | ||
2000 | msg.fromAgentID = new Guid(m_host.UUID.ToString()); // fromAgentID.UUID; | ||
2001 | msg.fromAgentSession = new Guid(friendTransactionID.ToString());// fromAgentSession.UUID; | ||
2002 | msg.toAgentID = new Guid(user); // toAgentID.UUID; | ||
2003 | msg.imSessionID = new Guid(friendTransactionID.ToString()); // This is the item we're mucking with here | ||
2004 | // Console.WriteLine("[Scripting IM]: From:" + msg.fromAgentID.ToString() + " To: " + msg.toAgentID.ToString() + " Session:" + msg.imSessionID.ToString() + " Message:" + message); | ||
2005 | // Console.WriteLine("[Scripting IM]: Filling Session: " + msg.imSessionID.ToString()); | ||
2006 | msg.timestamp = (uint)Util.UnixTimeSinceEpoch();// timestamp; | ||
2007 | //if (client != null) | ||
2008 | //{ | ||
2009 | msg.fromAgentName = m_host.Name;//client.FirstName + " " + client.LastName;// fromAgentName; | ||
2010 | //} | ||
2011 | //else | ||
2012 | //{ | ||
2013 | // msg.fromAgentName = "(hippos)";// Added for posterity. This means that we can't figure out who sent it | ||
2014 | //} | ||
2015 | msg.message = message; | ||
2016 | msg.dialog = (byte)19; // messgage from script ??? // dialog; | ||
2017 | msg.fromGroup = false;// fromGroup; | ||
2018 | msg.offline = (byte)0; //offline; | ||
2019 | msg.ParentEstateID = 0; //ParentEstateID; | ||
2020 | msg.Position = new sLLVector3();// new sLLVector3(m_host.AbsolutePosition); | ||
2021 | msg.RegionID = World.RegionInfo.RegionID.UUID;//RegionID.UUID; | ||
2022 | msg.binaryBucket = new byte[0];// binaryBucket; | ||
2023 | World.TriggerGridInstantMessage(msg, InstantMessageReceiver.IMModule); | ||
2024 | // NotImplemented("llInstantMessage"); | ||
2025 | } | ||
2026 | |||
2027 | public void llEmail(string address, string subject, string message) | ||
2028 | { | ||
2029 | m_host.AddScriptLPS(1); | ||
2030 | NotImplemented("llEmail"); | ||
2031 | } | ||
2032 | |||
2033 | public void llGetNextEmail(string address, string subject) | ||
2034 | { | ||
2035 | m_host.AddScriptLPS(1); | ||
2036 | NotImplemented("llGetNextEmail"); | ||
2037 | } | ||
2038 | |||
2039 | public string llGetKey() | ||
2040 | { | ||
2041 | m_host.AddScriptLPS(1); | ||
2042 | return m_host.UUID.ToString(); | ||
2043 | } | ||
2044 | |||
2045 | public void llSetBuoyancy(double buoyancy) | ||
2046 | { | ||
2047 | m_host.AddScriptLPS(1); | ||
2048 | if (m_host.ParentGroup != null) | ||
2049 | { | ||
2050 | if (m_host.ParentGroup.RootPart != null) | ||
2051 | { | ||
2052 | m_host.ParentGroup.RootPart.SetBuoyancy((float)buoyancy); | ||
2053 | } | ||
2054 | } | ||
2055 | } | ||
2056 | |||
2057 | |||
2058 | |||
2059 | public void llSetHoverHeight(double height, int water, double tau) | ||
2060 | { | ||
2061 | m_host.AddScriptLPS(1); | ||
2062 | NotImplemented("llSetHoverHeight"); | ||
2063 | } | ||
2064 | |||
2065 | public void llStopHover() | ||
2066 | { | ||
2067 | m_host.AddScriptLPS(1); | ||
2068 | NotImplemented("llStopHover"); | ||
2069 | } | ||
2070 | |||
2071 | public void llMinEventDelay(double delay) | ||
2072 | { | ||
2073 | m_host.AddScriptLPS(1); | ||
2074 | NotImplemented("llMinEventDelay"); | ||
2075 | } | ||
2076 | |||
2077 | public void llSoundPreload() | ||
2078 | { | ||
2079 | m_host.AddScriptLPS(1); | ||
2080 | NotImplemented("llSoundPreload"); | ||
2081 | } | ||
2082 | |||
2083 | public void llRotLookAt(LSL_Types.Quaternion target, double strength, double damping) | ||
2084 | { | ||
2085 | m_host.AddScriptLPS(1); | ||
2086 | NotImplemented("llRotLookAt"); | ||
2087 | } | ||
2088 | |||
2089 | public LSL_Types.LSLInteger llStringLength(string str) | ||
2090 | { | ||
2091 | m_host.AddScriptLPS(1); | ||
2092 | if (str.Length > 0) | ||
2093 | { | ||
2094 | return str.Length; | ||
2095 | } | ||
2096 | else | ||
2097 | { | ||
2098 | return 0; | ||
2099 | } | ||
2100 | } | ||
2101 | |||
2102 | public void llStartAnimation(string anim) | ||
2103 | { | ||
2104 | m_host.AddScriptLPS(1); | ||
2105 | |||
2106 | LLUUID invItemID=InventorySelf(); | ||
2107 | if (invItemID == LLUUID.Zero) | ||
2108 | return; | ||
2109 | |||
2110 | if (m_host.TaskInventory[invItemID].PermsGranter == LLUUID.Zero) | ||
2111 | return; | ||
2112 | |||
2113 | if ((m_host.TaskInventory[invItemID].PermsMask & BuiltIn_Commands_BaseClass.PERMISSION_TRIGGER_ANIMATION) != 0) | ||
2114 | { | ||
2115 | ScenePresence presence = World.GetScenePresence(m_host.TaskInventory[invItemID].PermsGranter); | ||
2116 | |||
2117 | if (presence != null) | ||
2118 | { | ||
2119 | // Do NOT try to parse LLUUID, animations cannot be triggered by ID | ||
2120 | LLUUID animID=InventoryKey(anim, (int)AssetType.Animation); | ||
2121 | if (animID == LLUUID.Zero) | ||
2122 | presence.AddAnimation(anim); | ||
2123 | else | ||
2124 | presence.AddAnimation(animID); | ||
2125 | } | ||
2126 | } | ||
2127 | } | ||
2128 | |||
2129 | public void llStopAnimation(string anim) | ||
2130 | { | ||
2131 | m_host.AddScriptLPS(1); | ||
2132 | |||
2133 | LLUUID invItemID=InventorySelf(); | ||
2134 | if (invItemID == LLUUID.Zero) | ||
2135 | return; | ||
2136 | |||
2137 | if (m_host.TaskInventory[invItemID].PermsGranter == LLUUID.Zero) | ||
2138 | return; | ||
2139 | |||
2140 | if ((m_host.TaskInventory[invItemID].PermsMask & BuiltIn_Commands_BaseClass.PERMISSION_TRIGGER_ANIMATION) != 0) | ||
2141 | { | ||
2142 | LLUUID animID = new LLUUID(); | ||
2143 | |||
2144 | if (!LLUUID.TryParse(anim, out animID)) | ||
2145 | { | ||
2146 | animID=InventoryKey(anim); | ||
2147 | } | ||
2148 | |||
2149 | if (animID == LLUUID.Zero) | ||
2150 | return; | ||
2151 | |||
2152 | ScenePresence presence = World.GetScenePresence(m_host.TaskInventory[invItemID].PermsGranter); | ||
2153 | |||
2154 | if (presence != null) | ||
2155 | { | ||
2156 | if (animID == LLUUID.Zero) | ||
2157 | presence.RemoveAnimation(anim); | ||
2158 | else | ||
2159 | presence.RemoveAnimation(animID); | ||
2160 | } | ||
2161 | } | ||
2162 | } | ||
2163 | |||
2164 | public void llPointAt() | ||
2165 | { | ||
2166 | m_host.AddScriptLPS(1); | ||
2167 | NotImplemented("llPointAt"); | ||
2168 | } | ||
2169 | |||
2170 | public void llStopPointAt() | ||
2171 | { | ||
2172 | m_host.AddScriptLPS(1); | ||
2173 | NotImplemented("llStopPointAt"); | ||
2174 | } | ||
2175 | |||
2176 | public void llTargetOmega(LSL_Types.Vector3 axis, double spinrate, double gain) | ||
2177 | { | ||
2178 | m_host.AddScriptLPS(1); | ||
2179 | m_host.RotationalVelocity = new LLVector3((float)(axis.x * spinrate), (float)(axis.y * spinrate), (float)(axis.z * spinrate)); | ||
2180 | m_host.AngularVelocity = new LLVector3((float)(axis.x * spinrate), (float)(axis.y * spinrate), (float)(axis.z * spinrate)); | ||
2181 | m_host.ScheduleTerseUpdate(); | ||
2182 | m_host.SendTerseUpdateToAllClients(); | ||
2183 | } | ||
2184 | |||
2185 | public LSL_Types.LSLInteger llGetStartParameter() | ||
2186 | { | ||
2187 | m_host.AddScriptLPS(1); | ||
2188 | // NotImplemented("llGetStartParameter"); | ||
2189 | return m_host.ParentGroup.StartParameter; | ||
2190 | } | ||
2191 | |||
2192 | public void llGodLikeRezObject(string inventory, LSL_Types.Vector3 pos) | ||
2193 | { | ||
2194 | m_host.AddScriptLPS(1); | ||
2195 | NotImplemented("llGodLikeRezObject"); | ||
2196 | } | ||
2197 | |||
2198 | public void llRequestPermissions(string agent, int perm) | ||
2199 | { | ||
2200 | LLUUID agentID=new LLUUID(); | ||
2201 | |||
2202 | if (!LLUUID.TryParse(agent, out agentID)) | ||
2203 | return; | ||
2204 | |||
2205 | LLUUID invItemID=InventorySelf(); | ||
2206 | |||
2207 | if (invItemID == LLUUID.Zero) | ||
2208 | return; // Not in a prim? How?? | ||
2209 | |||
2210 | if (agentID == LLUUID.Zero || perm == 0) // Releasing permissions | ||
2211 | { | ||
2212 | m_host.TaskInventory[invItemID].PermsGranter=LLUUID.Zero; | ||
2213 | m_host.TaskInventory[invItemID].PermsMask=0; | ||
2214 | |||
2215 | m_ScriptEngine.PostScriptEvent(m_itemID, new XEventParams( | ||
2216 | "run_time_permissions", new Object[] { | ||
2217 | new LSL_Types.LSLInteger(0) }, | ||
2218 | new XDetectParams[0])); | ||
2219 | |||
2220 | return; | ||
2221 | } | ||
2222 | |||
2223 | m_host.AddScriptLPS(1); | ||
2224 | |||
2225 | if (m_host.ParentGroup.RootPart.m_IsAttachment && agent == m_host.ParentGroup.RootPart.m_attachedAvatar) | ||
2226 | { | ||
2227 | // When attached, certain permissions are implicit if requested from owner | ||
2228 | int implicitPerms = BuiltIn_Commands_BaseClass.PERMISSION_TAKE_CONTROLS | | ||
2229 | BuiltIn_Commands_BaseClass.PERMISSION_TRIGGER_ANIMATION | | ||
2230 | BuiltIn_Commands_BaseClass.PERMISSION_ATTACH; | ||
2231 | |||
2232 | if ((perm & (~implicitPerms)) == 0) // Requested only implicit perms | ||
2233 | { | ||
2234 | m_host.TaskInventory[invItemID].PermsGranter=agentID; | ||
2235 | m_host.TaskInventory[invItemID].PermsMask=perm; | ||
2236 | |||
2237 | m_ScriptEngine.PostScriptEvent(m_itemID, new XEventParams( | ||
2238 | "run_time_permissions", new Object[] { | ||
2239 | new LSL_Types.LSLInteger(perm) }, | ||
2240 | new XDetectParams[0])); | ||
2241 | |||
2242 | return; | ||
2243 | } | ||
2244 | } | ||
2245 | else if (m_host.m_sitTargetAvatar == agentID) // Sitting avatar | ||
2246 | { | ||
2247 | // When agent is sitting, certain permissions are implicit if requested from sitting agent | ||
2248 | int implicitPerms = BuiltIn_Commands_BaseClass.PERMISSION_TRIGGER_ANIMATION | | ||
2249 | BuiltIn_Commands_BaseClass.PERMISSION_TRACK_CAMERA; | ||
2250 | |||
2251 | if ((perm & (~implicitPerms)) == 0) // Requested only implicit perms | ||
2252 | { | ||
2253 | m_host.TaskInventory[invItemID].PermsGranter=agentID; | ||
2254 | m_host.TaskInventory[invItemID].PermsMask=perm; | ||
2255 | |||
2256 | m_ScriptEngine.PostScriptEvent(m_itemID, new XEventParams( | ||
2257 | "run_time_permissions", new Object[] { | ||
2258 | new LSL_Types.LSLInteger(perm) }, | ||
2259 | new XDetectParams[0])); | ||
2260 | |||
2261 | return; | ||
2262 | } | ||
2263 | } | ||
2264 | |||
2265 | ScenePresence presence = World.GetScenePresence(agentID); | ||
2266 | |||
2267 | if (presence != null) | ||
2268 | { | ||
2269 | string ownerName=resolveName(m_host.ParentGroup.RootPart.OwnerID); | ||
2270 | if (ownerName == String.Empty) | ||
2271 | ownerName="(hippos)"; | ||
2272 | |||
2273 | if (!m_waitingForScriptAnswer) | ||
2274 | { | ||
2275 | m_host.TaskInventory[invItemID].PermsGranter=agentID; | ||
2276 | m_host.TaskInventory[invItemID].PermsMask=0; | ||
2277 | presence.ControllingClient.OnScriptAnswer+=handleScriptAnswer; | ||
2278 | m_waitingForScriptAnswer=true; | ||
2279 | } | ||
2280 | |||
2281 | presence.ControllingClient.SendScriptQuestion(m_host.UUID, m_host.ParentGroup.RootPart.Name, ownerName, invItemID, perm); | ||
2282 | return; | ||
2283 | } | ||
2284 | |||
2285 | // Requested agent is not in range, refuse perms | ||
2286 | m_ScriptEngine.PostScriptEvent(m_itemID, new XEventParams( | ||
2287 | "run_time_permissions", new Object[] { | ||
2288 | new LSL_Types.LSLInteger(0) }, | ||
2289 | new XDetectParams[0])); | ||
2290 | } | ||
2291 | |||
2292 | void handleScriptAnswer(IClientAPI client, LLUUID taskID, LLUUID itemID, int answer) | ||
2293 | { | ||
2294 | if (taskID != m_host.UUID) | ||
2295 | return; | ||
2296 | |||
2297 | LLUUID invItemID=InventorySelf(); | ||
2298 | |||
2299 | if (invItemID == LLUUID.Zero) | ||
2300 | return; | ||
2301 | |||
2302 | client.OnScriptAnswer-=handleScriptAnswer; | ||
2303 | m_waitingForScriptAnswer=false; | ||
2304 | |||
2305 | m_host.TaskInventory[invItemID].PermsMask=answer; | ||
2306 | m_ScriptEngine.PostScriptEvent(m_itemID, new XEventParams( | ||
2307 | "run_time_permissions", new Object[] { | ||
2308 | new LSL_Types.LSLInteger(answer) }, | ||
2309 | new XDetectParams[0])); | ||
2310 | } | ||
2311 | |||
2312 | public string llGetPermissionsKey() | ||
2313 | { | ||
2314 | m_host.AddScriptLPS(1); | ||
2315 | |||
2316 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | ||
2317 | { | ||
2318 | if (item.Type == 10 && item.ItemID == m_itemID) | ||
2319 | { | ||
2320 | return item.PermsGranter.ToString(); | ||
2321 | } | ||
2322 | } | ||
2323 | |||
2324 | return LLUUID.Zero.ToString(); | ||
2325 | } | ||
2326 | |||
2327 | public LSL_Types.LSLInteger llGetPermissions() | ||
2328 | { | ||
2329 | m_host.AddScriptLPS(1); | ||
2330 | |||
2331 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | ||
2332 | { | ||
2333 | if (item.Type == 10 && item.ItemID == m_itemID) | ||
2334 | { | ||
2335 | return item.PermsMask; | ||
2336 | } | ||
2337 | } | ||
2338 | |||
2339 | return 0; | ||
2340 | } | ||
2341 | |||
2342 | public LSL_Types.LSLInteger llGetLinkNumber() | ||
2343 | { | ||
2344 | m_host.AddScriptLPS(1); | ||
2345 | |||
2346 | if (m_host.ParentGroup.Children.Count > 0) | ||
2347 | { | ||
2348 | return m_host.LinkNum + 1; | ||
2349 | } | ||
2350 | else | ||
2351 | { | ||
2352 | return 0; | ||
2353 | } | ||
2354 | } | ||
2355 | |||
2356 | public void llSetLinkColor(int linknumber, LSL_Types.Vector3 color, int face) | ||
2357 | { | ||
2358 | m_host.AddScriptLPS(1); | ||
2359 | SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknumber); | ||
2360 | if (linknumber > -1) | ||
2361 | { | ||
2362 | LLObject.TextureEntry tex = part.Shape.Textures; | ||
2363 | LLColor texcolor; | ||
2364 | if (face > -1) | ||
2365 | { | ||
2366 | texcolor = tex.CreateFace((uint)face).RGBA; | ||
2367 | texcolor.R = (float)Math.Abs(color.x - 1); | ||
2368 | texcolor.G = (float)Math.Abs(color.y - 1); | ||
2369 | texcolor.B = (float)Math.Abs(color.z - 1); | ||
2370 | tex.FaceTextures[face].RGBA = texcolor; | ||
2371 | part.UpdateTexture(tex); | ||
2372 | return; | ||
2373 | } | ||
2374 | else if (face == -1) | ||
2375 | { | ||
2376 | texcolor = tex.DefaultTexture.RGBA; | ||
2377 | texcolor.R = (float)Math.Abs(color.x - 1); | ||
2378 | texcolor.G = (float)Math.Abs(color.y - 1); | ||
2379 | texcolor.B = (float)Math.Abs(color.z - 1); | ||
2380 | tex.DefaultTexture.RGBA = texcolor; | ||
2381 | for (uint i = 0; i < 32; i++) | ||
2382 | { | ||
2383 | if (tex.FaceTextures[i] != null) | ||
2384 | { | ||
2385 | texcolor = tex.FaceTextures[i].RGBA; | ||
2386 | texcolor.R = (float)Math.Abs(color.x - 1); | ||
2387 | texcolor.G = (float)Math.Abs(color.y - 1); | ||
2388 | texcolor.B = (float)Math.Abs(color.z - 1); | ||
2389 | tex.FaceTextures[i].RGBA = texcolor; | ||
2390 | } | ||
2391 | } | ||
2392 | texcolor = tex.DefaultTexture.RGBA; | ||
2393 | texcolor.R = (float)Math.Abs(color.x - 1); | ||
2394 | texcolor.G = (float)Math.Abs(color.y - 1); | ||
2395 | texcolor.B = (float)Math.Abs(color.z - 1); | ||
2396 | tex.DefaultTexture.RGBA = texcolor; | ||
2397 | part.UpdateTexture(tex); | ||
2398 | return; | ||
2399 | } | ||
2400 | return; | ||
2401 | } | ||
2402 | else if (linknumber == -1) | ||
2403 | { | ||
2404 | int num = m_host.ParentGroup.PrimCount; | ||
2405 | for (int w = 0; w < num; w++) | ||
2406 | { | ||
2407 | linknumber = w; | ||
2408 | part = m_host.ParentGroup.GetLinkNumPart(linknumber); | ||
2409 | LLObject.TextureEntry tex = part.Shape.Textures; | ||
2410 | LLColor texcolor; | ||
2411 | if (face > -1) | ||
2412 | { | ||
2413 | texcolor = tex.CreateFace((uint)face).RGBA; | ||
2414 | texcolor.R = (float)Math.Abs(color.x - 1); | ||
2415 | texcolor.G = (float)Math.Abs(color.y - 1); | ||
2416 | texcolor.B = (float)Math.Abs(color.z - 1); | ||
2417 | tex.FaceTextures[face].RGBA = texcolor; | ||
2418 | part.UpdateTexture(tex); | ||
2419 | } | ||
2420 | else if (face == -1) | ||
2421 | { | ||
2422 | texcolor = tex.DefaultTexture.RGBA; | ||
2423 | texcolor.R = (float)Math.Abs(color.x - 1); | ||
2424 | texcolor.G = (float)Math.Abs(color.y - 1); | ||
2425 | texcolor.B = (float)Math.Abs(color.z - 1); | ||
2426 | tex.DefaultTexture.RGBA = texcolor; | ||
2427 | for (uint i = 0; i < 32; i++) | ||
2428 | { | ||
2429 | if (tex.FaceTextures[i] != null) | ||
2430 | { | ||
2431 | texcolor = tex.FaceTextures[i].RGBA; | ||
2432 | texcolor.R = (float)Math.Abs(color.x - 1); | ||
2433 | texcolor.G = (float)Math.Abs(color.y - 1); | ||
2434 | texcolor.B = (float)Math.Abs(color.z - 1); | ||
2435 | tex.FaceTextures[i].RGBA = texcolor; | ||
2436 | } | ||
2437 | } | ||
2438 | texcolor = tex.DefaultTexture.RGBA; | ||
2439 | texcolor.R = (float)Math.Abs(color.x - 1); | ||
2440 | texcolor.G = (float)Math.Abs(color.y - 1); | ||
2441 | texcolor.B = (float)Math.Abs(color.z - 1); | ||
2442 | tex.DefaultTexture.RGBA = texcolor; | ||
2443 | part.UpdateTexture(tex); | ||
2444 | } | ||
2445 | } | ||
2446 | return; | ||
2447 | } | ||
2448 | } | ||
2449 | |||
2450 | public void llCreateLink(string target, int parent) | ||
2451 | { | ||
2452 | m_host.AddScriptLPS(1); | ||
2453 | NotImplemented("llCreateLink"); | ||
2454 | } | ||
2455 | |||
2456 | public void llBreakLink(int linknum) | ||
2457 | { | ||
2458 | m_host.AddScriptLPS(1); | ||
2459 | NotImplemented("llBreakLink"); | ||
2460 | } | ||
2461 | |||
2462 | public void llBreakAllLinks() | ||
2463 | { | ||
2464 | m_host.AddScriptLPS(1); | ||
2465 | NotImplemented("llBreakAllLinks"); | ||
2466 | } | ||
2467 | |||
2468 | public string llGetLinkKey(int linknum) | ||
2469 | { | ||
2470 | m_host.AddScriptLPS(1); | ||
2471 | SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknum); | ||
2472 | if (part != null) | ||
2473 | { | ||
2474 | return part.UUID.ToString(); | ||
2475 | } | ||
2476 | else | ||
2477 | { | ||
2478 | return LLUUID.Zero.ToString(); | ||
2479 | } | ||
2480 | } | ||
2481 | |||
2482 | public string llGetLinkName(int linknum) | ||
2483 | { | ||
2484 | m_host.AddScriptLPS(1); | ||
2485 | SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknum); | ||
2486 | if (part != null) | ||
2487 | { | ||
2488 | return part.Name; | ||
2489 | } | ||
2490 | else | ||
2491 | { | ||
2492 | return LLUUID.Zero.ToString(); | ||
2493 | } | ||
2494 | } | ||
2495 | |||
2496 | public LSL_Types.LSLInteger llGetInventoryNumber(int type) | ||
2497 | { | ||
2498 | m_host.AddScriptLPS(1); | ||
2499 | int count = 0; | ||
2500 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
2501 | { | ||
2502 | if (inv.Value.Type == type || type == -1) | ||
2503 | { | ||
2504 | count = count + 1; | ||
2505 | } | ||
2506 | } | ||
2507 | return count; | ||
2508 | } | ||
2509 | |||
2510 | public string llGetInventoryName(int type, int number) | ||
2511 | { | ||
2512 | m_host.AddScriptLPS(1); | ||
2513 | ArrayList keys = new ArrayList(); | ||
2514 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
2515 | { | ||
2516 | if (inv.Value.Type == type || type == -1) | ||
2517 | { | ||
2518 | keys.Add(inv.Value.Name); | ||
2519 | } | ||
2520 | } | ||
2521 | if (keys.Count == 0) | ||
2522 | { | ||
2523 | return String.Empty; | ||
2524 | } | ||
2525 | keys.Sort(); | ||
2526 | if (keys.Count > number) | ||
2527 | { | ||
2528 | return (string)keys[number]; | ||
2529 | } | ||
2530 | return String.Empty; | ||
2531 | } | ||
2532 | |||
2533 | public void llSetScriptState(string name, int run) | ||
2534 | { | ||
2535 | LLUUID item; | ||
2536 | |||
2537 | m_host.AddScriptLPS(1); | ||
2538 | |||
2539 | // These functions are supposed to be robust, | ||
2540 | // so get the state one step at a time. | ||
2541 | |||
2542 | if ((item = ScriptByName(name)) != LLUUID.Zero) | ||
2543 | { | ||
2544 | m_ScriptEngine.SetScriptState(item, run == 0 ? false : true); | ||
2545 | } | ||
2546 | else | ||
2547 | { | ||
2548 | ShoutError("llSetScriptState: script "+name+" not found"); | ||
2549 | } | ||
2550 | } | ||
2551 | |||
2552 | public double llGetEnergy() | ||
2553 | { | ||
2554 | m_host.AddScriptLPS(1); | ||
2555 | // TODO: figure out real energy value | ||
2556 | return 1.0f; | ||
2557 | } | ||
2558 | |||
2559 | public void llGiveInventory(string destination, string inventory) | ||
2560 | { | ||
2561 | m_host.AddScriptLPS(1); | ||
2562 | NotImplemented("llGiveInventory"); | ||
2563 | } | ||
2564 | |||
2565 | public void llRemoveInventory(string item) | ||
2566 | { | ||
2567 | m_host.AddScriptLPS(1); | ||
2568 | NotImplemented("llRemoveInventory"); | ||
2569 | } | ||
2570 | |||
2571 | public void llSetText(string text, LSL_Types.Vector3 color, double alpha) | ||
2572 | { | ||
2573 | m_host.AddScriptLPS(1); | ||
2574 | Vector3 av3 = new Vector3((float)color.x, (float)color.y, (float)color.z); | ||
2575 | m_host.SetText(text, av3, alpha); | ||
2576 | } | ||
2577 | |||
2578 | public double llWater(LSL_Types.Vector3 offset) | ||
2579 | { | ||
2580 | m_host.AddScriptLPS(1); | ||
2581 | return World.RegionInfo.EstateSettings.waterHeight; | ||
2582 | } | ||
2583 | |||
2584 | public void llPassTouches(int pass) | ||
2585 | { | ||
2586 | m_host.AddScriptLPS(1); | ||
2587 | NotImplemented("llPassTouches"); | ||
2588 | } | ||
2589 | |||
2590 | public string llRequestAgentData(string id, int data) | ||
2591 | { | ||
2592 | m_host.AddScriptLPS(1); | ||
2593 | |||
2594 | UserProfileData userProfile = | ||
2595 | World.CommsManager.UserService.GetUserProfile(id); | ||
2596 | |||
2597 | UserAgentData userAgent = | ||
2598 | World.CommsManager.UserService.GetAgentByUUID(id); | ||
2599 | |||
2600 | if (userProfile == null || userAgent == null) | ||
2601 | return LLUUID.Zero.ToString(); | ||
2602 | |||
2603 | string reply = String.Empty; | ||
2604 | |||
2605 | switch (data) | ||
2606 | { | ||
2607 | case 1: // DATA_ONLINE (0|1) | ||
2608 | // TODO: implement fetching of this information | ||
2609 | if (userProfile.CurrentAgent.AgentOnline) | ||
2610 | reply = "1"; | ||
2611 | else | ||
2612 | reply = "0"; | ||
2613 | break; | ||
2614 | case 2: // DATA_NAME (First Last) | ||
2615 | reply = userProfile.FirstName + " " + userProfile.SurName; | ||
2616 | break; | ||
2617 | case 3: // DATA_BORN (YYYY-MM-DD) | ||
2618 | DateTime born = new DateTime(1970, 1, 1, 0, 0, 0, 0); | ||
2619 | born = born.AddSeconds(userProfile.Created); | ||
2620 | reply = born.ToString("yyyy-MM-dd"); | ||
2621 | break; | ||
2622 | case 4: // DATA_RATING (0,0,0,0,0,0) | ||
2623 | reply = "0,0,0,0,0,0"; | ||
2624 | break; | ||
2625 | case 8: // DATA_PAYINFO (0|1|2|3) | ||
2626 | reply = "0"; | ||
2627 | break; | ||
2628 | default: | ||
2629 | return LLUUID.Zero.ToString(); // Raise no event | ||
2630 | } | ||
2631 | |||
2632 | LLUUID rq = LLUUID.Random(); | ||
2633 | |||
2634 | LLUUID tid = m_ScriptEngine.m_ASYNCLSLCommandManager. | ||
2635 | m_Dataserver.RegisterRequest(m_localID, | ||
2636 | m_itemID, rq.ToString()); | ||
2637 | |||
2638 | m_ScriptEngine.m_ASYNCLSLCommandManager. | ||
2639 | m_Dataserver.DataserverReply(rq.ToString(), reply); | ||
2640 | |||
2641 | return tid.ToString(); | ||
2642 | } | ||
2643 | |||
2644 | public string llRequestInventoryData(string name) | ||
2645 | { | ||
2646 | m_host.AddScriptLPS(1); | ||
2647 | |||
2648 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | ||
2649 | { | ||
2650 | if (item.Type == 3 && item.Name == name) | ||
2651 | { | ||
2652 | LLUUID tid = m_ScriptEngine.m_ASYNCLSLCommandManager. | ||
2653 | m_Dataserver.RegisterRequest(m_localID, | ||
2654 | m_itemID, item.AssetID.ToString()); | ||
2655 | |||
2656 | LLVector3 region = new LLVector3( | ||
2657 | World.RegionInfo.RegionLocX * Constants.RegionSize, | ||
2658 | World.RegionInfo.RegionLocY * Constants.RegionSize, | ||
2659 | 0); | ||
2660 | |||
2661 | World.AssetCache.GetAsset(item.AssetID, | ||
2662 | delegate(LLUUID i, AssetBase a) | ||
2663 | { | ||
2664 | AssetLandmark lm = new AssetLandmark(a); | ||
2665 | |||
2666 | region += lm.Position; | ||
2667 | |||
2668 | string reply = region.ToString(); | ||
2669 | |||
2670 | m_ScriptEngine.m_ASYNCLSLCommandManager. | ||
2671 | m_Dataserver.DataserverReply(i.ToString(), | ||
2672 | reply); | ||
2673 | }, false); | ||
2674 | |||
2675 | return tid.ToString(); | ||
2676 | } | ||
2677 | } | ||
2678 | |||
2679 | return String.Empty; | ||
2680 | } | ||
2681 | |||
2682 | public void llSetDamage(double damage) | ||
2683 | { | ||
2684 | m_host.AddScriptLPS(1); | ||
2685 | NotImplemented("llSetDamage"); | ||
2686 | } | ||
2687 | |||
2688 | public void llTeleportAgentHome(string agent) | ||
2689 | { | ||
2690 | m_host.AddScriptLPS(1); | ||
2691 | NotImplemented("llTeleportAgentHome"); | ||
2692 | } | ||
2693 | |||
2694 | public void llModifyLand(int action, int brush) | ||
2695 | { | ||
2696 | m_host.AddScriptLPS(1); | ||
2697 | World.ExternalChecks.ExternalChecksCanTerraformLand(m_host.OwnerID, new LLVector3(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y, 0)); | ||
2698 | } | ||
2699 | |||
2700 | public void llCollisionSound(string impact_sound, double impact_volume) | ||
2701 | { | ||
2702 | m_host.AddScriptLPS(1); | ||
2703 | NotImplemented("llCollisionSound"); | ||
2704 | } | ||
2705 | |||
2706 | public void llCollisionSprite(string impact_sprite) | ||
2707 | { | ||
2708 | m_host.AddScriptLPS(1); | ||
2709 | NotImplemented("llCollisionSprite"); | ||
2710 | } | ||
2711 | |||
2712 | public string llGetAnimation(string id) | ||
2713 | { | ||
2714 | m_host.AddScriptLPS(1); | ||
2715 | NotImplemented("llGetAnimation"); | ||
2716 | return String.Empty; | ||
2717 | } | ||
2718 | |||
2719 | public void llResetScript() | ||
2720 | { | ||
2721 | m_host.AddScriptLPS(1); | ||
2722 | m_ScriptEngine.ResetScript(m_itemID); | ||
2723 | } | ||
2724 | |||
2725 | public void llMessageLinked(int linknum, int num, string msg, string id) | ||
2726 | { | ||
2727 | |||
2728 | m_host.AddScriptLPS(1); | ||
2729 | |||
2730 | uint partLocalID; | ||
2731 | LLUUID partItemID; | ||
2732 | |||
2733 | switch ((int)linknum) | ||
2734 | { | ||
2735 | |||
2736 | case (int)BuiltIn_Commands_BaseClass.LINK_ROOT: | ||
2737 | |||
2738 | SceneObjectPart part = m_host.ParentGroup.RootPart; | ||
2739 | |||
2740 | foreach (TaskInventoryItem item in part.TaskInventory.Values) | ||
2741 | { | ||
2742 | if (item.Type == 10) | ||
2743 | { | ||
2744 | partLocalID = part.LocalId; | ||
2745 | partItemID = item.ItemID; | ||
2746 | |||
2747 | object[] resobj = new object[] | ||
2748 | { | ||
2749 | new LSL_Types.LSLInteger(m_host.LinkNum + 1), new LSL_Types.LSLInteger(num), new LSL_Types.LSLString(msg), new LSL_Types.LSLString(id) | ||
2750 | }; | ||
2751 | |||
2752 | m_ScriptEngine.PostScriptEvent(partItemID, | ||
2753 | new XEventParams("link_message", | ||
2754 | resobj, new XDetectParams[0])); | ||
2755 | } | ||
2756 | } | ||
2757 | |||
2758 | break; | ||
2759 | |||
2760 | case (int)BuiltIn_Commands_BaseClass.LINK_SET: | ||
2761 | |||
2762 | foreach (SceneObjectPart partInst in m_host.ParentGroup.GetParts()) | ||
2763 | { | ||
2764 | |||
2765 | foreach (TaskInventoryItem item in partInst.TaskInventory.Values) | ||
2766 | { | ||
2767 | if (item.Type == 10) | ||
2768 | { | ||
2769 | partLocalID = partInst.LocalId; | ||
2770 | partItemID = item.ItemID; | ||
2771 | Object[] resobj = new object[] | ||
2772 | { | ||
2773 | new LSL_Types.LSLInteger(m_host.LinkNum + 1), new LSL_Types.LSLInteger(num), new LSL_Types.LSLString(msg), new LSL_Types.LSLString(id) | ||
2774 | }; | ||
2775 | |||
2776 | m_ScriptEngine.PostScriptEvent(partItemID, | ||
2777 | new XEventParams("link_message", | ||
2778 | resobj, new XDetectParams[0])); | ||
2779 | } | ||
2780 | } | ||
2781 | } | ||
2782 | |||
2783 | break; | ||
2784 | |||
2785 | case (int)BuiltIn_Commands_BaseClass.LINK_ALL_OTHERS: | ||
2786 | |||
2787 | foreach (SceneObjectPart partInst in m_host.ParentGroup.GetParts()) | ||
2788 | { | ||
2789 | |||
2790 | if (partInst.LocalId != m_host.LocalId) | ||
2791 | { | ||
2792 | |||
2793 | foreach (TaskInventoryItem item in partInst.TaskInventory.Values) | ||
2794 | { | ||
2795 | if (item.Type == 10) | ||
2796 | { | ||
2797 | partLocalID = partInst.LocalId; | ||
2798 | partItemID = item.ItemID; | ||
2799 | Object[] resobj = new object[] | ||
2800 | { | ||
2801 | new LSL_Types.LSLInteger(m_host.LinkNum + 1), new LSL_Types.LSLInteger(num), new LSL_Types.LSLString(msg), new LSL_Types.LSLString(id) | ||
2802 | }; | ||
2803 | |||
2804 | m_ScriptEngine.PostScriptEvent(partItemID, | ||
2805 | new XEventParams("link_message", | ||
2806 | resobj, new XDetectParams[0])); | ||
2807 | } | ||
2808 | } | ||
2809 | |||
2810 | } | ||
2811 | } | ||
2812 | |||
2813 | break; | ||
2814 | |||
2815 | case (int)BuiltIn_Commands_BaseClass.LINK_ALL_CHILDREN: | ||
2816 | |||
2817 | foreach (SceneObjectPart partInst in m_host.ParentGroup.GetParts()) | ||
2818 | { | ||
2819 | |||
2820 | if (partInst.LocalId != m_host.ParentGroup.RootPart.LocalId) | ||
2821 | { | ||
2822 | |||
2823 | foreach (TaskInventoryItem item in partInst.TaskInventory.Values) | ||
2824 | { | ||
2825 | if (item.Type == 10) | ||
2826 | { | ||
2827 | partLocalID = partInst.LocalId; | ||
2828 | partItemID = item.ItemID; | ||
2829 | Object[] resobj = new object[] | ||
2830 | { | ||
2831 | new LSL_Types.LSLInteger(m_host.LinkNum + 1), new LSL_Types.LSLInteger(num), new LSL_Types.LSLString(msg), new LSL_Types.LSLString(id) | ||
2832 | }; | ||
2833 | |||
2834 | m_ScriptEngine.PostScriptEvent(partItemID, | ||
2835 | new XEventParams("link_message", | ||
2836 | resobj, new XDetectParams[0])); | ||
2837 | } | ||
2838 | } | ||
2839 | |||
2840 | } | ||
2841 | } | ||
2842 | |||
2843 | break; | ||
2844 | |||
2845 | case (int)BuiltIn_Commands_BaseClass.LINK_THIS: | ||
2846 | |||
2847 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | ||
2848 | { | ||
2849 | if (item.Type == 10) | ||
2850 | { | ||
2851 | partItemID = item.ItemID; | ||
2852 | |||
2853 | object[] resobj = new object[] | ||
2854 | { | ||
2855 | new LSL_Types.LSLInteger(m_host.LinkNum + 1), new LSL_Types.LSLInteger(num), new LSL_Types.LSLString(msg), new LSL_Types.LSLString(id) | ||
2856 | }; | ||
2857 | |||
2858 | m_ScriptEngine.PostScriptEvent(partItemID, | ||
2859 | new XEventParams("link_message", | ||
2860 | resobj, new XDetectParams[0])); | ||
2861 | } | ||
2862 | } | ||
2863 | |||
2864 | break; | ||
2865 | |||
2866 | default: | ||
2867 | |||
2868 | foreach (SceneObjectPart partInst in m_host.ParentGroup.GetParts()) | ||
2869 | { | ||
2870 | |||
2871 | if ((partInst.LinkNum + 1) == linknum) | ||
2872 | { | ||
2873 | |||
2874 | foreach (TaskInventoryItem item in partInst.TaskInventory.Values) | ||
2875 | { | ||
2876 | if (item.Type == 10) | ||
2877 | { | ||
2878 | partLocalID = partInst.LocalId; | ||
2879 | partItemID = item.ItemID; | ||
2880 | Object[] resObjDef = new object[] | ||
2881 | { | ||
2882 | new LSL_Types.LSLInteger(m_host.LinkNum + 1), new LSL_Types.LSLInteger(num), new LSL_Types.LSLString(msg), new LSL_Types.LSLString(id) | ||
2883 | }; | ||
2884 | |||
2885 | m_ScriptEngine.PostScriptEvent(partItemID, | ||
2886 | new XEventParams("link_message", | ||
2887 | resObjDef, new XDetectParams[0])); | ||
2888 | } | ||
2889 | } | ||
2890 | |||
2891 | } | ||
2892 | } | ||
2893 | |||
2894 | break; | ||
2895 | |||
2896 | } | ||
2897 | |||
2898 | } | ||
2899 | |||
2900 | public void llPushObject(string target, LSL_Types.Vector3 impulse, LSL_Types.Vector3 ang_impulse, int local) | ||
2901 | { | ||
2902 | m_host.AddScriptLPS(1); | ||
2903 | NotImplemented("llPushObject"); | ||
2904 | } | ||
2905 | |||
2906 | public void llPassCollisions(int pass) | ||
2907 | { | ||
2908 | m_host.AddScriptLPS(1); | ||
2909 | NotImplemented("llPassCollisions"); | ||
2910 | } | ||
2911 | |||
2912 | public string llGetScriptName() | ||
2913 | { | ||
2914 | |||
2915 | string result = String.Empty; | ||
2916 | |||
2917 | m_host.AddScriptLPS(1); | ||
2918 | |||
2919 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | ||
2920 | { | ||
2921 | if (item.Type == 10 && item.ItemID == m_itemID) | ||
2922 | { | ||
2923 | result = item.Name!=null?item.Name:String.Empty; | ||
2924 | break; | ||
2925 | } | ||
2926 | } | ||
2927 | |||
2928 | return result; | ||
2929 | |||
2930 | } | ||
2931 | |||
2932 | public LSL_Types.LSLInteger llGetNumberOfSides() | ||
2933 | { | ||
2934 | m_host.AddScriptLPS(1); | ||
2935 | NotImplemented("llGetNumberOfSides"); | ||
2936 | return 0; | ||
2937 | } | ||
2938 | |||
2939 | |||
2940 | /* The new / changed functions were tested with the following LSL script: | ||
2941 | |||
2942 | default | ||
2943 | { | ||
2944 | state_entry() | ||
2945 | { | ||
2946 | rotation rot = llEuler2Rot(<0,70,0> * DEG_TO_RAD); | ||
2947 | |||
2948 | llOwnerSay("to get here, we rotate over: "+ (string) llRot2Axis(rot)); | ||
2949 | llOwnerSay("and we rotate for: "+ (llRot2Angle(rot) * RAD_TO_DEG)); | ||
2950 | |||
2951 | // convert back and forth between quaternion <-> vector and angle | ||
2952 | |||
2953 | rotation newrot = llAxisAngle2Rot(llRot2Axis(rot),llRot2Angle(rot)); | ||
2954 | |||
2955 | llOwnerSay("Old rotation was: "+(string) rot); | ||
2956 | llOwnerSay("re-converted rotation is: "+(string) newrot); | ||
2957 | |||
2958 | llSetRot(rot); // to check the parameters in the prim | ||
2959 | } | ||
2960 | } | ||
2961 | */ | ||
2962 | |||
2963 | |||
2964 | |||
2965 | // Xantor 29/apr/2008 | ||
2966 | // Returns rotation described by rotating angle radians about axis. | ||
2967 | // q = cos(a/2) + i (x * sin(a/2)) + j (y * sin(a/2)) + k (z * sin(a/2)) | ||
2968 | public LSL_Types.Quaternion llAxisAngle2Rot(LSL_Types.Vector3 axis, double angle) | ||
2969 | { | ||
2970 | m_host.AddScriptLPS(1); | ||
2971 | |||
2972 | double x, y, z, s, t; | ||
2973 | |||
2974 | s = Math.Cos(angle / 2); | ||
2975 | t = Math.Sin(angle / 2); // temp value to avoid 2 more sin() calcs | ||
2976 | x = axis.x * t; | ||
2977 | y = axis.y * t; | ||
2978 | z = axis.z * t; | ||
2979 | |||
2980 | return new LSL_Types.Quaternion(x,y,z,s); | ||
2981 | } | ||
2982 | |||
2983 | |||
2984 | // Xantor 29/apr/2008 | ||
2985 | // converts a Quaternion to X,Y,Z axis rotations | ||
2986 | public LSL_Types.Vector3 llRot2Axis(LSL_Types.Quaternion rot) | ||
2987 | { | ||
2988 | m_host.AddScriptLPS(1); | ||
2989 | double x,y,z; | ||
2990 | |||
2991 | if (rot.s > 1) // normalization needed | ||
2992 | { | ||
2993 | double length = Math.Sqrt(rot.x * rot.x + rot.y * rot.y + | ||
2994 | rot.z * rot.z + rot.s * rot.s); | ||
2995 | |||
2996 | rot.x /= length; | ||
2997 | rot.y /= length; | ||
2998 | rot.z /= length; | ||
2999 | rot.s /= length; | ||
3000 | |||
3001 | } | ||
3002 | |||
3003 | double angle = 2 * Math.Acos(rot.s); | ||
3004 | double s = Math.Sqrt(1 - rot.s * rot.s); | ||
3005 | if (s < 0.001) | ||
3006 | { | ||
3007 | x = 1; | ||
3008 | y = z = 0; | ||
3009 | } | ||
3010 | else | ||
3011 | { | ||
3012 | x = rot.x / s; // normalise axis | ||
3013 | y = rot.y / s; | ||
3014 | z = rot.z / s; | ||
3015 | } | ||
3016 | |||
3017 | |||
3018 | return new LSL_Types.Vector3(x,y,z); | ||
3019 | |||
3020 | |||
3021 | // NotImplemented("llRot2Axis"); | ||
3022 | } | ||
3023 | |||
3024 | |||
3025 | // Returns the angle of a quaternion (see llRot2Axis for the axis) | ||
3026 | public double llRot2Angle(LSL_Types.Quaternion rot) | ||
3027 | { | ||
3028 | m_host.AddScriptLPS(1); | ||
3029 | |||
3030 | if (rot.s > 1) // normalization needed | ||
3031 | { | ||
3032 | double length = Math.Sqrt(rot.x * rot.x + rot.y * rot.y + | ||
3033 | rot.z * rot.z + rot.s * rot.s); | ||
3034 | |||
3035 | rot.x /= length; | ||
3036 | rot.y /= length; | ||
3037 | rot.z /= length; | ||
3038 | rot.s /= length; | ||
3039 | |||
3040 | } | ||
3041 | |||
3042 | double angle = 2 * Math.Acos(rot.s); | ||
3043 | |||
3044 | return angle; | ||
3045 | |||
3046 | // NotImplemented("llRot2Angle"); | ||
3047 | } | ||
3048 | |||
3049 | public double llAcos(double val) | ||
3050 | { | ||
3051 | m_host.AddScriptLPS(1); | ||
3052 | return (double)Math.Acos(val); | ||
3053 | } | ||
3054 | |||
3055 | public double llAsin(double val) | ||
3056 | { | ||
3057 | m_host.AddScriptLPS(1); | ||
3058 | return (double)Math.Asin(val); | ||
3059 | } | ||
3060 | |||
3061 | // Xantor 30/apr/2008 | ||
3062 | public double llAngleBetween(LSL_Types.Quaternion a, LSL_Types.Quaternion b) | ||
3063 | { | ||
3064 | m_host.AddScriptLPS(1); | ||
3065 | |||
3066 | return (double) Math.Acos(a.x * b.x + a.y * b.y + a.z * b.z + a.s * b.s) * 2; | ||
3067 | } | ||
3068 | |||
3069 | public string llGetInventoryKey(string name) | ||
3070 | { | ||
3071 | m_host.AddScriptLPS(1); | ||
3072 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
3073 | { | ||
3074 | if (inv.Value.Name == name) | ||
3075 | { | ||
3076 | if ((inv.Value.OwnerMask & (uint)(PermissionMask.Copy | PermissionMask.Transfer | PermissionMask.Modify)) == (uint)(PermissionMask.Copy | PermissionMask.Transfer | PermissionMask.Modify)) | ||
3077 | { | ||
3078 | return inv.Value.AssetID.ToString(); | ||
3079 | } | ||
3080 | else | ||
3081 | { | ||
3082 | return LLUUID.Zero.ToString(); | ||
3083 | } | ||
3084 | } | ||
3085 | } | ||
3086 | return LLUUID.Zero.ToString(); | ||
3087 | } | ||
3088 | |||
3089 | public void llAllowInventoryDrop(int add) | ||
3090 | { | ||
3091 | m_host.AddScriptLPS(1); | ||
3092 | NotImplemented("llAllowInventoryDrop"); | ||
3093 | } | ||
3094 | |||
3095 | public LSL_Types.Vector3 llGetSunDirection() | ||
3096 | { | ||
3097 | m_host.AddScriptLPS(1); | ||
3098 | |||
3099 | LSL_Types.Vector3 SunDoubleVector3; | ||
3100 | LLVector3 SunFloatVector3; | ||
3101 | |||
3102 | // sunPosition estate setting is set in OpenSim.Region.Environment.Modules.SunModule | ||
3103 | // have to convert from LLVector3 (float) to LSL_Types.Vector3 (double) | ||
3104 | SunFloatVector3 = World.RegionInfo.EstateSettings.sunPosition; | ||
3105 | SunDoubleVector3.x = (double)SunFloatVector3.X; | ||
3106 | SunDoubleVector3.y = (double)SunFloatVector3.Y; | ||
3107 | SunDoubleVector3.z = (double)SunFloatVector3.Z; | ||
3108 | |||
3109 | return SunDoubleVector3; | ||
3110 | } | ||
3111 | |||
3112 | public LSL_Types.Vector3 llGetTextureOffset(int face) | ||
3113 | { | ||
3114 | m_host.AddScriptLPS(1); | ||
3115 | LLObject.TextureEntry tex = m_host.Shape.Textures; | ||
3116 | LSL_Types.Vector3 offset; | ||
3117 | if (face == -1) | ||
3118 | { | ||
3119 | face = 0; | ||
3120 | } | ||
3121 | offset.x = tex.GetFace((uint)face).OffsetU; | ||
3122 | offset.y = tex.GetFace((uint)face).OffsetV; | ||
3123 | offset.z = 0.0; | ||
3124 | return offset; | ||
3125 | } | ||
3126 | |||
3127 | public LSL_Types.Vector3 llGetTextureScale(int side) | ||
3128 | { | ||
3129 | m_host.AddScriptLPS(1); | ||
3130 | LLObject.TextureEntry tex = m_host.Shape.Textures; | ||
3131 | LSL_Types.Vector3 scale; | ||
3132 | if (side == -1) | ||
3133 | { | ||
3134 | side = 0; | ||
3135 | } | ||
3136 | scale.x = tex.GetFace((uint)side).RepeatU; | ||
3137 | scale.y = tex.GetFace((uint)side).RepeatV; | ||
3138 | scale.z = 0.0; | ||
3139 | return scale; | ||
3140 | } | ||
3141 | |||
3142 | public double llGetTextureRot(int face) | ||
3143 | { | ||
3144 | m_host.AddScriptLPS(1); | ||
3145 | LLObject.TextureEntry tex = m_host.Shape.Textures; | ||
3146 | if (face == -1) | ||
3147 | { | ||
3148 | face = 0; | ||
3149 | } | ||
3150 | return tex.GetFace((uint)face).Rotation; | ||
3151 | } | ||
3152 | |||
3153 | public LSL_Types.LSLInteger llSubStringIndex(string source, string pattern) | ||
3154 | { | ||
3155 | m_host.AddScriptLPS(1); | ||
3156 | return source.IndexOf(pattern); | ||
3157 | } | ||
3158 | |||
3159 | public string llGetOwnerKey(string id) | ||
3160 | { | ||
3161 | m_host.AddScriptLPS(1); | ||
3162 | LLUUID key = new LLUUID(); | ||
3163 | if (LLUUID.TryParse(id, out key)) | ||
3164 | { | ||
3165 | return World.GetSceneObjectPart(World.Entities[key].LocalId).OwnerID.ToString(); | ||
3166 | } | ||
3167 | else | ||
3168 | { | ||
3169 | return LLUUID.Zero.ToString(); | ||
3170 | } | ||
3171 | } | ||
3172 | |||
3173 | public LSL_Types.Vector3 llGetCenterOfMass() | ||
3174 | { | ||
3175 | m_host.AddScriptLPS(1); | ||
3176 | NotImplemented("llGetCenterOfMass"); | ||
3177 | return new LSL_Types.Vector3(); | ||
3178 | } | ||
3179 | |||
3180 | public LSL_Types.list llListSort(LSL_Types.list src, int stride, int ascending) | ||
3181 | { | ||
3182 | m_host.AddScriptLPS(1); | ||
3183 | return src.Sort(stride, ascending); | ||
3184 | } | ||
3185 | |||
3186 | public LSL_Types.LSLInteger llGetListLength(LSL_Types.list src) | ||
3187 | { | ||
3188 | m_host.AddScriptLPS(1); | ||
3189 | return src.Length; | ||
3190 | } | ||
3191 | |||
3192 | public LSL_Types.LSLInteger llList2Integer(LSL_Types.list src, int index) | ||
3193 | { | ||
3194 | m_host.AddScriptLPS(1); | ||
3195 | if (index < 0) | ||
3196 | { | ||
3197 | index = src.Length + index; | ||
3198 | } | ||
3199 | if (index >= src.Length) | ||
3200 | { | ||
3201 | return 0; | ||
3202 | } | ||
3203 | try | ||
3204 | { | ||
3205 | return Convert.ToInt32(src.Data[index]); | ||
3206 | } | ||
3207 | catch (FormatException) | ||
3208 | { | ||
3209 | return 0; | ||
3210 | } | ||
3211 | } | ||
3212 | |||
3213 | public double osList2Double(LSL_Types.list src, int index) | ||
3214 | { | ||
3215 | m_host.AddScriptLPS(1); | ||
3216 | if (index < 0) | ||
3217 | { | ||
3218 | index = src.Length + index; | ||
3219 | } | ||
3220 | if (index >= src.Length) | ||
3221 | { | ||
3222 | return 0.0; | ||
3223 | } | ||
3224 | return Convert.ToDouble(src.Data[index]); | ||
3225 | } | ||
3226 | |||
3227 | public double llList2Float(LSL_Types.list src, int index) | ||
3228 | { | ||
3229 | m_host.AddScriptLPS(1); | ||
3230 | if (index < 0) | ||
3231 | { | ||
3232 | index = src.Length + index; | ||
3233 | } | ||
3234 | if (index >= src.Length) | ||
3235 | { | ||
3236 | return 0.0; | ||
3237 | } | ||
3238 | try | ||
3239 | { | ||
3240 | return Convert.ToDouble(src.Data[index]); | ||
3241 | } | ||
3242 | catch (FormatException) | ||
3243 | { | ||
3244 | return 0.0; | ||
3245 | } | ||
3246 | } | ||
3247 | |||
3248 | public string llList2String(LSL_Types.list src, int index) | ||
3249 | { | ||
3250 | m_host.AddScriptLPS(1); | ||
3251 | if (index < 0) | ||
3252 | { | ||
3253 | index = src.Length + index; | ||
3254 | } | ||
3255 | if (index >= src.Length) | ||
3256 | { | ||
3257 | return String.Empty; | ||
3258 | } | ||
3259 | return src.Data[index].ToString(); | ||
3260 | } | ||
3261 | |||
3262 | public string llList2Key(LSL_Types.list src, int index) | ||
3263 | { | ||
3264 | m_host.AddScriptLPS(1); | ||
3265 | if (index < 0) | ||
3266 | { | ||
3267 | index = src.Length + index; | ||
3268 | } | ||
3269 | if (index >= src.Length) | ||
3270 | { | ||
3271 | return ""; | ||
3272 | } | ||
3273 | return src.Data[index].ToString(); | ||
3274 | } | ||
3275 | |||
3276 | public LSL_Types.Vector3 llList2Vector(LSL_Types.list src, int index) | ||
3277 | { | ||
3278 | m_host.AddScriptLPS(1); | ||
3279 | if (index < 0) | ||
3280 | { | ||
3281 | index = src.Length + index; | ||
3282 | } | ||
3283 | if (index >= src.Length) | ||
3284 | { | ||
3285 | return new LSL_Types.Vector3(0, 0, 0); | ||
3286 | } | ||
3287 | if (src.Data[index].GetType() == typeof(LSL_Types.Vector3)) | ||
3288 | { | ||
3289 | return (LSL_Types.Vector3)src.Data[index]; | ||
3290 | } | ||
3291 | else | ||
3292 | { | ||
3293 | return new LSL_Types.Vector3(src.Data[index].ToString()); | ||
3294 | } | ||
3295 | } | ||
3296 | |||
3297 | public LSL_Types.Quaternion llList2Rot(LSL_Types.list src, int index) | ||
3298 | { | ||
3299 | m_host.AddScriptLPS(1); | ||
3300 | if (index < 0) | ||
3301 | { | ||
3302 | index = src.Length + index; | ||
3303 | } | ||
3304 | if (index >= src.Length) | ||
3305 | { | ||
3306 | return new LSL_Types.Quaternion(0, 0, 0, 1); | ||
3307 | } | ||
3308 | if (src.Data[index].GetType() == typeof(LSL_Types.Quaternion)) | ||
3309 | { | ||
3310 | return (LSL_Types.Quaternion)src.Data[index]; | ||
3311 | } | ||
3312 | else | ||
3313 | { | ||
3314 | return new LSL_Types.Quaternion(src.Data[index].ToString()); | ||
3315 | } | ||
3316 | } | ||
3317 | |||
3318 | public LSL_Types.list llList2List(LSL_Types.list src, int start, int end) | ||
3319 | { | ||
3320 | m_host.AddScriptLPS(1); | ||
3321 | return src.GetSublist(start, end); | ||
3322 | } | ||
3323 | |||
3324 | public LSL_Types.list llDeleteSubList(LSL_Types.list src, int start, int end) | ||
3325 | { | ||
3326 | return src.DeleteSublist(end, start); | ||
3327 | } | ||
3328 | |||
3329 | public LSL_Types.LSLInteger llGetListEntryType(LSL_Types.list src, int index) | ||
3330 | { | ||
3331 | m_host.AddScriptLPS(1); | ||
3332 | if (index < 0) | ||
3333 | { | ||
3334 | index = src.Length + index; | ||
3335 | } | ||
3336 | if (index >= src.Length) | ||
3337 | { | ||
3338 | return 0; | ||
3339 | } | ||
3340 | |||
3341 | if (src.Data[index] is Int32) | ||
3342 | return 1; | ||
3343 | if (src.Data[index] is Double) | ||
3344 | return 2; | ||
3345 | if (src.Data[index] is String) | ||
3346 | { | ||
3347 | LLUUID tuuid; | ||
3348 | if (LLUUID.TryParse(src.Data[index].ToString(), out tuuid)) | ||
3349 | { | ||
3350 | return 3; | ||
3351 | } | ||
3352 | else | ||
3353 | { | ||
3354 | return 4; | ||
3355 | } | ||
3356 | } | ||
3357 | if (src.Data[index] is LSL_Types.Vector3) | ||
3358 | return 5; | ||
3359 | if (src.Data[index] is LSL_Types.Quaternion) | ||
3360 | return 6; | ||
3361 | if (src.Data[index] is LSL_Types.list) | ||
3362 | return 7; | ||
3363 | return 0; | ||
3364 | |||
3365 | } | ||
3366 | |||
3367 | /// <summary> | ||
3368 | /// Process the supplied list and return the | ||
3369 | /// content of the list formatted as a comma | ||
3370 | /// separated list. There is a space after | ||
3371 | /// each comma. | ||
3372 | /// </summary> | ||
3373 | |||
3374 | public string llList2CSV(LSL_Types.list src) | ||
3375 | { | ||
3376 | |||
3377 | string ret = String.Empty; | ||
3378 | int x = 0; | ||
3379 | |||
3380 | m_host.AddScriptLPS(1); | ||
3381 | |||
3382 | if (src.Data.Length > 0) | ||
3383 | { | ||
3384 | ret = src.Data[x++].ToString(); | ||
3385 | for (; x < src.Data.Length; x++) | ||
3386 | { | ||
3387 | ret += ", "+src.Data[x].ToString(); | ||
3388 | } | ||
3389 | } | ||
3390 | |||
3391 | return ret; | ||
3392 | } | ||
3393 | |||
3394 | /// <summary> | ||
3395 | /// The supplied string is scanned for commas | ||
3396 | /// and converted into a list. Commas are only | ||
3397 | /// effective if they are encountered outside | ||
3398 | /// of '<' '>' delimiters. Any whitespace | ||
3399 | /// before or after an element is trimmed. | ||
3400 | /// </summary> | ||
3401 | |||
3402 | public LSL_Types.list llCSV2List(string src) | ||
3403 | { | ||
3404 | |||
3405 | LSL_Types.list result = new LSL_Types.list(); | ||
3406 | int parens = 0; | ||
3407 | int start = 0; | ||
3408 | int length = 0; | ||
3409 | |||
3410 | m_host.AddScriptLPS(1); | ||
3411 | |||
3412 | for (int i = 0; i < src.Length; i++) | ||
3413 | { | ||
3414 | switch (src[i]) | ||
3415 | { | ||
3416 | case '<': | ||
3417 | parens++; | ||
3418 | length++; | ||
3419 | break; | ||
3420 | case '>': | ||
3421 | if (parens > 0) | ||
3422 | parens--; | ||
3423 | length++; | ||
3424 | break; | ||
3425 | case ',': | ||
3426 | if (parens == 0) | ||
3427 | { | ||
3428 | result.Add(src.Substring(start,length).Trim()); | ||
3429 | start += length+1; | ||
3430 | length = 0; | ||
3431 | } | ||
3432 | else | ||
3433 | { | ||
3434 | length++; | ||
3435 | } | ||
3436 | break; | ||
3437 | default: | ||
3438 | length++; | ||
3439 | break; | ||
3440 | } | ||
3441 | } | ||
3442 | |||
3443 | result.Add(src.Substring(start,length).Trim()); | ||
3444 | |||
3445 | return result; | ||
3446 | } | ||
3447 | |||
3448 | /// <summary> | ||
3449 | /// Randomizes the list, be arbitrarily reordering | ||
3450 | /// sublists of stride elements. As the stride approaches | ||
3451 | /// the size of the list, the options become very | ||
3452 | /// limited. | ||
3453 | /// </summary> | ||
3454 | /// <remarks> | ||
3455 | /// This could take a while for very large list | ||
3456 | /// sizes. | ||
3457 | /// </remarks> | ||
3458 | |||
3459 | public LSL_Types.list llListRandomize(LSL_Types.list src, int stride) | ||
3460 | { | ||
3461 | |||
3462 | LSL_Types.list result; | ||
3463 | Random rand = new Random(); | ||
3464 | |||
3465 | int chunkk; | ||
3466 | int[] chunks; | ||
3467 | int index1; | ||
3468 | int index2; | ||
3469 | int tmp; | ||
3470 | |||
3471 | m_host.AddScriptLPS(1); | ||
3472 | |||
3473 | if (stride == 0) | ||
3474 | stride = 1; | ||
3475 | |||
3476 | // Stride MUST be a factor of the list length | ||
3477 | // If not, then return the src list. This also | ||
3478 | // traps those cases where stride > length. | ||
3479 | |||
3480 | if (src.Length != stride && src.Length%stride == 0) | ||
3481 | { | ||
3482 | chunkk = src.Length/stride; | ||
3483 | |||
3484 | chunks = new int[chunkk]; | ||
3485 | |||
3486 | for (int i = 0; i < chunkk; i++) | ||
3487 | chunks[i] = i; | ||
3488 | |||
3489 | for (int i = 0; i < chunkk - 1; i++) | ||
3490 | { | ||
3491 | // randomly select 2 chunks | ||
3492 | index1 = rand.Next(rand.Next(65536)); | ||
3493 | index1 = index1%chunkk; | ||
3494 | index2 = rand.Next(rand.Next(65536)); | ||
3495 | index2 = index2%chunkk; | ||
3496 | |||
3497 | // and swap their relative positions | ||
3498 | tmp = chunks[index1]; | ||
3499 | chunks[index1] = chunks[index2]; | ||
3500 | chunks[index2] = tmp; | ||
3501 | } | ||
3502 | |||
3503 | // Construct the randomized list | ||
3504 | |||
3505 | result = new LSL_Types.list(); | ||
3506 | |||
3507 | for (int i = 0; i < chunkk; i++) | ||
3508 | { | ||
3509 | for (int j = 0; j < stride; j++) | ||
3510 | { | ||
3511 | result.Add(src.Data[chunks[i]*stride+j]); | ||
3512 | } | ||
3513 | } | ||
3514 | } | ||
3515 | else { | ||
3516 | object[] array = new object[src.Length]; | ||
3517 | Array.Copy(src.Data, 0, array, 0, src.Length); | ||
3518 | result = new LSL_Types.list(array); | ||
3519 | } | ||
3520 | |||
3521 | return result; | ||
3522 | |||
3523 | } | ||
3524 | |||
3525 | /// <summary> | ||
3526 | /// Elements in the source list starting with 0 and then | ||
3527 | /// every i+stride. If the stride is negative then the scan | ||
3528 | /// is backwards producing an inverted result. | ||
3529 | /// Only those elements that are also in the specified | ||
3530 | /// range are included in the result. | ||
3531 | /// </summary> | ||
3532 | |||
3533 | public LSL_Types.list llList2ListStrided(LSL_Types.list src, int start, int end, int stride) | ||
3534 | { | ||
3535 | |||
3536 | LSL_Types.list result = new LSL_Types.list(); | ||
3537 | int[] si = new int[2]; | ||
3538 | int[] ei = new int[2]; | ||
3539 | bool twopass = false; | ||
3540 | |||
3541 | m_host.AddScriptLPS(1); | ||
3542 | |||
3543 | // First step is always to deal with negative indices | ||
3544 | |||
3545 | if (start < 0) | ||
3546 | start = src.Length+start; | ||
3547 | if (end < 0) | ||
3548 | end = src.Length+end; | ||
3549 | |||
3550 | // Out of bounds indices are OK, just trim them | ||
3551 | // accordingly | ||
3552 | |||
3553 | if (start > src.Length) | ||
3554 | start = src.Length; | ||
3555 | |||
3556 | if (end > src.Length) | ||
3557 | end = src.Length; | ||
3558 | |||
3559 | // There may be one or two ranges to be considered | ||
3560 | |||
3561 | if (start != end) | ||
3562 | { | ||
3563 | |||
3564 | if (start <= end) | ||
3565 | { | ||
3566 | si[0] = start; | ||
3567 | ei[0] = end; | ||
3568 | } | ||
3569 | else | ||
3570 | { | ||
3571 | si[1] = start; | ||
3572 | ei[1] = src.Length; | ||
3573 | si[0] = 0; | ||
3574 | ei[0] = end; | ||
3575 | twopass = true; | ||
3576 | } | ||
3577 | |||
3578 | // The scan always starts from the beginning of the | ||
3579 | // source list, but members are only selected if they | ||
3580 | // fall within the specified sub-range. The specified | ||
3581 | // range values are inclusive. | ||
3582 | // A negative stride reverses the direction of the | ||
3583 | // scan producing an inverted list as a result. | ||
3584 | |||
3585 | if (stride == 0) | ||
3586 | stride = 1; | ||
3587 | |||
3588 | if (stride > 0) | ||
3589 | { | ||
3590 | for (int i = 0; i < src.Length; i += stride) | ||
3591 | { | ||
3592 | if (i<=ei[0] && i>=si[0]) | ||
3593 | result.Add(src.Data[i]); | ||
3594 | if (twopass && i>=si[1] && i<=ei[1]) | ||
3595 | result.Add(src.Data[i]); | ||
3596 | } | ||
3597 | } | ||
3598 | else if (stride < 0) | ||
3599 | { | ||
3600 | for (int i = src.Length - 1; i >= 0; i += stride) | ||
3601 | { | ||
3602 | if (i <= ei[0] && i >= si[0]) | ||
3603 | result.Add(src.Data[i]); | ||
3604 | if (twopass && i >= si[1] && i <= ei[1]) | ||
3605 | result.Add(src.Data[i]); | ||
3606 | } | ||
3607 | } | ||
3608 | } | ||
3609 | |||
3610 | return result; | ||
3611 | } | ||
3612 | |||
3613 | public LSL_Types.Vector3 llGetRegionCorner() | ||
3614 | { | ||
3615 | m_host.AddScriptLPS(1); | ||
3616 | return new LSL_Types.Vector3(World.RegionInfo.RegionLocX * Constants.RegionSize, World.RegionInfo.RegionLocY * Constants.RegionSize, 0); | ||
3617 | } | ||
3618 | |||
3619 | /// <summary> | ||
3620 | /// Insert the list identified by <src> into the | ||
3621 | /// list designated by <dest> such that the first | ||
3622 | /// new element has the index specified by <index> | ||
3623 | /// </summary> | ||
3624 | |||
3625 | public LSL_Types.list llListInsertList(LSL_Types.list dest, LSL_Types.list src, int index) | ||
3626 | { | ||
3627 | |||
3628 | LSL_Types.list pref = null; | ||
3629 | LSL_Types.list suff = null; | ||
3630 | |||
3631 | m_host.AddScriptLPS(1); | ||
3632 | |||
3633 | if (index < 0) | ||
3634 | { | ||
3635 | index = index+dest.Length; | ||
3636 | if (index < 0) | ||
3637 | { | ||
3638 | index = 0; | ||
3639 | } | ||
3640 | } | ||
3641 | |||
3642 | if (index != 0) | ||
3643 | { | ||
3644 | pref = dest.GetSublist(0,index-1); | ||
3645 | if (index < dest.Length) | ||
3646 | { | ||
3647 | suff = dest.GetSublist(index,-1); | ||
3648 | return pref + src + suff; | ||
3649 | } | ||
3650 | else | ||
3651 | { | ||
3652 | return pref + src; | ||
3653 | } | ||
3654 | } | ||
3655 | else | ||
3656 | { | ||
3657 | if (index < dest.Length) | ||
3658 | { | ||
3659 | suff = dest.GetSublist(index,-1); | ||
3660 | return src + suff; | ||
3661 | } | ||
3662 | else | ||
3663 | { | ||
3664 | return src; | ||
3665 | } | ||
3666 | } | ||
3667 | |||
3668 | } | ||
3669 | |||
3670 | /// <summary> | ||
3671 | /// Returns the index of the first occurrence of test | ||
3672 | /// in src. | ||
3673 | /// </summary> | ||
3674 | |||
3675 | public LSL_Types.LSLInteger llListFindList(LSL_Types.list src, LSL_Types.list test) | ||
3676 | { | ||
3677 | |||
3678 | int index = -1; | ||
3679 | int length = src.Length - test.Length + 1; | ||
3680 | |||
3681 | m_host.AddScriptLPS(1); | ||
3682 | |||
3683 | // If either list is empty, do not match | ||
3684 | |||
3685 | if (src.Length != 0 && test.Length != 0) | ||
3686 | { | ||
3687 | for (int i = 0; i < length; i++) | ||
3688 | { | ||
3689 | if (src.Data[i].Equals(test.Data[0])) | ||
3690 | { | ||
3691 | int j; | ||
3692 | for (j = 1; j < test.Length; j++) | ||
3693 | if (!src.Data[i+j].Equals(test.Data[j])) | ||
3694 | break; | ||
3695 | if (j == test.Length) | ||
3696 | { | ||
3697 | index = i; | ||
3698 | break; | ||
3699 | } | ||
3700 | } | ||
3701 | } | ||
3702 | } | ||
3703 | |||
3704 | return index; | ||
3705 | |||
3706 | } | ||
3707 | |||
3708 | public string llGetObjectName() | ||
3709 | { | ||
3710 | m_host.AddScriptLPS(1); | ||
3711 | return m_host.Name!=null?m_host.Name:String.Empty; | ||
3712 | } | ||
3713 | |||
3714 | public void llSetObjectName(string name) | ||
3715 | { | ||
3716 | m_host.AddScriptLPS(1); | ||
3717 | m_host.Name = name!=null?name:String.Empty; | ||
3718 | } | ||
3719 | |||
3720 | public string llGetDate() | ||
3721 | { | ||
3722 | m_host.AddScriptLPS(1); | ||
3723 | DateTime date = DateTime.Now.ToUniversalTime(); | ||
3724 | string result = date.ToString("yyyy-MM-dd"); | ||
3725 | return result; | ||
3726 | } | ||
3727 | |||
3728 | public LSL_Types.LSLInteger llEdgeOfWorld(LSL_Types.Vector3 pos, LSL_Types.Vector3 dir) | ||
3729 | { | ||
3730 | m_host.AddScriptLPS(1); | ||
3731 | NotImplemented("llEdgeOfWorld"); | ||
3732 | return 0; | ||
3733 | } | ||
3734 | |||
3735 | public LSL_Types.LSLInteger llGetAgentInfo(string id) | ||
3736 | { | ||
3737 | m_host.AddScriptLPS(1); | ||
3738 | NotImplemented("llGetAgentInfo"); | ||
3739 | return 0; | ||
3740 | } | ||
3741 | |||
3742 | public void llAdjustSoundVolume(double volume) | ||
3743 | { | ||
3744 | m_host.AddScriptLPS(1); | ||
3745 | m_host.AdjustSoundGain(volume); | ||
3746 | } | ||
3747 | |||
3748 | public void llSetSoundQueueing(int queue) | ||
3749 | { | ||
3750 | m_host.AddScriptLPS(1); | ||
3751 | NotImplemented("llSetSoundQueueing"); | ||
3752 | } | ||
3753 | |||
3754 | public void llSetSoundRadius(double radius) | ||
3755 | { | ||
3756 | m_host.AddScriptLPS(1); | ||
3757 | NotImplemented("llSetSoundRadius"); | ||
3758 | } | ||
3759 | |||
3760 | public string llKey2Name(string id) | ||
3761 | { | ||
3762 | m_host.AddScriptLPS(1); | ||
3763 | LLUUID key = new LLUUID(); | ||
3764 | if (LLUUID.TryParse(id,out key)) | ||
3765 | { | ||
3766 | ScenePresence presence = World.GetScenePresence(key); | ||
3767 | |||
3768 | if (presence != null) | ||
3769 | { | ||
3770 | return presence.ControllingClient.Name; | ||
3771 | //return presence.Name; | ||
3772 | } | ||
3773 | |||
3774 | if (World.GetSceneObjectPart(key) != null) | ||
3775 | { | ||
3776 | return World.GetSceneObjectPart(key).Name; | ||
3777 | } | ||
3778 | } | ||
3779 | return String.Empty; | ||
3780 | } | ||
3781 | |||
3782 | |||
3783 | |||
3784 | public void llSetTextureAnim(int mode, int face, int sizex, int sizey, double start, double length, double rate) | ||
3785 | { | ||
3786 | m_host.AddScriptLPS(1); | ||
3787 | Primitive.TextureAnimation pTexAnim = new Primitive.TextureAnimation(); | ||
3788 | pTexAnim.Flags =(uint) mode; | ||
3789 | |||
3790 | //ALL_SIDES | ||
3791 | if (face == -1) | ||
3792 | face = 255; | ||
3793 | |||
3794 | pTexAnim.Face = (uint)face; | ||
3795 | pTexAnim.Length = (float)length; | ||
3796 | pTexAnim.Rate = (float)rate; | ||
3797 | pTexAnim.SizeX = (uint)sizex; | ||
3798 | pTexAnim.SizeY = (uint)sizey; | ||
3799 | pTexAnim.Start = (float)start; | ||
3800 | |||
3801 | m_host.AddTextureAnimation(pTexAnim); | ||
3802 | m_host.SendFullUpdateToAllClients(); | ||
3803 | } | ||
3804 | |||
3805 | public void llTriggerSoundLimited(string sound, double volume, LSL_Types.Vector3 top_north_east, | ||
3806 | LSL_Types.Vector3 bottom_south_west) | ||
3807 | { | ||
3808 | m_host.AddScriptLPS(1); | ||
3809 | NotImplemented("llTriggerSoundLimited"); | ||
3810 | } | ||
3811 | |||
3812 | public void llEjectFromLand(string pest) | ||
3813 | { | ||
3814 | m_host.AddScriptLPS(1); | ||
3815 | NotImplemented("llEjectFromLand"); | ||
3816 | } | ||
3817 | |||
3818 | public LSL_Types.list llParseString2List(string str, LSL_Types.list separators, LSL_Types.list spacers) | ||
3819 | { | ||
3820 | m_host.AddScriptLPS(1); | ||
3821 | LSL_Types.list ret = new LSL_Types.list(); | ||
3822 | object[] delimiters = new object[separators.Length + spacers.Length]; | ||
3823 | separators.Data.CopyTo(delimiters, 0); | ||
3824 | spacers.Data.CopyTo(delimiters, separators.Length); | ||
3825 | bool dfound = false; | ||
3826 | do | ||
3827 | { | ||
3828 | dfound = false; | ||
3829 | int cindex = -1; | ||
3830 | string cdeli = ""; | ||
3831 | for (int i = 0; i < delimiters.Length; i++) | ||
3832 | { | ||
3833 | int index = str.IndexOf(delimiters[i].ToString()); | ||
3834 | bool found = index != -1; | ||
3835 | if (found) | ||
3836 | { | ||
3837 | if ((cindex > index) || (cindex == -1)) | ||
3838 | { | ||
3839 | cindex = index; | ||
3840 | cdeli = (string)delimiters[i]; | ||
3841 | } | ||
3842 | dfound = dfound || found; | ||
3843 | } | ||
3844 | } | ||
3845 | if (cindex != -1) | ||
3846 | { | ||
3847 | if (cindex > 0) | ||
3848 | { | ||
3849 | ret.Add(str.Substring(0, cindex)); | ||
3850 | if (spacers.Contains(cdeli)) | ||
3851 | { | ||
3852 | ret.Add(cdeli); | ||
3853 | } | ||
3854 | } | ||
3855 | if (cindex == 0 && spacers.Contains(cdeli)) | ||
3856 | { | ||
3857 | ret.Add(cdeli); | ||
3858 | } | ||
3859 | str = str.Substring(cindex + cdeli.Length); | ||
3860 | } | ||
3861 | } while (dfound); | ||
3862 | if (str != "") | ||
3863 | { | ||
3864 | ret.Add(str); | ||
3865 | } | ||
3866 | return ret; | ||
3867 | } | ||
3868 | |||
3869 | public LSL_Types.LSLInteger llOverMyLand(string id) | ||
3870 | { | ||
3871 | |||
3872 | m_host.AddScriptLPS(1); | ||
3873 | LLUUID key = new LLUUID(); | ||
3874 | if (LLUUID.TryParse(id,out key)) | ||
3875 | { | ||
3876 | SceneObjectPart obj = new SceneObjectPart(); | ||
3877 | obj = World.GetSceneObjectPart(World.Entities[key].LocalId); | ||
3878 | if (obj.OwnerID == World.GetLandOwner(obj.AbsolutePosition.X, obj.AbsolutePosition.Y)) | ||
3879 | { | ||
3880 | return 1; | ||
3881 | } | ||
3882 | else | ||
3883 | { | ||
3884 | return 0; | ||
3885 | } | ||
3886 | } | ||
3887 | else | ||
3888 | { | ||
3889 | return 0; | ||
3890 | } | ||
3891 | } | ||
3892 | |||
3893 | public string llGetLandOwnerAt(LSL_Types.Vector3 pos) | ||
3894 | { | ||
3895 | m_host.AddScriptLPS(1); | ||
3896 | return World.GetLandOwner((float)pos.x, (float)pos.y).ToString(); | ||
3897 | } | ||
3898 | |||
3899 | public LSL_Types.Vector3 llGetAgentSize(string id) | ||
3900 | { | ||
3901 | m_host.AddScriptLPS(1); | ||
3902 | NotImplemented("llGetAgentSize"); | ||
3903 | return new LSL_Types.Vector3(); | ||
3904 | } | ||
3905 | |||
3906 | public LSL_Types.LSLInteger llSameGroup(string agent) | ||
3907 | { | ||
3908 | m_host.AddScriptLPS(1); | ||
3909 | NotImplemented("llSameGroup"); | ||
3910 | return 0; | ||
3911 | } | ||
3912 | |||
3913 | public void llUnSit(string id) | ||
3914 | { | ||
3915 | m_host.AddScriptLPS(1); | ||
3916 | |||
3917 | LLUUID key = new LLUUID(); | ||
3918 | if (LLUUID.TryParse(id, out key)) | ||
3919 | { | ||
3920 | ScenePresence av = World.GetScenePresence(key); | ||
3921 | |||
3922 | if (av != null) | ||
3923 | { | ||
3924 | if (llAvatarOnSitTarget() == id) | ||
3925 | { | ||
3926 | // if the avatar is sitting on this object, then | ||
3927 | // we can unsit them. We don't want random scripts unsitting random people | ||
3928 | // Lets avoid the popcorn avatar scenario. | ||
3929 | av.StandUp(); | ||
3930 | } | ||
3931 | else | ||
3932 | { | ||
3933 | // If the object owner also owns the parcel | ||
3934 | // or | ||
3935 | // if the land is group owned and the object is group owned by the same group | ||
3936 | // or | ||
3937 | // if the object is owned by a person with estate access. | ||
3938 | |||
3939 | ILandObject parcel = World.LandChannel.GetLandObject(av.AbsolutePosition.X, av.AbsolutePosition.Y); | ||
3940 | if (parcel != null) | ||
3941 | { | ||
3942 | if (m_host.ObjectOwner == parcel.landData.ownerID || | ||
3943 | (m_host.OwnerID == m_host.GroupID && m_host.GroupID == parcel.landData.groupID | ||
3944 | && parcel.landData.isGroupOwned) || World.ExternalChecks.ExternalChecksCanBeGodLike(m_host.OwnerID)) | ||
3945 | { | ||
3946 | av.StandUp(); | ||
3947 | } | ||
3948 | } | ||
3949 | } | ||
3950 | } | ||
3951 | |||
3952 | } | ||
3953 | |||
3954 | } | ||
3955 | |||
3956 | public LSL_Types.Vector3 llGroundSlope(LSL_Types.Vector3 offset) | ||
3957 | { | ||
3958 | m_host.AddScriptLPS(1); | ||
3959 | NotImplemented("llGroundSlope"); | ||
3960 | return new LSL_Types.Vector3(); | ||
3961 | } | ||
3962 | |||
3963 | public LSL_Types.Vector3 llGroundNormal(LSL_Types.Vector3 offset) | ||
3964 | { | ||
3965 | m_host.AddScriptLPS(1); | ||
3966 | NotImplemented("llGroundNormal"); | ||
3967 | return new LSL_Types.Vector3(); | ||
3968 | } | ||
3969 | |||
3970 | public LSL_Types.Vector3 llGroundContour(LSL_Types.Vector3 offset) | ||
3971 | { | ||
3972 | m_host.AddScriptLPS(1); | ||
3973 | NotImplemented("llGroundContour"); | ||
3974 | return new LSL_Types.Vector3(); | ||
3975 | } | ||
3976 | |||
3977 | public LSL_Types.LSLInteger llGetAttached() | ||
3978 | { | ||
3979 | m_host.AddScriptLPS(1); | ||
3980 | NotImplemented("llGetAttached"); | ||
3981 | return 0; | ||
3982 | } | ||
3983 | |||
3984 | public LSL_Types.LSLInteger llGetFreeMemory() | ||
3985 | { | ||
3986 | m_host.AddScriptLPS(1); | ||
3987 | NotImplemented("llGetFreeMemory"); | ||
3988 | return 0; | ||
3989 | } | ||
3990 | |||
3991 | public string llGetRegionName() | ||
3992 | { | ||
3993 | m_host.AddScriptLPS(1); | ||
3994 | return World.RegionInfo.RegionName; | ||
3995 | } | ||
3996 | |||
3997 | public double llGetRegionTimeDilation() | ||
3998 | { | ||
3999 | m_host.AddScriptLPS(1); | ||
4000 | return (double)World.TimeDilation; | ||
4001 | } | ||
4002 | |||
4003 | public double llGetRegionFPS() | ||
4004 | { | ||
4005 | m_host.AddScriptLPS(1); | ||
4006 | //TODO: return actual FPS | ||
4007 | return 10.0f; | ||
4008 | } | ||
4009 | |||
4010 | /* particle system rules should be coming into this routine as doubles, that is | ||
4011 | rule[0] should be an integer from this list and rule[1] should be the arg | ||
4012 | for the same integer. wiki.secondlife.com has most of this mapping, but some | ||
4013 | came from http://www.caligari-designs.com/p4u2 | ||
4014 | |||
4015 | We iterate through the list for 'Count' elements, incrementing by two for each | ||
4016 | iteration and set the members of Primitive.ParticleSystem, one at a time. | ||
4017 | */ | ||
4018 | |||
4019 | public enum PrimitiveRule : int | ||
4020 | { | ||
4021 | PSYS_PART_FLAGS = 0, | ||
4022 | PSYS_PART_START_COLOR = 1, | ||
4023 | PSYS_PART_START_ALPHA = 2, | ||
4024 | PSYS_PART_END_COLOR = 3, | ||
4025 | PSYS_PART_END_ALPHA = 4, | ||
4026 | PSYS_PART_START_SCALE = 5, | ||
4027 | PSYS_PART_END_SCALE = 6, | ||
4028 | PSYS_PART_MAX_AGE = 7, | ||
4029 | PSYS_SRC_ACCEL = 8, | ||
4030 | PSYS_SRC_PATTERN = 9, | ||
4031 | PSYS_SRC_TEXTURE = 12, | ||
4032 | PSYS_SRC_BURST_RATE = 13, | ||
4033 | PSYS_SRC_BURST_PART_COUNT = 15, | ||
4034 | PSYS_SRC_BURST_RADIUS = 16, | ||
4035 | PSYS_SRC_BURST_SPEED_MIN = 17, | ||
4036 | PSYS_SRC_BURST_SPEED_MAX = 18, | ||
4037 | PSYS_SRC_MAX_AGE = 19, | ||
4038 | PSYS_SRC_TARGET_KEY = 20, | ||
4039 | PSYS_SRC_OMEGA = 21, | ||
4040 | PSYS_SRC_ANGLE_BEGIN = 22, | ||
4041 | PSYS_SRC_ANGLE_END = 23 | ||
4042 | } | ||
4043 | |||
4044 | internal Primitive.ParticleSystem.ParticleDataFlags ConvertUINTtoFlags(uint flags) | ||
4045 | { | ||
4046 | Primitive.ParticleSystem.ParticleDataFlags returnval = Primitive.ParticleSystem.ParticleDataFlags.None; | ||
4047 | |||
4048 | return returnval; | ||
4049 | } | ||
4050 | |||
4051 | |||
4052 | public void llParticleSystem(LSL_Types.list rules) | ||
4053 | { | ||
4054 | m_host.AddScriptLPS(1); | ||
4055 | Primitive.ParticleSystem prules = new Primitive.ParticleSystem(); | ||
4056 | LSL_Types.Vector3 tempv = new LSL_Types.Vector3(); | ||
4057 | |||
4058 | float tempf = 0; | ||
4059 | |||
4060 | for (int i = 0; i < rules.Length; i += 2) | ||
4061 | { | ||
4062 | switch ((int)rules.Data[i]) | ||
4063 | { | ||
4064 | case (int)BuiltIn_Commands_BaseClass.PSYS_PART_FLAGS: | ||
4065 | prules.PartDataFlags = (Primitive.ParticleSystem.ParticleDataFlags)((uint)Convert.ToInt32(rules.Data[i + 1].ToString())); | ||
4066 | break; | ||
4067 | |||
4068 | case (int)BuiltIn_Commands_BaseClass.PSYS_PART_START_COLOR: | ||
4069 | tempv = (LSL_Types.Vector3)rules.Data[i + 1]; | ||
4070 | prules.PartStartColor.R = (float)tempv.x; | ||
4071 | prules.PartStartColor.G = (float)tempv.y; | ||
4072 | prules.PartStartColor.B = (float)tempv.z; | ||
4073 | break; | ||
4074 | |||
4075 | case (int)BuiltIn_Commands_BaseClass.PSYS_PART_START_ALPHA: | ||
4076 | tempf = Convert.ToSingle(rules.Data[i + 1].ToString()); | ||
4077 | prules.PartStartColor.A = (float)tempf; | ||
4078 | break; | ||
4079 | |||
4080 | case (int)BuiltIn_Commands_BaseClass.PSYS_PART_END_COLOR: | ||
4081 | tempv = (LSL_Types.Vector3)rules.Data[i + 1]; | ||
4082 | //prules.PartEndColor = new LLColor(tempv.x,tempv.y,tempv.z,1); | ||
4083 | |||
4084 | prules.PartEndColor.R = (float)tempv.x; | ||
4085 | prules.PartEndColor.G = (float)tempv.y; | ||
4086 | prules.PartEndColor.B = (float)tempv.z; | ||
4087 | break; | ||
4088 | |||
4089 | case (int)BuiltIn_Commands_BaseClass.PSYS_PART_END_ALPHA: | ||
4090 | tempf = Convert.ToSingle(rules.Data[i + 1].ToString()); | ||
4091 | prules.PartEndColor.A = (float)tempf; | ||
4092 | break; | ||
4093 | |||
4094 | case (int)BuiltIn_Commands_BaseClass.PSYS_PART_START_SCALE: | ||
4095 | tempv = (LSL_Types.Vector3)rules.Data[i + 1]; | ||
4096 | prules.PartStartScaleX = (float)tempv.x; | ||
4097 | prules.PartStartScaleY = (float)tempv.y; | ||
4098 | break; | ||
4099 | |||
4100 | case (int)BuiltIn_Commands_BaseClass.PSYS_PART_END_SCALE: | ||
4101 | tempv = (LSL_Types.Vector3)rules.Data[i + 1]; | ||
4102 | prules.PartEndScaleX = (float)tempv.x; | ||
4103 | prules.PartEndScaleY = (float)tempv.y; | ||
4104 | break; | ||
4105 | |||
4106 | case (int)BuiltIn_Commands_BaseClass.PSYS_PART_MAX_AGE: | ||
4107 | tempf = Convert.ToSingle(rules.Data[i + 1].ToString()); | ||
4108 | prules.PartMaxAge = (float)tempf; | ||
4109 | break; | ||
4110 | |||
4111 | case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_ACCEL: | ||
4112 | tempv = (LSL_Types.Vector3)rules.Data[i + 1]; | ||
4113 | prules.PartAcceleration.X = (float)tempv.x; | ||
4114 | prules.PartAcceleration.Y = (float)tempv.y; | ||
4115 | prules.PartAcceleration.Z = (float)tempv.z; | ||
4116 | break; | ||
4117 | |||
4118 | case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_PATTERN: | ||
4119 | int tmpi = int.Parse(rules.Data[i + 1].ToString()); | ||
4120 | prules.Pattern = (Primitive.ParticleSystem.SourcePattern)tmpi; | ||
4121 | break; | ||
4122 | |||
4123 | // Xantor 20080503 | ||
4124 | // Wiki: PSYS_SRC_TEXTURE string inventory item name or key of the particle texture | ||
4125 | // "" = default texture. | ||
4126 | // 20080530 Updated to remove code duplication | ||
4127 | case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_TEXTURE: | ||
4128 | prules.Texture = KeyOrName(rules.Data[i + 1].ToString()); | ||
4129 | break; | ||
4130 | |||
4131 | case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_BURST_RATE: | ||
4132 | tempf = Convert.ToSingle(rules.Data[i + 1].ToString()); | ||
4133 | prules.BurstRate = (float)tempf; | ||
4134 | break; | ||
4135 | |||
4136 | case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_BURST_PART_COUNT: | ||
4137 | prules.BurstPartCount = (byte)Convert.ToByte(rules.Data[i + 1].ToString()); | ||
4138 | break; | ||
4139 | |||
4140 | case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_BURST_RADIUS: | ||
4141 | tempf = Convert.ToSingle(rules.Data[i + 1].ToString()); | ||
4142 | prules.BurstRadius = (float)tempf; | ||
4143 | break; | ||
4144 | |||
4145 | case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_BURST_SPEED_MIN: | ||
4146 | tempf = Convert.ToSingle(rules.Data[i + 1].ToString()); | ||
4147 | prules.BurstSpeedMin = (float)tempf; | ||
4148 | break; | ||
4149 | |||
4150 | case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_BURST_SPEED_MAX: | ||
4151 | tempf = Convert.ToSingle(rules.Data[i + 1].ToString()); | ||
4152 | prules.BurstSpeedMax = (float)tempf; | ||
4153 | break; | ||
4154 | |||
4155 | case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_MAX_AGE: | ||
4156 | tempf = Convert.ToSingle(rules.Data[i + 1].ToString()); | ||
4157 | prules.MaxAge = (float)tempf; | ||
4158 | break; | ||
4159 | |||
4160 | case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_TARGET_KEY: | ||
4161 | LLUUID key = LLUUID.Zero; | ||
4162 | if (LLUUID.TryParse(rules.Data[i + 1].ToString(), out key)) | ||
4163 | { | ||
4164 | prules.Target = key; | ||
4165 | } | ||
4166 | else | ||
4167 | { | ||
4168 | prules.Target = m_host.UUID; | ||
4169 | } | ||
4170 | break; | ||
4171 | |||
4172 | case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_OMEGA: | ||
4173 | // AL: This is an assumption, since it is the only thing that would match. | ||
4174 | tempv = (LSL_Types.Vector3)rules.Data[i + 1]; | ||
4175 | prules.AngularVelocity.X = (float)tempv.x; | ||
4176 | prules.AngularVelocity.Y = (float)tempv.y; | ||
4177 | prules.AngularVelocity.Z = (float)tempv.z; | ||
4178 | //cast?? prules.MaxAge = (float)rules[i + 1]; | ||
4179 | break; | ||
4180 | |||
4181 | case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_ANGLE_BEGIN: | ||
4182 | tempf = Convert.ToSingle(rules.Data[i + 1].ToString()); | ||
4183 | prules.InnerAngle = (float)tempf; | ||
4184 | break; | ||
4185 | |||
4186 | case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_ANGLE_END: | ||
4187 | tempf = Convert.ToSingle(rules.Data[i + 1].ToString()); | ||
4188 | prules.OuterAngle = (float)tempf; | ||
4189 | break; | ||
4190 | } | ||
4191 | |||
4192 | } | ||
4193 | prules.CRC = 1; | ||
4194 | |||
4195 | m_host.AddNewParticleSystem(prules); | ||
4196 | m_host.SendFullUpdateToAllClients(); | ||
4197 | } | ||
4198 | |||
4199 | public void llGroundRepel(double height, int water, double tau) | ||
4200 | { | ||
4201 | m_host.AddScriptLPS(1); | ||
4202 | NotImplemented("llGroundRepel"); | ||
4203 | } | ||
4204 | |||
4205 | public void llGiveInventoryList(string destination, string category, LSL_Types.list inventory) | ||
4206 | { | ||
4207 | m_host.AddScriptLPS(1); | ||
4208 | NotImplemented("llGiveInventoryList"); | ||
4209 | } | ||
4210 | |||
4211 | public void llSetVehicleType(int type) | ||
4212 | { | ||
4213 | m_host.AddScriptLPS(1); | ||
4214 | NotImplemented("llSetVehicleType"); | ||
4215 | } | ||
4216 | |||
4217 | public void llSetVehicledoubleParam(int param, double value) | ||
4218 | { | ||
4219 | m_host.AddScriptLPS(1); | ||
4220 | NotImplemented("llSetVehicledoubleParam"); | ||
4221 | } | ||
4222 | |||
4223 | public void llSetVehicleFloatParam(int param, float value) | ||
4224 | { | ||
4225 | m_host.AddScriptLPS(1); | ||
4226 | NotImplemented("llSetVehicleFloatParam"); | ||
4227 | } | ||
4228 | |||
4229 | public void llSetVehicleVectorParam(int param, LSL_Types.Vector3 vec) | ||
4230 | { | ||
4231 | m_host.AddScriptLPS(1); | ||
4232 | NotImplemented("llSetVehicleVectorParam"); | ||
4233 | } | ||
4234 | |||
4235 | public void llSetVehicleRotationParam(int param, LSL_Types.Quaternion rot) | ||
4236 | { | ||
4237 | m_host.AddScriptLPS(1); | ||
4238 | NotImplemented("llSetVehicleRotationParam"); | ||
4239 | } | ||
4240 | |||
4241 | public void llSetVehicleFlags(int flags) | ||
4242 | { | ||
4243 | m_host.AddScriptLPS(1); | ||
4244 | NotImplemented("llSetVehicleFlags"); | ||
4245 | } | ||
4246 | |||
4247 | public void llRemoveVehicleFlags(int flags) | ||
4248 | { | ||
4249 | m_host.AddScriptLPS(1); | ||
4250 | NotImplemented("llRemoveVehicleFlags"); | ||
4251 | } | ||
4252 | |||
4253 | public void llSitTarget(LSL_Types.Vector3 offset, LSL_Types.Quaternion rot) | ||
4254 | { | ||
4255 | m_host.AddScriptLPS(1); | ||
4256 | // LSL quaternions can normalize to 0, normal Quaternions can't. | ||
4257 | if (rot.s == 0 && rot.x == 0 && rot.y == 0 && rot.z == 0) | ||
4258 | rot.z = 1; // ZERO_ROTATION = 0,0,0,1 | ||
4259 | |||
4260 | m_host.SetSitTarget(new Vector3((float)offset.x, (float)offset.y, (float)offset.z), new Quaternion((float)rot.s, (float)rot.x, (float)rot.y, (float)rot.z)); | ||
4261 | } | ||
4262 | |||
4263 | public string llAvatarOnSitTarget() | ||
4264 | { | ||
4265 | m_host.AddScriptLPS(1); | ||
4266 | return m_host.GetAvatarOnSitTarget().ToString(); | ||
4267 | } | ||
4268 | |||
4269 | public void llAddToLandPassList(string avatar, double hours) | ||
4270 | { | ||
4271 | m_host.AddScriptLPS(1); | ||
4272 | LLUUID key; | ||
4273 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; | ||
4274 | if (land.ownerID == m_host.OwnerID) | ||
4275 | { | ||
4276 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); | ||
4277 | if (LLUUID.TryParse(avatar, out key)) | ||
4278 | { | ||
4279 | entry.AgentID = key; | ||
4280 | entry.Flags = ParcelManager.AccessList.Access; | ||
4281 | entry.Time = DateTime.Now.AddHours(hours); | ||
4282 | land.parcelAccessList.Add(entry); | ||
4283 | } | ||
4284 | } | ||
4285 | } | ||
4286 | |||
4287 | public void llSetTouchText(string text) | ||
4288 | { | ||
4289 | m_host.AddScriptLPS(1); | ||
4290 | m_host.TouchName = text; | ||
4291 | } | ||
4292 | |||
4293 | public void llSetSitText(string text) | ||
4294 | { | ||
4295 | m_host.AddScriptLPS(1); | ||
4296 | m_host.SitName = text; | ||
4297 | } | ||
4298 | |||
4299 | public void llSetCameraEyeOffset(LSL_Types.Vector3 offset) | ||
4300 | { | ||
4301 | m_host.AddScriptLPS(1); | ||
4302 | NotImplemented("llSetCameraEyeOffset"); | ||
4303 | } | ||
4304 | |||
4305 | public void llSetCameraAtOffset(LSL_Types.Vector3 offset) | ||
4306 | { | ||
4307 | m_host.AddScriptLPS(1); | ||
4308 | NotImplemented("llSetCameraAtOffset"); | ||
4309 | } | ||
4310 | |||
4311 | public string llDumpList2String(LSL_Types.list src, string seperator) | ||
4312 | { | ||
4313 | m_host.AddScriptLPS(1); | ||
4314 | if (src.Length == 0) | ||
4315 | { | ||
4316 | return String.Empty; | ||
4317 | } | ||
4318 | string ret = String.Empty; | ||
4319 | foreach (object o in src.Data) | ||
4320 | { | ||
4321 | ret = ret + o.ToString() + seperator; | ||
4322 | } | ||
4323 | ret = ret.Substring(0, ret.Length - seperator.Length); | ||
4324 | return ret; | ||
4325 | } | ||
4326 | |||
4327 | public LSL_Types.LSLInteger llScriptDanger(LSL_Types.Vector3 pos) | ||
4328 | { | ||
4329 | m_host.AddScriptLPS(1); | ||
4330 | bool result = World.scriptDanger(m_host.LocalId, new LLVector3((float)pos.x, (float)pos.y, (float)pos.z)); | ||
4331 | if (result) | ||
4332 | { | ||
4333 | return 1; | ||
4334 | } | ||
4335 | else | ||
4336 | { | ||
4337 | return 0; | ||
4338 | } | ||
4339 | |||
4340 | } | ||
4341 | |||
4342 | public void llDialog(string avatar, string message, LSL_Types.list buttons, int chat_channel) | ||
4343 | { | ||
4344 | m_host.AddScriptLPS(1); | ||
4345 | LLUUID av = new LLUUID(); | ||
4346 | if (!LLUUID.TryParse(avatar,out av)) | ||
4347 | { | ||
4348 | LSLError("First parameter to llDialog needs to be a key"); | ||
4349 | return; | ||
4350 | } | ||
4351 | if (buttons.Length > 12) | ||
4352 | { | ||
4353 | LSLError("No more than 12 buttons can be shown"); | ||
4354 | return; | ||
4355 | } | ||
4356 | string[] buts = new string[buttons.Length]; | ||
4357 | for (int i = 0; i < buttons.Length; i++) | ||
4358 | { | ||
4359 | if (buttons.Data[i].ToString() == String.Empty) | ||
4360 | { | ||
4361 | LSLError("button label cannot be blank"); | ||
4362 | return; | ||
4363 | } | ||
4364 | if (buttons.Data[i].ToString().Length > 24) | ||
4365 | { | ||
4366 | LSLError("button label cannot be longer than 24 characters"); | ||
4367 | return; | ||
4368 | } | ||
4369 | buts[i] = buttons.Data[i].ToString(); | ||
4370 | } | ||
4371 | World.SendDialogToUser(av, m_host.Name, m_host.UUID, m_host.OwnerID, message, new LLUUID("00000000-0000-2222-3333-100000001000"), chat_channel, buts); | ||
4372 | } | ||
4373 | |||
4374 | public void llVolumeDetect(int detect) | ||
4375 | { | ||
4376 | m_host.AddScriptLPS(1); | ||
4377 | NotImplemented("llVolumeDetect"); | ||
4378 | } | ||
4379 | |||
4380 | /// <summary> | ||
4381 | /// Reset the named script. The script must be present | ||
4382 | /// in the same prim. | ||
4383 | /// </summary> | ||
4384 | |||
4385 | public void llResetOtherScript(string name) | ||
4386 | { | ||
4387 | LLUUID item; | ||
4388 | |||
4389 | m_host.AddScriptLPS(1); | ||
4390 | |||
4391 | if ((item = ScriptByName(name)) != LLUUID.Zero) | ||
4392 | m_ScriptEngine.ResetScript(item); | ||
4393 | else | ||
4394 | ShoutError("llResetOtherScript: script "+name+" not found"); | ||
4395 | } | ||
4396 | |||
4397 | public LSL_Types.LSLInteger llGetScriptState(string name) | ||
4398 | { | ||
4399 | LLUUID item; | ||
4400 | |||
4401 | m_host.AddScriptLPS(1); | ||
4402 | |||
4403 | if ((item = ScriptByName(name)) != LLUUID.Zero) | ||
4404 | { | ||
4405 | return m_ScriptEngine.GetScriptState(item) ?1:0; | ||
4406 | } | ||
4407 | |||
4408 | ShoutError("llGetScriptState: script "+name+" not found"); | ||
4409 | |||
4410 | // If we didn't find it, then it's safe to | ||
4411 | // assume it is not running. | ||
4412 | |||
4413 | return 0; | ||
4414 | } | ||
4415 | |||
4416 | public void llRemoteLoadScript() | ||
4417 | { | ||
4418 | m_host.AddScriptLPS(1); | ||
4419 | Deprecated("llRemoteLoadScript"); | ||
4420 | } | ||
4421 | |||
4422 | public void llSetRemoteScriptAccessPin(int pin) | ||
4423 | { | ||
4424 | m_host.AddScriptLPS(1); | ||
4425 | NotImplemented("llSetRemoteScriptAccessPin"); | ||
4426 | } | ||
4427 | |||
4428 | public void llRemoteLoadScriptPin(string target, string name, int pin, int running, int start_param) | ||
4429 | { | ||
4430 | m_host.AddScriptLPS(1); | ||
4431 | NotImplemented("llRemoteLoadScriptPin"); | ||
4432 | } | ||
4433 | |||
4434 | // remote_data(integer type, key channel, key message_id, string sender, integer ival, string sval) | ||
4435 | // Not sure where these constants should live: | ||
4436 | // REMOTE_DATA_CHANNEL = 1 | ||
4437 | // REMOTE_DATA_REQUEST = 2 | ||
4438 | // REMOTE_DATA_REPLY = 3 | ||
4439 | public void llOpenRemoteDataChannel() | ||
4440 | { | ||
4441 | m_host.AddScriptLPS(1); | ||
4442 | IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); | ||
4443 | if (xmlrpcMod.IsEnabled()) | ||
4444 | { | ||
4445 | LLUUID channelID = xmlrpcMod.OpenXMLRPCChannel(m_localID, m_itemID, LLUUID.Zero); | ||
4446 | object[] resobj = new object[] { new LSL_Types.LSLInteger(1), new LSL_Types.LSLString(channelID.ToString()), new LSL_Types.LSLString(LLUUID.Zero.ToString()), new LSL_Types.LSLString(String.Empty), new LSL_Types.LSLInteger(0), new LSL_Types.LSLString(String.Empty) }; | ||
4447 | m_ScriptEngine.PostScriptEvent(m_itemID, new XEventParams( | ||
4448 | "remote_data", resobj, | ||
4449 | new XDetectParams[0])); | ||
4450 | } | ||
4451 | } | ||
4452 | |||
4453 | public string llSendRemoteData(string channel, string dest, int idata, string sdata) | ||
4454 | { | ||
4455 | m_host.AddScriptLPS(1); | ||
4456 | IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); | ||
4457 | return (xmlrpcMod.SendRemoteData(m_localID, m_itemID, channel, dest, idata, sdata)).ToString(); | ||
4458 | } | ||
4459 | |||
4460 | public void llRemoteDataReply(string channel, string message_id, string sdata, int idata) | ||
4461 | { | ||
4462 | m_host.AddScriptLPS(1); | ||
4463 | IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); | ||
4464 | xmlrpcMod.RemoteDataReply(channel, message_id, sdata, idata); | ||
4465 | } | ||
4466 | |||
4467 | public void llCloseRemoteDataChannel(string channel) | ||
4468 | { | ||
4469 | m_host.AddScriptLPS(1); | ||
4470 | IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); | ||
4471 | xmlrpcMod.CloseXMLRPCChannel(channel); | ||
4472 | } | ||
4473 | |||
4474 | public string llMD5String(string src, int nonce) | ||
4475 | { | ||
4476 | m_host.AddScriptLPS(1); | ||
4477 | return Util.Md5Hash(src + ":" + nonce.ToString()); | ||
4478 | } | ||
4479 | |||
4480 | public void llSetPrimitiveParams(LSL_Types.list rules) | ||
4481 | { | ||
4482 | llSetLinkPrimitiveParams(m_host.LinkNum+1, rules); | ||
4483 | } | ||
4484 | |||
4485 | public void llSetLinkPrimitiveParams(int linknumber, LSL_Types.list rules) | ||
4486 | { | ||
4487 | m_host.AddScriptLPS(1); | ||
4488 | |||
4489 | SceneObjectPart part=null; | ||
4490 | |||
4491 | if (m_host.LinkNum+1 != linknumber) | ||
4492 | { | ||
4493 | foreach (SceneObjectPart partInst in m_host.ParentGroup.GetParts()) | ||
4494 | { | ||
4495 | if ((partInst.LinkNum + 1) == linknumber) | ||
4496 | { | ||
4497 | part = partInst; | ||
4498 | break; | ||
4499 | } | ||
4500 | } | ||
4501 | } | ||
4502 | else | ||
4503 | { | ||
4504 | part = m_host; | ||
4505 | } | ||
4506 | |||
4507 | if (part == null) | ||
4508 | return; | ||
4509 | |||
4510 | int idx = 0; | ||
4511 | |||
4512 | while (idx < rules.Length) | ||
4513 | { | ||
4514 | int code = Convert.ToInt32(rules.Data[idx++]); | ||
4515 | |||
4516 | int remain = rules.Length - idx; | ||
4517 | |||
4518 | int face; | ||
4519 | LSL_Types.Vector3 v; | ||
4520 | |||
4521 | switch (code) | ||
4522 | { | ||
4523 | case 6: // PRIM_POSITION | ||
4524 | if (remain < 1) | ||
4525 | return; | ||
4526 | |||
4527 | v=new LSL_Types.Vector3(rules.Data[idx++].ToString()); | ||
4528 | SetPos(part, v); | ||
4529 | |||
4530 | break; | ||
4531 | case 7: // PRIM_SIZE | ||
4532 | if (remain < 1) | ||
4533 | return; | ||
4534 | |||
4535 | v=new LSL_Types.Vector3(rules.Data[idx++].ToString()); | ||
4536 | SetScale(part, v); | ||
4537 | |||
4538 | break; | ||
4539 | case 8: // PRIM_ROTATION | ||
4540 | if (remain < 1) | ||
4541 | return; | ||
4542 | |||
4543 | LSL_Types.Quaternion q = new LSL_Types.Quaternion(rules.Data[idx++].ToString()); | ||
4544 | SetRot(part, q); | ||
4545 | |||
4546 | break; | ||
4547 | |||
4548 | case 17: // PRIM_TEXTURE | ||
4549 | if (remain < 5) | ||
4550 | return; | ||
4551 | |||
4552 | face=Convert.ToInt32(rules.Data[idx++]); | ||
4553 | string tex=rules.Data[idx++].ToString(); | ||
4554 | LSL_Types.Vector3 repeats=new LSL_Types.Vector3(rules.Data[idx++].ToString()); | ||
4555 | LSL_Types.Vector3 offsets=new LSL_Types.Vector3(rules.Data[idx++].ToString()); | ||
4556 | double rotation=Convert.ToDouble(rules.Data[idx++]); | ||
4557 | |||
4558 | SetTexture(part, tex, face); | ||
4559 | ScaleTexture(part, repeats.x, repeats.y, face); | ||
4560 | OffsetTexture(part, offsets.x, offsets.y, face); | ||
4561 | RotateTexture(part, rotation, face); | ||
4562 | |||
4563 | break; | ||
4564 | |||
4565 | case 18: // PRIM_COLOR | ||
4566 | if (remain < 3) | ||
4567 | return; | ||
4568 | |||
4569 | face=Convert.ToInt32(rules.Data[idx++]); | ||
4570 | LSL_Types.Vector3 color=new LSL_Types.Vector3(rules.Data[idx++].ToString()); | ||
4571 | double alpha=Convert.ToDouble(rules.Data[idx++]); | ||
4572 | |||
4573 | SetColor(part, color, face); | ||
4574 | SetAlpha(part, alpha, face); | ||
4575 | |||
4576 | break; | ||
4577 | case 21: // PRIM_FLEXI | ||
4578 | if (remain < 7) | ||
4579 | return; | ||
4580 | |||
4581 | int flexi = Convert.ToInt32(rules.Data[idx++]); | ||
4582 | int softness = Convert.ToInt32(rules.Data[idx++]); | ||
4583 | float gravity = (float)Convert.ToDouble(rules.Data[idx++]); | ||
4584 | float friction = (float)Convert.ToDouble(rules.Data[idx++]); | ||
4585 | float wind = (float)Convert.ToDouble(rules.Data[idx++]); | ||
4586 | float tension = (float)Convert.ToDouble(rules.Data[idx++]); | ||
4587 | LSL_Types.Vector3 force =new LSL_Types.Vector3(rules.Data[idx++].ToString()); | ||
4588 | |||
4589 | SetFlexi(part, (flexi == 1), softness, gravity, friction, wind, tension, force); | ||
4590 | |||
4591 | break; | ||
4592 | case 23: // PRIM_POINT_LIGHT | ||
4593 | if (remain < 5) | ||
4594 | return; | ||
4595 | int light = Convert.ToInt32(rules.Data[idx++]); | ||
4596 | LSL_Types.Vector3 lightcolor =new LSL_Types.Vector3(rules.Data[idx++].ToString()); | ||
4597 | float intensity = (float)Convert.ToDouble(rules.Data[idx++]); | ||
4598 | float radius = (float)Convert.ToDouble(rules.Data[idx++]); | ||
4599 | float falloff = (float)Convert.ToDouble(rules.Data[idx++]); | ||
4600 | |||
4601 | SetPointLight(part, (light == 1), lightcolor, intensity, radius, falloff); | ||
4602 | |||
4603 | break; | ||
4604 | } | ||
4605 | } | ||
4606 | } | ||
4607 | |||
4608 | public string llStringToBase64(string str) | ||
4609 | { | ||
4610 | m_host.AddScriptLPS(1); | ||
4611 | try | ||
4612 | { | ||
4613 | byte[] encData_byte = new byte[str.Length]; | ||
4614 | encData_byte = Encoding.UTF8.GetBytes(str); | ||
4615 | string encodedData = Convert.ToBase64String(encData_byte); | ||
4616 | return encodedData; | ||
4617 | } | ||
4618 | catch (Exception e) | ||
4619 | { | ||
4620 | throw new Exception("Error in base64Encode" + e.Message); | ||
4621 | } | ||
4622 | } | ||
4623 | |||
4624 | public string llBase64ToString(string str) | ||
4625 | { | ||
4626 | m_host.AddScriptLPS(1); | ||
4627 | UTF8Encoding encoder = new UTF8Encoding(); | ||
4628 | Decoder utf8Decode = encoder.GetDecoder(); | ||
4629 | try | ||
4630 | { | ||
4631 | byte[] todecode_byte = Convert.FromBase64String(str); | ||
4632 | int charCount = utf8Decode.GetCharCount(todecode_byte, 0, todecode_byte.Length); | ||
4633 | char[] decoded_char = new char[charCount]; | ||
4634 | utf8Decode.GetChars(todecode_byte, 0, todecode_byte.Length, decoded_char, 0); | ||
4635 | string result = new String(decoded_char); | ||
4636 | return result; | ||
4637 | } | ||
4638 | catch (Exception e) | ||
4639 | { | ||
4640 | throw new Exception("Error in base64Decode" + e.Message); | ||
4641 | } | ||
4642 | } | ||
4643 | |||
4644 | public void llXorBase64Strings() | ||
4645 | { | ||
4646 | m_host.AddScriptLPS(1); | ||
4647 | Deprecated("llXorBase64Strings"); | ||
4648 | } | ||
4649 | |||
4650 | public void llRemoteDataSetRegion() | ||
4651 | { | ||
4652 | m_host.AddScriptLPS(1); | ||
4653 | NotImplemented("llRemoteDataSetRegion"); | ||
4654 | } | ||
4655 | |||
4656 | public double llLog10(double val) | ||
4657 | { | ||
4658 | m_host.AddScriptLPS(1); | ||
4659 | return (double)Math.Log10(val); | ||
4660 | } | ||
4661 | |||
4662 | public double llLog(double val) | ||
4663 | { | ||
4664 | m_host.AddScriptLPS(1); | ||
4665 | return (double)Math.Log(val); | ||
4666 | } | ||
4667 | |||
4668 | public LSL_Types.list llGetAnimationList(string id) | ||
4669 | { | ||
4670 | m_host.AddScriptLPS(1); | ||
4671 | NotImplemented("llGetAnimationList"); | ||
4672 | return new LSL_Types.list(); | ||
4673 | } | ||
4674 | |||
4675 | public void llSetParcelMusicURL(string url) | ||
4676 | { | ||
4677 | m_host.AddScriptLPS(1); | ||
4678 | LLUUID landowner = World.GetLandOwner(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); | ||
4679 | if (landowner == LLUUID.Zero) | ||
4680 | { | ||
4681 | return; | ||
4682 | } | ||
4683 | if (landowner != m_host.ObjectOwner) | ||
4684 | { | ||
4685 | return; | ||
4686 | } | ||
4687 | World.SetLandMusicURL(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y, url); | ||
4688 | } | ||
4689 | |||
4690 | public void osSetParcelMediaURL(string url) | ||
4691 | { | ||
4692 | m_host.AddScriptLPS(1); | ||
4693 | LLUUID landowner = World.GetLandOwner(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); | ||
4694 | |||
4695 | if (landowner == LLUUID.Zero) | ||
4696 | { | ||
4697 | return; | ||
4698 | } | ||
4699 | |||
4700 | if (landowner != m_host.ObjectOwner) | ||
4701 | { | ||
4702 | return; | ||
4703 | } | ||
4704 | |||
4705 | World.SetLandMediaURL(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y, url); | ||
4706 | } | ||
4707 | |||
4708 | public LSL_Types.Vector3 llGetRootPosition() | ||
4709 | { | ||
4710 | m_host.AddScriptLPS(1); | ||
4711 | return new LSL_Types.Vector3(m_host.ParentGroup.AbsolutePosition.X, m_host.ParentGroup.AbsolutePosition.Y, m_host.ParentGroup.AbsolutePosition.Z); | ||
4712 | } | ||
4713 | |||
4714 | public LSL_Types.Quaternion llGetRootRotation() | ||
4715 | { | ||
4716 | m_host.AddScriptLPS(1); | ||
4717 | return new LSL_Types.Quaternion(m_host.ParentGroup.GroupRotation.X, m_host.ParentGroup.GroupRotation.Y, m_host.ParentGroup.GroupRotation.Z, m_host.ParentGroup.GroupRotation.W); | ||
4718 | } | ||
4719 | |||
4720 | public string llGetObjectDesc() | ||
4721 | { | ||
4722 | return m_host.Description!=null?m_host.Description:String.Empty; | ||
4723 | } | ||
4724 | |||
4725 | public void llSetObjectDesc(string desc) | ||
4726 | { | ||
4727 | m_host.AddScriptLPS(1); | ||
4728 | m_host.Description = desc!=null?desc:String.Empty; | ||
4729 | } | ||
4730 | |||
4731 | public string llGetCreator() | ||
4732 | { | ||
4733 | m_host.AddScriptLPS(1); | ||
4734 | return m_host.ObjectCreator.ToString(); | ||
4735 | } | ||
4736 | |||
4737 | public string llGetTimestamp() | ||
4738 | { | ||
4739 | m_host.AddScriptLPS(1); | ||
4740 | return DateTime.Now.ToUniversalTime().ToString("yyyy-MM-ddTHH:mm:ss.fffffffZ"); | ||
4741 | } | ||
4742 | |||
4743 | public void llSetLinkAlpha(int linknumber, double alpha, int face) | ||
4744 | { | ||
4745 | m_host.AddScriptLPS(1); | ||
4746 | SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknumber); | ||
4747 | if (linknumber > -1) | ||
4748 | { | ||
4749 | LLObject.TextureEntry tex = part.Shape.Textures; | ||
4750 | LLColor texcolor; | ||
4751 | if (face > -1) | ||
4752 | { | ||
4753 | texcolor = tex.CreateFace((uint)face).RGBA; | ||
4754 | texcolor.A = (float)Math.Abs(alpha - 1); | ||
4755 | tex.FaceTextures[face].RGBA = texcolor; | ||
4756 | part.UpdateTexture(tex); | ||
4757 | return; | ||
4758 | } | ||
4759 | else if (face == -1) | ||
4760 | { | ||
4761 | texcolor = tex.DefaultTexture.RGBA; | ||
4762 | texcolor.A = (float)Math.Abs(alpha - 1); | ||
4763 | tex.DefaultTexture.RGBA = texcolor; | ||
4764 | for (uint i = 0; i < 32; i++) | ||
4765 | { | ||
4766 | if (tex.FaceTextures[i] != null) | ||
4767 | { | ||
4768 | texcolor = tex.FaceTextures[i].RGBA; | ||
4769 | texcolor.A = (float)Math.Abs(alpha - 1); | ||
4770 | tex.FaceTextures[i].RGBA = texcolor; | ||
4771 | } | ||
4772 | } | ||
4773 | texcolor = tex.DefaultTexture.RGBA; | ||
4774 | texcolor.A = (float)Math.Abs(alpha - 1); | ||
4775 | tex.DefaultTexture.RGBA = texcolor; | ||
4776 | part.UpdateTexture(tex); | ||
4777 | return; | ||
4778 | } | ||
4779 | return; | ||
4780 | } | ||
4781 | else if (linknumber == -1) | ||
4782 | { | ||
4783 | int num = m_host.ParentGroup.PrimCount; | ||
4784 | for (int w = 0; w < num; w++) | ||
4785 | { | ||
4786 | linknumber = w; | ||
4787 | part = m_host.ParentGroup.GetLinkNumPart(linknumber); | ||
4788 | LLObject.TextureEntry tex = part.Shape.Textures; | ||
4789 | LLColor texcolor; | ||
4790 | if (face > -1) | ||
4791 | { | ||
4792 | texcolor = tex.CreateFace((uint)face).RGBA; | ||
4793 | texcolor.A = (float)Math.Abs(alpha - 1); | ||
4794 | tex.FaceTextures[face].RGBA = texcolor; | ||
4795 | part.UpdateTexture(tex); | ||
4796 | } | ||
4797 | else if (face == -1) | ||
4798 | { | ||
4799 | texcolor = tex.DefaultTexture.RGBA; | ||
4800 | texcolor.A = (float)Math.Abs(alpha - 1); | ||
4801 | tex.DefaultTexture.RGBA = texcolor; | ||
4802 | for (uint i = 0; i < 32; i++) | ||
4803 | { | ||
4804 | if (tex.FaceTextures[i] != null) | ||
4805 | { | ||
4806 | texcolor = tex.FaceTextures[i].RGBA; | ||
4807 | texcolor.A = (float)Math.Abs(alpha - 1); | ||
4808 | tex.FaceTextures[i].RGBA = texcolor; | ||
4809 | } | ||
4810 | } | ||
4811 | texcolor = tex.DefaultTexture.RGBA; | ||
4812 | texcolor.A = (float)Math.Abs(alpha - 1); | ||
4813 | tex.DefaultTexture.RGBA = texcolor; | ||
4814 | part.UpdateTexture(tex); | ||
4815 | } | ||
4816 | } | ||
4817 | return; | ||
4818 | } | ||
4819 | } | ||
4820 | |||
4821 | public LSL_Types.LSLInteger llGetNumberOfPrims() | ||
4822 | { | ||
4823 | m_host.AddScriptLPS(1); | ||
4824 | return m_host.ParentGroup.PrimCount; | ||
4825 | } | ||
4826 | |||
4827 | public LSL_Types.list llGetBoundingBox(string obj) | ||
4828 | { | ||
4829 | m_host.AddScriptLPS(1); | ||
4830 | NotImplemented("llGetBoundingBox"); | ||
4831 | return new LSL_Types.list(); | ||
4832 | } | ||
4833 | |||
4834 | public LSL_Types.Vector3 llGetGeometricCenter() | ||
4835 | { | ||
4836 | return new LSL_Types.Vector3(m_host.GetGeometricCenter().X, m_host.GetGeometricCenter().Y, m_host.GetGeometricCenter().Z); | ||
4837 | } | ||
4838 | |||
4839 | public LSL_Types.list llGetPrimitiveParams(LSL_Types.list rules) | ||
4840 | { | ||
4841 | m_host.AddScriptLPS(1); | ||
4842 | |||
4843 | LSL_Types.list res = new LSL_Types.list(); | ||
4844 | int idx=0; | ||
4845 | while (idx < rules.Length) | ||
4846 | { | ||
4847 | int code=Convert.ToInt32(rules.Data[idx++]); | ||
4848 | int remain=rules.Length-idx; | ||
4849 | |||
4850 | switch (code) | ||
4851 | { | ||
4852 | case 2: // PRIM_MATERIAL | ||
4853 | res.Add(new LSL_Types.LSLInteger(m_host.Material)); | ||
4854 | break; | ||
4855 | |||
4856 | case 3: // PRIM_PHYSICS | ||
4857 | if ((m_host.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.Physics) != 0) | ||
4858 | res.Add(new LSL_Types.LSLInteger(1)); | ||
4859 | else | ||
4860 | res.Add(new LSL_Types.LSLInteger(0)); | ||
4861 | break; | ||
4862 | |||
4863 | case 4: // PRIM_TEMP_ON_REZ | ||
4864 | if ((m_host.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.TemporaryOnRez) != 0) | ||
4865 | res.Add(new LSL_Types.LSLInteger(1)); | ||
4866 | else | ||
4867 | res.Add(new LSL_Types.LSLInteger(0)); | ||
4868 | break; | ||
4869 | |||
4870 | case 5: // PRIM_PHANTOM | ||
4871 | if ((m_host.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.Phantom) != 0) | ||
4872 | res.Add(new LSL_Types.LSLInteger(1)); | ||
4873 | else | ||
4874 | res.Add(new LSL_Types.LSLInteger(0)); | ||
4875 | break; | ||
4876 | |||
4877 | case 6: // PRIM_POSITION | ||
4878 | res.Add(new LSL_Types.Vector3(m_host.AbsolutePosition.X, | ||
4879 | m_host.AbsolutePosition.Y, | ||
4880 | m_host.AbsolutePosition.Z)); | ||
4881 | break; | ||
4882 | |||
4883 | case 7: // PRIM_SIZE | ||
4884 | res.Add(new LSL_Types.Vector3(m_host.Scale.X, | ||
4885 | m_host.Scale.Y, | ||
4886 | m_host.Scale.Z)); | ||
4887 | break; | ||
4888 | |||
4889 | case 8: // PRIM_ROTATION | ||
4890 | res.Add(new LSL_Types.Quaternion(m_host.RotationOffset.X, | ||
4891 | m_host.RotationOffset.Y, | ||
4892 | m_host.RotationOffset.Z, | ||
4893 | m_host.RotationOffset.W)); | ||
4894 | break; | ||
4895 | |||
4896 | case 9: // PRIM_TYPE | ||
4897 | // TODO-------------- | ||
4898 | res.Add(new LSL_Types.LSLInteger(0)); | ||
4899 | break; | ||
4900 | |||
4901 | case 17: // PRIM_TEXTURE | ||
4902 | if (remain < 1) | ||
4903 | return res; | ||
4904 | |||
4905 | int face=Convert.ToInt32(rules.Data[idx++]); | ||
4906 | if (face == -1) | ||
4907 | face = 0; | ||
4908 | |||
4909 | LLObject.TextureEntry tex = m_host.Shape.Textures; | ||
4910 | LLObject.TextureEntryFace texface = tex.GetFace((uint)face); | ||
4911 | |||
4912 | res.Add(new LSL_Types.LSLString(texface.TextureID.ToString())); | ||
4913 | res.Add(new LSL_Types.Vector3(texface.RepeatU, | ||
4914 | texface.RepeatV, | ||
4915 | 0)); | ||
4916 | res.Add(new LSL_Types.Vector3(texface.OffsetU, | ||
4917 | texface.OffsetV, | ||
4918 | 0)); | ||
4919 | res.Add(new LSL_Types.LSLFloat(texface.Rotation)); | ||
4920 | break; | ||
4921 | |||
4922 | case 18: // PRIM_COLOR | ||
4923 | if (remain < 1) | ||
4924 | return res; | ||
4925 | |||
4926 | face=Convert.ToInt32(rules.Data[idx++]); | ||
4927 | |||
4928 | tex = m_host.Shape.Textures; | ||
4929 | LLColor texcolor; | ||
4930 | if (face == -1) // TMP: Until we can determine number of sides, ALL_SIDES (-1) will return default color | ||
4931 | texcolor = tex.DefaultTexture.RGBA; | ||
4932 | else | ||
4933 | texcolor = tex.GetFace((uint)face).RGBA; | ||
4934 | res.Add(new LSL_Types.Vector3((255 - (texcolor.R * 255)) / 255, | ||
4935 | (255 - (texcolor.G * 255)) / 255, | ||
4936 | (255 - (texcolor.B * 255)) / 255)); | ||
4937 | res.Add(new LSL_Types.LSLFloat((texcolor.A * 255) / 255)); | ||
4938 | break; | ||
4939 | |||
4940 | case 19: // PRIM_BUMP_SHINY | ||
4941 | // TODO-------------- | ||
4942 | if (remain < 1) | ||
4943 | return res; | ||
4944 | |||
4945 | face=Convert.ToInt32(rules.Data[idx++]); | ||
4946 | |||
4947 | res.Add(new LSL_Types.LSLInteger(0)); | ||
4948 | res.Add(new LSL_Types.LSLInteger(0)); | ||
4949 | break; | ||
4950 | |||
4951 | case 20: // PRIM_FULLBRIGHT | ||
4952 | // TODO-------------- | ||
4953 | if (remain < 1) | ||
4954 | return res; | ||
4955 | |||
4956 | face=Convert.ToInt32(rules.Data[idx++]); | ||
4957 | |||
4958 | res.Add(new LSL_Types.LSLInteger(0)); | ||
4959 | break; | ||
4960 | |||
4961 | case 21: // PRIM_FLEXIBLE | ||
4962 | PrimitiveBaseShape shape = m_host.Shape; | ||
4963 | |||
4964 | if (shape.FlexiEntry) | ||
4965 | res.Add(new LSL_Types.LSLInteger(1)); // active | ||
4966 | else | ||
4967 | res.Add(new LSL_Types.LSLInteger(0)); | ||
4968 | res.Add(new LSL_Types.LSLInteger(shape.FlexiSoftness));// softness | ||
4969 | res.Add(new LSL_Types.LSLFloat(shape.FlexiGravity)); // gravity | ||
4970 | res.Add(new LSL_Types.LSLFloat(shape.FlexiDrag)); // friction | ||
4971 | res.Add(new LSL_Types.LSLFloat(shape.FlexiWind)); // wind | ||
4972 | res.Add(new LSL_Types.LSLFloat(shape.FlexiTension)); // tension | ||
4973 | res.Add(new LSL_Types.Vector3(shape.FlexiForceX, // force | ||
4974 | shape.FlexiForceY, | ||
4975 | shape.FlexiForceZ)); | ||
4976 | break; | ||
4977 | |||
4978 | case 22: // PRIM_TEXGEN | ||
4979 | // TODO-------------- | ||
4980 | // (PRIM_TEXGEN_DEFAULT, PRIM_TEXGEN_PLANAR) | ||
4981 | if (remain < 1) | ||
4982 | return res; | ||
4983 | |||
4984 | face=Convert.ToInt32(rules.Data[idx++]); | ||
4985 | |||
4986 | res.Add(new LSL_Types.LSLInteger(0)); | ||
4987 | break; | ||
4988 | |||
4989 | case 23: // PRIM_POINT_LIGHT: | ||
4990 | shape = m_host.Shape; | ||
4991 | |||
4992 | if (shape.LightEntry) | ||
4993 | res.Add(new LSL_Types.LSLInteger(1)); // active | ||
4994 | else | ||
4995 | res.Add(new LSL_Types.LSLInteger(0)); | ||
4996 | res.Add(new LSL_Types.Vector3(shape.LightColorR, // color | ||
4997 | shape.LightColorG, | ||
4998 | shape.LightColorB)); | ||
4999 | res.Add(new LSL_Types.LSLFloat(shape.LightIntensity)); // intensity | ||
5000 | res.Add(new LSL_Types.LSLFloat(shape.LightRadius)); // radius | ||
5001 | res.Add(new LSL_Types.LSLFloat(shape.LightFalloff)); // falloff | ||
5002 | break; | ||
5003 | |||
5004 | case 24: // PRIM_GLOW | ||
5005 | // TODO-------------- | ||
5006 | if (remain < 1) | ||
5007 | return res; | ||
5008 | |||
5009 | face=Convert.ToInt32(rules.Data[idx++]); | ||
5010 | |||
5011 | res.Add(new LSL_Types.LSLFloat(0)); | ||
5012 | break; | ||
5013 | } | ||
5014 | } | ||
5015 | return res; | ||
5016 | } | ||
5017 | |||
5018 | // <remarks> | ||
5019 | // <para> | ||
5020 | // The .NET definition of base 64 is: | ||
5021 | // <list> | ||
5022 | // <item> | ||
5023 | // Significant: A-Z a-z 0-9 + - | ||
5024 | // </item> | ||
5025 | // <item> | ||
5026 | // Whitespace: \t \n \r ' ' | ||
5027 | // </item> | ||
5028 | // <item> | ||
5029 | // Valueless: = | ||
5030 | // </item> | ||
5031 | // <item> | ||
5032 | // End-of-string: \0 or '==' | ||
5033 | // </item> | ||
5034 | // </list> | ||
5035 | // </para> | ||
5036 | // <para> | ||
5037 | // Each point in a base-64 string represents | ||
5038 | // a 6 bit value. A 32-bit integer can be | ||
5039 | // represented using 6 characters (with some | ||
5040 | // redundancy). | ||
5041 | // </para> | ||
5042 | // <para> | ||
5043 | // LSL requires a base64 string to be 8 | ||
5044 | // characters in length. LSL also uses '/' | ||
5045 | // rather than '-' (MIME compliant). | ||
5046 | // </para> | ||
5047 | // <para> | ||
5048 | // RFC 1341 used as a reference (as specified | ||
5049 | // by the SecondLife Wiki). | ||
5050 | // </para> | ||
5051 | // <para> | ||
5052 | // SL do not record any kind of exception for | ||
5053 | // these functions, so the string to integer | ||
5054 | // conversion returns '0' if an invalid | ||
5055 | // character is encountered during conversion. | ||
5056 | // </para> | ||
5057 | // <para> | ||
5058 | // References | ||
5059 | // <list> | ||
5060 | // <item> | ||
5061 | // http://lslwiki.net/lslwiki/wakka.php?wakka=Base64 | ||
5062 | // </item> | ||
5063 | // <item> | ||
5064 | // </item> | ||
5065 | // </list> | ||
5066 | // </para> | ||
5067 | // </remarks> | ||
5068 | |||
5069 | // <summary> | ||
5070 | // Table for converting 6-bit integers into | ||
5071 | // base-64 characters | ||
5072 | // </summary> | ||
5073 | |||
5074 | private static readonly char[] i2ctable = | ||
5075 | { | ||
5076 | 'A','B','C','D','E','F','G','H', | ||
5077 | 'I','J','K','L','M','N','O','P', | ||
5078 | 'Q','R','S','T','U','V','W','X', | ||
5079 | 'Y','Z', | ||
5080 | 'a','b','c','d','e','f','g','h', | ||
5081 | 'i','j','k','l','m','n','o','p', | ||
5082 | 'q','r','s','t','u','v','w','x', | ||
5083 | 'y','z', | ||
5084 | '0','1','2','3','4','5','6','7', | ||
5085 | '8','9', | ||
5086 | '+','/' | ||
5087 | }; | ||
5088 | |||
5089 | // <summary> | ||
5090 | // Table for converting base-64 characters | ||
5091 | // into 6-bit integers. | ||
5092 | // </summary> | ||
5093 | |||
5094 | private static readonly int[] c2itable = | ||
5095 | { | ||
5096 | -1,-1,-1,-1,-1,-1,-1,-1, // 0x | ||
5097 | -1,-1,-1,-1,-1,-1,-1,-1, | ||
5098 | -1,-1,-1,-1,-1,-1,-1,-1, // 1x | ||
5099 | -1,-1,-1,-1,-1,-1,-1,-1, | ||
5100 | -1,-1,-1,-1,-1,-1,-1,-1, // 2x | ||
5101 | -1,-1,-1,63,-1,-1,-1,64, | ||
5102 | 53,54,55,56,57,58,59,60, // 3x | ||
5103 | 61,62,-1,-1,-1,0,-1,-1, | ||
5104 | -1,1,2,3,4,5,6,7, // 4x | ||
5105 | 8,9,10,11,12,13,14,15, | ||
5106 | 16,17,18,19,20,21,22,23, // 5x | ||
5107 | 24,25,26,-1,-1,-1,-1,-1, | ||
5108 | -1,27,28,29,30,31,32,33, // 6x | ||
5109 | 34,35,36,37,38,39,40,41, | ||
5110 | 42,43,44,45,46,47,48,49, // 7x | ||
5111 | 50,51,52,-1,-1,-1,-1,-1, | ||
5112 | -1,-1,-1,-1,-1,-1,-1,-1, // 8x | ||
5113 | -1,-1,-1,-1,-1,-1,-1,-1, | ||
5114 | -1,-1,-1,-1,-1,-1,-1,-1, // 9x | ||
5115 | -1,-1,-1,-1,-1,-1,-1,-1, | ||
5116 | -1,-1,-1,-1,-1,-1,-1,-1, // Ax | ||
5117 | -1,-1,-1,-1,-1,-1,-1,-1, | ||
5118 | -1,-1,-1,-1,-1,-1,-1,-1, // Bx | ||
5119 | -1,-1,-1,-1,-1,-1,-1,-1, | ||
5120 | -1,-1,-1,-1,-1,-1,-1,-1, // Cx | ||
5121 | -1,-1,-1,-1,-1,-1,-1,-1, | ||
5122 | -1,-1,-1,-1,-1,-1,-1,-1, // Dx | ||
5123 | -1,-1,-1,-1,-1,-1,-1,-1, | ||
5124 | -1,-1,-1,-1,-1,-1,-1,-1, // Ex | ||
5125 | -1,-1,-1,-1,-1,-1,-1,-1, | ||
5126 | -1,-1,-1,-1,-1,-1,-1,-1, // Fx | ||
5127 | -1,-1,-1,-1,-1,-1,-1,-1 | ||
5128 | }; | ||
5129 | |||
5130 | // <summary> | ||
5131 | // Converts a 32-bit integer into a Base64 | ||
5132 | // character string. Base64 character strings | ||
5133 | // are always 8 characters long. All iinteger | ||
5134 | // values are acceptable. | ||
5135 | // </summary> | ||
5136 | // <param name="number"> | ||
5137 | // 32-bit integer to be converted. | ||
5138 | // </param> | ||
5139 | // <returns> | ||
5140 | // 8 character string. The 1st six characters | ||
5141 | // contain the encoded number, the last two | ||
5142 | // characters are padded with "=". | ||
5143 | // </returns> | ||
5144 | |||
5145 | public string llIntegerToBase64(int number) | ||
5146 | { | ||
5147 | // uninitialized string | ||
5148 | |||
5149 | char[] imdt = new char[8]; | ||
5150 | |||
5151 | m_host.AddScriptLPS(1); | ||
5152 | |||
5153 | // Manually unroll the loop | ||
5154 | |||
5155 | imdt[7] = '='; | ||
5156 | imdt[6] = '='; | ||
5157 | imdt[5] = i2ctable[number<<4 & 0x3F]; | ||
5158 | imdt[4] = i2ctable[number>>2 & 0x3F]; | ||
5159 | imdt[3] = i2ctable[number>>8 & 0x3F]; | ||
5160 | imdt[2] = i2ctable[number>>14 & 0x3F]; | ||
5161 | imdt[1] = i2ctable[number>>20 & 0x3F]; | ||
5162 | imdt[0] = i2ctable[number>>26 & 0x3F]; | ||
5163 | |||
5164 | return new string(imdt); | ||
5165 | } | ||
5166 | |||
5167 | // <summary> | ||
5168 | // Converts an eight character base-64 string | ||
5169 | // into a 32-bit integer. | ||
5170 | // </summary> | ||
5171 | // <param name="str"> | ||
5172 | // 8 characters string to be converted. Other | ||
5173 | // length strings return zero. | ||
5174 | // </param> | ||
5175 | // <returns> | ||
5176 | // Returns an integer representing the | ||
5177 | // encoded value providedint he 1st 6 | ||
5178 | // characters of the string. | ||
5179 | // </returns> | ||
5180 | // <remarks> | ||
5181 | // This is coded to behave like LSL's | ||
5182 | // implementation (I think), based upon the | ||
5183 | // information available at the Wiki. | ||
5184 | // If more than 8 characters are supplied, | ||
5185 | // zero is returned. | ||
5186 | // If a NULL string is supplied, zero will | ||
5187 | // be returned. | ||
5188 | // If fewer than 6 characters are supplied, then | ||
5189 | // the answer will reflect a partial | ||
5190 | // accumulation. | ||
5191 | // <para> | ||
5192 | // The 6-bit segments are | ||
5193 | // extracted left-to-right in big-endian mode, | ||
5194 | // which means that segment 6 only contains the | ||
5195 | // two low-order bits of the 32 bit integer as | ||
5196 | // its high order 2 bits. A short string therefore | ||
5197 | // means loss of low-order information. E.g. | ||
5198 | // | ||
5199 | // |<---------------------- 32-bit integer ----------------------->|<-Pad->| | ||
5200 | // |<--Byte 0----->|<--Byte 1----->|<--Byte 2----->|<--Byte 3----->|<-Pad->| | ||
5201 | // |3|3|2|2|2|2|2|2|2|2|2|2|1|1|1|1|1|1|1|1|1|1| | | | | | | | | | |P|P|P|P| | ||
5202 | // |1|0|9|8|7|6|5|4|3|2|1|0|9|8|7|6|5|4|3|2|1|0|9|8|7|6|5|4|3|2|1|0|P|P|P|P| | ||
5203 | // | str[0] | str[1] | str[2] | str[3] | str[4] | str[6] | | ||
5204 | // | ||
5205 | // </para> | ||
5206 | // </remarks> | ||
5207 | |||
5208 | public LSL_Types.LSLInteger llBase64ToInteger(string str) | ||
5209 | { | ||
5210 | int number = 0; | ||
5211 | int digit; | ||
5212 | |||
5213 | m_host.AddScriptLPS(1); | ||
5214 | |||
5215 | // Require a well-fromed base64 string | ||
5216 | |||
5217 | if (str.Length > 8) | ||
5218 | return 0; | ||
5219 | |||
5220 | // The loop is unrolled in the interests | ||
5221 | // of performance and simple necessity. | ||
5222 | // | ||
5223 | // MUST find 6 digits to be well formed | ||
5224 | // -1 == invalid | ||
5225 | // 0 == padding | ||
5226 | |||
5227 | if ((digit=c2itable[str[0]])<=0) | ||
5228 | { | ||
5229 | return digit<0?(int)0:number; | ||
5230 | } | ||
5231 | number += --digit<<26; | ||
5232 | |||
5233 | if ((digit=c2itable[str[1]])<=0) | ||
5234 | { | ||
5235 | return digit<0?(int)0:number; | ||
5236 | } | ||
5237 | number += --digit<<20; | ||
5238 | |||
5239 | if ((digit=c2itable[str[2]])<=0) | ||
5240 | { | ||
5241 | return digit<0?(int)0:number; | ||
5242 | } | ||
5243 | number += --digit<<14; | ||
5244 | |||
5245 | if ((digit=c2itable[str[3]])<=0) | ||
5246 | { | ||
5247 | return digit<0?(int)0:number; | ||
5248 | } | ||
5249 | number += --digit<<8; | ||
5250 | |||
5251 | if ((digit=c2itable[str[4]])<=0) | ||
5252 | { | ||
5253 | return digit<0?(int)0:number; | ||
5254 | } | ||
5255 | number += --digit<<2; | ||
5256 | |||
5257 | if ((digit=c2itable[str[5]])<=0) | ||
5258 | { | ||
5259 | return digit<0?(int)0:number; | ||
5260 | } | ||
5261 | number += --digit>>4; | ||
5262 | |||
5263 | // ignore trailing padding | ||
5264 | |||
5265 | return number; | ||
5266 | } | ||
5267 | |||
5268 | public double llGetGMTclock() | ||
5269 | { | ||
5270 | m_host.AddScriptLPS(1); | ||
5271 | return DateTime.UtcNow.TimeOfDay.TotalSeconds; | ||
5272 | } | ||
5273 | |||
5274 | public string llGetSimulatorHostname() | ||
5275 | { | ||
5276 | m_host.AddScriptLPS(1); | ||
5277 | return System.Environment.MachineName; | ||
5278 | } | ||
5279 | |||
5280 | public void llSetLocalRot(LSL_Types.Quaternion rot) | ||
5281 | { | ||
5282 | m_host.AddScriptLPS(1); | ||
5283 | m_host.RotationOffset = new LLQuaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s); | ||
5284 | } | ||
5285 | |||
5286 | // <summary> | ||
5287 | // Scan the string supplied in 'src' and | ||
5288 | // tokenize it based upon two sets of | ||
5289 | // tokenizers provided in two lists, | ||
5290 | // separators and spacers. | ||
5291 | // </summary> | ||
5292 | // | ||
5293 | // <remarks> | ||
5294 | // Separators demarcate tokens and are | ||
5295 | // elided as they are encountered. Spacers | ||
5296 | // also demarcate tokens, but are themselves | ||
5297 | // retained as tokens. | ||
5298 | // | ||
5299 | // Both separators and spacers may be arbitrarily | ||
5300 | // long strings. i.e. ":::". | ||
5301 | // | ||
5302 | // The function returns an ordered list | ||
5303 | // representing the tokens found in the supplied | ||
5304 | // sources string. If two successive tokenizers | ||
5305 | // are encountered, then a NULL entry is added | ||
5306 | // to the list. | ||
5307 | // | ||
5308 | // It is a precondition that the source and | ||
5309 | // toekizer lisst are non-null. If they are null, | ||
5310 | // then a null pointer exception will be thrown | ||
5311 | // while their lengths are being determined. | ||
5312 | // | ||
5313 | // A small amount of working memoryis required | ||
5314 | // of approximately 8*#tokenizers. | ||
5315 | // | ||
5316 | // There are many ways in which this function | ||
5317 | // can be implemented, this implementation is | ||
5318 | // fairly naive and assumes that when the | ||
5319 | // function is invooked with a short source | ||
5320 | // string and/or short lists of tokenizers, then | ||
5321 | // performance will not be an issue. | ||
5322 | // | ||
5323 | // In order to minimize the perofrmance | ||
5324 | // effects of long strings, or large numbers | ||
5325 | // of tokeizers, the function skips as far as | ||
5326 | // possible whenever a toekenizer is found, | ||
5327 | // and eliminates redundant tokenizers as soon | ||
5328 | // as is possible. | ||
5329 | // | ||
5330 | // The implementation tries to avoid any copying | ||
5331 | // of arrays or other objects. | ||
5332 | // </remarks> | ||
5333 | |||
5334 | public LSL_Types.list llParseStringKeepNulls(string src, LSL_Types.list separators, LSL_Types.list spacers) | ||
5335 | { | ||
5336 | int beginning = 0; | ||
5337 | int srclen = src.Length; | ||
5338 | int seplen = separators.Length; | ||
5339 | object[] separray = separators.Data; | ||
5340 | int spclen = spacers.Length; | ||
5341 | object[] spcarray = spacers.Data; | ||
5342 | int mlen = seplen+spclen; | ||
5343 | |||
5344 | int[] offset = new int[mlen+1]; | ||
5345 | bool[] active = new bool[mlen]; | ||
5346 | |||
5347 | int best; | ||
5348 | int j; | ||
5349 | |||
5350 | // Initial capacity reduces resize cost | ||
5351 | |||
5352 | LSL_Types.list tokens = new LSL_Types.list(); | ||
5353 | |||
5354 | m_host.AddScriptLPS(1); | ||
5355 | |||
5356 | // All entries are initially valid | ||
5357 | |||
5358 | for (int i = 0; i < mlen; i++) | ||
5359 | active[i] = true; | ||
5360 | |||
5361 | offset[mlen] = srclen; | ||
5362 | |||
5363 | while (beginning < srclen) | ||
5364 | { | ||
5365 | |||
5366 | best = mlen; // as bad as it gets | ||
5367 | |||
5368 | // Scan for separators | ||
5369 | |||
5370 | for (j = 0; j < seplen; j++) | ||
5371 | { | ||
5372 | if (active[j]) | ||
5373 | { | ||
5374 | // scan all of the markers | ||
5375 | if ((offset[j] = src.IndexOf((string)separray[j],beginning)) == -1) | ||
5376 | { | ||
5377 | // not present at all | ||
5378 | active[j] = false; | ||
5379 | } | ||
5380 | else | ||
5381 | { | ||
5382 | // present and correct | ||
5383 | if (offset[j] < offset[best]) | ||
5384 | { | ||
5385 | // closest so far | ||
5386 | best = j; | ||
5387 | if (offset[best] == beginning) | ||
5388 | break; | ||
5389 | } | ||
5390 | } | ||
5391 | } | ||
5392 | } | ||
5393 | |||
5394 | // Scan for spacers | ||
5395 | |||
5396 | if (offset[best] != beginning) | ||
5397 | { | ||
5398 | for (j = seplen; (j < mlen) && (offset[best] > beginning); j++) | ||
5399 | { | ||
5400 | if (active[j]) | ||
5401 | { | ||
5402 | // scan all of the markers | ||
5403 | if ((offset[j] = src.IndexOf((string)spcarray[j-seplen], beginning)) == -1) | ||
5404 | { | ||
5405 | // not present at all | ||
5406 | active[j] = false; | ||
5407 | } | ||
5408 | else | ||
5409 | { | ||
5410 | // present and correct | ||
5411 | if (offset[j] < offset[best]) | ||
5412 | { | ||
5413 | // closest so far | ||
5414 | best = j; | ||
5415 | } | ||
5416 | } | ||
5417 | } | ||
5418 | } | ||
5419 | } | ||
5420 | |||
5421 | // This is the normal exit from the scanning loop | ||
5422 | |||
5423 | if (best == mlen) | ||
5424 | { | ||
5425 | // no markers were found on this pass | ||
5426 | // so we're pretty much done | ||
5427 | tokens.Add(src.Substring(beginning, srclen - beginning)); | ||
5428 | break; | ||
5429 | } | ||
5430 | |||
5431 | // Otherwise we just add the newly delimited token | ||
5432 | // and recalculate where the search should continue. | ||
5433 | |||
5434 | tokens.Add(src.Substring(beginning,offset[best]-beginning)); | ||
5435 | |||
5436 | if (best < seplen) | ||
5437 | { | ||
5438 | beginning = offset[best] + ((string)separray[best]).Length; | ||
5439 | } | ||
5440 | else | ||
5441 | { | ||
5442 | beginning = offset[best] + ((string)spcarray[best - seplen]).Length; | ||
5443 | tokens.Add(spcarray[best - seplen]); | ||
5444 | } | ||
5445 | } | ||
5446 | |||
5447 | // This an awkward an not very intuitive boundary case. If the | ||
5448 | // last substring is a tokenizer, then there is an implied trailing | ||
5449 | // null list entry. Hopefully the single comparison will not be too | ||
5450 | // arduous. Alternatively the 'break' could be replced with a return | ||
5451 | // but that's shabby programming. | ||
5452 | |||
5453 | if (beginning == srclen) | ||
5454 | { | ||
5455 | if (srclen != 0) | ||
5456 | tokens.Add(""); | ||
5457 | } | ||
5458 | |||
5459 | return tokens; | ||
5460 | } | ||
5461 | |||
5462 | public void llRezAtRoot(string inventory, LSL_Types.Vector3 position, LSL_Types.Vector3 velocity, | ||
5463 | LSL_Types.Quaternion rot, int param) | ||
5464 | { | ||
5465 | m_host.AddScriptLPS(1); | ||
5466 | NotImplemented("llRezAtRoot"); | ||
5467 | } | ||
5468 | |||
5469 | public LSL_Types.LSLInteger llGetObjectPermMask(int mask) | ||
5470 | { | ||
5471 | m_host.AddScriptLPS(1); | ||
5472 | |||
5473 | int permmask = 0; | ||
5474 | |||
5475 | if (mask == BuiltIn_Commands_BaseClass.MASK_BASE)//0 | ||
5476 | { | ||
5477 | permmask = (int)m_host.BaseMask; | ||
5478 | } | ||
5479 | |||
5480 | else if (mask == BuiltIn_Commands_BaseClass.MASK_OWNER)//1 | ||
5481 | { | ||
5482 | permmask = (int)m_host.OwnerMask; | ||
5483 | } | ||
5484 | |||
5485 | else if (mask == BuiltIn_Commands_BaseClass.MASK_GROUP)//2 | ||
5486 | { | ||
5487 | permmask = (int)m_host.GroupMask; | ||
5488 | } | ||
5489 | |||
5490 | else if (mask == BuiltIn_Commands_BaseClass.MASK_EVERYONE)//3 | ||
5491 | { | ||
5492 | permmask = (int)m_host.EveryoneMask; | ||
5493 | } | ||
5494 | |||
5495 | else if (mask == BuiltIn_Commands_BaseClass.MASK_NEXT)//4 | ||
5496 | { | ||
5497 | permmask = (int)m_host.NextOwnerMask; | ||
5498 | } | ||
5499 | |||
5500 | return permmask; | ||
5501 | } | ||
5502 | |||
5503 | public void llSetObjectPermMask(int mask, int value) | ||
5504 | { | ||
5505 | m_host.AddScriptLPS(1); | ||
5506 | IConfigSource config = new IniConfigSource(Application.iniFilePath); | ||
5507 | if (config.Configs["XEngine"] == null) | ||
5508 | config.AddConfig("XEngine"); | ||
5509 | |||
5510 | if (config.Configs["XEngine"].GetBoolean("AllowGodFunctions", false)) | ||
5511 | { | ||
5512 | if (World.ExternalChecks.ExternalChecksCanRunConsoleCommand(m_host.OwnerID)) | ||
5513 | { | ||
5514 | if (mask == BuiltIn_Commands_BaseClass.MASK_BASE)//0 | ||
5515 | { | ||
5516 | m_host.BaseMask = (uint)value; | ||
5517 | } | ||
5518 | |||
5519 | else if (mask == BuiltIn_Commands_BaseClass.MASK_OWNER)//1 | ||
5520 | { | ||
5521 | m_host.OwnerMask = (uint)value; | ||
5522 | } | ||
5523 | |||
5524 | else if (mask == BuiltIn_Commands_BaseClass.MASK_GROUP)//2 | ||
5525 | { | ||
5526 | m_host.GroupMask = (uint)value; | ||
5527 | } | ||
5528 | |||
5529 | else if (mask == BuiltIn_Commands_BaseClass.MASK_EVERYONE)//3 | ||
5530 | { | ||
5531 | m_host.EveryoneMask = (uint)value; | ||
5532 | } | ||
5533 | |||
5534 | else if (mask == BuiltIn_Commands_BaseClass.MASK_NEXT)//4 | ||
5535 | { | ||
5536 | m_host.NextOwnerMask = (uint)value; | ||
5537 | } | ||
5538 | } | ||
5539 | } | ||
5540 | } | ||
5541 | |||
5542 | public LSL_Types.LSLInteger llGetInventoryPermMask(string item, int mask) | ||
5543 | { | ||
5544 | m_host.AddScriptLPS(1); | ||
5545 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
5546 | { | ||
5547 | if (inv.Value.Name == item) | ||
5548 | { | ||
5549 | switch (mask) | ||
5550 | { | ||
5551 | case 0: | ||
5552 | return (int)inv.Value.BaseMask; | ||
5553 | case 1: | ||
5554 | return (int)inv.Value.OwnerMask; | ||
5555 | case 2: | ||
5556 | return (int)inv.Value.GroupMask; | ||
5557 | case 3: | ||
5558 | return (int)inv.Value.EveryoneMask; | ||
5559 | case 4: | ||
5560 | return (int)inv.Value.NextOwnerMask; | ||
5561 | } | ||
5562 | } | ||
5563 | } | ||
5564 | return -1; | ||
5565 | } | ||
5566 | |||
5567 | public void llSetInventoryPermMask(string item, int mask, int value) | ||
5568 | { | ||
5569 | m_host.AddScriptLPS(1); | ||
5570 | NotImplemented("llSetInventoryPermMask"); | ||
5571 | } | ||
5572 | |||
5573 | public string llGetInventoryCreator(string item) | ||
5574 | { | ||
5575 | m_host.AddScriptLPS(1); | ||
5576 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
5577 | { | ||
5578 | if (inv.Value.Name == item) | ||
5579 | { | ||
5580 | return inv.Value.CreatorID.ToString(); | ||
5581 | } | ||
5582 | } | ||
5583 | llSay(0, "No item name '" + item + "'"); | ||
5584 | return String.Empty; | ||
5585 | } | ||
5586 | |||
5587 | public void llOwnerSay(string msg) | ||
5588 | { | ||
5589 | m_host.AddScriptLPS(1); | ||
5590 | |||
5591 | World.SimChatBroadcast(Helpers.StringToField(msg), ChatTypeEnum.Owner, 0, m_host.AbsolutePosition, m_host.Name, m_host.UUID, false); | ||
5592 | // IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | ||
5593 | // wComm.DeliverMessage(ChatTypeEnum.Owner, 0, m_host.Name, m_host.UUID, msg); | ||
5594 | } | ||
5595 | |||
5596 | public string llRequestSimulatorData(string simulator, int data) | ||
5597 | { | ||
5598 | try | ||
5599 | { | ||
5600 | m_host.AddScriptLPS(1); | ||
5601 | |||
5602 | string reply = String.Empty; | ||
5603 | |||
5604 | RegionInfo info = m_ScriptEngine.World.RequestClosestRegion(simulator); | ||
5605 | |||
5606 | switch (data) | ||
5607 | { | ||
5608 | case 5: // DATA_SIM_POS | ||
5609 | if (info == null) | ||
5610 | return LLUUID.Zero.ToString(); | ||
5611 | reply = new LSL_Types.Vector3( | ||
5612 | info.RegionLocX * Constants.RegionSize, | ||
5613 | info.RegionLocY * Constants.RegionSize, | ||
5614 | 0).ToString(); | ||
5615 | break; | ||
5616 | case 6: // DATA_SIM_STATUS | ||
5617 | if (info != null) | ||
5618 | reply = "up"; // Duh! | ||
5619 | else | ||
5620 | reply = "unknown"; | ||
5621 | break; | ||
5622 | case 7: // DATA_SIM_RATING | ||
5623 | if (info == null) | ||
5624 | return LLUUID.Zero.ToString(); | ||
5625 | int access = (int)info.EstateSettings.simAccess; | ||
5626 | if (access == 21) | ||
5627 | reply = "MATURE"; | ||
5628 | else if (access == 13) | ||
5629 | reply = "MATURE"; | ||
5630 | else | ||
5631 | reply = "UNKNOWN"; | ||
5632 | break; | ||
5633 | default: | ||
5634 | return LLUUID.Zero.ToString(); // Raise no event | ||
5635 | } | ||
5636 | LLUUID rq = LLUUID.Random(); | ||
5637 | |||
5638 | LLUUID tid = m_ScriptEngine.m_ASYNCLSLCommandManager. | ||
5639 | m_Dataserver.RegisterRequest(m_localID, | ||
5640 | m_itemID, rq.ToString()); | ||
5641 | |||
5642 | m_ScriptEngine.m_ASYNCLSLCommandManager. | ||
5643 | m_Dataserver.DataserverReply(rq.ToString(), reply); | ||
5644 | |||
5645 | return tid.ToString(); | ||
5646 | } | ||
5647 | catch(Exception e) | ||
5648 | { | ||
5649 | Console.WriteLine(e.ToString()); | ||
5650 | return LLUUID.Zero.ToString(); | ||
5651 | } | ||
5652 | } | ||
5653 | |||
5654 | public void llForceMouselook(int mouselook) | ||
5655 | { | ||
5656 | m_host.AddScriptLPS(1); | ||
5657 | NotImplemented("llForceMouselook"); | ||
5658 | } | ||
5659 | |||
5660 | public double llGetObjectMass(string id) | ||
5661 | { | ||
5662 | m_host.AddScriptLPS(1); | ||
5663 | LLUUID key = new LLUUID(); | ||
5664 | if (LLUUID.TryParse(id,out key)) | ||
5665 | { | ||
5666 | return (double) World.GetSceneObjectPart(World.Entities[key].LocalId).GetMass(); | ||
5667 | } | ||
5668 | return 0; | ||
5669 | } | ||
5670 | |||
5671 | /// <summary> | ||
5672 | /// illListReplaceList removes the sub-list defined by the inclusive indices | ||
5673 | /// start and end and inserts the src list in its place. The inclusive | ||
5674 | /// nature of the indices means that at least one element must be deleted | ||
5675 | /// if the indices are within the bounds of the existing list. I.e. 2,2 | ||
5676 | /// will remove the element at index 2 and replace it with the source | ||
5677 | /// list. Both indices may be negative, with the usual interpretation. An | ||
5678 | /// interesting case is where end is lower than start. As these indices | ||
5679 | /// bound the list to be removed, then 0->end, and start->lim are removed | ||
5680 | /// and the source list is added as a suffix. | ||
5681 | /// </summary> | ||
5682 | |||
5683 | public LSL_Types.list llListReplaceList(LSL_Types.list dest, LSL_Types.list src, int start, int end) | ||
5684 | { | ||
5685 | LSL_Types.list pref = null; | ||
5686 | |||
5687 | m_host.AddScriptLPS(1); | ||
5688 | |||
5689 | // Note that although we have normalized, both | ||
5690 | // indices could still be negative. | ||
5691 | if (start < 0) | ||
5692 | { | ||
5693 | start = start+dest.Length; | ||
5694 | } | ||
5695 | |||
5696 | if (end < 0) | ||
5697 | { | ||
5698 | end = end+dest.Length; | ||
5699 | } | ||
5700 | // The comventional case, remove a sequence starting with | ||
5701 | // start and ending with end. And then insert the source | ||
5702 | // list. | ||
5703 | if (start <= end) | ||
5704 | { | ||
5705 | // If greater than zero, then there is going to be a | ||
5706 | // surviving prefix. Otherwise the inclusive nature | ||
5707 | // of the indices mean that we're going to add the | ||
5708 | // source list as a prefix. | ||
5709 | if (start > 0) | ||
5710 | { | ||
5711 | pref = dest.GetSublist(0,start-1); | ||
5712 | // Only add a suffix if there is something | ||
5713 | // beyond the end index (it's inclusive too). | ||
5714 | if (end + 1 < dest.Length) | ||
5715 | { | ||
5716 | return pref + src + dest.GetSublist(end + 1, -1); | ||
5717 | } | ||
5718 | else | ||
5719 | { | ||
5720 | return pref + src; | ||
5721 | } | ||
5722 | } | ||
5723 | // If start is less than or equal to zero, then | ||
5724 | // the new list is simply a prefix. We still need to | ||
5725 | // figure out any necessary surgery to the destination | ||
5726 | // based upon end. Note that if end exceeds the upper | ||
5727 | // bound in this case, the entire destination list | ||
5728 | // is removed. | ||
5729 | else | ||
5730 | { | ||
5731 | if (end + 1 < dest.Length) | ||
5732 | { | ||
5733 | return src + dest.GetSublist(end + 1, -1); | ||
5734 | } | ||
5735 | else | ||
5736 | { | ||
5737 | return src; | ||
5738 | } | ||
5739 | } | ||
5740 | } | ||
5741 | // Finally, if start > end, we strip away a prefix and | ||
5742 | // a suffix, to leave the list that sits <between> ens | ||
5743 | // and start, and then tag on the src list. AT least | ||
5744 | // that's my interpretation. We can get sublist to do | ||
5745 | // this for us. Note that one, or both of the indices | ||
5746 | // might have been negative. | ||
5747 | else | ||
5748 | { | ||
5749 | return dest.GetSublist(end + 1, start - 1) + src; | ||
5750 | } | ||
5751 | } | ||
5752 | |||
5753 | public void llLoadURL(string avatar_id, string message, string url) | ||
5754 | { | ||
5755 | m_host.AddScriptLPS(1); | ||
5756 | LLUUID avatarId = new LLUUID(avatar_id); | ||
5757 | m_ScriptEngine.World.SendUrlToUser(avatarId, m_host.Name, m_host.UUID, m_host.ObjectOwner, false, message, | ||
5758 | url); | ||
5759 | } | ||
5760 | |||
5761 | public void llParcelMediaCommandList(LSL_Types.list commandList) | ||
5762 | { | ||
5763 | m_host.AddScriptLPS(1); | ||
5764 | NotImplemented("llParcelMediaCommandList"); | ||
5765 | } | ||
5766 | |||
5767 | public void llParcelMediaQuery() | ||
5768 | { | ||
5769 | m_host.AddScriptLPS(1); | ||
5770 | NotImplemented("llParcelMediaQuery"); | ||
5771 | } | ||
5772 | |||
5773 | public LSL_Types.LSLInteger llModPow(int a, int b, int c) | ||
5774 | { | ||
5775 | m_host.AddScriptLPS(1); | ||
5776 | Int64 tmp = 0; | ||
5777 | Math.DivRem(Convert.ToInt64(Math.Pow(a, b)), c, out tmp); | ||
5778 | return Convert.ToInt32(tmp); | ||
5779 | } | ||
5780 | |||
5781 | public LSL_Types.LSLInteger llGetInventoryType(string name) | ||
5782 | { | ||
5783 | m_host.AddScriptLPS(1); | ||
5784 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
5785 | { | ||
5786 | if (inv.Value.Name == name) | ||
5787 | { | ||
5788 | return inv.Value.InvType; | ||
5789 | } | ||
5790 | } | ||
5791 | return -1; | ||
5792 | } | ||
5793 | |||
5794 | public void llSetPayPrice(int price, LSL_Types.list quick_pay_buttons) | ||
5795 | { | ||
5796 | m_host.AddScriptLPS(1); | ||
5797 | |||
5798 | if (quick_pay_buttons.Data.Length != 4) | ||
5799 | { | ||
5800 | LSLError("List must have 4 elements"); | ||
5801 | return; | ||
5802 | } | ||
5803 | m_host.ParentGroup.RootPart.PayPrice[0]=price; | ||
5804 | m_host.ParentGroup.RootPart.PayPrice[1]=(int)quick_pay_buttons.Data[0]; | ||
5805 | m_host.ParentGroup.RootPart.PayPrice[2]=(int)quick_pay_buttons.Data[1]; | ||
5806 | m_host.ParentGroup.RootPart.PayPrice[3]=(int)quick_pay_buttons.Data[2]; | ||
5807 | m_host.ParentGroup.RootPart.PayPrice[4]=(int)quick_pay_buttons.Data[3]; | ||
5808 | } | ||
5809 | |||
5810 | public LSL_Types.Vector3 llGetCameraPos() | ||
5811 | { | ||
5812 | m_host.AddScriptLPS(1); | ||
5813 | NotImplemented("llGetCameraPos"); | ||
5814 | return new LSL_Types.Vector3(); | ||
5815 | } | ||
5816 | |||
5817 | public LSL_Types.Quaternion llGetCameraRot() | ||
5818 | { | ||
5819 | m_host.AddScriptLPS(1); | ||
5820 | NotImplemented("llGetCameraRot"); | ||
5821 | return new LSL_Types.Quaternion(); | ||
5822 | } | ||
5823 | |||
5824 | public void llSetPrimURL() | ||
5825 | { | ||
5826 | m_host.AddScriptLPS(1); | ||
5827 | NotImplemented("llSetPrimURL"); | ||
5828 | } | ||
5829 | |||
5830 | public void llRefreshPrimURL() | ||
5831 | { | ||
5832 | m_host.AddScriptLPS(1); | ||
5833 | NotImplemented("llRefreshPrimURL"); | ||
5834 | } | ||
5835 | |||
5836 | public string llEscapeURL(string url) | ||
5837 | { | ||
5838 | m_host.AddScriptLPS(1); | ||
5839 | try | ||
5840 | { | ||
5841 | return Uri.EscapeUriString(url); | ||
5842 | } | ||
5843 | catch (Exception ex) | ||
5844 | { | ||
5845 | return "llEscapeURL: " + ex.ToString(); | ||
5846 | } | ||
5847 | } | ||
5848 | |||
5849 | public string llUnescapeURL(string url) | ||
5850 | { | ||
5851 | m_host.AddScriptLPS(1); | ||
5852 | try | ||
5853 | { | ||
5854 | return Uri.UnescapeDataString(url); | ||
5855 | } | ||
5856 | catch (Exception ex) | ||
5857 | { | ||
5858 | return "llUnescapeURL: " + ex.ToString(); | ||
5859 | } | ||
5860 | } | ||
5861 | |||
5862 | public void llMapDestination(string simname, LSL_Types.Vector3 pos, LSL_Types.Vector3 look_at) | ||
5863 | { | ||
5864 | m_host.AddScriptLPS(1); | ||
5865 | NotImplemented("llMapDestination"); | ||
5866 | } | ||
5867 | |||
5868 | public void llAddToLandBanList(string avatar, double hours) | ||
5869 | { | ||
5870 | m_host.AddScriptLPS(1); | ||
5871 | LLUUID key; | ||
5872 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; | ||
5873 | if (land.ownerID == m_host.OwnerID) | ||
5874 | { | ||
5875 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); | ||
5876 | if (LLUUID.TryParse(avatar, out key)) | ||
5877 | { | ||
5878 | entry.AgentID = key; | ||
5879 | entry.Flags = ParcelManager.AccessList.Ban; | ||
5880 | entry.Time = DateTime.Now.AddHours(hours); | ||
5881 | land.parcelAccessList.Add(entry); | ||
5882 | } | ||
5883 | } | ||
5884 | } | ||
5885 | |||
5886 | public void llRemoveFromLandPassList(string avatar) | ||
5887 | { | ||
5888 | m_host.AddScriptLPS(1); | ||
5889 | LLUUID key; | ||
5890 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; | ||
5891 | if (land.ownerID == m_host.OwnerID) | ||
5892 | { | ||
5893 | if (LLUUID.TryParse(avatar, out key)) | ||
5894 | { | ||
5895 | foreach (ParcelManager.ParcelAccessEntry entry in land.parcelAccessList) | ||
5896 | { | ||
5897 | if (entry.AgentID == key && entry.Flags == ParcelManager.AccessList.Access) | ||
5898 | { | ||
5899 | land.parcelAccessList.Remove(entry); | ||
5900 | break; | ||
5901 | } | ||
5902 | } | ||
5903 | } | ||
5904 | } | ||
5905 | } | ||
5906 | |||
5907 | public void llRemoveFromLandBanList(string avatar) | ||
5908 | { | ||
5909 | m_host.AddScriptLPS(1); | ||
5910 | LLUUID key; | ||
5911 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; | ||
5912 | if (land.ownerID == m_host.OwnerID) | ||
5913 | { | ||
5914 | if (LLUUID.TryParse(avatar, out key)) | ||
5915 | { | ||
5916 | foreach (ParcelManager.ParcelAccessEntry entry in land.parcelAccessList) | ||
5917 | { | ||
5918 | if (entry.AgentID == key && entry.Flags == ParcelManager.AccessList.Ban) | ||
5919 | { | ||
5920 | land.parcelAccessList.Remove(entry); | ||
5921 | break; | ||
5922 | } | ||
5923 | } | ||
5924 | } | ||
5925 | } | ||
5926 | } | ||
5927 | |||
5928 | public void llSetCameraParams(LSL_Types.list rules) | ||
5929 | { | ||
5930 | m_host.AddScriptLPS(1); | ||
5931 | NotImplemented("llSetCameraParams"); | ||
5932 | } | ||
5933 | |||
5934 | public void llClearCameraParams() | ||
5935 | { | ||
5936 | m_host.AddScriptLPS(1); | ||
5937 | NotImplemented("llClearCameraParams"); | ||
5938 | } | ||
5939 | |||
5940 | public double llListStatistics(int operation, LSL_Types.list src) | ||
5941 | { | ||
5942 | m_host.AddScriptLPS(1); | ||
5943 | LSL_Types.list nums = LSL_Types.list.ToDoubleList(src); | ||
5944 | switch (operation) | ||
5945 | { | ||
5946 | case BuiltIn_Commands_BaseClass.LIST_STAT_RANGE: | ||
5947 | return nums.Range(); | ||
5948 | case BuiltIn_Commands_BaseClass.LIST_STAT_MIN: | ||
5949 | return nums.Min(); | ||
5950 | case BuiltIn_Commands_BaseClass.LIST_STAT_MAX: | ||
5951 | return nums.Max(); | ||
5952 | case BuiltIn_Commands_BaseClass.LIST_STAT_MEAN: | ||
5953 | return nums.Mean(); | ||
5954 | case BuiltIn_Commands_BaseClass.LIST_STAT_MEDIAN: | ||
5955 | return nums.Median(); | ||
5956 | case BuiltIn_Commands_BaseClass.LIST_STAT_NUM_COUNT: | ||
5957 | return nums.NumericLength(); | ||
5958 | case BuiltIn_Commands_BaseClass.LIST_STAT_STD_DEV: | ||
5959 | return nums.StdDev(); | ||
5960 | case BuiltIn_Commands_BaseClass.LIST_STAT_SUM: | ||
5961 | return nums.Sum(); | ||
5962 | case BuiltIn_Commands_BaseClass.LIST_STAT_SUM_SQUARES: | ||
5963 | return nums.SumSqrs(); | ||
5964 | case BuiltIn_Commands_BaseClass.LIST_STAT_GEOMETRIC_MEAN: | ||
5965 | return nums.GeometricMean(); | ||
5966 | case BuiltIn_Commands_BaseClass.LIST_STAT_HARMONIC_MEAN: | ||
5967 | return nums.HarmonicMean(); | ||
5968 | default: | ||
5969 | return 0.0; | ||
5970 | } | ||
5971 | } | ||
5972 | |||
5973 | public LSL_Types.LSLInteger llGetUnixTime() | ||
5974 | { | ||
5975 | m_host.AddScriptLPS(1); | ||
5976 | return Util.UnixTimeSinceEpoch(); | ||
5977 | } | ||
5978 | |||
5979 | public LSL_Types.LSLInteger llGetParcelFlags(LSL_Types.Vector3 pos) | ||
5980 | { | ||
5981 | m_host.AddScriptLPS(1); | ||
5982 | return (int)World.LandChannel.GetLandObject((float)pos.x, (float)pos.y).landData.landFlags; | ||
5983 | } | ||
5984 | |||
5985 | public LSL_Types.LSLInteger llGetRegionFlags() | ||
5986 | { | ||
5987 | m_host.AddScriptLPS(1); | ||
5988 | return (int)World.RegionInfo.EstateSettings.regionFlags; | ||
5989 | } | ||
5990 | |||
5991 | public string llXorBase64StringsCorrect(string str1, string str2) | ||
5992 | { | ||
5993 | m_host.AddScriptLPS(1); | ||
5994 | string ret = String.Empty; | ||
5995 | string src1 = llBase64ToString(str1); | ||
5996 | string src2 = llBase64ToString(str2); | ||
5997 | int c = 0; | ||
5998 | for (int i = 0; i < src1.Length; i++) | ||
5999 | { | ||
6000 | ret += src1[i] ^ src2[c]; | ||
6001 | |||
6002 | c++; | ||
6003 | if (c > src2.Length) | ||
6004 | c = 0; | ||
6005 | } | ||
6006 | return llStringToBase64(ret); | ||
6007 | } | ||
6008 | |||
6009 | public string llHTTPRequest(string url, LSL_Types.list parameters, string body) | ||
6010 | { | ||
6011 | // Partial implementation: support for parameter flags needed | ||
6012 | // see http://wiki.secondlife.com/wiki/LlHTTPRequest | ||
6013 | // parameter flags support are implemented in ScriptsHttpRequests.cs | ||
6014 | // in StartHttpRequest | ||
6015 | |||
6016 | m_host.AddScriptLPS(1); | ||
6017 | IHttpRequests httpScriptMod = | ||
6018 | m_ScriptEngine.World.RequestModuleInterface<IHttpRequests>(); | ||
6019 | List<string> param = new List<string>(); | ||
6020 | foreach (object o in parameters.Data) | ||
6021 | { | ||
6022 | param.Add(o.ToString()); | ||
6023 | } | ||
6024 | LLUUID reqID = httpScriptMod. | ||
6025 | StartHttpRequest(m_localID, m_itemID, url, param, body); | ||
6026 | |||
6027 | if (reqID != LLUUID.Zero) | ||
6028 | return reqID.ToString(); | ||
6029 | else | ||
6030 | return null; | ||
6031 | } | ||
6032 | |||
6033 | public void llResetLandBanList() | ||
6034 | { | ||
6035 | m_host.AddScriptLPS(1); | ||
6036 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; | ||
6037 | if (land.ownerID == m_host.OwnerID) | ||
6038 | { | ||
6039 | foreach (ParcelManager.ParcelAccessEntry entry in land.parcelAccessList) | ||
6040 | { | ||
6041 | if (entry.Flags == ParcelManager.AccessList.Ban) | ||
6042 | { | ||
6043 | land.parcelAccessList.Remove(entry); | ||
6044 | } | ||
6045 | } | ||
6046 | } | ||
6047 | } | ||
6048 | |||
6049 | public void llResetLandPassList() | ||
6050 | { | ||
6051 | m_host.AddScriptLPS(1); | ||
6052 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; | ||
6053 | if (land.ownerID == m_host.OwnerID) | ||
6054 | { | ||
6055 | foreach (ParcelManager.ParcelAccessEntry entry in land.parcelAccessList) | ||
6056 | { | ||
6057 | if (entry.Flags == ParcelManager.AccessList.Access) | ||
6058 | { | ||
6059 | land.parcelAccessList.Remove(entry); | ||
6060 | } | ||
6061 | } | ||
6062 | } | ||
6063 | } | ||
6064 | |||
6065 | public LSL_Types.LSLInteger llGetParcelPrimCount(LSL_Types.Vector3 pos, int category, int sim_wide) | ||
6066 | { | ||
6067 | m_host.AddScriptLPS(1); | ||
6068 | |||
6069 | LandData land = World.GetLandData((float)pos.x, (float)pos.y); | ||
6070 | |||
6071 | if (land == null) | ||
6072 | { | ||
6073 | return 0; | ||
6074 | } | ||
6075 | |||
6076 | else | ||
6077 | { | ||
6078 | if (sim_wide == 1) | ||
6079 | { | ||
6080 | if (category == 0) | ||
6081 | { | ||
6082 | return land.simwidePrims; | ||
6083 | } | ||
6084 | |||
6085 | else | ||
6086 | { | ||
6087 | //public int simwideArea = 0; | ||
6088 | return 0; | ||
6089 | } | ||
6090 | } | ||
6091 | |||
6092 | else | ||
6093 | { | ||
6094 | if (category == 0)//Total Prims | ||
6095 | { | ||
6096 | return 0;//land. | ||
6097 | } | ||
6098 | |||
6099 | else if (category == 1)//Owner Prims | ||
6100 | { | ||
6101 | return land.ownerPrims; | ||
6102 | } | ||
6103 | |||
6104 | else if (category == 2)//Group Prims | ||
6105 | { | ||
6106 | return land.groupPrims; | ||
6107 | } | ||
6108 | |||
6109 | else if (category == 3)//Other Prims | ||
6110 | { | ||
6111 | return land.otherPrims; | ||
6112 | } | ||
6113 | |||
6114 | else if (category == 4)//Selected | ||
6115 | { | ||
6116 | return land.selectedPrims; | ||
6117 | } | ||
6118 | |||
6119 | else if (category == 5)//Temp | ||
6120 | { | ||
6121 | return 0;//land. | ||
6122 | } | ||
6123 | } | ||
6124 | } | ||
6125 | return 0; | ||
6126 | } | ||
6127 | |||
6128 | public LSL_Types.list llGetParcelPrimOwners(LSL_Types.Vector3 pos) | ||
6129 | { | ||
6130 | m_host.AddScriptLPS(1); | ||
6131 | LandObject land = (LandObject)World.LandChannel.GetLandObject((float)pos.x, (float)pos.y); | ||
6132 | LSL_Types.list ret = new LSL_Types.list(); | ||
6133 | if (land != null) | ||
6134 | { | ||
6135 | foreach (KeyValuePair<LLUUID, int> d in land.getLandObjectOwners()) | ||
6136 | { | ||
6137 | ret.Add(d.Key.ToString()); | ||
6138 | ret.Add(d.Value); | ||
6139 | } | ||
6140 | } | ||
6141 | return ret; | ||
6142 | } | ||
6143 | |||
6144 | public LSL_Types.LSLInteger llGetObjectPrimCount(string object_id) | ||
6145 | { | ||
6146 | m_host.AddScriptLPS(1); | ||
6147 | SceneObjectPart part = World.GetSceneObjectPart(new LLUUID(object_id)); | ||
6148 | if (part == null) | ||
6149 | { | ||
6150 | return 0; | ||
6151 | } | ||
6152 | else | ||
6153 | { | ||
6154 | return part.ParentGroup.Children.Count; | ||
6155 | } | ||
6156 | } | ||
6157 | |||
6158 | public LSL_Types.LSLInteger llGetParcelMaxPrims(LSL_Types.Vector3 pos, int sim_wide) | ||
6159 | { | ||
6160 | m_host.AddScriptLPS(1); | ||
6161 | // Alondria: This currently just is utilizing the normal grid's 0.22 prims/m2 calculation | ||
6162 | // Which probably will be irrelevent in OpenSim.... | ||
6163 | LandData land = World.GetLandData((float)pos.x, (float)pos.y); | ||
6164 | |||
6165 | float bonusfactor = World.RegionInfo.EstateSettings.objectBonusFactor; | ||
6166 | |||
6167 | if (land == null) | ||
6168 | { | ||
6169 | return 0; | ||
6170 | } | ||
6171 | |||
6172 | if (sim_wide == 1) | ||
6173 | { | ||
6174 | decimal v = land.simwideArea * (decimal)(0.22) * (decimal)bonusfactor; | ||
6175 | |||
6176 | return (int)v; | ||
6177 | } | ||
6178 | |||
6179 | else | ||
6180 | { | ||
6181 | decimal v = land.area * (decimal)(0.22) * (decimal)bonusfactor; | ||
6182 | |||
6183 | return (int)v; | ||
6184 | } | ||
6185 | |||
6186 | } | ||
6187 | |||
6188 | public LSL_Types.list llGetParcelDetails(LSL_Types.Vector3 pos, LSL_Types.list param) | ||
6189 | { | ||
6190 | m_host.AddScriptLPS(1); | ||
6191 | LandData land = World.GetLandData((float)pos.x, (float)pos.y); | ||
6192 | if (land == null) | ||
6193 | { | ||
6194 | return new LSL_Types.list(0); | ||
6195 | } | ||
6196 | LSL_Types.list ret = new LSL_Types.list(); | ||
6197 | foreach (object o in param.Data) | ||
6198 | { | ||
6199 | switch (o.ToString()) | ||
6200 | { | ||
6201 | case "0": | ||
6202 | ret = ret + new LSL_Types.list(land.landName); | ||
6203 | break; | ||
6204 | case "1": | ||
6205 | ret = ret + new LSL_Types.list(land.landDesc); | ||
6206 | break; | ||
6207 | case "2": | ||
6208 | ret = ret + new LSL_Types.list(land.ownerID.ToString()); | ||
6209 | break; | ||
6210 | case "3": | ||
6211 | ret = ret + new LSL_Types.list(land.groupID.ToString()); | ||
6212 | break; | ||
6213 | case "4": | ||
6214 | ret = ret + new LSL_Types.list(land.area); | ||
6215 | break; | ||
6216 | default: | ||
6217 | ret = ret + new LSL_Types.list(0); | ||
6218 | break; | ||
6219 | } | ||
6220 | } | ||
6221 | return ret; | ||
6222 | } | ||
6223 | |||
6224 | public void llSetLinkTexture(int linknumber, string texture, int face) | ||
6225 | { | ||
6226 | m_host.AddScriptLPS(1); | ||
6227 | NotImplemented("llSetLinkTexture"); | ||
6228 | } | ||
6229 | |||
6230 | public string llStringTrim(string src, int type) | ||
6231 | { | ||
6232 | m_host.AddScriptLPS(1); | ||
6233 | if (type == (int)BuiltIn_Commands_BaseClass.STRING_TRIM_HEAD) { return src.TrimStart(); } | ||
6234 | if (type == (int)BuiltIn_Commands_BaseClass.STRING_TRIM_TAIL) { return src.TrimEnd(); } | ||
6235 | if (type == (int)BuiltIn_Commands_BaseClass.STRING_TRIM) { return src.Trim(); } | ||
6236 | return src; | ||
6237 | } | ||
6238 | |||
6239 | public LSL_Types.list llGetObjectDetails(string id, LSL_Types.list args) | ||
6240 | { | ||
6241 | m_host.AddScriptLPS(1); | ||
6242 | LSL_Types.list ret = new LSL_Types.list(); | ||
6243 | LLUUID key = new LLUUID(); | ||
6244 | if (LLUUID.TryParse(id, out key)) | ||
6245 | { | ||
6246 | ScenePresence av = World.GetScenePresence(key); | ||
6247 | |||
6248 | if (av != null) | ||
6249 | { | ||
6250 | foreach (object o in args.Data) | ||
6251 | { | ||
6252 | switch (o.ToString()) | ||
6253 | { | ||
6254 | case "1": | ||
6255 | ret.Add(av.Firstname + " " + av.Lastname); | ||
6256 | break; | ||
6257 | case "2": | ||
6258 | ret.Add(""); | ||
6259 | break; | ||
6260 | case "3": | ||
6261 | ret.Add(new LSL_Types.Vector3((double)av.AbsolutePosition.X, (double)av.AbsolutePosition.Y, (double)av.AbsolutePosition.Z)); | ||
6262 | break; | ||
6263 | case "4": | ||
6264 | ret.Add(new LSL_Types.Quaternion((double)av.Rotation.x, (double)av.Rotation.y, (double)av.Rotation.z, (double)av.Rotation.w)); | ||
6265 | break; | ||
6266 | case "5": | ||
6267 | ret.Add(new LSL_Types.Vector3(av.Velocity.X,av.Velocity.Y,av.Velocity.Z)); | ||
6268 | break; | ||
6269 | case "6": | ||
6270 | ret.Add(id); | ||
6271 | break; | ||
6272 | case "7": | ||
6273 | ret.Add(LLUUID.Zero.ToString()); | ||
6274 | break; | ||
6275 | case "8": | ||
6276 | ret.Add(LLUUID.Zero.ToString()); | ||
6277 | break; | ||
6278 | } | ||
6279 | } | ||
6280 | return ret; | ||
6281 | } | ||
6282 | SceneObjectPart obj = World.GetSceneObjectPart(key); | ||
6283 | if (obj != null) | ||
6284 | { | ||
6285 | foreach (object o in args.Data) | ||
6286 | { | ||
6287 | switch (o.ToString()) | ||
6288 | { | ||
6289 | case "1": | ||
6290 | ret.Add(obj.Name); | ||
6291 | break; | ||
6292 | case "2": | ||
6293 | ret.Add(obj.Description); | ||
6294 | break; | ||
6295 | case "3": | ||
6296 | ret.Add(new LSL_Types.Vector3(obj.AbsolutePosition.X,obj.AbsolutePosition.Y,obj.AbsolutePosition.Z)); | ||
6297 | break; | ||
6298 | case "4": | ||
6299 | ret.Add(new LSL_Types.Quaternion(obj.RotationOffset.X, obj.RotationOffset.Y, obj.RotationOffset.Z, obj.RotationOffset.W)); | ||
6300 | break; | ||
6301 | case "5": | ||
6302 | ret.Add(new LSL_Types.Vector3(obj.Velocity.X, obj.Velocity.Y, obj.Velocity.Z)); | ||
6303 | break; | ||
6304 | case "6": | ||
6305 | ret.Add(obj.OwnerID.ToString()); | ||
6306 | break; | ||
6307 | case "7": | ||
6308 | ret.Add(obj.GroupID.ToString()); | ||
6309 | break; | ||
6310 | case "8": | ||
6311 | ret.Add(obj.CreatorID.ToString()); | ||
6312 | break; | ||
6313 | } | ||
6314 | } | ||
6315 | return ret; | ||
6316 | } | ||
6317 | } | ||
6318 | return new LSL_Types.list(); | ||
6319 | } | ||
6320 | |||
6321 | |||
6322 | internal LLUUID ScriptByName(string name) | ||
6323 | { | ||
6324 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | ||
6325 | { | ||
6326 | if (item.Type == 10 && item.Name == name) | ||
6327 | return item.ItemID; | ||
6328 | } | ||
6329 | return LLUUID.Zero; | ||
6330 | } | ||
6331 | |||
6332 | internal void ShoutError(string msg) | ||
6333 | { | ||
6334 | llShout(BuiltIn_Commands_BaseClass.DEBUG_CHANNEL, msg); | ||
6335 | } | ||
6336 | |||
6337 | |||
6338 | |||
6339 | internal void NotImplemented(string command) | ||
6340 | { | ||
6341 | if (throwErrorOnNotImplemented) | ||
6342 | throw new NotImplementedException("Command not implemented: " + command); | ||
6343 | } | ||
6344 | |||
6345 | internal void Deprecated(string command) | ||
6346 | { | ||
6347 | throw new Exception("Command deprecated: " + command); | ||
6348 | } | ||
6349 | |||
6350 | internal void LSLError(string msg) | ||
6351 | { | ||
6352 | throw new Exception("LSL Runtime Error: " + msg); | ||
6353 | } | ||
6354 | |||
6355 | public delegate void AssetRequestCallback(LLUUID assetID, AssetBase asset); | ||
6356 | private void WithNotecard(LLUUID assetID, AssetRequestCallback cb) | ||
6357 | { | ||
6358 | World.AssetCache.GetAsset(assetID, delegate(LLUUID i, AssetBase a) { cb(i, a); }, false); | ||
6359 | } | ||
6360 | |||
6361 | public string llGetNumberOfNotecardLines(string name) | ||
6362 | { | ||
6363 | m_host.AddScriptLPS(1); | ||
6364 | |||
6365 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | ||
6366 | { | ||
6367 | if (item.Type == 7 && item.Name == name) | ||
6368 | { | ||
6369 | LLUUID tid = m_ScriptEngine.m_ASYNCLSLCommandManager. | ||
6370 | m_Dataserver.RegisterRequest(m_localID, | ||
6371 | m_itemID, item.AssetID.ToString()); | ||
6372 | if (NotecardCache.IsCached(item.AssetID)) | ||
6373 | { | ||
6374 | m_ScriptEngine.m_ASYNCLSLCommandManager. | ||
6375 | m_Dataserver.DataserverReply(item.AssetID.ToString(), | ||
6376 | NotecardCache.GetLines(item.AssetID).ToString()); | ||
6377 | return tid.ToString(); | ||
6378 | } | ||
6379 | WithNotecard(item.AssetID, delegate (LLUUID id, AssetBase a) | ||
6380 | { | ||
6381 | System.Text.ASCIIEncoding enc = | ||
6382 | new System.Text.ASCIIEncoding(); | ||
6383 | string data = enc.GetString(a.Data); | ||
6384 | //Console.WriteLine(data); | ||
6385 | NotecardCache.Cache(id, data); | ||
6386 | m_ScriptEngine.m_ASYNCLSLCommandManager. | ||
6387 | m_Dataserver.DataserverReply(id.ToString(), | ||
6388 | NotecardCache.GetLines(id).ToString()); | ||
6389 | }); | ||
6390 | |||
6391 | return tid.ToString(); | ||
6392 | } | ||
6393 | } | ||
6394 | return LLUUID.Zero.ToString(); | ||
6395 | } | ||
6396 | |||
6397 | public string llGetNotecardLine(string name, int line) | ||
6398 | { | ||
6399 | m_host.AddScriptLPS(1); | ||
6400 | |||
6401 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | ||
6402 | { | ||
6403 | if (item.Type == 7 && item.Name == name) | ||
6404 | { | ||
6405 | LLUUID tid = m_ScriptEngine.m_ASYNCLSLCommandManager. | ||
6406 | m_Dataserver.RegisterRequest(m_localID, | ||
6407 | m_itemID, item.AssetID.ToString()); | ||
6408 | if (NotecardCache.IsCached(item.AssetID)) | ||
6409 | { | ||
6410 | m_ScriptEngine.m_ASYNCLSLCommandManager. | ||
6411 | m_Dataserver.DataserverReply(item.AssetID.ToString(), | ||
6412 | NotecardCache.GetLine(item.AssetID, line)); | ||
6413 | return tid.ToString(); | ||
6414 | } | ||
6415 | WithNotecard(item.AssetID, delegate (LLUUID id, AssetBase a) | ||
6416 | { | ||
6417 | System.Text.ASCIIEncoding enc = | ||
6418 | new System.Text.ASCIIEncoding(); | ||
6419 | string data = enc.GetString(a.Data); | ||
6420 | //Console.WriteLine(data); | ||
6421 | NotecardCache.Cache(id, data); | ||
6422 | m_ScriptEngine.m_ASYNCLSLCommandManager. | ||
6423 | m_Dataserver.DataserverReply(id.ToString(), | ||
6424 | NotecardCache.GetLine(id, line)); | ||
6425 | }); | ||
6426 | |||
6427 | return tid.ToString(); | ||
6428 | } | ||
6429 | } | ||
6430 | |||
6431 | return String.Empty; | ||
6432 | } | ||
6433 | |||
6434 | } | ||
6435 | |||
6436 | public class NotecardCache | ||
6437 | { | ||
6438 | private class Notecard | ||
6439 | { | ||
6440 | public string[] text; | ||
6441 | public DateTime lastRef; | ||
6442 | } | ||
6443 | |||
6444 | private static Dictionary<LLUUID, Notecard> m_Notecards = | ||
6445 | new Dictionary<LLUUID, Notecard>(); | ||
6446 | |||
6447 | public static void Cache(LLUUID assetID, string text) | ||
6448 | { | ||
6449 | CacheCheck(); | ||
6450 | |||
6451 | lock (m_Notecards) | ||
6452 | { | ||
6453 | if (m_Notecards.ContainsKey(assetID)) | ||
6454 | return; | ||
6455 | |||
6456 | Notecard nc = new Notecard(); | ||
6457 | nc.lastRef = DateTime.Now; | ||
6458 | nc.text = ParseText(text.Replace("\r", "").Split('\n')); | ||
6459 | m_Notecards[assetID] = nc; | ||
6460 | } | ||
6461 | } | ||
6462 | |||
6463 | private static string[] ParseText(string[] input) | ||
6464 | { | ||
6465 | int idx = 0; | ||
6466 | int level = 0; | ||
6467 | List<string> output = new List<string>(); | ||
6468 | string[] words; | ||
6469 | |||
6470 | while (idx < input.Length) | ||
6471 | { | ||
6472 | if (input[idx] == "{") | ||
6473 | { | ||
6474 | level++; | ||
6475 | idx++; | ||
6476 | continue; | ||
6477 | } | ||
6478 | |||
6479 | if (input[idx]== "}") | ||
6480 | { | ||
6481 | level--; | ||
6482 | idx++; | ||
6483 | continue; | ||
6484 | } | ||
6485 | |||
6486 | switch (level) | ||
6487 | { | ||
6488 | case 0: | ||
6489 | words = input[idx].Split(' '); // Linden text ver | ||
6490 | int version = int.Parse(words[3]); | ||
6491 | if (version != 2) | ||
6492 | return new String[0]; | ||
6493 | break; | ||
6494 | case 1: | ||
6495 | words = input[idx].Split(' '); | ||
6496 | if (words[0] == "LLEmbeddedItems") | ||
6497 | break; | ||
6498 | if (words[0] == "Text") | ||
6499 | { | ||
6500 | int len = int.Parse(words[2]); | ||
6501 | idx++; | ||
6502 | |||
6503 | int count = -1; | ||
6504 | |||
6505 | while (count < len) | ||
6506 | { | ||
6507 | int l = input[idx].Length; | ||
6508 | string ln = input[idx]; | ||
6509 | |||
6510 | int need = len-count-1; | ||
6511 | if (ln.Length > need) | ||
6512 | ln = ln.Substring(0, need); | ||
6513 | |||
6514 | output.Add(ln); | ||
6515 | count += ln.Length + 1; | ||
6516 | idx++; | ||
6517 | } | ||
6518 | |||
6519 | return output.ToArray(); | ||
6520 | } | ||
6521 | break; | ||
6522 | case 2: | ||
6523 | words = input[idx].Split(' '); // count | ||
6524 | if (words[0] == "count") | ||
6525 | { | ||
6526 | int c = int.Parse(words[1]); | ||
6527 | if (c > 0) | ||
6528 | return new String[0]; | ||
6529 | break; | ||
6530 | } | ||
6531 | break; | ||
6532 | } | ||
6533 | idx++; | ||
6534 | } | ||
6535 | return output.ToArray(); | ||
6536 | } | ||
6537 | |||
6538 | public static bool IsCached(LLUUID assetID) | ||
6539 | { | ||
6540 | lock (m_Notecards) | ||
6541 | { | ||
6542 | return m_Notecards.ContainsKey(assetID); | ||
6543 | } | ||
6544 | } | ||
6545 | |||
6546 | public static int GetLines(LLUUID assetID) | ||
6547 | { | ||
6548 | if (!IsCached(assetID)) | ||
6549 | return -1; | ||
6550 | |||
6551 | lock (m_Notecards) | ||
6552 | { | ||
6553 | m_Notecards[assetID].lastRef = DateTime.Now; | ||
6554 | return m_Notecards[assetID].text.Length; | ||
6555 | } | ||
6556 | } | ||
6557 | |||
6558 | public static string GetLine(LLUUID assetID, int line) | ||
6559 | { | ||
6560 | if (line < 0) | ||
6561 | return ""; | ||
6562 | |||
6563 | string data; | ||
6564 | |||
6565 | if (!IsCached(assetID)) | ||
6566 | return ""; | ||
6567 | |||
6568 | lock (m_Notecards) | ||
6569 | { | ||
6570 | m_Notecards[assetID].lastRef = DateTime.Now; | ||
6571 | |||
6572 | if (line >= m_Notecards[assetID].text.Length) | ||
6573 | return "\n\n\n"; | ||
6574 | |||
6575 | data = m_Notecards[assetID].text[line]; | ||
6576 | if (data.Length > 255) | ||
6577 | data = data.Substring(0, 255); | ||
6578 | |||
6579 | return data; | ||
6580 | } | ||
6581 | } | ||
6582 | |||
6583 | public static void CacheCheck() | ||
6584 | { | ||
6585 | foreach (LLUUID key in new List<LLUUID>(m_Notecards.Keys)) | ||
6586 | { | ||
6587 | Notecard nc = m_Notecards[key]; | ||
6588 | if (nc.lastRef.AddSeconds(30) < DateTime.Now) | ||
6589 | m_Notecards.Remove(key); | ||
6590 | } | ||
6591 | } | ||
6592 | } | ||
6593 | } | ||