diff options
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared')
14 files changed, 1243 insertions, 690 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs index ee32755..61e4934 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs | |||
@@ -248,6 +248,26 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
248 | 248 | ||
249 | } | 249 | } |
250 | 250 | ||
251 | public static void StateChange(IScriptEngine engine, uint localID, UUID itemID) | ||
252 | { | ||
253 | // Remove a specific script | ||
254 | |||
255 | // Remove dataserver events | ||
256 | m_Dataserver[engine].RemoveEvents(localID, itemID); | ||
257 | |||
258 | IWorldComm comms = engine.World.RequestModuleInterface<IWorldComm>(); | ||
259 | if (comms != null) | ||
260 | comms.DeleteListener(itemID); | ||
261 | |||
262 | IXMLRPC xmlrpc = engine.World.RequestModuleInterface<IXMLRPC>(); | ||
263 | xmlrpc.DeleteChannels(itemID); | ||
264 | xmlrpc.CancelSRDRequests(itemID); | ||
265 | |||
266 | // Remove Sensors | ||
267 | m_SensorRepeat[engine].UnSetSenseRepeaterEvents(localID, itemID); | ||
268 | |||
269 | } | ||
270 | |||
251 | public static Object[] GetSerializationData(IScriptEngine engine, UUID itemID) | 271 | public static Object[] GetSerializationData(IScriptEngine engine, UUID itemID) |
252 | { | 272 | { |
253 | List<Object> data = new List<Object>(); | 273 | List<Object> data = new List<Object>(); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index ed63aee..52d3285 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -28,6 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections; | 29 | using System.Collections; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Diagnostics; //for [DebuggerNonUserCode] | ||
31 | using System.Runtime.Remoting.Lifetime; | 32 | using System.Runtime.Remoting.Lifetime; |
32 | using System.Text; | 33 | using System.Text; |
33 | using System.Threading; | 34 | using System.Threading; |
@@ -73,7 +74,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
73 | /// </summary> | 74 | /// </summary> |
74 | public class LSL_Api : MarshalByRefObject, ILSL_Api, IScriptApi | 75 | public class LSL_Api : MarshalByRefObject, ILSL_Api, IScriptApi |
75 | { | 76 | { |
76 | //private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 77 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
77 | protected IScriptEngine m_ScriptEngine; | 78 | protected IScriptEngine m_ScriptEngine; |
78 | protected SceneObjectPart m_host; | 79 | protected SceneObjectPart m_host; |
79 | protected uint m_localID; | 80 | protected uint m_localID; |
@@ -151,6 +152,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
151 | get { return m_ScriptEngine.World; } | 152 | get { return m_ScriptEngine.World; } |
152 | } | 153 | } |
153 | 154 | ||
155 | [DebuggerNonUserCode] | ||
154 | public void state(string newState) | 156 | public void state(string newState) |
155 | { | 157 | { |
156 | m_ScriptEngine.SetState(m_itemID, newState); | 158 | m_ScriptEngine.SetState(m_itemID, newState); |
@@ -160,6 +162,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
160 | /// Reset the named script. The script must be present | 162 | /// Reset the named script. The script must be present |
161 | /// in the same prim. | 163 | /// in the same prim. |
162 | /// </summary> | 164 | /// </summary> |
165 | [DebuggerNonUserCode] | ||
163 | public void llResetScript() | 166 | public void llResetScript() |
164 | { | 167 | { |
165 | m_host.AddScriptLPS(1); | 168 | m_host.AddScriptLPS(1); |
@@ -216,9 +219,62 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
216 | } | 219 | } |
217 | } | 220 | } |
218 | 221 | ||
222 | public List<ScenePresence> GetLinkAvatars(int linkType) | ||
223 | { | ||
224 | List<ScenePresence> ret = new List<ScenePresence>(); | ||
225 | if (m_host == null || m_host.ParentGroup == null || m_host.ParentGroup.IsDeleted) | ||
226 | return ret; | ||
227 | |||
228 | List<ScenePresence> avs = m_host.ParentGroup.GetLinkedAvatars(); | ||
229 | |||
230 | switch (linkType) | ||
231 | { | ||
232 | case ScriptBaseClass.LINK_SET: | ||
233 | return avs; | ||
234 | |||
235 | case ScriptBaseClass.LINK_ROOT: | ||
236 | return ret; | ||
237 | |||
238 | case ScriptBaseClass.LINK_ALL_OTHERS: | ||
239 | return avs; | ||
240 | |||
241 | case ScriptBaseClass.LINK_ALL_CHILDREN: | ||
242 | return avs; | ||
243 | |||
244 | case ScriptBaseClass.LINK_THIS: | ||
245 | return ret; | ||
246 | |||
247 | default: | ||
248 | if (linkType < 0) | ||
249 | return ret; | ||
250 | |||
251 | int partCount = m_host.ParentGroup.GetPartCount(); | ||
252 | |||
253 | if (linkType <= partCount) | ||
254 | { | ||
255 | return ret; | ||
256 | } | ||
257 | else | ||
258 | { | ||
259 | linkType = linkType - partCount; | ||
260 | if (linkType > avs.Count) | ||
261 | { | ||
262 | return ret; | ||
263 | } | ||
264 | else | ||
265 | { | ||
266 | ret.Add(avs[linkType-1]); | ||
267 | return ret; | ||
268 | } | ||
269 | } | ||
270 | } | ||
271 | } | ||
272 | |||
219 | public List<SceneObjectPart> GetLinkParts(int linkType) | 273 | public List<SceneObjectPart> GetLinkParts(int linkType) |
220 | { | 274 | { |
221 | List<SceneObjectPart> ret = new List<SceneObjectPart>(); | 275 | List<SceneObjectPart> ret = new List<SceneObjectPart>(); |
276 | if (m_host == null || m_host.ParentGroup == null || m_host.ParentGroup.IsDeleted) | ||
277 | return ret; | ||
222 | ret.Add(m_host); | 278 | ret.Add(m_host); |
223 | 279 | ||
224 | switch (linkType) | 280 | switch (linkType) |
@@ -272,40 +328,48 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
272 | protected UUID InventorySelf() | 328 | protected UUID InventorySelf() |
273 | { | 329 | { |
274 | UUID invItemID = new UUID(); | 330 | UUID invItemID = new UUID(); |
275 | 331 | bool unlock = false; | |
276 | lock (m_host.TaskInventory) | 332 | if (!m_host.TaskInventory.IsReadLockedByMe()) |
333 | { | ||
334 | m_host.TaskInventory.LockItemsForRead(true); | ||
335 | unlock = true; | ||
336 | } | ||
337 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
277 | { | 338 | { |
278 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 339 | if (inv.Value.Type == 10 && inv.Value.ItemID == m_itemID) |
279 | { | 340 | { |
280 | if (inv.Value.Type == 10 && inv.Value.ItemID == m_itemID) | 341 | invItemID = inv.Key; |
281 | { | 342 | break; |
282 | invItemID = inv.Key; | ||
283 | break; | ||
284 | } | ||
285 | } | 343 | } |
286 | } | 344 | } |
287 | 345 | if (unlock) | |
346 | { | ||
347 | m_host.TaskInventory.LockItemsForRead(false); | ||
348 | } | ||
288 | return invItemID; | 349 | return invItemID; |
289 | } | 350 | } |
290 | 351 | ||
291 | protected UUID InventoryKey(string name, int type) | 352 | protected UUID InventoryKey(string name, int type) |
292 | { | 353 | { |
293 | m_host.AddScriptLPS(1); | 354 | m_host.AddScriptLPS(1); |
294 | 355 | m_host.TaskInventory.LockItemsForRead(true); | |
295 | lock (m_host.TaskInventory) | 356 | |
357 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
296 | { | 358 | { |
297 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 359 | if (inv.Value.Name == name) |
298 | { | 360 | { |
299 | if (inv.Value.Name == name) | 361 | m_host.TaskInventory.LockItemsForRead(false); |
362 | |||
363 | if (inv.Value.Type != type) | ||
300 | { | 364 | { |
301 | if (inv.Value.Type != type) | 365 | return UUID.Zero; |
302 | return UUID.Zero; | ||
303 | |||
304 | return inv.Value.AssetID; | ||
305 | } | 366 | } |
367 | |||
368 | return inv.Value.AssetID; | ||
306 | } | 369 | } |
307 | } | 370 | } |
308 | 371 | ||
372 | m_host.TaskInventory.LockItemsForRead(false); | ||
309 | return UUID.Zero; | 373 | return UUID.Zero; |
310 | } | 374 | } |
311 | 375 | ||
@@ -313,17 +377,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
313 | { | 377 | { |
314 | m_host.AddScriptLPS(1); | 378 | m_host.AddScriptLPS(1); |
315 | 379 | ||
316 | lock (m_host.TaskInventory) | 380 | |
381 | m_host.TaskInventory.LockItemsForRead(true); | ||
382 | |||
383 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
317 | { | 384 | { |
318 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 385 | if (inv.Value.Name == name) |
319 | { | 386 | { |
320 | if (inv.Value.Name == name) | 387 | m_host.TaskInventory.LockItemsForRead(false); |
321 | { | 388 | return inv.Value.AssetID; |
322 | return inv.Value.AssetID; | ||
323 | } | ||
324 | } | 389 | } |
325 | } | 390 | } |
326 | 391 | ||
392 | m_host.TaskInventory.LockItemsForRead(false); | ||
393 | |||
394 | |||
327 | return UUID.Zero; | 395 | return UUID.Zero; |
328 | } | 396 | } |
329 | 397 | ||
@@ -465,26 +533,48 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
465 | 533 | ||
466 | //Now we start getting into quaternions which means sin/cos, matrices and vectors. ckrinke | 534 | //Now we start getting into quaternions which means sin/cos, matrices and vectors. ckrinke |
467 | 535 | ||
468 | // Old implementation of llRot2Euler. Normalization not required as Atan2 function will | 536 | // Utility function for llRot2Euler |
469 | // only return values >= -PI (-180 degrees) and <= PI (180 degrees). | ||
470 | 537 | ||
471 | public LSL_Vector llRot2Euler(LSL_Rotation r) | 538 | // normalize an angle between -PI and PI (-180 to +180 degrees) |
539 | protected double NormalizeAngle(double angle) | ||
540 | { | ||
541 | if (angle > -Math.PI && angle < Math.PI) | ||
542 | return angle; | ||
543 | |||
544 | int numPis = (int)(Math.PI / angle); | ||
545 | double remainder = angle - Math.PI * numPis; | ||
546 | if (numPis % 2 == 1) | ||
547 | return Math.PI - angle; | ||
548 | return remainder; | ||
549 | } | ||
550 | |||
551 | public LSL_Vector llRot2Euler(LSL_Rotation q1) | ||
472 | { | 552 | { |
473 | m_host.AddScriptLPS(1); | 553 | m_host.AddScriptLPS(1); |
474 | //This implementation is from http://lslwiki.net/lslwiki/wakka.php?wakka=LibraryRotationFunctions. ckrinke | 554 | LSL_Vector eul = new LSL_Vector(); |
475 | LSL_Rotation t = new LSL_Rotation(r.x * r.x, r.y * r.y, r.z * r.z, r.s * r.s); | 555 | |
476 | double m = (t.x + t.y + t.z + t.s); | 556 | double sqw = q1.s*q1.s; |
477 | if (m == 0) return new LSL_Vector(); | 557 | double sqx = q1.x*q1.x; |
478 | double n = 2 * (r.y * r.s + r.x * r.z); | 558 | double sqy = q1.z*q1.z; |
479 | double p = m * m - n * n; | 559 | double sqz = q1.y*q1.y; |
480 | if (p > 0) | 560 | double unit = sqx + sqy + sqz + sqw; // if normalised is one, otherwise is correction factor |
481 | return new LSL_Vector(Math.Atan2(2.0 * (r.x * r.s - r.y * r.z), (-t.x - t.y + t.z + t.s)), | 561 | double test = q1.x*q1.z + q1.y*q1.s; |
482 | Math.Atan2(n, Math.Sqrt(p)), | 562 | if (test > 0.4999*unit) { // singularity at north pole |
483 | Math.Atan2(2.0 * (r.z * r.s - r.x * r.y), (t.x - t.y - t.z + t.s))); | 563 | eul.z = 2 * Math.Atan2(q1.x,q1.s); |
484 | else if (n > 0) | 564 | eul.y = Math.PI/2; |
485 | return new LSL_Vector(0.0, Math.PI * 0.5, Math.Atan2((r.z * r.s + r.x * r.y), 0.5 - t.x - t.z)); | 565 | eul.x = 0; |
486 | else | 566 | return eul; |
487 | return new LSL_Vector(0.0, -Math.PI * 0.5, Math.Atan2((r.z * r.s + r.x * r.y), 0.5 - t.x - t.z)); | 567 | } |
568 | if (test < -0.4999*unit) { // singularity at south pole | ||
569 | eul.z = -2 * Math.Atan2(q1.x,q1.s); | ||
570 | eul.y = -Math.PI/2; | ||
571 | eul.x = 0; | ||
572 | return eul; | ||
573 | } | ||
574 | eul.z = Math.Atan2(2*q1.z*q1.s-2*q1.x*q1.y , sqx - sqy - sqz + sqw); | ||
575 | eul.y = Math.Asin(2*test/unit); | ||
576 | eul.x = Math.Atan2(2*q1.x*q1.s-2*q1.z*q1.y , -sqx + sqy - sqz + sqw); | ||
577 | return eul; | ||
488 | } | 578 | } |
489 | 579 | ||
490 | /* From wiki: | 580 | /* From wiki: |
@@ -686,77 +776,76 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
686 | { | 776 | { |
687 | //A and B should both be normalized | 777 | //A and B should both be normalized |
688 | m_host.AddScriptLPS(1); | 778 | m_host.AddScriptLPS(1); |
689 | LSL_Rotation rotBetween; | 779 | /* This method is more accurate than the SL one, and thus causes problems |
690 | // Check for zero vectors. If either is zero, return zero rotation. Otherwise, | 780 | for scripts that deal with the SL inaccuracy around 180-degrees -.- .._. |
691 | // continue calculation. | 781 | |
692 | if (a == new LSL_Vector(0.0f, 0.0f, 0.0f) || b == new LSL_Vector(0.0f, 0.0f, 0.0f)) | 782 | double dotProduct = LSL_Vector.Dot(a, b); |
783 | LSL_Vector crossProduct = LSL_Vector.Cross(a, b); | ||
784 | double magProduct = LSL_Vector.Mag(a) * LSL_Vector.Mag(b); | ||
785 | double angle = Math.Acos(dotProduct / magProduct); | ||
786 | LSL_Vector axis = LSL_Vector.Norm(crossProduct); | ||
787 | double s = Math.Sin(angle / 2); | ||
788 | |||
789 | double x = axis.x * s; | ||
790 | double y = axis.y * s; | ||
791 | double z = axis.z * s; | ||
792 | double w = Math.Cos(angle / 2); | ||
793 | |||
794 | if (Double.IsNaN(x) || Double.IsNaN(y) || Double.IsNaN(z) || Double.IsNaN(w)) | ||
795 | return new LSL_Rotation(0.0f, 0.0f, 0.0f, 1.0f); | ||
796 | |||
797 | return new LSL_Rotation((float)x, (float)y, (float)z, (float)w); | ||
798 | */ | ||
799 | |||
800 | // This method mimics the 180 errors found in SL | ||
801 | // See www.euclideanspace.com... angleBetween | ||
802 | LSL_Vector vec_a = a; | ||
803 | LSL_Vector vec_b = b; | ||
804 | |||
805 | // Eliminate zero length | ||
806 | LSL_Float vec_a_mag = LSL_Vector.Mag(vec_a); | ||
807 | LSL_Float vec_b_mag = LSL_Vector.Mag(vec_b); | ||
808 | if (vec_a_mag < 0.00001 || | ||
809 | vec_b_mag < 0.00001) | ||
693 | { | 810 | { |
694 | rotBetween = new LSL_Rotation(0.0f, 0.0f, 0.0f, 1.0f); | 811 | return new LSL_Rotation(0.0f, 0.0f, 0.0f, 1.0f); |
695 | } | 812 | } |
696 | else | 813 | |
814 | // Normalize | ||
815 | vec_a = llVecNorm(vec_a); | ||
816 | vec_b = llVecNorm(vec_b); | ||
817 | |||
818 | // Calculate axis and rotation angle | ||
819 | LSL_Vector axis = vec_a % vec_b; | ||
820 | LSL_Float cos_theta = vec_a * vec_b; | ||
821 | |||
822 | // Check if parallel | ||
823 | if (cos_theta > 0.99999) | ||
697 | { | 824 | { |
698 | a = LSL_Vector.Norm(a); | 825 | return new LSL_Rotation(0.0f, 0.0f, 0.0f, 1.0f); |
699 | b = LSL_Vector.Norm(b); | 826 | } |
700 | double dotProduct = LSL_Vector.Dot(a, b); | 827 | |
701 | // There are two degenerate cases possible. These are for vectors 180 or | 828 | // Check if anti-parallel |
702 | // 0 degrees apart. These have to be detected and handled individually. | 829 | else if (cos_theta < -0.99999) |
703 | // | 830 | { |
704 | // Check for vectors 180 degrees apart. | 831 | LSL_Vector orthog_axis = new LSL_Vector(1.0, 0.0, 0.0) - (vec_a.x / (vec_a * vec_a) * vec_a); |
705 | // A dot product of -1 would mean the angle between vectors is 180 degrees. | 832 | if (LSL_Vector.Mag(orthog_axis) < 0.000001) orthog_axis = new LSL_Vector(0.0, 0.0, 1.0); |
706 | if (dotProduct < -0.9999999f) | 833 | return new LSL_Rotation((float)orthog_axis.x, (float)orthog_axis.y, (float)orthog_axis.z, 0.0); |
707 | { | 834 | } |
708 | // First assume X axis is orthogonal to the vectors. | 835 | else // other rotation |
709 | LSL_Vector orthoVector = new LSL_Vector(1.0f, 0.0f, 0.0f); | 836 | { |
710 | orthoVector = orthoVector - a * (a.x / LSL_Vector.Dot(a, a)); | 837 | LSL_Float theta = (LSL_Float)Math.Acos(cos_theta) * 0.5f; |
711 | // Check for near zero vector. A very small non-zero number here will create | 838 | axis = llVecNorm(axis); |
712 | // a rotation in an undesired direction. | 839 | double x, y, z, s, t; |
713 | if (LSL_Vector.Mag(orthoVector) > 0.0001) | 840 | s = Math.Cos(theta); |
714 | { | 841 | t = Math.Sin(theta); |
715 | rotBetween = new LSL_Rotation(orthoVector.x, orthoVector.y, orthoVector.z, 0.0f); | 842 | x = axis.x * t; |
716 | } | 843 | y = axis.y * t; |
717 | // If the magnitude of the vector was near zero, then assume the X axis is not | 844 | z = axis.z * t; |
718 | // orthogonal and use the Z axis instead. | 845 | return new LSL_Rotation(x,y,z,s); |
719 | else | ||
720 | { | ||
721 | // Set 180 z rotation. | ||
722 | rotBetween = new LSL_Rotation(0.0f, 0.0f, 1.0f, 0.0f); | ||
723 | } | ||
724 | } | ||
725 | // Check for parallel vectors. | ||
726 | // A dot product of 1 would mean the angle between vectors is 0 degrees. | ||
727 | else if (dotProduct > 0.9999999f) | ||
728 | { | ||
729 | // Set zero rotation. | ||
730 | rotBetween = new LSL_Rotation(0.0f, 0.0f, 0.0f, 1.0f); | ||
731 | } | ||
732 | else | ||
733 | { | ||
734 | // All special checks have been performed so get the axis of rotation. | ||
735 | LSL_Vector crossProduct = LSL_Vector.Cross(a, b); | ||
736 | // Quarternion s value is the length of the unit vector + dot product. | ||
737 | double qs = 1.0 + dotProduct; | ||
738 | rotBetween = new LSL_Rotation(crossProduct.x, crossProduct.y, crossProduct.z, qs); | ||
739 | // Normalize the rotation. | ||
740 | double mag = LSL_Rotation.Mag(rotBetween); | ||
741 | // We shouldn't have to worry about a divide by zero here. The qs value will be | ||
742 | // non-zero because we already know if we're here, then the dotProduct is not -1 so | ||
743 | // qs will not be zero. Also, we've already handled the input vectors being zero so the | ||
744 | // crossProduct vector should also not be zero. | ||
745 | rotBetween.x = rotBetween.x / mag; | ||
746 | rotBetween.y = rotBetween.y / mag; | ||
747 | rotBetween.z = rotBetween.z / mag; | ||
748 | rotBetween.s = rotBetween.s / mag; | ||
749 | // Check for undefined values and set zero rotation if any found. This code might not actually be required | ||
750 | // any longer since zero vectors are checked for at the top. | ||
751 | if (Double.IsNaN(rotBetween.x) || Double.IsNaN(rotBetween.y) || Double.IsNaN(rotBetween.z) || Double.IsNaN(rotBetween.s)) | ||
752 | { | ||
753 | rotBetween = new LSL_Rotation(0.0f, 0.0f, 0.0f, 1.0f); | ||
754 | } | ||
755 | } | ||
756 | } | 846 | } |
757 | return rotBetween; | ||
758 | } | 847 | } |
759 | 848 | ||
760 | public void llWhisper(int channelID, string text) | 849 | public void llWhisper(int channelID, string text) |
761 | { | 850 | { |
762 | m_host.AddScriptLPS(1); | 851 | m_host.AddScriptLPS(1); |
@@ -1080,10 +1169,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1080 | return detectedParams.TouchUV; | 1169 | return detectedParams.TouchUV; |
1081 | } | 1170 | } |
1082 | 1171 | ||
1172 | [DebuggerNonUserCode] | ||
1083 | public virtual void llDie() | 1173 | public virtual void llDie() |
1084 | { | 1174 | { |
1085 | m_host.AddScriptLPS(1); | 1175 | m_host.AddScriptLPS(1); |
1086 | throw new SelfDeleteException(); | 1176 | if (!m_host.IsAttachment) throw new SelfDeleteException(); |
1087 | } | 1177 | } |
1088 | 1178 | ||
1089 | public LSL_Float llGround(LSL_Vector offset) | 1179 | public LSL_Float llGround(LSL_Vector offset) |
@@ -1156,6 +1246,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1156 | 1246 | ||
1157 | public void llSetStatus(int status, int value) | 1247 | public void llSetStatus(int status, int value) |
1158 | { | 1248 | { |
1249 | if (m_host == null || m_host.ParentGroup == null || m_host.ParentGroup.IsDeleted) | ||
1250 | return; | ||
1159 | m_host.AddScriptLPS(1); | 1251 | m_host.AddScriptLPS(1); |
1160 | 1252 | ||
1161 | int statusrotationaxis = 0; | 1253 | int statusrotationaxis = 0; |
@@ -1385,6 +1477,48 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1385 | { | 1477 | { |
1386 | m_host.AddScriptLPS(1); | 1478 | m_host.AddScriptLPS(1); |
1387 | 1479 | ||
1480 | SetColor(m_host, color, face); | ||
1481 | } | ||
1482 | |||
1483 | protected void SetColor(SceneObjectPart part, LSL_Vector color, int face) | ||
1484 | { | ||
1485 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
1486 | return; | ||
1487 | |||
1488 | Primitive.TextureEntry tex = part.Shape.Textures; | ||
1489 | Color4 texcolor; | ||
1490 | if (face >= 0 && face < GetNumberOfSides(part)) | ||
1491 | { | ||
1492 | texcolor = tex.CreateFace((uint)face).RGBA; | ||
1493 | texcolor.R = Util.Clip((float)color.x, 0.0f, 1.0f); | ||
1494 | texcolor.G = Util.Clip((float)color.y, 0.0f, 1.0f); | ||
1495 | texcolor.B = Util.Clip((float)color.z, 0.0f, 1.0f); | ||
1496 | tex.FaceTextures[face].RGBA = texcolor; | ||
1497 | part.UpdateTexture(tex); | ||
1498 | return; | ||
1499 | } | ||
1500 | else if (face == ScriptBaseClass.ALL_SIDES) | ||
1501 | { | ||
1502 | for (uint i = 0; i < GetNumberOfSides(part); i++) | ||
1503 | { | ||
1504 | if (tex.FaceTextures[i] != null) | ||
1505 | { | ||
1506 | texcolor = tex.FaceTextures[i].RGBA; | ||
1507 | texcolor.R = Util.Clip((float)color.x, 0.0f, 1.0f); | ||
1508 | texcolor.G = Util.Clip((float)color.y, 0.0f, 1.0f); | ||
1509 | texcolor.B = Util.Clip((float)color.z, 0.0f, 1.0f); | ||
1510 | tex.FaceTextures[i].RGBA = texcolor; | ||
1511 | } | ||
1512 | texcolor = tex.DefaultTexture.RGBA; | ||
1513 | texcolor.R = Util.Clip((float)color.x, 0.0f, 1.0f); | ||
1514 | texcolor.G = Util.Clip((float)color.y, 0.0f, 1.0f); | ||
1515 | texcolor.B = Util.Clip((float)color.z, 0.0f, 1.0f); | ||
1516 | tex.DefaultTexture.RGBA = texcolor; | ||
1517 | } | ||
1518 | part.UpdateTexture(tex); | ||
1519 | return; | ||
1520 | } | ||
1521 | |||
1388 | if (face == ScriptBaseClass.ALL_SIDES) | 1522 | if (face == ScriptBaseClass.ALL_SIDES) |
1389 | face = SceneObjectPart.ALL_SIDES; | 1523 | face = SceneObjectPart.ALL_SIDES; |
1390 | 1524 | ||
@@ -1393,6 +1527,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1393 | 1527 | ||
1394 | public void SetTexGen(SceneObjectPart part, int face,int style) | 1528 | public void SetTexGen(SceneObjectPart part, int face,int style) |
1395 | { | 1529 | { |
1530 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
1531 | return; | ||
1532 | |||
1396 | Primitive.TextureEntry tex = part.Shape.Textures; | 1533 | Primitive.TextureEntry tex = part.Shape.Textures; |
1397 | MappingType textype; | 1534 | MappingType textype; |
1398 | textype = MappingType.Default; | 1535 | textype = MappingType.Default; |
@@ -1423,6 +1560,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1423 | 1560 | ||
1424 | public void SetGlow(SceneObjectPart part, int face, float glow) | 1561 | public void SetGlow(SceneObjectPart part, int face, float glow) |
1425 | { | 1562 | { |
1563 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
1564 | return; | ||
1565 | |||
1426 | Primitive.TextureEntry tex = part.Shape.Textures; | 1566 | Primitive.TextureEntry tex = part.Shape.Textures; |
1427 | if (face >= 0 && face < GetNumberOfSides(part)) | 1567 | if (face >= 0 && face < GetNumberOfSides(part)) |
1428 | { | 1568 | { |
@@ -1448,6 +1588,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1448 | 1588 | ||
1449 | public void SetShiny(SceneObjectPart part, int face, int shiny, Bumpiness bump) | 1589 | public void SetShiny(SceneObjectPart part, int face, int shiny, Bumpiness bump) |
1450 | { | 1590 | { |
1591 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
1592 | return; | ||
1451 | 1593 | ||
1452 | Shininess sval = new Shininess(); | 1594 | Shininess sval = new Shininess(); |
1453 | 1595 | ||
@@ -1498,6 +1640,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1498 | 1640 | ||
1499 | public void SetFullBright(SceneObjectPart part, int face, bool bright) | 1641 | public void SetFullBright(SceneObjectPart part, int face, bool bright) |
1500 | { | 1642 | { |
1643 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
1644 | return; | ||
1645 | |||
1501 | Primitive.TextureEntry tex = part.Shape.Textures; | 1646 | Primitive.TextureEntry tex = part.Shape.Textures; |
1502 | if (face >= 0 && face < GetNumberOfSides(part)) | 1647 | if (face >= 0 && face < GetNumberOfSides(part)) |
1503 | { | 1648 | { |
@@ -1558,13 +1703,26 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1558 | m_host.AddScriptLPS(1); | 1703 | m_host.AddScriptLPS(1); |
1559 | 1704 | ||
1560 | List<SceneObjectPart> parts = GetLinkParts(linknumber); | 1705 | List<SceneObjectPart> parts = GetLinkParts(linknumber); |
1561 | 1706 | if (parts.Count > 0) | |
1562 | foreach (SceneObjectPart part in parts) | 1707 | { |
1563 | SetAlpha(part, alpha, face); | 1708 | try |
1709 | { | ||
1710 | parts[0].ParentGroup.areUpdatesSuspended = true; | ||
1711 | foreach (SceneObjectPart part in parts) | ||
1712 | SetAlpha(part, alpha, face); | ||
1713 | } | ||
1714 | finally | ||
1715 | { | ||
1716 | parts[0].ParentGroup.areUpdatesSuspended = false; | ||
1717 | } | ||
1718 | } | ||
1564 | } | 1719 | } |
1565 | 1720 | ||
1566 | protected void SetAlpha(SceneObjectPart part, double alpha, int face) | 1721 | protected void SetAlpha(SceneObjectPart part, double alpha, int face) |
1567 | { | 1722 | { |
1723 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
1724 | return; | ||
1725 | |||
1568 | Primitive.TextureEntry tex = part.Shape.Textures; | 1726 | Primitive.TextureEntry tex = part.Shape.Textures; |
1569 | Color4 texcolor; | 1727 | Color4 texcolor; |
1570 | if (face >= 0 && face < GetNumberOfSides(part)) | 1728 | if (face >= 0 && face < GetNumberOfSides(part)) |
@@ -1610,7 +1768,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1610 | protected void SetFlexi(SceneObjectPart part, bool flexi, int softness, float gravity, float friction, | 1768 | protected void SetFlexi(SceneObjectPart part, bool flexi, int softness, float gravity, float friction, |
1611 | float wind, float tension, LSL_Vector Force) | 1769 | float wind, float tension, LSL_Vector Force) |
1612 | { | 1770 | { |
1613 | if (part == null) | 1771 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) |
1614 | return; | 1772 | return; |
1615 | 1773 | ||
1616 | if (flexi) | 1774 | if (flexi) |
@@ -1645,7 +1803,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1645 | /// <param name="falloff"></param> | 1803 | /// <param name="falloff"></param> |
1646 | protected void SetPointLight(SceneObjectPart part, bool light, LSL_Vector color, float intensity, float radius, float falloff) | 1804 | protected void SetPointLight(SceneObjectPart part, bool light, LSL_Vector color, float intensity, float radius, float falloff) |
1647 | { | 1805 | { |
1648 | if (part == null) | 1806 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) |
1649 | return; | 1807 | return; |
1650 | 1808 | ||
1651 | if (light) | 1809 | if (light) |
@@ -1722,15 +1880,27 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1722 | m_host.AddScriptLPS(1); | 1880 | m_host.AddScriptLPS(1); |
1723 | 1881 | ||
1724 | List<SceneObjectPart> parts = GetLinkParts(linknumber); | 1882 | List<SceneObjectPart> parts = GetLinkParts(linknumber); |
1725 | 1883 | if (parts.Count > 0) | |
1726 | foreach (SceneObjectPart part in parts) | 1884 | { |
1727 | SetTexture(part, texture, face); | 1885 | try |
1728 | 1886 | { | |
1887 | parts[0].ParentGroup.areUpdatesSuspended = true; | ||
1888 | foreach (SceneObjectPart part in parts) | ||
1889 | SetTexture(part, texture, face); | ||
1890 | } | ||
1891 | finally | ||
1892 | { | ||
1893 | parts[0].ParentGroup.areUpdatesSuspended = false; | ||
1894 | } | ||
1895 | } | ||
1729 | ScriptSleep(200); | 1896 | ScriptSleep(200); |
1730 | } | 1897 | } |
1731 | 1898 | ||
1732 | protected void SetTexture(SceneObjectPart part, string texture, int face) | 1899 | protected void SetTexture(SceneObjectPart part, string texture, int face) |
1733 | { | 1900 | { |
1901 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
1902 | return; | ||
1903 | |||
1734 | UUID textureID=new UUID(); | 1904 | UUID textureID=new UUID(); |
1735 | 1905 | ||
1736 | if (!UUID.TryParse(texture, out textureID)) | 1906 | if (!UUID.TryParse(texture, out textureID)) |
@@ -1776,6 +1946,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1776 | 1946 | ||
1777 | protected void ScaleTexture(SceneObjectPart part, double u, double v, int face) | 1947 | protected void ScaleTexture(SceneObjectPart part, double u, double v, int face) |
1778 | { | 1948 | { |
1949 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
1950 | return; | ||
1951 | |||
1779 | Primitive.TextureEntry tex = part.Shape.Textures; | 1952 | Primitive.TextureEntry tex = part.Shape.Textures; |
1780 | if (face >= 0 && face < GetNumberOfSides(part)) | 1953 | if (face >= 0 && face < GetNumberOfSides(part)) |
1781 | { | 1954 | { |
@@ -1812,6 +1985,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1812 | 1985 | ||
1813 | protected void OffsetTexture(SceneObjectPart part, double u, double v, int face) | 1986 | protected void OffsetTexture(SceneObjectPart part, double u, double v, int face) |
1814 | { | 1987 | { |
1988 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
1989 | return; | ||
1990 | |||
1815 | Primitive.TextureEntry tex = part.Shape.Textures; | 1991 | Primitive.TextureEntry tex = part.Shape.Textures; |
1816 | if (face >= 0 && face < GetNumberOfSides(part)) | 1992 | if (face >= 0 && face < GetNumberOfSides(part)) |
1817 | { | 1993 | { |
@@ -1848,6 +2024,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1848 | 2024 | ||
1849 | protected void RotateTexture(SceneObjectPart part, double rotation, int face) | 2025 | protected void RotateTexture(SceneObjectPart part, double rotation, int face) |
1850 | { | 2026 | { |
2027 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
2028 | return; | ||
2029 | |||
1851 | Primitive.TextureEntry tex = part.Shape.Textures; | 2030 | Primitive.TextureEntry tex = part.Shape.Textures; |
1852 | if (face >= 0 && face < GetNumberOfSides(part)) | 2031 | if (face >= 0 && face < GetNumberOfSides(part)) |
1853 | { | 2032 | { |
@@ -1918,6 +2097,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1918 | 2097 | ||
1919 | protected void SetPos(SceneObjectPart part, LSL_Vector targetPos) | 2098 | protected void SetPos(SceneObjectPart part, LSL_Vector targetPos) |
1920 | { | 2099 | { |
2100 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
2101 | return; | ||
2102 | |||
1921 | // Capped movemment if distance > 10m (http://wiki.secondlife.com/wiki/LlSetPos) | 2103 | // Capped movemment if distance > 10m (http://wiki.secondlife.com/wiki/LlSetPos) |
1922 | LSL_Vector currentPos = llGetLocalPos(); | 2104 | LSL_Vector currentPos = llGetLocalPos(); |
1923 | 2105 | ||
@@ -1952,6 +2134,22 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1952 | public LSL_Vector llGetLocalPos() | 2134 | public LSL_Vector llGetLocalPos() |
1953 | { | 2135 | { |
1954 | m_host.AddScriptLPS(1); | 2136 | m_host.AddScriptLPS(1); |
2137 | if (m_host.IsAttachment == true) { | ||
2138 | if (m_host.IsRoot == true) | ||
2139 | { | ||
2140 | return new LSL_Vector(m_host.AbsolutePosition.X, | ||
2141 | m_host.AbsolutePosition.Y, | ||
2142 | m_host.AbsolutePosition.Z); | ||
2143 | |||
2144 | } | ||
2145 | else | ||
2146 | { | ||
2147 | return new LSL_Vector(m_host.OffsetPosition.X, | ||
2148 | m_host.OffsetPosition.Y, | ||
2149 | m_host.OffsetPosition.Z); | ||
2150 | } | ||
2151 | } | ||
2152 | |||
1955 | if (m_host.ParentID != 0) | 2153 | if (m_host.ParentID != 0) |
1956 | { | 2154 | { |
1957 | return new LSL_Vector(m_host.OffsetPosition.X, | 2155 | return new LSL_Vector(m_host.OffsetPosition.X, |
@@ -2002,6 +2200,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2002 | 2200 | ||
2003 | protected void SetRot(SceneObjectPart part, Quaternion rot) | 2201 | protected void SetRot(SceneObjectPart part, Quaternion rot) |
2004 | { | 2202 | { |
2203 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
2204 | return; | ||
2205 | |||
2005 | part.UpdateRotation(rot); | 2206 | part.UpdateRotation(rot); |
2006 | // Update rotation does not move the object in the physics scene if it's a linkset. | 2207 | // Update rotation does not move the object in the physics scene if it's a linkset. |
2007 | 2208 | ||
@@ -2621,12 +2822,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2621 | 2822 | ||
2622 | m_host.AddScriptLPS(1); | 2823 | m_host.AddScriptLPS(1); |
2623 | 2824 | ||
2825 | m_host.TaskInventory.LockItemsForRead(true); | ||
2624 | TaskInventoryItem item = m_host.TaskInventory[invItemID]; | 2826 | TaskInventoryItem item = m_host.TaskInventory[invItemID]; |
2625 | 2827 | m_host.TaskInventory.LockItemsForRead(false); | |
2626 | lock (m_host.TaskInventory) | ||
2627 | { | ||
2628 | item = m_host.TaskInventory[invItemID]; | ||
2629 | } | ||
2630 | 2828 | ||
2631 | if (item.PermsGranter == UUID.Zero) | 2829 | if (item.PermsGranter == UUID.Zero) |
2632 | return 0; | 2830 | return 0; |
@@ -2701,6 +2899,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2701 | if (dist > m_ScriptDistanceFactor * 10.0f) | 2899 | if (dist > m_ScriptDistanceFactor * 10.0f) |
2702 | return; | 2900 | return; |
2703 | 2901 | ||
2902 | //Clone is thread-safe | ||
2704 | TaskInventoryDictionary partInventory = (TaskInventoryDictionary)m_host.TaskInventory.Clone(); | 2903 | TaskInventoryDictionary partInventory = (TaskInventoryDictionary)m_host.TaskInventory.Clone(); |
2705 | 2904 | ||
2706 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in partInventory) | 2905 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in partInventory) |
@@ -2763,6 +2962,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2763 | 2962 | ||
2764 | public void llLookAt(LSL_Vector target, double strength, double damping) | 2963 | public void llLookAt(LSL_Vector target, double strength, double damping) |
2765 | { | 2964 | { |
2965 | /* | ||
2766 | m_host.AddScriptLPS(1); | 2966 | m_host.AddScriptLPS(1); |
2767 | // Determine where we are looking from | 2967 | // Determine where we are looking from |
2768 | LSL_Vector from = llGetPos(); | 2968 | LSL_Vector from = llGetPos(); |
@@ -2782,10 +2982,31 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2782 | // the angles of rotation in radians into rotation value | 2982 | // the angles of rotation in radians into rotation value |
2783 | 2983 | ||
2784 | LSL_Types.Quaternion rot = llEuler2Rot(angle); | 2984 | LSL_Types.Quaternion rot = llEuler2Rot(angle); |
2785 | Quaternion rotation = new Quaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s); | 2985 | |
2786 | m_host.startLookAt(rotation, (float)damping, (float)strength); | 2986 | // This would only work if your physics system contains an APID controller: |
2987 | // Quaternion rotation = new Quaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s); | ||
2988 | // m_host.startLookAt(rotation, (float)damping, (float)strength); | ||
2989 | |||
2787 | // Orient the object to the angle calculated | 2990 | // Orient the object to the angle calculated |
2788 | //llSetRot(rot); | 2991 | llSetRot(rot); |
2992 | */ | ||
2993 | |||
2994 | //The above code, while nice, doesn't replicate the behaviour of SL and tends to "roll" the object. | ||
2995 | //There's probably a smarter way of doing this, my rotation math-fu is weak. | ||
2996 | // http://bugs.meta7.com/view.php?id=28 | ||
2997 | // - Tom | ||
2998 | |||
2999 | LSL_Rotation newrot = llGetRot() * llRotBetween(new LSL_Vector(1.0d, 0.0d, 0.0d) * llGetRot(), new LSL_Vector(0.0d, 0.0d, -1.0d)); | ||
3000 | llSetRot(newrot * llRotBetween(new LSL_Vector(0.0d,0.0d,1.0d) * newrot, target - llGetPos())); | ||
3001 | |||
3002 | } | ||
3003 | |||
3004 | public void llRotLookAt(LSL_Rotation target, double strength, double damping) | ||
3005 | { | ||
3006 | m_host.AddScriptLPS(1); | ||
3007 | // NotImplemented("llRotLookAt"); | ||
3008 | m_host.RotLookAt(Rot2Quaternion(target), (float)strength, (float)damping); | ||
3009 | |||
2789 | } | 3010 | } |
2790 | 3011 | ||
2791 | public void llStopLookAt() | 3012 | public void llStopLookAt() |
@@ -2834,13 +3055,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2834 | { | 3055 | { |
2835 | TaskInventoryItem item; | 3056 | TaskInventoryItem item; |
2836 | 3057 | ||
2837 | lock (m_host.TaskInventory) | 3058 | m_host.TaskInventory.LockItemsForRead(true); |
3059 | if (!m_host.TaskInventory.ContainsKey(InventorySelf())) | ||
2838 | { | 3060 | { |
2839 | if (!m_host.TaskInventory.ContainsKey(InventorySelf())) | 3061 | m_host.TaskInventory.LockItemsForRead(false); |
2840 | return; | 3062 | return; |
2841 | else | ||
2842 | item = m_host.TaskInventory[InventorySelf()]; | ||
2843 | } | 3063 | } |
3064 | else | ||
3065 | { | ||
3066 | item = m_host.TaskInventory[InventorySelf()]; | ||
3067 | } | ||
3068 | m_host.TaskInventory.LockItemsForRead(false); | ||
2844 | 3069 | ||
2845 | if (item.PermsGranter != UUID.Zero) | 3070 | if (item.PermsGranter != UUID.Zero) |
2846 | { | 3071 | { |
@@ -2862,13 +3087,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2862 | { | 3087 | { |
2863 | TaskInventoryItem item; | 3088 | TaskInventoryItem item; |
2864 | 3089 | ||
3090 | m_host.TaskInventory.LockItemsForRead(true); | ||
2865 | lock (m_host.TaskInventory) | 3091 | lock (m_host.TaskInventory) |
2866 | { | 3092 | { |
3093 | |||
2867 | if (!m_host.TaskInventory.ContainsKey(InventorySelf())) | 3094 | if (!m_host.TaskInventory.ContainsKey(InventorySelf())) |
3095 | { | ||
3096 | m_host.TaskInventory.LockItemsForRead(false); | ||
2868 | return; | 3097 | return; |
3098 | } | ||
2869 | else | 3099 | else |
3100 | { | ||
2870 | item = m_host.TaskInventory[InventorySelf()]; | 3101 | item = m_host.TaskInventory[InventorySelf()]; |
3102 | } | ||
2871 | } | 3103 | } |
3104 | m_host.TaskInventory.LockItemsForRead(false); | ||
2872 | 3105 | ||
2873 | m_host.AddScriptLPS(1); | 3106 | m_host.AddScriptLPS(1); |
2874 | 3107 | ||
@@ -2900,19 +3133,22 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2900 | { | 3133 | { |
2901 | m_host.AddScriptLPS(1); | 3134 | m_host.AddScriptLPS(1); |
2902 | 3135 | ||
2903 | if (m_host.ParentGroup.RootPart.AttachmentPoint == 0) | ||
2904 | return; | ||
2905 | |||
2906 | TaskInventoryItem item; | 3136 | TaskInventoryItem item; |
2907 | 3137 | ||
2908 | lock (m_host.TaskInventory) | 3138 | m_host.TaskInventory.LockItemsForRead(true); |
3139 | |||
3140 | if (!m_host.TaskInventory.ContainsKey(InventorySelf())) | ||
2909 | { | 3141 | { |
2910 | if (!m_host.TaskInventory.ContainsKey(InventorySelf())) | 3142 | m_host.TaskInventory.LockItemsForRead(false); |
2911 | return; | 3143 | return; |
2912 | else | 3144 | } |
2913 | item = m_host.TaskInventory[InventorySelf()]; | 3145 | else |
3146 | { | ||
3147 | item = m_host.TaskInventory[InventorySelf()]; | ||
2914 | } | 3148 | } |
2915 | 3149 | ||
3150 | m_host.TaskInventory.LockItemsForRead(false); | ||
3151 | |||
2916 | if (item.PermsGranter != m_host.OwnerID) | 3152 | if (item.PermsGranter != m_host.OwnerID) |
2917 | return; | 3153 | return; |
2918 | 3154 | ||
@@ -2922,10 +3158,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2922 | 3158 | ||
2923 | ScenePresence presence = World.GetScenePresence(m_host.OwnerID); | 3159 | ScenePresence presence = World.GetScenePresence(m_host.OwnerID); |
2924 | 3160 | ||
2925 | IAttachmentsModule attachmentsModule = m_ScriptEngine.World.AttachmentsModule; | 3161 | grp.AttachToAgent(m_host.OwnerID, (uint)attachment, Vector3.Zero, false); |
2926 | if (attachmentsModule != null) | ||
2927 | attachmentsModule.AttachObject(presence.ControllingClient, | ||
2928 | grp, (uint)attachment, false); | ||
2929 | } | 3162 | } |
2930 | } | 3163 | } |
2931 | 3164 | ||
@@ -2938,13 +3171,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2938 | 3171 | ||
2939 | TaskInventoryItem item; | 3172 | TaskInventoryItem item; |
2940 | 3173 | ||
2941 | lock (m_host.TaskInventory) | 3174 | m_host.TaskInventory.LockItemsForRead(true); |
3175 | |||
3176 | if (!m_host.TaskInventory.ContainsKey(InventorySelf())) | ||
2942 | { | 3177 | { |
2943 | if (!m_host.TaskInventory.ContainsKey(InventorySelf())) | 3178 | m_host.TaskInventory.LockItemsForRead(false); |
2944 | return; | 3179 | return; |
2945 | else | 3180 | } |
2946 | item = m_host.TaskInventory[InventorySelf()]; | 3181 | else |
3182 | { | ||
3183 | item = m_host.TaskInventory[InventorySelf()]; | ||
2947 | } | 3184 | } |
3185 | m_host.TaskInventory.LockItemsForRead(false); | ||
3186 | |||
2948 | 3187 | ||
2949 | if (item.PermsGranter != m_host.OwnerID) | 3188 | if (item.PermsGranter != m_host.OwnerID) |
2950 | return; | 3189 | return; |
@@ -2981,8 +3220,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2981 | return m_host.OwnerID.ToString(); | 3220 | return m_host.OwnerID.ToString(); |
2982 | } | 3221 | } |
2983 | 3222 | ||
3223 | [DebuggerNonUserCode] | ||
2984 | public void llInstantMessage(string user, string message) | 3224 | public void llInstantMessage(string user, string message) |
2985 | { | 3225 | { |
3226 | UUID result; | ||
3227 | if (!UUID.TryParse(user, out result)) | ||
3228 | { | ||
3229 | throw new Exception(String.Format("An invalid key of '{0} was passed to llInstantMessage", user)); | ||
3230 | return; | ||
3231 | } | ||
3232 | |||
3233 | |||
2986 | m_host.AddScriptLPS(1); | 3234 | m_host.AddScriptLPS(1); |
2987 | 3235 | ||
2988 | // We may be able to use ClientView.SendInstantMessage here, but we need a client instance. | 3236 | // We may be able to use ClientView.SendInstantMessage here, but we need a client instance. |
@@ -2997,14 +3245,34 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2997 | UUID friendTransactionID = UUID.Random(); | 3245 | UUID friendTransactionID = UUID.Random(); |
2998 | 3246 | ||
2999 | //m_pendingFriendRequests.Add(friendTransactionID, fromAgentID); | 3247 | //m_pendingFriendRequests.Add(friendTransactionID, fromAgentID); |
3000 | 3248 | ||
3001 | GridInstantMessage msg = new GridInstantMessage(); | 3249 | GridInstantMessage msg = new GridInstantMessage(); |
3002 | msg.fromAgentID = new Guid(m_host.UUID.ToString()); // fromAgentID.Guid; | 3250 | msg.fromAgentID = new Guid(m_host.UUID.ToString()); // fromAgentID.Guid; |
3003 | msg.toAgentID = new Guid(user); // toAgentID.Guid; | 3251 | msg.toAgentID = new Guid(user); // toAgentID.Guid; |
3004 | msg.imSessionID = new Guid(friendTransactionID.ToString()); // This is the item we're mucking with here | 3252 | msg.imSessionID = new Guid(friendTransactionID.ToString()); // This is the item we're mucking with here |
3005 | // m_log.Debug("[Scripting IM]: From:" + msg.fromAgentID.ToString() + " To: " + msg.toAgentID.ToString() + " Session:" + msg.imSessionID.ToString() + " Message:" + message); | 3253 | // m_log.Debug("[Scripting IM]: From:" + msg.fromAgentID.ToString() + " To: " + msg.toAgentID.ToString() + " Session:" + msg.imSessionID.ToString() + " Message:" + message); |
3006 | // m_log.Debug("[Scripting IM]: Filling Session: " + msg.imSessionID.ToString()); | 3254 | // m_log.Debug("[Scripting IM]: Filling Session: " + msg.imSessionID.ToString()); |
3007 | msg.timestamp = (uint)Util.UnixTimeSinceEpoch();// timestamp; | 3255 | DateTime dt = DateTime.UtcNow; |
3256 | |||
3257 | // Ticks from UtcNow, but make it look like local. Evil, huh? | ||
3258 | dt = DateTime.SpecifyKind(dt, DateTimeKind.Local); | ||
3259 | |||
3260 | try | ||
3261 | { | ||
3262 | // Convert that to the PST timezone | ||
3263 | TimeZoneInfo timeZoneInfo = TimeZoneInfo.FindSystemTimeZoneById("America/Los_Angeles"); | ||
3264 | dt = TimeZoneInfo.ConvertTime(dt, timeZoneInfo); | ||
3265 | } | ||
3266 | catch | ||
3267 | { | ||
3268 | // No logging here, as it could be VERY spammy | ||
3269 | } | ||
3270 | |||
3271 | // And make it look local again to fool the unix time util | ||
3272 | dt = DateTime.SpecifyKind(dt, DateTimeKind.Utc); | ||
3273 | |||
3274 | msg.timestamp = (uint)Util.ToUnixTime(dt); | ||
3275 | |||
3008 | //if (client != null) | 3276 | //if (client != null) |
3009 | //{ | 3277 | //{ |
3010 | msg.fromAgentName = m_host.Name;//client.FirstName + " " + client.LastName;// fromAgentName; | 3278 | msg.fromAgentName = m_host.Name;//client.FirstName + " " + client.LastName;// fromAgentName; |
@@ -3018,13 +3286,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3018 | msg.message = message.Substring(0, 1024); | 3286 | msg.message = message.Substring(0, 1024); |
3019 | else | 3287 | else |
3020 | msg.message = message; | 3288 | msg.message = message; |
3021 | msg.dialog = (byte)19; // messgage from script ??? // dialog; | 3289 | msg.dialog = (byte)19; // MessageFromObject |
3022 | msg.fromGroup = false;// fromGroup; | 3290 | msg.fromGroup = false;// fromGroup; |
3023 | msg.offline = (byte)0; //offline; | 3291 | msg.offline = (byte)0; //offline; |
3024 | msg.ParentEstateID = 0; //ParentEstateID; | 3292 | msg.ParentEstateID = World.RegionInfo.EstateSettings.EstateID; |
3025 | msg.Position = Vector3.Zero;// new Vector3(m_host.AbsolutePosition); | 3293 | msg.Position = new Vector3(m_host.AbsolutePosition); |
3026 | msg.RegionID = World.RegionInfo.RegionID.Guid;//RegionID.Guid; | 3294 | msg.RegionID = World.RegionInfo.RegionID.Guid; |
3027 | msg.binaryBucket = new byte[0];// binaryBucket; | 3295 | msg.binaryBucket = Util.StringToBytes256(m_host.OwnerID.ToString()); |
3028 | 3296 | ||
3029 | if (m_TransferModule != null) | 3297 | if (m_TransferModule != null) |
3030 | { | 3298 | { |
@@ -3044,7 +3312,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3044 | } | 3312 | } |
3045 | 3313 | ||
3046 | emailModule.SendEmail(m_host.UUID, address, subject, message); | 3314 | emailModule.SendEmail(m_host.UUID, address, subject, message); |
3047 | ScriptSleep(20000); | 3315 | ScriptSleep(15000); |
3048 | } | 3316 | } |
3049 | 3317 | ||
3050 | public void llGetNextEmail(string address, string subject) | 3318 | public void llGetNextEmail(string address, string subject) |
@@ -3146,13 +3414,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3146 | m_host.AddScriptLPS(1); | 3414 | m_host.AddScriptLPS(1); |
3147 | } | 3415 | } |
3148 | 3416 | ||
3149 | public void llRotLookAt(LSL_Rotation target, double strength, double damping) | ||
3150 | { | ||
3151 | m_host.AddScriptLPS(1); | ||
3152 | Quaternion rot = new Quaternion((float)target.x, (float)target.y, (float)target.z, (float)target.s); | ||
3153 | m_host.RotLookAt(rot, (float)strength, (float)damping); | ||
3154 | } | ||
3155 | |||
3156 | public LSL_Integer llStringLength(string str) | 3417 | public LSL_Integer llStringLength(string str) |
3157 | { | 3418 | { |
3158 | m_host.AddScriptLPS(1); | 3419 | m_host.AddScriptLPS(1); |
@@ -3176,14 +3437,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3176 | 3437 | ||
3177 | TaskInventoryItem item; | 3438 | TaskInventoryItem item; |
3178 | 3439 | ||
3179 | lock (m_host.TaskInventory) | 3440 | m_host.TaskInventory.LockItemsForRead(true); |
3441 | if (!m_host.TaskInventory.ContainsKey(InventorySelf())) | ||
3180 | { | 3442 | { |
3181 | if (!m_host.TaskInventory.ContainsKey(InventorySelf())) | 3443 | m_host.TaskInventory.LockItemsForRead(false); |
3182 | return; | 3444 | return; |
3183 | else | ||
3184 | item = m_host.TaskInventory[InventorySelf()]; | ||
3185 | } | 3445 | } |
3186 | 3446 | else | |
3447 | { | ||
3448 | item = m_host.TaskInventory[InventorySelf()]; | ||
3449 | } | ||
3450 | m_host.TaskInventory.LockItemsForRead(false); | ||
3187 | if (item.PermsGranter == UUID.Zero) | 3451 | if (item.PermsGranter == UUID.Zero) |
3188 | return; | 3452 | return; |
3189 | 3453 | ||
@@ -3213,13 +3477,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3213 | 3477 | ||
3214 | TaskInventoryItem item; | 3478 | TaskInventoryItem item; |
3215 | 3479 | ||
3216 | lock (m_host.TaskInventory) | 3480 | m_host.TaskInventory.LockItemsForRead(true); |
3481 | if (!m_host.TaskInventory.ContainsKey(InventorySelf())) | ||
3217 | { | 3482 | { |
3218 | if (!m_host.TaskInventory.ContainsKey(InventorySelf())) | 3483 | m_host.TaskInventory.LockItemsForRead(false); |
3219 | return; | 3484 | return; |
3220 | else | 3485 | } |
3221 | item = m_host.TaskInventory[InventorySelf()]; | 3486 | else |
3487 | { | ||
3488 | item = m_host.TaskInventory[InventorySelf()]; | ||
3222 | } | 3489 | } |
3490 | m_host.TaskInventory.LockItemsForRead(false); | ||
3491 | |||
3223 | 3492 | ||
3224 | if (item.PermsGranter == UUID.Zero) | 3493 | if (item.PermsGranter == UUID.Zero) |
3225 | return; | 3494 | return; |
@@ -3290,10 +3559,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3290 | 3559 | ||
3291 | TaskInventoryItem item; | 3560 | TaskInventoryItem item; |
3292 | 3561 | ||
3293 | lock (m_host.TaskInventory) | 3562 | |
3563 | m_host.TaskInventory.LockItemsForRead(true); | ||
3564 | if (!m_host.TaskInventory.ContainsKey(invItemID)) | ||
3565 | { | ||
3566 | m_host.TaskInventory.LockItemsForRead(false); | ||
3567 | return; | ||
3568 | } | ||
3569 | else | ||
3294 | { | 3570 | { |
3295 | item = m_host.TaskInventory[invItemID]; | 3571 | item = m_host.TaskInventory[invItemID]; |
3296 | } | 3572 | } |
3573 | m_host.TaskInventory.LockItemsForRead(false); | ||
3297 | 3574 | ||
3298 | if (agentID == UUID.Zero || perm == 0) // Releasing permissions | 3575 | if (agentID == UUID.Zero || perm == 0) // Releasing permissions |
3299 | { | 3576 | { |
@@ -3325,11 +3602,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3325 | 3602 | ||
3326 | if ((perm & (~implicitPerms)) == 0) // Requested only implicit perms | 3603 | if ((perm & (~implicitPerms)) == 0) // Requested only implicit perms |
3327 | { | 3604 | { |
3328 | lock (m_host.TaskInventory) | 3605 | m_host.TaskInventory.LockItemsForWrite(true); |
3329 | { | 3606 | m_host.TaskInventory[invItemID].PermsGranter = agentID; |
3330 | m_host.TaskInventory[invItemID].PermsGranter = agentID; | 3607 | m_host.TaskInventory[invItemID].PermsMask = perm; |
3331 | m_host.TaskInventory[invItemID].PermsMask = perm; | 3608 | m_host.TaskInventory.LockItemsForWrite(false); |
3332 | } | ||
3333 | 3609 | ||
3334 | m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams( | 3610 | m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams( |
3335 | "run_time_permissions", new Object[] { | 3611 | "run_time_permissions", new Object[] { |
@@ -3349,11 +3625,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3349 | 3625 | ||
3350 | if ((perm & (~implicitPerms)) == 0) // Requested only implicit perms | 3626 | if ((perm & (~implicitPerms)) == 0) // Requested only implicit perms |
3351 | { | 3627 | { |
3352 | lock (m_host.TaskInventory) | 3628 | m_host.TaskInventory.LockItemsForWrite(true); |
3353 | { | 3629 | m_host.TaskInventory[invItemID].PermsGranter = agentID; |
3354 | m_host.TaskInventory[invItemID].PermsGranter = agentID; | 3630 | m_host.TaskInventory[invItemID].PermsMask = perm; |
3355 | m_host.TaskInventory[invItemID].PermsMask = perm; | 3631 | m_host.TaskInventory.LockItemsForWrite(false); |
3356 | } | ||
3357 | 3632 | ||
3358 | m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams( | 3633 | m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams( |
3359 | "run_time_permissions", new Object[] { | 3634 | "run_time_permissions", new Object[] { |
@@ -3374,11 +3649,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3374 | 3649 | ||
3375 | if (!m_waitingForScriptAnswer) | 3650 | if (!m_waitingForScriptAnswer) |
3376 | { | 3651 | { |
3377 | lock (m_host.TaskInventory) | 3652 | m_host.TaskInventory.LockItemsForWrite(true); |
3378 | { | 3653 | m_host.TaskInventory[invItemID].PermsGranter = agentID; |
3379 | m_host.TaskInventory[invItemID].PermsGranter = agentID; | 3654 | m_host.TaskInventory[invItemID].PermsMask = 0; |
3380 | m_host.TaskInventory[invItemID].PermsMask = 0; | 3655 | m_host.TaskInventory.LockItemsForWrite(false); |
3381 | } | ||
3382 | 3656 | ||
3383 | presence.ControllingClient.OnScriptAnswer += handleScriptAnswer; | 3657 | presence.ControllingClient.OnScriptAnswer += handleScriptAnswer; |
3384 | m_waitingForScriptAnswer=true; | 3658 | m_waitingForScriptAnswer=true; |
@@ -3413,10 +3687,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3413 | if ((answer & ScriptBaseClass.PERMISSION_TAKE_CONTROLS) == 0) | 3687 | if ((answer & ScriptBaseClass.PERMISSION_TAKE_CONTROLS) == 0) |
3414 | llReleaseControls(); | 3688 | llReleaseControls(); |
3415 | 3689 | ||
3416 | lock (m_host.TaskInventory) | 3690 | |
3417 | { | 3691 | m_host.TaskInventory.LockItemsForWrite(true); |
3418 | m_host.TaskInventory[invItemID].PermsMask = answer; | 3692 | m_host.TaskInventory[invItemID].PermsMask = answer; |
3419 | } | 3693 | m_host.TaskInventory.LockItemsForWrite(false); |
3694 | |||
3420 | 3695 | ||
3421 | m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams( | 3696 | m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams( |
3422 | "run_time_permissions", new Object[] { | 3697 | "run_time_permissions", new Object[] { |
@@ -3428,16 +3703,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3428 | { | 3703 | { |
3429 | m_host.AddScriptLPS(1); | 3704 | m_host.AddScriptLPS(1); |
3430 | 3705 | ||
3431 | lock (m_host.TaskInventory) | 3706 | m_host.TaskInventory.LockItemsForRead(true); |
3707 | |||
3708 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | ||
3432 | { | 3709 | { |
3433 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | 3710 | if (item.Type == 10 && item.ItemID == m_itemID) |
3434 | { | 3711 | { |
3435 | if (item.Type == 10 && item.ItemID == m_itemID) | 3712 | m_host.TaskInventory.LockItemsForRead(false); |
3436 | { | 3713 | return item.PermsGranter.ToString(); |
3437 | return item.PermsGranter.ToString(); | ||
3438 | } | ||
3439 | } | 3714 | } |
3440 | } | 3715 | } |
3716 | m_host.TaskInventory.LockItemsForRead(false); | ||
3441 | 3717 | ||
3442 | return UUID.Zero.ToString(); | 3718 | return UUID.Zero.ToString(); |
3443 | } | 3719 | } |
@@ -3446,19 +3722,20 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3446 | { | 3722 | { |
3447 | m_host.AddScriptLPS(1); | 3723 | m_host.AddScriptLPS(1); |
3448 | 3724 | ||
3449 | lock (m_host.TaskInventory) | 3725 | m_host.TaskInventory.LockItemsForRead(true); |
3726 | |||
3727 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | ||
3450 | { | 3728 | { |
3451 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | 3729 | if (item.Type == 10 && item.ItemID == m_itemID) |
3452 | { | 3730 | { |
3453 | if (item.Type == 10 && item.ItemID == m_itemID) | 3731 | int perms = item.PermsMask; |
3454 | { | 3732 | if (m_automaticLinkPermission) |
3455 | int perms = item.PermsMask; | 3733 | perms |= ScriptBaseClass.PERMISSION_CHANGE_LINKS; |
3456 | if (m_automaticLinkPermission) | 3734 | m_host.TaskInventory.LockItemsForRead(false); |
3457 | perms |= ScriptBaseClass.PERMISSION_CHANGE_LINKS; | 3735 | return perms; |
3458 | return perms; | ||
3459 | } | ||
3460 | } | 3736 | } |
3461 | } | 3737 | } |
3738 | m_host.TaskInventory.LockItemsForRead(false); | ||
3462 | 3739 | ||
3463 | return 0; | 3740 | return 0; |
3464 | } | 3741 | } |
@@ -3480,9 +3757,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3480 | public void llSetLinkColor(int linknumber, LSL_Vector color, int face) | 3757 | public void llSetLinkColor(int linknumber, LSL_Vector color, int face) |
3481 | { | 3758 | { |
3482 | List<SceneObjectPart> parts = GetLinkParts(linknumber); | 3759 | List<SceneObjectPart> parts = GetLinkParts(linknumber); |
3483 | 3760 | if (parts.Count > 0) | |
3484 | foreach (SceneObjectPart part in parts) | 3761 | { |
3485 | part.SetFaceColor(new Vector3((float)color.x, (float)color.y, (float)color.z), face); | 3762 | try |
3763 | { | ||
3764 | parts[0].ParentGroup.areUpdatesSuspended = true; | ||
3765 | foreach (SceneObjectPart part in parts) | ||
3766 | part.SetFaceColor(new Vector3((float)color.x, (float)color.y, (float)color.z), face); | ||
3767 | } | ||
3768 | finally | ||
3769 | { | ||
3770 | parts[0].ParentGroup.areUpdatesSuspended = false; | ||
3771 | } | ||
3772 | } | ||
3486 | } | 3773 | } |
3487 | 3774 | ||
3488 | public void llCreateLink(string target, int parent) | 3775 | public void llCreateLink(string target, int parent) |
@@ -3491,11 +3778,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3491 | UUID invItemID = InventorySelf(); | 3778 | UUID invItemID = InventorySelf(); |
3492 | 3779 | ||
3493 | TaskInventoryItem item; | 3780 | TaskInventoryItem item; |
3494 | lock (m_host.TaskInventory) | 3781 | m_host.TaskInventory.LockItemsForRead(true); |
3495 | { | 3782 | item = m_host.TaskInventory[invItemID]; |
3496 | item = m_host.TaskInventory[invItemID]; | 3783 | m_host.TaskInventory.LockItemsForRead(false); |
3497 | } | 3784 | |
3498 | |||
3499 | if ((item.PermsMask & ScriptBaseClass.PERMISSION_CHANGE_LINKS) == 0 | 3785 | if ((item.PermsMask & ScriptBaseClass.PERMISSION_CHANGE_LINKS) == 0 |
3500 | && !m_automaticLinkPermission) | 3786 | && !m_automaticLinkPermission) |
3501 | { | 3787 | { |
@@ -3548,16 +3834,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3548 | m_host.AddScriptLPS(1); | 3834 | m_host.AddScriptLPS(1); |
3549 | UUID invItemID = InventorySelf(); | 3835 | UUID invItemID = InventorySelf(); |
3550 | 3836 | ||
3551 | lock (m_host.TaskInventory) | 3837 | m_host.TaskInventory.LockItemsForRead(true); |
3552 | { | ||
3553 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_CHANGE_LINKS) == 0 | 3838 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_CHANGE_LINKS) == 0 |
3554 | && !m_automaticLinkPermission) | 3839 | && !m_automaticLinkPermission) |
3555 | { | 3840 | { |
3556 | ShoutError("Script trying to link but PERMISSION_CHANGE_LINKS permission not set!"); | 3841 | ShoutError("Script trying to link but PERMISSION_CHANGE_LINKS permission not set!"); |
3842 | m_host.TaskInventory.LockItemsForRead(false); | ||
3557 | return; | 3843 | return; |
3558 | } | 3844 | } |
3559 | } | 3845 | m_host.TaskInventory.LockItemsForRead(false); |
3560 | 3846 | ||
3561 | if (linknum < ScriptBaseClass.LINK_THIS) | 3847 | if (linknum < ScriptBaseClass.LINK_THIS) |
3562 | return; | 3848 | return; |
3563 | 3849 | ||
@@ -3596,10 +3882,22 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3596 | // Restructuring Multiple Prims. | 3882 | // Restructuring Multiple Prims. |
3597 | List<SceneObjectPart> parts = new List<SceneObjectPart>(parentPrim.Children.Values); | 3883 | List<SceneObjectPart> parts = new List<SceneObjectPart>(parentPrim.Children.Values); |
3598 | parts.Remove(parentPrim.RootPart); | 3884 | parts.Remove(parentPrim.RootPart); |
3599 | foreach (SceneObjectPart part in parts) | 3885 | if (parts.Count > 0) |
3600 | { | 3886 | { |
3601 | parentPrim.DelinkFromGroup(part.LocalId, true); | 3887 | try |
3888 | { | ||
3889 | parts[0].ParentGroup.areUpdatesSuspended = true; | ||
3890 | foreach (SceneObjectPart part in parts) | ||
3891 | { | ||
3892 | parentPrim.DelinkFromGroup(part.LocalId, true); | ||
3893 | } | ||
3894 | } | ||
3895 | finally | ||
3896 | { | ||
3897 | parts[0].ParentGroup.areUpdatesSuspended = false; | ||
3898 | } | ||
3602 | } | 3899 | } |
3900 | |||
3603 | parentPrim.HasGroupChanged = true; | 3901 | parentPrim.HasGroupChanged = true; |
3604 | parentPrim.ScheduleGroupForFullUpdate(); | 3902 | parentPrim.ScheduleGroupForFullUpdate(); |
3605 | parentPrim.TriggerScriptChangedEvent(Changed.LINK); | 3903 | parentPrim.TriggerScriptChangedEvent(Changed.LINK); |
@@ -3608,11 +3906,22 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3608 | { | 3906 | { |
3609 | SceneObjectPart newRoot = parts[0]; | 3907 | SceneObjectPart newRoot = parts[0]; |
3610 | parts.Remove(newRoot); | 3908 | parts.Remove(newRoot); |
3611 | foreach (SceneObjectPart part in parts) | 3909 | |
3910 | try | ||
3612 | { | 3911 | { |
3613 | part.UpdateFlag = 0; | 3912 | parts[0].ParentGroup.areUpdatesSuspended = true; |
3614 | newRoot.ParentGroup.LinkToGroup(part.ParentGroup); | 3913 | foreach (SceneObjectPart part in parts) |
3914 | { | ||
3915 | part.UpdateFlag = 0; | ||
3916 | newRoot.ParentGroup.LinkToGroup(part.ParentGroup); | ||
3917 | } | ||
3615 | } | 3918 | } |
3919 | finally | ||
3920 | { | ||
3921 | parts[0].ParentGroup.areUpdatesSuspended = false; | ||
3922 | } | ||
3923 | |||
3924 | |||
3616 | newRoot.ParentGroup.HasGroupChanged = true; | 3925 | newRoot.ParentGroup.HasGroupChanged = true; |
3617 | newRoot.ParentGroup.ScheduleGroupForFullUpdate(); | 3926 | newRoot.ParentGroup.ScheduleGroupForFullUpdate(); |
3618 | } | 3927 | } |
@@ -3638,11 +3947,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3638 | 3947 | ||
3639 | List<SceneObjectPart> parts = new List<SceneObjectPart>(parentPrim.Children.Values); | 3948 | List<SceneObjectPart> parts = new List<SceneObjectPart>(parentPrim.Children.Values); |
3640 | parts.Remove(parentPrim.RootPart); | 3949 | parts.Remove(parentPrim.RootPart); |
3641 | 3950 | if (parts.Count > 0) | |
3642 | foreach (SceneObjectPart part in parts) | ||
3643 | { | 3951 | { |
3644 | parentPrim.DelinkFromGroup(part.LocalId, true); | 3952 | try |
3645 | parentPrim.TriggerScriptChangedEvent(Changed.LINK); | 3953 | { |
3954 | parts[0].ParentGroup.areUpdatesSuspended = true; | ||
3955 | foreach (SceneObjectPart part in parts) | ||
3956 | { | ||
3957 | parentPrim.DelinkFromGroup(part.LocalId, true); | ||
3958 | parentPrim.TriggerScriptChangedEvent(Changed.LINK); | ||
3959 | } | ||
3960 | } | ||
3961 | finally | ||
3962 | { | ||
3963 | parts[0].ParentGroup.areUpdatesSuspended = false; | ||
3964 | } | ||
3646 | } | 3965 | } |
3647 | parentPrim.HasGroupChanged = true; | 3966 | parentPrim.HasGroupChanged = true; |
3648 | parentPrim.ScheduleGroupForFullUpdate(); | 3967 | parentPrim.ScheduleGroupForFullUpdate(); |
@@ -3734,17 +4053,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3734 | m_host.AddScriptLPS(1); | 4053 | m_host.AddScriptLPS(1); |
3735 | int count = 0; | 4054 | int count = 0; |
3736 | 4055 | ||
3737 | lock (m_host.TaskInventory) | 4056 | m_host.TaskInventory.LockItemsForRead(true); |
4057 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
3738 | { | 4058 | { |
3739 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 4059 | if (inv.Value.Type == type || type == -1) |
3740 | { | 4060 | { |
3741 | if (inv.Value.Type == type || type == -1) | 4061 | count = count + 1; |
3742 | { | ||
3743 | count = count + 1; | ||
3744 | } | ||
3745 | } | 4062 | } |
3746 | } | 4063 | } |
3747 | 4064 | ||
4065 | m_host.TaskInventory.LockItemsForRead(false); | ||
3748 | return count; | 4066 | return count; |
3749 | } | 4067 | } |
3750 | 4068 | ||
@@ -3753,16 +4071,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3753 | m_host.AddScriptLPS(1); | 4071 | m_host.AddScriptLPS(1); |
3754 | ArrayList keys = new ArrayList(); | 4072 | ArrayList keys = new ArrayList(); |
3755 | 4073 | ||
3756 | lock (m_host.TaskInventory) | 4074 | m_host.TaskInventory.LockItemsForRead(true); |
4075 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
3757 | { | 4076 | { |
3758 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 4077 | if (inv.Value.Type == type || type == -1) |
3759 | { | 4078 | { |
3760 | if (inv.Value.Type == type || type == -1) | 4079 | keys.Add(inv.Value.Name); |
3761 | { | ||
3762 | keys.Add(inv.Value.Name); | ||
3763 | } | ||
3764 | } | 4080 | } |
3765 | } | 4081 | } |
4082 | m_host.TaskInventory.LockItemsForRead(false); | ||
3766 | 4083 | ||
3767 | if (keys.Count == 0) | 4084 | if (keys.Count == 0) |
3768 | { | 4085 | { |
@@ -3799,20 +4116,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3799 | } | 4116 | } |
3800 | 4117 | ||
3801 | // move the first object found with this inventory name | 4118 | // move the first object found with this inventory name |
3802 | lock (m_host.TaskInventory) | 4119 | m_host.TaskInventory.LockItemsForRead(true); |
4120 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
3803 | { | 4121 | { |
3804 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 4122 | if (inv.Value.Name == inventory) |
3805 | { | 4123 | { |
3806 | if (inv.Value.Name == inventory) | 4124 | found = true; |
3807 | { | 4125 | objId = inv.Key; |
3808 | found = true; | 4126 | assetType = inv.Value.Type; |
3809 | objId = inv.Key; | 4127 | objName = inv.Value.Name; |
3810 | assetType = inv.Value.Type; | 4128 | break; |
3811 | objName = inv.Value.Name; | ||
3812 | break; | ||
3813 | } | ||
3814 | } | 4129 | } |
3815 | } | 4130 | } |
4131 | m_host.TaskInventory.LockItemsForRead(false); | ||
3816 | 4132 | ||
3817 | if (!found) | 4133 | if (!found) |
3818 | { | 4134 | { |
@@ -3820,9 +4136,30 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3820 | throw new Exception(String.Format("The inventory object '{0}' could not be found", inventory)); | 4136 | throw new Exception(String.Format("The inventory object '{0}' could not be found", inventory)); |
3821 | } | 4137 | } |
3822 | 4138 | ||
3823 | // check if destination is an avatar | 4139 | // check if destination is an object |
3824 | if (World.GetScenePresence(destId) != null) | 4140 | if (World.GetSceneObjectPart(destId) != null) |
4141 | { | ||
4142 | // destination is an object | ||
4143 | World.MoveTaskInventoryItem(destId, m_host, objId); | ||
4144 | } | ||
4145 | else | ||
3825 | { | 4146 | { |
4147 | ScenePresence presence = World.GetScenePresence(destId); | ||
4148 | |||
4149 | if (presence == null) | ||
4150 | { | ||
4151 | UserAccount account = | ||
4152 | World.UserAccountService.GetUserAccount( | ||
4153 | World.RegionInfo.ScopeID, | ||
4154 | destId); | ||
4155 | |||
4156 | if (account == null) | ||
4157 | { | ||
4158 | llSay(0, "Can't find destination "+destId.ToString()); | ||
4159 | return; | ||
4160 | } | ||
4161 | } | ||
4162 | |||
3826 | // destination is an avatar | 4163 | // destination is an avatar |
3827 | InventoryItemBase agentItem = | 4164 | InventoryItemBase agentItem = |
3828 | World.MoveTaskInventoryItem(destId, UUID.Zero, m_host, objId); | 4165 | World.MoveTaskInventoryItem(destId, UUID.Zero, m_host, objId); |
@@ -3832,7 +4169,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3832 | 4169 | ||
3833 | byte[] bucket = new byte[17]; | 4170 | byte[] bucket = new byte[17]; |
3834 | bucket[0] = (byte)assetType; | 4171 | bucket[0] = (byte)assetType; |
3835 | byte[] objBytes = objId.GetBytes(); | 4172 | byte[] objBytes = agentItem.ID.GetBytes(); |
3836 | Array.Copy(objBytes, 0, bucket, 1, 16); | 4173 | Array.Copy(objBytes, 0, bucket, 1, 16); |
3837 | 4174 | ||
3838 | Console.WriteLine("Giving inventory"); | 4175 | Console.WriteLine("Giving inventory"); |
@@ -3848,33 +4185,32 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3848 | 4185 | ||
3849 | if (m_TransferModule != null) | 4186 | if (m_TransferModule != null) |
3850 | m_TransferModule.SendInstantMessage(msg, delegate(bool success) {}); | 4187 | m_TransferModule.SendInstantMessage(msg, delegate(bool success) {}); |
4188 | |||
4189 | //This delay should only occur when giving inventory to avatars. | ||
4190 | ScriptSleep(3000); | ||
3851 | } | 4191 | } |
3852 | else | ||
3853 | { | ||
3854 | // destination is an object | ||
3855 | World.MoveTaskInventoryItem(destId, m_host, objId); | ||
3856 | } | ||
3857 | ScriptSleep(3000); | ||
3858 | } | 4192 | } |
3859 | 4193 | ||
4194 | [DebuggerNonUserCode] | ||
3860 | public void llRemoveInventory(string name) | 4195 | public void llRemoveInventory(string name) |
3861 | { | 4196 | { |
3862 | m_host.AddScriptLPS(1); | 4197 | m_host.AddScriptLPS(1); |
3863 | 4198 | ||
3864 | lock (m_host.TaskInventory) | 4199 | m_host.TaskInventory.LockItemsForRead(true); |
4200 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | ||
3865 | { | 4201 | { |
3866 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | 4202 | if (item.Name == name) |
3867 | { | 4203 | { |
3868 | if (item.Name == name) | 4204 | if (item.ItemID == m_itemID) |
3869 | { | 4205 | throw new ScriptDeleteException(); |
3870 | if (item.ItemID == m_itemID) | 4206 | else |
3871 | throw new ScriptDeleteException(); | 4207 | m_host.Inventory.RemoveInventoryItem(item.ItemID); |
3872 | else | 4208 | |
3873 | m_host.Inventory.RemoveInventoryItem(item.ItemID); | 4209 | m_host.TaskInventory.LockItemsForRead(false); |
3874 | return; | 4210 | return; |
3875 | } | ||
3876 | } | 4211 | } |
3877 | } | 4212 | } |
4213 | m_host.TaskInventory.LockItemsForRead(false); | ||
3878 | } | 4214 | } |
3879 | 4215 | ||
3880 | public void llSetText(string text, LSL_Vector color, double alpha) | 4216 | public void llSetText(string text, LSL_Vector color, double alpha) |
@@ -3964,6 +4300,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3964 | { | 4300 | { |
3965 | m_host.AddScriptLPS(1); | 4301 | m_host.AddScriptLPS(1); |
3966 | 4302 | ||
4303 | //Clone is thread safe | ||
3967 | TaskInventoryDictionary itemDictionary = (TaskInventoryDictionary)m_host.TaskInventory.Clone(); | 4304 | TaskInventoryDictionary itemDictionary = (TaskInventoryDictionary)m_host.TaskInventory.Clone(); |
3968 | 4305 | ||
3969 | foreach (TaskInventoryItem item in itemDictionary.Values) | 4306 | foreach (TaskInventoryItem item in itemDictionary.Values) |
@@ -4017,6 +4354,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4017 | ScenePresence presence = World.GetScenePresence(agentId); | 4354 | ScenePresence presence = World.GetScenePresence(agentId); |
4018 | if (presence != null) | 4355 | if (presence != null) |
4019 | { | 4356 | { |
4357 | // agent must not be a god | ||
4358 | if (presence.GodLevel >= 200) return; | ||
4359 | |||
4020 | // agent must be over the owners land | 4360 | // agent must be over the owners land |
4021 | if (m_host.OwnerID == World.LandChannel.GetLandObject( | 4361 | if (m_host.OwnerID == World.LandChannel.GetLandObject( |
4022 | presence.AbsolutePosition.X, presence.AbsolutePosition.Y).LandData.OwnerID) | 4362 | presence.AbsolutePosition.X, presence.AbsolutePosition.Y).LandData.OwnerID) |
@@ -4077,17 +4417,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4077 | UUID soundId = UUID.Zero; | 4417 | UUID soundId = UUID.Zero; |
4078 | if (!UUID.TryParse(impact_sound, out soundId)) | 4418 | if (!UUID.TryParse(impact_sound, out soundId)) |
4079 | { | 4419 | { |
4080 | lock (m_host.TaskInventory) | 4420 | m_host.TaskInventory.LockItemsForRead(true); |
4421 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | ||
4081 | { | 4422 | { |
4082 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | 4423 | if (item.Type == (int)AssetType.Sound && item.Name == impact_sound) |
4083 | { | 4424 | { |
4084 | if (item.Type == (int)AssetType.Sound && item.Name == impact_sound) | 4425 | soundId = item.AssetID; |
4085 | { | 4426 | break; |
4086 | soundId = item.AssetID; | ||
4087 | break; | ||
4088 | } | ||
4089 | } | 4427 | } |
4090 | } | 4428 | } |
4429 | m_host.TaskInventory.LockItemsForRead(false); | ||
4091 | } | 4430 | } |
4092 | m_host.CollisionSound = soundId; | 4431 | m_host.CollisionSound = soundId; |
4093 | m_host.CollisionSoundVolume = (float)impact_volume; | 4432 | m_host.CollisionSoundVolume = (float)impact_volume; |
@@ -4133,6 +4472,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4133 | UUID partItemID; | 4472 | UUID partItemID; |
4134 | foreach (SceneObjectPart part in parts) | 4473 | foreach (SceneObjectPart part in parts) |
4135 | { | 4474 | { |
4475 | //Clone is thread safe | ||
4136 | TaskInventoryDictionary itemsDictionary = (TaskInventoryDictionary)part.TaskInventory.Clone(); | 4476 | TaskInventoryDictionary itemsDictionary = (TaskInventoryDictionary)part.TaskInventory.Clone(); |
4137 | 4477 | ||
4138 | foreach (TaskInventoryItem item in itemsDictionary.Values) | 4478 | foreach (TaskInventoryItem item in itemsDictionary.Values) |
@@ -4347,17 +4687,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4347 | 4687 | ||
4348 | m_host.AddScriptLPS(1); | 4688 | m_host.AddScriptLPS(1); |
4349 | 4689 | ||
4350 | lock (m_host.TaskInventory) | 4690 | m_host.TaskInventory.LockItemsForRead(true); |
4691 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | ||
4351 | { | 4692 | { |
4352 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | 4693 | if (item.Type == 10 && item.ItemID == m_itemID) |
4353 | { | 4694 | { |
4354 | if (item.Type == 10 && item.ItemID == m_itemID) | 4695 | result = item.Name!=null?item.Name:String.Empty; |
4355 | { | 4696 | break; |
4356 | result = item.Name != null ? item.Name : String.Empty; | ||
4357 | break; | ||
4358 | } | ||
4359 | } | 4697 | } |
4360 | } | 4698 | } |
4699 | m_host.TaskInventory.LockItemsForRead(false); | ||
4361 | 4700 | ||
4362 | return result; | 4701 | return result; |
4363 | } | 4702 | } |
@@ -4510,23 +4849,24 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4510 | { | 4849 | { |
4511 | m_host.AddScriptLPS(1); | 4850 | m_host.AddScriptLPS(1); |
4512 | 4851 | ||
4513 | lock (m_host.TaskInventory) | 4852 | m_host.TaskInventory.LockItemsForRead(true); |
4853 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
4514 | { | 4854 | { |
4515 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 4855 | if (inv.Value.Name == name) |
4516 | { | 4856 | { |
4517 | if (inv.Value.Name == name) | 4857 | if ((inv.Value.CurrentPermissions & (uint)(PermissionMask.Copy | PermissionMask.Transfer | PermissionMask.Modify)) == (uint)(PermissionMask.Copy | PermissionMask.Transfer | PermissionMask.Modify)) |
4518 | { | 4858 | { |
4519 | if ((inv.Value.CurrentPermissions & (uint)(PermissionMask.Copy | PermissionMask.Transfer | PermissionMask.Modify)) == (uint)(PermissionMask.Copy | PermissionMask.Transfer | PermissionMask.Modify)) | 4859 | m_host.TaskInventory.LockItemsForRead(false); |
4520 | { | 4860 | return inv.Value.AssetID.ToString(); |
4521 | return inv.Value.AssetID.ToString(); | 4861 | } |
4522 | } | 4862 | else |
4523 | else | 4863 | { |
4524 | { | 4864 | m_host.TaskInventory.LockItemsForRead(false); |
4525 | return UUID.Zero.ToString(); | 4865 | return UUID.Zero.ToString(); |
4526 | } | ||
4527 | } | 4866 | } |
4528 | } | 4867 | } |
4529 | } | 4868 | } |
4869 | m_host.TaskInventory.LockItemsForRead(false); | ||
4530 | 4870 | ||
4531 | return UUID.Zero.ToString(); | 4871 | return UUID.Zero.ToString(); |
4532 | } | 4872 | } |
@@ -4679,14 +5019,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4679 | { | 5019 | { |
4680 | m_host.AddScriptLPS(1); | 5020 | m_host.AddScriptLPS(1); |
4681 | 5021 | ||
4682 | if (src == null) | 5022 | return src.Length; |
4683 | { | ||
4684 | return 0; | ||
4685 | } | ||
4686 | else | ||
4687 | { | ||
4688 | return src.Length; | ||
4689 | } | ||
4690 | } | 5023 | } |
4691 | 5024 | ||
4692 | public LSL_Integer llList2Integer(LSL_List src, int index) | 5025 | public LSL_Integer llList2Integer(LSL_List src, int index) |
@@ -5462,10 +5795,20 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5462 | m_host.AddScriptLPS(1); | 5795 | m_host.AddScriptLPS(1); |
5463 | 5796 | ||
5464 | List<SceneObjectPart> parts = GetLinkParts(linknumber); | 5797 | List<SceneObjectPart> parts = GetLinkParts(linknumber); |
5465 | 5798 | if (parts.Count > 0) | |
5466 | foreach (var part in parts) | ||
5467 | { | 5799 | { |
5468 | SetTextureAnim(part, mode, face, sizex, sizey, start, length, rate); | 5800 | try |
5801 | { | ||
5802 | parts[0].ParentGroup.areUpdatesSuspended = true; | ||
5803 | foreach (var part in parts) | ||
5804 | { | ||
5805 | SetTextureAnim(part, mode, face, sizex, sizey, start, length, rate); | ||
5806 | } | ||
5807 | } | ||
5808 | finally | ||
5809 | { | ||
5810 | parts[0].ParentGroup.areUpdatesSuspended = false; | ||
5811 | } | ||
5469 | } | 5812 | } |
5470 | } | 5813 | } |
5471 | 5814 | ||
@@ -5521,74 +5864,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5521 | 5864 | ||
5522 | public LSL_List llParseString2List(string str, LSL_List separators, LSL_List in_spacers) | 5865 | public LSL_List llParseString2List(string str, LSL_List separators, LSL_List in_spacers) |
5523 | { | 5866 | { |
5524 | m_host.AddScriptLPS(1); | 5867 | return ParseString2List(str, separators, in_spacers, false); |
5525 | LSL_List ret = new LSL_List(); | ||
5526 | LSL_List spacers = new LSL_List(); | ||
5527 | if (in_spacers.Length > 0 && separators.Length > 0) | ||
5528 | { | ||
5529 | for (int i = 0; i < in_spacers.Length; i++) | ||
5530 | { | ||
5531 | object s = in_spacers.Data[i]; | ||
5532 | for (int j = 0; j < separators.Length; j++) | ||
5533 | { | ||
5534 | if (separators.Data[j].ToString() == s.ToString()) | ||
5535 | { | ||
5536 | s = null; | ||
5537 | break; | ||
5538 | } | ||
5539 | } | ||
5540 | if (s != null) | ||
5541 | { | ||
5542 | spacers.Add(s); | ||
5543 | } | ||
5544 | } | ||
5545 | } | ||
5546 | object[] delimiters = new object[separators.Length + spacers.Length]; | ||
5547 | separators.Data.CopyTo(delimiters, 0); | ||
5548 | spacers.Data.CopyTo(delimiters, separators.Length); | ||
5549 | bool dfound = false; | ||
5550 | do | ||
5551 | { | ||
5552 | dfound = false; | ||
5553 | int cindex = -1; | ||
5554 | string cdeli = ""; | ||
5555 | for (int i = 0; i < delimiters.Length; i++) | ||
5556 | { | ||
5557 | int index = str.IndexOf(delimiters[i].ToString()); | ||
5558 | bool found = index != -1; | ||
5559 | if (found && String.Empty != delimiters[i].ToString()) | ||
5560 | { | ||
5561 | if ((cindex > index) || (cindex == -1)) | ||
5562 | { | ||
5563 | cindex = index; | ||
5564 | cdeli = delimiters[i].ToString(); | ||
5565 | } | ||
5566 | dfound = dfound || found; | ||
5567 | } | ||
5568 | } | ||
5569 | if (cindex != -1) | ||
5570 | { | ||
5571 | if (cindex > 0) | ||
5572 | { | ||
5573 | ret.Add(new LSL_String(str.Substring(0, cindex))); | ||
5574 | } | ||
5575 | // Cannot use spacers.Contains() because spacers may be either type String or LSLString | ||
5576 | for (int j = 0; j < spacers.Length; j++) | ||
5577 | { | ||
5578 | if (spacers.Data[j].ToString() == cdeli) | ||
5579 | { | ||
5580 | ret.Add(new LSL_String(cdeli)); | ||
5581 | break; | ||
5582 | } | ||
5583 | } | ||
5584 | str = str.Substring(cindex + cdeli.Length); | ||
5585 | } | ||
5586 | } while (dfound); | ||
5587 | if (str != "") | ||
5588 | { | ||
5589 | ret.Add(new LSL_String(str)); | ||
5590 | } | ||
5591 | return ret; | ||
5592 | } | 5868 | } |
5593 | 5869 | ||
5594 | public LSL_Integer llOverMyLand(string id) | 5870 | public LSL_Integer llOverMyLand(string id) |
@@ -5791,7 +6067,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5791 | return m_host.ParentGroup.RootPart.AttachmentPoint; | 6067 | return m_host.ParentGroup.RootPart.AttachmentPoint; |
5792 | } | 6068 | } |
5793 | 6069 | ||
5794 | public LSL_Integer llGetFreeMemory() | 6070 | public virtual LSL_Integer llGetFreeMemory() |
5795 | { | 6071 | { |
5796 | m_host.AddScriptLPS(1); | 6072 | m_host.AddScriptLPS(1); |
5797 | // Make scripts designed for LSO happy | 6073 | // Make scripts designed for LSO happy |
@@ -6102,14 +6378,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6102 | 6378 | ||
6103 | protected UUID GetTaskInventoryItem(string name) | 6379 | protected UUID GetTaskInventoryItem(string name) |
6104 | { | 6380 | { |
6105 | lock (m_host.TaskInventory) | 6381 | m_host.TaskInventory.LockItemsForRead(true); |
6382 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
6106 | { | 6383 | { |
6107 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 6384 | if (inv.Value.Name == name) |
6108 | { | 6385 | { |
6109 | if (inv.Value.Name == name) | 6386 | m_host.TaskInventory.LockItemsForRead(false); |
6110 | return inv.Key; | 6387 | return inv.Key; |
6111 | } | 6388 | } |
6112 | } | 6389 | } |
6390 | m_host.TaskInventory.LockItemsForRead(false); | ||
6113 | 6391 | ||
6114 | return UUID.Zero; | 6392 | return UUID.Zero; |
6115 | } | 6393 | } |
@@ -6437,22 +6715,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6437 | } | 6715 | } |
6438 | 6716 | ||
6439 | // copy the first script found with this inventory name | 6717 | // copy the first script found with this inventory name |
6440 | lock (m_host.TaskInventory) | 6718 | m_host.TaskInventory.LockItemsForRead(true); |
6719 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
6441 | { | 6720 | { |
6442 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 6721 | if (inv.Value.Name == name) |
6443 | { | 6722 | { |
6444 | if (inv.Value.Name == name) | 6723 | // make sure the object is a script |
6724 | if (10 == inv.Value.Type) | ||
6445 | { | 6725 | { |
6446 | // make sure the object is a script | 6726 | found = true; |
6447 | if (10 == inv.Value.Type) | 6727 | srcId = inv.Key; |
6448 | { | 6728 | break; |
6449 | found = true; | ||
6450 | srcId = inv.Key; | ||
6451 | break; | ||
6452 | } | ||
6453 | } | 6729 | } |
6454 | } | 6730 | } |
6455 | } | 6731 | } |
6732 | m_host.TaskInventory.LockItemsForRead(false); | ||
6456 | 6733 | ||
6457 | if (!found) | 6734 | if (!found) |
6458 | { | 6735 | { |
@@ -6536,6 +6813,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6536 | protected ObjectShapePacket.ObjectDataBlock SetPrimitiveBlockShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist) | 6813 | protected ObjectShapePacket.ObjectDataBlock SetPrimitiveBlockShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist) |
6537 | { | 6814 | { |
6538 | ObjectShapePacket.ObjectDataBlock shapeBlock = new ObjectShapePacket.ObjectDataBlock(); | 6815 | ObjectShapePacket.ObjectDataBlock shapeBlock = new ObjectShapePacket.ObjectDataBlock(); |
6816 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
6817 | return shapeBlock; | ||
6539 | 6818 | ||
6540 | if (holeshape != (int)ScriptBaseClass.PRIM_HOLE_DEFAULT && | 6819 | if (holeshape != (int)ScriptBaseClass.PRIM_HOLE_DEFAULT && |
6541 | holeshape != (int)ScriptBaseClass.PRIM_HOLE_CIRCLE && | 6820 | holeshape != (int)ScriptBaseClass.PRIM_HOLE_CIRCLE && |
@@ -6611,6 +6890,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6611 | 6890 | ||
6612 | protected void SetPrimitiveShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist, LSL_Vector taper_b, LSL_Vector topshear, byte fudge) | 6891 | protected void SetPrimitiveShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist, LSL_Vector taper_b, LSL_Vector topshear, byte fudge) |
6613 | { | 6892 | { |
6893 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
6894 | return; | ||
6895 | |||
6614 | ObjectShapePacket.ObjectDataBlock shapeBlock; | 6896 | ObjectShapePacket.ObjectDataBlock shapeBlock; |
6615 | 6897 | ||
6616 | shapeBlock = SetPrimitiveBlockShapeParams(part, holeshape, cut, hollow, twist); | 6898 | shapeBlock = SetPrimitiveBlockShapeParams(part, holeshape, cut, hollow, twist); |
@@ -6660,6 +6942,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6660 | 6942 | ||
6661 | protected void SetPrimitiveShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist, LSL_Vector dimple, byte fudge) | 6943 | protected void SetPrimitiveShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist, LSL_Vector dimple, byte fudge) |
6662 | { | 6944 | { |
6945 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
6946 | return; | ||
6947 | |||
6663 | ObjectShapePacket.ObjectDataBlock shapeBlock; | 6948 | ObjectShapePacket.ObjectDataBlock shapeBlock; |
6664 | 6949 | ||
6665 | shapeBlock = SetPrimitiveBlockShapeParams(part, holeshape, cut, hollow, twist); | 6950 | shapeBlock = SetPrimitiveBlockShapeParams(part, holeshape, cut, hollow, twist); |
@@ -6702,6 +6987,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6702 | 6987 | ||
6703 | protected void SetPrimitiveShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist, LSL_Vector holesize, LSL_Vector topshear, LSL_Vector profilecut, LSL_Vector taper_a, float revolutions, float radiusoffset, float skew, byte fudge) | 6988 | protected void SetPrimitiveShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist, LSL_Vector holesize, LSL_Vector topshear, LSL_Vector profilecut, LSL_Vector taper_a, float revolutions, float radiusoffset, float skew, byte fudge) |
6704 | { | 6989 | { |
6990 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
6991 | return; | ||
6992 | |||
6705 | ObjectShapePacket.ObjectDataBlock shapeBlock; | 6993 | ObjectShapePacket.ObjectDataBlock shapeBlock; |
6706 | 6994 | ||
6707 | shapeBlock = SetPrimitiveBlockShapeParams(part, holeshape, cut, hollow, twist); | 6995 | shapeBlock = SetPrimitiveBlockShapeParams(part, holeshape, cut, hollow, twist); |
@@ -6828,6 +7116,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6828 | 7116 | ||
6829 | protected void SetPrimitiveShapeParams(SceneObjectPart part, string map, int type) | 7117 | protected void SetPrimitiveShapeParams(SceneObjectPart part, string map, int type) |
6830 | { | 7118 | { |
7119 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
7120 | return; | ||
7121 | |||
6831 | ObjectShapePacket.ObjectDataBlock shapeBlock = new ObjectShapePacket.ObjectDataBlock(); | 7122 | ObjectShapePacket.ObjectDataBlock shapeBlock = new ObjectShapePacket.ObjectDataBlock(); |
6832 | UUID sculptId; | 7123 | UUID sculptId; |
6833 | 7124 | ||
@@ -6843,13 +7134,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6843 | shapeBlock.PathScaleX = 100; | 7134 | shapeBlock.PathScaleX = 100; |
6844 | shapeBlock.PathScaleY = 150; | 7135 | shapeBlock.PathScaleY = 150; |
6845 | 7136 | ||
6846 | if (type != (int)ScriptBaseClass.PRIM_SCULPT_TYPE_CYLINDER && | 7137 | if ((type & (int)ScriptBaseClass.PRIM_SCULPT_TYPE_CYLINDER) == 0 && |
6847 | type != (int)ScriptBaseClass.PRIM_SCULPT_TYPE_PLANE && | 7138 | (type & (int)ScriptBaseClass.PRIM_SCULPT_TYPE_PLANE) == 0 && |
6848 | type != (int)ScriptBaseClass.PRIM_SCULPT_TYPE_SPHERE && | 7139 | (type & (int)ScriptBaseClass.PRIM_SCULPT_TYPE_SPHERE) == 0 && |
6849 | type != (int)ScriptBaseClass.PRIM_SCULPT_TYPE_TORUS) | 7140 | (type & (int)ScriptBaseClass.PRIM_SCULPT_TYPE_TORUS) == 0) |
6850 | { | 7141 | { |
6851 | // default | 7142 | // default |
6852 | type = (int)ScriptBaseClass.PRIM_SCULPT_TYPE_SPHERE; | 7143 | type = type | (int)ScriptBaseClass.PRIM_SCULPT_TYPE_SPHERE; |
6853 | } | 7144 | } |
6854 | 7145 | ||
6855 | // retain pathcurve | 7146 | // retain pathcurve |
@@ -6866,23 +7157,83 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6866 | SetPrimParams(m_host, rules); | 7157 | SetPrimParams(m_host, rules); |
6867 | } | 7158 | } |
6868 | 7159 | ||
6869 | public void llSetLinkPrimitiveParams(int linknumber, LSL_List rules) | 7160 | public void llSetLinkPrimitiveParamsFast(int linknumber, LSL_List rules) |
6870 | { | 7161 | { |
6871 | m_host.AddScriptLPS(1); | 7162 | m_host.AddScriptLPS(1); |
6872 | 7163 | ||
6873 | List<SceneObjectPart> parts = GetLinkParts(linknumber); | 7164 | List<SceneObjectPart> parts = GetLinkParts(linknumber); |
7165 | List<ScenePresence> avatars = GetLinkAvatars(linknumber); | ||
7166 | if (parts.Count>0) | ||
7167 | { | ||
7168 | try | ||
7169 | { | ||
7170 | parts[0].ParentGroup.areUpdatesSuspended = true; | ||
7171 | foreach (SceneObjectPart part in parts) | ||
7172 | SetPrimParams(part, rules); | ||
7173 | } | ||
7174 | finally | ||
7175 | { | ||
7176 | parts[0].ParentGroup.areUpdatesSuspended = false; | ||
7177 | } | ||
7178 | } | ||
7179 | if (avatars.Count > 0) | ||
7180 | { | ||
7181 | foreach (ScenePresence avatar in avatars) | ||
7182 | SetPrimParams(avatar, rules); | ||
7183 | } | ||
7184 | } | ||
6874 | 7185 | ||
6875 | foreach (SceneObjectPart part in parts) | 7186 | public void llSetLinkPrimitiveParams(int linknumber, LSL_List rules) |
6876 | SetPrimParams(part, rules); | 7187 | { |
7188 | llSetLinkPrimitiveParamsFast(linknumber, rules); | ||
7189 | ScriptSleep(200); | ||
6877 | } | 7190 | } |
6878 | 7191 | ||
6879 | public void llSetLinkPrimitiveParamsFast(int linknumber, LSL_List rules) | 7192 | protected void SetPrimParams(ScenePresence av, LSL_List rules) |
6880 | { | 7193 | { |
6881 | llSetLinkPrimitiveParams(linknumber, rules); | 7194 | //This is a special version of SetPrimParams to deal with avatars which are sat on the linkset. |
7195 | //We only support PRIM_POSITION and PRIM_ROTATION | ||
7196 | |||
7197 | int idx = 0; | ||
7198 | |||
7199 | while (idx < rules.Length) | ||
7200 | { | ||
7201 | int code = rules.GetLSLIntegerItem(idx++); | ||
7202 | |||
7203 | int remain = rules.Length - idx; | ||
7204 | |||
7205 | |||
7206 | |||
7207 | switch (code) | ||
7208 | { | ||
7209 | case (int)ScriptBaseClass.PRIM_POSITION: | ||
7210 | if (remain < 1) | ||
7211 | return; | ||
7212 | LSL_Vector v; | ||
7213 | v = rules.GetVector3Item(idx++); | ||
7214 | av.OffsetPosition = new Vector3((float)v.x, (float)v.y, (float)v.z); | ||
7215 | av.SendFullUpdateToAllClients(); | ||
7216 | |||
7217 | break; | ||
7218 | |||
7219 | case (int)ScriptBaseClass.PRIM_ROTATION: | ||
7220 | if (remain < 1) | ||
7221 | return; | ||
7222 | LSL_Rotation r; | ||
7223 | r = rules.GetQuaternionItem(idx++); | ||
7224 | av.OffsetRotation = new Quaternion((float)r.x, (float)r.y, (float)r.z, (float)r.s); | ||
7225 | av.SendFullUpdateToAllClients(); | ||
7226 | break; | ||
7227 | } | ||
7228 | } | ||
7229 | |||
6882 | } | 7230 | } |
6883 | 7231 | ||
6884 | protected void SetPrimParams(SceneObjectPart part, LSL_List rules) | 7232 | protected void SetPrimParams(SceneObjectPart part, LSL_List rules) |
6885 | { | 7233 | { |
7234 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
7235 | return; | ||
7236 | |||
6886 | int idx = 0; | 7237 | int idx = 0; |
6887 | 7238 | ||
6888 | while (idx < rules.Length) | 7239 | while (idx < rules.Length) |
@@ -7714,24 +8065,95 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7714 | break; | 8065 | break; |
7715 | 8066 | ||
7716 | case (int)ScriptBaseClass.PRIM_BUMP_SHINY: | 8067 | case (int)ScriptBaseClass.PRIM_BUMP_SHINY: |
7717 | // TODO-------------- | ||
7718 | if (remain < 1) | 8068 | if (remain < 1) |
7719 | return res; | 8069 | return res; |
8070 | face = (int)rules.GetLSLIntegerItem(idx++); | ||
7720 | 8071 | ||
7721 | face=(int)rules.GetLSLIntegerItem(idx++); | 8072 | tex = part.Shape.Textures; |
7722 | 8073 | int shiny; | |
7723 | res.Add(new LSL_Integer(0)); | 8074 | if (face == ScriptBaseClass.ALL_SIDES) |
7724 | res.Add(new LSL_Integer(0)); | 8075 | { |
8076 | for (face = 0; face < GetNumberOfSides(part); face++) | ||
8077 | { | ||
8078 | Shininess shinyness = tex.GetFace((uint)face).Shiny; | ||
8079 | if (shinyness == Shininess.High) | ||
8080 | { | ||
8081 | shiny = ScriptBaseClass.PRIM_SHINY_HIGH; | ||
8082 | } | ||
8083 | else if (shinyness == Shininess.Medium) | ||
8084 | { | ||
8085 | shiny = ScriptBaseClass.PRIM_SHINY_MEDIUM; | ||
8086 | } | ||
8087 | else if (shinyness == Shininess.Low) | ||
8088 | { | ||
8089 | shiny = ScriptBaseClass.PRIM_SHINY_LOW; | ||
8090 | } | ||
8091 | else | ||
8092 | { | ||
8093 | shiny = ScriptBaseClass.PRIM_SHINY_NONE; | ||
8094 | } | ||
8095 | res.Add(new LSL_Integer(shiny)); | ||
8096 | res.Add(new LSL_Integer((int)tex.GetFace((uint)face).Bump)); | ||
8097 | } | ||
8098 | } | ||
8099 | else | ||
8100 | { | ||
8101 | Shininess shinyness = tex.GetFace((uint)face).Shiny; | ||
8102 | if (shinyness == Shininess.High) | ||
8103 | { | ||
8104 | shiny = ScriptBaseClass.PRIM_SHINY_HIGH; | ||
8105 | } | ||
8106 | else if (shinyness == Shininess.Medium) | ||
8107 | { | ||
8108 | shiny = ScriptBaseClass.PRIM_SHINY_MEDIUM; | ||
8109 | } | ||
8110 | else if (shinyness == Shininess.Low) | ||
8111 | { | ||
8112 | shiny = ScriptBaseClass.PRIM_SHINY_LOW; | ||
8113 | } | ||
8114 | else | ||
8115 | { | ||
8116 | shiny = ScriptBaseClass.PRIM_SHINY_NONE; | ||
8117 | } | ||
8118 | res.Add(new LSL_Integer(shiny)); | ||
8119 | res.Add(new LSL_Integer((int)tex.GetFace((uint)face).Bump)); | ||
8120 | } | ||
7725 | break; | 8121 | break; |
7726 | 8122 | ||
7727 | case (int)ScriptBaseClass.PRIM_FULLBRIGHT: | 8123 | case (int)ScriptBaseClass.PRIM_FULLBRIGHT: |
7728 | // TODO-------------- | ||
7729 | if (remain < 1) | 8124 | if (remain < 1) |
7730 | return res; | 8125 | return res; |
8126 | face = (int)rules.GetLSLIntegerItem(idx++); | ||
7731 | 8127 | ||
7732 | face=(int)rules.GetLSLIntegerItem(idx++); | 8128 | tex = part.Shape.Textures; |
7733 | 8129 | int fullbright; | |
7734 | res.Add(new LSL_Integer(0)); | 8130 | if (face == ScriptBaseClass.ALL_SIDES) |
8131 | { | ||
8132 | for (face = 0; face < GetNumberOfSides(part); face++) | ||
8133 | { | ||
8134 | if (tex.GetFace((uint)face).Fullbright == true) | ||
8135 | { | ||
8136 | fullbright = ScriptBaseClass.TRUE; | ||
8137 | } | ||
8138 | else | ||
8139 | { | ||
8140 | fullbright = ScriptBaseClass.FALSE; | ||
8141 | } | ||
8142 | res.Add(new LSL_Integer(fullbright)); | ||
8143 | } | ||
8144 | } | ||
8145 | else | ||
8146 | { | ||
8147 | if (tex.GetFace((uint)face).Fullbright == true) | ||
8148 | { | ||
8149 | fullbright = ScriptBaseClass.TRUE; | ||
8150 | } | ||
8151 | else | ||
8152 | { | ||
8153 | fullbright = ScriptBaseClass.FALSE; | ||
8154 | } | ||
8155 | res.Add(new LSL_Integer(fullbright)); | ||
8156 | } | ||
7735 | break; | 8157 | break; |
7736 | 8158 | ||
7737 | case (int)ScriptBaseClass.PRIM_FLEXIBLE: | 8159 | case (int)ScriptBaseClass.PRIM_FLEXIBLE: |
@@ -7752,14 +8174,37 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7752 | break; | 8174 | break; |
7753 | 8175 | ||
7754 | case (int)ScriptBaseClass.PRIM_TEXGEN: | 8176 | case (int)ScriptBaseClass.PRIM_TEXGEN: |
7755 | // TODO-------------- | ||
7756 | // (PRIM_TEXGEN_DEFAULT, PRIM_TEXGEN_PLANAR) | 8177 | // (PRIM_TEXGEN_DEFAULT, PRIM_TEXGEN_PLANAR) |
7757 | if (remain < 1) | 8178 | if (remain < 1) |
7758 | return res; | 8179 | return res; |
8180 | face = (int)rules.GetLSLIntegerItem(idx++); | ||
7759 | 8181 | ||
7760 | face=(int)rules.GetLSLIntegerItem(idx++); | 8182 | tex = part.Shape.Textures; |
7761 | 8183 | if (face == ScriptBaseClass.ALL_SIDES) | |
7762 | res.Add(new LSL_Integer(0)); | 8184 | { |
8185 | for (face = 0; face < GetNumberOfSides(part); face++) | ||
8186 | { | ||
8187 | if (tex.GetFace((uint)face).TexMapType == MappingType.Planar) | ||
8188 | { | ||
8189 | res.Add(new LSL_Integer(ScriptBaseClass.PRIM_TEXGEN_PLANAR)); | ||
8190 | } | ||
8191 | else | ||
8192 | { | ||
8193 | res.Add(new LSL_Integer(ScriptBaseClass.PRIM_TEXGEN_DEFAULT)); | ||
8194 | } | ||
8195 | } | ||
8196 | } | ||
8197 | else | ||
8198 | { | ||
8199 | if (tex.GetFace((uint)face).TexMapType == MappingType.Planar) | ||
8200 | { | ||
8201 | res.Add(new LSL_Integer(ScriptBaseClass.PRIM_TEXGEN_PLANAR)); | ||
8202 | } | ||
8203 | else | ||
8204 | { | ||
8205 | res.Add(new LSL_Integer(ScriptBaseClass.PRIM_TEXGEN_DEFAULT)); | ||
8206 | } | ||
8207 | } | ||
7763 | break; | 8208 | break; |
7764 | 8209 | ||
7765 | case (int)ScriptBaseClass.PRIM_POINT_LIGHT: | 8210 | case (int)ScriptBaseClass.PRIM_POINT_LIGHT: |
@@ -7778,13 +8223,25 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7778 | break; | 8223 | break; |
7779 | 8224 | ||
7780 | case (int)ScriptBaseClass.PRIM_GLOW: | 8225 | case (int)ScriptBaseClass.PRIM_GLOW: |
7781 | // TODO-------------- | ||
7782 | if (remain < 1) | 8226 | if (remain < 1) |
7783 | return res; | 8227 | return res; |
8228 | face = (int)rules.GetLSLIntegerItem(idx++); | ||
7784 | 8229 | ||
7785 | face=(int)rules.GetLSLIntegerItem(idx++); | 8230 | tex = part.Shape.Textures; |
7786 | 8231 | float primglow; | |
7787 | res.Add(new LSL_Float(0)); | 8232 | if (face == ScriptBaseClass.ALL_SIDES) |
8233 | { | ||
8234 | for (face = 0; face < GetNumberOfSides(part); face++) | ||
8235 | { | ||
8236 | primglow = tex.GetFace((uint)face).Glow; | ||
8237 | res.Add(new LSL_Float(primglow)); | ||
8238 | } | ||
8239 | } | ||
8240 | else | ||
8241 | { | ||
8242 | primglow = tex.GetFace((uint)face).Glow; | ||
8243 | res.Add(new LSL_Float(primglow)); | ||
8244 | } | ||
7788 | break; | 8245 | break; |
7789 | case (int)ScriptBaseClass.PRIM_TEXT: | 8246 | case (int)ScriptBaseClass.PRIM_TEXT: |
7790 | Color4 textColor = part.GetTextColor(); | 8247 | Color4 textColor = part.GetTextColor(); |
@@ -8090,8 +8547,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8090 | // The function returns an ordered list | 8547 | // The function returns an ordered list |
8091 | // representing the tokens found in the supplied | 8548 | // representing the tokens found in the supplied |
8092 | // sources string. If two successive tokenizers | 8549 | // sources string. If two successive tokenizers |
8093 | // are encountered, then a NULL entry is added | 8550 | // are encountered, then a null-string entry is |
8094 | // to the list. | 8551 | // added to the list. |
8095 | // | 8552 | // |
8096 | // It is a precondition that the source and | 8553 | // It is a precondition that the source and |
8097 | // toekizer lisst are non-null. If they are null, | 8554 | // toekizer lisst are non-null. If they are null, |
@@ -8099,7 +8556,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8099 | // while their lengths are being determined. | 8556 | // while their lengths are being determined. |
8100 | // | 8557 | // |
8101 | // A small amount of working memoryis required | 8558 | // A small amount of working memoryis required |
8102 | // of approximately 8*#tokenizers. | 8559 | // of approximately 8*#tokenizers + 8*srcstrlen. |
8103 | // | 8560 | // |
8104 | // There are many ways in which this function | 8561 | // There are many ways in which this function |
8105 | // can be implemented, this implementation is | 8562 | // can be implemented, this implementation is |
@@ -8115,136 +8572,111 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8115 | // and eliminates redundant tokenizers as soon | 8572 | // and eliminates redundant tokenizers as soon |
8116 | // as is possible. | 8573 | // as is possible. |
8117 | // | 8574 | // |
8118 | // The implementation tries to avoid any copying | 8575 | // The implementation tries to minimize temporary |
8119 | // of arrays or other objects. | 8576 | // garbage generation. |
8120 | // </remarks> | 8577 | // </remarks> |
8121 | 8578 | ||
8122 | public LSL_List llParseStringKeepNulls(string src, LSL_List separators, LSL_List spacers) | 8579 | public LSL_List llParseStringKeepNulls(string src, LSL_List separators, LSL_List spacers) |
8123 | { | 8580 | { |
8124 | int beginning = 0; | 8581 | return ParseString2List(src, separators, spacers, true); |
8125 | int srclen = src.Length; | 8582 | } |
8126 | int seplen = separators.Length; | ||
8127 | object[] separray = separators.Data; | ||
8128 | int spclen = spacers.Length; | ||
8129 | object[] spcarray = spacers.Data; | ||
8130 | int mlen = seplen+spclen; | ||
8131 | |||
8132 | int[] offset = new int[mlen+1]; | ||
8133 | bool[] active = new bool[mlen]; | ||
8134 | 8583 | ||
8135 | int best; | 8584 | private LSL_List ParseString2List(string src, LSL_List separators, LSL_List spacers, bool keepNulls) |
8136 | int j; | 8585 | { |
8586 | int srclen = src.Length; | ||
8587 | int seplen = separators.Length; | ||
8588 | object[] separray = separators.Data; | ||
8589 | int spclen = spacers.Length; | ||
8590 | object[] spcarray = spacers.Data; | ||
8591 | int dellen = 0; | ||
8592 | string[] delarray = new string[seplen+spclen]; | ||
8137 | 8593 | ||
8138 | // Initial capacity reduces resize cost | 8594 | int outlen = 0; |
8595 | string[] outarray = new string[srclen*2+1]; | ||
8139 | 8596 | ||
8140 | LSL_List tokens = new LSL_List(); | 8597 | int i, j; |
8598 | string d; | ||
8141 | 8599 | ||
8142 | m_host.AddScriptLPS(1); | 8600 | m_host.AddScriptLPS(1); |
8143 | 8601 | ||
8144 | // All entries are initially valid | 8602 | /* |
8145 | 8603 | * Convert separator and spacer lists to C# strings. | |
8146 | for (int i = 0; i < mlen; i++) | 8604 | * Also filter out null strings so we don't hang. |
8147 | active[i] = true; | 8605 | */ |
8148 | 8606 | for (i = 0; i < seplen; i ++) { | |
8149 | offset[mlen] = srclen; | 8607 | d = separray[i].ToString(); |
8150 | 8608 | if (d.Length > 0) { | |
8151 | while (beginning < srclen) | 8609 | delarray[dellen++] = d; |
8152 | { | 8610 | } |
8153 | 8611 | } | |
8154 | best = mlen; // as bad as it gets | 8612 | seplen = dellen; |
8155 | |||
8156 | // Scan for separators | ||
8157 | 8613 | ||
8158 | for (j = 0; j < seplen; j++) | 8614 | for (i = 0; i < spclen; i ++) { |
8159 | { | 8615 | d = spcarray[i].ToString(); |
8160 | if (active[j]) | 8616 | if (d.Length > 0) { |
8161 | { | 8617 | delarray[dellen++] = d; |
8162 | // scan all of the markers | ||
8163 | if ((offset[j] = src.IndexOf(separray[j].ToString(), beginning)) == -1) | ||
8164 | { | ||
8165 | // not present at all | ||
8166 | active[j] = false; | ||
8167 | } | ||
8168 | else | ||
8169 | { | ||
8170 | // present and correct | ||
8171 | if (offset[j] < offset[best]) | ||
8172 | { | ||
8173 | // closest so far | ||
8174 | best = j; | ||
8175 | if (offset[best] == beginning) | ||
8176 | break; | ||
8177 | } | ||
8178 | } | ||
8179 | } | ||
8180 | } | 8618 | } |
8619 | } | ||
8181 | 8620 | ||
8182 | // Scan for spacers | 8621 | /* |
8622 | * Scan through source string from beginning to end. | ||
8623 | */ | ||
8624 | for (i = 0;;) { | ||
8183 | 8625 | ||
8184 | if (offset[best] != beginning) | 8626 | /* |
8185 | { | 8627 | * Find earliest delimeter in src starting at i (if any). |
8186 | for (j = seplen; (j < mlen) && (offset[best] > beginning); j++) | 8628 | */ |
8187 | { | 8629 | int earliestDel = -1; |
8188 | if (active[j]) | 8630 | int earliestSrc = srclen; |
8189 | { | 8631 | string earliestStr = null; |
8190 | // scan all of the markers | 8632 | for (j = 0; j < dellen; j ++) { |
8191 | if ((offset[j] = src.IndexOf(spcarray[j-seplen].ToString(), beginning)) == -1) | 8633 | d = delarray[j]; |
8192 | { | 8634 | if (d != null) { |
8193 | // not present at all | 8635 | int index = src.IndexOf(d, i); |
8194 | active[j] = false; | 8636 | if (index < 0) { |
8195 | } | 8637 | delarray[j] = null; // delim nowhere in src, don't check it anymore |
8196 | else | 8638 | } else if (index < earliestSrc) { |
8197 | { | 8639 | earliestSrc = index; // where delimeter starts in source string |
8198 | // present and correct | 8640 | earliestDel = j; // where delimeter is in delarray[] |
8199 | if (offset[j] < offset[best]) | 8641 | earliestStr = d; // the delimeter string from delarray[] |
8200 | { | 8642 | if (index == i) break; // can't do any better than found at beg of string |
8201 | // closest so far | ||
8202 | best = j; | ||
8203 | } | ||
8204 | } | ||
8205 | } | 8643 | } |
8206 | } | 8644 | } |
8207 | } | 8645 | } |
8208 | 8646 | ||
8209 | // This is the normal exit from the scanning loop | 8647 | /* |
8210 | 8648 | * Output source string starting at i through start of earliest delimeter. | |
8211 | if (best == mlen) | 8649 | */ |
8212 | { | 8650 | if (keepNulls || (earliestSrc > i)) { |
8213 | // no markers were found on this pass | 8651 | outarray[outlen++] = src.Substring(i, earliestSrc - i); |
8214 | // so we're pretty much done | ||
8215 | tokens.Add(new LSL_String(src.Substring(beginning, srclen - beginning))); | ||
8216 | break; | ||
8217 | } | 8652 | } |
8218 | 8653 | ||
8219 | // Otherwise we just add the newly delimited token | 8654 | /* |
8220 | // and recalculate where the search should continue. | 8655 | * If no delimeter found at or after i, we're done scanning. |
8656 | */ | ||
8657 | if (earliestDel < 0) break; | ||
8221 | 8658 | ||
8222 | tokens.Add(new LSL_String(src.Substring(beginning,offset[best]-beginning))); | 8659 | /* |
8223 | 8660 | * If delimeter was a spacer, output the spacer. | |
8224 | if (best < seplen) | 8661 | */ |
8225 | { | 8662 | if (earliestDel >= seplen) { |
8226 | beginning = offset[best] + (separray[best].ToString()).Length; | 8663 | outarray[outlen++] = earliestStr; |
8227 | } | 8664 | } |
8228 | else | ||
8229 | { | ||
8230 | beginning = offset[best] + (spcarray[best - seplen].ToString()).Length; | ||
8231 | tokens.Add(new LSL_String(spcarray[best - seplen].ToString())); | ||
8232 | } | ||
8233 | } | ||
8234 | 8665 | ||
8235 | // This an awkward an not very intuitive boundary case. If the | 8666 | /* |
8236 | // last substring is a tokenizer, then there is an implied trailing | 8667 | * Look at rest of src string following delimeter. |
8237 | // null list entry. Hopefully the single comparison will not be too | 8668 | */ |
8238 | // arduous. Alternatively the 'break' could be replced with a return | 8669 | i = earliestSrc + earliestStr.Length; |
8239 | // but that's shabby programming. | ||
8240 | |||
8241 | if (beginning == srclen) | ||
8242 | { | ||
8243 | if (srclen != 0) | ||
8244 | tokens.Add(new LSL_String("")); | ||
8245 | } | 8670 | } |
8246 | 8671 | ||
8247 | return tokens; | 8672 | /* |
8673 | * Make up an exact-sized output array suitable for an LSL_List object. | ||
8674 | */ | ||
8675 | object[] outlist = new object[outlen]; | ||
8676 | for (i = 0; i < outlen; i ++) { | ||
8677 | outlist[i] = new LSL_String(outarray[i]); | ||
8678 | } | ||
8679 | return new LSL_List(outlist); | ||
8248 | } | 8680 | } |
8249 | 8681 | ||
8250 | public LSL_Integer llGetObjectPermMask(int mask) | 8682 | public LSL_Integer llGetObjectPermMask(int mask) |
@@ -8321,28 +8753,28 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8321 | { | 8753 | { |
8322 | m_host.AddScriptLPS(1); | 8754 | m_host.AddScriptLPS(1); |
8323 | 8755 | ||
8324 | lock (m_host.TaskInventory) | 8756 | m_host.TaskInventory.LockItemsForRead(true); |
8757 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
8325 | { | 8758 | { |
8326 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 8759 | if (inv.Value.Name == item) |
8327 | { | 8760 | { |
8328 | if (inv.Value.Name == item) | 8761 | m_host.TaskInventory.LockItemsForRead(false); |
8762 | switch (mask) | ||
8329 | { | 8763 | { |
8330 | switch (mask) | 8764 | case 0: |
8331 | { | 8765 | return (int)inv.Value.BasePermissions; |
8332 | case 0: | 8766 | case 1: |
8333 | return (int)inv.Value.BasePermissions; | 8767 | return (int)inv.Value.CurrentPermissions; |
8334 | case 1: | 8768 | case 2: |
8335 | return (int)inv.Value.CurrentPermissions; | 8769 | return (int)inv.Value.GroupPermissions; |
8336 | case 2: | 8770 | case 3: |
8337 | return (int)inv.Value.GroupPermissions; | 8771 | return (int)inv.Value.EveryonePermissions; |
8338 | case 3: | 8772 | case 4: |
8339 | return (int)inv.Value.EveryonePermissions; | 8773 | return (int)inv.Value.NextPermissions; |
8340 | case 4: | ||
8341 | return (int)inv.Value.NextPermissions; | ||
8342 | } | ||
8343 | } | 8774 | } |
8344 | } | 8775 | } |
8345 | } | 8776 | } |
8777 | m_host.TaskInventory.LockItemsForRead(false); | ||
8346 | 8778 | ||
8347 | return -1; | 8779 | return -1; |
8348 | } | 8780 | } |
@@ -8389,16 +8821,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8389 | { | 8821 | { |
8390 | m_host.AddScriptLPS(1); | 8822 | m_host.AddScriptLPS(1); |
8391 | 8823 | ||
8392 | lock (m_host.TaskInventory) | 8824 | m_host.TaskInventory.LockItemsForRead(true); |
8825 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
8393 | { | 8826 | { |
8394 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 8827 | if (inv.Value.Name == item) |
8395 | { | 8828 | { |
8396 | if (inv.Value.Name == item) | 8829 | m_host.TaskInventory.LockItemsForRead(false); |
8397 | { | 8830 | return inv.Value.CreatorID.ToString(); |
8398 | return inv.Value.CreatorID.ToString(); | ||
8399 | } | ||
8400 | } | 8831 | } |
8401 | } | 8832 | } |
8833 | m_host.TaskInventory.LockItemsForRead(false); | ||
8402 | 8834 | ||
8403 | llSay(0, "No item name '" + item + "'"); | 8835 | llSay(0, "No item name '" + item + "'"); |
8404 | 8836 | ||
@@ -8658,17 +9090,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8658 | int width = 0; | 9090 | int width = 0; |
8659 | int height = 0; | 9091 | int height = 0; |
8660 | 9092 | ||
8661 | ParcelMediaCommandEnum? commandToSend = null; | 9093 | uint commandToSend = 0; |
8662 | float time = 0.0f; // default is from start | 9094 | float time = 0.0f; // default is from start |
8663 | 9095 | ||
8664 | ScenePresence presence = null; | 9096 | ScenePresence presence = null; |
8665 | 9097 | ||
8666 | for (int i = 0; i < commandList.Data.Length; i++) | 9098 | for (int i = 0; i < commandList.Data.Length; i++) |
8667 | { | 9099 | { |
8668 | ParcelMediaCommandEnum command = (ParcelMediaCommandEnum)commandList.Data[i]; | 9100 | uint command = (uint)(commandList.GetLSLIntegerItem(i)); |
8669 | switch (command) | 9101 | switch (command) |
8670 | { | 9102 | { |
8671 | case ParcelMediaCommandEnum.Agent: | 9103 | case (uint)ParcelMediaCommandEnum.Agent: |
8672 | // we send only to one agent | 9104 | // we send only to one agent |
8673 | if ((i + 1) < commandList.Length) | 9105 | if ((i + 1) < commandList.Length) |
8674 | { | 9106 | { |
@@ -8685,25 +9117,25 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8685 | } | 9117 | } |
8686 | break; | 9118 | break; |
8687 | 9119 | ||
8688 | case ParcelMediaCommandEnum.Loop: | 9120 | case (uint)ParcelMediaCommandEnum.Loop: |
8689 | loop = 1; | 9121 | loop = 1; |
8690 | commandToSend = command; | 9122 | commandToSend = command; |
8691 | update = true; //need to send the media update packet to set looping | 9123 | update = true; //need to send the media update packet to set looping |
8692 | break; | 9124 | break; |
8693 | 9125 | ||
8694 | case ParcelMediaCommandEnum.Play: | 9126 | case (uint)ParcelMediaCommandEnum.Play: |
8695 | loop = 0; | 9127 | loop = 0; |
8696 | commandToSend = command; | 9128 | commandToSend = command; |
8697 | update = true; //need to send the media update packet to make sure it doesn't loop | 9129 | update = true; //need to send the media update packet to make sure it doesn't loop |
8698 | break; | 9130 | break; |
8699 | 9131 | ||
8700 | case ParcelMediaCommandEnum.Pause: | 9132 | case (uint)ParcelMediaCommandEnum.Pause: |
8701 | case ParcelMediaCommandEnum.Stop: | 9133 | case (uint)ParcelMediaCommandEnum.Stop: |
8702 | case ParcelMediaCommandEnum.Unload: | 9134 | case (uint)ParcelMediaCommandEnum.Unload: |
8703 | commandToSend = command; | 9135 | commandToSend = command; |
8704 | break; | 9136 | break; |
8705 | 9137 | ||
8706 | case ParcelMediaCommandEnum.Url: | 9138 | case (uint)ParcelMediaCommandEnum.Url: |
8707 | if ((i + 1) < commandList.Length) | 9139 | if ((i + 1) < commandList.Length) |
8708 | { | 9140 | { |
8709 | if (commandList.Data[i + 1] is LSL_String) | 9141 | if (commandList.Data[i + 1] is LSL_String) |
@@ -8716,7 +9148,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8716 | } | 9148 | } |
8717 | break; | 9149 | break; |
8718 | 9150 | ||
8719 | case ParcelMediaCommandEnum.Texture: | 9151 | case (uint)ParcelMediaCommandEnum.Texture: |
8720 | if ((i + 1) < commandList.Length) | 9152 | if ((i + 1) < commandList.Length) |
8721 | { | 9153 | { |
8722 | if (commandList.Data[i + 1] is LSL_String) | 9154 | if (commandList.Data[i + 1] is LSL_String) |
@@ -8729,7 +9161,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8729 | } | 9161 | } |
8730 | break; | 9162 | break; |
8731 | 9163 | ||
8732 | case ParcelMediaCommandEnum.Time: | 9164 | case (uint)ParcelMediaCommandEnum.Time: |
8733 | if ((i + 1) < commandList.Length) | 9165 | if ((i + 1) < commandList.Length) |
8734 | { | 9166 | { |
8735 | if (commandList.Data[i + 1] is LSL_Float) | 9167 | if (commandList.Data[i + 1] is LSL_Float) |
@@ -8741,7 +9173,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8741 | } | 9173 | } |
8742 | break; | 9174 | break; |
8743 | 9175 | ||
8744 | case ParcelMediaCommandEnum.AutoAlign: | 9176 | case (uint)ParcelMediaCommandEnum.AutoAlign: |
8745 | if ((i + 1) < commandList.Length) | 9177 | if ((i + 1) < commandList.Length) |
8746 | { | 9178 | { |
8747 | if (commandList.Data[i + 1] is LSL_Integer) | 9179 | if (commandList.Data[i + 1] is LSL_Integer) |
@@ -8755,7 +9187,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8755 | } | 9187 | } |
8756 | break; | 9188 | break; |
8757 | 9189 | ||
8758 | case ParcelMediaCommandEnum.Type: | 9190 | case (uint)ParcelMediaCommandEnum.Type: |
8759 | if ((i + 1) < commandList.Length) | 9191 | if ((i + 1) < commandList.Length) |
8760 | { | 9192 | { |
8761 | if (commandList.Data[i + 1] is LSL_String) | 9193 | if (commandList.Data[i + 1] is LSL_String) |
@@ -8768,7 +9200,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8768 | } | 9200 | } |
8769 | break; | 9201 | break; |
8770 | 9202 | ||
8771 | case ParcelMediaCommandEnum.Desc: | 9203 | case (uint)ParcelMediaCommandEnum.Desc: |
8772 | if ((i + 1) < commandList.Length) | 9204 | if ((i + 1) < commandList.Length) |
8773 | { | 9205 | { |
8774 | if (commandList.Data[i + 1] is LSL_String) | 9206 | if (commandList.Data[i + 1] is LSL_String) |
@@ -8781,7 +9213,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8781 | } | 9213 | } |
8782 | break; | 9214 | break; |
8783 | 9215 | ||
8784 | case ParcelMediaCommandEnum.Size: | 9216 | case (uint)ParcelMediaCommandEnum.Size: |
8785 | if ((i + 2) < commandList.Length) | 9217 | if ((i + 2) < commandList.Length) |
8786 | { | 9218 | { |
8787 | if (commandList.Data[i + 1] is LSL_Integer) | 9219 | if (commandList.Data[i + 1] is LSL_Integer) |
@@ -8851,7 +9283,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8851 | } | 9283 | } |
8852 | } | 9284 | } |
8853 | 9285 | ||
8854 | if (commandToSend != null) | 9286 | if (commandToSend != 0) |
8855 | { | 9287 | { |
8856 | // the commandList contained a start/stop/... command, too | 9288 | // the commandList contained a start/stop/... command, too |
8857 | if (presence == null) | 9289 | if (presence == null) |
@@ -8888,7 +9320,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8888 | 9320 | ||
8889 | if (aList.Data[i] != null) | 9321 | if (aList.Data[i] != null) |
8890 | { | 9322 | { |
8891 | switch ((ParcelMediaCommandEnum) aList.Data[i]) | 9323 | switch ((ParcelMediaCommandEnum) Convert.ToInt32(aList.Data[i].ToString())) |
8892 | { | 9324 | { |
8893 | case ParcelMediaCommandEnum.Url: | 9325 | case ParcelMediaCommandEnum.Url: |
8894 | list.Add(new LSL_String(World.GetLandData(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).MediaURL)); | 9326 | list.Add(new LSL_String(World.GetLandData(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).MediaURL)); |
@@ -8931,16 +9363,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8931 | { | 9363 | { |
8932 | m_host.AddScriptLPS(1); | 9364 | m_host.AddScriptLPS(1); |
8933 | 9365 | ||
8934 | lock (m_host.TaskInventory) | 9366 | m_host.TaskInventory.LockItemsForRead(true); |
9367 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
8935 | { | 9368 | { |
8936 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 9369 | if (inv.Value.Name == name) |
8937 | { | 9370 | { |
8938 | if (inv.Value.Name == name) | 9371 | m_host.TaskInventory.LockItemsForRead(false); |
8939 | { | 9372 | return inv.Value.Type; |
8940 | return inv.Value.Type; | ||
8941 | } | ||
8942 | } | 9373 | } |
8943 | } | 9374 | } |
9375 | m_host.TaskInventory.LockItemsForRead(false); | ||
8944 | 9376 | ||
8945 | return -1; | 9377 | return -1; |
8946 | } | 9378 | } |
@@ -8951,15 +9383,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8951 | 9383 | ||
8952 | if (quick_pay_buttons.Data.Length < 4) | 9384 | if (quick_pay_buttons.Data.Length < 4) |
8953 | { | 9385 | { |
8954 | LSLError("List must have at least 4 elements"); | 9386 | int x; |
8955 | return; | 9387 | for (x=quick_pay_buttons.Data.Length; x<= 4; x++) |
9388 | { | ||
9389 | quick_pay_buttons.Add(ScriptBaseClass.PAY_HIDE); | ||
9390 | } | ||
8956 | } | 9391 | } |
8957 | m_host.ParentGroup.RootPart.PayPrice[0]=price; | 9392 | int[] nPrice = new int[5]; |
8958 | 9393 | nPrice[0]=price; | |
8959 | m_host.ParentGroup.RootPart.PayPrice[1]=(LSL_Integer)quick_pay_buttons.Data[0]; | 9394 | nPrice[1] = (LSL_Integer)quick_pay_buttons.Data[0]; |
8960 | m_host.ParentGroup.RootPart.PayPrice[2]=(LSL_Integer)quick_pay_buttons.Data[1]; | 9395 | nPrice[2] = (LSL_Integer)quick_pay_buttons.Data[1]; |
8961 | m_host.ParentGroup.RootPart.PayPrice[3]=(LSL_Integer)quick_pay_buttons.Data[2]; | 9396 | nPrice[3] = (LSL_Integer)quick_pay_buttons.Data[2]; |
8962 | m_host.ParentGroup.RootPart.PayPrice[4]=(LSL_Integer)quick_pay_buttons.Data[3]; | 9397 | nPrice[4] = (LSL_Integer)quick_pay_buttons.Data[3]; |
9398 | m_host.ParentGroup.RootPart.PayPrice = nPrice; | ||
8963 | m_host.ParentGroup.HasGroupChanged = true; | 9399 | m_host.ParentGroup.HasGroupChanged = true; |
8964 | } | 9400 | } |
8965 | 9401 | ||
@@ -8971,17 +9407,20 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8971 | if (invItemID == UUID.Zero) | 9407 | if (invItemID == UUID.Zero) |
8972 | return new LSL_Vector(); | 9408 | return new LSL_Vector(); |
8973 | 9409 | ||
8974 | lock (m_host.TaskInventory) | 9410 | m_host.TaskInventory.LockItemsForRead(true); |
9411 | if (m_host.TaskInventory[invItemID].PermsGranter == UUID.Zero) | ||
8975 | { | 9412 | { |
8976 | if (m_host.TaskInventory[invItemID].PermsGranter == UUID.Zero) | 9413 | m_host.TaskInventory.LockItemsForRead(false); |
8977 | return new LSL_Vector(); | 9414 | return new LSL_Vector(); |
9415 | } | ||
8978 | 9416 | ||
8979 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_TRACK_CAMERA) == 0) | 9417 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_TRACK_CAMERA) == 0) |
8980 | { | 9418 | { |
8981 | ShoutError("No permissions to track the camera"); | 9419 | ShoutError("No permissions to track the camera"); |
8982 | return new LSL_Vector(); | 9420 | m_host.TaskInventory.LockItemsForRead(false); |
8983 | } | 9421 | return new LSL_Vector(); |
8984 | } | 9422 | } |
9423 | m_host.TaskInventory.LockItemsForRead(false); | ||
8985 | 9424 | ||
8986 | ScenePresence presence = World.GetScenePresence(m_host.OwnerID); | 9425 | ScenePresence presence = World.GetScenePresence(m_host.OwnerID); |
8987 | if (presence != null) | 9426 | if (presence != null) |
@@ -8999,17 +9438,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8999 | if (invItemID == UUID.Zero) | 9438 | if (invItemID == UUID.Zero) |
9000 | return new LSL_Rotation(); | 9439 | return new LSL_Rotation(); |
9001 | 9440 | ||
9002 | lock (m_host.TaskInventory) | 9441 | m_host.TaskInventory.LockItemsForRead(true); |
9442 | if (m_host.TaskInventory[invItemID].PermsGranter == UUID.Zero) | ||
9003 | { | 9443 | { |
9004 | if (m_host.TaskInventory[invItemID].PermsGranter == UUID.Zero) | 9444 | m_host.TaskInventory.LockItemsForRead(false); |
9005 | return new LSL_Rotation(); | 9445 | return new LSL_Rotation(); |
9006 | 9446 | } | |
9007 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_TRACK_CAMERA) == 0) | 9447 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_TRACK_CAMERA) == 0) |
9008 | { | 9448 | { |
9009 | ShoutError("No permissions to track the camera"); | 9449 | ShoutError("No permissions to track the camera"); |
9010 | return new LSL_Rotation(); | 9450 | m_host.TaskInventory.LockItemsForRead(false); |
9011 | } | 9451 | return new LSL_Rotation(); |
9012 | } | 9452 | } |
9453 | m_host.TaskInventory.LockItemsForRead(false); | ||
9013 | 9454 | ||
9014 | ScenePresence presence = World.GetScenePresence(m_host.OwnerID); | 9455 | ScenePresence presence = World.GetScenePresence(m_host.OwnerID); |
9015 | if (presence != null) | 9456 | if (presence != null) |
@@ -9071,8 +9512,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9071 | { | 9512 | { |
9072 | m_host.AddScriptLPS(1); | 9513 | m_host.AddScriptLPS(1); |
9073 | DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_itemID, 0); | 9514 | DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_itemID, 0); |
9074 | if (detectedParams == null) return; // only works on the first detected avatar | 9515 | if (detectedParams == null) |
9075 | 9516 | { | |
9517 | if (m_host.IsAttachment == true) | ||
9518 | { | ||
9519 | detectedParams = new DetectParams(); | ||
9520 | detectedParams.Key = m_host.OwnerID; | ||
9521 | } | ||
9522 | else | ||
9523 | { | ||
9524 | return; | ||
9525 | } | ||
9526 | } | ||
9527 | |||
9076 | ScenePresence avatar = World.GetScenePresence(detectedParams.Key); | 9528 | ScenePresence avatar = World.GetScenePresence(detectedParams.Key); |
9077 | if (avatar != null) | 9529 | if (avatar != null) |
9078 | { | 9530 | { |
@@ -9080,6 +9532,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9080 | new Vector3((float)pos.x, (float)pos.y, (float)pos.z), | 9532 | new Vector3((float)pos.x, (float)pos.y, (float)pos.z), |
9081 | new Vector3((float)lookAt.x, (float)lookAt.y, (float)lookAt.z)); | 9533 | new Vector3((float)lookAt.x, (float)lookAt.y, (float)lookAt.z)); |
9082 | } | 9534 | } |
9535 | |||
9083 | ScriptSleep(1000); | 9536 | ScriptSleep(1000); |
9084 | } | 9537 | } |
9085 | 9538 | ||
@@ -9159,14 +9612,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9159 | if (objectID == UUID.Zero) return; | 9612 | if (objectID == UUID.Zero) return; |
9160 | 9613 | ||
9161 | UUID agentID; | 9614 | UUID agentID; |
9162 | lock (m_host.TaskInventory) | 9615 | m_host.TaskInventory.LockItemsForRead(true); |
9163 | { | 9616 | // we need the permission first, to know which avatar we want to set the camera for |
9164 | // we need the permission first, to know which avatar we want to set the camera for | 9617 | agentID = m_host.TaskInventory[invItemID].PermsGranter; |
9165 | agentID = m_host.TaskInventory[invItemID].PermsGranter; | ||
9166 | 9618 | ||
9167 | if (agentID == UUID.Zero) return; | 9619 | if (agentID == UUID.Zero) |
9168 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_CONTROL_CAMERA) == 0) return; | 9620 | { |
9621 | m_host.TaskInventory.LockItemsForRead(false); | ||
9622 | return; | ||
9623 | } | ||
9624 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_CONTROL_CAMERA) == 0) | ||
9625 | { | ||
9626 | m_host.TaskInventory.LockItemsForRead(false); | ||
9627 | return; | ||
9169 | } | 9628 | } |
9629 | m_host.TaskInventory.LockItemsForRead(false); | ||
9170 | 9630 | ||
9171 | ScenePresence presence = World.GetScenePresence(agentID); | 9631 | ScenePresence presence = World.GetScenePresence(agentID); |
9172 | 9632 | ||
@@ -9216,12 +9676,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9216 | 9676 | ||
9217 | // we need the permission first, to know which avatar we want to clear the camera for | 9677 | // we need the permission first, to know which avatar we want to clear the camera for |
9218 | UUID agentID; | 9678 | UUID agentID; |
9219 | lock (m_host.TaskInventory) | 9679 | m_host.TaskInventory.LockItemsForRead(true); |
9680 | agentID = m_host.TaskInventory[invItemID].PermsGranter; | ||
9681 | if (agentID == UUID.Zero) | ||
9682 | { | ||
9683 | m_host.TaskInventory.LockItemsForRead(false); | ||
9684 | return; | ||
9685 | } | ||
9686 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_CONTROL_CAMERA) == 0) | ||
9220 | { | 9687 | { |
9221 | agentID = m_host.TaskInventory[invItemID].PermsGranter; | 9688 | m_host.TaskInventory.LockItemsForRead(false); |
9222 | if (agentID == UUID.Zero) return; | 9689 | return; |
9223 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_CONTROL_CAMERA) == 0) return; | ||
9224 | } | 9690 | } |
9691 | m_host.TaskInventory.LockItemsForRead(false); | ||
9225 | 9692 | ||
9226 | ScenePresence presence = World.GetScenePresence(agentID); | 9693 | ScenePresence presence = World.GetScenePresence(agentID); |
9227 | 9694 | ||
@@ -9288,19 +9755,39 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9288 | public LSL_String llXorBase64StringsCorrect(string str1, string str2) | 9755 | public LSL_String llXorBase64StringsCorrect(string str1, string str2) |
9289 | { | 9756 | { |
9290 | m_host.AddScriptLPS(1); | 9757 | m_host.AddScriptLPS(1); |
9291 | string ret = String.Empty; | 9758 | |
9292 | string src1 = llBase64ToString(str1); | 9759 | if (str1 == String.Empty) |
9293 | string src2 = llBase64ToString(str2); | 9760 | return String.Empty; |
9294 | int c = 0; | 9761 | if (str2 == String.Empty) |
9295 | for (int i = 0; i < src1.Length; i++) | 9762 | return str1; |
9763 | |||
9764 | byte[] data1 = Convert.FromBase64String(str1); | ||
9765 | byte[] data2 = Convert.FromBase64String(str2); | ||
9766 | |||
9767 | byte[] d2 = new Byte[data1.Length]; | ||
9768 | int pos = 0; | ||
9769 | |||
9770 | if (data1.Length <= data2.Length) | ||
9296 | { | 9771 | { |
9297 | ret += (char) (src1[i] ^ src2[c]); | 9772 | Array.Copy(data2, 0, d2, 0, data1.Length); |
9773 | } | ||
9774 | else | ||
9775 | { | ||
9776 | while (pos < data1.Length) | ||
9777 | { | ||
9778 | int len = data1.Length - pos; | ||
9779 | if (len > data2.Length) | ||
9780 | len = data2.Length; | ||
9298 | 9781 | ||
9299 | c++; | 9782 | Array.Copy(data2, 0, d2, pos, len); |
9300 | if (c >= src2.Length) | 9783 | pos += len; |
9301 | c = 0; | 9784 | } |
9302 | } | 9785 | } |
9303 | return llStringToBase64(ret); | 9786 | |
9787 | for (pos = 0 ; pos < data1.Length ; pos++ ) | ||
9788 | data1[pos] ^= d2[pos]; | ||
9789 | |||
9790 | return Convert.ToBase64String(data1); | ||
9304 | } | 9791 | } |
9305 | 9792 | ||
9306 | public LSL_String llHTTPRequest(string url, LSL_List parameters, string body) | 9793 | public LSL_String llHTTPRequest(string url, LSL_List parameters, string body) |
@@ -9678,15 +10165,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9678 | 10165 | ||
9679 | internal UUID ScriptByName(string name) | 10166 | internal UUID ScriptByName(string name) |
9680 | { | 10167 | { |
9681 | lock (m_host.TaskInventory) | 10168 | m_host.TaskInventory.LockItemsForRead(true); |
10169 | |||
10170 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | ||
9682 | { | 10171 | { |
9683 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | 10172 | if (item.Type == 10 && item.Name == name) |
9684 | { | 10173 | { |
9685 | if (item.Type == 10 && item.Name == name) | 10174 | m_host.TaskInventory.LockItemsForRead(false); |
9686 | return item.ItemID; | 10175 | return item.ItemID; |
9687 | } | 10176 | } |
9688 | } | 10177 | } |
9689 | 10178 | ||
10179 | m_host.TaskInventory.LockItemsForRead(false); | ||
10180 | |||
9690 | return UUID.Zero; | 10181 | return UUID.Zero; |
9691 | } | 10182 | } |
9692 | 10183 | ||
@@ -9727,6 +10218,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9727 | { | 10218 | { |
9728 | m_host.AddScriptLPS(1); | 10219 | m_host.AddScriptLPS(1); |
9729 | 10220 | ||
10221 | //Clone is thread safe | ||
9730 | TaskInventoryDictionary itemsDictionary = (TaskInventoryDictionary)m_host.TaskInventory.Clone(); | 10222 | TaskInventoryDictionary itemsDictionary = (TaskInventoryDictionary)m_host.TaskInventory.Clone(); |
9731 | 10223 | ||
9732 | UUID assetID = UUID.Zero; | 10224 | UUID assetID = UUID.Zero; |
@@ -9789,6 +10281,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9789 | { | 10281 | { |
9790 | m_host.AddScriptLPS(1); | 10282 | m_host.AddScriptLPS(1); |
9791 | 10283 | ||
10284 | //Clone is thread safe | ||
9792 | TaskInventoryDictionary itemsDictionary = (TaskInventoryDictionary)m_host.TaskInventory.Clone(); | 10285 | TaskInventoryDictionary itemsDictionary = (TaskInventoryDictionary)m_host.TaskInventory.Clone(); |
9793 | 10286 | ||
9794 | UUID assetID = UUID.Zero; | 10287 | UUID assetID = UUID.Zero; |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs index fe71ed5..1fa8c30 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs | |||
@@ -73,6 +73,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
73 | if (m_ScriptEngine.Config.GetBoolean("AllowLightShareFunctions", false)) | 73 | if (m_ScriptEngine.Config.GetBoolean("AllowLightShareFunctions", false)) |
74 | m_LSFunctionsEnabled = true; | 74 | m_LSFunctionsEnabled = true; |
75 | 75 | ||
76 | if (m_ScriptEngine.Config.GetBoolean("AllowCareminsterFunctions", false)) | ||
77 | m_LSFunctionsEnabled = true; | ||
78 | |||
76 | m_comms = m_ScriptEngine.World.RequestModuleInterface<IScriptModuleComms>(); | 79 | m_comms = m_ScriptEngine.World.RequestModuleInterface<IScriptModuleComms>(); |
77 | if (m_comms == null) | 80 | if (m_comms == null) |
78 | m_LSFunctionsEnabled = false; | 81 | m_LSFunctionsEnabled = false; |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index 01b64eb..db43902 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | |||
@@ -769,18 +769,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
769 | if (target != null) | 769 | if (target != null) |
770 | { | 770 | { |
771 | UUID animID=UUID.Zero; | 771 | UUID animID=UUID.Zero; |
772 | lock (m_host.TaskInventory) | 772 | m_host.TaskInventory.LockItemsForRead(true); |
773 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
773 | { | 774 | { |
774 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 775 | if (inv.Value.Name == animation) |
775 | { | 776 | { |
776 | if (inv.Value.Name == animation) | 777 | if (inv.Value.Type == (int)AssetType.Animation) |
777 | { | 778 | animID = inv.Value.AssetID; |
778 | if (inv.Value.Type == (int)AssetType.Animation) | 779 | continue; |
779 | animID = inv.Value.AssetID; | ||
780 | continue; | ||
781 | } | ||
782 | } | 780 | } |
783 | } | 781 | } |
782 | m_host.TaskInventory.LockItemsForRead(false); | ||
784 | if (animID == UUID.Zero) | 783 | if (animID == UUID.Zero) |
785 | target.Animator.AddAnimation(animation, m_host.UUID); | 784 | target.Animator.AddAnimation(animation, m_host.UUID); |
786 | else | 785 | else |
@@ -802,18 +801,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
802 | if (target != null) | 801 | if (target != null) |
803 | { | 802 | { |
804 | UUID animID=UUID.Zero; | 803 | UUID animID=UUID.Zero; |
805 | lock (m_host.TaskInventory) | 804 | m_host.TaskInventory.LockItemsForRead(true); |
805 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
806 | { | 806 | { |
807 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 807 | if (inv.Value.Name == animation) |
808 | { | 808 | { |
809 | if (inv.Value.Name == animation) | 809 | if (inv.Value.Type == (int)AssetType.Animation) |
810 | { | 810 | animID = inv.Value.AssetID; |
811 | if (inv.Value.Type == (int)AssetType.Animation) | 811 | continue; |
812 | animID = inv.Value.AssetID; | ||
813 | continue; | ||
814 | } | ||
815 | } | 812 | } |
816 | } | 813 | } |
814 | m_host.TaskInventory.LockItemsForRead(false); | ||
817 | 815 | ||
818 | if (animID == UUID.Zero) | 816 | if (animID == UUID.Zero) |
819 | target.Animator.RemoveAnimation(animation); | 817 | target.Animator.RemoveAnimation(animation); |
@@ -1664,6 +1662,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1664 | 1662 | ||
1665 | if (!UUID.TryParse(name, out assetID)) | 1663 | if (!UUID.TryParse(name, out assetID)) |
1666 | { | 1664 | { |
1665 | m_host.TaskInventory.LockItemsForRead(true); | ||
1667 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | 1666 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) |
1668 | { | 1667 | { |
1669 | if (item.Type == 7 && item.Name == name) | 1668 | if (item.Type == 7 && item.Name == name) |
@@ -1671,6 +1670,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1671 | assetID = item.AssetID; | 1670 | assetID = item.AssetID; |
1672 | } | 1671 | } |
1673 | } | 1672 | } |
1673 | m_host.TaskInventory.LockItemsForRead(false); | ||
1674 | } | 1674 | } |
1675 | 1675 | ||
1676 | if (assetID == UUID.Zero) | 1676 | if (assetID == UUID.Zero) |
@@ -1717,6 +1717,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1717 | 1717 | ||
1718 | if (!UUID.TryParse(name, out assetID)) | 1718 | if (!UUID.TryParse(name, out assetID)) |
1719 | { | 1719 | { |
1720 | m_host.TaskInventory.LockItemsForRead(true); | ||
1720 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | 1721 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) |
1721 | { | 1722 | { |
1722 | if (item.Type == 7 && item.Name == name) | 1723 | if (item.Type == 7 && item.Name == name) |
@@ -1724,6 +1725,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1724 | assetID = item.AssetID; | 1725 | assetID = item.AssetID; |
1725 | } | 1726 | } |
1726 | } | 1727 | } |
1728 | m_host.TaskInventory.LockItemsForRead(false); | ||
1727 | } | 1729 | } |
1728 | 1730 | ||
1729 | if (assetID == UUID.Zero) | 1731 | if (assetID == UUID.Zero) |
@@ -1774,6 +1776,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1774 | 1776 | ||
1775 | if (!UUID.TryParse(name, out assetID)) | 1777 | if (!UUID.TryParse(name, out assetID)) |
1776 | { | 1778 | { |
1779 | m_host.TaskInventory.LockItemsForRead(true); | ||
1777 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | 1780 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) |
1778 | { | 1781 | { |
1779 | if (item.Type == 7 && item.Name == name) | 1782 | if (item.Type == 7 && item.Name == name) |
@@ -1781,6 +1784,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1781 | assetID = item.AssetID; | 1784 | assetID = item.AssetID; |
1782 | } | 1785 | } |
1783 | } | 1786 | } |
1787 | m_host.TaskInventory.LockItemsForRead(false); | ||
1784 | } | 1788 | } |
1785 | 1789 | ||
1786 | if (assetID == UUID.Zero) | 1790 | if (assetID == UUID.Zero) |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs index 5c2abd5..a5b1124 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs | |||
@@ -204,7 +204,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
204 | // Is the sensor type is AGENT and not SCRIPTED then include agents | 204 | // Is the sensor type is AGENT and not SCRIPTED then include agents |
205 | if ((ts.type & AGENT) != 0 && (ts.type & SCRIPTED) == 0) | 205 | if ((ts.type & AGENT) != 0 && (ts.type & SCRIPTED) == 0) |
206 | { | 206 | { |
207 | sensedEntities.AddRange(doAgentSensor(ts)); | 207 | sensedEntities.AddRange(doAgentSensor(ts)); |
208 | } | 208 | } |
209 | 209 | ||
210 | // If SCRIPTED or PASSIVE or ACTIVE check objects | 210 | // If SCRIPTED or PASSIVE or ACTIVE check objects |
@@ -309,6 +309,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
309 | // in mouselook. | 309 | // in mouselook. |
310 | 310 | ||
311 | ScenePresence avatar = m_CmdManager.m_ScriptEngine.World.GetScenePresence(SensePoint.ParentGroup.RootPart.AttachedAvatar); | 311 | ScenePresence avatar = m_CmdManager.m_ScriptEngine.World.GetScenePresence(SensePoint.ParentGroup.RootPart.AttachedAvatar); |
312 | fromRegionPos = avatar.AbsolutePosition; | ||
312 | q = avatar.Rotation; | 313 | q = avatar.Rotation; |
313 | } | 314 | } |
314 | LSL_Types.Quaternion r = new LSL_Types.Quaternion(q.X, q.Y, q.Z, q.W); | 315 | LSL_Types.Quaternion r = new LSL_Types.Quaternion(q.X, q.Y, q.Z, q.W); |
@@ -422,6 +423,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
422 | SceneObjectPart SensePoint = ts.host; | 423 | SceneObjectPart SensePoint = ts.host; |
423 | Vector3 fromRegionPos = SensePoint.AbsolutePosition; | 424 | Vector3 fromRegionPos = SensePoint.AbsolutePosition; |
424 | Quaternion q = SensePoint.RotationOffset; | 425 | Quaternion q = SensePoint.RotationOffset; |
426 | if (SensePoint.ParentGroup.RootPart.IsAttachment) | ||
427 | { | ||
428 | // In attachments, the sensor cone always orients with the | ||
429 | // avatar rotation. This may include a nonzero elevation if | ||
430 | // in mouselook. | ||
431 | |||
432 | ScenePresence avatar = m_CmdManager.m_ScriptEngine.World.GetScenePresence(SensePoint.ParentGroup.RootPart.AttachedAvatar); | ||
433 | fromRegionPos = avatar.AbsolutePosition; | ||
434 | q = avatar.Rotation; | ||
435 | } | ||
425 | LSL_Types.Quaternion r = new LSL_Types.Quaternion(q.X, q.Y, q.Z, q.W); | 436 | LSL_Types.Quaternion r = new LSL_Types.Quaternion(q.X, q.Y, q.Z, q.W); |
426 | LSL_Types.Vector3 forward_dir = (new LSL_Types.Vector3(1, 0, 0) * r); | 437 | LSL_Types.Vector3 forward_dir = (new LSL_Types.Vector3(1, 0, 0) * r); |
427 | double mag_fwd = LSL_Types.Vector3.Mag(forward_dir); | 438 | double mag_fwd = LSL_Types.Vector3.Mag(forward_dir); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Timer.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Timer.cs index eeb59d9..2fd33fe 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Timer.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Timer.cs | |||
@@ -109,25 +109,27 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
109 | if (Timers.Count == 0) | 109 | if (Timers.Count == 0) |
110 | return; | 110 | return; |
111 | 111 | ||
112 | Dictionary<string, TimerClass>.ValueCollection tvals; | ||
112 | lock (TimerListLock) | 113 | lock (TimerListLock) |
113 | { | 114 | { |
114 | // Go through all timers | 115 | // Go through all timers |
115 | Dictionary<string, TimerClass>.ValueCollection tvals = Timers.Values; | 116 | tvals = Timers.Values; |
116 | foreach (TimerClass ts in tvals) | 117 | } |
118 | |||
119 | foreach (TimerClass ts in tvals) | ||
120 | { | ||
121 | // Time has passed? | ||
122 | if (ts.next < DateTime.Now.Ticks) | ||
117 | { | 123 | { |
118 | // Time has passed? | 124 | //m_log.Debug("Time has passed: Now: " + DateTime.Now.Ticks + ", Passed: " + ts.next); |
119 | if (ts.next < DateTime.Now.Ticks) | 125 | // Add it to queue |
120 | { | 126 | m_CmdManager.m_ScriptEngine.PostScriptEvent(ts.itemID, |
121 | //m_log.Debug("Time has passed: Now: " + DateTime.Now.Ticks + ", Passed: " + ts.next); | 127 | new EventParams("timer", new Object[0], |
122 | // Add it to queue | 128 | new DetectParams[0])); |
123 | m_CmdManager.m_ScriptEngine.PostScriptEvent(ts.itemID, | 129 | // set next interval |
124 | new EventParams("timer", new Object[0], | 130 | |
125 | new DetectParams[0])); | 131 | //ts.next = DateTime.Now.ToUniversalTime().AddSeconds(ts.interval); |
126 | // set next interval | 132 | ts.next = DateTime.Now.Ticks + ts.interval; |
127 | |||
128 | //ts.next = DateTime.Now.ToUniversalTime().AddSeconds(ts.interval); | ||
129 | ts.next = DateTime.Now.Ticks + ts.interval; | ||
130 | } | ||
131 | } | 133 | } |
132 | } | 134 | } |
133 | } | 135 | } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs index 78ee43c..c8f3623 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs | |||
@@ -81,7 +81,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces | |||
81 | // Avatar Info Commands | 81 | // Avatar Info Commands |
82 | string osGetAgentIP(string agent); | 82 | string osGetAgentIP(string agent); |
83 | LSL_List osGetAgents(); | 83 | LSL_List osGetAgents(); |
84 | 84 | ||
85 | // Teleport commands | 85 | // Teleport commands |
86 | void osTeleportAgent(string agent, string regionName, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat); | 86 | void osTeleportAgent(string agent, string regionName, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat); |
87 | void osTeleportAgent(string agent, int regionX, int regionY, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat); | 87 | void osTeleportAgent(string agent, int regionX, int regionY, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/Executor.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/Executor.cs index 9615315..943d7a2 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/Executor.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/Executor.cs | |||
@@ -27,6 +27,7 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Diagnostics; //for [DebuggerNonUserCode] | ||
30 | using System.Reflection; | 31 | using System.Reflection; |
31 | using System.Runtime.Remoting.Lifetime; | 32 | using System.Runtime.Remoting.Lifetime; |
32 | using OpenSim.Region.ScriptEngine.Shared; | 33 | using OpenSim.Region.ScriptEngine.Shared; |
@@ -132,6 +133,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
132 | return (eventFlags); | 133 | return (eventFlags); |
133 | } | 134 | } |
134 | 135 | ||
136 | [DebuggerNonUserCode] | ||
135 | public void ExecuteEvent(string state, string FunctionName, object[] args) | 137 | public void ExecuteEvent(string state, string FunctionName, object[] args) |
136 | { | 138 | { |
137 | // IMPORTANT: Types and MemberInfo-derived objects require a LOT of memory. | 139 | // IMPORTANT: Types and MemberInfo-derived objects require a LOT of memory. |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs index dba6502..96f6486 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs | |||
@@ -274,6 +274,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
274 | public const int CHANGED_ALLOWED_DROP = 64; | 274 | public const int CHANGED_ALLOWED_DROP = 64; |
275 | public const int CHANGED_OWNER = 128; | 275 | public const int CHANGED_OWNER = 128; |
276 | public const int CHANGED_REGION_RESTART = 256; | 276 | public const int CHANGED_REGION_RESTART = 256; |
277 | public const int CHANGED_REGION_START = 256; //LL Changed the constant from CHANGED_REGION_RESTART | ||
277 | public const int CHANGED_REGION = 512; | 278 | public const int CHANGED_REGION = 512; |
278 | public const int CHANGED_TELEPORT = 1024; | 279 | public const int CHANGED_TELEPORT = 1024; |
279 | public const int CHANGED_ANIMATION = 16384; | 280 | public const int CHANGED_ANIMATION = 16384; |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs index 3339995..e86d08c 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs | |||
@@ -26,6 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Diagnostics; //for [DebuggerNonUserCode] | ||
29 | using System.Runtime.Remoting.Lifetime; | 30 | using System.Runtime.Remoting.Lifetime; |
30 | using System.Threading; | 31 | using System.Threading; |
31 | using System.Reflection; | 32 | using System.Reflection; |
@@ -309,6 +310,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
309 | m_LSL_Functions.llDialog(avatar, message, buttons, chat_channel); | 310 | m_LSL_Functions.llDialog(avatar, message, buttons, chat_channel); |
310 | } | 311 | } |
311 | 312 | ||
313 | [DebuggerNonUserCode] | ||
312 | public void llDie() | 314 | public void llDie() |
313 | { | 315 | { |
314 | m_LSL_Functions.llDie(); | 316 | m_LSL_Functions.llDie(); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LS_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LS_Stub.cs index f8dbe03..8280ca5 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LS_Stub.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LS_Stub.cs | |||
@@ -72,5 +72,20 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
72 | { | 72 | { |
73 | return m_LS_Functions.lsSetWindlightSceneTargeted(rules, target); | 73 | return m_LS_Functions.lsSetWindlightSceneTargeted(rules, target); |
74 | } | 74 | } |
75 | |||
76 | public LSL_List cmGetWindlightScene(LSL_List rules) | ||
77 | { | ||
78 | return m_LS_Functions.lsGetWindlightScene(rules); | ||
79 | } | ||
80 | |||
81 | public int cmSetWindlightScene(LSL_List rules) | ||
82 | { | ||
83 | return m_LS_Functions.lsSetWindlightScene(rules); | ||
84 | } | ||
85 | |||
86 | public int cmSetWindlightSceneTargeted(LSL_List rules, key target) | ||
87 | { | ||
88 | return m_LS_Functions.lsSetWindlightSceneTargeted(rules, target); | ||
89 | } | ||
75 | } | 90 | } |
76 | } | 91 | } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/ScriptBase.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/ScriptBase.cs index edbbc2a..b138da3 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/ScriptBase.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/ScriptBase.cs | |||
@@ -33,6 +33,7 @@ using System.Threading; | |||
33 | using System.Reflection; | 33 | using System.Reflection; |
34 | using System.Collections; | 34 | using System.Collections; |
35 | using System.Collections.Generic; | 35 | using System.Collections.Generic; |
36 | using System.Diagnostics; //for [DebuggerNonUserCode] | ||
36 | using OpenSim.Region.ScriptEngine.Interfaces; | 37 | using OpenSim.Region.ScriptEngine.Interfaces; |
37 | using OpenSim.Region.ScriptEngine.Shared; | 38 | using OpenSim.Region.ScriptEngine.Shared; |
38 | using OpenSim.Region.ScriptEngine.Shared.Api.Runtime; | 39 | using OpenSim.Region.ScriptEngine.Shared.Api.Runtime; |
@@ -90,6 +91,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
90 | return (int)m_Executor.GetStateEventFlags(state); | 91 | return (int)m_Executor.GetStateEventFlags(state); |
91 | } | 92 | } |
92 | 93 | ||
94 | [DebuggerNonUserCode] | ||
93 | public void ExecuteEvent(string state, string FunctionName, object[] args) | 95 | public void ExecuteEvent(string state, string FunctionName, object[] args) |
94 | { | 96 | { |
95 | m_Executor.ExecuteEvent(state, FunctionName, args); | 97 | m_Executor.ExecuteEvent(state, FunctionName, args); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs index 3dd381d..b348403 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs | |||
@@ -27,6 +27,7 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.IO; | 29 | using System.IO; |
30 | using System.Diagnostics; //for [DebuggerNonUserCode] | ||
30 | using System.Runtime.Remoting; | 31 | using System.Runtime.Remoting; |
31 | using System.Runtime.Remoting.Lifetime; | 32 | using System.Runtime.Remoting.Lifetime; |
32 | using System.Threading; | 33 | using System.Threading; |
@@ -238,13 +239,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
238 | 239 | ||
239 | if (part != null) | 240 | if (part != null) |
240 | { | 241 | { |
241 | lock (part.TaskInventory) | 242 | part.TaskInventory.LockItemsForRead(true); |
243 | if (part.TaskInventory.ContainsKey(m_ItemID)) | ||
242 | { | 244 | { |
243 | if (part.TaskInventory.ContainsKey(m_ItemID)) | 245 | m_thisScriptTask = part.TaskInventory[m_ItemID]; |
244 | { | ||
245 | m_thisScriptTask = part.TaskInventory[m_ItemID]; | ||
246 | } | ||
247 | } | 246 | } |
247 | part.TaskInventory.LockItemsForRead(false); | ||
248 | } | 248 | } |
249 | 249 | ||
250 | ApiManager am = new ApiManager(); | 250 | ApiManager am = new ApiManager(); |
@@ -429,14 +429,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
429 | { | 429 | { |
430 | int permsMask; | 430 | int permsMask; |
431 | UUID permsGranter; | 431 | UUID permsGranter; |
432 | lock (part.TaskInventory) | 432 | part.TaskInventory.LockItemsForRead(true); |
433 | if (!part.TaskInventory.ContainsKey(m_ItemID)) | ||
433 | { | 434 | { |
434 | if (!part.TaskInventory.ContainsKey(m_ItemID)) | 435 | part.TaskInventory.LockItemsForRead(false); |
435 | return; | 436 | return; |
436 | |||
437 | permsGranter = part.TaskInventory[m_ItemID].PermsGranter; | ||
438 | permsMask = part.TaskInventory[m_ItemID].PermsMask; | ||
439 | } | 437 | } |
438 | permsGranter = part.TaskInventory[m_ItemID].PermsGranter; | ||
439 | permsMask = part.TaskInventory[m_ItemID].PermsMask; | ||
440 | part.TaskInventory.LockItemsForRead(false); | ||
440 | 441 | ||
441 | if ((permsMask & ScriptBaseClass.PERMISSION_TAKE_CONTROLS) != 0) | 442 | if ((permsMask & ScriptBaseClass.PERMISSION_TAKE_CONTROLS) != 0) |
442 | { | 443 | { |
@@ -545,6 +546,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
545 | return true; | 546 | return true; |
546 | } | 547 | } |
547 | 548 | ||
549 | [DebuggerNonUserCode] //Prevents the debugger from farting in this function | ||
548 | public void SetState(string state) | 550 | public void SetState(string state) |
549 | { | 551 | { |
550 | if (state == State) | 552 | if (state == State) |
@@ -556,7 +558,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
556 | new DetectParams[0])); | 558 | new DetectParams[0])); |
557 | PostEvent(new EventParams("state_entry", new Object[0], | 559 | PostEvent(new EventParams("state_entry", new Object[0], |
558 | new DetectParams[0])); | 560 | new DetectParams[0])); |
559 | 561 | ||
560 | throw new EventAbortException(); | 562 | throw new EventAbortException(); |
561 | } | 563 | } |
562 | 564 | ||
@@ -639,14 +641,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
639 | /// <returns></returns> | 641 | /// <returns></returns> |
640 | public object EventProcessor() | 642 | public object EventProcessor() |
641 | { | 643 | { |
642 | if (m_Suspended) | 644 | EventParams data = null; |
643 | return 0; | ||
644 | 645 | ||
645 | lock (m_Script) | 646 | lock (m_EventQueue) |
646 | { | 647 | { |
647 | EventParams data = null; | 648 | if (m_Suspended) |
649 | return 0; | ||
648 | 650 | ||
649 | lock (m_EventQueue) | 651 | lock (m_Script) |
650 | { | 652 | { |
651 | data = (EventParams) m_EventQueue.Dequeue(); | 653 | data = (EventParams) m_EventQueue.Dequeue(); |
652 | if (data == null) // Shouldn't happen | 654 | if (data == null) // Shouldn't happen |
@@ -672,6 +674,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
672 | if (data.EventName == "collision") | 674 | if (data.EventName == "collision") |
673 | m_CollisionInQueue = false; | 675 | m_CollisionInQueue = false; |
674 | } | 676 | } |
677 | } | ||
678 | lock(m_Script) | ||
679 | { | ||
675 | 680 | ||
676 | //m_log.DebugFormat("[XENGINE]: Processing event {0} for {1}", data.EventName, this); | 681 | //m_log.DebugFormat("[XENGINE]: Processing event {0} for {1}", data.EventName, this); |
677 | 682 | ||
@@ -828,6 +833,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
828 | new Object[0], new DetectParams[0])); | 833 | new Object[0], new DetectParams[0])); |
829 | } | 834 | } |
830 | 835 | ||
836 | [DebuggerNonUserCode] //Stops the VS debugger from farting in this function | ||
831 | public void ApiResetScript() | 837 | public void ApiResetScript() |
832 | { | 838 | { |
833 | // bool running = Running; | 839 | // bool running = Running; |
diff --git a/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs b/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs index 91e03ac..a3a2fdf 100644 --- a/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs +++ b/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs | |||
@@ -83,19 +83,19 @@ namespace OpenSim.Region.ScriptEngine.Shared | |||
83 | 83 | ||
84 | public override string ToString() | 84 | public override string ToString() |
85 | { | 85 | { |
86 | string s=String.Format("<{0:0.000000},{1:0.000000},{2:0.000000}>", x, y, z); | 86 | string s=String.Format("<{0:0.000000}, {1:0.000000}, {2:0.000000}>", x, y, z); |
87 | return s; | 87 | return s; |
88 | } | 88 | } |
89 | 89 | ||
90 | public static explicit operator LSLString(Vector3 vec) | 90 | public static explicit operator LSLString(Vector3 vec) |
91 | { | 91 | { |
92 | string s=String.Format("<{0:0.000000},{1:0.000000},{2:0.000000}>", vec.x, vec.y, vec.z); | 92 | string s=String.Format("<{0:0.000000}, {1:0.000000}, {2:0.000000}>", vec.x, vec.y, vec.z); |
93 | return new LSLString(s); | 93 | return new LSLString(s); |
94 | } | 94 | } |
95 | 95 | ||
96 | public static explicit operator string(Vector3 vec) | 96 | public static explicit operator string(Vector3 vec) |
97 | { | 97 | { |
98 | string s=String.Format("<{0:0.000000},{1:0.000000},{2:0.000000}>", vec.x, vec.y, vec.z); | 98 | string s=String.Format("<{0:0.000000}, {1:0.000000}, {2:0.000000}>", vec.x, vec.y, vec.z); |
99 | return s; | 99 | return s; |
100 | } | 100 | } |
101 | 101 | ||
@@ -342,19 +342,19 @@ namespace OpenSim.Region.ScriptEngine.Shared | |||
342 | 342 | ||
343 | public override string ToString() | 343 | public override string ToString() |
344 | { | 344 | { |
345 | string st=String.Format(Culture.FormatProvider, "<{0:0.000000},{1:0.000000},{2:0.000000},{3:0.000000}>", x, y, z, s); | 345 | string st=String.Format(Culture.FormatProvider, "<{0:0.000000}, {1:0.000000}, {2:0.000000}, {3:0.000000}>", x, y, z, s); |
346 | return st; | 346 | return st; |
347 | } | 347 | } |
348 | 348 | ||
349 | public static explicit operator string(Quaternion r) | 349 | public static explicit operator string(Quaternion r) |
350 | { | 350 | { |
351 | string s=String.Format("<{0:0.000000},{1:0.000000},{2:0.000000},{3:0.000000}>", r.x, r.y, r.z, r.s); | 351 | string s=String.Format("<{0:0.000000}, {1:0.000000}, {2:0.000000}, {3:0.000000}>", r.x, r.y, r.z, r.s); |
352 | return s; | 352 | return s; |
353 | } | 353 | } |
354 | 354 | ||
355 | public static explicit operator LSLString(Quaternion r) | 355 | public static explicit operator LSLString(Quaternion r) |
356 | { | 356 | { |
357 | string s=String.Format("<{0:0.000000},{1:0.000000},{2:0.000000},{3:0.000000}>", r.x, r.y, r.z, r.s); | 357 | string s=String.Format("<{0:0.000000}, {1:0.000000}, {2:0.000000}, {3:0.000000}>", r.x, r.y, r.z, r.s); |
358 | return new LSLString(s); | 358 | return new LSLString(s); |
359 | } | 359 | } |
360 | 360 | ||
@@ -613,24 +613,16 @@ namespace OpenSim.Region.ScriptEngine.Shared | |||
613 | 613 | ||
614 | public static bool operator ==(list a, list b) | 614 | public static bool operator ==(list a, list b) |
615 | { | 615 | { |
616 | int la = -1; | 616 | int la = a.Length; |
617 | int lb = -1; | 617 | int lb = b.Length; |
618 | try { la = a.Length; } | ||
619 | catch (NullReferenceException) { } | ||
620 | try { lb = b.Length; } | ||
621 | catch (NullReferenceException) { } | ||
622 | 618 | ||
623 | return la == lb; | 619 | return la == lb; |
624 | } | 620 | } |
625 | 621 | ||
626 | public static bool operator !=(list a, list b) | 622 | public static bool operator !=(list a, list b) |
627 | { | 623 | { |
628 | int la = -1; | 624 | int la = a.Length; |
629 | int lb = -1; | 625 | int lb = b.Length; |
630 | try { la = a.Length; } | ||
631 | catch (NullReferenceException) { } | ||
632 | try {lb = b.Length;} | ||
633 | catch (NullReferenceException) { } | ||
634 | 626 | ||
635 | return la != lb; | 627 | return la != lb; |
636 | } | 628 | } |