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-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs172
1 files changed, 96 insertions, 76 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
index 1e6db43..fa238aa 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
@@ -30,6 +30,7 @@ using System.Collections;
30using System.Collections.Generic; 30using System.Collections.Generic;
31using System.Globalization; 31using System.Globalization;
32using System.IO; 32using System.IO;
33using System.Diagnostics; //for [DebuggerNonUserCode]
33using System.Reflection; 34using System.Reflection;
34using System.Runtime.Remoting; 35using System.Runtime.Remoting;
35using System.Runtime.Remoting.Lifetime; 36using System.Runtime.Remoting.Lifetime;
@@ -165,13 +166,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
165 166
166 public UUID ItemID { get; private set; } 167 public UUID ItemID { get; private set; }
167 168
168 public UUID ObjectID { get { return Part.UUID; } } 169 public UUID ObjectID { get; private set; }
169 170
170 public uint LocalID { get { return Part.LocalId; } } 171 public uint LocalID { get; private set; }
171 172
172 public UUID RootObjectID { get { return Part.ParentGroup.UUID; } } 173 public UUID RootObjectID { get; private set; }
173 174
174 public uint RootLocalID { get { return Part.ParentGroup.LocalId; } } 175 public uint RootLocalID { get; private set; }
175 176
176 public UUID AssetID { get; private set; } 177 public UUID AssetID { get; private set; }
177 178
@@ -235,8 +236,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
235 StartParam = startParam; 236 StartParam = startParam;
236 m_MaxScriptQueue = maxScriptQueue; 237 m_MaxScriptQueue = maxScriptQueue;
237 m_postOnRez = postOnRez; 238 m_postOnRez = postOnRez;
238 m_AttachedAvatar = Part.ParentGroup.AttachedAvatar; 239 m_AttachedAvatar = part.ParentGroup.AttachedAvatar;
239 m_RegionID = Part.ParentGroup.Scene.RegionInfo.RegionID; 240 m_RegionID = part.ParentGroup.Scene.RegionInfo.RegionID;
240 241
241 if (Engine.Config.GetString("ScriptStopStrategy", "abort") == "co-op") 242 if (Engine.Config.GetString("ScriptStopStrategy", "abort") == "co-op")
242 { 243 {
@@ -481,27 +482,34 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
481 PostEvent(new EventParams("attach", 482 PostEvent(new EventParams("attach",
482 new object[] { new LSL_Types.LSLString(m_AttachedAvatar.ToString()) }, new DetectParams[0])); 483 new object[] { new LSL_Types.LSLString(m_AttachedAvatar.ToString()) }, new DetectParams[0]));
483 } 484 }
485
484 } 486 }
485 } 487 }
486 488
487 private void ReleaseControls() 489 private void ReleaseControls()
488 { 490 {
489 int permsMask; 491 SceneObjectPart part = Engine.World.GetSceneObjectPart(LocalID);
490 UUID permsGranter; 492
491 lock (Part.TaskInventory) 493 if (part != null)
492 { 494 {
493 if (!Part.TaskInventory.ContainsKey(ItemID)) 495 int permsMask;
496 UUID permsGranter;
497 part.TaskInventory.LockItemsForRead(true);
498 if (!part.TaskInventory.ContainsKey(ItemID))
499 {
500 part.TaskInventory.LockItemsForRead(false);
494 return; 501 return;
502 }
503 permsGranter = part.TaskInventory[ItemID].PermsGranter;
504 permsMask = part.TaskInventory[ItemID].PermsMask;
505 part.TaskInventory.LockItemsForRead(false);
495 506
496 permsGranter = Part.TaskInventory[ItemID].PermsGranter; 507 if ((permsMask & ScriptBaseClass.PERMISSION_TAKE_CONTROLS) != 0)
497 permsMask = Part.TaskInventory[ItemID].PermsMask; 508 {
498 } 509 ScenePresence presence = Engine.World.GetScenePresence(permsGranter);
499 510 if (presence != null)
500 if ((permsMask & ScriptBaseClass.PERMISSION_TAKE_CONTROLS) != 0) 511 presence.UnRegisterControlEventsToScript(LocalID, ItemID);
501 { 512 }
502 ScenePresence presence = Engine.World.GetScenePresence(permsGranter);
503 if (presence != null)
504 presence.UnRegisterControlEventsToScript(LocalID, ItemID);
505 } 513 }
506 } 514 }
507 515
@@ -655,6 +663,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
655 return true; 663 return true;
656 } 664 }
657 665
666 [DebuggerNonUserCode] //Prevents the debugger from farting in this function
658 public void SetState(string state) 667 public void SetState(string state)
659 { 668 {
660 if (state == State) 669 if (state == State)
@@ -666,7 +675,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
666 new DetectParams[0])); 675 new DetectParams[0]));
667 PostEvent(new EventParams("state_entry", new Object[0], 676 PostEvent(new EventParams("state_entry", new Object[0],
668 new DetectParams[0])); 677 new DetectParams[0]));
669 678
670 throw new EventAbortException(); 679 throw new EventAbortException();
671 } 680 }
672 681
@@ -756,57 +765,60 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
756 /// <returns></returns> 765 /// <returns></returns>
757 public object EventProcessor() 766 public object EventProcessor()
758 { 767 {
768 EventParams data = null;
759 // We check here as the thread stopping this instance from running may itself hold the m_Script lock. 769 // We check here as the thread stopping this instance from running may itself hold the m_Script lock.
760 if (!Running) 770 if (!Running)
761 return 0; 771 return 0;
762 772
763 lock (m_Script)
764 {
765// m_log.DebugFormat("[XEngine]: EventProcessor() invoked for {0}.{1}", PrimName, ScriptName); 773// m_log.DebugFormat("[XEngine]: EventProcessor() invoked for {0}.{1}", PrimName, ScriptName);
766 774
767 if (Suspended) 775 if (Suspended)
768 return 0; 776 return 0;
769
770 EventParams data = null;
771 777
772 lock (EventQueue) 778 lock (EventQueue)
779 {
780 data = (EventParams) EventQueue.Dequeue();
781 if (data == null) // Shouldn't happen
773 { 782 {
774 data = (EventParams)EventQueue.Dequeue(); 783 if (EventQueue.Count > 0 && Running && !ShuttingDown)
775 if (data == null) // Shouldn't happen
776 { 784 {
777 if (EventQueue.Count > 0 && Running && !ShuttingDown) 785 m_CurrentWorkItem = Engine.QueueEventHandler(this);
778 {
779 m_CurrentWorkItem = Engine.QueueEventHandler(this);
780 }
781 else
782 {
783 m_CurrentWorkItem = null;
784 }
785 return 0;
786 } 786 }
787 787 else
788 if (data.EventName == "timer")
789 m_TimerQueued = false;
790 if (data.EventName == "control")
791 { 788 {
792 if (m_ControlEventsInQueue > 0) 789 m_CurrentWorkItem = null;
793 m_ControlEventsInQueue--;
794 } 790 }
795 if (data.EventName == "collision") 791 return 0;
796 m_CollisionInQueue = false;
797 } 792 }
798 793
794 if (data.EventName == "timer")
795 m_TimerQueued = false;
796 if (data.EventName == "control")
797 {
798 if (m_ControlEventsInQueue > 0)
799 m_ControlEventsInQueue--;
800 }
801 if (data.EventName == "collision")
802 m_CollisionInQueue = false;
803 }
804
805 lock(m_Script)
806 {
807
808// m_log.DebugFormat("[XEngine]: Processing event {0} for {1}", data.EventName, this);
809 SceneObjectPart part = Engine.World.GetSceneObjectPart(LocalID);
810
799 if (DebugLevel >= 2) 811 if (DebugLevel >= 2)
800 m_log.DebugFormat( 812 m_log.DebugFormat(
801 "[SCRIPT INSTANCE]: Processing event {0} for {1}/{2}({3})/{4}({5}) @ {6}/{7}", 813 "[SCRIPT INSTANCE]: Processing event {0} for {1}/{2}({3})/{4}({5}) @ {6}/{7}",
802 data.EventName, 814 data.EventName,
803 ScriptName, 815 ScriptName,
804 Part.Name, 816 part.Name,
805 Part.LocalId, 817 part.LocalId,
806 Part.ParentGroup.Name, 818 part.ParentGroup.Name,
807 Part.ParentGroup.UUID, 819 part.ParentGroup.UUID,
808 Part.AbsolutePosition, 820 part.AbsolutePosition,
809 Part.ParentGroup.Scene.Name); 821 part.ParentGroup.Scene.Name);
810 822
811 m_DetectParams = data.DetectParams; 823 m_DetectParams = data.DetectParams;
812 824
@@ -819,17 +831,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
819 "[SCRIPT INSTANCE]: Changing state to {0} for {1}/{2}({3})/{4}({5}) @ {6}/{7}", 831 "[SCRIPT INSTANCE]: Changing state to {0} for {1}/{2}({3})/{4}({5}) @ {6}/{7}",
820 State, 832 State,
821 ScriptName, 833 ScriptName,
822 Part.Name, 834 part.Name,
823 Part.LocalId, 835 part.LocalId,
824 Part.ParentGroup.Name, 836 part.ParentGroup.Name,
825 Part.ParentGroup.UUID, 837 part.ParentGroup.UUID,
826 Part.AbsolutePosition, 838 part.AbsolutePosition,
827 Part.ParentGroup.Scene.Name); 839 part.ParentGroup.Scene.Name);
828 840
829 AsyncCommandManager.RemoveScript(Engine, 841 AsyncCommandManager.RemoveScript(Engine,
830 LocalID, ItemID); 842 LocalID, ItemID);
831 843
832 Part.SetScriptEvents(ItemID, (int)m_Script.GetStateEventFlags(State)); 844 if (part != null)
845 {
846 part.SetScriptEvents(ItemID,
847 (int)m_Script.GetStateEventFlags(State));
848 }
833 } 849 }
834 else 850 else
835 { 851 {
@@ -892,17 +908,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
892 text = text.Substring(0, 1000); 908 text = text.Substring(0, 1000);
893 Engine.World.SimChat(Utils.StringToBytes(text), 909 Engine.World.SimChat(Utils.StringToBytes(text),
894 ChatTypeEnum.DebugChannel, 2147483647, 910 ChatTypeEnum.DebugChannel, 2147483647,
895 Part.AbsolutePosition, 911 part.AbsolutePosition,
896 Part.Name, Part.UUID, false); 912 part.Name, part.UUID, false);
897 913
898 914
899 m_log.DebugFormat( 915 m_log.DebugFormat(
900 "[SCRIPT INSTANCE]: Runtime error in script {0}, part {1} {2} at {3} in {4}, displayed error {5}, actual exception {6}", 916 "[SCRIPT INSTANCE]: Runtime error in script {0}, part {1} {2} at {3} in {4}, displayed error {5}, actual exception {6}",
901 ScriptName, 917 ScriptName,
902 PrimName, 918 PrimName,
903 Part.UUID, 919 part.UUID,
904 Part.AbsolutePosition, 920 part.AbsolutePosition,
905 Part.ParentGroup.Scene.Name, 921 part.ParentGroup.Scene.Name,
906 text.Replace("\n", "\\n"), 922 text.Replace("\n", "\\n"),
907 e.InnerException); 923 e.InnerException);
908 } 924 }
@@ -922,12 +938,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
922 else if ((e is TargetInvocationException) && (e.InnerException is SelfDeleteException)) 938 else if ((e is TargetInvocationException) && (e.InnerException is SelfDeleteException))
923 { 939 {
924 m_InSelfDelete = true; 940 m_InSelfDelete = true;
925 Engine.World.DeleteSceneObject(Part.ParentGroup, false); 941 if (part != null)
942 Engine.World.DeleteSceneObject(part.ParentGroup, false);
926 } 943 }
927 else if ((e is TargetInvocationException) && (e.InnerException is ScriptDeleteException)) 944 else if ((e is TargetInvocationException) && (e.InnerException is ScriptDeleteException))
928 { 945 {
929 m_InSelfDelete = true; 946 m_InSelfDelete = true;
930 Part.Inventory.RemoveInventoryItem(ItemID); 947 if (part != null)
948 part.Inventory.RemoveInventoryItem(ItemID);
931 } 949 }
932 else if ((e is TargetInvocationException) && (e.InnerException is ScriptCoopStopException)) 950 else if ((e is TargetInvocationException) && (e.InnerException is ScriptCoopStopException))
933 { 951 {
@@ -981,14 +999,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
981 ReleaseControls(); 999 ReleaseControls();
982 1000
983 Stop(timeout); 1001 Stop(timeout);
984 Part.Inventory.GetInventoryItem(ItemID).PermsMask = 0; 1002 SceneObjectPart part = Engine.World.GetSceneObjectPart(LocalID);
985 Part.Inventory.GetInventoryItem(ItemID).PermsGranter = UUID.Zero; 1003 part.Inventory.GetInventoryItem(ItemID).PermsMask = 0;
1004 part.Inventory.GetInventoryItem(ItemID).PermsGranter = UUID.Zero;
1005 part.CollisionSound = UUID.Zero;
986 AsyncCommandManager.RemoveScript(Engine, LocalID, ItemID); 1006 AsyncCommandManager.RemoveScript(Engine, LocalID, ItemID);
987 EventQueue.Clear(); 1007 EventQueue.Clear();
988 m_Script.ResetVars(); 1008 m_Script.ResetVars();
989 State = "default"; 1009 State = "default";
990 1010
991 Part.SetScriptEvents(ItemID, 1011 part.SetScriptEvents(ItemID,
992 (int)m_Script.GetStateEventFlags(State)); 1012 (int)m_Script.GetStateEventFlags(State));
993 if (running) 1013 if (running)
994 Start(); 1014 Start();
@@ -997,6 +1017,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
997 new Object[0], new DetectParams[0])); 1017 new Object[0], new DetectParams[0]));
998 } 1018 }
999 1019
1020 [DebuggerNonUserCode] //Stops the VS debugger from farting in this function
1000 public void ApiResetScript() 1021 public void ApiResetScript()
1001 { 1022 {
1002 // bool running = Running; 1023 // bool running = Running;
@@ -1005,15 +1026,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
1005 ReleaseControls(); 1026 ReleaseControls();
1006 1027
1007 m_Script.ResetVars(); 1028 m_Script.ResetVars();
1008 Part.Inventory.GetInventoryItem(ItemID).PermsMask = 0; 1029 SceneObjectPart part = Engine.World.GetSceneObjectPart(LocalID);
1009 Part.Inventory.GetInventoryItem(ItemID).PermsGranter = UUID.Zero; 1030 part.Inventory.GetInventoryItem(ItemID).PermsMask = 0;
1031 part.Inventory.GetInventoryItem(ItemID).PermsGranter = UUID.Zero;
1032 part.CollisionSound = UUID.Zero;
1010 AsyncCommandManager.RemoveScript(Engine, LocalID, ItemID); 1033 AsyncCommandManager.RemoveScript(Engine, LocalID, ItemID);
1011 1034
1012 EventQueue.Clear(); 1035 EventQueue.Clear();
1013 m_Script.ResetVars(); 1036 m_Script.ResetVars();
1014 State = "default"; 1037 State = "default";
1015 1038
1016 Part.SetScriptEvents(ItemID, 1039 part.SetScriptEvents(ItemID,
1017 (int)m_Script.GetStateEventFlags(State)); 1040 (int)m_Script.GetStateEventFlags(State));
1018 1041
1019 if (m_CurrentEvent != "state_entry") 1042 if (m_CurrentEvent != "state_entry")
@@ -1027,10 +1050,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
1027 1050
1028 public Dictionary<string, object> GetVars() 1051 public Dictionary<string, object> GetVars()
1029 { 1052 {
1030 if (m_Script != null) 1053 return m_Script.GetVars();
1031 return m_Script.GetVars();
1032 else
1033 return new Dictionary<string, object>();
1034 } 1054 }
1035 1055
1036 public void SetVars(Dictionary<string, object> vars) 1056 public void SetVars(Dictionary<string, object> vars)