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-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs172
1 files changed, 96 insertions, 76 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
index 229180f..3646c98 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
@@ -30,6 +30,7 @@ using System.Collections;
30using System.Collections.Generic; 30using System.Collections.Generic;
31using System.Globalization; 31using System.Globalization;
32using System.IO; 32using System.IO;
33using System.Diagnostics; //for [DebuggerNonUserCode]
33using System.Reflection; 34using System.Reflection;
34using System.Runtime.Remoting; 35using System.Runtime.Remoting;
35using System.Runtime.Remoting.Lifetime; 36using System.Runtime.Remoting.Lifetime;
@@ -165,13 +166,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
165 166
166 public UUID ItemID { get; private set; } 167 public UUID ItemID { get; private set; }
167 168
168 public UUID ObjectID { get { return Part.UUID; } } 169 public UUID ObjectID { get; private set; }
169 170
170 public uint LocalID { get { return Part.LocalId; } } 171 public uint LocalID { get; private set; }
171 172
172 public UUID RootObjectID { get { return Part.ParentGroup.UUID; } } 173 public UUID RootObjectID { get; private set; }
173 174
174 public uint RootLocalID { get { return Part.ParentGroup.LocalId; } } 175 public uint RootLocalID { get; private set; }
175 176
176 public UUID AssetID { get; private set; } 177 public UUID AssetID { get; private set; }
177 178
@@ -235,8 +236,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
235 StartParam = startParam; 236 StartParam = startParam;
236 m_MaxScriptQueue = maxScriptQueue; 237 m_MaxScriptQueue = maxScriptQueue;
237 m_postOnRez = postOnRez; 238 m_postOnRez = postOnRez;
238 m_AttachedAvatar = Part.ParentGroup.AttachedAvatar; 239 m_AttachedAvatar = part.ParentGroup.AttachedAvatar;
239 m_RegionID = Part.ParentGroup.Scene.RegionInfo.RegionID; 240 m_RegionID = part.ParentGroup.Scene.RegionInfo.RegionID;
240 241
241 if (Engine.Config.GetString("ScriptStopStrategy", "abort") == "co-op") 242 if (Engine.Config.GetString("ScriptStopStrategy", "abort") == "co-op")
242 { 243 {
@@ -481,27 +482,34 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
481 PostEvent(new EventParams("attach", 482 PostEvent(new EventParams("attach",
482 new object[] { new LSL_Types.LSLString(m_AttachedAvatar.ToString()) }, new DetectParams[0])); 483 new object[] { new LSL_Types.LSLString(m_AttachedAvatar.ToString()) }, new DetectParams[0]));
483 } 484 }
485
484 } 486 }
485 } 487 }
486 488
487 private void ReleaseControls() 489 private void ReleaseControls()
488 { 490 {
489 int permsMask; 491 SceneObjectPart part = Engine.World.GetSceneObjectPart(LocalID);
490 UUID permsGranter; 492
491 lock (Part.TaskInventory) 493 if (part != null)
492 { 494 {
493 if (!Part.TaskInventory.ContainsKey(ItemID)) 495 int permsMask;
496 UUID permsGranter;
497 part.TaskInventory.LockItemsForRead(true);
498 if (!part.TaskInventory.ContainsKey(ItemID))
499 {
500 part.TaskInventory.LockItemsForRead(false);
494 return; 501 return;
502 }
503 permsGranter = part.TaskInventory[ItemID].PermsGranter;
504 permsMask = part.TaskInventory[ItemID].PermsMask;
505 part.TaskInventory.LockItemsForRead(false);
495 506
496 permsGranter = Part.TaskInventory[ItemID].PermsGranter; 507 if ((permsMask & ScriptBaseClass.PERMISSION_TAKE_CONTROLS) != 0)
497 permsMask = Part.TaskInventory[ItemID].PermsMask; 508 {
498 } 509 ScenePresence presence = Engine.World.GetScenePresence(permsGranter);
499 510 if (presence != null)
500 if ((permsMask & ScriptBaseClass.PERMISSION_TAKE_CONTROLS) != 0) 511 presence.UnRegisterControlEventsToScript(LocalID, ItemID);
501 { 512 }
502 ScenePresence presence = Engine.World.GetScenePresence(permsGranter);
503 if (presence != null)
504 presence.UnRegisterControlEventsToScript(LocalID, ItemID);
505 } 513 }
506 } 514 }
507 515
@@ -656,6 +664,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
656 return true; 664 return true;
657 } 665 }
658 666
667 [DebuggerNonUserCode] //Prevents the debugger from farting in this function
659 public void SetState(string state) 668 public void SetState(string state)
660 { 669 {
661 if (state == State) 670 if (state == State)
@@ -667,7 +676,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
667 new DetectParams[0])); 676 new DetectParams[0]));
668 PostEvent(new EventParams("state_entry", new Object[0], 677 PostEvent(new EventParams("state_entry", new Object[0],
669 new DetectParams[0])); 678 new DetectParams[0]));
670 679
671 throw new EventAbortException(); 680 throw new EventAbortException();
672 } 681 }
673 682
@@ -757,57 +766,60 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
757 /// <returns></returns> 766 /// <returns></returns>
758 public object EventProcessor() 767 public object EventProcessor()
759 { 768 {
769 EventParams data = null;
760 // We check here as the thread stopping this instance from running may itself hold the m_Script lock. 770 // We check here as the thread stopping this instance from running may itself hold the m_Script lock.
761 if (!Running) 771 if (!Running)
762 return 0; 772 return 0;
763 773
764 lock (m_Script)
765 {
766// m_log.DebugFormat("[XEngine]: EventProcessor() invoked for {0}.{1}", PrimName, ScriptName); 774// m_log.DebugFormat("[XEngine]: EventProcessor() invoked for {0}.{1}", PrimName, ScriptName);
767 775
768 if (Suspended) 776 if (Suspended)
769 return 0; 777 return 0;
770
771 EventParams data = null;
772 778
773 lock (EventQueue) 779 lock (EventQueue)
780 {
781 data = (EventParams) EventQueue.Dequeue();
782 if (data == null) // Shouldn't happen
774 { 783 {
775 data = (EventParams)EventQueue.Dequeue(); 784 if (EventQueue.Count > 0 && Running && !ShuttingDown)
776 if (data == null) // Shouldn't happen
777 { 785 {
778 if (EventQueue.Count > 0 && Running && !ShuttingDown) 786 m_CurrentWorkItem = Engine.QueueEventHandler(this);
779 {
780 m_CurrentWorkItem = Engine.QueueEventHandler(this);
781 }
782 else
783 {
784 m_CurrentWorkItem = null;
785 }
786 return 0;
787 } 787 }
788 788 else
789 if (data.EventName == "timer")
790 m_TimerQueued = false;
791 if (data.EventName == "control")
792 { 789 {
793 if (m_ControlEventsInQueue > 0) 790 m_CurrentWorkItem = null;
794 m_ControlEventsInQueue--;
795 } 791 }
796 if (data.EventName == "collision") 792 return 0;
797 m_CollisionInQueue = false;
798 } 793 }
799 794
795 if (data.EventName == "timer")
796 m_TimerQueued = false;
797 if (data.EventName == "control")
798 {
799 if (m_ControlEventsInQueue > 0)
800 m_ControlEventsInQueue--;
801 }
802 if (data.EventName == "collision")
803 m_CollisionInQueue = false;
804 }
805
806 lock(m_Script)
807 {
808
809// m_log.DebugFormat("[XEngine]: Processing event {0} for {1}", data.EventName, this);
810 SceneObjectPart part = Engine.World.GetSceneObjectPart(LocalID);
811
800 if (DebugLevel >= 2) 812 if (DebugLevel >= 2)
801 m_log.DebugFormat( 813 m_log.DebugFormat(
802 "[SCRIPT INSTANCE]: Processing event {0} for {1}/{2}({3})/{4}({5}) @ {6}/{7}", 814 "[SCRIPT INSTANCE]: Processing event {0} for {1}/{2}({3})/{4}({5}) @ {6}/{7}",
803 data.EventName, 815 data.EventName,
804 ScriptName, 816 ScriptName,
805 Part.Name, 817 part.Name,
806 Part.LocalId, 818 part.LocalId,
807 Part.ParentGroup.Name, 819 part.ParentGroup.Name,
808 Part.ParentGroup.UUID, 820 part.ParentGroup.UUID,
809 Part.AbsolutePosition, 821 part.AbsolutePosition,
810 Part.ParentGroup.Scene.Name); 822 part.ParentGroup.Scene.Name);
811 823
812 m_DetectParams = data.DetectParams; 824 m_DetectParams = data.DetectParams;
813 825
@@ -820,17 +832,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
820 "[SCRIPT INSTANCE]: Changing state to {0} for {1}/{2}({3})/{4}({5}) @ {6}/{7}", 832 "[SCRIPT INSTANCE]: Changing state to {0} for {1}/{2}({3})/{4}({5}) @ {6}/{7}",
821 State, 833 State,
822 ScriptName, 834 ScriptName,
823 Part.Name, 835 part.Name,
824 Part.LocalId, 836 part.LocalId,
825 Part.ParentGroup.Name, 837 part.ParentGroup.Name,
826 Part.ParentGroup.UUID, 838 part.ParentGroup.UUID,
827 Part.AbsolutePosition, 839 part.AbsolutePosition,
828 Part.ParentGroup.Scene.Name); 840 part.ParentGroup.Scene.Name);
829 841
830 AsyncCommandManager.RemoveScript(Engine, 842 AsyncCommandManager.RemoveScript(Engine,
831 LocalID, ItemID); 843 LocalID, ItemID);
832 844
833 Part.SetScriptEvents(ItemID, (int)m_Script.GetStateEventFlags(State)); 845 if (part != null)
846 {
847 part.SetScriptEvents(ItemID,
848 (int)m_Script.GetStateEventFlags(State));
849 }
834 } 850 }
835 else 851 else
836 { 852 {
@@ -893,17 +909,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
893 text = text.Substring(0, 1000); 909 text = text.Substring(0, 1000);
894 Engine.World.SimChat(Utils.StringToBytes(text), 910 Engine.World.SimChat(Utils.StringToBytes(text),
895 ChatTypeEnum.DebugChannel, 2147483647, 911 ChatTypeEnum.DebugChannel, 2147483647,
896 Part.AbsolutePosition, 912 part.AbsolutePosition,
897 Part.Name, Part.UUID, false); 913 part.Name, part.UUID, false);
898 914
899 915
900 m_log.DebugFormat( 916 m_log.DebugFormat(
901 "[SCRIPT INSTANCE]: Runtime error in script {0}, part {1} {2} at {3} in {4}, displayed error {5}, actual exception {6}", 917 "[SCRIPT INSTANCE]: Runtime error in script {0}, part {1} {2} at {3} in {4}, displayed error {5}, actual exception {6}",
902 ScriptName, 918 ScriptName,
903 PrimName, 919 PrimName,
904 Part.UUID, 920 part.UUID,
905 Part.AbsolutePosition, 921 part.AbsolutePosition,
906 Part.ParentGroup.Scene.Name, 922 part.ParentGroup.Scene.Name,
907 text.Replace("\n", "\\n"), 923 text.Replace("\n", "\\n"),
908 e.InnerException); 924 e.InnerException);
909 } 925 }
@@ -923,12 +939,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
923 else if ((e is TargetInvocationException) && (e.InnerException is SelfDeleteException)) 939 else if ((e is TargetInvocationException) && (e.InnerException is SelfDeleteException))
924 { 940 {
925 m_InSelfDelete = true; 941 m_InSelfDelete = true;
926 Engine.World.DeleteSceneObject(Part.ParentGroup, false); 942 if (part != null)
943 Engine.World.DeleteSceneObject(part.ParentGroup, false);
927 } 944 }
928 else if ((e is TargetInvocationException) && (e.InnerException is ScriptDeleteException)) 945 else if ((e is TargetInvocationException) && (e.InnerException is ScriptDeleteException))
929 { 946 {
930 m_InSelfDelete = true; 947 m_InSelfDelete = true;
931 Part.Inventory.RemoveInventoryItem(ItemID); 948 if (part != null)
949 part.Inventory.RemoveInventoryItem(ItemID);
932 } 950 }
933 else if ((e is TargetInvocationException) && (e.InnerException is ScriptCoopStopException)) 951 else if ((e is TargetInvocationException) && (e.InnerException is ScriptCoopStopException))
934 { 952 {
@@ -982,14 +1000,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
982 ReleaseControls(); 1000 ReleaseControls();
983 1001
984 Stop(timeout); 1002 Stop(timeout);
985 Part.Inventory.GetInventoryItem(ItemID).PermsMask = 0; 1003 SceneObjectPart part = Engine.World.GetSceneObjectPart(LocalID);
986 Part.Inventory.GetInventoryItem(ItemID).PermsGranter = UUID.Zero; 1004 part.Inventory.GetInventoryItem(ItemID).PermsMask = 0;
1005 part.Inventory.GetInventoryItem(ItemID).PermsGranter = UUID.Zero;
1006 part.CollisionSound = UUID.Zero;
987 AsyncCommandManager.RemoveScript(Engine, LocalID, ItemID); 1007 AsyncCommandManager.RemoveScript(Engine, LocalID, ItemID);
988 EventQueue.Clear(); 1008 EventQueue.Clear();
989 m_Script.ResetVars(); 1009 m_Script.ResetVars();
990 State = "default"; 1010 State = "default";
991 1011
992 Part.SetScriptEvents(ItemID, 1012 part.SetScriptEvents(ItemID,
993 (int)m_Script.GetStateEventFlags(State)); 1013 (int)m_Script.GetStateEventFlags(State));
994 if (running) 1014 if (running)
995 Start(); 1015 Start();
@@ -998,6 +1018,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
998 new Object[0], new DetectParams[0])); 1018 new Object[0], new DetectParams[0]));
999 } 1019 }
1000 1020
1021 [DebuggerNonUserCode] //Stops the VS debugger from farting in this function
1001 public void ApiResetScript() 1022 public void ApiResetScript()
1002 { 1023 {
1003 // bool running = Running; 1024 // bool running = Running;
@@ -1006,15 +1027,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
1006 ReleaseControls(); 1027 ReleaseControls();
1007 1028
1008 m_Script.ResetVars(); 1029 m_Script.ResetVars();
1009 Part.Inventory.GetInventoryItem(ItemID).PermsMask = 0; 1030 SceneObjectPart part = Engine.World.GetSceneObjectPart(LocalID);
1010 Part.Inventory.GetInventoryItem(ItemID).PermsGranter = UUID.Zero; 1031 part.Inventory.GetInventoryItem(ItemID).PermsMask = 0;
1032 part.Inventory.GetInventoryItem(ItemID).PermsGranter = UUID.Zero;
1033 part.CollisionSound = UUID.Zero;
1011 AsyncCommandManager.RemoveScript(Engine, LocalID, ItemID); 1034 AsyncCommandManager.RemoveScript(Engine, LocalID, ItemID);
1012 1035
1013 EventQueue.Clear(); 1036 EventQueue.Clear();
1014 m_Script.ResetVars(); 1037 m_Script.ResetVars();
1015 State = "default"; 1038 State = "default";
1016 1039
1017 Part.SetScriptEvents(ItemID, 1040 part.SetScriptEvents(ItemID,
1018 (int)m_Script.GetStateEventFlags(State)); 1041 (int)m_Script.GetStateEventFlags(State));
1019 1042
1020 if (m_CurrentEvent != "state_entry") 1043 if (m_CurrentEvent != "state_entry")
@@ -1028,10 +1051,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
1028 1051
1029 public Dictionary<string, object> GetVars() 1052 public Dictionary<string, object> GetVars()
1030 { 1053 {
1031 if (m_Script != null) 1054 return m_Script.GetVars();
1032 return m_Script.GetVars();
1033 else
1034 return new Dictionary<string, object>();
1035 } 1055 }
1036 1056
1037 public void SetVars(Dictionary<string, object> vars) 1057 public void SetVars(Dictionary<string, object> vars)