diff options
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs | 40 |
1 files changed, 0 insertions, 40 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs index a1b8d85..b4640ef 100644 --- a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs +++ b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs | |||
@@ -85,9 +85,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
85 | 85 | ||
86 | private static CSharpCodeProvider CScodeProvider = new CSharpCodeProvider(); | 86 | private static CSharpCodeProvider CScodeProvider = new CSharpCodeProvider(); |
87 | private static VBCodeProvider VBcodeProvider = new VBCodeProvider(); | 87 | private static VBCodeProvider VBcodeProvider = new VBCodeProvider(); |
88 | // private static JScriptCodeProvider JScodeProvider = new JScriptCodeProvider(); | ||
89 | private static CSharpCodeProvider YPcodeProvider = new CSharpCodeProvider(); // YP is translated into CSharp | ||
90 | private static YP2CSConverter YP_Converter = new YP2CSConverter(); | ||
91 | 88 | ||
92 | // private static int instanceID = new Random().Next(0, int.MaxValue); // Unique number to use on our compiled files | 89 | // private static int instanceID = new Random().Next(0, int.MaxValue); // Unique number to use on our compiled files |
93 | private static UInt64 scriptCompileCounter = 0; // And a counter | 90 | private static UInt64 scriptCompileCounter = 0; // And a counter |
@@ -404,12 +401,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
404 | WriteMapFile(assembly + ".map", linemap); | 401 | WriteMapFile(assembly + ".map", linemap); |
405 | } | 402 | } |
406 | 403 | ||
407 | if (language == enumCompileType.yp) | ||
408 | { | ||
409 | // Its YP, convert it to C# | ||
410 | compileScript = YP_Converter.Convert(Script); | ||
411 | } | ||
412 | |||
413 | switch (language) | 404 | switch (language) |
414 | { | 405 | { |
415 | case enumCompileType.cs: | 406 | case enumCompileType.cs: |
@@ -424,13 +415,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
424 | compileScript = CreateVBCompilerScript( | 415 | compileScript = CreateVBCompilerScript( |
425 | compileScript, m_scriptEngine.ScriptClassName, m_scriptEngine.ScriptBaseClassName); | 416 | compileScript, m_scriptEngine.ScriptClassName, m_scriptEngine.ScriptBaseClassName); |
426 | break; | 417 | break; |
427 | // case enumCompileType.js: | ||
428 | // compileScript = CreateJSCompilerScript(compileScript, m_scriptEngine.ScriptBaseClassName); | ||
429 | // break; | ||
430 | case enumCompileType.yp: | ||
431 | compileScript = CreateYPCompilerScript( | ||
432 | compileScript, m_scriptEngine.ScriptClassName,m_scriptEngine.ScriptBaseClassName); | ||
433 | break; | ||
434 | } | 418 | } |
435 | 419 | ||
436 | assembly = CompileFromDotNetText(compileScript, language, asset, assembly); | 420 | assembly = CompileFromDotNetText(compileScript, language, asset, assembly); |
@@ -488,22 +472,6 @@ namespace SecondLife | |||
488 | return compileScript; | 472 | return compileScript; |
489 | } | 473 | } |
490 | 474 | ||
491 | private static string CreateYPCompilerScript(string compileScript, string className, string baseClassName) | ||
492 | { | ||
493 | compileScript = String.Empty + | ||
494 | "using OpenSim.Region.ScriptEngine.Shared.YieldProlog; " + | ||
495 | "using OpenSim.Region.ScriptEngine.Shared; using System.Collections.Generic;\r\n" + | ||
496 | String.Empty + "namespace SecondLife { " + | ||
497 | String.Empty + "public class " + className + " : " + baseClassName + " { \r\n" + | ||
498 | //@"public Script() { } " + | ||
499 | @"static OpenSim.Region.ScriptEngine.Shared.YieldProlog.YP YP=null; " + | ||
500 | @"public " + className + "() { YP= new OpenSim.Region.ScriptEngine.Shared.YieldProlog.YP(); } " + | ||
501 | compileScript + | ||
502 | "} }\r\n"; | ||
503 | |||
504 | return compileScript; | ||
505 | } | ||
506 | |||
507 | private static string CreateVBCompilerScript(string compileScript, string className, string baseClassName) | 475 | private static string CreateVBCompilerScript(string compileScript, string className, string baseClassName) |
508 | { | 476 | { |
509 | compileScript = String.Empty + | 477 | compileScript = String.Empty + |
@@ -635,14 +603,6 @@ namespace SecondLife | |||
635 | } | 603 | } |
636 | } while (!complete); | 604 | } while (!complete); |
637 | break; | 605 | break; |
638 | // case enumCompileType.js: | ||
639 | // results = JScodeProvider.CompileAssemblyFromSource( | ||
640 | // parameters, Script); | ||
641 | // break; | ||
642 | case enumCompileType.yp: | ||
643 | results = YPcodeProvider.CompileAssemblyFromSource( | ||
644 | parameters, Script); | ||
645 | break; | ||
646 | default: | 606 | default: |
647 | throw new Exception("Compiler is not able to recongnize " + | 607 | throw new Exception("Compiler is not able to recongnize " + |
648 | "language type \"" + lang.ToString() + "\""); | 608 | "language type \"" + lang.ToString() + "\""); |