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-rw-r--r--OpenSim/Region/ScriptEngine/XEngine/EventManager.cs33
1 files changed, 33 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs b/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs
index b35b5a3..59c54f0 100644
--- a/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs
+++ b/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs
@@ -79,8 +79,18 @@ namespace OpenSim.Region.ScriptEngine.XEngine
79 { 79 {
80 // Add to queue for all scripts in ObjectID object 80 // Add to queue for all scripts in ObjectID object
81 XDetectParams[] det = new XDetectParams[1]; 81 XDetectParams[] det = new XDetectParams[1];
82 det[0] = new XDetectParams();
82 det[0].Key = remoteClient.AgentId; 83 det[0].Key = remoteClient.AgentId;
83 84
85 SceneObjectPart part = myScriptEngine.World.GetSceneObjectPart(
86 localID);
87 if(part == null)
88 return;
89
90 det[0].LinkNum = 0;
91 if(part.ParentGroup.Children.Count > 0)
92 det[0].LinkNum = part.LinkNum + 1;
93
84 myScriptEngine.PostObjectEvent(localID, new XEventParams( 94 myScriptEngine.PostObjectEvent(localID, new XEventParams(
85 "touch_start", new Object[] { new LSL_Types.LSLInteger(1) }, 95 "touch_start", new Object[] { new LSL_Types.LSLInteger(1) },
86 det)); 96 det));
@@ -91,11 +101,21 @@ namespace OpenSim.Region.ScriptEngine.XEngine
91 { 101 {
92 // Add to queue for all scripts in ObjectID object 102 // Add to queue for all scripts in ObjectID object
93 XDetectParams[] det = new XDetectParams[1]; 103 XDetectParams[] det = new XDetectParams[1];
104 det[0] = new XDetectParams();
94 det[0].Key = remoteClient.AgentId; 105 det[0].Key = remoteClient.AgentId;
95 det[0].OffsetPos = new LSL_Types.Vector3(offsetPos.X, 106 det[0].OffsetPos = new LSL_Types.Vector3(offsetPos.X,
96 offsetPos.Y, 107 offsetPos.Y,
97 offsetPos.Z); 108 offsetPos.Z);
98 109
110 SceneObjectPart part = myScriptEngine.World.GetSceneObjectPart(
111 localID);
112 if(part == null)
113 return;
114
115 det[0].LinkNum = 0;
116 if(part.ParentGroup.Children.Count > 0)
117 det[0].LinkNum = part.LinkNum + 1;
118
99 myScriptEngine.PostObjectEvent(localID, new XEventParams( 119 myScriptEngine.PostObjectEvent(localID, new XEventParams(
100 "touch", new Object[] { new LSL_Types.LSLInteger(1) }, 120 "touch", new Object[] { new LSL_Types.LSLInteger(1) },
101 det)); 121 det));
@@ -105,8 +125,18 @@ namespace OpenSim.Region.ScriptEngine.XEngine
105 { 125 {
106 // Add to queue for all scripts in ObjectID object 126 // Add to queue for all scripts in ObjectID object
107 XDetectParams[] det = new XDetectParams[1]; 127 XDetectParams[] det = new XDetectParams[1];
128 det[0] = new XDetectParams();
108 det[0].Key = remoteClient.AgentId; 129 det[0].Key = remoteClient.AgentId;
109 130
131 SceneObjectPart part = myScriptEngine.World.GetSceneObjectPart(
132 localID);
133 if(part == null)
134 return;
135
136 det[0].LinkNum = 0;
137 if(part.ParentGroup.Children.Count > 0)
138 det[0].LinkNum = part.LinkNum + 1;
139
110 myScriptEngine.PostObjectEvent(localID, new XEventParams( 140 myScriptEngine.PostObjectEvent(localID, new XEventParams(
111 "touch_end", new Object[] { new LSL_Types.LSLInteger(1) }, 141 "touch_end", new Object[] { new LSL_Types.LSLInteger(1) },
112 det)); 142 det));
@@ -137,6 +167,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
137 { 167 {
138 // Add to queue for all scripts in ObjectID object 168 // Add to queue for all scripts in ObjectID object
139 XDetectParams[] det = new XDetectParams[1]; 169 XDetectParams[] det = new XDetectParams[1];
170 det[0] = new XDetectParams();
140 det[0].Key = remoteClient.AgentId; 171 det[0].Key = remoteClient.AgentId;
141 172
142 myScriptEngine.PostObjectEvent(localID, new XEventParams( 173 myScriptEngine.PostObjectEvent(localID, new XEventParams(
@@ -150,6 +181,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
150 { 181 {
151 // Add to queue for all scripts in ObjectID object 182 // Add to queue for all scripts in ObjectID object
152 XDetectParams[] det = new XDetectParams[1]; 183 XDetectParams[] det = new XDetectParams[1];
184 det[0] = new XDetectParams();
153 det[0].Key = remoteClient.AgentId; 185 det[0].Key = remoteClient.AgentId;
154 186
155 myScriptEngine.PostObjectEvent(localID, new XEventParams( 187 myScriptEngine.PostObjectEvent(localID, new XEventParams(
@@ -162,6 +194,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
162 { 194 {
163 // Add to queue for all scripts in ObjectID object 195 // Add to queue for all scripts in ObjectID object
164 XDetectParams[] det = new XDetectParams[1]; 196 XDetectParams[] det = new XDetectParams[1];
197 det[0] = new XDetectParams();
165 det[0].Key = remoteClient.AgentId; 198 det[0].Key = remoteClient.AgentId;
166 199
167 myScriptEngine.PostObjectEvent(localID, new XEventParams( 200 myScriptEngine.PostObjectEvent(localID, new XEventParams(