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-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs554
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs36
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Runtime/Executor.cs2
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Runtime/ScriptBase.cs2
4 files changed, 342 insertions, 252 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index f5cda2c..b387728 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -28,6 +28,7 @@
28using System; 28using System;
29using System.Collections; 29using System.Collections;
30using System.Collections.Generic; 30using System.Collections.Generic;
31using System.Diagnostics; //for [DebuggerNonUserCode]
31using System.Runtime.Remoting.Lifetime; 32using System.Runtime.Remoting.Lifetime;
32using System.Text; 33using System.Text;
33using System.Threading; 34using System.Threading;
@@ -151,6 +152,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
151 get { return m_ScriptEngine.World; } 152 get { return m_ScriptEngine.World; }
152 } 153 }
153 154
155 [DebuggerNonUserCode]
154 public void state(string newState) 156 public void state(string newState)
155 { 157 {
156 m_ScriptEngine.SetState(m_itemID, newState); 158 m_ScriptEngine.SetState(m_itemID, newState);
@@ -160,6 +162,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
160 /// Reset the named script. The script must be present 162 /// Reset the named script. The script must be present
161 /// in the same prim. 163 /// in the same prim.
162 /// </summary> 164 /// </summary>
165 [DebuggerNonUserCode]
163 public void llResetScript() 166 public void llResetScript()
164 { 167 {
165 m_host.AddScriptLPS(1); 168 m_host.AddScriptLPS(1);
@@ -272,40 +275,48 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
272 protected UUID InventorySelf() 275 protected UUID InventorySelf()
273 { 276 {
274 UUID invItemID = new UUID(); 277 UUID invItemID = new UUID();
275 278 bool unlock = false;
276 lock (m_host.TaskInventory) 279 if (!m_host.TaskInventory.IsReadLockedByMe())
280 {
281 m_host.TaskInventory.LockItemsForRead(true);
282 unlock = true;
283 }
284 foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory)
277 { 285 {
278 foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) 286 if (inv.Value.Type == 10 && inv.Value.ItemID == m_itemID)
279 { 287 {
280 if (inv.Value.Type == 10 && inv.Value.ItemID == m_itemID) 288 invItemID = inv.Key;
281 { 289 break;
282 invItemID = inv.Key;
283 break;
284 }
285 } 290 }
286 } 291 }
287 292 if (unlock)
293 {
294 m_host.TaskInventory.LockItemsForRead(false);
295 }
288 return invItemID; 296 return invItemID;
289 } 297 }
290 298
291 protected UUID InventoryKey(string name, int type) 299 protected UUID InventoryKey(string name, int type)
292 { 300 {
293 m_host.AddScriptLPS(1); 301 m_host.AddScriptLPS(1);
294 302 m_host.TaskInventory.LockItemsForRead(true);
295 lock (m_host.TaskInventory) 303
304 foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory)
296 { 305 {
297 foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) 306 if (inv.Value.Name == name)
298 { 307 {
299 if (inv.Value.Name == name) 308 m_host.TaskInventory.LockItemsForRead(false);
309
310 if (inv.Value.Type != type)
300 { 311 {
301 if (inv.Value.Type != type) 312 return UUID.Zero;
302 return UUID.Zero;
303
304 return inv.Value.AssetID;
305 } 313 }
314
315 return inv.Value.AssetID;
306 } 316 }
307 } 317 }
308 318
319 m_host.TaskInventory.LockItemsForRead(false);
309 return UUID.Zero; 320 return UUID.Zero;
310 } 321 }
311 322
@@ -313,17 +324,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
313 { 324 {
314 m_host.AddScriptLPS(1); 325 m_host.AddScriptLPS(1);
315 326
316 lock (m_host.TaskInventory) 327
328 m_host.TaskInventory.LockItemsForRead(true);
329
330 foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory)
317 { 331 {
318 foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) 332 if (inv.Value.Name == name)
319 { 333 {
320 if (inv.Value.Name == name) 334 m_host.TaskInventory.LockItemsForRead(false);
321 { 335 return inv.Value.AssetID;
322 return inv.Value.AssetID;
323 }
324 } 336 }
325 } 337 }
326 338
339 m_host.TaskInventory.LockItemsForRead(false);
340
341
327 return UUID.Zero; 342 return UUID.Zero;
328 } 343 }
329 344
@@ -2546,12 +2561,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2546 2561
2547 m_host.AddScriptLPS(1); 2562 m_host.AddScriptLPS(1);
2548 2563
2564 m_host.TaskInventory.LockItemsForRead(true);
2549 TaskInventoryItem item = m_host.TaskInventory[invItemID]; 2565 TaskInventoryItem item = m_host.TaskInventory[invItemID];
2550 2566 m_host.TaskInventory.LockItemsForRead(false);
2551 lock (m_host.TaskInventory)
2552 {
2553 item = m_host.TaskInventory[invItemID];
2554 }
2555 2567
2556 if (item.PermsGranter == UUID.Zero) 2568 if (item.PermsGranter == UUID.Zero)
2557 return 0; 2569 return 0;
@@ -2626,6 +2638,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2626 if (dist > m_ScriptDistanceFactor * 10.0f) 2638 if (dist > m_ScriptDistanceFactor * 10.0f)
2627 return; 2639 return;
2628 2640
2641 //Clone is thread-safe
2629 TaskInventoryDictionary partInventory = (TaskInventoryDictionary)m_host.TaskInventory.Clone(); 2642 TaskInventoryDictionary partInventory = (TaskInventoryDictionary)m_host.TaskInventory.Clone();
2630 2643
2631 foreach (KeyValuePair<UUID, TaskInventoryItem> inv in partInventory) 2644 foreach (KeyValuePair<UUID, TaskInventoryItem> inv in partInventory)
@@ -2711,11 +2724,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2711 // Orient the object to the angle calculated 2724 // Orient the object to the angle calculated
2712 llSetRot(rot); 2725 llSetRot(rot);
2713 } 2726 }
2727
2728 public void llRotLookAt(LSL_Rotation target, double strength, double damping)
2729 {
2730 m_host.AddScriptLPS(1);
2731// NotImplemented("llRotLookAt");
2732 m_host.RotLookAt(Rot2Quaternion(target), (float)strength, (float)damping);
2733
2734 }
2735
2714 2736
2715 public void llStopLookAt() 2737 public void llStopLookAt()
2716 { 2738 {
2717 m_host.AddScriptLPS(1); 2739 m_host.AddScriptLPS(1);
2718 NotImplemented("llStopLookAt"); 2740// NotImplemented("llStopLookAt");
2741 m_host.StopLookAt();
2719 } 2742 }
2720 2743
2721 public void llSetTimerEvent(double sec) 2744 public void llSetTimerEvent(double sec)
@@ -2749,13 +2772,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2749 { 2772 {
2750 TaskInventoryItem item; 2773 TaskInventoryItem item;
2751 2774
2752 lock (m_host.TaskInventory) 2775 m_host.TaskInventory.LockItemsForRead(true);
2776 if (!m_host.TaskInventory.ContainsKey(InventorySelf()))
2753 { 2777 {
2754 if (!m_host.TaskInventory.ContainsKey(InventorySelf())) 2778 m_host.TaskInventory.LockItemsForRead(false);
2755 return; 2779 return;
2756 else 2780 }
2757 item = m_host.TaskInventory[InventorySelf()]; 2781 else
2782 {
2783 item = m_host.TaskInventory[InventorySelf()];
2758 } 2784 }
2785 m_host.TaskInventory.LockItemsForRead(false);
2759 2786
2760 if (item.PermsGranter != UUID.Zero) 2787 if (item.PermsGranter != UUID.Zero)
2761 { 2788 {
@@ -2777,13 +2804,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2777 { 2804 {
2778 TaskInventoryItem item; 2805 TaskInventoryItem item;
2779 2806
2807 m_host.TaskInventory.LockItemsForRead(true);
2780 lock (m_host.TaskInventory) 2808 lock (m_host.TaskInventory)
2781 { 2809 {
2810
2782 if (!m_host.TaskInventory.ContainsKey(InventorySelf())) 2811 if (!m_host.TaskInventory.ContainsKey(InventorySelf()))
2812 {
2813 m_host.TaskInventory.LockItemsForRead(false);
2783 return; 2814 return;
2815 }
2784 else 2816 else
2817 {
2785 item = m_host.TaskInventory[InventorySelf()]; 2818 item = m_host.TaskInventory[InventorySelf()];
2819 }
2786 } 2820 }
2821 m_host.TaskInventory.LockItemsForRead(false);
2787 2822
2788 m_host.AddScriptLPS(1); 2823 m_host.AddScriptLPS(1);
2789 2824
@@ -2820,13 +2855,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2820 2855
2821 TaskInventoryItem item; 2856 TaskInventoryItem item;
2822 2857
2823 lock (m_host.TaskInventory) 2858 m_host.TaskInventory.LockItemsForRead(true);
2859
2860 if (!m_host.TaskInventory.ContainsKey(InventorySelf()))
2824 { 2861 {
2825 if (!m_host.TaskInventory.ContainsKey(InventorySelf())) 2862 m_host.TaskInventory.LockItemsForRead(false);
2826 return; 2863 return;
2827 else
2828 item = m_host.TaskInventory[InventorySelf()];
2829 } 2864 }
2865 else
2866 {
2867 item = m_host.TaskInventory[InventorySelf()];
2868 }
2869
2870 m_host.TaskInventory.LockItemsForRead(false);
2830 2871
2831 if (item.PermsGranter != m_host.OwnerID) 2872 if (item.PermsGranter != m_host.OwnerID)
2832 return; 2873 return;
@@ -2852,13 +2893,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2852 2893
2853 TaskInventoryItem item; 2894 TaskInventoryItem item;
2854 2895
2855 lock (m_host.TaskInventory) 2896 m_host.TaskInventory.LockItemsForRead(true);
2897
2898 if (!m_host.TaskInventory.ContainsKey(InventorySelf()))
2856 { 2899 {
2857 if (!m_host.TaskInventory.ContainsKey(InventorySelf())) 2900 m_host.TaskInventory.LockItemsForRead(false);
2858 return; 2901 return;
2859 else
2860 item = m_host.TaskInventory[InventorySelf()];
2861 } 2902 }
2903 else
2904 {
2905 item = m_host.TaskInventory[InventorySelf()];
2906 }
2907 m_host.TaskInventory.LockItemsForRead(false);
2908
2862 2909
2863 if (item.PermsGranter != m_host.OwnerID) 2910 if (item.PermsGranter != m_host.OwnerID)
2864 return; 2911 return;
@@ -3059,12 +3106,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3059 m_host.AddScriptLPS(1); 3106 m_host.AddScriptLPS(1);
3060 } 3107 }
3061 3108
3062 public void llRotLookAt(LSL_Rotation target, double strength, double damping)
3063 {
3064 m_host.AddScriptLPS(1);
3065 NotImplemented("llRotLookAt");
3066 }
3067
3068 public LSL_Integer llStringLength(string str) 3109 public LSL_Integer llStringLength(string str)
3069 { 3110 {
3070 m_host.AddScriptLPS(1); 3111 m_host.AddScriptLPS(1);
@@ -3088,14 +3129,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3088 3129
3089 TaskInventoryItem item; 3130 TaskInventoryItem item;
3090 3131
3091 lock (m_host.TaskInventory) 3132 m_host.TaskInventory.LockItemsForRead(true);
3133 if (!m_host.TaskInventory.ContainsKey(InventorySelf()))
3092 { 3134 {
3093 if (!m_host.TaskInventory.ContainsKey(InventorySelf())) 3135 m_host.TaskInventory.LockItemsForRead(false);
3094 return; 3136 return;
3095 else
3096 item = m_host.TaskInventory[InventorySelf()];
3097 } 3137 }
3098 3138 else
3139 {
3140 item = m_host.TaskInventory[InventorySelf()];
3141 }
3142 m_host.TaskInventory.LockItemsForRead(false);
3099 if (item.PermsGranter == UUID.Zero) 3143 if (item.PermsGranter == UUID.Zero)
3100 return; 3144 return;
3101 3145
@@ -3125,13 +3169,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3125 3169
3126 TaskInventoryItem item; 3170 TaskInventoryItem item;
3127 3171
3128 lock (m_host.TaskInventory) 3172 m_host.TaskInventory.LockItemsForRead(true);
3173 if (!m_host.TaskInventory.ContainsKey(InventorySelf()))
3129 { 3174 {
3130 if (!m_host.TaskInventory.ContainsKey(InventorySelf())) 3175 m_host.TaskInventory.LockItemsForRead(false);
3131 return; 3176 return;
3132 else 3177 }
3133 item = m_host.TaskInventory[InventorySelf()]; 3178 else
3179 {
3180 item = m_host.TaskInventory[InventorySelf()];
3134 } 3181 }
3182 m_host.TaskInventory.LockItemsForRead(false);
3183
3135 3184
3136 if (item.PermsGranter == UUID.Zero) 3185 if (item.PermsGranter == UUID.Zero)
3137 return; 3186 return;
@@ -3204,10 +3253,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3204 3253
3205 TaskInventoryItem item; 3254 TaskInventoryItem item;
3206 3255
3207 lock (m_host.TaskInventory) 3256
3257 m_host.TaskInventory.LockItemsForRead(true);
3258 if (!m_host.TaskInventory.ContainsKey(invItemID))
3259 {
3260 m_host.TaskInventory.LockItemsForRead(false);
3261 return;
3262 }
3263 else
3208 { 3264 {
3209 item = m_host.TaskInventory[invItemID]; 3265 item = m_host.TaskInventory[invItemID];
3210 } 3266 }
3267 m_host.TaskInventory.LockItemsForRead(false);
3211 3268
3212 if (agentID == UUID.Zero || perm == 0) // Releasing permissions 3269 if (agentID == UUID.Zero || perm == 0) // Releasing permissions
3213 { 3270 {
@@ -3239,11 +3296,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3239 3296
3240 if ((perm & (~implicitPerms)) == 0) // Requested only implicit perms 3297 if ((perm & (~implicitPerms)) == 0) // Requested only implicit perms
3241 { 3298 {
3242 lock (m_host.TaskInventory) 3299 m_host.TaskInventory.LockItemsForWrite(true);
3243 { 3300 m_host.TaskInventory[invItemID].PermsGranter = agentID;
3244 m_host.TaskInventory[invItemID].PermsGranter = agentID; 3301 m_host.TaskInventory[invItemID].PermsMask = perm;
3245 m_host.TaskInventory[invItemID].PermsMask = perm; 3302 m_host.TaskInventory.LockItemsForWrite(false);
3246 }
3247 3303
3248 m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams( 3304 m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams(
3249 "run_time_permissions", new Object[] { 3305 "run_time_permissions", new Object[] {
@@ -3263,11 +3319,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3263 3319
3264 if ((perm & (~implicitPerms)) == 0) // Requested only implicit perms 3320 if ((perm & (~implicitPerms)) == 0) // Requested only implicit perms
3265 { 3321 {
3266 lock (m_host.TaskInventory) 3322 m_host.TaskInventory.LockItemsForWrite(true);
3267 { 3323 m_host.TaskInventory[invItemID].PermsGranter = agentID;
3268 m_host.TaskInventory[invItemID].PermsGranter = agentID; 3324 m_host.TaskInventory[invItemID].PermsMask = perm;
3269 m_host.TaskInventory[invItemID].PermsMask = perm; 3325 m_host.TaskInventory.LockItemsForWrite(false);
3270 }
3271 3326
3272 m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams( 3327 m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams(
3273 "run_time_permissions", new Object[] { 3328 "run_time_permissions", new Object[] {
@@ -3288,11 +3343,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3288 3343
3289 if (!m_waitingForScriptAnswer) 3344 if (!m_waitingForScriptAnswer)
3290 { 3345 {
3291 lock (m_host.TaskInventory) 3346 m_host.TaskInventory.LockItemsForWrite(true);
3292 { 3347 m_host.TaskInventory[invItemID].PermsGranter = agentID;
3293 m_host.TaskInventory[invItemID].PermsGranter = agentID; 3348 m_host.TaskInventory[invItemID].PermsMask = 0;
3294 m_host.TaskInventory[invItemID].PermsMask = 0; 3349 m_host.TaskInventory.LockItemsForWrite(false);
3295 }
3296 3350
3297 presence.ControllingClient.OnScriptAnswer += handleScriptAnswer; 3351 presence.ControllingClient.OnScriptAnswer += handleScriptAnswer;
3298 m_waitingForScriptAnswer=true; 3352 m_waitingForScriptAnswer=true;
@@ -3327,10 +3381,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3327 if ((answer & ScriptBaseClass.PERMISSION_TAKE_CONTROLS) == 0) 3381 if ((answer & ScriptBaseClass.PERMISSION_TAKE_CONTROLS) == 0)
3328 llReleaseControls(); 3382 llReleaseControls();
3329 3383
3330 lock (m_host.TaskInventory) 3384
3331 { 3385 m_host.TaskInventory.LockItemsForWrite(true);
3332 m_host.TaskInventory[invItemID].PermsMask = answer; 3386 m_host.TaskInventory[invItemID].PermsMask = answer;
3333 } 3387 m_host.TaskInventory.LockItemsForWrite(false);
3388
3334 3389
3335 m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams( 3390 m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams(
3336 "run_time_permissions", new Object[] { 3391 "run_time_permissions", new Object[] {
@@ -3342,16 +3397,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3342 { 3397 {
3343 m_host.AddScriptLPS(1); 3398 m_host.AddScriptLPS(1);
3344 3399
3345 lock (m_host.TaskInventory) 3400 m_host.TaskInventory.LockItemsForRead(true);
3401
3402 foreach (TaskInventoryItem item in m_host.TaskInventory.Values)
3346 { 3403 {
3347 foreach (TaskInventoryItem item in m_host.TaskInventory.Values) 3404 if (item.Type == 10 && item.ItemID == m_itemID)
3348 { 3405 {
3349 if (item.Type == 10 && item.ItemID == m_itemID) 3406 m_host.TaskInventory.LockItemsForRead(false);
3350 { 3407 return item.PermsGranter.ToString();
3351 return item.PermsGranter.ToString();
3352 }
3353 } 3408 }
3354 } 3409 }
3410 m_host.TaskInventory.LockItemsForRead(false);
3355 3411
3356 return UUID.Zero.ToString(); 3412 return UUID.Zero.ToString();
3357 } 3413 }
@@ -3360,19 +3416,20 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3360 { 3416 {
3361 m_host.AddScriptLPS(1); 3417 m_host.AddScriptLPS(1);
3362 3418
3363 lock (m_host.TaskInventory) 3419 m_host.TaskInventory.LockItemsForRead(true);
3420
3421 foreach (TaskInventoryItem item in m_host.TaskInventory.Values)
3364 { 3422 {
3365 foreach (TaskInventoryItem item in m_host.TaskInventory.Values) 3423 if (item.Type == 10 && item.ItemID == m_itemID)
3366 { 3424 {
3367 if (item.Type == 10 && item.ItemID == m_itemID) 3425 int perms = item.PermsMask;
3368 { 3426 if (m_automaticLinkPermission)
3369 int perms = item.PermsMask; 3427 perms |= ScriptBaseClass.PERMISSION_CHANGE_LINKS;
3370 if (m_automaticLinkPermission) 3428 m_host.TaskInventory.LockItemsForRead(false);
3371 perms |= ScriptBaseClass.PERMISSION_CHANGE_LINKS; 3429 return perms;
3372 return perms;
3373 }
3374 } 3430 }
3375 } 3431 }
3432 m_host.TaskInventory.LockItemsForRead(false);
3376 3433
3377 return 0; 3434 return 0;
3378 } 3435 }
@@ -3405,11 +3462,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3405 UUID invItemID = InventorySelf(); 3462 UUID invItemID = InventorySelf();
3406 3463
3407 TaskInventoryItem item; 3464 TaskInventoryItem item;
3408 lock (m_host.TaskInventory) 3465 m_host.TaskInventory.LockItemsForRead(true);
3409 { 3466 item = m_host.TaskInventory[invItemID];
3410 item = m_host.TaskInventory[invItemID]; 3467 m_host.TaskInventory.LockItemsForRead(false);
3411 } 3468
3412
3413 if ((item.PermsMask & ScriptBaseClass.PERMISSION_CHANGE_LINKS) == 0 3469 if ((item.PermsMask & ScriptBaseClass.PERMISSION_CHANGE_LINKS) == 0
3414 && !m_automaticLinkPermission) 3470 && !m_automaticLinkPermission)
3415 { 3471 {
@@ -3462,16 +3518,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3462 m_host.AddScriptLPS(1); 3518 m_host.AddScriptLPS(1);
3463 UUID invItemID = InventorySelf(); 3519 UUID invItemID = InventorySelf();
3464 3520
3465 lock (m_host.TaskInventory) 3521 m_host.TaskInventory.LockItemsForRead(true);
3466 {
3467 if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_CHANGE_LINKS) == 0 3522 if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_CHANGE_LINKS) == 0
3468 && !m_automaticLinkPermission) 3523 && !m_automaticLinkPermission)
3469 { 3524 {
3470 ShoutError("Script trying to link but PERMISSION_CHANGE_LINKS permission not set!"); 3525 ShoutError("Script trying to link but PERMISSION_CHANGE_LINKS permission not set!");
3526 m_host.TaskInventory.LockItemsForRead(false);
3471 return; 3527 return;
3472 } 3528 }
3473 } 3529 m_host.TaskInventory.LockItemsForRead(false);
3474 3530
3475 if (linknum < ScriptBaseClass.LINK_THIS) 3531 if (linknum < ScriptBaseClass.LINK_THIS)
3476 return; 3532 return;
3477 3533
@@ -3640,17 +3696,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3640 m_host.AddScriptLPS(1); 3696 m_host.AddScriptLPS(1);
3641 int count = 0; 3697 int count = 0;
3642 3698
3643 lock (m_host.TaskInventory) 3699 m_host.TaskInventory.LockItemsForRead(true);
3700 foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory)
3644 { 3701 {
3645 foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) 3702 if (inv.Value.Type == type || type == -1)
3646 { 3703 {
3647 if (inv.Value.Type == type || type == -1) 3704 count = count + 1;
3648 {
3649 count = count + 1;
3650 }
3651 } 3705 }
3652 } 3706 }
3653 3707
3708 m_host.TaskInventory.LockItemsForRead(false);
3654 return count; 3709 return count;
3655 } 3710 }
3656 3711
@@ -3659,16 +3714,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3659 m_host.AddScriptLPS(1); 3714 m_host.AddScriptLPS(1);
3660 ArrayList keys = new ArrayList(); 3715 ArrayList keys = new ArrayList();
3661 3716
3662 lock (m_host.TaskInventory) 3717 m_host.TaskInventory.LockItemsForRead(true);
3718 foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory)
3663 { 3719 {
3664 foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) 3720 if (inv.Value.Type == type || type == -1)
3665 { 3721 {
3666 if (inv.Value.Type == type || type == -1) 3722 keys.Add(inv.Value.Name);
3667 {
3668 keys.Add(inv.Value.Name);
3669 }
3670 } 3723 }
3671 } 3724 }
3725 m_host.TaskInventory.LockItemsForRead(false);
3672 3726
3673 if (keys.Count == 0) 3727 if (keys.Count == 0)
3674 { 3728 {
@@ -3705,20 +3759,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3705 } 3759 }
3706 3760
3707 // move the first object found with this inventory name 3761 // move the first object found with this inventory name
3708 lock (m_host.TaskInventory) 3762 m_host.TaskInventory.LockItemsForRead(true);
3763 foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory)
3709 { 3764 {
3710 foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) 3765 if (inv.Value.Name == inventory)
3711 { 3766 {
3712 if (inv.Value.Name == inventory) 3767 found = true;
3713 { 3768 objId = inv.Key;
3714 found = true; 3769 assetType = inv.Value.Type;
3715 objId = inv.Key; 3770 objName = inv.Value.Name;
3716 assetType = inv.Value.Type; 3771 break;
3717 objName = inv.Value.Name;
3718 break;
3719 }
3720 } 3772 }
3721 } 3773 }
3774 m_host.TaskInventory.LockItemsForRead(false);
3722 3775
3723 if (!found) 3776 if (!found)
3724 { 3777 {
@@ -3763,24 +3816,26 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3763 ScriptSleep(3000); 3816 ScriptSleep(3000);
3764 } 3817 }
3765 3818
3819 [DebuggerNonUserCode]
3766 public void llRemoveInventory(string name) 3820 public void llRemoveInventory(string name)
3767 { 3821 {
3768 m_host.AddScriptLPS(1); 3822 m_host.AddScriptLPS(1);
3769 3823
3770 lock (m_host.TaskInventory) 3824 m_host.TaskInventory.LockItemsForRead(true);
3825 foreach (TaskInventoryItem item in m_host.TaskInventory.Values)
3771 { 3826 {
3772 foreach (TaskInventoryItem item in m_host.TaskInventory.Values) 3827 if (item.Name == name)
3773 { 3828 {
3774 if (item.Name == name) 3829 if (item.ItemID == m_itemID)
3775 { 3830 throw new ScriptDeleteException();
3776 if (item.ItemID == m_itemID) 3831 else
3777 throw new ScriptDeleteException(); 3832 m_host.Inventory.RemoveInventoryItem(item.ItemID);
3778 else 3833
3779 m_host.Inventory.RemoveInventoryItem(item.ItemID); 3834 m_host.TaskInventory.LockItemsForRead(false);
3780 return; 3835 return;
3781 }
3782 } 3836 }
3783 } 3837 }
3838 m_host.TaskInventory.LockItemsForRead(false);
3784 } 3839 }
3785 3840
3786 public void llSetText(string text, LSL_Vector color, double alpha) 3841 public void llSetText(string text, LSL_Vector color, double alpha)
@@ -3869,6 +3924,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3869 { 3924 {
3870 m_host.AddScriptLPS(1); 3925 m_host.AddScriptLPS(1);
3871 3926
3927 //Clone is thread safe
3872 TaskInventoryDictionary itemDictionary = (TaskInventoryDictionary)m_host.TaskInventory.Clone(); 3928 TaskInventoryDictionary itemDictionary = (TaskInventoryDictionary)m_host.TaskInventory.Clone();
3873 3929
3874 foreach (TaskInventoryItem item in itemDictionary.Values) 3930 foreach (TaskInventoryItem item in itemDictionary.Values)
@@ -3959,17 +4015,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3959 UUID soundId = UUID.Zero; 4015 UUID soundId = UUID.Zero;
3960 if (!UUID.TryParse(impact_sound, out soundId)) 4016 if (!UUID.TryParse(impact_sound, out soundId))
3961 { 4017 {
3962 lock (m_host.TaskInventory) 4018 m_host.TaskInventory.LockItemsForRead(true);
4019 foreach (TaskInventoryItem item in m_host.TaskInventory.Values)
3963 { 4020 {
3964 foreach (TaskInventoryItem item in m_host.TaskInventory.Values) 4021 if (item.Type == (int)AssetType.Sound && item.Name == impact_sound)
3965 { 4022 {
3966 if (item.Type == (int)AssetType.Sound && item.Name == impact_sound) 4023 soundId = item.AssetID;
3967 { 4024 break;
3968 soundId = item.AssetID;
3969 break;
3970 }
3971 } 4025 }
3972 } 4026 }
4027 m_host.TaskInventory.LockItemsForRead(false);
3973 } 4028 }
3974 m_host.CollisionSound = soundId; 4029 m_host.CollisionSound = soundId;
3975 m_host.CollisionSoundVolume = (float)impact_volume; 4030 m_host.CollisionSoundVolume = (float)impact_volume;
@@ -4015,6 +4070,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
4015 UUID partItemID; 4070 UUID partItemID;
4016 foreach (SceneObjectPart part in parts) 4071 foreach (SceneObjectPart part in parts)
4017 { 4072 {
4073 //Clone is thread safe
4018 TaskInventoryDictionary itemsDictionary = (TaskInventoryDictionary)part.TaskInventory.Clone(); 4074 TaskInventoryDictionary itemsDictionary = (TaskInventoryDictionary)part.TaskInventory.Clone();
4019 4075
4020 foreach (TaskInventoryItem item in itemsDictionary.Values) 4076 foreach (TaskInventoryItem item in itemsDictionary.Values)
@@ -4222,17 +4278,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
4222 4278
4223 m_host.AddScriptLPS(1); 4279 m_host.AddScriptLPS(1);
4224 4280
4225 lock (m_host.TaskInventory) 4281 m_host.TaskInventory.LockItemsForRead(true);
4282 foreach (TaskInventoryItem item in m_host.TaskInventory.Values)
4226 { 4283 {
4227 foreach (TaskInventoryItem item in m_host.TaskInventory.Values) 4284 if (item.Type == 10 && item.ItemID == m_itemID)
4228 { 4285 {
4229 if (item.Type == 10 && item.ItemID == m_itemID) 4286 result = item.Name!=null?item.Name:String.Empty;
4230 { 4287 break;
4231 result = item.Name!=null?item.Name:String.Empty;
4232 break;
4233 }
4234 } 4288 }
4235 } 4289 }
4290 m_host.TaskInventory.LockItemsForRead(false);
4236 4291
4237 return result; 4292 return result;
4238 } 4293 }
@@ -4490,23 +4545,24 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
4490 { 4545 {
4491 m_host.AddScriptLPS(1); 4546 m_host.AddScriptLPS(1);
4492 4547
4493 lock (m_host.TaskInventory) 4548 m_host.TaskInventory.LockItemsForRead(true);
4549 foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory)
4494 { 4550 {
4495 foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) 4551 if (inv.Value.Name == name)
4496 { 4552 {
4497 if (inv.Value.Name == name) 4553 if ((inv.Value.CurrentPermissions & (uint)(PermissionMask.Copy | PermissionMask.Transfer | PermissionMask.Modify)) == (uint)(PermissionMask.Copy | PermissionMask.Transfer | PermissionMask.Modify))
4498 { 4554 {
4499 if ((inv.Value.CurrentPermissions & (uint)(PermissionMask.Copy | PermissionMask.Transfer | PermissionMask.Modify)) == (uint)(PermissionMask.Copy | PermissionMask.Transfer | PermissionMask.Modify)) 4555 m_host.TaskInventory.LockItemsForRead(false);
4500 { 4556 return inv.Value.AssetID.ToString();
4501 return inv.Value.AssetID.ToString(); 4557 }
4502 } 4558 else
4503 else 4559 {
4504 { 4560 m_host.TaskInventory.LockItemsForRead(false);
4505 return UUID.Zero.ToString(); 4561 return UUID.Zero.ToString();
4506 }
4507 } 4562 }
4508 } 4563 }
4509 } 4564 }
4565 m_host.TaskInventory.LockItemsForRead(false);
4510 4566
4511 return UUID.Zero.ToString(); 4567 return UUID.Zero.ToString();
4512 } 4568 }
@@ -6002,14 +6058,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
6002 6058
6003 protected UUID GetTaskInventoryItem(string name) 6059 protected UUID GetTaskInventoryItem(string name)
6004 { 6060 {
6005 lock (m_host.TaskInventory) 6061 m_host.TaskInventory.LockItemsForRead(true);
6062 foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory)
6006 { 6063 {
6007 foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) 6064 if (inv.Value.Name == name)
6008 { 6065 {
6009 if (inv.Value.Name == name) 6066 m_host.TaskInventory.LockItemsForRead(false);
6010 return inv.Key; 6067 return inv.Key;
6011 } 6068 }
6012 } 6069 }
6070 m_host.TaskInventory.LockItemsForRead(false);
6013 6071
6014 return UUID.Zero; 6072 return UUID.Zero;
6015 } 6073 }
@@ -6320,22 +6378,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
6320 } 6378 }
6321 6379
6322 // copy the first script found with this inventory name 6380 // copy the first script found with this inventory name
6323 lock (m_host.TaskInventory) 6381 m_host.TaskInventory.LockItemsForRead(true);
6382 foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory)
6324 { 6383 {
6325 foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) 6384 if (inv.Value.Name == name)
6326 { 6385 {
6327 if (inv.Value.Name == name) 6386 // make sure the object is a script
6387 if (10 == inv.Value.Type)
6328 { 6388 {
6329 // make sure the object is a script 6389 found = true;
6330 if (10 == inv.Value.Type) 6390 srcId = inv.Key;
6331 { 6391 break;
6332 found = true;
6333 srcId = inv.Key;
6334 break;
6335 }
6336 } 6392 }
6337 } 6393 }
6338 } 6394 }
6395 m_host.TaskInventory.LockItemsForRead(false);
6339 6396
6340 if (!found) 6397 if (!found)
6341 { 6398 {
@@ -8138,28 +8195,28 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
8138 { 8195 {
8139 m_host.AddScriptLPS(1); 8196 m_host.AddScriptLPS(1);
8140 8197
8141 lock (m_host.TaskInventory) 8198 m_host.TaskInventory.LockItemsForRead(true);
8199 foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory)
8142 { 8200 {
8143 foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) 8201 if (inv.Value.Name == item)
8144 { 8202 {
8145 if (inv.Value.Name == item) 8203 m_host.TaskInventory.LockItemsForRead(false);
8204 switch (mask)
8146 { 8205 {
8147 switch (mask) 8206 case 0:
8148 { 8207 return (int)inv.Value.BasePermissions;
8149 case 0: 8208 case 1:
8150 return (int)inv.Value.BasePermissions; 8209 return (int)inv.Value.CurrentPermissions;
8151 case 1: 8210 case 2:
8152 return (int)inv.Value.CurrentPermissions; 8211 return (int)inv.Value.GroupPermissions;
8153 case 2: 8212 case 3:
8154 return (int)inv.Value.GroupPermissions; 8213 return (int)inv.Value.EveryonePermissions;
8155 case 3: 8214 case 4:
8156 return (int)inv.Value.EveryonePermissions; 8215 return (int)inv.Value.NextPermissions;
8157 case 4:
8158 return (int)inv.Value.NextPermissions;
8159 }
8160 } 8216 }
8161 } 8217 }
8162 } 8218 }
8219 m_host.TaskInventory.LockItemsForRead(false);
8163 8220
8164 return -1; 8221 return -1;
8165 } 8222 }
@@ -8174,16 +8231,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
8174 { 8231 {
8175 m_host.AddScriptLPS(1); 8232 m_host.AddScriptLPS(1);
8176 8233
8177 lock (m_host.TaskInventory) 8234 m_host.TaskInventory.LockItemsForRead(true);
8235 foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory)
8178 { 8236 {
8179 foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) 8237 if (inv.Value.Name == item)
8180 { 8238 {
8181 if (inv.Value.Name == item) 8239 m_host.TaskInventory.LockItemsForRead(false);
8182 { 8240 return inv.Value.CreatorID.ToString();
8183 return inv.Value.CreatorID.ToString();
8184 }
8185 } 8241 }
8186 } 8242 }
8243 m_host.TaskInventory.LockItemsForRead(false);
8187 8244
8188 llSay(0, "No item name '" + item + "'"); 8245 llSay(0, "No item name '" + item + "'");
8189 8246
@@ -8707,16 +8764,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
8707 { 8764 {
8708 m_host.AddScriptLPS(1); 8765 m_host.AddScriptLPS(1);
8709 8766
8710 lock (m_host.TaskInventory) 8767 m_host.TaskInventory.LockItemsForRead(true);
8768 foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory)
8711 { 8769 {
8712 foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) 8770 if (inv.Value.Name == name)
8713 { 8771 {
8714 if (inv.Value.Name == name) 8772 m_host.TaskInventory.LockItemsForRead(false);
8715 { 8773 return inv.Value.Type;
8716 return inv.Value.Type;
8717 }
8718 } 8774 }
8719 } 8775 }
8776 m_host.TaskInventory.LockItemsForRead(false);
8720 8777
8721 return -1; 8778 return -1;
8722 } 8779 }
@@ -8747,17 +8804,20 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
8747 if (invItemID == UUID.Zero) 8804 if (invItemID == UUID.Zero)
8748 return new LSL_Vector(); 8805 return new LSL_Vector();
8749 8806
8750 lock (m_host.TaskInventory) 8807 m_host.TaskInventory.LockItemsForRead(true);
8808 if (m_host.TaskInventory[invItemID].PermsGranter == UUID.Zero)
8751 { 8809 {
8752 if (m_host.TaskInventory[invItemID].PermsGranter == UUID.Zero) 8810 m_host.TaskInventory.LockItemsForRead(false);
8753 return new LSL_Vector(); 8811 return new LSL_Vector();
8812 }
8754 8813
8755 if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_TRACK_CAMERA) == 0) 8814 if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_TRACK_CAMERA) == 0)
8756 { 8815 {
8757 ShoutError("No permissions to track the camera"); 8816 ShoutError("No permissions to track the camera");
8758 return new LSL_Vector(); 8817 m_host.TaskInventory.LockItemsForRead(false);
8759 } 8818 return new LSL_Vector();
8760 } 8819 }
8820 m_host.TaskInventory.LockItemsForRead(false);
8761 8821
8762 ScenePresence presence = World.GetScenePresence(m_host.OwnerID); 8822 ScenePresence presence = World.GetScenePresence(m_host.OwnerID);
8763 if (presence != null) 8823 if (presence != null)
@@ -8775,17 +8835,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
8775 if (invItemID == UUID.Zero) 8835 if (invItemID == UUID.Zero)
8776 return new LSL_Rotation(); 8836 return new LSL_Rotation();
8777 8837
8778 lock (m_host.TaskInventory) 8838 m_host.TaskInventory.LockItemsForRead(true);
8839 if (m_host.TaskInventory[invItemID].PermsGranter == UUID.Zero)
8779 { 8840 {
8780 if (m_host.TaskInventory[invItemID].PermsGranter == UUID.Zero) 8841 m_host.TaskInventory.LockItemsForRead(false);
8781 return new LSL_Rotation(); 8842 return new LSL_Rotation();
8782
8783 if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_TRACK_CAMERA) == 0)
8784 {
8785 ShoutError("No permissions to track the camera");
8786 return new LSL_Rotation();
8787 }
8788 } 8843 }
8844 if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_TRACK_CAMERA) == 0)
8845 {
8846 ShoutError("No permissions to track the camera");
8847 m_host.TaskInventory.LockItemsForRead(false);
8848 return new LSL_Rotation();
8849 }
8850 m_host.TaskInventory.LockItemsForRead(false);
8789 8851
8790 ScenePresence presence = World.GetScenePresence(m_host.OwnerID); 8852 ScenePresence presence = World.GetScenePresence(m_host.OwnerID);
8791 if (presence != null) 8853 if (presence != null)
@@ -8935,14 +8997,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
8935 if (objectID == UUID.Zero) return; 8997 if (objectID == UUID.Zero) return;
8936 8998
8937 UUID agentID; 8999 UUID agentID;
8938 lock (m_host.TaskInventory) 9000 m_host.TaskInventory.LockItemsForRead(true);
8939 { 9001 // we need the permission first, to know which avatar we want to set the camera for
8940 // we need the permission first, to know which avatar we want to set the camera for 9002 agentID = m_host.TaskInventory[invItemID].PermsGranter;
8941 agentID = m_host.TaskInventory[invItemID].PermsGranter;
8942 9003
8943 if (agentID == UUID.Zero) return; 9004 if (agentID == UUID.Zero)
8944 if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_CONTROL_CAMERA) == 0) return; 9005 {
9006 m_host.TaskInventory.LockItemsForRead(false);
9007 return;
8945 } 9008 }
9009 if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_CONTROL_CAMERA) == 0)
9010 {
9011 m_host.TaskInventory.LockItemsForRead(false);
9012 return;
9013 }
9014 m_host.TaskInventory.LockItemsForRead(false);
8946 9015
8947 ScenePresence presence = World.GetScenePresence(agentID); 9016 ScenePresence presence = World.GetScenePresence(agentID);
8948 9017
@@ -8992,12 +9061,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
8992 9061
8993 // we need the permission first, to know which avatar we want to clear the camera for 9062 // we need the permission first, to know which avatar we want to clear the camera for
8994 UUID agentID; 9063 UUID agentID;
8995 lock (m_host.TaskInventory) 9064 m_host.TaskInventory.LockItemsForRead(true);
9065 agentID = m_host.TaskInventory[invItemID].PermsGranter;
9066 if (agentID == UUID.Zero)
9067 {
9068 m_host.TaskInventory.LockItemsForRead(false);
9069 return;
9070 }
9071 if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_CONTROL_CAMERA) == 0)
8996 { 9072 {
8997 agentID = m_host.TaskInventory[invItemID].PermsGranter; 9073 m_host.TaskInventory.LockItemsForRead(false);
8998 if (agentID == UUID.Zero) return; 9074 return;
8999 if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_CONTROL_CAMERA) == 0) return;
9000 } 9075 }
9076 m_host.TaskInventory.LockItemsForRead(false);
9001 9077
9002 ScenePresence presence = World.GetScenePresence(agentID); 9078 ScenePresence presence = World.GetScenePresence(agentID);
9003 9079
@@ -9454,15 +9530,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
9454 9530
9455 internal UUID ScriptByName(string name) 9531 internal UUID ScriptByName(string name)
9456 { 9532 {
9457 lock (m_host.TaskInventory) 9533 m_host.TaskInventory.LockItemsForRead(true);
9534
9535 foreach (TaskInventoryItem item in m_host.TaskInventory.Values)
9458 { 9536 {
9459 foreach (TaskInventoryItem item in m_host.TaskInventory.Values) 9537 if (item.Type == 10 && item.Name == name)
9460 { 9538 {
9461 if (item.Type == 10 && item.Name == name) 9539 m_host.TaskInventory.LockItemsForRead(false);
9462 return item.ItemID; 9540 return item.ItemID;
9463 } 9541 }
9464 } 9542 }
9465 9543
9544 m_host.TaskInventory.LockItemsForRead(false);
9545
9466 return UUID.Zero; 9546 return UUID.Zero;
9467 } 9547 }
9468 9548
@@ -9503,6 +9583,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
9503 { 9583 {
9504 m_host.AddScriptLPS(1); 9584 m_host.AddScriptLPS(1);
9505 9585
9586 //Clone is thread safe
9506 TaskInventoryDictionary itemsDictionary = (TaskInventoryDictionary)m_host.TaskInventory.Clone(); 9587 TaskInventoryDictionary itemsDictionary = (TaskInventoryDictionary)m_host.TaskInventory.Clone();
9507 9588
9508 UUID assetID = UUID.Zero; 9589 UUID assetID = UUID.Zero;
@@ -9565,6 +9646,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
9565 { 9646 {
9566 m_host.AddScriptLPS(1); 9647 m_host.AddScriptLPS(1);
9567 9648
9649 //Clone is thread safe
9568 TaskInventoryDictionary itemsDictionary = (TaskInventoryDictionary)m_host.TaskInventory.Clone(); 9650 TaskInventoryDictionary itemsDictionary = (TaskInventoryDictionary)m_host.TaskInventory.Clone();
9569 9651
9570 UUID assetID = UUID.Zero; 9652 UUID assetID = UUID.Zero;
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index 5501679..7f739b1 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -728,18 +728,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
728 if (target != null) 728 if (target != null)
729 { 729 {
730 UUID animID=UUID.Zero; 730 UUID animID=UUID.Zero;
731 lock (m_host.TaskInventory) 731 m_host.TaskInventory.LockItemsForRead(true);
732 foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory)
732 { 733 {
733 foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) 734 if (inv.Value.Name == animation)
734 { 735 {
735 if (inv.Value.Name == animation) 736 if (inv.Value.Type == (int)AssetType.Animation)
736 { 737 animID = inv.Value.AssetID;
737 if (inv.Value.Type == (int)AssetType.Animation) 738 continue;
738 animID = inv.Value.AssetID;
739 continue;
740 }
741 } 739 }
742 } 740 }
741 m_host.TaskInventory.LockItemsForRead(false);
743 if (animID == UUID.Zero) 742 if (animID == UUID.Zero)
744 target.Animator.AddAnimation(animation, m_host.UUID); 743 target.Animator.AddAnimation(animation, m_host.UUID);
745 else 744 else
@@ -761,18 +760,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
761 if (target != null) 760 if (target != null)
762 { 761 {
763 UUID animID=UUID.Zero; 762 UUID animID=UUID.Zero;
764 lock (m_host.TaskInventory) 763 m_host.TaskInventory.LockItemsForRead(true);
764 foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory)
765 { 765 {
766 foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) 766 if (inv.Value.Name == animation)
767 { 767 {
768 if (inv.Value.Name == animation) 768 if (inv.Value.Type == (int)AssetType.Animation)
769 { 769 animID = inv.Value.AssetID;
770 if (inv.Value.Type == (int)AssetType.Animation) 770 continue;
771 animID = inv.Value.AssetID;
772 continue;
773 }
774 } 771 }
775 } 772 }
773 m_host.TaskInventory.LockItemsForRead(false);
776 774
777 if (animID == UUID.Zero) 775 if (animID == UUID.Zero)
778 target.Animator.RemoveAnimation(animation); 776 target.Animator.RemoveAnimation(animation);
@@ -1541,6 +1539,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1541 1539
1542 if (!UUID.TryParse(name, out assetID)) 1540 if (!UUID.TryParse(name, out assetID))
1543 { 1541 {
1542 m_host.TaskInventory.LockItemsForRead(true);
1544 foreach (TaskInventoryItem item in m_host.TaskInventory.Values) 1543 foreach (TaskInventoryItem item in m_host.TaskInventory.Values)
1545 { 1544 {
1546 if (item.Type == 7 && item.Name == name) 1545 if (item.Type == 7 && item.Name == name)
@@ -1548,6 +1547,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1548 assetID = item.AssetID; 1547 assetID = item.AssetID;
1549 } 1548 }
1550 } 1549 }
1550 m_host.TaskInventory.LockItemsForRead(false);
1551 } 1551 }
1552 1552
1553 if (assetID == UUID.Zero) 1553 if (assetID == UUID.Zero)
@@ -1594,6 +1594,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1594 1594
1595 if (!UUID.TryParse(name, out assetID)) 1595 if (!UUID.TryParse(name, out assetID))
1596 { 1596 {
1597 m_host.TaskInventory.LockItemsForRead(true);
1597 foreach (TaskInventoryItem item in m_host.TaskInventory.Values) 1598 foreach (TaskInventoryItem item in m_host.TaskInventory.Values)
1598 { 1599 {
1599 if (item.Type == 7 && item.Name == name) 1600 if (item.Type == 7 && item.Name == name)
@@ -1601,6 +1602,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1601 assetID = item.AssetID; 1602 assetID = item.AssetID;
1602 } 1603 }
1603 } 1604 }
1605 m_host.TaskInventory.LockItemsForRead(false);
1604 } 1606 }
1605 1607
1606 if (assetID == UUID.Zero) 1608 if (assetID == UUID.Zero)
@@ -1651,6 +1653,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1651 1653
1652 if (!UUID.TryParse(name, out assetID)) 1654 if (!UUID.TryParse(name, out assetID))
1653 { 1655 {
1656 m_host.TaskInventory.LockItemsForRead(true);
1654 foreach (TaskInventoryItem item in m_host.TaskInventory.Values) 1657 foreach (TaskInventoryItem item in m_host.TaskInventory.Values)
1655 { 1658 {
1656 if (item.Type == 7 && item.Name == name) 1659 if (item.Type == 7 && item.Name == name)
@@ -1658,6 +1661,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1658 assetID = item.AssetID; 1661 assetID = item.AssetID;
1659 } 1662 }
1660 } 1663 }
1664 m_host.TaskInventory.LockItemsForRead(false);
1661 } 1665 }
1662 1666
1663 if (assetID == UUID.Zero) 1667 if (assetID == UUID.Zero)
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/Executor.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/Executor.cs
index 7f67599..15e0408 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/Executor.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/Executor.cs
@@ -27,6 +27,7 @@
27 27
28using System; 28using System;
29using System.Collections.Generic; 29using System.Collections.Generic;
30using System.Diagnostics; //for [DebuggerNonUserCode]
30using System.Reflection; 31using System.Reflection;
31using System.Runtime.Remoting.Lifetime; 32using System.Runtime.Remoting.Lifetime;
32using OpenSim.Region.ScriptEngine.Shared; 33using OpenSim.Region.ScriptEngine.Shared;
@@ -131,6 +132,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
131 return (eventFlags); 132 return (eventFlags);
132 } 133 }
133 134
135 [DebuggerNonUserCode]
134 public void ExecuteEvent(string state, string FunctionName, object[] args) 136 public void ExecuteEvent(string state, string FunctionName, object[] args)
135 { 137 {
136 // IMPORTANT: Types and MemberInfo-derived objects require a LOT of memory. 138 // IMPORTANT: Types and MemberInfo-derived objects require a LOT of memory.
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/ScriptBase.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/ScriptBase.cs
index 121159c..a44abb0 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/ScriptBase.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/ScriptBase.cs
@@ -33,6 +33,7 @@ using System.Threading;
33using System.Reflection; 33using System.Reflection;
34using System.Collections; 34using System.Collections;
35using System.Collections.Generic; 35using System.Collections.Generic;
36using System.Diagnostics; //for [DebuggerNonUserCode]
36using OpenSim.Region.ScriptEngine.Interfaces; 37using OpenSim.Region.ScriptEngine.Interfaces;
37using OpenSim.Region.ScriptEngine.Shared; 38using OpenSim.Region.ScriptEngine.Shared;
38using OpenSim.Region.ScriptEngine.Shared.Api.Runtime; 39using OpenSim.Region.ScriptEngine.Shared.Api.Runtime;
@@ -90,6 +91,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
90 return (int)m_Executor.GetStateEventFlags(state); 91 return (int)m_Executor.GetStateEventFlags(state);
91 } 92 }
92 93
94 [DebuggerNonUserCode]
93 public void ExecuteEvent(string state, string FunctionName, object[] args) 95 public void ExecuteEvent(string state, string FunctionName, object[] args)
94 { 96 {
95 m_Executor.ExecuteEvent(state, FunctionName, args); 97 m_Executor.ExecuteEvent(state, FunctionName, args);