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-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs326
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs11
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs14
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs60
4 files changed, 235 insertions, 176 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs
index 6879ebb..1e19032 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs
@@ -37,6 +37,8 @@ using OpenSim.Region.ScriptEngine.Interfaces;
37using OpenSim.Region.ScriptEngine.Shared; 37using OpenSim.Region.ScriptEngine.Shared;
38using OpenSim.Region.ScriptEngine.Shared.Api.Plugins; 38using OpenSim.Region.ScriptEngine.Shared.Api.Plugins;
39using Timer=OpenSim.Region.ScriptEngine.Shared.Api.Plugins.Timer; 39using Timer=OpenSim.Region.ScriptEngine.Shared.Api.Plugins.Timer;
40using System.Reflection;
41using log4net;
40 42
41namespace OpenSim.Region.ScriptEngine.Shared.Api 43namespace OpenSim.Region.ScriptEngine.Shared.Api
42{ 44{
@@ -45,15 +47,24 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
45 /// </summary> 47 /// </summary>
46 public class AsyncCommandManager 48 public class AsyncCommandManager
47 { 49 {
50 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
51
48 private static Thread cmdHandlerThread; 52 private static Thread cmdHandlerThread;
49 private static int cmdHandlerThreadCycleSleepms; 53 private static int cmdHandlerThreadCycleSleepms;
50 54
51 private static List<IScene> m_Scenes = new List<IScene>(); 55 /// <summary>
56 /// Lock for reading/writing static components of AsyncCommandManager.
57 /// </summary>
58 /// <remarks>
59 /// This lock exists so that multiple threads from different engines and/or different copies of the same engine
60 /// are prevented from running non-thread safe code (e.g. read/write of lists) concurrently.
61 /// </remarks>
62 private static object staticLock = new object();
63
52 private static List<IScriptEngine> m_ScriptEngines = 64 private static List<IScriptEngine> m_ScriptEngines =
53 new List<IScriptEngine>(); 65 new List<IScriptEngine>();
54 66
55 public IScriptEngine m_ScriptEngine; 67 public IScriptEngine m_ScriptEngine;
56 private IScene m_Scene;
57 68
58 private static Dictionary<IScriptEngine, Dataserver> m_Dataserver = 69 private static Dictionary<IScriptEngine, Dataserver> m_Dataserver =
59 new Dictionary<IScriptEngine, Dataserver>(); 70 new Dictionary<IScriptEngine, Dataserver>();
@@ -70,67 +81,99 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
70 81
71 public Dataserver DataserverPlugin 82 public Dataserver DataserverPlugin
72 { 83 {
73 get { return m_Dataserver[m_ScriptEngine]; } 84 get
85 {
86 lock (staticLock)
87 return m_Dataserver[m_ScriptEngine];
88 }
74 } 89 }
75 90
76 public Timer TimerPlugin 91 public Timer TimerPlugin
77 { 92 {
78 get { return m_Timer[m_ScriptEngine]; } 93 get
94 {
95 lock (staticLock)
96 return m_Timer[m_ScriptEngine];
97 }
79 } 98 }
80 99
81 public HttpRequest HttpRequestPlugin 100 public HttpRequest HttpRequestPlugin
82 { 101 {
83 get { return m_HttpRequest[m_ScriptEngine]; } 102 get
103 {
104 lock (staticLock)
105 return m_HttpRequest[m_ScriptEngine];
106 }
84 } 107 }
85 108
86 public Listener ListenerPlugin 109 public Listener ListenerPlugin
87 { 110 {
88 get { return m_Listener[m_ScriptEngine]; } 111 get
112 {
113 lock (staticLock)
114 return m_Listener[m_ScriptEngine];
115 }
89 } 116 }
90 117
91 public SensorRepeat SensorRepeatPlugin 118 public SensorRepeat SensorRepeatPlugin
92 { 119 {
93 get { return m_SensorRepeat[m_ScriptEngine]; } 120 get
121 {
122 lock (staticLock)
123 return m_SensorRepeat[m_ScriptEngine];
124 }
94 } 125 }
95 126
96 public XmlRequest XmlRequestPlugin 127 public XmlRequest XmlRequestPlugin
97 { 128 {
98 get { return m_XmlRequest[m_ScriptEngine]; } 129 get
130 {
131 lock (staticLock)
132 return m_XmlRequest[m_ScriptEngine];
133 }
99 } 134 }
100 135
101 public IScriptEngine[] ScriptEngines 136 public IScriptEngine[] ScriptEngines
102 { 137 {
103 get { return m_ScriptEngines.ToArray(); } 138 get
139 {
140 lock (staticLock)
141 return m_ScriptEngines.ToArray();
142 }
104 } 143 }
105 144
106 public AsyncCommandManager(IScriptEngine _ScriptEngine) 145 public AsyncCommandManager(IScriptEngine _ScriptEngine)
107 { 146 {
108 m_ScriptEngine = _ScriptEngine; 147 m_ScriptEngine = _ScriptEngine;
109 m_Scene = m_ScriptEngine.World; 148
110 149 // If there is more than one scene in the simulator or multiple script engines are used on the same region
111 if (m_Scenes.Count == 0) 150 // then more than one thread could arrive at this block of code simultaneously. However, it cannot be
112 ReadConfig(); 151 // executed concurrently both because concurrent list operations are not thread-safe and because of other
113 152 // race conditions such as the later check of cmdHandlerThread == null.
114 if (!m_Scenes.Contains(m_Scene)) 153 lock (staticLock)
115 m_Scenes.Add(m_Scene); 154 {
116 if (!m_ScriptEngines.Contains(m_ScriptEngine)) 155 if (m_ScriptEngines.Count == 0)
117 m_ScriptEngines.Add(m_ScriptEngine); 156 ReadConfig();
118 157
119 // Create instances of all plugins 158 if (!m_ScriptEngines.Contains(m_ScriptEngine))
120 if (!m_Dataserver.ContainsKey(m_ScriptEngine)) 159 m_ScriptEngines.Add(m_ScriptEngine);
121 m_Dataserver[m_ScriptEngine] = new Dataserver(this); 160
122 if (!m_Timer.ContainsKey(m_ScriptEngine)) 161 // Create instances of all plugins
123 m_Timer[m_ScriptEngine] = new Timer(this); 162 if (!m_Dataserver.ContainsKey(m_ScriptEngine))
124 if (!m_HttpRequest.ContainsKey(m_ScriptEngine)) 163 m_Dataserver[m_ScriptEngine] = new Dataserver(this);
125 m_HttpRequest[m_ScriptEngine] = new HttpRequest(this); 164 if (!m_Timer.ContainsKey(m_ScriptEngine))
126 if (!m_Listener.ContainsKey(m_ScriptEngine)) 165 m_Timer[m_ScriptEngine] = new Timer(this);
127 m_Listener[m_ScriptEngine] = new Listener(this); 166 if (!m_HttpRequest.ContainsKey(m_ScriptEngine))
128 if (!m_SensorRepeat.ContainsKey(m_ScriptEngine)) 167 m_HttpRequest[m_ScriptEngine] = new HttpRequest(this);
129 m_SensorRepeat[m_ScriptEngine] = new SensorRepeat(this); 168 if (!m_Listener.ContainsKey(m_ScriptEngine))
130 if (!m_XmlRequest.ContainsKey(m_ScriptEngine)) 169 m_Listener[m_ScriptEngine] = new Listener(this);
131 m_XmlRequest[m_ScriptEngine] = new XmlRequest(this); 170 if (!m_SensorRepeat.ContainsKey(m_ScriptEngine))
132 171 m_SensorRepeat[m_ScriptEngine] = new SensorRepeat(this);
133 StartThread(); 172 if (!m_XmlRequest.ContainsKey(m_ScriptEngine))
173 m_XmlRequest[m_ScriptEngine] = new XmlRequest(this);
174
175 StartThread();
176 }
134 } 177 }
135 178
136 private static void StartThread() 179 private static void StartThread()
@@ -179,42 +222,43 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
179 { 222 {
180 try 223 try
181 { 224 {
182 while (true) 225 Thread.Sleep(cmdHandlerThreadCycleSleepms);
183 {
184 Thread.Sleep(cmdHandlerThreadCycleSleepms);
185 226
186 DoOneCmdHandlerPass(); 227 DoOneCmdHandlerPass();
187 228
188 Watchdog.UpdateThread(); 229 Watchdog.UpdateThread();
189 }
190 } 230 }
191 catch 231 catch (Exception e)
192 { 232 {
233 m_log.Error("[ASYNC COMMAND MANAGER]: Exception in command handler pass: ", e);
193 } 234 }
194 } 235 }
195 } 236 }
196 237
197 private static void DoOneCmdHandlerPass() 238 private static void DoOneCmdHandlerPass()
198 { 239 {
199 // Check HttpRequests 240 lock (staticLock)
200 m_HttpRequest[m_ScriptEngines[0]].CheckHttpRequests(); 241 {
242 // Check HttpRequests
243 m_HttpRequest[m_ScriptEngines[0]].CheckHttpRequests();
201 244
202 // Check XMLRPCRequests 245 // Check XMLRPCRequests
203 m_XmlRequest[m_ScriptEngines[0]].CheckXMLRPCRequests(); 246 m_XmlRequest[m_ScriptEngines[0]].CheckXMLRPCRequests();
204 247
205 foreach (IScriptEngine s in m_ScriptEngines) 248 foreach (IScriptEngine s in m_ScriptEngines)
206 { 249 {
207 // Check Listeners 250 // Check Listeners
208 m_Listener[s].CheckListeners(); 251 m_Listener[s].CheckListeners();
209 252
210 // Check timers 253 // Check timers
211 m_Timer[s].CheckTimerEvents(); 254 m_Timer[s].CheckTimerEvents();
212 255
213 // Check Sensors 256 // Check Sensors
214 m_SensorRepeat[s].CheckSenseRepeaterEvents(); 257 m_SensorRepeat[s].CheckSenseRepeaterEvents();
215 258
216 // Check dataserver 259 // Check dataserver
217 m_Dataserver[s].ExpireRequests(); 260 m_Dataserver[s].ExpireRequests();
261 }
218 } 262 }
219 } 263 }
220 264
@@ -226,31 +270,35 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
226 public static void RemoveScript(IScriptEngine engine, uint localID, UUID itemID) 270 public static void RemoveScript(IScriptEngine engine, uint localID, UUID itemID)
227 { 271 {
228 // Remove a specific script 272 // Remove a specific script
273// m_log.DebugFormat("[ASYNC COMMAND MANAGER]: Removing facilities for script {0}", itemID);
229 274
230 // Remove dataserver events 275 lock (staticLock)
231 m_Dataserver[engine].RemoveEvents(localID, itemID); 276 {
277 // Remove dataserver events
278 m_Dataserver[engine].RemoveEvents(localID, itemID);
232 279
233 // Remove from: Timers 280 // Remove from: Timers
234 m_Timer[engine].UnSetTimerEvents(localID, itemID); 281 m_Timer[engine].UnSetTimerEvents(localID, itemID);
235 282
236 // Remove from: HttpRequest 283 // Remove from: HttpRequest
237 IHttpRequestModule iHttpReq = engine.World.RequestModuleInterface<IHttpRequestModule>(); 284 IHttpRequestModule iHttpReq = engine.World.RequestModuleInterface<IHttpRequestModule>();
238 if (iHttpReq != null) 285 if (iHttpReq != null)
239 iHttpReq.StopHttpRequest(localID, itemID); 286 iHttpReq.StopHttpRequest(localID, itemID);
240 287
241 IWorldComm comms = engine.World.RequestModuleInterface<IWorldComm>(); 288 IWorldComm comms = engine.World.RequestModuleInterface<IWorldComm>();
242 if (comms != null) 289 if (comms != null)
243 comms.DeleteListener(itemID); 290 comms.DeleteListener(itemID);
244 291
245 IXMLRPC xmlrpc = engine.World.RequestModuleInterface<IXMLRPC>(); 292 IXMLRPC xmlrpc = engine.World.RequestModuleInterface<IXMLRPC>();
246 if (xmlrpc != null) 293 if (xmlrpc != null)
247 { 294 {
248 xmlrpc.DeleteChannels(itemID); 295 xmlrpc.DeleteChannels(itemID);
249 xmlrpc.CancelSRDRequests(itemID); 296 xmlrpc.CancelSRDRequests(itemID);
250 } 297 }
251 298
252 // Remove Sensors 299 // Remove Sensors
253 m_SensorRepeat[engine].UnSetSenseRepeaterEvents(localID, itemID); 300 m_SensorRepeat[engine].UnSetSenseRepeaterEvents(localID, itemID);
301 }
254 } 302 }
255 303
256 /// <summary> 304 /// <summary>
@@ -260,10 +308,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
260 /// <returns></returns> 308 /// <returns></returns>
261 public static SensorRepeat GetSensorRepeatPlugin(IScriptEngine engine) 309 public static SensorRepeat GetSensorRepeatPlugin(IScriptEngine engine)
262 { 310 {
263 if (m_SensorRepeat.ContainsKey(engine)) 311 lock (staticLock)
264 return m_SensorRepeat[engine]; 312 {
265 else 313 if (m_SensorRepeat.ContainsKey(engine))
266 return null; 314 return m_SensorRepeat[engine];
315 else
316 return null;
317 }
267 } 318 }
268 319
269 /// <summary> 320 /// <summary>
@@ -273,10 +324,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
273 /// <returns></returns> 324 /// <returns></returns>
274 public static Dataserver GetDataserverPlugin(IScriptEngine engine) 325 public static Dataserver GetDataserverPlugin(IScriptEngine engine)
275 { 326 {
276 if (m_Dataserver.ContainsKey(engine)) 327 lock (staticLock)
277 return m_Dataserver[engine]; 328 {
278 else 329 if (m_Dataserver.ContainsKey(engine))
279 return null; 330 return m_Dataserver[engine];
331 else
332 return null;
333 }
280 } 334 }
281 335
282 /// <summary> 336 /// <summary>
@@ -286,10 +340,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
286 /// <returns></returns> 340 /// <returns></returns>
287 public static Timer GetTimerPlugin(IScriptEngine engine) 341 public static Timer GetTimerPlugin(IScriptEngine engine)
288 { 342 {
289 if (m_Timer.ContainsKey(engine)) 343 lock (staticLock)
290 return m_Timer[engine]; 344 {
291 else 345 if (m_Timer.ContainsKey(engine))
292 return null; 346 return m_Timer[engine];
347 else
348 return null;
349 }
293 } 350 }
294 351
295 /// <summary> 352 /// <summary>
@@ -299,10 +356,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
299 /// <returns></returns> 356 /// <returns></returns>
300 public static Listener GetListenerPlugin(IScriptEngine engine) 357 public static Listener GetListenerPlugin(IScriptEngine engine)
301 { 358 {
302 if (m_Listener.ContainsKey(engine)) 359 lock (staticLock)
303 return m_Listener[engine]; 360 {
304 else 361 if (m_Listener.ContainsKey(engine))
305 return null; 362 return m_Listener[engine];
363 else
364 return null;
365 }
306 } 366 }
307 367
308 public static void StateChange(IScriptEngine engine, uint localID, UUID itemID) 368 public static void StateChange(IScriptEngine engine, uint localID, UUID itemID)
@@ -332,28 +392,31 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
332 { 392 {
333 List<Object> data = new List<Object>(); 393 List<Object> data = new List<Object>();
334 394
335 Object[] listeners = m_Listener[engine].GetSerializationData(itemID); 395 lock (staticLock)
336 if (listeners.Length > 0)
337 { 396 {
338 data.Add("listener"); 397 Object[] listeners = m_Listener[engine].GetSerializationData(itemID);
339 data.Add(listeners.Length); 398 if (listeners.Length > 0)
340 data.AddRange(listeners); 399 {
341 } 400 data.Add("listener");
401 data.Add(listeners.Length);
402 data.AddRange(listeners);
403 }
342 404
343 Object[] timers=m_Timer[engine].GetSerializationData(itemID); 405 Object[] timers=m_Timer[engine].GetSerializationData(itemID);
344 if (timers.Length > 0) 406 if (timers.Length > 0)
345 { 407 {
346 data.Add("timer"); 408 data.Add("timer");
347 data.Add(timers.Length); 409 data.Add(timers.Length);
348 data.AddRange(timers); 410 data.AddRange(timers);
349 } 411 }
350 412
351 Object[] sensors = m_SensorRepeat[engine].GetSerializationData(itemID); 413 Object[] sensors = m_SensorRepeat[engine].GetSerializationData(itemID);
352 if (sensors.Length > 0) 414 if (sensors.Length > 0)
353 { 415 {
354 data.Add("sensor"); 416 data.Add("sensor");
355 data.Add(sensors.Length); 417 data.Add(sensors.Length);
356 data.AddRange(sensors); 418 data.AddRange(sensors);
419 }
357 } 420 }
358 421
359 return data.ToArray(); 422 return data.ToArray();
@@ -378,41 +441,26 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
378 441
379 idx+=len; 442 idx+=len;
380 443
444 lock (staticLock)
445 {
381 switch (type) 446 switch (type)
382 { 447 {
383 case "listener": 448 case "listener":
384 m_Listener[engine].CreateFromData(localID, itemID, 449 m_Listener[engine].CreateFromData(localID, itemID,
385 hostID, item); 450 hostID, item);
386 break; 451 break;
387 case "timer": 452 case "timer":
388 m_Timer[engine].CreateFromData(localID, itemID, 453 m_Timer[engine].CreateFromData(localID, itemID,
389 hostID, item); 454 hostID, item);
390 break; 455 break;
391 case "sensor": 456 case "sensor":
392 m_SensorRepeat[engine].CreateFromData(localID, 457 m_SensorRepeat[engine].CreateFromData(localID,
393 itemID, hostID, item); 458 itemID, hostID, item);
394 break; 459 break;
460 }
395 } 461 }
396 } 462 }
397 } 463 }
398 } 464 }
399
400 #region Check llRemoteData channels
401
402 #endregion
403
404 #region Check llListeners
405
406 #endregion
407
408 /// <summary>
409 /// If set to true then threads and stuff should try to make a graceful exit
410 /// </summary>
411 public bool PleaseShutdown
412 {
413 get { return _PleaseShutdown; }
414 set { _PleaseShutdown = value; }
415 }
416 private bool _PleaseShutdown = false;
417 } 465 }
418} 466}
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index 5ea14c7..7c375e6 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -2772,9 +2772,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2772 // send the sound, once, to all clients in range 2772 // send the sound, once, to all clients in range
2773 if (m_SoundModule != null) 2773 if (m_SoundModule != null)
2774 { 2774 {
2775 m_SoundModule.SendSound(m_host.UUID, 2775 m_SoundModule.SendSound(
2776 ScriptUtils.GetAssetIdFromKeyOrItemName(m_host, sound, AssetType.Sound), volume, false, 0, 2776 m_host.UUID,
2777 0, false, false); 2777 ScriptUtils.GetAssetIdFromKeyOrItemName(m_host, sound, AssetType.Sound),
2778 volume, false, m_host.SoundQueueing ? (byte)SoundFlags.Queue : (byte)SoundFlags.None,
2779 0, false, false);
2778 } 2780 }
2779 } 2781 }
2780 2782
@@ -12672,6 +12674,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
12672 public void llSetSoundQueueing(int queue) 12674 public void llSetSoundQueueing(int queue)
12673 { 12675 {
12674 m_host.AddScriptLPS(1); 12676 m_host.AddScriptLPS(1);
12677
12678 if (m_SoundModule != null)
12679 m_SoundModule.SetSoundQueueing(m_host.UUID, queue == ScriptBaseClass.TRUE.value);
12675 } 12680 }
12676 12681
12677 public void llCollisionSprite(string impact_sprite) 12682 public void llCollisionSprite(string impact_sprite)
diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
index 26850c4..8da06d1 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
@@ -528,8 +528,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
528 { 528 {
529 File.Delete(savedState); 529 File.Delete(savedState);
530 } 530 }
531 catch(Exception) 531 catch (Exception e)
532 { 532 {
533 m_log.Warn(
534 string.Format(
535 "[SCRIPT INSTANCE]: Could not delete script state {0} for script {1} (id {2}) in part {3} (id {4}) in object {5} in {6}. Exception ",
536 ScriptTask.Name, ScriptTask.ItemID, Part.Name, Part.UUID, Part.ParentGroup.Name, Engine.World.Name),
537 e);
533 } 538 }
534 } 539 }
535 540
@@ -567,9 +572,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
567 572
568 public bool Stop(int timeout) 573 public bool Stop(int timeout)
569 { 574 {
570// m_log.DebugFormat( 575 if (DebugLevel >= 1)
571// "[SCRIPT INSTANCE]: Stopping script {0} {1} in {2} {3} with timeout {4} {5} {6}", 576 m_log.DebugFormat(
572// ScriptName, ItemID, PrimName, ObjectID, timeout, m_InSelfDelete, DateTime.Now.Ticks); 577 "[SCRIPT INSTANCE]: Stopping script {0} {1} in {2} {3} with timeout {4} {5} {6}",
578 ScriptName, ItemID, PrimName, ObjectID, timeout, m_InSelfDelete, DateTime.Now.Ticks);
573 579
574 IScriptWorkItem workItem; 580 IScriptWorkItem workItem;
575 581
diff --git a/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs b/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs
index b524a18..3e69ab9 100644
--- a/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs
@@ -546,21 +546,33 @@ namespace OpenSim.Region.ScriptEngine.Shared
546 546
547 set {m_data = value; } 547 set {m_data = value; }
548 } 548 }
549 // Function to obtain LSL type from an index. This is needed 549
550 // because LSL lists allow for multiple types, and safely 550 /// <summary>
551 // iterating in them requires a type check. 551 /// Obtain LSL type from an index.
552 /// </summary>
553 /// <remarks>
554 /// This is needed because LSL lists allow for multiple types, and safely
555 /// iterating in them requires a type check.
556 /// </remarks>
557 /// <returns></returns>
558 /// <param name='itemIndex'></param>
552 public Type GetLSLListItemType(int itemIndex) 559 public Type GetLSLListItemType(int itemIndex)
553 { 560 {
554 return m_data[itemIndex].GetType(); 561 return m_data[itemIndex].GetType();
555 } 562 }
556 563
557 // Member functions to obtain item as specific types. 564 /// <summary>
558 // For cases where implicit conversions would apply if items 565 /// Obtain float from an index.
559 // were not in a list (e.g. integer to float, but not float 566 /// </summary>
560 // to integer) functions check for alternate types so as to 567 /// <remarks>
561 // down-cast from Object to the correct type. 568 /// For cases where implicit conversions would apply if items
562 // Note: no checks for item index being valid are performed 569 /// were not in a list (e.g. integer to float, but not float
563 570 /// to integer) functions check for alternate types so as to
571 /// down-cast from Object to the correct type.
572 /// Note: no checks for item index being valid are performed
573 /// </remarks>
574 /// <returns></returns>
575 /// <param name='itemIndex'></param>
564 public LSL_Types.LSLFloat GetLSLFloatItem(int itemIndex) 576 public LSL_Types.LSLFloat GetLSLFloatItem(int itemIndex)
565 { 577 {
566 if (m_data[itemIndex] is LSL_Types.LSLInteger) 578 if (m_data[itemIndex] is LSL_Types.LSLInteger)
@@ -591,26 +603,14 @@ namespace OpenSim.Region.ScriptEngine.Shared
591 603
592 public LSL_Types.LSLString GetLSLStringItem(int itemIndex) 604 public LSL_Types.LSLString GetLSLStringItem(int itemIndex)
593 { 605 {
594 if (m_data[itemIndex] is LSL_Types.key) 606 if (m_data[itemIndex] is LSL_Types.key)
595 { 607 {
596 return (LSL_Types.key)m_data[itemIndex]; 608 return (LSL_Types.key)m_data[itemIndex];
597 } 609 }
598 else if (m_data[itemIndex] is String) 610 else
599 { 611 {
600 return new LSL_Types.LSLString((string)m_data[itemIndex]); 612 return new LSL_Types.LSLString(m_data[itemIndex].ToString());
601 } 613 }
602 else if (m_data[itemIndex] is LSL_Types.LSLFloat)
603 {
604 return new LSL_Types.LSLString((LSLFloat)m_data[itemIndex]);
605 }
606 else if (m_data[itemIndex] is LSL_Types.LSLInteger)
607 {
608 return new LSL_Types.LSLString((LSLInteger)m_data[itemIndex]);
609 }
610 else
611 {
612 return (LSL_Types.LSLString)m_data[itemIndex];
613 }
614 } 614 }
615 615
616 public LSL_Types.LSLInteger GetLSLIntegerItem(int itemIndex) 616 public LSL_Types.LSLInteger GetLSLIntegerItem(int itemIndex)