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-rw-r--r--OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs133
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs66
2 files changed, 134 insertions, 65 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs b/OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs
index 97dd0f6..002f9b8 100644
--- a/OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs
@@ -49,6 +49,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
49 private List<string> m_warnings = new List<string>(); 49 private List<string> m_warnings = new List<string>();
50 private IScriptModuleComms m_comms = null; 50 private IScriptModuleComms m_comms = null;
51 51
52 private bool m_insertCoopTerminationChecks;
53 private static string m_coopTerminationCheck = "opensim_reserved_CheckForCoopTermination();";
54
55 /// <summary>
56 /// Keep a record of the previous node when we do the parsing.
57 /// </summary>
58 /// <remarks>
59 /// We do this here because the parser generated by CSTools does not retain a reference to its parent node.
60 /// The previous node is required so we can correctly insert co-op termination checks when required.
61 /// </remarks>
62// private SYMBOL m_previousNode;
63
52 /// <summary> 64 /// <summary>
53 /// Creates an 'empty' CSCodeGenerator instance. 65 /// Creates an 'empty' CSCodeGenerator instance.
54 /// </summary> 66 /// </summary>
@@ -58,9 +70,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
58 ResetCounters(); 70 ResetCounters();
59 } 71 }
60 72
61 public CSCodeGenerator(IScriptModuleComms comms) 73 public CSCodeGenerator(IScriptModuleComms comms, bool insertCoopTerminationChecks)
62 { 74 {
63 m_comms = comms; 75 m_comms = comms;
76 m_insertCoopTerminationChecks = insertCoopTerminationChecks;
64 ResetCounters(); 77 ResetCounters();
65 } 78 }
66 79
@@ -155,7 +168,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
155 // here's the payload 168 // here's the payload
156 retstr += GenerateLine(); 169 retstr += GenerateLine();
157 foreach (SYMBOL s in m_astRoot.kids) 170 foreach (SYMBOL s in m_astRoot.kids)
158 retstr += GenerateNode(s); 171 retstr += GenerateNode(m_astRoot, s);
159 172
160 // close braces! 173 // close braces!
161 m_braceCount--; 174 m_braceCount--;
@@ -165,7 +178,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
165 178
166 // Removes all carriage return characters which may be generated in Windows platform. Is there 179 // Removes all carriage return characters which may be generated in Windows platform. Is there
167 // cleaner way of doing this? 180 // cleaner way of doing this?
168 retstr=retstr.Replace("\r", ""); 181 retstr = retstr.Replace("\r", "");
169 182
170 return retstr; 183 return retstr;
171 } 184 }
@@ -191,9 +204,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
191 /// Recursively called to generate each type of node. Will generate this 204 /// Recursively called to generate each type of node. Will generate this
192 /// node, then all it's children. 205 /// node, then all it's children.
193 /// </summary> 206 /// </summary>
207 /// <param name="previousSymbol">The parent node.</param>
194 /// <param name="s">The current node to generate code for.</param> 208 /// <param name="s">The current node to generate code for.</param>
195 /// <returns>String containing C# code for SYMBOL s.</returns> 209 /// <returns>String containing C# code for SYMBOL s.</returns>
196 private string GenerateNode(SYMBOL s) 210 private string GenerateNode(SYMBOL previousSymbol, SYMBOL s)
197 { 211 {
198 string retstr = String.Empty; 212 string retstr = String.Empty;
199 213
@@ -207,11 +221,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
207 else if (s is State) 221 else if (s is State)
208 retstr += GenerateState((State) s); 222 retstr += GenerateState((State) s);
209 else if (s is CompoundStatement) 223 else if (s is CompoundStatement)
210 retstr += GenerateCompoundStatement((CompoundStatement) s); 224 retstr += GenerateCompoundStatement(previousSymbol, (CompoundStatement) s);
211 else if (s is Declaration) 225 else if (s is Declaration)
212 retstr += GenerateDeclaration((Declaration) s); 226 retstr += GenerateDeclaration((Declaration) s);
213 else if (s is Statement) 227 else if (s is Statement)
214 retstr += GenerateStatement((Statement) s); 228 retstr += GenerateStatement(previousSymbol, (Statement) s);
215 else if (s is ReturnStatement) 229 else if (s is ReturnStatement)
216 retstr += GenerateReturnStatement((ReturnStatement) s); 230 retstr += GenerateReturnStatement((ReturnStatement) s);
217 else if (s is JumpLabel) 231 else if (s is JumpLabel)
@@ -261,7 +275,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
261 else 275 else
262 { 276 {
263 foreach (SYMBOL kid in s.kids) 277 foreach (SYMBOL kid in s.kids)
264 retstr += GenerateNode(kid); 278 retstr += GenerateNode(s, kid);
265 } 279 }
266 280
267 return retstr; 281 return retstr;
@@ -295,7 +309,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
295 retstr += GenerateLine(")"); 309 retstr += GenerateLine(")");
296 310
297 foreach (SYMBOL kid in remainingKids) 311 foreach (SYMBOL kid in remainingKids)
298 retstr += GenerateNode(kid); 312 retstr += GenerateNode(gf, kid);
299 313
300 return retstr; 314 return retstr;
301 } 315 }
@@ -312,7 +326,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
312 foreach (SYMBOL s in gv.kids) 326 foreach (SYMBOL s in gv.kids)
313 { 327 {
314 retstr += Indent(); 328 retstr += Indent();
315 retstr += GenerateNode(s); 329 retstr += GenerateNode(gv, s);
316 retstr += GenerateLine(";"); 330 retstr += GenerateLine(";");
317 } 331 }
318 332
@@ -365,7 +379,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
365 retstr += GenerateLine(")"); 379 retstr += GenerateLine(")");
366 380
367 foreach (SYMBOL kid in remainingKids) 381 foreach (SYMBOL kid in remainingKids)
368 retstr += GenerateNode(kid); 382 retstr += GenerateNode(se, kid);
369 383
370 return retstr; 384 return retstr;
371 } 385 }
@@ -404,7 +418,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
404 418
405 foreach (SYMBOL s in al.kids) 419 foreach (SYMBOL s in al.kids)
406 { 420 {
407 retstr += GenerateNode(s); 421 retstr += GenerateNode(al, s);
408 if (0 < comma--) 422 if (0 < comma--)
409 retstr += Generate(", "); 423 retstr += Generate(", ");
410 } 424 }
@@ -417,7 +431,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
417 /// </summary> 431 /// </summary>
418 /// <param name="cs">The CompoundStatement node.</param> 432 /// <param name="cs">The CompoundStatement node.</param>
419 /// <returns>String containing C# code for CompoundStatement cs.</returns> 433 /// <returns>String containing C# code for CompoundStatement cs.</returns>
420 private string GenerateCompoundStatement(CompoundStatement cs) 434 private string GenerateCompoundStatement(SYMBOL previousSymbol, CompoundStatement cs)
421 { 435 {
422 string retstr = String.Empty; 436 string retstr = String.Empty;
423 437
@@ -425,8 +439,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
425 retstr += GenerateIndentedLine("{"); 439 retstr += GenerateIndentedLine("{");
426 m_braceCount++; 440 m_braceCount++;
427 441
442 if (m_insertCoopTerminationChecks)
443 {
444 // We have to check in event functions as well because the user can manually call these.
445 if (previousSymbol is GlobalFunctionDefinition
446 || previousSymbol is WhileStatement
447 || previousSymbol is DoWhileStatement
448 || previousSymbol is ForLoopStatement
449 || previousSymbol is StateEvent)
450 retstr += GenerateIndentedLine(m_coopTerminationCheck);
451 }
452
428 foreach (SYMBOL kid in cs.kids) 453 foreach (SYMBOL kid in cs.kids)
429 retstr += GenerateNode(kid); 454 retstr += GenerateNode(cs, kid);
430 455
431 // closing brace 456 // closing brace
432 m_braceCount--; 457 m_braceCount--;
@@ -450,13 +475,24 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
450 /// </summary> 475 /// </summary>
451 /// <param name="s">The Statement node.</param> 476 /// <param name="s">The Statement node.</param>
452 /// <returns>String containing C# code for Statement s.</returns> 477 /// <returns>String containing C# code for Statement s.</returns>
453 private string GenerateStatement(Statement s) 478 private string GenerateStatement(SYMBOL previousSymbol, Statement s)
454 { 479 {
455 string retstr = String.Empty; 480 string retstr = String.Empty;
456 bool printSemicolon = true; 481 bool printSemicolon = true;
457 482
458 retstr += Indent(); 483 retstr += Indent();
459 484
485 if (m_insertCoopTerminationChecks)
486 {
487 // We have to check in event functions as well because the user can manually call these.
488 if (previousSymbol is GlobalFunctionDefinition
489 || previousSymbol is WhileStatement
490 || previousSymbol is DoWhileStatement
491 || previousSymbol is ForLoop
492 || previousSymbol is StateEvent)
493 retstr += Generate(m_coopTerminationCheck);
494 }
495
460 if (0 < s.kids.Count) 496 if (0 < s.kids.Count)
461 { 497 {
462 // Jump label prints its own colon, we don't need a semicolon. 498 // Jump label prints its own colon, we don't need a semicolon.
@@ -466,7 +502,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
466 // (MONO) error. 502 // (MONO) error.
467 if (!(s.kids.Top is IdentExpression && 1 == s.kids.Count)) 503 if (!(s.kids.Top is IdentExpression && 1 == s.kids.Count))
468 foreach (SYMBOL kid in s.kids) 504 foreach (SYMBOL kid in s.kids)
469 retstr += GenerateNode(kid); 505 retstr += GenerateNode(s, kid);
470 } 506 }
471 507
472 if (printSemicolon) 508 if (printSemicolon)
@@ -487,10 +523,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
487 List<string> identifiers = new List<string>(); 523 List<string> identifiers = new List<string>();
488 checkForMultipleAssignments(identifiers, a); 524 checkForMultipleAssignments(identifiers, a);
489 525
490 retstr += GenerateNode((SYMBOL) a.kids.Pop()); 526 retstr += GenerateNode(a, (SYMBOL) a.kids.Pop());
491 retstr += Generate(String.Format(" {0} ", a.AssignmentType), a); 527 retstr += Generate(String.Format(" {0} ", a.AssignmentType), a);
492 foreach (SYMBOL kid in a.kids) 528 foreach (SYMBOL kid in a.kids)
493 retstr += GenerateNode(kid); 529 retstr += GenerateNode(a, kid);
494 530
495 return retstr; 531 return retstr;
496 } 532 }
@@ -563,7 +599,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
563 retstr += Generate("return ", rs); 599 retstr += Generate("return ", rs);
564 600
565 foreach (SYMBOL kid in rs.kids) 601 foreach (SYMBOL kid in rs.kids)
566 retstr += GenerateNode(kid); 602 retstr += GenerateNode(rs, kid);
567 603
568 return retstr; 604 return retstr;
569 } 605 }
@@ -575,7 +611,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
575 /// <returns>String containing C# code for JumpLabel jl.</returns> 611 /// <returns>String containing C# code for JumpLabel jl.</returns>
576 private string GenerateJumpLabel(JumpLabel jl) 612 private string GenerateJumpLabel(JumpLabel jl)
577 { 613 {
578 return Generate(String.Format("{0}:", CheckName(jl.LabelName)), jl) + " NoOp();\n"; 614 string labelStatement;
615
616 if (m_insertCoopTerminationChecks)
617 labelStatement = m_coopTerminationCheck + "\n";
618 else
619 labelStatement = "NoOp();\n";
620
621 return Generate(String.Format("{0}: ", CheckName(jl.LabelName)), jl) + labelStatement;
579 } 622 }
580 623
581 /// <summary> 624 /// <summary>
@@ -598,14 +641,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
598 string retstr = String.Empty; 641 string retstr = String.Empty;
599 642
600 retstr += GenerateIndented("if (", ifs); 643 retstr += GenerateIndented("if (", ifs);
601 retstr += GenerateNode((SYMBOL) ifs.kids.Pop()); 644 retstr += GenerateNode(ifs, (SYMBOL) ifs.kids.Pop());
602 retstr += GenerateLine(")"); 645 retstr += GenerateLine(")");
603 646
604 // CompoundStatement handles indentation itself but we need to do it 647 // CompoundStatement handles indentation itself but we need to do it
605 // otherwise. 648 // otherwise.
606 bool indentHere = ifs.kids.Top is Statement; 649 bool indentHere = ifs.kids.Top is Statement;
607 if (indentHere) m_braceCount++; 650 if (indentHere) m_braceCount++;
608 retstr += GenerateNode((SYMBOL) ifs.kids.Pop()); 651 retstr += GenerateNode(ifs, (SYMBOL) ifs.kids.Pop());
609 if (indentHere) m_braceCount--; 652 if (indentHere) m_braceCount--;
610 653
611 if (0 < ifs.kids.Count) // do it again for an else 654 if (0 < ifs.kids.Count) // do it again for an else
@@ -614,7 +657,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
614 657
615 indentHere = ifs.kids.Top is Statement; 658 indentHere = ifs.kids.Top is Statement;
616 if (indentHere) m_braceCount++; 659 if (indentHere) m_braceCount++;
617 retstr += GenerateNode((SYMBOL) ifs.kids.Pop()); 660 retstr += GenerateNode(ifs, (SYMBOL) ifs.kids.Pop());
618 if (indentHere) m_braceCount--; 661 if (indentHere) m_braceCount--;
619 } 662 }
620 663
@@ -641,14 +684,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
641 string retstr = String.Empty; 684 string retstr = String.Empty;
642 685
643 retstr += GenerateIndented("while (", ws); 686 retstr += GenerateIndented("while (", ws);
644 retstr += GenerateNode((SYMBOL) ws.kids.Pop()); 687 retstr += GenerateNode(ws, (SYMBOL) ws.kids.Pop());
645 retstr += GenerateLine(")"); 688 retstr += GenerateLine(")");
646 689
647 // CompoundStatement handles indentation itself but we need to do it 690 // CompoundStatement handles indentation itself but we need to do it
648 // otherwise. 691 // otherwise.
649 bool indentHere = ws.kids.Top is Statement; 692 bool indentHere = ws.kids.Top is Statement;
650 if (indentHere) m_braceCount++; 693 if (indentHere) m_braceCount++;
651 retstr += GenerateNode((SYMBOL) ws.kids.Pop()); 694 retstr += GenerateNode(ws, (SYMBOL) ws.kids.Pop());
652 if (indentHere) m_braceCount--; 695 if (indentHere) m_braceCount--;
653 696
654 return retstr; 697 return retstr;
@@ -669,11 +712,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
669 // otherwise. 712 // otherwise.
670 bool indentHere = dws.kids.Top is Statement; 713 bool indentHere = dws.kids.Top is Statement;
671 if (indentHere) m_braceCount++; 714 if (indentHere) m_braceCount++;
672 retstr += GenerateNode((SYMBOL) dws.kids.Pop()); 715 retstr += GenerateNode(dws, (SYMBOL) dws.kids.Pop());
673 if (indentHere) m_braceCount--; 716 if (indentHere) m_braceCount--;
674 717
675 retstr += GenerateIndented("while (", dws); 718 retstr += GenerateIndented("while (", dws);
676 retstr += GenerateNode((SYMBOL) dws.kids.Pop()); 719 retstr += GenerateNode(dws, (SYMBOL) dws.kids.Pop());
677 retstr += GenerateLine(");"); 720 retstr += GenerateLine(");");
678 721
679 return retstr; 722 return retstr;
@@ -702,7 +745,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
702 retstr += Generate("; "); 745 retstr += Generate("; ");
703 // for (x = 0; x < 10; x++) 746 // for (x = 0; x < 10; x++)
704 // ^^^^^^ 747 // ^^^^^^
705 retstr += GenerateNode((SYMBOL) fl.kids.Pop()); 748 retstr += GenerateNode(fl, (SYMBOL) fl.kids.Pop());
706 retstr += Generate("; "); 749 retstr += Generate("; ");
707 // for (x = 0; x < 10; x++) 750 // for (x = 0; x < 10; x++)
708 // ^^^ 751 // ^^^
@@ -713,7 +756,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
713 // otherwise. 756 // otherwise.
714 bool indentHere = fl.kids.Top is Statement; 757 bool indentHere = fl.kids.Top is Statement;
715 if (indentHere) m_braceCount++; 758 if (indentHere) m_braceCount++;
716 retstr += GenerateNode((SYMBOL) fl.kids.Pop()); 759 retstr += GenerateNode(fl, (SYMBOL) fl.kids.Pop());
717 if (indentHere) m_braceCount--; 760 if (indentHere) m_braceCount--;
718 761
719 return retstr; 762 return retstr;
@@ -758,7 +801,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
758 while (s is ParenthesisExpression) 801 while (s is ParenthesisExpression)
759 s = (SYMBOL)s.kids.Pop(); 802 s = (SYMBOL)s.kids.Pop();
760 803
761 retstr += GenerateNode(s); 804 retstr += GenerateNode(fls, s);
762 if (0 < comma--) 805 if (0 < comma--)
763 retstr += Generate(", "); 806 retstr += Generate(", ");
764 } 807 }
@@ -779,20 +822,20 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
779 { 822 {
780 // special case handling for logical and/or, see Mantis 3174 823 // special case handling for logical and/or, see Mantis 3174
781 retstr += "((bool)("; 824 retstr += "((bool)(";
782 retstr += GenerateNode((SYMBOL)be.kids.Pop()); 825 retstr += GenerateNode(be, (SYMBOL)be.kids.Pop());
783 retstr += "))"; 826 retstr += "))";
784 retstr += Generate(String.Format(" {0} ", be.ExpressionSymbol.Substring(0,1)), be); 827 retstr += Generate(String.Format(" {0} ", be.ExpressionSymbol.Substring(0,1)), be);
785 retstr += "((bool)("; 828 retstr += "((bool)(";
786 foreach (SYMBOL kid in be.kids) 829 foreach (SYMBOL kid in be.kids)
787 retstr += GenerateNode(kid); 830 retstr += GenerateNode(be, kid);
788 retstr += "))"; 831 retstr += "))";
789 } 832 }
790 else 833 else
791 { 834 {
792 retstr += GenerateNode((SYMBOL)be.kids.Pop()); 835 retstr += GenerateNode(be, (SYMBOL)be.kids.Pop());
793 retstr += Generate(String.Format(" {0} ", be.ExpressionSymbol), be); 836 retstr += Generate(String.Format(" {0} ", be.ExpressionSymbol), be);
794 foreach (SYMBOL kid in be.kids) 837 foreach (SYMBOL kid in be.kids)
795 retstr += GenerateNode(kid); 838 retstr += GenerateNode(be, kid);
796 } 839 }
797 840
798 return retstr; 841 return retstr;
@@ -808,7 +851,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
808 string retstr = String.Empty; 851 string retstr = String.Empty;
809 852
810 retstr += Generate(ue.UnarySymbol, ue); 853 retstr += Generate(ue.UnarySymbol, ue);
811 retstr += GenerateNode((SYMBOL) ue.kids.Pop()); 854 retstr += GenerateNode(ue, (SYMBOL) ue.kids.Pop());
812 855
813 return retstr; 856 return retstr;
814 } 857 }
@@ -824,7 +867,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
824 867
825 retstr += Generate("("); 868 retstr += Generate("(");
826 foreach (SYMBOL kid in pe.kids) 869 foreach (SYMBOL kid in pe.kids)
827 retstr += GenerateNode(kid); 870 retstr += GenerateNode(pe, kid);
828 retstr += Generate(")"); 871 retstr += Generate(")");
829 872
830 return retstr; 873 return retstr;
@@ -861,7 +904,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
861 904
862 // we wrap all typecasted statements in parentheses 905 // we wrap all typecasted statements in parentheses
863 retstr += Generate(String.Format("({0}) (", te.TypecastType), te); 906 retstr += Generate(String.Format("({0}) (", te.TypecastType), te);
864 retstr += GenerateNode((SYMBOL) te.kids.Pop()); 907 retstr += GenerateNode(te, (SYMBOL) te.kids.Pop());
865 retstr += Generate(")"); 908 retstr += Generate(")");
866 909
867 return retstr; 910 return retstr;
@@ -931,7 +974,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
931 } 974 }
932 975
933 foreach (SYMBOL kid in fc.kids) 976 foreach (SYMBOL kid in fc.kids)
934 retstr += GenerateNode(kid); 977 retstr += GenerateNode(fc, kid);
935 978
936 retstr += Generate(")"); 979 retstr += Generate(")");
937 980
@@ -980,11 +1023,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
980 string retstr = String.Empty; 1023 string retstr = String.Empty;
981 1024
982 retstr += Generate(String.Format("new {0}(", vc.Type), vc); 1025 retstr += Generate(String.Format("new {0}(", vc.Type), vc);
983 retstr += GenerateNode((SYMBOL) vc.kids.Pop()); 1026 retstr += GenerateNode(vc, (SYMBOL) vc.kids.Pop());
984 retstr += Generate(", "); 1027 retstr += Generate(", ");
985 retstr += GenerateNode((SYMBOL) vc.kids.Pop()); 1028 retstr += GenerateNode(vc, (SYMBOL) vc.kids.Pop());
986 retstr += Generate(", "); 1029 retstr += Generate(", ");
987 retstr += GenerateNode((SYMBOL) vc.kids.Pop()); 1030 retstr += GenerateNode(vc, (SYMBOL) vc.kids.Pop());
988 retstr += Generate(")"); 1031 retstr += Generate(")");
989 1032
990 return retstr; 1033 return retstr;
@@ -1000,13 +1043,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
1000 string retstr = String.Empty; 1043 string retstr = String.Empty;
1001 1044
1002 retstr += Generate(String.Format("new {0}(", rc.Type), rc); 1045 retstr += Generate(String.Format("new {0}(", rc.Type), rc);
1003 retstr += GenerateNode((SYMBOL) rc.kids.Pop()); 1046 retstr += GenerateNode(rc, (SYMBOL) rc.kids.Pop());
1004 retstr += Generate(", "); 1047 retstr += Generate(", ");
1005 retstr += GenerateNode((SYMBOL) rc.kids.Pop()); 1048 retstr += GenerateNode(rc, (SYMBOL) rc.kids.Pop());
1006 retstr += Generate(", "); 1049 retstr += Generate(", ");
1007 retstr += GenerateNode((SYMBOL) rc.kids.Pop()); 1050 retstr += GenerateNode(rc, (SYMBOL) rc.kids.Pop());
1008 retstr += Generate(", "); 1051 retstr += Generate(", ");
1009 retstr += GenerateNode((SYMBOL) rc.kids.Pop()); 1052 retstr += GenerateNode(rc, (SYMBOL) rc.kids.Pop());
1010 retstr += Generate(")"); 1053 retstr += Generate(")");
1011 1054
1012 return retstr; 1055 return retstr;
@@ -1024,7 +1067,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
1024 retstr += Generate(String.Format("new {0}(", lc.Type), lc); 1067 retstr += Generate(String.Format("new {0}(", lc.Type), lc);
1025 1068
1026 foreach (SYMBOL kid in lc.kids) 1069 foreach (SYMBOL kid in lc.kids)
1027 retstr += GenerateNode(kid); 1070 retstr += GenerateNode(lc, kid);
1028 1071
1029 retstr += Generate(")"); 1072 retstr += Generate(")");
1030 1073
diff --git a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs
index 03be2ab..7432202 100644
--- a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs
@@ -31,6 +31,7 @@ using System.Collections.Generic;
31using System.Globalization; 31using System.Globalization;
32using System.Reflection; 32using System.Reflection;
33using System.IO; 33using System.IO;
34using System.Linq;
34using System.Text; 35using System.Text;
35using Microsoft.CSharp; 36using Microsoft.CSharp;
36//using Microsoft.JScript; 37//using Microsoft.JScript;
@@ -72,6 +73,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
72 private bool CompileWithDebugInformation; 73 private bool CompileWithDebugInformation;
73 private Dictionary<string, bool> AllowedCompilers = new Dictionary<string, bool>(StringComparer.CurrentCultureIgnoreCase); 74 private Dictionary<string, bool> AllowedCompilers = new Dictionary<string, bool>(StringComparer.CurrentCultureIgnoreCase);
74 private Dictionary<string, enumCompileType> LanguageMapping = new Dictionary<string, enumCompileType>(StringComparer.CurrentCultureIgnoreCase); 75 private Dictionary<string, enumCompileType> LanguageMapping = new Dictionary<string, enumCompileType>(StringComparer.CurrentCultureIgnoreCase);
76 private bool m_insertCoopTerminationCalls;
75 77
76 private string FilePrefix; 78 private string FilePrefix;
77 private string ScriptEnginesPath = null; 79 private string ScriptEnginesPath = null;
@@ -95,20 +97,22 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
95 private Dictionary<string, Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>>> m_lineMaps = 97 private Dictionary<string, Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>>> m_lineMaps =
96 new Dictionary<string, Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>>>(); 98 new Dictionary<string, Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>>>();
97 99
100 public bool in_startup = true;
101
98 public Compiler(IScriptEngine scriptEngine) 102 public Compiler(IScriptEngine scriptEngine)
99 { 103 {
100 m_scriptEngine = scriptEngine;; 104 m_scriptEngine = scriptEngine;
101 ScriptEnginesPath = scriptEngine.ScriptEnginePath; 105 ScriptEnginesPath = scriptEngine.ScriptEnginePath;
102 ReadConfig(); 106 ReadConfig();
103 } 107 }
104 108
105 public bool in_startup = true;
106 public void ReadConfig() 109 public void ReadConfig()
107 { 110 {
108 // Get some config 111 // Get some config
109 WriteScriptSourceToDebugFile = m_scriptEngine.Config.GetBoolean("WriteScriptSourceToDebugFile", false); 112 WriteScriptSourceToDebugFile = m_scriptEngine.Config.GetBoolean("WriteScriptSourceToDebugFile", false);
110 CompileWithDebugInformation = m_scriptEngine.Config.GetBoolean("CompileWithDebugInformation", true); 113 CompileWithDebugInformation = m_scriptEngine.Config.GetBoolean("CompileWithDebugInformation", true);
111 bool DeleteScriptsOnStartup = m_scriptEngine.Config.GetBoolean("DeleteScriptsOnStartup", true); 114 bool DeleteScriptsOnStartup = m_scriptEngine.Config.GetBoolean("DeleteScriptsOnStartup", true);
115 m_insertCoopTerminationCalls = m_scriptEngine.Config.GetString("ScriptStopStrategy", "abort") == "co-op";
112 116
113 // Get file prefix from scriptengine name and make it file system safe: 117 // Get file prefix from scriptengine name and make it file system safe:
114 FilePrefix = "CommonCompiler"; 118 FilePrefix = "CommonCompiler";
@@ -386,7 +390,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
386 if (language == enumCompileType.lsl) 390 if (language == enumCompileType.lsl)
387 { 391 {
388 // Its LSL, convert it to C# 392 // Its LSL, convert it to C#
389 LSL_Converter = (ICodeConverter)new CSCodeGenerator(comms); 393 LSL_Converter = (ICodeConverter)new CSCodeGenerator(comms, m_insertCoopTerminationCalls);
390 compileScript = LSL_Converter.Convert(Script); 394 compileScript = LSL_Converter.Convert(Script);
391 395
392 // copy converter warnings into our warnings. 396 // copy converter warnings into our warnings.
@@ -411,16 +415,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
411 { 415 {
412 case enumCompileType.cs: 416 case enumCompileType.cs:
413 case enumCompileType.lsl: 417 case enumCompileType.lsl:
414 compileScript = CreateCSCompilerScript(compileScript); 418 compileScript = CreateCSCompilerScript(
419 compileScript, m_scriptEngine.ScriptBaseClassName, m_scriptEngine.ScriptBaseClassParameters);
415 break; 420 break;
416 case enumCompileType.vb: 421 case enumCompileType.vb:
417 compileScript = CreateVBCompilerScript(compileScript); 422 compileScript = CreateVBCompilerScript(compileScript, m_scriptEngine.ScriptBaseClassName);
418 break; 423 break;
419// case enumCompileType.js: 424// case enumCompileType.js:
420// compileScript = CreateJSCompilerScript(compileScript); 425// compileScript = CreateJSCompilerScript(compileScript, m_scriptEngine.ScriptBaseClassName);
421// break; 426// break;
422 case enumCompileType.yp: 427 case enumCompileType.yp:
423 compileScript = CreateYPCompilerScript(compileScript); 428 compileScript = CreateYPCompilerScript(compileScript, m_scriptEngine.ScriptBaseClassName);
424 break; 429 break;
425 } 430 }
426 431
@@ -451,43 +456,59 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
451// return compileScript; 456// return compileScript;
452// } 457// }
453 458
454 private static string CreateCSCompilerScript(string compileScript) 459 private static string CreateCSCompilerScript(
460 string compileScript, string baseClassName, ParameterInfo[] constructorParameters)
455 { 461 {
456 compileScript = String.Empty + 462 compileScript = string.Format(
457 "using OpenSim.Region.ScriptEngine.Shared; using System.Collections.Generic;\r\n" + 463@"using OpenSim.Region.ScriptEngine.Shared;
458 String.Empty + "namespace SecondLife { " + 464using System.Collections.Generic;
459 String.Empty + "public class Script : OpenSim.Region.ScriptEngine.Shared.ScriptBase.ScriptBaseClass { \r\n" + 465
460 @"public Script() { } " + 466namespace SecondLife
461 compileScript + 467{{
462 "} }\r\n"; 468 public class Script : {0}
469 {{
470 public Script({1}) : base({2}) {{}}
471{3}
472 }}
473}}",
474 baseClassName,
475 constructorParameters != null
476 ? string.Join(", ", Array.ConvertAll<ParameterInfo, string>(constructorParameters, pi => pi.ToString()))
477 : "",
478 constructorParameters != null
479 ? string.Join(", ", Array.ConvertAll<ParameterInfo, string>(constructorParameters, pi => pi.Name))
480 : "",
481 compileScript);
482
463 return compileScript; 483 return compileScript;
464 } 484 }
465 485
466 private static string CreateYPCompilerScript(string compileScript) 486 private static string CreateYPCompilerScript(string compileScript, string baseClassName)
467 { 487 {
468 compileScript = String.Empty + 488 compileScript = String.Empty +
469 "using OpenSim.Region.ScriptEngine.Shared.YieldProlog; " + 489 "using OpenSim.Region.ScriptEngine.Shared.YieldProlog; " +
470 "using OpenSim.Region.ScriptEngine.Shared; using System.Collections.Generic;\r\n" + 490 "using OpenSim.Region.ScriptEngine.Shared; using System.Collections.Generic;\r\n" +
471 String.Empty + "namespace SecondLife { " + 491 String.Empty + "namespace SecondLife { " +
472 String.Empty + "public class Script : OpenSim.Region.ScriptEngine.Shared.ScriptBase.ScriptBaseClass { \r\n" + 492 String.Empty + "public class Script : " + baseClassName + " { \r\n" +
473 //@"public Script() { } " + 493 //@"public Script() { } " +
474 @"static OpenSim.Region.ScriptEngine.Shared.YieldProlog.YP YP=null; " + 494 @"static OpenSim.Region.ScriptEngine.Shared.YieldProlog.YP YP=null; " +
475 @"public Script() { YP= new OpenSim.Region.ScriptEngine.Shared.YieldProlog.YP(); } " + 495 @"public Script() { YP= new OpenSim.Region.ScriptEngine.Shared.YieldProlog.YP(); } " +
476
477 compileScript + 496 compileScript +
478 "} }\r\n"; 497 "} }\r\n";
498
479 return compileScript; 499 return compileScript;
480 } 500 }
481 501
482 private static string CreateVBCompilerScript(string compileScript) 502 private static string CreateVBCompilerScript(string compileScript, string baseClassName)
483 { 503 {
484 compileScript = String.Empty + 504 compileScript = String.Empty +
485 "Imports OpenSim.Region.ScriptEngine.Shared: Imports System.Collections.Generic: " + 505 "Imports OpenSim.Region.ScriptEngine.Shared: Imports System.Collections.Generic: " +
486 String.Empty + "NameSpace SecondLife:" + 506 String.Empty + "NameSpace SecondLife:" +
487 String.Empty + "Public Class Script: Inherits OpenSim.Region.ScriptEngine.Shared.ScriptBase.ScriptBaseClass: " + 507 String.Empty + "Public Class Script: Inherits " + baseClassName +
488 "\r\nPublic Sub New()\r\nEnd Sub: " + 508 "\r\nPublic Sub New()\r\nEnd Sub: " +
489 compileScript + 509 compileScript +
490 ":End Class :End Namespace\r\n"; 510 ":End Class :End Namespace\r\n";
511
491 return compileScript; 512 return compileScript;
492 } 513 }
493 514
@@ -549,6 +570,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
549 parameters.ReferencedAssemblies.Add(Path.Combine(rootPath, 570 parameters.ReferencedAssemblies.Add(Path.Combine(rootPath,
550 "OpenMetaverseTypes.dll")); 571 "OpenMetaverseTypes.dll"));
551 572
573 if (m_scriptEngine.ScriptReferencedAssemblies != null)
574 Array.ForEach<string>(
575 m_scriptEngine.ScriptReferencedAssemblies,
576 a => parameters.ReferencedAssemblies.Add(Path.Combine(rootPath, a)));
577
552 if (lang == enumCompileType.yp) 578 if (lang == enumCompileType.yp)
553 { 579 {
554 parameters.ReferencedAssemblies.Add(Path.Combine(rootPath, 580 parameters.ReferencedAssemblies.Add(Path.Combine(rootPath,