diff options
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Tests')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs index 336cc12..cde772b 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs | |||
@@ -45,7 +45,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
45 | public class LSL_ApiTest | 45 | public class LSL_ApiTest |
46 | { | 46 | { |
47 | 47 | ||
48 | private const double ANGLE_ACCURACY_IN_RADIANS = 1E-7; | 48 | private const double ANGLE_ACCURACY_IN_RADIANS = 1E-6; |
49 | private LSL_Api lslApi; | 49 | private LSL_Api lslApi; |
50 | 50 | ||
51 | [SetUp] | 51 | [SetUp] |
@@ -73,22 +73,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
73 | TestllAngleBetween(new Vector3(1, 0, 0), 0); | 73 | TestllAngleBetween(new Vector3(1, 0, 0), 0); |
74 | TestllAngleBetween(new Vector3(1, 0, 0), 90); | 74 | TestllAngleBetween(new Vector3(1, 0, 0), 90); |
75 | TestllAngleBetween(new Vector3(1, 0, 0), 180); | 75 | TestllAngleBetween(new Vector3(1, 0, 0), 180); |
76 | //TestllAngleBetween(new Vector3(1, 0, 0), 270); // angles cant be larger than 180 | ||
77 | 76 | ||
78 | TestllAngleBetween(new Vector3(0, 1, 0), 0); | 77 | TestllAngleBetween(new Vector3(0, 1, 0), 0); |
79 | TestllAngleBetween(new Vector3(0, 1, 0), 90); | 78 | TestllAngleBetween(new Vector3(0, 1, 0), 90); |
80 | TestllAngleBetween(new Vector3(0, 1, 0), 180); | 79 | TestllAngleBetween(new Vector3(0, 1, 0), 180); |
81 | //TestllAngleBetween(new Vector3(0, 1, 0), 270); | ||
82 | 80 | ||
83 | TestllAngleBetween(new Vector3(0, 0, 1), 0); | 81 | TestllAngleBetween(new Vector3(0, 0, 1), 0); |
84 | TestllAngleBetween(new Vector3(0, 0, 1), 90); | 82 | TestllAngleBetween(new Vector3(0, 0, 1), 90); |
85 | TestllAngleBetween(new Vector3(0, 0, 1), 180); | 83 | TestllAngleBetween(new Vector3(0, 0, 1), 180); |
86 | //TestllAngleBetween(new Vector3(0, 0, 1), 270); | ||
87 | 84 | ||
88 | TestllAngleBetween(new Vector3(1, 1, 1), 0); | 85 | TestllAngleBetween(new Vector3(1, 1, 1), 0); |
89 | TestllAngleBetween(new Vector3(1, 1, 1), 90); | 86 | TestllAngleBetween(new Vector3(1, 1, 1), 90); |
90 | TestllAngleBetween(new Vector3(1, 1, 1), 180); | 87 | TestllAngleBetween(new Vector3(1, 1, 1), 180); |
91 | //TestllAngleBetween(new Vector3(1, 1, 1), 270); | ||
92 | } | 88 | } |
93 | 89 | ||
94 | private void TestllAngleBetween(Vector3 axis,float originalAngle) | 90 | private void TestllAngleBetween(Vector3 axis,float originalAngle) |