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-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs4
1 files changed, 3 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index 9ae9b59..4ce2afd 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -12689,7 +12689,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
12689 if ((data & KeyframeMotion.DataFormat.Rotation) != 0) 12689 if ((data & KeyframeMotion.DataFormat.Rotation) != 0)
12690 { 12690 {
12691 LSL_Types.Quaternion tempq = frames.GetQuaternionItem(idx++); 12691 LSL_Types.Quaternion tempq = frames.GetQuaternionItem(idx++);
12692 frame.Rotation = new Quaternion((float)tempq.x, (float)tempq.y, (float)tempq.z, (float)tempq.s); 12692 Quaternion q = new Quaternion((float)tempq.x, (float)tempq.y, (float)tempq.z, (float)tempq.s);
12693 q.Normalize();
12694 frame.Rotation = q;
12693 } 12695 }
12694 12696
12695 float tempf = (float)frames.GetLSLFloatItem(idx++); 12697 float tempf = (float)frames.GetLSLFloatItem(idx++);