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-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs24
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiListTests.cs134
2 files changed, 150 insertions, 8 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index 9570669..8d06d83 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -5871,27 +5871,36 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
5871 /// Returns the index of the first occurrence of test 5871 /// Returns the index of the first occurrence of test
5872 /// in src. 5872 /// in src.
5873 /// </summary> 5873 /// </summary>
5874 5874 /// <param name="src">Source list</param>
5875 /// <param name="test">List to search for</param>
5876 /// <returns>
5877 /// The index number of the point in src where test was found if it was found.
5878 /// Otherwise returns -1
5879 /// </returns>
5875 public LSL_Integer llListFindList(LSL_List src, LSL_List test) 5880 public LSL_Integer llListFindList(LSL_List src, LSL_List test)
5876 { 5881 {
5877
5878 int index = -1; 5882 int index = -1;
5879 int length = src.Length - test.Length + 1; 5883 int length = src.Length - test.Length + 1;
5880 5884
5881 m_host.AddScriptLPS(1); 5885 m_host.AddScriptLPS(1);
5882 5886
5883 // If either list is empty, do not match 5887 // If either list is empty, do not match
5884
5885 if (src.Length != 0 && test.Length != 0) 5888 if (src.Length != 0 && test.Length != 0)
5886 { 5889 {
5887 for (int i = 0; i < length; i++) 5890 for (int i = 0; i < length; i++)
5888 { 5891 {
5889 if (src.Data[i].Equals(test.Data[0])) 5892 // Why this piece of insanity? This is because most script constants are C# value types (e.g. int)
5893 // rather than wrapped LSL types. Such a script constant does not have int.Equal(LSL_Integer) code
5894 // and so the comparison fails even if the LSL_Integer conceptually has the same value.
5895 // Therefore, here we test Equals on both the source and destination objects.
5896 // However, a future better approach may be use LSL struct script constants (e.g. LSL_Integer(1)).
5897 if (src.Data[i].Equals(test.Data[0]) || test.Data[0].Equals(src.Data[i]))
5890 { 5898 {
5891 int j; 5899 int j;
5892 for (j = 1; j < test.Length; j++) 5900 for (j = 1; j < test.Length; j++)
5893 if (!src.Data[i+j].Equals(test.Data[j])) 5901 if (!(src.Data[i+j].Equals(test.Data[j]) || test.Data[j].Equals(src.Data[i+j])))
5894 break; 5902 break;
5903
5895 if (j == test.Length) 5904 if (j == test.Length)
5896 { 5905 {
5897 index = i; 5906 index = i;
@@ -5902,19 +5911,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
5902 } 5911 }
5903 5912
5904 return index; 5913 return index;
5905
5906 } 5914 }
5907 5915
5908 public LSL_String llGetObjectName() 5916 public LSL_String llGetObjectName()
5909 { 5917 {
5910 m_host.AddScriptLPS(1); 5918 m_host.AddScriptLPS(1);
5911 return m_host.Name!=null?m_host.Name:String.Empty; 5919 return m_host.Name !=null ? m_host.Name : String.Empty;
5912 } 5920 }
5913 5921
5914 public void llSetObjectName(string name) 5922 public void llSetObjectName(string name)
5915 { 5923 {
5916 m_host.AddScriptLPS(1); 5924 m_host.AddScriptLPS(1);
5917 m_host.Name = name!=null?name:String.Empty; 5925 m_host.Name = name != null ? name : String.Empty;
5918 } 5926 }
5919 5927
5920 public LSL_String llGetDate() 5928 public LSL_String llGetDate()
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiListTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiListTests.cs
new file mode 100644
index 0000000..dd23be8
--- /dev/null
+++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiListTests.cs
@@ -0,0 +1,134 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using NUnit.Framework;
31using OpenSim.Framework;
32using OpenSim.Tests.Common;
33using OpenSim.Region.ScriptEngine.Shared;
34using OpenSim.Region.Framework.Scenes;
35using Nini.Config;
36using OpenSim.Region.ScriptEngine.Shared.Api;
37using OpenSim.Region.ScriptEngine.Shared.ScriptBase;
38using OpenMetaverse;
39using OpenSim.Tests.Common.Mock;
40
41using LSL_Float = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat;
42using LSL_Integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger;
43using LSL_List = OpenSim.Region.ScriptEngine.Shared.LSL_Types.list;
44using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
45
46namespace OpenSim.Region.ScriptEngine.Shared.Tests
47{
48 [TestFixture]
49 public class LSL_ApiListTests
50 {
51 private LSL_Api m_lslApi;
52
53 [SetUp]
54 public void SetUp()
55 {
56 IConfigSource initConfigSource = new IniConfigSource();
57 IConfig config = initConfigSource.AddConfig("XEngine");
58 config.Set("Enabled", "true");
59
60 Scene scene = new SceneHelpers().SetupScene();
61 SceneObjectPart part = SceneHelpers.AddSceneObject(scene).RootPart;
62
63 XEngine.XEngine engine = new XEngine.XEngine();
64 engine.Initialise(initConfigSource);
65 engine.AddRegion(scene);
66
67 m_lslApi = new LSL_Api();
68 m_lslApi.Initialize(engine, part, null);
69 }
70
71 [Test]
72 public void TestllListFindList()
73 {
74 TestHelpers.InMethod();
75
76 LSL_List src = new LSL_List(new LSL_Integer(1), new LSL_Integer(2), new LSL_Integer(3));
77
78 {
79 // Test for a single item that should be found
80 int result = m_lslApi.llListFindList(src, new LSL_List(new LSL_Integer(4)));
81 Assert.That(result, Is.EqualTo(-1));
82 }
83
84 {
85 // Test for a single item that should be found
86 int result = m_lslApi.llListFindList(src, new LSL_List(new LSL_Integer(2)));
87 Assert.That(result, Is.EqualTo(1));
88 }
89
90 {
91 // Test for a constant that should be found
92 int result = m_lslApi.llListFindList(src, new LSL_List(ScriptBaseClass.AGENT));
93 Assert.That(result, Is.EqualTo(0));
94 }
95
96 {
97 // Test for a list that should be found
98 int result = m_lslApi.llListFindList(src, new LSL_List(new LSL_Integer(2), new LSL_Integer(3)));
99 Assert.That(result, Is.EqualTo(1));
100 }
101
102 {
103 // Test for a single item not in the list
104 int result = m_lslApi.llListFindList(src, new LSL_List(new LSL_Integer(4)));
105 Assert.That(result, Is.EqualTo(-1));
106 }
107
108 {
109 // Test for something that should not be cast
110 int result = m_lslApi.llListFindList(src, new LSL_List(new LSL_String("4")));
111 Assert.That(result, Is.EqualTo(-1));
112 }
113
114 {
115 // Test for a list not in the list
116 int result
117 = m_lslApi.llListFindList(
118 src, new LSL_List(new LSL_Integer(2), new LSL_Integer(3), new LSL_Integer(4)));
119 Assert.That(result, Is.EqualTo(-1));
120 }
121
122 {
123 LSL_List srcWithConstants
124 = new LSL_List(new LSL_Integer(3), ScriptBaseClass.AGENT, ScriptBaseClass.OS_NPC_LAND_AT_TARGET);
125
126 // Test for constants that appears in the source list that should be found
127 int result
128 = m_lslApi.llListFindList(srcWithConstants, new LSL_List(new LSL_Integer(1), new LSL_Integer(2)));
129
130 Assert.That(result, Is.EqualTo(1));
131 }
132 }
133 }
134 } \ No newline at end of file