diff options
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs | 9 |
1 files changed, 4 insertions, 5 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs index 9cf9258..c41d1e7 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs | |||
@@ -58,16 +58,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
58 | IConfig config = initConfigSource.AddConfig("XEngine"); | 58 | IConfig config = initConfigSource.AddConfig("XEngine"); |
59 | config.Set("Enabled", "true"); | 59 | config.Set("Enabled", "true"); |
60 | 60 | ||
61 | Scene scene = SceneHelpers.SetupScene(); | 61 | Scene scene = new SceneHelpers().SetupScene(); |
62 | SceneObjectPart part = SceneHelpers.AddSceneObject(scene); | 62 | SceneObjectPart part = SceneHelpers.AddSceneObject(scene).RootPart; |
63 | 63 | ||
64 | XEngine.XEngine engine = new XEngine.XEngine(); | 64 | XEngine.XEngine engine = new XEngine.XEngine(); |
65 | engine.Initialise(initConfigSource); | 65 | engine.Initialise(initConfigSource); |
66 | engine.AddRegion(scene); | 66 | engine.AddRegion(scene); |
67 | 67 | ||
68 | m_lslApi = new LSL_Api(); | 68 | m_lslApi = new LSL_Api(); |
69 | m_lslApi.Initialize(engine, part, part.LocalId, part.UUID); | 69 | m_lslApi.Initialize(engine, part, null); |
70 | |||
71 | } | 70 | } |
72 | 71 | ||
73 | [Test] | 72 | [Test] |
@@ -261,7 +260,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
261 | TestHelpers.InMethod(); | 260 | TestHelpers.InMethod(); |
262 | 261 | ||
263 | // Create Prim1. | 262 | // Create Prim1. |
264 | Scene scene = SceneHelpers.SetupScene(); | 263 | Scene scene = new SceneHelpers().SetupScene(); |
265 | string obj1Name = "Prim1"; | 264 | string obj1Name = "Prim1"; |
266 | UUID objUuid = new UUID("00000000-0000-0000-0000-000000000001"); | 265 | UUID objUuid = new UUID("00000000-0000-0000-0000-000000000001"); |
267 | SceneObjectPart part1 = | 266 | SceneObjectPart part1 = |