diff options
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api')
10 files changed, 1012 insertions, 381 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 59ab26b..61c5add 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -28,6 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections; | 29 | using System.Collections; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Diagnostics; //for [DebuggerNonUserCode] | ||
31 | using System.Runtime.Remoting.Lifetime; | 32 | using System.Runtime.Remoting.Lifetime; |
32 | using System.Text; | 33 | using System.Text; |
33 | using System.Threading; | 34 | using System.Threading; |
@@ -151,6 +152,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
151 | get { return m_ScriptEngine.World; } | 152 | get { return m_ScriptEngine.World; } |
152 | } | 153 | } |
153 | 154 | ||
155 | [DebuggerNonUserCode] | ||
154 | public void state(string newState) | 156 | public void state(string newState) |
155 | { | 157 | { |
156 | m_ScriptEngine.SetState(m_itemID, newState); | 158 | m_ScriptEngine.SetState(m_itemID, newState); |
@@ -160,6 +162,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
160 | /// Reset the named script. The script must be present | 162 | /// Reset the named script. The script must be present |
161 | /// in the same prim. | 163 | /// in the same prim. |
162 | /// </summary> | 164 | /// </summary> |
165 | [DebuggerNonUserCode] | ||
163 | public void llResetScript() | 166 | public void llResetScript() |
164 | { | 167 | { |
165 | m_host.AddScriptLPS(1); | 168 | m_host.AddScriptLPS(1); |
@@ -216,9 +219,62 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
216 | } | 219 | } |
217 | } | 220 | } |
218 | 221 | ||
222 | public List<ScenePresence> GetLinkAvatars(int linkType) | ||
223 | { | ||
224 | List<ScenePresence> ret = new List<ScenePresence>(); | ||
225 | if (m_host == null || m_host.ParentGroup == null || m_host.ParentGroup.IsDeleted) | ||
226 | return ret; | ||
227 | |||
228 | List<ScenePresence> avs = m_host.ParentGroup.GetLinkedAvatars(); | ||
229 | |||
230 | switch (linkType) | ||
231 | { | ||
232 | case ScriptBaseClass.LINK_SET: | ||
233 | return avs; | ||
234 | |||
235 | case ScriptBaseClass.LINK_ROOT: | ||
236 | return ret; | ||
237 | |||
238 | case ScriptBaseClass.LINK_ALL_OTHERS: | ||
239 | return avs; | ||
240 | |||
241 | case ScriptBaseClass.LINK_ALL_CHILDREN: | ||
242 | return avs; | ||
243 | |||
244 | case ScriptBaseClass.LINK_THIS: | ||
245 | return ret; | ||
246 | |||
247 | default: | ||
248 | if (linkType < 0) | ||
249 | return ret; | ||
250 | |||
251 | int partCount = m_host.ParentGroup.GetPartCount(); | ||
252 | |||
253 | if (linkType <= partCount) | ||
254 | { | ||
255 | return ret; | ||
256 | } | ||
257 | else | ||
258 | { | ||
259 | linkType = linkType - partCount; | ||
260 | if (linkType > avs.Count) | ||
261 | { | ||
262 | return ret; | ||
263 | } | ||
264 | else | ||
265 | { | ||
266 | ret.Add(avs[linkType-1]); | ||
267 | return ret; | ||
268 | } | ||
269 | } | ||
270 | } | ||
271 | } | ||
272 | |||
219 | public List<SceneObjectPart> GetLinkParts(int linkType) | 273 | public List<SceneObjectPart> GetLinkParts(int linkType) |
220 | { | 274 | { |
221 | List<SceneObjectPart> ret = new List<SceneObjectPart>(); | 275 | List<SceneObjectPart> ret = new List<SceneObjectPart>(); |
276 | if (m_host == null || m_host.ParentGroup == null || m_host.ParentGroup.IsDeleted) | ||
277 | return ret; | ||
222 | ret.Add(m_host); | 278 | ret.Add(m_host); |
223 | 279 | ||
224 | switch (linkType) | 280 | switch (linkType) |
@@ -272,40 +328,48 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
272 | protected UUID InventorySelf() | 328 | protected UUID InventorySelf() |
273 | { | 329 | { |
274 | UUID invItemID = new UUID(); | 330 | UUID invItemID = new UUID(); |
275 | 331 | bool unlock = false; | |
276 | lock (m_host.TaskInventory) | 332 | if (!m_host.TaskInventory.IsReadLockedByMe()) |
333 | { | ||
334 | m_host.TaskInventory.LockItemsForRead(true); | ||
335 | unlock = true; | ||
336 | } | ||
337 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
277 | { | 338 | { |
278 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 339 | if (inv.Value.Type == 10 && inv.Value.ItemID == m_itemID) |
279 | { | 340 | { |
280 | if (inv.Value.Type == 10 && inv.Value.ItemID == m_itemID) | 341 | invItemID = inv.Key; |
281 | { | 342 | break; |
282 | invItemID = inv.Key; | ||
283 | break; | ||
284 | } | ||
285 | } | 343 | } |
286 | } | 344 | } |
287 | 345 | if (unlock) | |
346 | { | ||
347 | m_host.TaskInventory.LockItemsForRead(false); | ||
348 | } | ||
288 | return invItemID; | 349 | return invItemID; |
289 | } | 350 | } |
290 | 351 | ||
291 | protected UUID InventoryKey(string name, int type) | 352 | protected UUID InventoryKey(string name, int type) |
292 | { | 353 | { |
293 | m_host.AddScriptLPS(1); | 354 | m_host.AddScriptLPS(1); |
294 | 355 | m_host.TaskInventory.LockItemsForRead(true); | |
295 | lock (m_host.TaskInventory) | 356 | |
357 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
296 | { | 358 | { |
297 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 359 | if (inv.Value.Name == name) |
298 | { | 360 | { |
299 | if (inv.Value.Name == name) | 361 | m_host.TaskInventory.LockItemsForRead(false); |
362 | |||
363 | if (inv.Value.Type != type) | ||
300 | { | 364 | { |
301 | if (inv.Value.Type != type) | 365 | return UUID.Zero; |
302 | return UUID.Zero; | ||
303 | |||
304 | return inv.Value.AssetID; | ||
305 | } | 366 | } |
367 | |||
368 | return inv.Value.AssetID; | ||
306 | } | 369 | } |
307 | } | 370 | } |
308 | 371 | ||
372 | m_host.TaskInventory.LockItemsForRead(false); | ||
309 | return UUID.Zero; | 373 | return UUID.Zero; |
310 | } | 374 | } |
311 | 375 | ||
@@ -313,17 +377,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
313 | { | 377 | { |
314 | m_host.AddScriptLPS(1); | 378 | m_host.AddScriptLPS(1); |
315 | 379 | ||
316 | lock (m_host.TaskInventory) | 380 | |
381 | m_host.TaskInventory.LockItemsForRead(true); | ||
382 | |||
383 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
317 | { | 384 | { |
318 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 385 | if (inv.Value.Name == name) |
319 | { | 386 | { |
320 | if (inv.Value.Name == name) | 387 | m_host.TaskInventory.LockItemsForRead(false); |
321 | { | 388 | return inv.Value.AssetID; |
322 | return inv.Value.AssetID; | ||
323 | } | ||
324 | } | 389 | } |
325 | } | 390 | } |
326 | 391 | ||
392 | m_host.TaskInventory.LockItemsForRead(false); | ||
393 | |||
394 | |||
327 | return UUID.Zero; | 395 | return UUID.Zero; |
328 | } | 396 | } |
329 | 397 | ||
@@ -485,25 +553,33 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
485 | return remainder; | 553 | return remainder; |
486 | } | 554 | } |
487 | 555 | ||
488 | // Old implementation of llRot2Euler, now normalized | 556 | public LSL_Vector llRot2Euler(LSL_Rotation q1) |
489 | |||
490 | public LSL_Vector llRot2Euler(LSL_Rotation r) | ||
491 | { | 557 | { |
492 | m_host.AddScriptLPS(1); | 558 | m_host.AddScriptLPS(1); |
493 | //This implementation is from http://lslwiki.net/lslwiki/wakka.php?wakka=LibraryRotationFunctions. ckrinke | 559 | LSL_Vector eul = new LSL_Vector(); |
494 | LSL_Rotation t = new LSL_Rotation(r.x * r.x, r.y * r.y, r.z * r.z, r.s * r.s); | 560 | |
495 | double m = (t.x + t.y + t.z + t.s); | 561 | double sqw = q1.s*q1.s; |
496 | if (m == 0) return new LSL_Vector(); | 562 | double sqx = q1.x*q1.x; |
497 | double n = 2 * (r.y * r.s + r.x * r.z); | 563 | double sqy = q1.z*q1.z; |
498 | double p = m * m - n * n; | 564 | double sqz = q1.y*q1.y; |
499 | if (p > 0) | 565 | double unit = sqx + sqy + sqz + sqw; // if normalised is one, otherwise is correction factor |
500 | return new LSL_Vector(NormalizeAngle(Math.Atan2(2.0 * (r.x * r.s - r.y * r.z), (-t.x - t.y + t.z + t.s))), | 566 | double test = q1.x*q1.z + q1.y*q1.s; |
501 | NormalizeAngle(Math.Atan2(n, Math.Sqrt(p))), | 567 | if (test > 0.4999*unit) { // singularity at north pole |
502 | NormalizeAngle(Math.Atan2(2.0 * (r.z * r.s - r.x * r.y), (t.x - t.y - t.z + t.s)))); | 568 | eul.z = 2 * Math.Atan2(q1.x,q1.s); |
503 | else if (n > 0) | 569 | eul.y = Math.PI/2; |
504 | return new LSL_Vector(0.0, Math.PI * 0.5, NormalizeAngle(Math.Atan2((r.z * r.s + r.x * r.y), 0.5 - t.x - t.z))); | 570 | eul.x = 0; |
505 | else | 571 | return eul; |
506 | return new LSL_Vector(0.0, -Math.PI * 0.5, NormalizeAngle(Math.Atan2((r.z * r.s + r.x * r.y), 0.5 - t.x - t.z))); | 572 | } |
573 | if (test < -0.4999*unit) { // singularity at south pole | ||
574 | eul.z = -2 * Math.Atan2(q1.x,q1.s); | ||
575 | eul.y = -Math.PI/2; | ||
576 | eul.x = 0; | ||
577 | return eul; | ||
578 | } | ||
579 | eul.z = Math.Atan2(2*q1.z*q1.s-2*q1.x*q1.y , sqx - sqy - sqz + sqw); | ||
580 | eul.y = Math.Asin(2*test/unit); | ||
581 | eul.x = Math.Atan2(2*q1.x*q1.s-2*q1.z*q1.y , -sqx + sqy - sqz + sqw); | ||
582 | return eul; | ||
507 | } | 583 | } |
508 | 584 | ||
509 | /* From wiki: | 585 | /* From wiki: |
@@ -705,6 +781,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
705 | { | 781 | { |
706 | //A and B should both be normalized | 782 | //A and B should both be normalized |
707 | m_host.AddScriptLPS(1); | 783 | m_host.AddScriptLPS(1); |
784 | /* This method is more accurate than the SL one, and thus causes problems | ||
785 | for scripts that deal with the SL inaccuracy around 180-degrees -.- .._. | ||
786 | |||
708 | double dotProduct = LSL_Vector.Dot(a, b); | 787 | double dotProduct = LSL_Vector.Dot(a, b); |
709 | LSL_Vector crossProduct = LSL_Vector.Cross(a, b); | 788 | LSL_Vector crossProduct = LSL_Vector.Cross(a, b); |
710 | double magProduct = LSL_Vector.Mag(a) * LSL_Vector.Mag(b); | 789 | double magProduct = LSL_Vector.Mag(a) * LSL_Vector.Mag(b); |
@@ -721,8 +800,57 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
721 | return new LSL_Rotation(0.0f, 0.0f, 0.0f, 1.0f); | 800 | return new LSL_Rotation(0.0f, 0.0f, 0.0f, 1.0f); |
722 | 801 | ||
723 | return new LSL_Rotation((float)x, (float)y, (float)z, (float)w); | 802 | return new LSL_Rotation((float)x, (float)y, (float)z, (float)w); |
724 | } | 803 | */ |
725 | 804 | ||
805 | // This method mimics the 180 errors found in SL | ||
806 | // See www.euclideanspace.com... angleBetween | ||
807 | LSL_Vector vec_a = a; | ||
808 | LSL_Vector vec_b = b; | ||
809 | |||
810 | // Eliminate zero length | ||
811 | LSL_Float vec_a_mag = LSL_Vector.Mag(vec_a); | ||
812 | LSL_Float vec_b_mag = LSL_Vector.Mag(vec_b); | ||
813 | if (vec_a_mag < 0.00001 || | ||
814 | vec_b_mag < 0.00001) | ||
815 | { | ||
816 | return new LSL_Rotation(0.0f, 0.0f, 0.0f, 1.0f); | ||
817 | } | ||
818 | |||
819 | // Normalize | ||
820 | vec_a = llVecNorm(vec_a); | ||
821 | vec_b = llVecNorm(vec_b); | ||
822 | |||
823 | // Calculate axis and rotation angle | ||
824 | LSL_Vector axis = vec_a % vec_b; | ||
825 | LSL_Float cos_theta = vec_a * vec_b; | ||
826 | |||
827 | // Check if parallel | ||
828 | if (cos_theta > 0.99999) | ||
829 | { | ||
830 | return new LSL_Rotation(0.0f, 0.0f, 0.0f, 1.0f); | ||
831 | } | ||
832 | |||
833 | // Check if anti-parallel | ||
834 | else if (cos_theta < -0.99999) | ||
835 | { | ||
836 | LSL_Vector orthog_axis = new LSL_Vector(1.0, 0.0, 0.0) - (vec_a.x / (vec_a * vec_a) * vec_a); | ||
837 | if (LSL_Vector.Mag(orthog_axis) < 0.000001) orthog_axis = new LSL_Vector(0.0, 0.0, 1.0); | ||
838 | return new LSL_Rotation((float)orthog_axis.x, (float)orthog_axis.y, (float)orthog_axis.z, 0.0); | ||
839 | } | ||
840 | else // other rotation | ||
841 | { | ||
842 | LSL_Float theta = (LSL_Float)Math.Acos(cos_theta) * 0.5f; | ||
843 | axis = llVecNorm(axis); | ||
844 | double x, y, z, s, t; | ||
845 | s = Math.Cos(theta); | ||
846 | t = Math.Sin(theta); | ||
847 | x = axis.x * t; | ||
848 | y = axis.y * t; | ||
849 | z = axis.z * t; | ||
850 | return new LSL_Rotation(x,y,z,s); | ||
851 | } | ||
852 | } | ||
853 | |||
726 | public void llWhisper(int channelID, string text) | 854 | public void llWhisper(int channelID, string text) |
727 | { | 855 | { |
728 | m_host.AddScriptLPS(1); | 856 | m_host.AddScriptLPS(1); |
@@ -1046,10 +1174,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1046 | return detectedParams.TouchUV; | 1174 | return detectedParams.TouchUV; |
1047 | } | 1175 | } |
1048 | 1176 | ||
1177 | [DebuggerNonUserCode] | ||
1049 | public virtual void llDie() | 1178 | public virtual void llDie() |
1050 | { | 1179 | { |
1051 | m_host.AddScriptLPS(1); | 1180 | m_host.AddScriptLPS(1); |
1052 | throw new SelfDeleteException(); | 1181 | if (!m_host.IsAttachment) throw new SelfDeleteException(); |
1053 | } | 1182 | } |
1054 | 1183 | ||
1055 | public LSL_Float llGround(LSL_Vector offset) | 1184 | public LSL_Float llGround(LSL_Vector offset) |
@@ -1122,6 +1251,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1122 | 1251 | ||
1123 | public void llSetStatus(int status, int value) | 1252 | public void llSetStatus(int status, int value) |
1124 | { | 1253 | { |
1254 | if (m_host == null || m_host.ParentGroup == null || m_host.ParentGroup.IsDeleted) | ||
1255 | return; | ||
1125 | m_host.AddScriptLPS(1); | 1256 | m_host.AddScriptLPS(1); |
1126 | 1257 | ||
1127 | int statusrotationaxis = 0; | 1258 | int statusrotationaxis = 0; |
@@ -1351,6 +1482,48 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1351 | { | 1482 | { |
1352 | m_host.AddScriptLPS(1); | 1483 | m_host.AddScriptLPS(1); |
1353 | 1484 | ||
1485 | SetColor(m_host, color, face); | ||
1486 | } | ||
1487 | |||
1488 | protected void SetColor(SceneObjectPart part, LSL_Vector color, int face) | ||
1489 | { | ||
1490 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
1491 | return; | ||
1492 | |||
1493 | Primitive.TextureEntry tex = part.Shape.Textures; | ||
1494 | Color4 texcolor; | ||
1495 | if (face >= 0 && face < GetNumberOfSides(part)) | ||
1496 | { | ||
1497 | texcolor = tex.CreateFace((uint)face).RGBA; | ||
1498 | texcolor.R = Util.Clip((float)color.x, 0.0f, 1.0f); | ||
1499 | texcolor.G = Util.Clip((float)color.y, 0.0f, 1.0f); | ||
1500 | texcolor.B = Util.Clip((float)color.z, 0.0f, 1.0f); | ||
1501 | tex.FaceTextures[face].RGBA = texcolor; | ||
1502 | part.UpdateTexture(tex); | ||
1503 | return; | ||
1504 | } | ||
1505 | else if (face == ScriptBaseClass.ALL_SIDES) | ||
1506 | { | ||
1507 | for (uint i = 0; i < GetNumberOfSides(part); i++) | ||
1508 | { | ||
1509 | if (tex.FaceTextures[i] != null) | ||
1510 | { | ||
1511 | texcolor = tex.FaceTextures[i].RGBA; | ||
1512 | texcolor.R = Util.Clip((float)color.x, 0.0f, 1.0f); | ||
1513 | texcolor.G = Util.Clip((float)color.y, 0.0f, 1.0f); | ||
1514 | texcolor.B = Util.Clip((float)color.z, 0.0f, 1.0f); | ||
1515 | tex.FaceTextures[i].RGBA = texcolor; | ||
1516 | } | ||
1517 | texcolor = tex.DefaultTexture.RGBA; | ||
1518 | texcolor.R = Util.Clip((float)color.x, 0.0f, 1.0f); | ||
1519 | texcolor.G = Util.Clip((float)color.y, 0.0f, 1.0f); | ||
1520 | texcolor.B = Util.Clip((float)color.z, 0.0f, 1.0f); | ||
1521 | tex.DefaultTexture.RGBA = texcolor; | ||
1522 | } | ||
1523 | part.UpdateTexture(tex); | ||
1524 | return; | ||
1525 | } | ||
1526 | |||
1354 | if (face == ScriptBaseClass.ALL_SIDES) | 1527 | if (face == ScriptBaseClass.ALL_SIDES) |
1355 | face = SceneObjectPart.ALL_SIDES; | 1528 | face = SceneObjectPart.ALL_SIDES; |
1356 | 1529 | ||
@@ -1359,6 +1532,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1359 | 1532 | ||
1360 | public void SetTexGen(SceneObjectPart part, int face,int style) | 1533 | public void SetTexGen(SceneObjectPart part, int face,int style) |
1361 | { | 1534 | { |
1535 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
1536 | return; | ||
1537 | |||
1362 | Primitive.TextureEntry tex = part.Shape.Textures; | 1538 | Primitive.TextureEntry tex = part.Shape.Textures; |
1363 | MappingType textype; | 1539 | MappingType textype; |
1364 | textype = MappingType.Default; | 1540 | textype = MappingType.Default; |
@@ -1389,6 +1565,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1389 | 1565 | ||
1390 | public void SetGlow(SceneObjectPart part, int face, float glow) | 1566 | public void SetGlow(SceneObjectPart part, int face, float glow) |
1391 | { | 1567 | { |
1568 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
1569 | return; | ||
1570 | |||
1392 | Primitive.TextureEntry tex = part.Shape.Textures; | 1571 | Primitive.TextureEntry tex = part.Shape.Textures; |
1393 | if (face >= 0 && face < GetNumberOfSides(part)) | 1572 | if (face >= 0 && face < GetNumberOfSides(part)) |
1394 | { | 1573 | { |
@@ -1414,6 +1593,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1414 | 1593 | ||
1415 | public void SetShiny(SceneObjectPart part, int face, int shiny, Bumpiness bump) | 1594 | public void SetShiny(SceneObjectPart part, int face, int shiny, Bumpiness bump) |
1416 | { | 1595 | { |
1596 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
1597 | return; | ||
1417 | 1598 | ||
1418 | Shininess sval = new Shininess(); | 1599 | Shininess sval = new Shininess(); |
1419 | 1600 | ||
@@ -1464,6 +1645,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1464 | 1645 | ||
1465 | public void SetFullBright(SceneObjectPart part, int face, bool bright) | 1646 | public void SetFullBright(SceneObjectPart part, int face, bool bright) |
1466 | { | 1647 | { |
1648 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
1649 | return; | ||
1650 | |||
1467 | Primitive.TextureEntry tex = part.Shape.Textures; | 1651 | Primitive.TextureEntry tex = part.Shape.Textures; |
1468 | if (face >= 0 && face < GetNumberOfSides(part)) | 1652 | if (face >= 0 && face < GetNumberOfSides(part)) |
1469 | { | 1653 | { |
@@ -1524,13 +1708,26 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1524 | m_host.AddScriptLPS(1); | 1708 | m_host.AddScriptLPS(1); |
1525 | 1709 | ||
1526 | List<SceneObjectPart> parts = GetLinkParts(linknumber); | 1710 | List<SceneObjectPart> parts = GetLinkParts(linknumber); |
1527 | 1711 | if (parts.Count > 0) | |
1528 | foreach (SceneObjectPart part in parts) | 1712 | { |
1529 | SetAlpha(part, alpha, face); | 1713 | try |
1714 | { | ||
1715 | parts[0].ParentGroup.areUpdatesSuspended = true; | ||
1716 | foreach (SceneObjectPart part in parts) | ||
1717 | SetAlpha(part, alpha, face); | ||
1718 | } | ||
1719 | finally | ||
1720 | { | ||
1721 | parts[0].ParentGroup.areUpdatesSuspended = false; | ||
1722 | } | ||
1723 | } | ||
1530 | } | 1724 | } |
1531 | 1725 | ||
1532 | protected void SetAlpha(SceneObjectPart part, double alpha, int face) | 1726 | protected void SetAlpha(SceneObjectPart part, double alpha, int face) |
1533 | { | 1727 | { |
1728 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
1729 | return; | ||
1730 | |||
1534 | Primitive.TextureEntry tex = part.Shape.Textures; | 1731 | Primitive.TextureEntry tex = part.Shape.Textures; |
1535 | Color4 texcolor; | 1732 | Color4 texcolor; |
1536 | if (face >= 0 && face < GetNumberOfSides(part)) | 1733 | if (face >= 0 && face < GetNumberOfSides(part)) |
@@ -1576,7 +1773,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1576 | protected void SetFlexi(SceneObjectPart part, bool flexi, int softness, float gravity, float friction, | 1773 | protected void SetFlexi(SceneObjectPart part, bool flexi, int softness, float gravity, float friction, |
1577 | float wind, float tension, LSL_Vector Force) | 1774 | float wind, float tension, LSL_Vector Force) |
1578 | { | 1775 | { |
1579 | if (part == null) | 1776 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) |
1580 | return; | 1777 | return; |
1581 | 1778 | ||
1582 | if (flexi) | 1779 | if (flexi) |
@@ -1611,7 +1808,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1611 | /// <param name="falloff"></param> | 1808 | /// <param name="falloff"></param> |
1612 | protected void SetPointLight(SceneObjectPart part, bool light, LSL_Vector color, float intensity, float radius, float falloff) | 1809 | protected void SetPointLight(SceneObjectPart part, bool light, LSL_Vector color, float intensity, float radius, float falloff) |
1613 | { | 1810 | { |
1614 | if (part == null) | 1811 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) |
1615 | return; | 1812 | return; |
1616 | 1813 | ||
1617 | if (light) | 1814 | if (light) |
@@ -1688,15 +1885,27 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1688 | m_host.AddScriptLPS(1); | 1885 | m_host.AddScriptLPS(1); |
1689 | 1886 | ||
1690 | List<SceneObjectPart> parts = GetLinkParts(linknumber); | 1887 | List<SceneObjectPart> parts = GetLinkParts(linknumber); |
1691 | 1888 | if (parts.Count > 0) | |
1692 | foreach (SceneObjectPart part in parts) | 1889 | { |
1693 | SetTexture(part, texture, face); | 1890 | try |
1694 | 1891 | { | |
1892 | parts[0].ParentGroup.areUpdatesSuspended = true; | ||
1893 | foreach (SceneObjectPart part in parts) | ||
1894 | SetTexture(part, texture, face); | ||
1895 | } | ||
1896 | finally | ||
1897 | { | ||
1898 | parts[0].ParentGroup.areUpdatesSuspended = false; | ||
1899 | } | ||
1900 | } | ||
1695 | ScriptSleep(200); | 1901 | ScriptSleep(200); |
1696 | } | 1902 | } |
1697 | 1903 | ||
1698 | protected void SetTexture(SceneObjectPart part, string texture, int face) | 1904 | protected void SetTexture(SceneObjectPart part, string texture, int face) |
1699 | { | 1905 | { |
1906 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
1907 | return; | ||
1908 | |||
1700 | UUID textureID=new UUID(); | 1909 | UUID textureID=new UUID(); |
1701 | 1910 | ||
1702 | if (!UUID.TryParse(texture, out textureID)) | 1911 | if (!UUID.TryParse(texture, out textureID)) |
@@ -1742,6 +1951,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1742 | 1951 | ||
1743 | protected void ScaleTexture(SceneObjectPart part, double u, double v, int face) | 1952 | protected void ScaleTexture(SceneObjectPart part, double u, double v, int face) |
1744 | { | 1953 | { |
1954 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
1955 | return; | ||
1956 | |||
1745 | Primitive.TextureEntry tex = part.Shape.Textures; | 1957 | Primitive.TextureEntry tex = part.Shape.Textures; |
1746 | if (face >= 0 && face < GetNumberOfSides(part)) | 1958 | if (face >= 0 && face < GetNumberOfSides(part)) |
1747 | { | 1959 | { |
@@ -1778,6 +1990,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1778 | 1990 | ||
1779 | protected void OffsetTexture(SceneObjectPart part, double u, double v, int face) | 1991 | protected void OffsetTexture(SceneObjectPart part, double u, double v, int face) |
1780 | { | 1992 | { |
1993 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
1994 | return; | ||
1995 | |||
1781 | Primitive.TextureEntry tex = part.Shape.Textures; | 1996 | Primitive.TextureEntry tex = part.Shape.Textures; |
1782 | if (face >= 0 && face < GetNumberOfSides(part)) | 1997 | if (face >= 0 && face < GetNumberOfSides(part)) |
1783 | { | 1998 | { |
@@ -1814,6 +2029,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1814 | 2029 | ||
1815 | protected void RotateTexture(SceneObjectPart part, double rotation, int face) | 2030 | protected void RotateTexture(SceneObjectPart part, double rotation, int face) |
1816 | { | 2031 | { |
2032 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
2033 | return; | ||
2034 | |||
1817 | Primitive.TextureEntry tex = part.Shape.Textures; | 2035 | Primitive.TextureEntry tex = part.Shape.Textures; |
1818 | if (face >= 0 && face < GetNumberOfSides(part)) | 2036 | if (face >= 0 && face < GetNumberOfSides(part)) |
1819 | { | 2037 | { |
@@ -1884,6 +2102,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1884 | 2102 | ||
1885 | protected void SetPos(SceneObjectPart part, LSL_Vector targetPos) | 2103 | protected void SetPos(SceneObjectPart part, LSL_Vector targetPos) |
1886 | { | 2104 | { |
2105 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
2106 | return; | ||
2107 | |||
1887 | // Capped movemment if distance > 10m (http://wiki.secondlife.com/wiki/LlSetPos) | 2108 | // Capped movemment if distance > 10m (http://wiki.secondlife.com/wiki/LlSetPos) |
1888 | LSL_Vector currentPos = llGetLocalPos(); | 2109 | LSL_Vector currentPos = llGetLocalPos(); |
1889 | 2110 | ||
@@ -1970,6 +2191,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1970 | 2191 | ||
1971 | protected void SetRot(SceneObjectPart part, Quaternion rot) | 2192 | protected void SetRot(SceneObjectPart part, Quaternion rot) |
1972 | { | 2193 | { |
2194 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
2195 | return; | ||
2196 | |||
1973 | part.UpdateRotation(rot); | 2197 | part.UpdateRotation(rot); |
1974 | // Update rotation does not move the object in the physics scene if it's a linkset. | 2198 | // Update rotation does not move the object in the physics scene if it's a linkset. |
1975 | 2199 | ||
@@ -2589,12 +2813,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2589 | 2813 | ||
2590 | m_host.AddScriptLPS(1); | 2814 | m_host.AddScriptLPS(1); |
2591 | 2815 | ||
2816 | m_host.TaskInventory.LockItemsForRead(true); | ||
2592 | TaskInventoryItem item = m_host.TaskInventory[invItemID]; | 2817 | TaskInventoryItem item = m_host.TaskInventory[invItemID]; |
2593 | 2818 | m_host.TaskInventory.LockItemsForRead(false); | |
2594 | lock (m_host.TaskInventory) | ||
2595 | { | ||
2596 | item = m_host.TaskInventory[invItemID]; | ||
2597 | } | ||
2598 | 2819 | ||
2599 | if (item.PermsGranter == UUID.Zero) | 2820 | if (item.PermsGranter == UUID.Zero) |
2600 | return 0; | 2821 | return 0; |
@@ -2669,6 +2890,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2669 | if (dist > m_ScriptDistanceFactor * 10.0f) | 2890 | if (dist > m_ScriptDistanceFactor * 10.0f) |
2670 | return; | 2891 | return; |
2671 | 2892 | ||
2893 | //Clone is thread-safe | ||
2672 | TaskInventoryDictionary partInventory = (TaskInventoryDictionary)m_host.TaskInventory.Clone(); | 2894 | TaskInventoryDictionary partInventory = (TaskInventoryDictionary)m_host.TaskInventory.Clone(); |
2673 | 2895 | ||
2674 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in partInventory) | 2896 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in partInventory) |
@@ -2731,6 +2953,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2731 | 2953 | ||
2732 | public void llLookAt(LSL_Vector target, double strength, double damping) | 2954 | public void llLookAt(LSL_Vector target, double strength, double damping) |
2733 | { | 2955 | { |
2956 | /* | ||
2734 | m_host.AddScriptLPS(1); | 2957 | m_host.AddScriptLPS(1); |
2735 | // Determine where we are looking from | 2958 | // Determine where we are looking from |
2736 | LSL_Vector from = llGetPos(); | 2959 | LSL_Vector from = llGetPos(); |
@@ -2750,10 +2973,31 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2750 | // the angles of rotation in radians into rotation value | 2973 | // the angles of rotation in radians into rotation value |
2751 | 2974 | ||
2752 | LSL_Types.Quaternion rot = llEuler2Rot(angle); | 2975 | LSL_Types.Quaternion rot = llEuler2Rot(angle); |
2753 | Quaternion rotation = new Quaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s); | 2976 | |
2754 | m_host.startLookAt(rotation, (float)damping, (float)strength); | 2977 | // This would only work if your physics system contains an APID controller: |
2978 | // Quaternion rotation = new Quaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s); | ||
2979 | // m_host.startLookAt(rotation, (float)damping, (float)strength); | ||
2980 | |||
2755 | // Orient the object to the angle calculated | 2981 | // Orient the object to the angle calculated |
2756 | //llSetRot(rot); | 2982 | llSetRot(rot); |
2983 | */ | ||
2984 | |||
2985 | //The above code, while nice, doesn't replicate the behaviour of SL and tends to "roll" the object. | ||
2986 | //There's probably a smarter way of doing this, my rotation math-fu is weak. | ||
2987 | // http://bugs.meta7.com/view.php?id=28 | ||
2988 | // - Tom | ||
2989 | |||
2990 | LSL_Rotation newrot = llGetRot() * llRotBetween(new LSL_Vector(1.0d, 0.0d, 0.0d) * llGetRot(), new LSL_Vector(0.0d, 0.0d, -1.0d)); | ||
2991 | llSetRot(newrot * llRotBetween(new LSL_Vector(0.0d,0.0d,1.0d) * newrot, target - llGetPos())); | ||
2992 | |||
2993 | } | ||
2994 | |||
2995 | public void llRotLookAt(LSL_Rotation target, double strength, double damping) | ||
2996 | { | ||
2997 | m_host.AddScriptLPS(1); | ||
2998 | // NotImplemented("llRotLookAt"); | ||
2999 | m_host.RotLookAt(Rot2Quaternion(target), (float)strength, (float)damping); | ||
3000 | |||
2757 | } | 3001 | } |
2758 | 3002 | ||
2759 | public void llStopLookAt() | 3003 | public void llStopLookAt() |
@@ -2802,13 +3046,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2802 | { | 3046 | { |
2803 | TaskInventoryItem item; | 3047 | TaskInventoryItem item; |
2804 | 3048 | ||
2805 | lock (m_host.TaskInventory) | 3049 | m_host.TaskInventory.LockItemsForRead(true); |
3050 | if (!m_host.TaskInventory.ContainsKey(InventorySelf())) | ||
2806 | { | 3051 | { |
2807 | if (!m_host.TaskInventory.ContainsKey(InventorySelf())) | 3052 | m_host.TaskInventory.LockItemsForRead(false); |
2808 | return; | 3053 | return; |
2809 | else | ||
2810 | item = m_host.TaskInventory[InventorySelf()]; | ||
2811 | } | 3054 | } |
3055 | else | ||
3056 | { | ||
3057 | item = m_host.TaskInventory[InventorySelf()]; | ||
3058 | } | ||
3059 | m_host.TaskInventory.LockItemsForRead(false); | ||
2812 | 3060 | ||
2813 | if (item.PermsGranter != UUID.Zero) | 3061 | if (item.PermsGranter != UUID.Zero) |
2814 | { | 3062 | { |
@@ -2830,13 +3078,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2830 | { | 3078 | { |
2831 | TaskInventoryItem item; | 3079 | TaskInventoryItem item; |
2832 | 3080 | ||
3081 | m_host.TaskInventory.LockItemsForRead(true); | ||
2833 | lock (m_host.TaskInventory) | 3082 | lock (m_host.TaskInventory) |
2834 | { | 3083 | { |
3084 | |||
2835 | if (!m_host.TaskInventory.ContainsKey(InventorySelf())) | 3085 | if (!m_host.TaskInventory.ContainsKey(InventorySelf())) |
3086 | { | ||
3087 | m_host.TaskInventory.LockItemsForRead(false); | ||
2836 | return; | 3088 | return; |
3089 | } | ||
2837 | else | 3090 | else |
3091 | { | ||
2838 | item = m_host.TaskInventory[InventorySelf()]; | 3092 | item = m_host.TaskInventory[InventorySelf()]; |
3093 | } | ||
2839 | } | 3094 | } |
3095 | m_host.TaskInventory.LockItemsForRead(false); | ||
2840 | 3096 | ||
2841 | m_host.AddScriptLPS(1); | 3097 | m_host.AddScriptLPS(1); |
2842 | 3098 | ||
@@ -2868,19 +3124,22 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2868 | { | 3124 | { |
2869 | m_host.AddScriptLPS(1); | 3125 | m_host.AddScriptLPS(1); |
2870 | 3126 | ||
2871 | if (m_host.ParentGroup.RootPart.AttachmentPoint == 0) | ||
2872 | return; | ||
2873 | |||
2874 | TaskInventoryItem item; | 3127 | TaskInventoryItem item; |
2875 | 3128 | ||
2876 | lock (m_host.TaskInventory) | 3129 | m_host.TaskInventory.LockItemsForRead(true); |
3130 | |||
3131 | if (!m_host.TaskInventory.ContainsKey(InventorySelf())) | ||
2877 | { | 3132 | { |
2878 | if (!m_host.TaskInventory.ContainsKey(InventorySelf())) | 3133 | m_host.TaskInventory.LockItemsForRead(false); |
2879 | return; | 3134 | return; |
2880 | else | 3135 | } |
2881 | item = m_host.TaskInventory[InventorySelf()]; | 3136 | else |
3137 | { | ||
3138 | item = m_host.TaskInventory[InventorySelf()]; | ||
2882 | } | 3139 | } |
2883 | 3140 | ||
3141 | m_host.TaskInventory.LockItemsForRead(false); | ||
3142 | |||
2884 | if (item.PermsGranter != m_host.OwnerID) | 3143 | if (item.PermsGranter != m_host.OwnerID) |
2885 | return; | 3144 | return; |
2886 | 3145 | ||
@@ -2890,11 +3149,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2890 | 3149 | ||
2891 | ScenePresence presence = World.GetScenePresence(m_host.OwnerID); | 3150 | ScenePresence presence = World.GetScenePresence(m_host.OwnerID); |
2892 | 3151 | ||
3152 | /* | ||
2893 | IAttachmentsModule attachmentsModule = m_ScriptEngine.World.AttachmentsModule; | 3153 | IAttachmentsModule attachmentsModule = m_ScriptEngine.World.AttachmentsModule; |
2894 | if (attachmentsModule != null) | 3154 | if (attachmentsModule != null) |
3155 | { | ||
2895 | attachmentsModule.AttachObject( | 3156 | attachmentsModule.AttachObject( |
2896 | presence.ControllingClient, grp.LocalId, | 3157 | presence.ControllingClient, grp.LocalId, |
2897 | (uint)attachment, Quaternion.Identity, Vector3.Zero, false); | 3158 | (uint)attachment, Quaternion.Identity, Vector3.Zero, false); |
3159 | } | ||
3160 | */ | ||
3161 | grp.AttachToAgent(m_host.OwnerID, (uint)attachment, Vector3.Zero, false); | ||
2898 | } | 3162 | } |
2899 | } | 3163 | } |
2900 | 3164 | ||
@@ -2907,13 +3171,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2907 | 3171 | ||
2908 | TaskInventoryItem item; | 3172 | TaskInventoryItem item; |
2909 | 3173 | ||
2910 | lock (m_host.TaskInventory) | 3174 | m_host.TaskInventory.LockItemsForRead(true); |
3175 | |||
3176 | if (!m_host.TaskInventory.ContainsKey(InventorySelf())) | ||
2911 | { | 3177 | { |
2912 | if (!m_host.TaskInventory.ContainsKey(InventorySelf())) | 3178 | m_host.TaskInventory.LockItemsForRead(false); |
2913 | return; | 3179 | return; |
2914 | else | 3180 | } |
2915 | item = m_host.TaskInventory[InventorySelf()]; | 3181 | else |
3182 | { | ||
3183 | item = m_host.TaskInventory[InventorySelf()]; | ||
2916 | } | 3184 | } |
3185 | m_host.TaskInventory.LockItemsForRead(false); | ||
3186 | |||
2917 | 3187 | ||
2918 | if (item.PermsGranter != m_host.OwnerID) | 3188 | if (item.PermsGranter != m_host.OwnerID) |
2919 | return; | 3189 | return; |
@@ -2950,8 +3220,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2950 | return m_host.OwnerID.ToString(); | 3220 | return m_host.OwnerID.ToString(); |
2951 | } | 3221 | } |
2952 | 3222 | ||
3223 | [DebuggerNonUserCode] | ||
2953 | public void llInstantMessage(string user, string message) | 3224 | public void llInstantMessage(string user, string message) |
2954 | { | 3225 | { |
3226 | UUID result; | ||
3227 | if (!UUID.TryParse(user, out result)) | ||
3228 | { | ||
3229 | throw new Exception(String.Format("An invalid key of '{0} was passed to llInstantMessage", user)); | ||
3230 | return; | ||
3231 | } | ||
3232 | |||
3233 | |||
2955 | m_host.AddScriptLPS(1); | 3234 | m_host.AddScriptLPS(1); |
2956 | 3235 | ||
2957 | // We may be able to use ClientView.SendInstantMessage here, but we need a client instance. | 3236 | // We may be able to use ClientView.SendInstantMessage here, but we need a client instance. |
@@ -2966,7 +3245,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2966 | UUID friendTransactionID = UUID.Random(); | 3245 | UUID friendTransactionID = UUID.Random(); |
2967 | 3246 | ||
2968 | //m_pendingFriendRequests.Add(friendTransactionID, fromAgentID); | 3247 | //m_pendingFriendRequests.Add(friendTransactionID, fromAgentID); |
2969 | 3248 | ||
2970 | GridInstantMessage msg = new GridInstantMessage(); | 3249 | GridInstantMessage msg = new GridInstantMessage(); |
2971 | msg.fromAgentID = new Guid(m_host.UUID.ToString()); // fromAgentID.Guid; | 3250 | msg.fromAgentID = new Guid(m_host.UUID.ToString()); // fromAgentID.Guid; |
2972 | msg.toAgentID = new Guid(user); // toAgentID.Guid; | 3251 | msg.toAgentID = new Guid(user); // toAgentID.Guid; |
@@ -3115,13 +3394,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3115 | m_host.AddScriptLPS(1); | 3394 | m_host.AddScriptLPS(1); |
3116 | } | 3395 | } |
3117 | 3396 | ||
3118 | public void llRotLookAt(LSL_Rotation target, double strength, double damping) | ||
3119 | { | ||
3120 | m_host.AddScriptLPS(1); | ||
3121 | Quaternion rot = new Quaternion((float)target.x, (float)target.y, (float)target.z, (float)target.s); | ||
3122 | m_host.RotLookAt(rot, (float)strength, (float)damping); | ||
3123 | } | ||
3124 | |||
3125 | public LSL_Integer llStringLength(string str) | 3397 | public LSL_Integer llStringLength(string str) |
3126 | { | 3398 | { |
3127 | m_host.AddScriptLPS(1); | 3399 | m_host.AddScriptLPS(1); |
@@ -3145,14 +3417,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3145 | 3417 | ||
3146 | TaskInventoryItem item; | 3418 | TaskInventoryItem item; |
3147 | 3419 | ||
3148 | lock (m_host.TaskInventory) | 3420 | m_host.TaskInventory.LockItemsForRead(true); |
3421 | if (!m_host.TaskInventory.ContainsKey(InventorySelf())) | ||
3149 | { | 3422 | { |
3150 | if (!m_host.TaskInventory.ContainsKey(InventorySelf())) | 3423 | m_host.TaskInventory.LockItemsForRead(false); |
3151 | return; | 3424 | return; |
3152 | else | ||
3153 | item = m_host.TaskInventory[InventorySelf()]; | ||
3154 | } | 3425 | } |
3155 | 3426 | else | |
3427 | { | ||
3428 | item = m_host.TaskInventory[InventorySelf()]; | ||
3429 | } | ||
3430 | m_host.TaskInventory.LockItemsForRead(false); | ||
3156 | if (item.PermsGranter == UUID.Zero) | 3431 | if (item.PermsGranter == UUID.Zero) |
3157 | return; | 3432 | return; |
3158 | 3433 | ||
@@ -3182,13 +3457,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3182 | 3457 | ||
3183 | TaskInventoryItem item; | 3458 | TaskInventoryItem item; |
3184 | 3459 | ||
3185 | lock (m_host.TaskInventory) | 3460 | m_host.TaskInventory.LockItemsForRead(true); |
3461 | if (!m_host.TaskInventory.ContainsKey(InventorySelf())) | ||
3186 | { | 3462 | { |
3187 | if (!m_host.TaskInventory.ContainsKey(InventorySelf())) | 3463 | m_host.TaskInventory.LockItemsForRead(false); |
3188 | return; | 3464 | return; |
3189 | else | ||
3190 | item = m_host.TaskInventory[InventorySelf()]; | ||
3191 | } | 3465 | } |
3466 | else | ||
3467 | { | ||
3468 | item = m_host.TaskInventory[InventorySelf()]; | ||
3469 | } | ||
3470 | m_host.TaskInventory.LockItemsForRead(false); | ||
3471 | |||
3192 | 3472 | ||
3193 | if (item.PermsGranter == UUID.Zero) | 3473 | if (item.PermsGranter == UUID.Zero) |
3194 | return; | 3474 | return; |
@@ -3265,10 +3545,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3265 | 3545 | ||
3266 | TaskInventoryItem item; | 3546 | TaskInventoryItem item; |
3267 | 3547 | ||
3268 | lock (m_host.TaskInventory) | 3548 | |
3549 | m_host.TaskInventory.LockItemsForRead(true); | ||
3550 | if (!m_host.TaskInventory.ContainsKey(invItemID)) | ||
3551 | { | ||
3552 | m_host.TaskInventory.LockItemsForRead(false); | ||
3553 | return; | ||
3554 | } | ||
3555 | else | ||
3269 | { | 3556 | { |
3270 | item = m_host.TaskInventory[invItemID]; | 3557 | item = m_host.TaskInventory[invItemID]; |
3271 | } | 3558 | } |
3559 | m_host.TaskInventory.LockItemsForRead(false); | ||
3272 | 3560 | ||
3273 | if (agentID == UUID.Zero || perm == 0) // Releasing permissions | 3561 | if (agentID == UUID.Zero || perm == 0) // Releasing permissions |
3274 | { | 3562 | { |
@@ -3300,11 +3588,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3300 | 3588 | ||
3301 | if ((perm & (~implicitPerms)) == 0) // Requested only implicit perms | 3589 | if ((perm & (~implicitPerms)) == 0) // Requested only implicit perms |
3302 | { | 3590 | { |
3303 | lock (m_host.TaskInventory) | 3591 | m_host.TaskInventory.LockItemsForWrite(true); |
3304 | { | 3592 | m_host.TaskInventory[invItemID].PermsGranter = agentID; |
3305 | m_host.TaskInventory[invItemID].PermsGranter = agentID; | 3593 | m_host.TaskInventory[invItemID].PermsMask = perm; |
3306 | m_host.TaskInventory[invItemID].PermsMask = perm; | 3594 | m_host.TaskInventory.LockItemsForWrite(false); |
3307 | } | ||
3308 | 3595 | ||
3309 | m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams( | 3596 | m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams( |
3310 | "run_time_permissions", new Object[] { | 3597 | "run_time_permissions", new Object[] { |
@@ -3324,11 +3611,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3324 | 3611 | ||
3325 | if ((perm & (~implicitPerms)) == 0) // Requested only implicit perms | 3612 | if ((perm & (~implicitPerms)) == 0) // Requested only implicit perms |
3326 | { | 3613 | { |
3327 | lock (m_host.TaskInventory) | 3614 | m_host.TaskInventory.LockItemsForWrite(true); |
3328 | { | 3615 | m_host.TaskInventory[invItemID].PermsGranter = agentID; |
3329 | m_host.TaskInventory[invItemID].PermsGranter = agentID; | 3616 | m_host.TaskInventory[invItemID].PermsMask = perm; |
3330 | m_host.TaskInventory[invItemID].PermsMask = perm; | 3617 | m_host.TaskInventory.LockItemsForWrite(false); |
3331 | } | ||
3332 | 3618 | ||
3333 | m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams( | 3619 | m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams( |
3334 | "run_time_permissions", new Object[] { | 3620 | "run_time_permissions", new Object[] { |
@@ -3349,11 +3635,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3349 | 3635 | ||
3350 | if (!m_waitingForScriptAnswer) | 3636 | if (!m_waitingForScriptAnswer) |
3351 | { | 3637 | { |
3352 | lock (m_host.TaskInventory) | 3638 | m_host.TaskInventory.LockItemsForWrite(true); |
3353 | { | 3639 | m_host.TaskInventory[invItemID].PermsGranter = agentID; |
3354 | m_host.TaskInventory[invItemID].PermsGranter = agentID; | 3640 | m_host.TaskInventory[invItemID].PermsMask = 0; |
3355 | m_host.TaskInventory[invItemID].PermsMask = 0; | 3641 | m_host.TaskInventory.LockItemsForWrite(false); |
3356 | } | ||
3357 | 3642 | ||
3358 | presence.ControllingClient.OnScriptAnswer += handleScriptAnswer; | 3643 | presence.ControllingClient.OnScriptAnswer += handleScriptAnswer; |
3359 | m_waitingForScriptAnswer=true; | 3644 | m_waitingForScriptAnswer=true; |
@@ -3388,10 +3673,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3388 | if ((answer & ScriptBaseClass.PERMISSION_TAKE_CONTROLS) == 0) | 3673 | if ((answer & ScriptBaseClass.PERMISSION_TAKE_CONTROLS) == 0) |
3389 | llReleaseControls(); | 3674 | llReleaseControls(); |
3390 | 3675 | ||
3391 | lock (m_host.TaskInventory) | 3676 | |
3392 | { | 3677 | m_host.TaskInventory.LockItemsForWrite(true); |
3393 | m_host.TaskInventory[invItemID].PermsMask = answer; | 3678 | m_host.TaskInventory[invItemID].PermsMask = answer; |
3394 | } | 3679 | m_host.TaskInventory.LockItemsForWrite(false); |
3680 | |||
3395 | 3681 | ||
3396 | m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams( | 3682 | m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams( |
3397 | "run_time_permissions", new Object[] { | 3683 | "run_time_permissions", new Object[] { |
@@ -3403,16 +3689,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3403 | { | 3689 | { |
3404 | m_host.AddScriptLPS(1); | 3690 | m_host.AddScriptLPS(1); |
3405 | 3691 | ||
3406 | lock (m_host.TaskInventory) | 3692 | m_host.TaskInventory.LockItemsForRead(true); |
3693 | |||
3694 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | ||
3407 | { | 3695 | { |
3408 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | 3696 | if (item.Type == 10 && item.ItemID == m_itemID) |
3409 | { | 3697 | { |
3410 | if (item.Type == 10 && item.ItemID == m_itemID) | 3698 | m_host.TaskInventory.LockItemsForRead(false); |
3411 | { | 3699 | return item.PermsGranter.ToString(); |
3412 | return item.PermsGranter.ToString(); | ||
3413 | } | ||
3414 | } | 3700 | } |
3415 | } | 3701 | } |
3702 | m_host.TaskInventory.LockItemsForRead(false); | ||
3416 | 3703 | ||
3417 | return UUID.Zero.ToString(); | 3704 | return UUID.Zero.ToString(); |
3418 | } | 3705 | } |
@@ -3421,19 +3708,20 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3421 | { | 3708 | { |
3422 | m_host.AddScriptLPS(1); | 3709 | m_host.AddScriptLPS(1); |
3423 | 3710 | ||
3424 | lock (m_host.TaskInventory) | 3711 | m_host.TaskInventory.LockItemsForRead(true); |
3712 | |||
3713 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | ||
3425 | { | 3714 | { |
3426 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | 3715 | if (item.Type == 10 && item.ItemID == m_itemID) |
3427 | { | 3716 | { |
3428 | if (item.Type == 10 && item.ItemID == m_itemID) | 3717 | int perms = item.PermsMask; |
3429 | { | 3718 | if (m_automaticLinkPermission) |
3430 | int perms = item.PermsMask; | 3719 | perms |= ScriptBaseClass.PERMISSION_CHANGE_LINKS; |
3431 | if (m_automaticLinkPermission) | 3720 | m_host.TaskInventory.LockItemsForRead(false); |
3432 | perms |= ScriptBaseClass.PERMISSION_CHANGE_LINKS; | 3721 | return perms; |
3433 | return perms; | ||
3434 | } | ||
3435 | } | 3722 | } |
3436 | } | 3723 | } |
3724 | m_host.TaskInventory.LockItemsForRead(false); | ||
3437 | 3725 | ||
3438 | return 0; | 3726 | return 0; |
3439 | } | 3727 | } |
@@ -3455,9 +3743,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3455 | public void llSetLinkColor(int linknumber, LSL_Vector color, int face) | 3743 | public void llSetLinkColor(int linknumber, LSL_Vector color, int face) |
3456 | { | 3744 | { |
3457 | List<SceneObjectPart> parts = GetLinkParts(linknumber); | 3745 | List<SceneObjectPart> parts = GetLinkParts(linknumber); |
3458 | 3746 | if (parts.Count > 0) | |
3459 | foreach (SceneObjectPart part in parts) | 3747 | { |
3460 | part.SetFaceColor(new Vector3((float)color.x, (float)color.y, (float)color.z), face); | 3748 | try |
3749 | { | ||
3750 | parts[0].ParentGroup.areUpdatesSuspended = true; | ||
3751 | foreach (SceneObjectPart part in parts) | ||
3752 | part.SetFaceColor(new Vector3((float)color.x, (float)color.y, (float)color.z), face); | ||
3753 | } | ||
3754 | finally | ||
3755 | { | ||
3756 | parts[0].ParentGroup.areUpdatesSuspended = false; | ||
3757 | } | ||
3758 | } | ||
3461 | } | 3759 | } |
3462 | 3760 | ||
3463 | public void llCreateLink(string target, int parent) | 3761 | public void llCreateLink(string target, int parent) |
@@ -3466,11 +3764,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3466 | UUID invItemID = InventorySelf(); | 3764 | UUID invItemID = InventorySelf(); |
3467 | 3765 | ||
3468 | TaskInventoryItem item; | 3766 | TaskInventoryItem item; |
3469 | lock (m_host.TaskInventory) | 3767 | m_host.TaskInventory.LockItemsForRead(true); |
3470 | { | 3768 | item = m_host.TaskInventory[invItemID]; |
3471 | item = m_host.TaskInventory[invItemID]; | 3769 | m_host.TaskInventory.LockItemsForRead(false); |
3472 | } | 3770 | |
3473 | |||
3474 | if ((item.PermsMask & ScriptBaseClass.PERMISSION_CHANGE_LINKS) == 0 | 3771 | if ((item.PermsMask & ScriptBaseClass.PERMISSION_CHANGE_LINKS) == 0 |
3475 | && !m_automaticLinkPermission) | 3772 | && !m_automaticLinkPermission) |
3476 | { | 3773 | { |
@@ -3523,16 +3820,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3523 | m_host.AddScriptLPS(1); | 3820 | m_host.AddScriptLPS(1); |
3524 | UUID invItemID = InventorySelf(); | 3821 | UUID invItemID = InventorySelf(); |
3525 | 3822 | ||
3526 | lock (m_host.TaskInventory) | 3823 | m_host.TaskInventory.LockItemsForRead(true); |
3527 | { | ||
3528 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_CHANGE_LINKS) == 0 | 3824 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_CHANGE_LINKS) == 0 |
3529 | && !m_automaticLinkPermission) | 3825 | && !m_automaticLinkPermission) |
3530 | { | 3826 | { |
3531 | ShoutError("Script trying to link but PERMISSION_CHANGE_LINKS permission not set!"); | 3827 | ShoutError("Script trying to link but PERMISSION_CHANGE_LINKS permission not set!"); |
3828 | m_host.TaskInventory.LockItemsForRead(false); | ||
3532 | return; | 3829 | return; |
3533 | } | 3830 | } |
3534 | } | 3831 | m_host.TaskInventory.LockItemsForRead(false); |
3535 | 3832 | ||
3536 | if (linknum < ScriptBaseClass.LINK_THIS) | 3833 | if (linknum < ScriptBaseClass.LINK_THIS) |
3537 | return; | 3834 | return; |
3538 | 3835 | ||
@@ -3571,10 +3868,22 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3571 | // Restructuring Multiple Prims. | 3868 | // Restructuring Multiple Prims. |
3572 | List<SceneObjectPart> parts = new List<SceneObjectPart>(parentPrim.Children.Values); | 3869 | List<SceneObjectPart> parts = new List<SceneObjectPart>(parentPrim.Children.Values); |
3573 | parts.Remove(parentPrim.RootPart); | 3870 | parts.Remove(parentPrim.RootPart); |
3574 | foreach (SceneObjectPart part in parts) | 3871 | if (parts.Count > 0) |
3575 | { | 3872 | { |
3576 | parentPrim.DelinkFromGroup(part.LocalId, true); | 3873 | try |
3874 | { | ||
3875 | parts[0].ParentGroup.areUpdatesSuspended = true; | ||
3876 | foreach (SceneObjectPart part in parts) | ||
3877 | { | ||
3878 | parentPrim.DelinkFromGroup(part.LocalId, true); | ||
3879 | } | ||
3880 | } | ||
3881 | finally | ||
3882 | { | ||
3883 | parts[0].ParentGroup.areUpdatesSuspended = false; | ||
3884 | } | ||
3577 | } | 3885 | } |
3886 | |||
3578 | parentPrim.HasGroupChanged = true; | 3887 | parentPrim.HasGroupChanged = true; |
3579 | parentPrim.ScheduleGroupForFullUpdate(); | 3888 | parentPrim.ScheduleGroupForFullUpdate(); |
3580 | parentPrim.TriggerScriptChangedEvent(Changed.LINK); | 3889 | parentPrim.TriggerScriptChangedEvent(Changed.LINK); |
@@ -3583,11 +3892,22 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3583 | { | 3892 | { |
3584 | SceneObjectPart newRoot = parts[0]; | 3893 | SceneObjectPart newRoot = parts[0]; |
3585 | parts.Remove(newRoot); | 3894 | parts.Remove(newRoot); |
3586 | foreach (SceneObjectPart part in parts) | 3895 | |
3896 | try | ||
3587 | { | 3897 | { |
3588 | part.UpdateFlag = 0; | 3898 | parts[0].ParentGroup.areUpdatesSuspended = true; |
3589 | newRoot.ParentGroup.LinkToGroup(part.ParentGroup); | 3899 | foreach (SceneObjectPart part in parts) |
3900 | { | ||
3901 | part.UpdateFlag = 0; | ||
3902 | newRoot.ParentGroup.LinkToGroup(part.ParentGroup); | ||
3903 | } | ||
3590 | } | 3904 | } |
3905 | finally | ||
3906 | { | ||
3907 | parts[0].ParentGroup.areUpdatesSuspended = false; | ||
3908 | } | ||
3909 | |||
3910 | |||
3591 | newRoot.ParentGroup.HasGroupChanged = true; | 3911 | newRoot.ParentGroup.HasGroupChanged = true; |
3592 | newRoot.ParentGroup.ScheduleGroupForFullUpdate(); | 3912 | newRoot.ParentGroup.ScheduleGroupForFullUpdate(); |
3593 | } | 3913 | } |
@@ -3613,11 +3933,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3613 | 3933 | ||
3614 | List<SceneObjectPart> parts = new List<SceneObjectPart>(parentPrim.Children.Values); | 3934 | List<SceneObjectPart> parts = new List<SceneObjectPart>(parentPrim.Children.Values); |
3615 | parts.Remove(parentPrim.RootPart); | 3935 | parts.Remove(parentPrim.RootPart); |
3616 | 3936 | if (parts.Count > 0) | |
3617 | foreach (SceneObjectPart part in parts) | ||
3618 | { | 3937 | { |
3619 | parentPrim.DelinkFromGroup(part.LocalId, true); | 3938 | try |
3620 | parentPrim.TriggerScriptChangedEvent(Changed.LINK); | 3939 | { |
3940 | parts[0].ParentGroup.areUpdatesSuspended = true; | ||
3941 | foreach (SceneObjectPart part in parts) | ||
3942 | { | ||
3943 | parentPrim.DelinkFromGroup(part.LocalId, true); | ||
3944 | parentPrim.TriggerScriptChangedEvent(Changed.LINK); | ||
3945 | } | ||
3946 | } | ||
3947 | finally | ||
3948 | { | ||
3949 | parts[0].ParentGroup.areUpdatesSuspended = false; | ||
3950 | } | ||
3621 | } | 3951 | } |
3622 | parentPrim.HasGroupChanged = true; | 3952 | parentPrim.HasGroupChanged = true; |
3623 | parentPrim.ScheduleGroupForFullUpdate(); | 3953 | parentPrim.ScheduleGroupForFullUpdate(); |
@@ -3709,17 +4039,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3709 | m_host.AddScriptLPS(1); | 4039 | m_host.AddScriptLPS(1); |
3710 | int count = 0; | 4040 | int count = 0; |
3711 | 4041 | ||
3712 | lock (m_host.TaskInventory) | 4042 | m_host.TaskInventory.LockItemsForRead(true); |
4043 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
3713 | { | 4044 | { |
3714 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 4045 | if (inv.Value.Type == type || type == -1) |
3715 | { | 4046 | { |
3716 | if (inv.Value.Type == type || type == -1) | 4047 | count = count + 1; |
3717 | { | ||
3718 | count = count + 1; | ||
3719 | } | ||
3720 | } | 4048 | } |
3721 | } | 4049 | } |
3722 | 4050 | ||
4051 | m_host.TaskInventory.LockItemsForRead(false); | ||
3723 | return count; | 4052 | return count; |
3724 | } | 4053 | } |
3725 | 4054 | ||
@@ -3728,16 +4057,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3728 | m_host.AddScriptLPS(1); | 4057 | m_host.AddScriptLPS(1); |
3729 | ArrayList keys = new ArrayList(); | 4058 | ArrayList keys = new ArrayList(); |
3730 | 4059 | ||
3731 | lock (m_host.TaskInventory) | 4060 | m_host.TaskInventory.LockItemsForRead(true); |
4061 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
3732 | { | 4062 | { |
3733 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 4063 | if (inv.Value.Type == type || type == -1) |
3734 | { | 4064 | { |
3735 | if (inv.Value.Type == type || type == -1) | 4065 | keys.Add(inv.Value.Name); |
3736 | { | ||
3737 | keys.Add(inv.Value.Name); | ||
3738 | } | ||
3739 | } | 4066 | } |
3740 | } | 4067 | } |
4068 | m_host.TaskInventory.LockItemsForRead(false); | ||
3741 | 4069 | ||
3742 | if (keys.Count == 0) | 4070 | if (keys.Count == 0) |
3743 | { | 4071 | { |
@@ -3774,20 +4102,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3774 | } | 4102 | } |
3775 | 4103 | ||
3776 | // move the first object found with this inventory name | 4104 | // move the first object found with this inventory name |
3777 | lock (m_host.TaskInventory) | 4105 | m_host.TaskInventory.LockItemsForRead(true); |
4106 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
3778 | { | 4107 | { |
3779 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 4108 | if (inv.Value.Name == inventory) |
3780 | { | 4109 | { |
3781 | if (inv.Value.Name == inventory) | 4110 | found = true; |
3782 | { | 4111 | objId = inv.Key; |
3783 | found = true; | 4112 | assetType = inv.Value.Type; |
3784 | objId = inv.Key; | 4113 | objName = inv.Value.Name; |
3785 | assetType = inv.Value.Type; | 4114 | break; |
3786 | objName = inv.Value.Name; | ||
3787 | break; | ||
3788 | } | ||
3789 | } | 4115 | } |
3790 | } | 4116 | } |
4117 | m_host.TaskInventory.LockItemsForRead(false); | ||
3791 | 4118 | ||
3792 | if (!found) | 4119 | if (!found) |
3793 | { | 4120 | { |
@@ -3795,9 +4122,30 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3795 | throw new Exception(String.Format("The inventory object '{0}' could not be found", inventory)); | 4122 | throw new Exception(String.Format("The inventory object '{0}' could not be found", inventory)); |
3796 | } | 4123 | } |
3797 | 4124 | ||
3798 | // check if destination is an avatar | 4125 | // check if destination is an object |
3799 | if (World.GetScenePresence(destId) != null) | 4126 | if (World.GetSceneObjectPart(destId) != null) |
3800 | { | 4127 | { |
4128 | // destination is an object | ||
4129 | World.MoveTaskInventoryItem(destId, m_host, objId); | ||
4130 | } | ||
4131 | else | ||
4132 | { | ||
4133 | ScenePresence presence = World.GetScenePresence(destId); | ||
4134 | |||
4135 | if (presence == null) | ||
4136 | { | ||
4137 | UserAccount account = | ||
4138 | World.UserAccountService.GetUserAccount( | ||
4139 | World.RegionInfo.ScopeID, | ||
4140 | destId); | ||
4141 | |||
4142 | if (account == null) | ||
4143 | { | ||
4144 | llSay(0, "Can't find destination "+destId.ToString()); | ||
4145 | return; | ||
4146 | } | ||
4147 | } | ||
4148 | |||
3801 | // destination is an avatar | 4149 | // destination is an avatar |
3802 | InventoryItemBase agentItem = | 4150 | InventoryItemBase agentItem = |
3803 | World.MoveTaskInventoryItem(destId, UUID.Zero, m_host, objId); | 4151 | World.MoveTaskInventoryItem(destId, UUID.Zero, m_host, objId); |
@@ -3823,33 +4171,32 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3823 | 4171 | ||
3824 | if (m_TransferModule != null) | 4172 | if (m_TransferModule != null) |
3825 | m_TransferModule.SendInstantMessage(msg, delegate(bool success) {}); | 4173 | m_TransferModule.SendInstantMessage(msg, delegate(bool success) {}); |
4174 | |||
4175 | //This delay should only occur when giving inventory to avatars. | ||
4176 | ScriptSleep(3000); | ||
3826 | } | 4177 | } |
3827 | else | ||
3828 | { | ||
3829 | // destination is an object | ||
3830 | World.MoveTaskInventoryItem(destId, m_host, objId); | ||
3831 | } | ||
3832 | ScriptSleep(3000); | ||
3833 | } | 4178 | } |
3834 | 4179 | ||
4180 | [DebuggerNonUserCode] | ||
3835 | public void llRemoveInventory(string name) | 4181 | public void llRemoveInventory(string name) |
3836 | { | 4182 | { |
3837 | m_host.AddScriptLPS(1); | 4183 | m_host.AddScriptLPS(1); |
3838 | 4184 | ||
3839 | lock (m_host.TaskInventory) | 4185 | m_host.TaskInventory.LockItemsForRead(true); |
4186 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | ||
3840 | { | 4187 | { |
3841 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | 4188 | if (item.Name == name) |
3842 | { | 4189 | { |
3843 | if (item.Name == name) | 4190 | if (item.ItemID == m_itemID) |
3844 | { | 4191 | throw new ScriptDeleteException(); |
3845 | if (item.ItemID == m_itemID) | 4192 | else |
3846 | throw new ScriptDeleteException(); | 4193 | m_host.Inventory.RemoveInventoryItem(item.ItemID); |
3847 | else | 4194 | |
3848 | m_host.Inventory.RemoveInventoryItem(item.ItemID); | 4195 | m_host.TaskInventory.LockItemsForRead(false); |
3849 | return; | 4196 | return; |
3850 | } | ||
3851 | } | 4197 | } |
3852 | } | 4198 | } |
4199 | m_host.TaskInventory.LockItemsForRead(false); | ||
3853 | } | 4200 | } |
3854 | 4201 | ||
3855 | public void llSetText(string text, LSL_Vector color, double alpha) | 4202 | public void llSetText(string text, LSL_Vector color, double alpha) |
@@ -3940,6 +4287,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3940 | { | 4287 | { |
3941 | m_host.AddScriptLPS(1); | 4288 | m_host.AddScriptLPS(1); |
3942 | 4289 | ||
4290 | //Clone is thread safe | ||
3943 | TaskInventoryDictionary itemDictionary = (TaskInventoryDictionary)m_host.TaskInventory.Clone(); | 4291 | TaskInventoryDictionary itemDictionary = (TaskInventoryDictionary)m_host.TaskInventory.Clone(); |
3944 | 4292 | ||
3945 | foreach (TaskInventoryItem item in itemDictionary.Values) | 4293 | foreach (TaskInventoryItem item in itemDictionary.Values) |
@@ -3993,6 +4341,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3993 | ScenePresence presence = World.GetScenePresence(agentId); | 4341 | ScenePresence presence = World.GetScenePresence(agentId); |
3994 | if (presence != null) | 4342 | if (presence != null) |
3995 | { | 4343 | { |
4344 | // agent must not be a god | ||
4345 | if (presence.GodLevel >= 200) return; | ||
4346 | |||
3996 | // agent must be over the owners land | 4347 | // agent must be over the owners land |
3997 | if (m_host.OwnerID == World.LandChannel.GetLandObject( | 4348 | if (m_host.OwnerID == World.LandChannel.GetLandObject( |
3998 | presence.AbsolutePosition.X, presence.AbsolutePosition.Y).LandData.OwnerID) | 4349 | presence.AbsolutePosition.X, presence.AbsolutePosition.Y).LandData.OwnerID) |
@@ -4053,17 +4404,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4053 | UUID soundId = UUID.Zero; | 4404 | UUID soundId = UUID.Zero; |
4054 | if (!UUID.TryParse(impact_sound, out soundId)) | 4405 | if (!UUID.TryParse(impact_sound, out soundId)) |
4055 | { | 4406 | { |
4056 | lock (m_host.TaskInventory) | 4407 | m_host.TaskInventory.LockItemsForRead(true); |
4408 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | ||
4057 | { | 4409 | { |
4058 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | 4410 | if (item.Type == (int)AssetType.Sound && item.Name == impact_sound) |
4059 | { | 4411 | { |
4060 | if (item.Type == (int)AssetType.Sound && item.Name == impact_sound) | 4412 | soundId = item.AssetID; |
4061 | { | 4413 | break; |
4062 | soundId = item.AssetID; | ||
4063 | break; | ||
4064 | } | ||
4065 | } | 4414 | } |
4066 | } | 4415 | } |
4416 | m_host.TaskInventory.LockItemsForRead(false); | ||
4067 | } | 4417 | } |
4068 | m_host.CollisionSound = soundId; | 4418 | m_host.CollisionSound = soundId; |
4069 | m_host.CollisionSoundVolume = (float)impact_volume; | 4419 | m_host.CollisionSoundVolume = (float)impact_volume; |
@@ -4109,6 +4459,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4109 | UUID partItemID; | 4459 | UUID partItemID; |
4110 | foreach (SceneObjectPart part in parts) | 4460 | foreach (SceneObjectPart part in parts) |
4111 | { | 4461 | { |
4462 | //Clone is thread safe | ||
4112 | TaskInventoryDictionary itemsDictionary = (TaskInventoryDictionary)part.TaskInventory.Clone(); | 4463 | TaskInventoryDictionary itemsDictionary = (TaskInventoryDictionary)part.TaskInventory.Clone(); |
4113 | 4464 | ||
4114 | foreach (TaskInventoryItem item in itemsDictionary.Values) | 4465 | foreach (TaskInventoryItem item in itemsDictionary.Values) |
@@ -4323,17 +4674,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4323 | 4674 | ||
4324 | m_host.AddScriptLPS(1); | 4675 | m_host.AddScriptLPS(1); |
4325 | 4676 | ||
4326 | lock (m_host.TaskInventory) | 4677 | m_host.TaskInventory.LockItemsForRead(true); |
4678 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | ||
4327 | { | 4679 | { |
4328 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | 4680 | if (item.Type == 10 && item.ItemID == m_itemID) |
4329 | { | 4681 | { |
4330 | if (item.Type == 10 && item.ItemID == m_itemID) | 4682 | result = item.Name!=null?item.Name:String.Empty; |
4331 | { | 4683 | break; |
4332 | result = item.Name != null ? item.Name : String.Empty; | ||
4333 | break; | ||
4334 | } | ||
4335 | } | 4684 | } |
4336 | } | 4685 | } |
4686 | m_host.TaskInventory.LockItemsForRead(false); | ||
4337 | 4687 | ||
4338 | return result; | 4688 | return result; |
4339 | } | 4689 | } |
@@ -4486,23 +4836,24 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4486 | { | 4836 | { |
4487 | m_host.AddScriptLPS(1); | 4837 | m_host.AddScriptLPS(1); |
4488 | 4838 | ||
4489 | lock (m_host.TaskInventory) | 4839 | m_host.TaskInventory.LockItemsForRead(true); |
4840 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
4490 | { | 4841 | { |
4491 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 4842 | if (inv.Value.Name == name) |
4492 | { | 4843 | { |
4493 | if (inv.Value.Name == name) | 4844 | if ((inv.Value.CurrentPermissions & (uint)(PermissionMask.Copy | PermissionMask.Transfer | PermissionMask.Modify)) == (uint)(PermissionMask.Copy | PermissionMask.Transfer | PermissionMask.Modify)) |
4494 | { | 4845 | { |
4495 | if ((inv.Value.CurrentPermissions & (uint)(PermissionMask.Copy | PermissionMask.Transfer | PermissionMask.Modify)) == (uint)(PermissionMask.Copy | PermissionMask.Transfer | PermissionMask.Modify)) | 4846 | m_host.TaskInventory.LockItemsForRead(false); |
4496 | { | 4847 | return inv.Value.AssetID.ToString(); |
4497 | return inv.Value.AssetID.ToString(); | 4848 | } |
4498 | } | 4849 | else |
4499 | else | 4850 | { |
4500 | { | 4851 | m_host.TaskInventory.LockItemsForRead(false); |
4501 | return UUID.Zero.ToString(); | 4852 | return UUID.Zero.ToString(); |
4502 | } | ||
4503 | } | 4853 | } |
4504 | } | 4854 | } |
4505 | } | 4855 | } |
4856 | m_host.TaskInventory.LockItemsForRead(false); | ||
4506 | 4857 | ||
4507 | return UUID.Zero.ToString(); | 4858 | return UUID.Zero.ToString(); |
4508 | } | 4859 | } |
@@ -5438,10 +5789,20 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5438 | m_host.AddScriptLPS(1); | 5789 | m_host.AddScriptLPS(1); |
5439 | 5790 | ||
5440 | List<SceneObjectPart> parts = GetLinkParts(linknumber); | 5791 | List<SceneObjectPart> parts = GetLinkParts(linknumber); |
5441 | 5792 | if (parts.Count > 0) | |
5442 | foreach (var part in parts) | ||
5443 | { | 5793 | { |
5444 | SetTextureAnim(part, mode, face, sizex, sizey, start, length, rate); | 5794 | try |
5795 | { | ||
5796 | parts[0].ParentGroup.areUpdatesSuspended = true; | ||
5797 | foreach (var part in parts) | ||
5798 | { | ||
5799 | SetTextureAnim(part, mode, face, sizex, sizey, start, length, rate); | ||
5800 | } | ||
5801 | } | ||
5802 | finally | ||
5803 | { | ||
5804 | parts[0].ParentGroup.areUpdatesSuspended = false; | ||
5805 | } | ||
5445 | } | 5806 | } |
5446 | } | 5807 | } |
5447 | 5808 | ||
@@ -6020,6 +6381,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6020 | tempf = (float)rules.GetLSLFloatItem(i + 1); | 6381 | tempf = (float)rules.GetLSLFloatItem(i + 1); |
6021 | prules.OuterAngle = (float)tempf; | 6382 | prules.OuterAngle = (float)tempf; |
6022 | break; | 6383 | break; |
6384 | |||
6385 | case (int)ScriptBaseClass.PSYS_SRC_INNERANGLE: | ||
6386 | tempf = (float)rules.GetLSLFloatItem(i + 1); | ||
6387 | prules.InnerAngle = (float)tempf; | ||
6388 | break; | ||
6389 | |||
6390 | case (int)ScriptBaseClass.PSYS_SRC_OUTERANGLE: | ||
6391 | tempf = (float)rules.GetLSLFloatItem(i + 1); | ||
6392 | prules.OuterAngle = (float)tempf; | ||
6393 | break; | ||
6023 | } | 6394 | } |
6024 | 6395 | ||
6025 | } | 6396 | } |
@@ -6058,14 +6429,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6058 | 6429 | ||
6059 | protected UUID GetTaskInventoryItem(string name) | 6430 | protected UUID GetTaskInventoryItem(string name) |
6060 | { | 6431 | { |
6061 | lock (m_host.TaskInventory) | 6432 | m_host.TaskInventory.LockItemsForRead(true); |
6433 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
6062 | { | 6434 | { |
6063 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 6435 | if (inv.Value.Name == name) |
6064 | { | 6436 | { |
6065 | if (inv.Value.Name == name) | 6437 | m_host.TaskInventory.LockItemsForRead(false); |
6066 | return inv.Key; | 6438 | return inv.Key; |
6067 | } | 6439 | } |
6068 | } | 6440 | } |
6441 | m_host.TaskInventory.LockItemsForRead(false); | ||
6069 | 6442 | ||
6070 | return UUID.Zero; | 6443 | return UUID.Zero; |
6071 | } | 6444 | } |
@@ -6393,22 +6766,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6393 | } | 6766 | } |
6394 | 6767 | ||
6395 | // copy the first script found with this inventory name | 6768 | // copy the first script found with this inventory name |
6396 | lock (m_host.TaskInventory) | 6769 | m_host.TaskInventory.LockItemsForRead(true); |
6770 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
6397 | { | 6771 | { |
6398 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 6772 | if (inv.Value.Name == name) |
6399 | { | 6773 | { |
6400 | if (inv.Value.Name == name) | 6774 | // make sure the object is a script |
6775 | if (10 == inv.Value.Type) | ||
6401 | { | 6776 | { |
6402 | // make sure the object is a script | 6777 | found = true; |
6403 | if (10 == inv.Value.Type) | 6778 | srcId = inv.Key; |
6404 | { | 6779 | break; |
6405 | found = true; | ||
6406 | srcId = inv.Key; | ||
6407 | break; | ||
6408 | } | ||
6409 | } | 6780 | } |
6410 | } | 6781 | } |
6411 | } | 6782 | } |
6783 | m_host.TaskInventory.LockItemsForRead(false); | ||
6412 | 6784 | ||
6413 | if (!found) | 6785 | if (!found) |
6414 | { | 6786 | { |
@@ -6492,6 +6864,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6492 | protected ObjectShapePacket.ObjectDataBlock SetPrimitiveBlockShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist) | 6864 | protected ObjectShapePacket.ObjectDataBlock SetPrimitiveBlockShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist) |
6493 | { | 6865 | { |
6494 | ObjectShapePacket.ObjectDataBlock shapeBlock = new ObjectShapePacket.ObjectDataBlock(); | 6866 | ObjectShapePacket.ObjectDataBlock shapeBlock = new ObjectShapePacket.ObjectDataBlock(); |
6867 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
6868 | return shapeBlock; | ||
6495 | 6869 | ||
6496 | if (holeshape != (int)ScriptBaseClass.PRIM_HOLE_DEFAULT && | 6870 | if (holeshape != (int)ScriptBaseClass.PRIM_HOLE_DEFAULT && |
6497 | holeshape != (int)ScriptBaseClass.PRIM_HOLE_CIRCLE && | 6871 | holeshape != (int)ScriptBaseClass.PRIM_HOLE_CIRCLE && |
@@ -6562,6 +6936,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6562 | 6936 | ||
6563 | protected void SetPrimitiveShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist, LSL_Vector taper_b, LSL_Vector topshear, byte fudge) | 6937 | protected void SetPrimitiveShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist, LSL_Vector taper_b, LSL_Vector topshear, byte fudge) |
6564 | { | 6938 | { |
6939 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
6940 | return; | ||
6941 | |||
6565 | ObjectShapePacket.ObjectDataBlock shapeBlock; | 6942 | ObjectShapePacket.ObjectDataBlock shapeBlock; |
6566 | 6943 | ||
6567 | shapeBlock = SetPrimitiveBlockShapeParams(part, holeshape, cut, hollow, twist); | 6944 | shapeBlock = SetPrimitiveBlockShapeParams(part, holeshape, cut, hollow, twist); |
@@ -6611,6 +6988,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6611 | 6988 | ||
6612 | protected void SetPrimitiveShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist, LSL_Vector dimple, byte fudge) | 6989 | protected void SetPrimitiveShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist, LSL_Vector dimple, byte fudge) |
6613 | { | 6990 | { |
6991 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
6992 | return; | ||
6993 | |||
6614 | ObjectShapePacket.ObjectDataBlock shapeBlock; | 6994 | ObjectShapePacket.ObjectDataBlock shapeBlock; |
6615 | 6995 | ||
6616 | shapeBlock = SetPrimitiveBlockShapeParams(part, holeshape, cut, hollow, twist); | 6996 | shapeBlock = SetPrimitiveBlockShapeParams(part, holeshape, cut, hollow, twist); |
@@ -6653,6 +7033,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6653 | 7033 | ||
6654 | protected void SetPrimitiveShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist, LSL_Vector holesize, LSL_Vector topshear, LSL_Vector profilecut, LSL_Vector taper_a, float revolutions, float radiusoffset, float skew, byte fudge) | 7034 | protected void SetPrimitiveShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist, LSL_Vector holesize, LSL_Vector topshear, LSL_Vector profilecut, LSL_Vector taper_a, float revolutions, float radiusoffset, float skew, byte fudge) |
6655 | { | 7035 | { |
7036 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
7037 | return; | ||
7038 | |||
6656 | ObjectShapePacket.ObjectDataBlock shapeBlock; | 7039 | ObjectShapePacket.ObjectDataBlock shapeBlock; |
6657 | 7040 | ||
6658 | shapeBlock = SetPrimitiveBlockShapeParams(part, holeshape, cut, hollow, twist); | 7041 | shapeBlock = SetPrimitiveBlockShapeParams(part, holeshape, cut, hollow, twist); |
@@ -6774,6 +7157,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6774 | 7157 | ||
6775 | protected void SetPrimitiveShapeParams(SceneObjectPart part, string map, int type) | 7158 | protected void SetPrimitiveShapeParams(SceneObjectPart part, string map, int type) |
6776 | { | 7159 | { |
7160 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
7161 | return; | ||
7162 | |||
6777 | ObjectShapePacket.ObjectDataBlock shapeBlock = new ObjectShapePacket.ObjectDataBlock(); | 7163 | ObjectShapePacket.ObjectDataBlock shapeBlock = new ObjectShapePacket.ObjectDataBlock(); |
6778 | UUID sculptId; | 7164 | UUID sculptId; |
6779 | 7165 | ||
@@ -6789,13 +7175,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6789 | shapeBlock.PathScaleX = 100; | 7175 | shapeBlock.PathScaleX = 100; |
6790 | shapeBlock.PathScaleY = 150; | 7176 | shapeBlock.PathScaleY = 150; |
6791 | 7177 | ||
6792 | if (type != (int)ScriptBaseClass.PRIM_SCULPT_TYPE_CYLINDER && | 7178 | if ((type & (int)ScriptBaseClass.PRIM_SCULPT_TYPE_CYLINDER) == 0 && |
6793 | type != (int)ScriptBaseClass.PRIM_SCULPT_TYPE_PLANE && | 7179 | (type & (int)ScriptBaseClass.PRIM_SCULPT_TYPE_PLANE) == 0 && |
6794 | type != (int)ScriptBaseClass.PRIM_SCULPT_TYPE_SPHERE && | 7180 | (type & (int)ScriptBaseClass.PRIM_SCULPT_TYPE_SPHERE) == 0 && |
6795 | type != (int)ScriptBaseClass.PRIM_SCULPT_TYPE_TORUS) | 7181 | (type & (int)ScriptBaseClass.PRIM_SCULPT_TYPE_TORUS) == 0) |
6796 | { | 7182 | { |
6797 | // default | 7183 | // default |
6798 | type = (int)ScriptBaseClass.PRIM_SCULPT_TYPE_SPHERE; | 7184 | type = type | (int)ScriptBaseClass.PRIM_SCULPT_TYPE_SPHERE; |
6799 | } | 7185 | } |
6800 | 7186 | ||
6801 | // retain pathcurve | 7187 | // retain pathcurve |
@@ -6814,12 +7200,28 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6814 | 7200 | ||
6815 | public void llSetLinkPrimitiveParams(int linknumber, LSL_List rules) | 7201 | public void llSetLinkPrimitiveParams(int linknumber, LSL_List rules) |
6816 | { | 7202 | { |
6817 | m_host.AddScriptLPS(1); | 7203 | m_host.AddScriptLPS(1); |
6818 | 7204 | ||
6819 | List<SceneObjectPart> parts = GetLinkParts(linknumber); | 7205 | List<SceneObjectPart> parts = GetLinkParts(linknumber); |
6820 | 7206 | List<ScenePresence> avatars = GetLinkAvatars(linknumber); | |
6821 | foreach (SceneObjectPart part in parts) | 7207 | if (parts.Count>0) |
6822 | SetPrimParams(part, rules); | 7208 | { |
7209 | try | ||
7210 | { | ||
7211 | parts[0].ParentGroup.areUpdatesSuspended = true; | ||
7212 | foreach (SceneObjectPart part in parts) | ||
7213 | SetPrimParams(part, rules); | ||
7214 | } | ||
7215 | finally | ||
7216 | { | ||
7217 | parts[0].ParentGroup.areUpdatesSuspended = false; | ||
7218 | } | ||
7219 | } | ||
7220 | if (avatars.Count > 0) | ||
7221 | { | ||
7222 | foreach (ScenePresence avatar in avatars) | ||
7223 | SetPrimParams(avatar, rules); | ||
7224 | } | ||
6823 | } | 7225 | } |
6824 | 7226 | ||
6825 | public void llSetLinkPrimitiveParamsFast(int linknumber, LSL_List rules) | 7227 | public void llSetLinkPrimitiveParamsFast(int linknumber, LSL_List rules) |
@@ -6827,8 +7229,51 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6827 | llSetLinkPrimitiveParams(linknumber, rules); | 7229 | llSetLinkPrimitiveParams(linknumber, rules); |
6828 | } | 7230 | } |
6829 | 7231 | ||
7232 | protected void SetPrimParams(ScenePresence av, LSL_List rules) | ||
7233 | { | ||
7234 | //This is a special version of SetPrimParams to deal with avatars which are sat on the linkset. | ||
7235 | //We only support PRIM_POSITION and PRIM_ROTATION | ||
7236 | |||
7237 | int idx = 0; | ||
7238 | |||
7239 | while (idx < rules.Length) | ||
7240 | { | ||
7241 | int code = rules.GetLSLIntegerItem(idx++); | ||
7242 | |||
7243 | int remain = rules.Length - idx; | ||
7244 | |||
7245 | |||
7246 | |||
7247 | switch (code) | ||
7248 | { | ||
7249 | case (int)ScriptBaseClass.PRIM_POSITION: | ||
7250 | if (remain < 1) | ||
7251 | return; | ||
7252 | LSL_Vector v; | ||
7253 | v = rules.GetVector3Item(idx++); | ||
7254 | av.OffsetPosition = new Vector3((float)v.x, (float)v.y, (float)v.z); | ||
7255 | av.SendFullUpdateToAllClients(); | ||
7256 | |||
7257 | break; | ||
7258 | |||
7259 | case (int)ScriptBaseClass.PRIM_ROTATION: | ||
7260 | if (remain < 1) | ||
7261 | return; | ||
7262 | LSL_Rotation r; | ||
7263 | r = rules.GetQuaternionItem(idx++); | ||
7264 | av.OffsetRotation = new Quaternion((float)r.x, (float)r.y, (float)r.z, (float)r.s); | ||
7265 | av.SendFullUpdateToAllClients(); | ||
7266 | break; | ||
7267 | } | ||
7268 | } | ||
7269 | |||
7270 | } | ||
7271 | |||
6830 | protected void SetPrimParams(SceneObjectPart part, LSL_List rules) | 7272 | protected void SetPrimParams(SceneObjectPart part, LSL_List rules) |
6831 | { | 7273 | { |
7274 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
7275 | return; | ||
7276 | |||
6832 | int idx = 0; | 7277 | int idx = 0; |
6833 | 7278 | ||
6834 | while (idx < rules.Length) | 7279 | while (idx < rules.Length) |
@@ -7660,24 +8105,95 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7660 | break; | 8105 | break; |
7661 | 8106 | ||
7662 | case (int)ScriptBaseClass.PRIM_BUMP_SHINY: | 8107 | case (int)ScriptBaseClass.PRIM_BUMP_SHINY: |
7663 | // TODO-------------- | ||
7664 | if (remain < 1) | 8108 | if (remain < 1) |
7665 | return res; | 8109 | return res; |
8110 | face = (int)rules.GetLSLIntegerItem(idx++); | ||
7666 | 8111 | ||
7667 | face=(int)rules.GetLSLIntegerItem(idx++); | 8112 | tex = part.Shape.Textures; |
7668 | 8113 | int shiny; | |
7669 | res.Add(new LSL_Integer(0)); | 8114 | if (face == ScriptBaseClass.ALL_SIDES) |
7670 | res.Add(new LSL_Integer(0)); | 8115 | { |
8116 | for (face = 0; face < GetNumberOfSides(part); face++) | ||
8117 | { | ||
8118 | Shininess shinyness = tex.GetFace((uint)face).Shiny; | ||
8119 | if (shinyness == Shininess.High) | ||
8120 | { | ||
8121 | shiny = ScriptBaseClass.PRIM_SHINY_HIGH; | ||
8122 | } | ||
8123 | else if (shinyness == Shininess.Medium) | ||
8124 | { | ||
8125 | shiny = ScriptBaseClass.PRIM_SHINY_MEDIUM; | ||
8126 | } | ||
8127 | else if (shinyness == Shininess.Low) | ||
8128 | { | ||
8129 | shiny = ScriptBaseClass.PRIM_SHINY_LOW; | ||
8130 | } | ||
8131 | else | ||
8132 | { | ||
8133 | shiny = ScriptBaseClass.PRIM_SHINY_NONE; | ||
8134 | } | ||
8135 | res.Add(new LSL_Integer(shiny)); | ||
8136 | res.Add(new LSL_Integer((int)tex.GetFace((uint)face).Bump)); | ||
8137 | } | ||
8138 | } | ||
8139 | else | ||
8140 | { | ||
8141 | Shininess shinyness = tex.GetFace((uint)face).Shiny; | ||
8142 | if (shinyness == Shininess.High) | ||
8143 | { | ||
8144 | shiny = ScriptBaseClass.PRIM_SHINY_HIGH; | ||
8145 | } | ||
8146 | else if (shinyness == Shininess.Medium) | ||
8147 | { | ||
8148 | shiny = ScriptBaseClass.PRIM_SHINY_MEDIUM; | ||
8149 | } | ||
8150 | else if (shinyness == Shininess.Low) | ||
8151 | { | ||
8152 | shiny = ScriptBaseClass.PRIM_SHINY_LOW; | ||
8153 | } | ||
8154 | else | ||
8155 | { | ||
8156 | shiny = ScriptBaseClass.PRIM_SHINY_NONE; | ||
8157 | } | ||
8158 | res.Add(new LSL_Integer(shiny)); | ||
8159 | res.Add(new LSL_Integer((int)tex.GetFace((uint)face).Bump)); | ||
8160 | } | ||
7671 | break; | 8161 | break; |
7672 | 8162 | ||
7673 | case (int)ScriptBaseClass.PRIM_FULLBRIGHT: | 8163 | case (int)ScriptBaseClass.PRIM_FULLBRIGHT: |
7674 | // TODO-------------- | ||
7675 | if (remain < 1) | 8164 | if (remain < 1) |
7676 | return res; | 8165 | return res; |
8166 | face = (int)rules.GetLSLIntegerItem(idx++); | ||
7677 | 8167 | ||
7678 | face=(int)rules.GetLSLIntegerItem(idx++); | 8168 | tex = part.Shape.Textures; |
7679 | 8169 | int fullbright; | |
7680 | res.Add(new LSL_Integer(0)); | 8170 | if (face == ScriptBaseClass.ALL_SIDES) |
8171 | { | ||
8172 | for (face = 0; face < GetNumberOfSides(part); face++) | ||
8173 | { | ||
8174 | if (tex.GetFace((uint)face).Fullbright == true) | ||
8175 | { | ||
8176 | fullbright = ScriptBaseClass.TRUE; | ||
8177 | } | ||
8178 | else | ||
8179 | { | ||
8180 | fullbright = ScriptBaseClass.FALSE; | ||
8181 | } | ||
8182 | res.Add(new LSL_Integer(fullbright)); | ||
8183 | } | ||
8184 | } | ||
8185 | else | ||
8186 | { | ||
8187 | if (tex.GetFace((uint)face).Fullbright == true) | ||
8188 | { | ||
8189 | fullbright = ScriptBaseClass.TRUE; | ||
8190 | } | ||
8191 | else | ||
8192 | { | ||
8193 | fullbright = ScriptBaseClass.FALSE; | ||
8194 | } | ||
8195 | res.Add(new LSL_Integer(fullbright)); | ||
8196 | } | ||
7681 | break; | 8197 | break; |
7682 | 8198 | ||
7683 | case (int)ScriptBaseClass.PRIM_FLEXIBLE: | 8199 | case (int)ScriptBaseClass.PRIM_FLEXIBLE: |
@@ -7698,14 +8214,37 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7698 | break; | 8214 | break; |
7699 | 8215 | ||
7700 | case (int)ScriptBaseClass.PRIM_TEXGEN: | 8216 | case (int)ScriptBaseClass.PRIM_TEXGEN: |
7701 | // TODO-------------- | ||
7702 | // (PRIM_TEXGEN_DEFAULT, PRIM_TEXGEN_PLANAR) | 8217 | // (PRIM_TEXGEN_DEFAULT, PRIM_TEXGEN_PLANAR) |
7703 | if (remain < 1) | 8218 | if (remain < 1) |
7704 | return res; | 8219 | return res; |
8220 | face = (int)rules.GetLSLIntegerItem(idx++); | ||
7705 | 8221 | ||
7706 | face=(int)rules.GetLSLIntegerItem(idx++); | 8222 | tex = part.Shape.Textures; |
7707 | 8223 | if (face == ScriptBaseClass.ALL_SIDES) | |
7708 | res.Add(new LSL_Integer(0)); | 8224 | { |
8225 | for (face = 0; face < GetNumberOfSides(part); face++) | ||
8226 | { | ||
8227 | if (tex.GetFace((uint)face).TexMapType == MappingType.Planar) | ||
8228 | { | ||
8229 | res.Add(new LSL_Integer(ScriptBaseClass.PRIM_TEXGEN_PLANAR)); | ||
8230 | } | ||
8231 | else | ||
8232 | { | ||
8233 | res.Add(new LSL_Integer(ScriptBaseClass.PRIM_TEXGEN_DEFAULT)); | ||
8234 | } | ||
8235 | } | ||
8236 | } | ||
8237 | else | ||
8238 | { | ||
8239 | if (tex.GetFace((uint)face).TexMapType == MappingType.Planar) | ||
8240 | { | ||
8241 | res.Add(new LSL_Integer(ScriptBaseClass.PRIM_TEXGEN_PLANAR)); | ||
8242 | } | ||
8243 | else | ||
8244 | { | ||
8245 | res.Add(new LSL_Integer(ScriptBaseClass.PRIM_TEXGEN_DEFAULT)); | ||
8246 | } | ||
8247 | } | ||
7709 | break; | 8248 | break; |
7710 | 8249 | ||
7711 | case (int)ScriptBaseClass.PRIM_POINT_LIGHT: | 8250 | case (int)ScriptBaseClass.PRIM_POINT_LIGHT: |
@@ -7724,13 +8263,25 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7724 | break; | 8263 | break; |
7725 | 8264 | ||
7726 | case (int)ScriptBaseClass.PRIM_GLOW: | 8265 | case (int)ScriptBaseClass.PRIM_GLOW: |
7727 | // TODO-------------- | ||
7728 | if (remain < 1) | 8266 | if (remain < 1) |
7729 | return res; | 8267 | return res; |
8268 | face = (int)rules.GetLSLIntegerItem(idx++); | ||
7730 | 8269 | ||
7731 | face=(int)rules.GetLSLIntegerItem(idx++); | 8270 | tex = part.Shape.Textures; |
7732 | 8271 | float primglow; | |
7733 | res.Add(new LSL_Float(0)); | 8272 | if (face == ScriptBaseClass.ALL_SIDES) |
8273 | { | ||
8274 | for (face = 0; face < GetNumberOfSides(part); face++) | ||
8275 | { | ||
8276 | primglow = tex.GetFace((uint)face).Glow; | ||
8277 | res.Add(new LSL_Float(primglow)); | ||
8278 | } | ||
8279 | } | ||
8280 | else | ||
8281 | { | ||
8282 | primglow = tex.GetFace((uint)face).Glow; | ||
8283 | res.Add(new LSL_Float(primglow)); | ||
8284 | } | ||
7734 | break; | 8285 | break; |
7735 | case (int)ScriptBaseClass.PRIM_TEXT: | 8286 | case (int)ScriptBaseClass.PRIM_TEXT: |
7736 | Color4 textColor = part.GetTextColor(); | 8287 | Color4 textColor = part.GetTextColor(); |
@@ -8267,28 +8818,28 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8267 | { | 8818 | { |
8268 | m_host.AddScriptLPS(1); | 8819 | m_host.AddScriptLPS(1); |
8269 | 8820 | ||
8270 | lock (m_host.TaskInventory) | 8821 | m_host.TaskInventory.LockItemsForRead(true); |
8822 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
8271 | { | 8823 | { |
8272 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 8824 | if (inv.Value.Name == item) |
8273 | { | 8825 | { |
8274 | if (inv.Value.Name == item) | 8826 | m_host.TaskInventory.LockItemsForRead(false); |
8827 | switch (mask) | ||
8275 | { | 8828 | { |
8276 | switch (mask) | 8829 | case 0: |
8277 | { | 8830 | return (int)inv.Value.BasePermissions; |
8278 | case 0: | 8831 | case 1: |
8279 | return (int)inv.Value.BasePermissions; | 8832 | return (int)inv.Value.CurrentPermissions; |
8280 | case 1: | 8833 | case 2: |
8281 | return (int)inv.Value.CurrentPermissions; | 8834 | return (int)inv.Value.GroupPermissions; |
8282 | case 2: | 8835 | case 3: |
8283 | return (int)inv.Value.GroupPermissions; | 8836 | return (int)inv.Value.EveryonePermissions; |
8284 | case 3: | 8837 | case 4: |
8285 | return (int)inv.Value.EveryonePermissions; | 8838 | return (int)inv.Value.NextPermissions; |
8286 | case 4: | ||
8287 | return (int)inv.Value.NextPermissions; | ||
8288 | } | ||
8289 | } | 8839 | } |
8290 | } | 8840 | } |
8291 | } | 8841 | } |
8842 | m_host.TaskInventory.LockItemsForRead(false); | ||
8292 | 8843 | ||
8293 | return -1; | 8844 | return -1; |
8294 | } | 8845 | } |
@@ -8335,16 +8886,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8335 | { | 8886 | { |
8336 | m_host.AddScriptLPS(1); | 8887 | m_host.AddScriptLPS(1); |
8337 | 8888 | ||
8338 | lock (m_host.TaskInventory) | 8889 | m_host.TaskInventory.LockItemsForRead(true); |
8890 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
8339 | { | 8891 | { |
8340 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 8892 | if (inv.Value.Name == item) |
8341 | { | 8893 | { |
8342 | if (inv.Value.Name == item) | 8894 | m_host.TaskInventory.LockItemsForRead(false); |
8343 | { | 8895 | return inv.Value.CreatorID.ToString(); |
8344 | return inv.Value.CreatorID.ToString(); | ||
8345 | } | ||
8346 | } | 8896 | } |
8347 | } | 8897 | } |
8898 | m_host.TaskInventory.LockItemsForRead(false); | ||
8348 | 8899 | ||
8349 | llSay(0, "No item name '" + item + "'"); | 8900 | llSay(0, "No item name '" + item + "'"); |
8350 | 8901 | ||
@@ -8604,17 +9155,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8604 | int width = 0; | 9155 | int width = 0; |
8605 | int height = 0; | 9156 | int height = 0; |
8606 | 9157 | ||
8607 | ParcelMediaCommandEnum? commandToSend = null; | 9158 | uint commandToSend = 0; |
8608 | float time = 0.0f; // default is from start | 9159 | float time = 0.0f; // default is from start |
8609 | 9160 | ||
8610 | ScenePresence presence = null; | 9161 | ScenePresence presence = null; |
8611 | 9162 | ||
8612 | for (int i = 0; i < commandList.Data.Length; i++) | 9163 | for (int i = 0; i < commandList.Data.Length; i++) |
8613 | { | 9164 | { |
8614 | ParcelMediaCommandEnum command = (ParcelMediaCommandEnum)commandList.Data[i]; | 9165 | uint command = (uint)(commandList.GetLSLIntegerItem(i)); |
8615 | switch (command) | 9166 | switch (command) |
8616 | { | 9167 | { |
8617 | case ParcelMediaCommandEnum.Agent: | 9168 | case (uint)ParcelMediaCommandEnum.Agent: |
8618 | // we send only to one agent | 9169 | // we send only to one agent |
8619 | if ((i + 1) < commandList.Length) | 9170 | if ((i + 1) < commandList.Length) |
8620 | { | 9171 | { |
@@ -8631,25 +9182,25 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8631 | } | 9182 | } |
8632 | break; | 9183 | break; |
8633 | 9184 | ||
8634 | case ParcelMediaCommandEnum.Loop: | 9185 | case (uint)ParcelMediaCommandEnum.Loop: |
8635 | loop = 1; | 9186 | loop = 1; |
8636 | commandToSend = command; | 9187 | commandToSend = command; |
8637 | update = true; //need to send the media update packet to set looping | 9188 | update = true; //need to send the media update packet to set looping |
8638 | break; | 9189 | break; |
8639 | 9190 | ||
8640 | case ParcelMediaCommandEnum.Play: | 9191 | case (uint)ParcelMediaCommandEnum.Play: |
8641 | loop = 0; | 9192 | loop = 0; |
8642 | commandToSend = command; | 9193 | commandToSend = command; |
8643 | update = true; //need to send the media update packet to make sure it doesn't loop | 9194 | update = true; //need to send the media update packet to make sure it doesn't loop |
8644 | break; | 9195 | break; |
8645 | 9196 | ||
8646 | case ParcelMediaCommandEnum.Pause: | 9197 | case (uint)ParcelMediaCommandEnum.Pause: |
8647 | case ParcelMediaCommandEnum.Stop: | 9198 | case (uint)ParcelMediaCommandEnum.Stop: |
8648 | case ParcelMediaCommandEnum.Unload: | 9199 | case (uint)ParcelMediaCommandEnum.Unload: |
8649 | commandToSend = command; | 9200 | commandToSend = command; |
8650 | break; | 9201 | break; |
8651 | 9202 | ||
8652 | case ParcelMediaCommandEnum.Url: | 9203 | case (uint)ParcelMediaCommandEnum.Url: |
8653 | if ((i + 1) < commandList.Length) | 9204 | if ((i + 1) < commandList.Length) |
8654 | { | 9205 | { |
8655 | if (commandList.Data[i + 1] is LSL_String) | 9206 | if (commandList.Data[i + 1] is LSL_String) |
@@ -8662,7 +9213,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8662 | } | 9213 | } |
8663 | break; | 9214 | break; |
8664 | 9215 | ||
8665 | case ParcelMediaCommandEnum.Texture: | 9216 | case (uint)ParcelMediaCommandEnum.Texture: |
8666 | if ((i + 1) < commandList.Length) | 9217 | if ((i + 1) < commandList.Length) |
8667 | { | 9218 | { |
8668 | if (commandList.Data[i + 1] is LSL_String) | 9219 | if (commandList.Data[i + 1] is LSL_String) |
@@ -8675,7 +9226,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8675 | } | 9226 | } |
8676 | break; | 9227 | break; |
8677 | 9228 | ||
8678 | case ParcelMediaCommandEnum.Time: | 9229 | case (uint)ParcelMediaCommandEnum.Time: |
8679 | if ((i + 1) < commandList.Length) | 9230 | if ((i + 1) < commandList.Length) |
8680 | { | 9231 | { |
8681 | if (commandList.Data[i + 1] is LSL_Float) | 9232 | if (commandList.Data[i + 1] is LSL_Float) |
@@ -8687,7 +9238,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8687 | } | 9238 | } |
8688 | break; | 9239 | break; |
8689 | 9240 | ||
8690 | case ParcelMediaCommandEnum.AutoAlign: | 9241 | case (uint)ParcelMediaCommandEnum.AutoAlign: |
8691 | if ((i + 1) < commandList.Length) | 9242 | if ((i + 1) < commandList.Length) |
8692 | { | 9243 | { |
8693 | if (commandList.Data[i + 1] is LSL_Integer) | 9244 | if (commandList.Data[i + 1] is LSL_Integer) |
@@ -8701,7 +9252,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8701 | } | 9252 | } |
8702 | break; | 9253 | break; |
8703 | 9254 | ||
8704 | case ParcelMediaCommandEnum.Type: | 9255 | case (uint)ParcelMediaCommandEnum.Type: |
8705 | if ((i + 1) < commandList.Length) | 9256 | if ((i + 1) < commandList.Length) |
8706 | { | 9257 | { |
8707 | if (commandList.Data[i + 1] is LSL_String) | 9258 | if (commandList.Data[i + 1] is LSL_String) |
@@ -8714,7 +9265,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8714 | } | 9265 | } |
8715 | break; | 9266 | break; |
8716 | 9267 | ||
8717 | case ParcelMediaCommandEnum.Desc: | 9268 | case (uint)ParcelMediaCommandEnum.Desc: |
8718 | if ((i + 1) < commandList.Length) | 9269 | if ((i + 1) < commandList.Length) |
8719 | { | 9270 | { |
8720 | if (commandList.Data[i + 1] is LSL_String) | 9271 | if (commandList.Data[i + 1] is LSL_String) |
@@ -8727,7 +9278,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8727 | } | 9278 | } |
8728 | break; | 9279 | break; |
8729 | 9280 | ||
8730 | case ParcelMediaCommandEnum.Size: | 9281 | case (uint)ParcelMediaCommandEnum.Size: |
8731 | if ((i + 2) < commandList.Length) | 9282 | if ((i + 2) < commandList.Length) |
8732 | { | 9283 | { |
8733 | if (commandList.Data[i + 1] is LSL_Integer) | 9284 | if (commandList.Data[i + 1] is LSL_Integer) |
@@ -8797,7 +9348,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8797 | } | 9348 | } |
8798 | } | 9349 | } |
8799 | 9350 | ||
8800 | if (commandToSend != null) | 9351 | if (commandToSend != 0) |
8801 | { | 9352 | { |
8802 | // the commandList contained a start/stop/... command, too | 9353 | // the commandList contained a start/stop/... command, too |
8803 | if (presence == null) | 9354 | if (presence == null) |
@@ -8877,16 +9428,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8877 | { | 9428 | { |
8878 | m_host.AddScriptLPS(1); | 9429 | m_host.AddScriptLPS(1); |
8879 | 9430 | ||
8880 | lock (m_host.TaskInventory) | 9431 | m_host.TaskInventory.LockItemsForRead(true); |
9432 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
8881 | { | 9433 | { |
8882 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 9434 | if (inv.Value.Name == name) |
8883 | { | 9435 | { |
8884 | if (inv.Value.Name == name) | 9436 | m_host.TaskInventory.LockItemsForRead(false); |
8885 | { | 9437 | return inv.Value.Type; |
8886 | return inv.Value.Type; | ||
8887 | } | ||
8888 | } | 9438 | } |
8889 | } | 9439 | } |
9440 | m_host.TaskInventory.LockItemsForRead(false); | ||
8890 | 9441 | ||
8891 | return -1; | 9442 | return -1; |
8892 | } | 9443 | } |
@@ -8897,15 +9448,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8897 | 9448 | ||
8898 | if (quick_pay_buttons.Data.Length < 4) | 9449 | if (quick_pay_buttons.Data.Length < 4) |
8899 | { | 9450 | { |
8900 | LSLError("List must have at least 4 elements"); | 9451 | int x; |
8901 | return; | 9452 | for (x=quick_pay_buttons.Data.Length; x<= 4; x++) |
9453 | { | ||
9454 | quick_pay_buttons.Add(ScriptBaseClass.PAY_HIDE); | ||
9455 | } | ||
8902 | } | 9456 | } |
8903 | m_host.ParentGroup.RootPart.PayPrice[0]=price; | 9457 | int[] nPrice = new int[5]; |
8904 | 9458 | nPrice[0]=price; | |
8905 | m_host.ParentGroup.RootPart.PayPrice[1]=(LSL_Integer)quick_pay_buttons.Data[0]; | 9459 | nPrice[1] = (LSL_Integer)quick_pay_buttons.Data[0]; |
8906 | m_host.ParentGroup.RootPart.PayPrice[2]=(LSL_Integer)quick_pay_buttons.Data[1]; | 9460 | nPrice[2] = (LSL_Integer)quick_pay_buttons.Data[1]; |
8907 | m_host.ParentGroup.RootPart.PayPrice[3]=(LSL_Integer)quick_pay_buttons.Data[2]; | 9461 | nPrice[3] = (LSL_Integer)quick_pay_buttons.Data[2]; |
8908 | m_host.ParentGroup.RootPart.PayPrice[4]=(LSL_Integer)quick_pay_buttons.Data[3]; | 9462 | nPrice[4] = (LSL_Integer)quick_pay_buttons.Data[3]; |
9463 | m_host.ParentGroup.RootPart.PayPrice = nPrice; | ||
8909 | m_host.ParentGroup.HasGroupChanged = true; | 9464 | m_host.ParentGroup.HasGroupChanged = true; |
8910 | } | 9465 | } |
8911 | 9466 | ||
@@ -8917,17 +9472,20 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8917 | if (invItemID == UUID.Zero) | 9472 | if (invItemID == UUID.Zero) |
8918 | return new LSL_Vector(); | 9473 | return new LSL_Vector(); |
8919 | 9474 | ||
8920 | lock (m_host.TaskInventory) | 9475 | m_host.TaskInventory.LockItemsForRead(true); |
9476 | if (m_host.TaskInventory[invItemID].PermsGranter == UUID.Zero) | ||
8921 | { | 9477 | { |
8922 | if (m_host.TaskInventory[invItemID].PermsGranter == UUID.Zero) | 9478 | m_host.TaskInventory.LockItemsForRead(false); |
8923 | return new LSL_Vector(); | 9479 | return new LSL_Vector(); |
9480 | } | ||
8924 | 9481 | ||
8925 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_TRACK_CAMERA) == 0) | 9482 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_TRACK_CAMERA) == 0) |
8926 | { | 9483 | { |
8927 | ShoutError("No permissions to track the camera"); | 9484 | ShoutError("No permissions to track the camera"); |
8928 | return new LSL_Vector(); | 9485 | m_host.TaskInventory.LockItemsForRead(false); |
8929 | } | 9486 | return new LSL_Vector(); |
8930 | } | 9487 | } |
9488 | m_host.TaskInventory.LockItemsForRead(false); | ||
8931 | 9489 | ||
8932 | ScenePresence presence = World.GetScenePresence(m_host.OwnerID); | 9490 | ScenePresence presence = World.GetScenePresence(m_host.OwnerID); |
8933 | if (presence != null) | 9491 | if (presence != null) |
@@ -8945,17 +9503,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8945 | if (invItemID == UUID.Zero) | 9503 | if (invItemID == UUID.Zero) |
8946 | return new LSL_Rotation(); | 9504 | return new LSL_Rotation(); |
8947 | 9505 | ||
8948 | lock (m_host.TaskInventory) | 9506 | m_host.TaskInventory.LockItemsForRead(true); |
9507 | if (m_host.TaskInventory[invItemID].PermsGranter == UUID.Zero) | ||
8949 | { | 9508 | { |
8950 | if (m_host.TaskInventory[invItemID].PermsGranter == UUID.Zero) | 9509 | m_host.TaskInventory.LockItemsForRead(false); |
8951 | return new LSL_Rotation(); | 9510 | return new LSL_Rotation(); |
8952 | |||
8953 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_TRACK_CAMERA) == 0) | ||
8954 | { | ||
8955 | ShoutError("No permissions to track the camera"); | ||
8956 | return new LSL_Rotation(); | ||
8957 | } | ||
8958 | } | 9511 | } |
9512 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_TRACK_CAMERA) == 0) | ||
9513 | { | ||
9514 | ShoutError("No permissions to track the camera"); | ||
9515 | m_host.TaskInventory.LockItemsForRead(false); | ||
9516 | return new LSL_Rotation(); | ||
9517 | } | ||
9518 | m_host.TaskInventory.LockItemsForRead(false); | ||
8959 | 9519 | ||
8960 | ScenePresence presence = World.GetScenePresence(m_host.OwnerID); | 9520 | ScenePresence presence = World.GetScenePresence(m_host.OwnerID); |
8961 | if (presence != null) | 9521 | if (presence != null) |
@@ -9017,8 +9577,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9017 | { | 9577 | { |
9018 | m_host.AddScriptLPS(1); | 9578 | m_host.AddScriptLPS(1); |
9019 | DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_itemID, 0); | 9579 | DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_itemID, 0); |
9020 | if (detectedParams == null) return; // only works on the first detected avatar | 9580 | if (detectedParams == null) |
9021 | 9581 | { | |
9582 | if (m_host.IsAttachment == true) | ||
9583 | { | ||
9584 | detectedParams = new DetectParams(); | ||
9585 | detectedParams.Key = m_host.OwnerID; | ||
9586 | } | ||
9587 | else | ||
9588 | { | ||
9589 | return; | ||
9590 | } | ||
9591 | } | ||
9592 | |||
9022 | ScenePresence avatar = World.GetScenePresence(detectedParams.Key); | 9593 | ScenePresence avatar = World.GetScenePresence(detectedParams.Key); |
9023 | if (avatar != null) | 9594 | if (avatar != null) |
9024 | { | 9595 | { |
@@ -9026,6 +9597,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9026 | new Vector3((float)pos.x, (float)pos.y, (float)pos.z), | 9597 | new Vector3((float)pos.x, (float)pos.y, (float)pos.z), |
9027 | new Vector3((float)lookAt.x, (float)lookAt.y, (float)lookAt.z)); | 9598 | new Vector3((float)lookAt.x, (float)lookAt.y, (float)lookAt.z)); |
9028 | } | 9599 | } |
9600 | |||
9029 | ScriptSleep(1000); | 9601 | ScriptSleep(1000); |
9030 | } | 9602 | } |
9031 | 9603 | ||
@@ -9105,14 +9677,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9105 | if (objectID == UUID.Zero) return; | 9677 | if (objectID == UUID.Zero) return; |
9106 | 9678 | ||
9107 | UUID agentID; | 9679 | UUID agentID; |
9108 | lock (m_host.TaskInventory) | 9680 | m_host.TaskInventory.LockItemsForRead(true); |
9109 | { | 9681 | // we need the permission first, to know which avatar we want to set the camera for |
9110 | // we need the permission first, to know which avatar we want to set the camera for | 9682 | agentID = m_host.TaskInventory[invItemID].PermsGranter; |
9111 | agentID = m_host.TaskInventory[invItemID].PermsGranter; | ||
9112 | 9683 | ||
9113 | if (agentID == UUID.Zero) return; | 9684 | if (agentID == UUID.Zero) |
9114 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_CONTROL_CAMERA) == 0) return; | 9685 | { |
9686 | m_host.TaskInventory.LockItemsForRead(false); | ||
9687 | return; | ||
9688 | } | ||
9689 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_CONTROL_CAMERA) == 0) | ||
9690 | { | ||
9691 | m_host.TaskInventory.LockItemsForRead(false); | ||
9692 | return; | ||
9115 | } | 9693 | } |
9694 | m_host.TaskInventory.LockItemsForRead(false); | ||
9116 | 9695 | ||
9117 | ScenePresence presence = World.GetScenePresence(agentID); | 9696 | ScenePresence presence = World.GetScenePresence(agentID); |
9118 | 9697 | ||
@@ -9162,12 +9741,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9162 | 9741 | ||
9163 | // we need the permission first, to know which avatar we want to clear the camera for | 9742 | // we need the permission first, to know which avatar we want to clear the camera for |
9164 | UUID agentID; | 9743 | UUID agentID; |
9165 | lock (m_host.TaskInventory) | 9744 | m_host.TaskInventory.LockItemsForRead(true); |
9745 | agentID = m_host.TaskInventory[invItemID].PermsGranter; | ||
9746 | if (agentID == UUID.Zero) | ||
9166 | { | 9747 | { |
9167 | agentID = m_host.TaskInventory[invItemID].PermsGranter; | 9748 | m_host.TaskInventory.LockItemsForRead(false); |
9168 | if (agentID == UUID.Zero) return; | 9749 | return; |
9169 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_CONTROL_CAMERA) == 0) return; | 9750 | } |
9751 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_CONTROL_CAMERA) == 0) | ||
9752 | { | ||
9753 | m_host.TaskInventory.LockItemsForRead(false); | ||
9754 | return; | ||
9170 | } | 9755 | } |
9756 | m_host.TaskInventory.LockItemsForRead(false); | ||
9171 | 9757 | ||
9172 | ScenePresence presence = World.GetScenePresence(agentID); | 9758 | ScenePresence presence = World.GetScenePresence(agentID); |
9173 | 9759 | ||
@@ -9624,15 +10210,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9624 | 10210 | ||
9625 | internal UUID ScriptByName(string name) | 10211 | internal UUID ScriptByName(string name) |
9626 | { | 10212 | { |
9627 | lock (m_host.TaskInventory) | 10213 | m_host.TaskInventory.LockItemsForRead(true); |
10214 | |||
10215 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | ||
9628 | { | 10216 | { |
9629 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | 10217 | if (item.Type == 10 && item.Name == name) |
9630 | { | 10218 | { |
9631 | if (item.Type == 10 && item.Name == name) | 10219 | m_host.TaskInventory.LockItemsForRead(false); |
9632 | return item.ItemID; | 10220 | return item.ItemID; |
9633 | } | 10221 | } |
9634 | } | 10222 | } |
9635 | 10223 | ||
10224 | m_host.TaskInventory.LockItemsForRead(false); | ||
10225 | |||
9636 | return UUID.Zero; | 10226 | return UUID.Zero; |
9637 | } | 10227 | } |
9638 | 10228 | ||
@@ -9673,6 +10263,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9673 | { | 10263 | { |
9674 | m_host.AddScriptLPS(1); | 10264 | m_host.AddScriptLPS(1); |
9675 | 10265 | ||
10266 | //Clone is thread safe | ||
9676 | TaskInventoryDictionary itemsDictionary = (TaskInventoryDictionary)m_host.TaskInventory.Clone(); | 10267 | TaskInventoryDictionary itemsDictionary = (TaskInventoryDictionary)m_host.TaskInventory.Clone(); |
9677 | 10268 | ||
9678 | UUID assetID = UUID.Zero; | 10269 | UUID assetID = UUID.Zero; |
@@ -9735,6 +10326,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9735 | { | 10326 | { |
9736 | m_host.AddScriptLPS(1); | 10327 | m_host.AddScriptLPS(1); |
9737 | 10328 | ||
10329 | //Clone is thread safe | ||
9738 | TaskInventoryDictionary itemsDictionary = (TaskInventoryDictionary)m_host.TaskInventory.Clone(); | 10330 | TaskInventoryDictionary itemsDictionary = (TaskInventoryDictionary)m_host.TaskInventory.Clone(); |
9739 | 10331 | ||
9740 | UUID assetID = UUID.Zero; | 10332 | UUID assetID = UUID.Zero; |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index 01b64eb..db43902 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | |||
@@ -769,18 +769,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
769 | if (target != null) | 769 | if (target != null) |
770 | { | 770 | { |
771 | UUID animID=UUID.Zero; | 771 | UUID animID=UUID.Zero; |
772 | lock (m_host.TaskInventory) | 772 | m_host.TaskInventory.LockItemsForRead(true); |
773 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
773 | { | 774 | { |
774 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 775 | if (inv.Value.Name == animation) |
775 | { | 776 | { |
776 | if (inv.Value.Name == animation) | 777 | if (inv.Value.Type == (int)AssetType.Animation) |
777 | { | 778 | animID = inv.Value.AssetID; |
778 | if (inv.Value.Type == (int)AssetType.Animation) | 779 | continue; |
779 | animID = inv.Value.AssetID; | ||
780 | continue; | ||
781 | } | ||
782 | } | 780 | } |
783 | } | 781 | } |
782 | m_host.TaskInventory.LockItemsForRead(false); | ||
784 | if (animID == UUID.Zero) | 783 | if (animID == UUID.Zero) |
785 | target.Animator.AddAnimation(animation, m_host.UUID); | 784 | target.Animator.AddAnimation(animation, m_host.UUID); |
786 | else | 785 | else |
@@ -802,18 +801,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
802 | if (target != null) | 801 | if (target != null) |
803 | { | 802 | { |
804 | UUID animID=UUID.Zero; | 803 | UUID animID=UUID.Zero; |
805 | lock (m_host.TaskInventory) | 804 | m_host.TaskInventory.LockItemsForRead(true); |
805 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
806 | { | 806 | { |
807 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 807 | if (inv.Value.Name == animation) |
808 | { | 808 | { |
809 | if (inv.Value.Name == animation) | 809 | if (inv.Value.Type == (int)AssetType.Animation) |
810 | { | 810 | animID = inv.Value.AssetID; |
811 | if (inv.Value.Type == (int)AssetType.Animation) | 811 | continue; |
812 | animID = inv.Value.AssetID; | ||
813 | continue; | ||
814 | } | ||
815 | } | 812 | } |
816 | } | 813 | } |
814 | m_host.TaskInventory.LockItemsForRead(false); | ||
817 | 815 | ||
818 | if (animID == UUID.Zero) | 816 | if (animID == UUID.Zero) |
819 | target.Animator.RemoveAnimation(animation); | 817 | target.Animator.RemoveAnimation(animation); |
@@ -1664,6 +1662,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1664 | 1662 | ||
1665 | if (!UUID.TryParse(name, out assetID)) | 1663 | if (!UUID.TryParse(name, out assetID)) |
1666 | { | 1664 | { |
1665 | m_host.TaskInventory.LockItemsForRead(true); | ||
1667 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | 1666 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) |
1668 | { | 1667 | { |
1669 | if (item.Type == 7 && item.Name == name) | 1668 | if (item.Type == 7 && item.Name == name) |
@@ -1671,6 +1670,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1671 | assetID = item.AssetID; | 1670 | assetID = item.AssetID; |
1672 | } | 1671 | } |
1673 | } | 1672 | } |
1673 | m_host.TaskInventory.LockItemsForRead(false); | ||
1674 | } | 1674 | } |
1675 | 1675 | ||
1676 | if (assetID == UUID.Zero) | 1676 | if (assetID == UUID.Zero) |
@@ -1717,6 +1717,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1717 | 1717 | ||
1718 | if (!UUID.TryParse(name, out assetID)) | 1718 | if (!UUID.TryParse(name, out assetID)) |
1719 | { | 1719 | { |
1720 | m_host.TaskInventory.LockItemsForRead(true); | ||
1720 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | 1721 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) |
1721 | { | 1722 | { |
1722 | if (item.Type == 7 && item.Name == name) | 1723 | if (item.Type == 7 && item.Name == name) |
@@ -1724,6 +1725,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1724 | assetID = item.AssetID; | 1725 | assetID = item.AssetID; |
1725 | } | 1726 | } |
1726 | } | 1727 | } |
1728 | m_host.TaskInventory.LockItemsForRead(false); | ||
1727 | } | 1729 | } |
1728 | 1730 | ||
1729 | if (assetID == UUID.Zero) | 1731 | if (assetID == UUID.Zero) |
@@ -1774,6 +1776,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1774 | 1776 | ||
1775 | if (!UUID.TryParse(name, out assetID)) | 1777 | if (!UUID.TryParse(name, out assetID)) |
1776 | { | 1778 | { |
1779 | m_host.TaskInventory.LockItemsForRead(true); | ||
1777 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | 1780 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) |
1778 | { | 1781 | { |
1779 | if (item.Type == 7 && item.Name == name) | 1782 | if (item.Type == 7 && item.Name == name) |
@@ -1781,6 +1784,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1781 | assetID = item.AssetID; | 1784 | assetID = item.AssetID; |
1782 | } | 1785 | } |
1783 | } | 1786 | } |
1787 | m_host.TaskInventory.LockItemsForRead(false); | ||
1784 | } | 1788 | } |
1785 | 1789 | ||
1786 | if (assetID == UUID.Zero) | 1790 | if (assetID == UUID.Zero) |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs index 5c2abd5..a5b1124 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs | |||
@@ -204,7 +204,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
204 | // Is the sensor type is AGENT and not SCRIPTED then include agents | 204 | // Is the sensor type is AGENT and not SCRIPTED then include agents |
205 | if ((ts.type & AGENT) != 0 && (ts.type & SCRIPTED) == 0) | 205 | if ((ts.type & AGENT) != 0 && (ts.type & SCRIPTED) == 0) |
206 | { | 206 | { |
207 | sensedEntities.AddRange(doAgentSensor(ts)); | 207 | sensedEntities.AddRange(doAgentSensor(ts)); |
208 | } | 208 | } |
209 | 209 | ||
210 | // If SCRIPTED or PASSIVE or ACTIVE check objects | 210 | // If SCRIPTED or PASSIVE or ACTIVE check objects |
@@ -309,6 +309,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
309 | // in mouselook. | 309 | // in mouselook. |
310 | 310 | ||
311 | ScenePresence avatar = m_CmdManager.m_ScriptEngine.World.GetScenePresence(SensePoint.ParentGroup.RootPart.AttachedAvatar); | 311 | ScenePresence avatar = m_CmdManager.m_ScriptEngine.World.GetScenePresence(SensePoint.ParentGroup.RootPart.AttachedAvatar); |
312 | fromRegionPos = avatar.AbsolutePosition; | ||
312 | q = avatar.Rotation; | 313 | q = avatar.Rotation; |
313 | } | 314 | } |
314 | LSL_Types.Quaternion r = new LSL_Types.Quaternion(q.X, q.Y, q.Z, q.W); | 315 | LSL_Types.Quaternion r = new LSL_Types.Quaternion(q.X, q.Y, q.Z, q.W); |
@@ -422,6 +423,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
422 | SceneObjectPart SensePoint = ts.host; | 423 | SceneObjectPart SensePoint = ts.host; |
423 | Vector3 fromRegionPos = SensePoint.AbsolutePosition; | 424 | Vector3 fromRegionPos = SensePoint.AbsolutePosition; |
424 | Quaternion q = SensePoint.RotationOffset; | 425 | Quaternion q = SensePoint.RotationOffset; |
426 | if (SensePoint.ParentGroup.RootPart.IsAttachment) | ||
427 | { | ||
428 | // In attachments, the sensor cone always orients with the | ||
429 | // avatar rotation. This may include a nonzero elevation if | ||
430 | // in mouselook. | ||
431 | |||
432 | ScenePresence avatar = m_CmdManager.m_ScriptEngine.World.GetScenePresence(SensePoint.ParentGroup.RootPart.AttachedAvatar); | ||
433 | fromRegionPos = avatar.AbsolutePosition; | ||
434 | q = avatar.Rotation; | ||
435 | } | ||
425 | LSL_Types.Quaternion r = new LSL_Types.Quaternion(q.X, q.Y, q.Z, q.W); | 436 | LSL_Types.Quaternion r = new LSL_Types.Quaternion(q.X, q.Y, q.Z, q.W); |
426 | LSL_Types.Vector3 forward_dir = (new LSL_Types.Vector3(1, 0, 0) * r); | 437 | LSL_Types.Vector3 forward_dir = (new LSL_Types.Vector3(1, 0, 0) * r); |
427 | double mag_fwd = LSL_Types.Vector3.Mag(forward_dir); | 438 | double mag_fwd = LSL_Types.Vector3.Mag(forward_dir); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Timer.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Timer.cs index eeb59d9..2fd33fe 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Timer.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Timer.cs | |||
@@ -109,25 +109,27 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
109 | if (Timers.Count == 0) | 109 | if (Timers.Count == 0) |
110 | return; | 110 | return; |
111 | 111 | ||
112 | Dictionary<string, TimerClass>.ValueCollection tvals; | ||
112 | lock (TimerListLock) | 113 | lock (TimerListLock) |
113 | { | 114 | { |
114 | // Go through all timers | 115 | // Go through all timers |
115 | Dictionary<string, TimerClass>.ValueCollection tvals = Timers.Values; | 116 | tvals = Timers.Values; |
116 | foreach (TimerClass ts in tvals) | 117 | } |
118 | |||
119 | foreach (TimerClass ts in tvals) | ||
120 | { | ||
121 | // Time has passed? | ||
122 | if (ts.next < DateTime.Now.Ticks) | ||
117 | { | 123 | { |
118 | // Time has passed? | 124 | //m_log.Debug("Time has passed: Now: " + DateTime.Now.Ticks + ", Passed: " + ts.next); |
119 | if (ts.next < DateTime.Now.Ticks) | 125 | // Add it to queue |
120 | { | 126 | m_CmdManager.m_ScriptEngine.PostScriptEvent(ts.itemID, |
121 | //m_log.Debug("Time has passed: Now: " + DateTime.Now.Ticks + ", Passed: " + ts.next); | 127 | new EventParams("timer", new Object[0], |
122 | // Add it to queue | 128 | new DetectParams[0])); |
123 | m_CmdManager.m_ScriptEngine.PostScriptEvent(ts.itemID, | 129 | // set next interval |
124 | new EventParams("timer", new Object[0], | 130 | |
125 | new DetectParams[0])); | 131 | //ts.next = DateTime.Now.ToUniversalTime().AddSeconds(ts.interval); |
126 | // set next interval | 132 | ts.next = DateTime.Now.Ticks + ts.interval; |
127 | |||
128 | //ts.next = DateTime.Now.ToUniversalTime().AddSeconds(ts.interval); | ||
129 | ts.next = DateTime.Now.Ticks + ts.interval; | ||
130 | } | ||
131 | } | 133 | } |
132 | } | 134 | } |
133 | } | 135 | } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs index 78ee43c..c8f3623 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs | |||
@@ -81,7 +81,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces | |||
81 | // Avatar Info Commands | 81 | // Avatar Info Commands |
82 | string osGetAgentIP(string agent); | 82 | string osGetAgentIP(string agent); |
83 | LSL_List osGetAgents(); | 83 | LSL_List osGetAgents(); |
84 | 84 | ||
85 | // Teleport commands | 85 | // Teleport commands |
86 | void osTeleportAgent(string agent, string regionName, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat); | 86 | void osTeleportAgent(string agent, string regionName, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat); |
87 | void osTeleportAgent(string agent, int regionX, int regionY, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat); | 87 | void osTeleportAgent(string agent, int regionX, int regionY, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/Executor.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/Executor.cs index 9615315..943d7a2 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/Executor.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/Executor.cs | |||
@@ -27,6 +27,7 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Diagnostics; //for [DebuggerNonUserCode] | ||
30 | using System.Reflection; | 31 | using System.Reflection; |
31 | using System.Runtime.Remoting.Lifetime; | 32 | using System.Runtime.Remoting.Lifetime; |
32 | using OpenSim.Region.ScriptEngine.Shared; | 33 | using OpenSim.Region.ScriptEngine.Shared; |
@@ -132,6 +133,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
132 | return (eventFlags); | 133 | return (eventFlags); |
133 | } | 134 | } |
134 | 135 | ||
136 | [DebuggerNonUserCode] | ||
135 | public void ExecuteEvent(string state, string FunctionName, object[] args) | 137 | public void ExecuteEvent(string state, string FunctionName, object[] args) |
136 | { | 138 | { |
137 | // IMPORTANT: Types and MemberInfo-derived objects require a LOT of memory. | 139 | // IMPORTANT: Types and MemberInfo-derived objects require a LOT of memory. |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs index dba6502..96f6486 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs | |||
@@ -274,6 +274,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
274 | public const int CHANGED_ALLOWED_DROP = 64; | 274 | public const int CHANGED_ALLOWED_DROP = 64; |
275 | public const int CHANGED_OWNER = 128; | 275 | public const int CHANGED_OWNER = 128; |
276 | public const int CHANGED_REGION_RESTART = 256; | 276 | public const int CHANGED_REGION_RESTART = 256; |
277 | public const int CHANGED_REGION_START = 256; //LL Changed the constant from CHANGED_REGION_RESTART | ||
277 | public const int CHANGED_REGION = 512; | 278 | public const int CHANGED_REGION = 512; |
278 | public const int CHANGED_TELEPORT = 1024; | 279 | public const int CHANGED_TELEPORT = 1024; |
279 | public const int CHANGED_ANIMATION = 16384; | 280 | public const int CHANGED_ANIMATION = 16384; |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs index 3339995..e86d08c 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs | |||
@@ -26,6 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Diagnostics; //for [DebuggerNonUserCode] | ||
29 | using System.Runtime.Remoting.Lifetime; | 30 | using System.Runtime.Remoting.Lifetime; |
30 | using System.Threading; | 31 | using System.Threading; |
31 | using System.Reflection; | 32 | using System.Reflection; |
@@ -309,6 +310,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
309 | m_LSL_Functions.llDialog(avatar, message, buttons, chat_channel); | 310 | m_LSL_Functions.llDialog(avatar, message, buttons, chat_channel); |
310 | } | 311 | } |
311 | 312 | ||
313 | [DebuggerNonUserCode] | ||
312 | public void llDie() | 314 | public void llDie() |
313 | { | 315 | { |
314 | m_LSL_Functions.llDie(); | 316 | m_LSL_Functions.llDie(); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LS_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LS_Stub.cs index f8dbe03..8280ca5 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LS_Stub.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LS_Stub.cs | |||
@@ -72,5 +72,20 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
72 | { | 72 | { |
73 | return m_LS_Functions.lsSetWindlightSceneTargeted(rules, target); | 73 | return m_LS_Functions.lsSetWindlightSceneTargeted(rules, target); |
74 | } | 74 | } |
75 | |||
76 | public LSL_List cmGetWindlightScene(LSL_List rules) | ||
77 | { | ||
78 | return m_LS_Functions.lsGetWindlightScene(rules); | ||
79 | } | ||
80 | |||
81 | public int cmSetWindlightScene(LSL_List rules) | ||
82 | { | ||
83 | return m_LS_Functions.lsSetWindlightScene(rules); | ||
84 | } | ||
85 | |||
86 | public int cmSetWindlightSceneTargeted(LSL_List rules, key target) | ||
87 | { | ||
88 | return m_LS_Functions.lsSetWindlightSceneTargeted(rules, target); | ||
89 | } | ||
75 | } | 90 | } |
76 | } | 91 | } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/ScriptBase.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/ScriptBase.cs index edbbc2a..b138da3 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/ScriptBase.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/ScriptBase.cs | |||
@@ -33,6 +33,7 @@ using System.Threading; | |||
33 | using System.Reflection; | 33 | using System.Reflection; |
34 | using System.Collections; | 34 | using System.Collections; |
35 | using System.Collections.Generic; | 35 | using System.Collections.Generic; |
36 | using System.Diagnostics; //for [DebuggerNonUserCode] | ||
36 | using OpenSim.Region.ScriptEngine.Interfaces; | 37 | using OpenSim.Region.ScriptEngine.Interfaces; |
37 | using OpenSim.Region.ScriptEngine.Shared; | 38 | using OpenSim.Region.ScriptEngine.Shared; |
38 | using OpenSim.Region.ScriptEngine.Shared.Api.Runtime; | 39 | using OpenSim.Region.ScriptEngine.Shared.Api.Runtime; |
@@ -90,6 +91,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
90 | return (int)m_Executor.GetStateEventFlags(state); | 91 | return (int)m_Executor.GetStateEventFlags(state); |
91 | } | 92 | } |
92 | 93 | ||
94 | [DebuggerNonUserCode] | ||
93 | public void ExecuteEvent(string state, string FunctionName, object[] args) | 95 | public void ExecuteEvent(string state, string FunctionName, object[] args) |
94 | { | 96 | { |
95 | m_Executor.ExecuteEvent(state, FunctionName, args); | 97 | m_Executor.ExecuteEvent(state, FunctionName, args); |