diff options
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Instance')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs | 256 | ||||
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Instance/Tests/CoopTerminationTests.cs | 514 |
2 files changed, 716 insertions, 54 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs index 771db0c..c8ced43 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs | |||
@@ -94,6 +94,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
94 | private UUID m_CurrentStateHash; | 94 | private UUID m_CurrentStateHash; |
95 | private UUID m_RegionID; | 95 | private UUID m_RegionID; |
96 | 96 | ||
97 | public int DebugLevel { get; set; } | ||
98 | |||
97 | public Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>> LineMap { get; set; } | 99 | public Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>> LineMap { get; set; } |
98 | 100 | ||
99 | private Dictionary<string,IScriptApi> m_Apis = new Dictionary<string,IScriptApi>(); | 101 | private Dictionary<string,IScriptApi> m_Apis = new Dictionary<string,IScriptApi>(); |
@@ -156,6 +158,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
156 | 158 | ||
157 | public UUID AppDomain { get; set; } | 159 | public UUID AppDomain { get; set; } |
158 | 160 | ||
161 | public SceneObjectPart Part { get; private set; } | ||
162 | |||
159 | public string PrimName { get; private set; } | 163 | public string PrimName { get; private set; } |
160 | 164 | ||
161 | public string ScriptName { get; private set; } | 165 | public string ScriptName { get; private set; } |
@@ -174,6 +178,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
174 | 178 | ||
175 | public Queue EventQueue { get; private set; } | 179 | public Queue EventQueue { get; private set; } |
176 | 180 | ||
181 | public long EventsQueued | ||
182 | { | ||
183 | get | ||
184 | { | ||
185 | lock (EventQueue) | ||
186 | return EventQueue.Count; | ||
187 | } | ||
188 | } | ||
189 | |||
190 | public long EventsProcessed { get; private set; } | ||
191 | |||
177 | public int StartParam { get; set; } | 192 | public int StartParam { get; set; } |
178 | 193 | ||
179 | public TaskInventoryItem ScriptTask { get; private set; } | 194 | public TaskInventoryItem ScriptTask { get; private set; } |
@@ -186,66 +201,124 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
186 | 201 | ||
187 | public static readonly long MaxMeasurementPeriod = 30 * TimeSpan.TicksPerMinute; | 202 | public static readonly long MaxMeasurementPeriod = 30 * TimeSpan.TicksPerMinute; |
188 | 203 | ||
204 | private bool m_coopTermination; | ||
205 | |||
206 | private EventWaitHandle m_coopSleepHandle; | ||
207 | |||
189 | public void ClearQueue() | 208 | public void ClearQueue() |
190 | { | 209 | { |
191 | m_TimerQueued = false; | 210 | m_TimerQueued = false; |
192 | EventQueue.Clear(); | 211 | EventQueue.Clear(); |
193 | } | 212 | } |
194 | 213 | ||
195 | public ScriptInstance(IScriptEngine engine, SceneObjectPart part, | 214 | public ScriptInstance( |
196 | UUID itemID, UUID assetID, string assembly, | 215 | IScriptEngine engine, SceneObjectPart part, TaskInventoryItem item, |
197 | AppDomain dom, string primName, string scriptName, | 216 | int startParam, bool postOnRez, |
198 | int startParam, bool postOnRez, StateSource stateSource, | 217 | int maxScriptQueue) |
199 | int maxScriptQueue) | ||
200 | { | 218 | { |
201 | State = "default"; | 219 | State = "default"; |
202 | EventQueue = new Queue(32); | 220 | EventQueue = new Queue(32); |
203 | 221 | ||
204 | Engine = engine; | 222 | Engine = engine; |
205 | LocalID = part.LocalId; | 223 | Part = part; |
206 | ObjectID = part.UUID; | 224 | ScriptTask = item; |
207 | RootLocalID = part.ParentGroup.LocalId; | 225 | |
208 | RootObjectID = part.ParentGroup.UUID; | 226 | // This is currently only here to allow regression tests to get away without specifying any inventory |
209 | ItemID = itemID; | 227 | // item when they are testing script logic that doesn't require an item. |
210 | AssetID = assetID; | 228 | if (ScriptTask != null) |
211 | PrimName = primName; | 229 | { |
212 | ScriptName = scriptName; | 230 | ScriptName = ScriptTask.Name; |
213 | m_Assembly = assembly; | 231 | ItemID = ScriptTask.ItemID; |
232 | AssetID = ScriptTask.AssetID; | ||
233 | } | ||
234 | |||
235 | PrimName = part.ParentGroup.Name; | ||
214 | StartParam = startParam; | 236 | StartParam = startParam; |
215 | m_MaxScriptQueue = maxScriptQueue; | 237 | m_MaxScriptQueue = maxScriptQueue; |
216 | m_stateSource = stateSource; | ||
217 | m_postOnRez = postOnRez; | 238 | m_postOnRez = postOnRez; |
218 | m_AttachedAvatar = part.ParentGroup.AttachedAvatar; | 239 | m_AttachedAvatar = part.ParentGroup.AttachedAvatar; |
219 | m_RegionID = part.ParentGroup.Scene.RegionInfo.RegionID; | 240 | m_RegionID = part.ParentGroup.Scene.RegionInfo.RegionID; |
220 | 241 | ||
221 | if (part != null) | 242 | if (Engine.Config.GetString("ScriptStopStrategy", "abort") == "co-op") |
222 | { | 243 | { |
223 | part.TaskInventory.LockItemsForRead(true); | 244 | m_coopTermination = true; |
224 | if (part.TaskInventory.ContainsKey(ItemID)) | 245 | m_coopSleepHandle = new AutoResetEvent(false); |
225 | { | ||
226 | ScriptTask = part.TaskInventory[ItemID]; | ||
227 | } | ||
228 | part.TaskInventory.LockItemsForRead(false); | ||
229 | } | 246 | } |
247 | } | ||
248 | |||
249 | /// <summary> | ||
250 | /// Load the script from an assembly into an AppDomain. | ||
251 | /// </summary> | ||
252 | /// <param name='dom'></param> | ||
253 | /// <param name='assembly'></param> | ||
254 | /// <param name='stateSource'></param> | ||
255 | /// <returns>false if load failed, true if suceeded</returns> | ||
256 | public bool Load(AppDomain dom, string assembly, StateSource stateSource) | ||
257 | { | ||
258 | m_Assembly = assembly; | ||
259 | m_stateSource = stateSource; | ||
230 | 260 | ||
231 | ApiManager am = new ApiManager(); | 261 | ApiManager am = new ApiManager(); |
232 | 262 | ||
233 | foreach (string api in am.GetApis()) | 263 | foreach (string api in am.GetApis()) |
234 | { | 264 | { |
235 | m_Apis[api] = am.CreateApi(api); | 265 | m_Apis[api] = am.CreateApi(api); |
236 | m_Apis[api].Initialize(engine, part, ScriptTask); | 266 | m_Apis[api].Initialize(Engine, Part, ScriptTask, m_coopSleepHandle); |
237 | } | 267 | } |
238 | 268 | ||
239 | try | 269 | try |
240 | { | 270 | { |
271 | object[] constructorParams; | ||
272 | |||
273 | Assembly scriptAssembly = dom.Load(Path.GetFileNameWithoutExtension(assembly)); | ||
274 | Type scriptType = scriptAssembly.GetType("SecondLife.XEngineScript"); | ||
275 | |||
276 | if (scriptType != null) | ||
277 | { | ||
278 | constructorParams = new object[] { m_coopSleepHandle }; | ||
279 | } | ||
280 | else if (!m_coopTermination) | ||
281 | { | ||
282 | scriptType = scriptAssembly.GetType("SecondLife.Script"); | ||
283 | constructorParams = null; | ||
284 | } | ||
285 | else | ||
286 | { | ||
287 | m_log.ErrorFormat( | ||
288 | "[SCRIPT INSTANCE]: Not starting script {0} (id {1}) in part {2} (id {3}) in object {4} in {5}. You must remove all existing {6}* script DLL files before using enabling co-op termination" | ||
289 | + ", either by setting DeleteScriptsOnStartup = true in [XEngine] for one run" | ||
290 | + " or by deleting these files manually.", | ||
291 | ScriptTask.Name, ScriptTask.ItemID, Part.Name, Part.UUID, Part.ParentGroup.Name, Engine.World.Name, assembly); | ||
292 | |||
293 | return false; | ||
294 | } | ||
295 | |||
296 | // m_log.DebugFormat( | ||
297 | // "[SCRIPT INSTANCE]: Looking to load {0} from assembly {1} in {2}", | ||
298 | // scriptType.FullName, Path.GetFileNameWithoutExtension(assembly), Engine.World.Name); | ||
299 | |||
241 | if (dom != System.AppDomain.CurrentDomain) | 300 | if (dom != System.AppDomain.CurrentDomain) |
242 | m_Script = (IScript)dom.CreateInstanceAndUnwrap( | 301 | m_Script |
302 | = (IScript)dom.CreateInstanceAndUnwrap( | ||
243 | Path.GetFileNameWithoutExtension(assembly), | 303 | Path.GetFileNameWithoutExtension(assembly), |
244 | "SecondLife.Script"); | 304 | scriptType.FullName, |
305 | false, | ||
306 | BindingFlags.Default, | ||
307 | null, | ||
308 | constructorParams, | ||
309 | null, | ||
310 | null, | ||
311 | null); | ||
245 | else | 312 | else |
246 | m_Script = (IScript)Assembly.Load( | 313 | m_Script |
247 | Path.GetFileNameWithoutExtension(assembly)).CreateInstance( | 314 | = (IScript)scriptAssembly.CreateInstance( |
248 | "SecondLife.Script"); | 315 | scriptType.FullName, |
316 | false, | ||
317 | BindingFlags.Default, | ||
318 | null, | ||
319 | constructorParams, | ||
320 | null, | ||
321 | null); | ||
249 | 322 | ||
250 | //ILease lease = (ILease)RemotingServices.GetLifetimeService(m_Script as ScriptBaseClass); | 323 | //ILease lease = (ILease)RemotingServices.GetLifetimeService(m_Script as ScriptBaseClass); |
251 | //RemotingServices.GetLifetimeService(m_Script as ScriptBaseClass); | 324 | //RemotingServices.GetLifetimeService(m_Script as ScriptBaseClass); |
@@ -254,8 +327,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
254 | catch (Exception e) | 327 | catch (Exception e) |
255 | { | 328 | { |
256 | m_log.ErrorFormat( | 329 | m_log.ErrorFormat( |
257 | "[SCRIPT INSTANCE]: Error loading assembly {0}. Exception {1}{2}", | 330 | "[SCRIPT INSTANCE]: Not starting script {0} (id {1}) in part {2} (id {3}) in object {4} in {5}. Error loading assembly {6}. Exception {7}{8}", |
258 | assembly, e.Message, e.StackTrace); | 331 | ScriptTask.Name, ScriptTask.ItemID, Part.Name, Part.UUID, Part.ParentGroup.Name, Engine.World.Name, assembly, e.Message, e.StackTrace); |
332 | |||
333 | return false; | ||
259 | } | 334 | } |
260 | 335 | ||
261 | try | 336 | try |
@@ -267,16 +342,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
267 | 342 | ||
268 | // // m_log.Debug("[Script] Script instance created"); | 343 | // // m_log.Debug("[Script] Script instance created"); |
269 | 344 | ||
270 | part.SetScriptEvents(ItemID, | 345 | Part.SetScriptEvents(ItemID, |
271 | (int)m_Script.GetStateEventFlags(State)); | 346 | (int)m_Script.GetStateEventFlags(State)); |
272 | } | 347 | } |
273 | catch (Exception e) | 348 | catch (Exception e) |
274 | { | 349 | { |
275 | m_log.ErrorFormat( | 350 | m_log.ErrorFormat( |
276 | "[SCRIPT INSTANCE]: Error loading script instance from assembly {0}. Exception {1}{2}", | 351 | "[SCRIPT INSTANCE]: Not starting script {0} (id {1}) in part {2} (id {3}) in object {4} in {5}. Error initializing script instance. Exception {6}{7}", |
277 | assembly, e.Message, e.StackTrace); | 352 | ScriptTask.Name, ScriptTask.ItemID, Part.Name, Part.UUID, Part.ParentGroup.Name, Engine.World.Name, e.Message, e.StackTrace); |
278 | 353 | ||
279 | return; | 354 | return false; |
280 | } | 355 | } |
281 | 356 | ||
282 | m_SaveState = true; | 357 | m_SaveState = true; |
@@ -309,7 +384,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
309 | 384 | ||
310 | // m_log.DebugFormat("[Script] Successfully retrieved state for script {0}.{1}", PrimName, m_ScriptName); | 385 | // m_log.DebugFormat("[Script] Successfully retrieved state for script {0}.{1}", PrimName, m_ScriptName); |
311 | 386 | ||
312 | part.SetScriptEvents(ItemID, | 387 | Part.SetScriptEvents(ItemID, |
313 | (int)m_Script.GetStateEventFlags(State)); | 388 | (int)m_Script.GetStateEventFlags(State)); |
314 | 389 | ||
315 | if (!Running) | 390 | if (!Running) |
@@ -329,15 +404,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
329 | else | 404 | else |
330 | { | 405 | { |
331 | m_log.WarnFormat( | 406 | m_log.WarnFormat( |
332 | "[SCRIPT INSTANCE]: Unable to load script state file {0} for script {1} {2} in {3} {4} (assembly {5}). Memory limit exceeded", | 407 | "[SCRIPT INSTANCE]: Not starting script {0} (id {1}) in part {2} (id {3}) in object {4} in {5}. Unable to load script state file {6}. Memory limit exceeded.", |
333 | savedState, ScriptName, ItemID, PrimName, ObjectID, assembly); | 408 | ScriptTask.Name, ScriptTask.ItemID, Part.Name, Part.UUID, Part.ParentGroup.Name, Engine.World.Name, savedState); |
334 | } | 409 | } |
335 | } | 410 | } |
336 | catch (Exception e) | 411 | catch (Exception e) |
337 | { | 412 | { |
338 | m_log.ErrorFormat( | 413 | m_log.ErrorFormat( |
339 | "[SCRIPT INSTANCE]: Unable to load script state file {0} for script {1} {2} in {3} {4} (assembly {5}). XML is {6}. Exception {7}{8}", | 414 | "[SCRIPT INSTANCE]: Not starting script {0} (id {1}) in part {2} (id {3}) in object {4} in {5}. Unable to load script state file {6}. XML is {7}. Exception {8}{9}", |
340 | savedState, ScriptName, ItemID, PrimName, ObjectID, assembly, xml, e.Message, e.StackTrace); | 415 | ScriptTask.Name, ScriptTask.ItemID, Part.Name, Part.UUID, Part.ParentGroup.Name, Engine.World.Name, savedState, xml, e.Message, e.StackTrace); |
341 | } | 416 | } |
342 | } | 417 | } |
343 | // else | 418 | // else |
@@ -348,6 +423,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
348 | // presence.ControllingClient.SendAgentAlertMessage("Compile successful", false); | 423 | // presence.ControllingClient.SendAgentAlertMessage("Compile successful", false); |
349 | 424 | ||
350 | // } | 425 | // } |
426 | |||
427 | return true; | ||
351 | } | 428 | } |
352 | 429 | ||
353 | public void Init() | 430 | public void Init() |
@@ -521,9 +598,36 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
521 | } | 598 | } |
522 | 599 | ||
523 | // Wait for the current event to complete. | 600 | // Wait for the current event to complete. |
524 | if (!m_InSelfDelete && workItem.Wait(new TimeSpan((long)timeout * 100000))) | 601 | if (!m_InSelfDelete) |
525 | { | 602 | { |
526 | return true; | 603 | if (!m_coopTermination) |
604 | { | ||
605 | // If we're not co-operative terminating then try and wait for the event to complete before stopping | ||
606 | if (workItem.Wait(new TimeSpan((long)timeout * 100000))) | ||
607 | return true; | ||
608 | } | ||
609 | else | ||
610 | { | ||
611 | if (DebugLevel >= 1) | ||
612 | m_log.DebugFormat( | ||
613 | "[SCRIPT INSTANCE]: Co-operatively stopping script {0} {1} in {2} {3}", | ||
614 | ScriptName, ItemID, PrimName, ObjectID); | ||
615 | |||
616 | // This will terminate the event on next handle check by the script. | ||
617 | m_coopSleepHandle.Set(); | ||
618 | |||
619 | // For now, we will wait forever since the event should always cleanly terminate once LSL loop | ||
620 | // checking is implemented. May want to allow a shorter timeout option later. | ||
621 | if (workItem.Wait(TimeSpan.MaxValue)) | ||
622 | { | ||
623 | if (DebugLevel >= 1) | ||
624 | m_log.DebugFormat( | ||
625 | "[SCRIPT INSTANCE]: Co-operatively stopped script {0} {1} in {2} {3}", | ||
626 | ScriptName, ItemID, PrimName, ObjectID); | ||
627 | |||
628 | return true; | ||
629 | } | ||
630 | } | ||
527 | } | 631 | } |
528 | 632 | ||
529 | lock (EventQueue) | 633 | lock (EventQueue) |
@@ -536,11 +640,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
536 | 640 | ||
537 | // If the event still hasn't stopped and we the stop isn't the result of script or object removal, then | 641 | // If the event still hasn't stopped and we the stop isn't the result of script or object removal, then |
538 | // forcibly abort the work item (this aborts the underlying thread). | 642 | // forcibly abort the work item (this aborts the underlying thread). |
643 | // Co-operative termination should never reach this point. | ||
539 | if (!m_InSelfDelete) | 644 | if (!m_InSelfDelete) |
540 | { | 645 | { |
541 | // m_log.ErrorFormat( | 646 | m_log.DebugFormat( |
542 | // "[SCRIPT INSTANCE]: Aborting script {0} {1} in prim {2} {3} {4} {5}", | 647 | "[SCRIPT INSTANCE]: Aborting unstopped script {0} {1} in prim {2}, localID {3}, timeout was {4} ms", |
543 | // ScriptName, ItemID, PrimName, ObjectID, m_InSelfDelete, DateTime.Now.Ticks); | 648 | ScriptName, ItemID, PrimName, LocalID, timeout); |
544 | 649 | ||
545 | workItem.Abort(); | 650 | workItem.Abort(); |
546 | } | 651 | } |
@@ -696,19 +801,41 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
696 | { | 801 | { |
697 | 802 | ||
698 | // m_log.DebugFormat("[XEngine]: Processing event {0} for {1}", data.EventName, this); | 803 | // m_log.DebugFormat("[XEngine]: Processing event {0} for {1}", data.EventName, this); |
804 | SceneObjectPart part = Engine.World.GetSceneObjectPart(LocalID); | ||
805 | |||
806 | if (DebugLevel >= 2) | ||
807 | m_log.DebugFormat( | ||
808 | "[SCRIPT INSTANCE]: Processing event {0} for {1}/{2}({3})/{4}({5}) @ {6}/{7}", | ||
809 | data.EventName, | ||
810 | ScriptName, | ||
811 | part.Name, | ||
812 | part.LocalId, | ||
813 | part.ParentGroup.Name, | ||
814 | part.ParentGroup.UUID, | ||
815 | part.AbsolutePosition, | ||
816 | part.ParentGroup.Scene.Name); | ||
699 | 817 | ||
700 | m_DetectParams = data.DetectParams; | 818 | m_DetectParams = data.DetectParams; |
701 | 819 | ||
702 | if (data.EventName == "state") // Hardcoded state change | 820 | if (data.EventName == "state") // Hardcoded state change |
703 | { | 821 | { |
704 | // m_log.DebugFormat("[Script] Script {0}.{1} state set to {2}", | ||
705 | // PrimName, ScriptName, data.Params[0].ToString()); | ||
706 | State = data.Params[0].ToString(); | 822 | State = data.Params[0].ToString(); |
823 | |||
824 | if (DebugLevel >= 1) | ||
825 | m_log.DebugFormat( | ||
826 | "[SCRIPT INSTANCE]: Changing state to {0} for {1}/{2}({3})/{4}({5}) @ {6}/{7}", | ||
827 | State, | ||
828 | ScriptName, | ||
829 | part.Name, | ||
830 | part.LocalId, | ||
831 | part.ParentGroup.Name, | ||
832 | part.ParentGroup.UUID, | ||
833 | part.AbsolutePosition, | ||
834 | part.ParentGroup.Scene.Name); | ||
835 | |||
707 | AsyncCommandManager.RemoveScript(Engine, | 836 | AsyncCommandManager.RemoveScript(Engine, |
708 | LocalID, ItemID); | 837 | LocalID, ItemID); |
709 | 838 | ||
710 | SceneObjectPart part = Engine.World.GetSceneObjectPart( | ||
711 | LocalID); | ||
712 | if (part != null) | 839 | if (part != null) |
713 | { | 840 | { |
714 | part.SetScriptEvents(ItemID, | 841 | part.SetScriptEvents(ItemID, |
@@ -720,8 +847,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
720 | if (Engine.World.PipeEventsForScript(LocalID) || | 847 | if (Engine.World.PipeEventsForScript(LocalID) || |
721 | data.EventName == "control") // Don't freeze avies! | 848 | data.EventName == "control") // Don't freeze avies! |
722 | { | 849 | { |
723 | SceneObjectPart part = Engine.World.GetSceneObjectPart( | ||
724 | LocalID); | ||
725 | // m_log.DebugFormat("[Script] Delivered event {2} in state {3} to {0}.{1}", | 850 | // m_log.DebugFormat("[Script] Delivered event {2} in state {3} to {0}.{1}", |
726 | // PrimName, ScriptName, data.EventName, State); | 851 | // PrimName, ScriptName, data.EventName, State); |
727 | 852 | ||
@@ -763,7 +888,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
763 | m_InEvent = false; | 888 | m_InEvent = false; |
764 | m_CurrentEvent = String.Empty; | 889 | m_CurrentEvent = String.Empty; |
765 | 890 | ||
766 | if ((!(e is TargetInvocationException) || (!(e.InnerException is SelfDeleteException) && !(e.InnerException is ScriptDeleteException))) && !(e is ThreadAbortException)) | 891 | if ((!(e is TargetInvocationException) |
892 | || (!(e.InnerException is SelfDeleteException) | ||
893 | && !(e.InnerException is ScriptDeleteException) | ||
894 | && !(e.InnerException is ScriptCoopStopException))) | ||
895 | && !(e is ThreadAbortException)) | ||
767 | { | 896 | { |
768 | try | 897 | try |
769 | { | 898 | { |
@@ -776,6 +905,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
776 | ChatTypeEnum.DebugChannel, 2147483647, | 905 | ChatTypeEnum.DebugChannel, 2147483647, |
777 | part.AbsolutePosition, | 906 | part.AbsolutePosition, |
778 | part.Name, part.UUID, false); | 907 | part.Name, part.UUID, false); |
908 | |||
909 | |||
910 | m_log.DebugFormat( | ||
911 | "[SCRIPT INSTANCE]: Runtime error in script {0}, part {1} {2} at {3} in {4}, displayed error {5}, actual exception {6}", | ||
912 | ScriptName, | ||
913 | PrimName, | ||
914 | part.UUID, | ||
915 | part.AbsolutePosition, | ||
916 | part.ParentGroup.Scene.Name, | ||
917 | text.Replace("\n", "\\n"), | ||
918 | e.InnerException); | ||
779 | } | 919 | } |
780 | catch (Exception) | 920 | catch (Exception) |
781 | { | 921 | { |
@@ -802,6 +942,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
802 | if (part != null) | 942 | if (part != null) |
803 | part.Inventory.RemoveInventoryItem(ItemID); | 943 | part.Inventory.RemoveInventoryItem(ItemID); |
804 | } | 944 | } |
945 | else if ((e is TargetInvocationException) && (e.InnerException is ScriptCoopStopException)) | ||
946 | { | ||
947 | if (DebugLevel >= 1) | ||
948 | m_log.DebugFormat( | ||
949 | "[SCRIPT INSTANCE]: Script {0}.{1} in event {2}, state {3} stopped co-operatively.", | ||
950 | PrimName, ScriptName, data.EventName, State); | ||
951 | } | ||
805 | } | 952 | } |
806 | } | 953 | } |
807 | } | 954 | } |
@@ -810,6 +957,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
810 | // script engine to run the next event. | 957 | // script engine to run the next event. |
811 | lock (EventQueue) | 958 | lock (EventQueue) |
812 | { | 959 | { |
960 | EventsProcessed++; | ||
961 | |||
813 | if (EventQueue.Count > 0 && Running && !ShuttingDown) | 962 | if (EventQueue.Count > 0 && Running && !ShuttingDown) |
814 | { | 963 | { |
815 | m_CurrentWorkItem = Engine.QueueEventHandler(this); | 964 | m_CurrentWorkItem = Engine.QueueEventHandler(this); |
@@ -834,7 +983,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
834 | return (DateTime.Now - m_EventStart).Seconds; | 983 | return (DateTime.Now - m_EventStart).Seconds; |
835 | } | 984 | } |
836 | 985 | ||
837 | public void ResetScript() | 986 | public void ResetScript(int timeout) |
838 | { | 987 | { |
839 | if (m_Script == null) | 988 | if (m_Script == null) |
840 | return; | 989 | return; |
@@ -844,7 +993,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
844 | RemoveState(); | 993 | RemoveState(); |
845 | ReleaseControls(); | 994 | ReleaseControls(); |
846 | 995 | ||
847 | Stop(0); | 996 | Stop(timeout); |
848 | SceneObjectPart part = Engine.World.GetSceneObjectPart(LocalID); | 997 | SceneObjectPart part = Engine.World.GetSceneObjectPart(LocalID); |
849 | part.Inventory.GetInventoryItem(ItemID).PermsMask = 0; | 998 | part.Inventory.GetInventoryItem(ItemID).PermsMask = 0; |
850 | part.Inventory.GetInventoryItem(ItemID).PermsGranter = UUID.Zero; | 999 | part.Inventory.GetInventoryItem(ItemID).PermsGranter = UUID.Zero; |
@@ -1015,7 +1164,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
1015 | "({0}): {1}", scriptLine - 1, | 1164 | "({0}): {1}", scriptLine - 1, |
1016 | e.InnerException.Message); | 1165 | e.InnerException.Message); |
1017 | 1166 | ||
1018 | System.Console.WriteLine(e.ToString()+"\n"); | ||
1019 | return message; | 1167 | return message; |
1020 | } | 1168 | } |
1021 | } | 1169 | } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/Tests/CoopTerminationTests.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/Tests/CoopTerminationTests.cs new file mode 100644 index 0000000..7ea30bf1 --- /dev/null +++ b/OpenSim/Region/ScriptEngine/Shared/Instance/Tests/CoopTerminationTests.cs | |||
@@ -0,0 +1,514 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Threading; | ||
31 | using Nini.Config; | ||
32 | using NUnit.Framework; | ||
33 | using OpenMetaverse; | ||
34 | using OpenSim.Framework; | ||
35 | using OpenSim.Region.CoreModules.Scripting.WorldComm; | ||
36 | using OpenSim.Region.Framework.Scenes; | ||
37 | using OpenSim.Region.Framework.Interfaces; | ||
38 | using OpenSim.Region.ScriptEngine.XEngine; | ||
39 | using OpenSim.Tests.Common; | ||
40 | using OpenSim.Tests.Common.Mock; | ||
41 | |||
42 | namespace OpenSim.Region.ScriptEngine.Shared.Instance.Tests | ||
43 | { | ||
44 | /// <summary> | ||
45 | /// Test that co-operative script thread termination is working correctly. | ||
46 | /// </summary> | ||
47 | [TestFixture] | ||
48 | public class CoopTerminationTests : OpenSimTestCase | ||
49 | { | ||
50 | private TestScene m_scene; | ||
51 | private OpenSim.Region.ScriptEngine.XEngine.XEngine m_xEngine; | ||
52 | |||
53 | private AutoResetEvent m_chatEvent; | ||
54 | private AutoResetEvent m_stoppedEvent; | ||
55 | |||
56 | private OSChatMessage m_osChatMessageReceived; | ||
57 | |||
58 | /// <summary> | ||
59 | /// Number of chat messages received so far. Reset before each test. | ||
60 | /// </summary> | ||
61 | private int m_chatMessagesReceived; | ||
62 | |||
63 | /// <summary> | ||
64 | /// Number of chat messages expected. m_chatEvent is not fired until this number is reached or exceeded. | ||
65 | /// </summary> | ||
66 | private int m_chatMessagesThreshold; | ||
67 | |||
68 | [SetUp] | ||
69 | public void Init() | ||
70 | { | ||
71 | m_osChatMessageReceived = null; | ||
72 | m_chatMessagesReceived = 0; | ||
73 | m_chatMessagesThreshold = 0; | ||
74 | m_chatEvent = new AutoResetEvent(false); | ||
75 | m_stoppedEvent = new AutoResetEvent(false); | ||
76 | |||
77 | //AppDomain.CurrentDomain.SetData("APPBASE", Environment.CurrentDirectory + "/bin"); | ||
78 | // Console.WriteLine(AppDomain.CurrentDomain.BaseDirectory); | ||
79 | m_xEngine = new OpenSim.Region.ScriptEngine.XEngine.XEngine(); | ||
80 | |||
81 | IniConfigSource configSource = new IniConfigSource(); | ||
82 | |||
83 | IConfig startupConfig = configSource.AddConfig("Startup"); | ||
84 | startupConfig.Set("DefaultScriptEngine", "XEngine"); | ||
85 | |||
86 | IConfig xEngineConfig = configSource.AddConfig("XEngine"); | ||
87 | xEngineConfig.Set("Enabled", "true"); | ||
88 | xEngineConfig.Set("StartDelay", "0"); | ||
89 | |||
90 | // These tests will not run with AppDomainLoading = true, at least on mono. For unknown reasons, the call | ||
91 | // to AssemblyResolver.OnAssemblyResolve fails. | ||
92 | xEngineConfig.Set("AppDomainLoading", "false"); | ||
93 | |||
94 | xEngineConfig.Set("ScriptStopStrategy", "co-op"); | ||
95 | |||
96 | // Make sure loops aren't actually being terminated by a script delay wait. | ||
97 | xEngineConfig.Set("ScriptDelayFactor", 0); | ||
98 | |||
99 | // This is really just set for debugging the test. | ||
100 | xEngineConfig.Set("WriteScriptSourceToDebugFile", true); | ||
101 | |||
102 | // Set to false if we need to debug test so the old scripts don't get wiped before each separate test | ||
103 | // xEngineConfig.Set("DeleteScriptsOnStartup", false); | ||
104 | |||
105 | // This is not currently used at all for co-op termination. Bumping up to demonstrate that co-op termination | ||
106 | // has an effect - without it tests will fail due to a 120 second wait for the event to finish. | ||
107 | xEngineConfig.Set("WaitForEventCompletionOnScriptStop", 120000); | ||
108 | |||
109 | m_scene = new SceneHelpers().SetupScene("My Test", TestHelpers.ParseTail(0x9999), 1000, 1000, configSource); | ||
110 | SceneHelpers.SetupSceneModules(m_scene, configSource, m_xEngine); | ||
111 | m_scene.StartScripts(); | ||
112 | } | ||
113 | |||
114 | /// <summary> | ||
115 | /// Test co-operative termination on derez of an object containing a script with a long-running event. | ||
116 | /// </summary> | ||
117 | /// <remarks> | ||
118 | /// TODO: Actually compiling the script is incidental to this test. Really want a way to compile test scripts | ||
119 | /// within the build itself. | ||
120 | /// </remarks> | ||
121 | [Test] | ||
122 | public void TestStopOnLongSleep() | ||
123 | { | ||
124 | TestHelpers.InMethod(); | ||
125 | // TestHelpers.EnableLogging(); | ||
126 | |||
127 | string script = | ||
128 | @"default | ||
129 | { | ||
130 | state_entry() | ||
131 | { | ||
132 | llSay(0, ""Thin Lizzy""); | ||
133 | llSleep(60); | ||
134 | } | ||
135 | }"; | ||
136 | |||
137 | TestStop(script); | ||
138 | } | ||
139 | |||
140 | [Test] | ||
141 | public void TestNoStopOnSingleStatementForLoop() | ||
142 | { | ||
143 | TestHelpers.InMethod(); | ||
144 | // TestHelpers.EnableLogging(); | ||
145 | |||
146 | string script = | ||
147 | @"default | ||
148 | { | ||
149 | state_entry() | ||
150 | { | ||
151 | integer i = 0; | ||
152 | for (i = 0; i <= 1; i++) llSay(0, ""Iter "" + (string)i); | ||
153 | } | ||
154 | }"; | ||
155 | |||
156 | TestSingleStatementNoStop(script); | ||
157 | } | ||
158 | |||
159 | [Test] | ||
160 | public void TestStopOnLongSingleStatementForLoop() | ||
161 | { | ||
162 | TestHelpers.InMethod(); | ||
163 | // TestHelpers.EnableLogging(); | ||
164 | |||
165 | string script = | ||
166 | @"default | ||
167 | { | ||
168 | state_entry() | ||
169 | { | ||
170 | integer i = 0; | ||
171 | llSay(0, ""Thin Lizzy""); | ||
172 | |||
173 | for (i = 0; i < 2147483647; i++) llSay(0, ""Iter "" + (string)i); | ||
174 | } | ||
175 | }"; | ||
176 | |||
177 | TestStop(script); | ||
178 | } | ||
179 | |||
180 | [Test] | ||
181 | public void TestStopOnLongCompoundStatementForLoop() | ||
182 | { | ||
183 | TestHelpers.InMethod(); | ||
184 | // TestHelpers.EnableLogging(); | ||
185 | |||
186 | string script = | ||
187 | @"default | ||
188 | { | ||
189 | state_entry() | ||
190 | { | ||
191 | integer i = 0; | ||
192 | llSay(0, ""Thin Lizzy""); | ||
193 | |||
194 | for (i = 0; i < 2147483647; i++) | ||
195 | { | ||
196 | llSay(0, ""Iter "" + (string)i); | ||
197 | } | ||
198 | } | ||
199 | }"; | ||
200 | |||
201 | TestStop(script); | ||
202 | } | ||
203 | |||
204 | [Test] | ||
205 | public void TestNoStopOnSingleStatementWhileLoop() | ||
206 | { | ||
207 | TestHelpers.InMethod(); | ||
208 | // TestHelpers.EnableLogging(); | ||
209 | |||
210 | string script = | ||
211 | @"default | ||
212 | { | ||
213 | state_entry() | ||
214 | { | ||
215 | integer i = 0; | ||
216 | while (i < 2) llSay(0, ""Iter "" + (string)i++); | ||
217 | } | ||
218 | }"; | ||
219 | |||
220 | TestSingleStatementNoStop(script); | ||
221 | } | ||
222 | |||
223 | [Test] | ||
224 | public void TestStopOnLongSingleStatementWhileLoop() | ||
225 | { | ||
226 | TestHelpers.InMethod(); | ||
227 | // TestHelpers.EnableLogging(); | ||
228 | |||
229 | string script = | ||
230 | @"default | ||
231 | { | ||
232 | state_entry() | ||
233 | { | ||
234 | integer i = 0; | ||
235 | llSay(0, ""Thin Lizzy""); | ||
236 | |||
237 | while (1 == 1) | ||
238 | llSay(0, ""Iter "" + (string)i++); | ||
239 | } | ||
240 | }"; | ||
241 | |||
242 | TestStop(script); | ||
243 | } | ||
244 | |||
245 | [Test] | ||
246 | public void TestStopOnLongCompoundStatementWhileLoop() | ||
247 | { | ||
248 | TestHelpers.InMethod(); | ||
249 | // TestHelpers.EnableLogging(); | ||
250 | |||
251 | string script = | ||
252 | @"default | ||
253 | { | ||
254 | state_entry() | ||
255 | { | ||
256 | integer i = 0; | ||
257 | llSay(0, ""Thin Lizzy""); | ||
258 | |||
259 | while (1 == 1) | ||
260 | { | ||
261 | llSay(0, ""Iter "" + (string)i++); | ||
262 | } | ||
263 | } | ||
264 | }"; | ||
265 | |||
266 | TestStop(script); | ||
267 | } | ||
268 | |||
269 | [Test] | ||
270 | public void TestNoStopOnSingleStatementDoWhileLoop() | ||
271 | { | ||
272 | TestHelpers.InMethod(); | ||
273 | // TestHelpers.EnableLogging(); | ||
274 | |||
275 | string script = | ||
276 | @"default | ||
277 | { | ||
278 | state_entry() | ||
279 | { | ||
280 | integer i = 0; | ||
281 | |||
282 | do llSay(0, ""Iter "" + (string)i++); | ||
283 | while (i < 2); | ||
284 | } | ||
285 | }"; | ||
286 | |||
287 | TestSingleStatementNoStop(script); | ||
288 | } | ||
289 | |||
290 | [Test] | ||
291 | public void TestStopOnLongSingleStatementDoWhileLoop() | ||
292 | { | ||
293 | TestHelpers.InMethod(); | ||
294 | // TestHelpers.EnableLogging(); | ||
295 | |||
296 | string script = | ||
297 | @"default | ||
298 | { | ||
299 | state_entry() | ||
300 | { | ||
301 | integer i = 0; | ||
302 | llSay(0, ""Thin Lizzy""); | ||
303 | |||
304 | do llSay(0, ""Iter "" + (string)i++); | ||
305 | while (1 == 1); | ||
306 | } | ||
307 | }"; | ||
308 | |||
309 | TestStop(script); | ||
310 | } | ||
311 | |||
312 | [Test] | ||
313 | public void TestStopOnLongCompoundStatementDoWhileLoop() | ||
314 | { | ||
315 | TestHelpers.InMethod(); | ||
316 | // TestHelpers.EnableLogging(); | ||
317 | |||
318 | string script = | ||
319 | @"default | ||
320 | { | ||
321 | state_entry() | ||
322 | { | ||
323 | integer i = 0; | ||
324 | llSay(0, ""Thin Lizzy""); | ||
325 | |||
326 | do | ||
327 | { | ||
328 | llSay(0, ""Iter "" + (string)i++); | ||
329 | } while (1 == 1); | ||
330 | } | ||
331 | }"; | ||
332 | |||
333 | TestStop(script); | ||
334 | } | ||
335 | |||
336 | [Test] | ||
337 | public void TestStopOnInfiniteJumpLoop() | ||
338 | { | ||
339 | TestHelpers.InMethod(); | ||
340 | // TestHelpers.EnableLogging(); | ||
341 | |||
342 | string script = | ||
343 | @"default | ||
344 | { | ||
345 | state_entry() | ||
346 | { | ||
347 | integer i = 0; | ||
348 | llSay(0, ""Thin Lizzy""); | ||
349 | |||
350 | @p1; | ||
351 | llSay(0, ""Iter "" + (string)i++); | ||
352 | jump p1; | ||
353 | } | ||
354 | }"; | ||
355 | |||
356 | TestStop(script); | ||
357 | } | ||
358 | |||
359 | // Disabling for now as these are not particularly useful tests (since they fail due to stack overflow before | ||
360 | // termination can even be tried. | ||
361 | // [Test] | ||
362 | public void TestStopOnInfiniteUserFunctionCallLoop() | ||
363 | { | ||
364 | TestHelpers.InMethod(); | ||
365 | // TestHelpers.EnableLogging(); | ||
366 | |||
367 | string script = | ||
368 | @" | ||
369 | integer i = 0; | ||
370 | |||
371 | ufn1() | ||
372 | { | ||
373 | llSay(0, ""Iter ufn1() "" + (string)i++); | ||
374 | ufn1(); | ||
375 | } | ||
376 | |||
377 | default | ||
378 | { | ||
379 | state_entry() | ||
380 | { | ||
381 | integer i = 0; | ||
382 | llSay(0, ""Thin Lizzy""); | ||
383 | |||
384 | ufn1(); | ||
385 | } | ||
386 | }"; | ||
387 | |||
388 | TestStop(script); | ||
389 | } | ||
390 | |||
391 | // Disabling for now as these are not particularly useful tests (since they fail due to stack overflow before | ||
392 | // termination can even be tried. | ||
393 | // [Test] | ||
394 | public void TestStopOnInfiniteManualEventCallLoop() | ||
395 | { | ||
396 | TestHelpers.InMethod(); | ||
397 | // TestHelpers.EnableLogging(); | ||
398 | |||
399 | string script = | ||
400 | @"default | ||
401 | { | ||
402 | state_entry() | ||
403 | { | ||
404 | integer i = 0; | ||
405 | llSay(0, ""Thin Lizzy""); | ||
406 | |||
407 | llSay(0, ""Iter"" + (string)i++); | ||
408 | default_event_state_entry(); | ||
409 | } | ||
410 | }"; | ||
411 | |||
412 | TestStop(script); | ||
413 | } | ||
414 | |||
415 | private SceneObjectPart CreateScript(string script, string itemName, UUID userId) | ||
416 | { | ||
417 | // UUID objectId = TestHelpers.ParseTail(0x100); | ||
418 | // UUID itemId = TestHelpers.ParseTail(0x3); | ||
419 | |||
420 | SceneObjectGroup so | ||
421 | = SceneHelpers.CreateSceneObject(1, userId, string.Format("Object for {0}", itemName), 0x100); | ||
422 | m_scene.AddNewSceneObject(so, true); | ||
423 | |||
424 | InventoryItemBase itemTemplate = new InventoryItemBase(); | ||
425 | // itemTemplate.ID = itemId; | ||
426 | itemTemplate.Name = itemName; | ||
427 | itemTemplate.Folder = so.UUID; | ||
428 | itemTemplate.InvType = (int)InventoryType.LSL; | ||
429 | |||
430 | m_scene.EventManager.OnChatFromWorld += OnChatFromWorld; | ||
431 | |||
432 | return m_scene.RezNewScript(userId, itemTemplate, script); | ||
433 | } | ||
434 | |||
435 | private void TestSingleStatementNoStop(string script) | ||
436 | { | ||
437 | // In these tests we expect to see at least 2 chat messages to confirm that the loop is working properly. | ||
438 | m_chatMessagesThreshold = 2; | ||
439 | |||
440 | UUID userId = TestHelpers.ParseTail(0x1); | ||
441 | // UUID objectId = TestHelpers.ParseTail(0x100); | ||
442 | // UUID itemId = TestHelpers.ParseTail(0x3); | ||
443 | string itemName = "TestNoStop"; | ||
444 | |||
445 | SceneObjectPart partWhereRezzed = CreateScript(script, itemName, userId); | ||
446 | TaskInventoryItem rezzedItem = partWhereRezzed.Inventory.GetInventoryItem(itemName); | ||
447 | |||
448 | // Wait for the script to start the event before we try stopping it. | ||
449 | m_chatEvent.WaitOne(60000); | ||
450 | |||
451 | if (m_osChatMessageReceived == null) | ||
452 | Assert.Fail("Script did not start"); | ||
453 | else | ||
454 | Assert.That(m_chatMessagesReceived, Is.EqualTo(2)); | ||
455 | |||
456 | bool running; | ||
457 | TaskInventoryItem scriptItem = partWhereRezzed.Inventory.GetInventoryItem(itemName); | ||
458 | Assert.That( | ||
459 | SceneObjectPartInventory.TryGetScriptInstanceRunning(m_scene, scriptItem, out running), Is.True); | ||
460 | Assert.That(running, Is.True); | ||
461 | } | ||
462 | |||
463 | private void TestStop(string script) | ||
464 | { | ||
465 | // In these tests we're only interested in the first message to confirm that the script has started. | ||
466 | m_chatMessagesThreshold = 1; | ||
467 | |||
468 | UUID userId = TestHelpers.ParseTail(0x1); | ||
469 | // UUID objectId = TestHelpers.ParseTail(0x100); | ||
470 | // UUID itemId = TestHelpers.ParseTail(0x3); | ||
471 | string itemName = "TestStop"; | ||
472 | |||
473 | SceneObjectPart partWhereRezzed = CreateScript(script, itemName, userId); | ||
474 | TaskInventoryItem rezzedItem = partWhereRezzed.Inventory.GetInventoryItem(itemName); | ||
475 | |||
476 | // Wait for the script to start the event before we try stopping it. | ||
477 | m_chatEvent.WaitOne(60000); | ||
478 | |||
479 | if (m_osChatMessageReceived != null) | ||
480 | Console.WriteLine("Script started with message [{0}]", m_osChatMessageReceived.Message); | ||
481 | else | ||
482 | Assert.Fail("Script did not start"); | ||
483 | |||
484 | // FIXME: This is a very poor way of trying to avoid a low-probability race condition where the script | ||
485 | // executes llSay() but has not started the next statement before we try to stop it. | ||
486 | Thread.Sleep(1000); | ||
487 | |||
488 | // We need a way of carrying on if StopScript() fail, since it won't return if the script isn't actually | ||
489 | // stopped. This kind of multi-threading is far from ideal in a regression test. | ||
490 | new Thread(() => { m_xEngine.StopScript(rezzedItem.ItemID); m_stoppedEvent.Set(); }).Start(); | ||
491 | |||
492 | if (!m_stoppedEvent.WaitOne(30000)) | ||
493 | Assert.Fail("Script did not co-operatively stop."); | ||
494 | |||
495 | bool running; | ||
496 | TaskInventoryItem scriptItem = partWhereRezzed.Inventory.GetInventoryItem(itemName); | ||
497 | Assert.That( | ||
498 | SceneObjectPartInventory.TryGetScriptInstanceRunning(m_scene, scriptItem, out running), Is.True); | ||
499 | Assert.That(running, Is.False); | ||
500 | } | ||
501 | |||
502 | private void OnChatFromWorld(object sender, OSChatMessage oscm) | ||
503 | { | ||
504 | Console.WriteLine("Got chat [{0}]", oscm.Message); | ||
505 | m_osChatMessageReceived = oscm; | ||
506 | |||
507 | if (++m_chatMessagesReceived >= m_chatMessagesThreshold) | ||
508 | { | ||
509 | m_scene.EventManager.OnChatFromWorld -= OnChatFromWorld; | ||
510 | m_chatEvent.Set(); | ||
511 | } | ||
512 | } | ||
513 | } | ||
514 | } \ No newline at end of file | ||