diff options
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api')
11 files changed, 1100 insertions, 298 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/CM_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/CM_Api.cs new file mode 100644 index 0000000..d4250c1 --- /dev/null +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/CM_Api.cs | |||
@@ -0,0 +1,473 @@ | |||
1 | using System; | ||
2 | using System.Reflection; | ||
3 | using System.Collections; | ||
4 | using System.Collections.Generic; | ||
5 | using System.Runtime.Remoting.Lifetime; | ||
6 | using OpenMetaverse; | ||
7 | using Nini.Config; | ||
8 | using OpenSim; | ||
9 | using OpenSim.Framework; | ||
10 | using OpenSim.Region.CoreModules.World.Meta7Windlight; | ||
11 | using OpenSim.Region.Framework.Interfaces; | ||
12 | using OpenSim.Region.Framework.Scenes; | ||
13 | using OpenSim.Region.ScriptEngine.Shared; | ||
14 | using OpenSim.Region.ScriptEngine.Shared.Api.Plugins; | ||
15 | using OpenSim.Region.ScriptEngine.Shared.ScriptBase; | ||
16 | using OpenSim.Region.ScriptEngine.Interfaces; | ||
17 | using OpenSim.Region.ScriptEngine.Shared.Api.Interfaces; | ||
18 | |||
19 | using LSL_Float = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat; | ||
20 | using LSL_Integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger; | ||
21 | using LSL_Key = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString; | ||
22 | using LSL_List = OpenSim.Region.ScriptEngine.Shared.LSL_Types.list; | ||
23 | using LSL_Rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion; | ||
24 | using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString; | ||
25 | using LSL_Vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3; | ||
26 | |||
27 | namespace OpenSim.Region.ScriptEngine.Shared.Api | ||
28 | { | ||
29 | [Serializable] | ||
30 | public class CM_Api : MarshalByRefObject, ICM_Api, IScriptApi | ||
31 | { | ||
32 | internal IScriptEngine m_ScriptEngine; | ||
33 | internal SceneObjectPart m_host; | ||
34 | internal uint m_localID; | ||
35 | internal UUID m_itemID; | ||
36 | internal bool m_CMFunctionsEnabled = false; | ||
37 | internal IScriptModuleComms m_comms = null; | ||
38 | |||
39 | public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, uint localID, UUID itemID) | ||
40 | { | ||
41 | m_ScriptEngine = ScriptEngine; | ||
42 | m_host = host; | ||
43 | m_localID = localID; | ||
44 | m_itemID = itemID; | ||
45 | |||
46 | if (m_ScriptEngine.Config.GetBoolean("AllowCareminsterFunctions", false)) | ||
47 | m_CMFunctionsEnabled = true; | ||
48 | |||
49 | m_comms = m_ScriptEngine.World.RequestModuleInterface<IScriptModuleComms>(); | ||
50 | if (m_comms == null) | ||
51 | m_CMFunctionsEnabled = false; | ||
52 | } | ||
53 | |||
54 | public override Object InitializeLifetimeService() | ||
55 | { | ||
56 | ILease lease = (ILease)base.InitializeLifetimeService(); | ||
57 | |||
58 | if (lease.CurrentState == LeaseState.Initial) | ||
59 | { | ||
60 | lease.InitialLeaseTime = TimeSpan.FromMinutes(0); | ||
61 | // lease.RenewOnCallTime = TimeSpan.FromSeconds(10.0); | ||
62 | // lease.SponsorshipTimeout = TimeSpan.FromMinutes(1.0); | ||
63 | } | ||
64 | return lease; | ||
65 | } | ||
66 | |||
67 | public Scene World | ||
68 | { | ||
69 | get { return m_ScriptEngine.World; } | ||
70 | } | ||
71 | |||
72 | // | ||
73 | //Dumps an error message on the debug console. | ||
74 | // | ||
75 | |||
76 | internal void CMShoutError(string message) | ||
77 | { | ||
78 | if (message.Length > 1023) | ||
79 | message = message.Substring(0, 1023); | ||
80 | |||
81 | World.SimChat(Utils.StringToBytes(message), | ||
82 | ChatTypeEnum.Shout, ScriptBaseClass.DEBUG_CHANNEL, m_host.ParentGroup.RootPart.AbsolutePosition, m_host.Name, m_host.UUID, true); | ||
83 | |||
84 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | ||
85 | wComm.DeliverMessage(ChatTypeEnum.Shout, ScriptBaseClass.DEBUG_CHANNEL, m_host.Name, m_host.UUID, message); | ||
86 | } | ||
87 | |||
88 | /// <summary> | ||
89 | /// Get the current Windlight scene | ||
90 | /// </summary> | ||
91 | /// <returns>List of windlight parameters</returns> | ||
92 | public LSL_List cmGetWindlightScene(LSL_List rules) | ||
93 | { | ||
94 | if (!m_CMFunctionsEnabled) | ||
95 | { | ||
96 | CMShoutError("Careminster functions are not enabled."); | ||
97 | return new LSL_List(); | ||
98 | } | ||
99 | m_host.AddScriptLPS(1); | ||
100 | RegionMeta7WindlightData wl = m_host.ParentGroup.Scene.RegionInfo.WindlightSettings; | ||
101 | |||
102 | LSL_List values = new LSL_List(); | ||
103 | int idx = 0; | ||
104 | while (idx < rules.Length) | ||
105 | { | ||
106 | uint rule = (uint)rules.GetLSLIntegerItem(idx); | ||
107 | LSL_List toadd = new LSL_List(); | ||
108 | |||
109 | switch (rule) | ||
110 | { | ||
111 | case (int)ScriptBaseClass.WL_AMBIENT: | ||
112 | toadd.Add(new LSL_Rotation(wl.ambient.X, wl.ambient.Y, wl.ambient.Z, wl.ambient.W)); | ||
113 | break; | ||
114 | case (int)ScriptBaseClass.WL_BIG_WAVE_DIRECTION: | ||
115 | toadd.Add(new LSL_Vector(wl.bigWaveDirection.X, wl.bigWaveDirection.Y, 0.0f)); | ||
116 | break; | ||
117 | case (int)ScriptBaseClass.WL_BLUE_DENSITY: | ||
118 | toadd.Add(new LSL_Rotation(wl.blueDensity.X, wl.blueDensity.Y, wl.blueDensity.Z, wl.blueDensity.W)); | ||
119 | break; | ||
120 | case (int)ScriptBaseClass.WL_BLUR_MULTIPLIER: | ||
121 | toadd.Add(new LSL_Float(wl.blurMultiplier)); | ||
122 | break; | ||
123 | case (int)ScriptBaseClass.WL_CLOUD_COLOR: | ||
124 | toadd.Add(new LSL_Rotation(wl.cloudColor.X, wl.cloudColor.Y, wl.cloudColor.Z, wl.cloudColor.W)); | ||
125 | break; | ||
126 | case (int)ScriptBaseClass.WL_CLOUD_COVERAGE: | ||
127 | toadd.Add(new LSL_Float(wl.cloudCoverage)); | ||
128 | break; | ||
129 | case (int)ScriptBaseClass.WL_CLOUD_DETAIL_XY_DENSITY: | ||
130 | toadd.Add(new LSL_Vector(wl.cloudDetailXYDensity.X, wl.cloudDetailXYDensity.Y, wl.cloudDetailXYDensity.Z)); | ||
131 | break; | ||
132 | case (int)ScriptBaseClass.WL_CLOUD_SCALE: | ||
133 | toadd.Add(new LSL_Float(wl.cloudScale)); | ||
134 | break; | ||
135 | case (int)ScriptBaseClass.WL_CLOUD_SCROLL_X: | ||
136 | toadd.Add(new LSL_Float(wl.cloudScrollX)); | ||
137 | break; | ||
138 | case (int)ScriptBaseClass.WL_CLOUD_SCROLL_X_LOCK: | ||
139 | toadd.Add(new LSL_Integer(wl.cloudScrollXLock ? 1 : 0)); | ||
140 | break; | ||
141 | case (int)ScriptBaseClass.WL_CLOUD_SCROLL_Y: | ||
142 | toadd.Add(new LSL_Float(wl.cloudScrollY)); | ||
143 | break; | ||
144 | case (int)ScriptBaseClass.WL_CLOUD_SCROLL_Y_LOCK: | ||
145 | toadd.Add(new LSL_Integer(wl.cloudScrollYLock ? 1 : 0)); | ||
146 | break; | ||
147 | case (int)ScriptBaseClass.WL_CLOUD_XY_DENSITY: | ||
148 | toadd.Add(new LSL_Vector(wl.cloudXYDensity.X, wl.cloudXYDensity.Y, wl.cloudXYDensity.Z)); | ||
149 | break; | ||
150 | case (int)ScriptBaseClass.WL_DENSITY_MULTIPLIER: | ||
151 | toadd.Add(new LSL_Float(wl.densityMultiplier)); | ||
152 | break; | ||
153 | case (int)ScriptBaseClass.WL_DISTANCE_MULTIPLIER: | ||
154 | toadd.Add(new LSL_Float(wl.distanceMultiplier)); | ||
155 | break; | ||
156 | case (int)ScriptBaseClass.WL_DRAW_CLASSIC_CLOUDS: | ||
157 | toadd.Add(new LSL_Integer(wl.drawClassicClouds ? 1 : 0)); | ||
158 | break; | ||
159 | case (int)ScriptBaseClass.WL_EAST_ANGLE: | ||
160 | toadd.Add(new LSL_Float(wl.eastAngle)); | ||
161 | break; | ||
162 | case (int)ScriptBaseClass.WL_FRESNEL_OFFSET: | ||
163 | toadd.Add(new LSL_Float(wl.fresnelOffset)); | ||
164 | break; | ||
165 | case (int)ScriptBaseClass.WL_FRESNEL_SCALE: | ||
166 | toadd.Add(new LSL_Float(wl.fresnelScale)); | ||
167 | break; | ||
168 | case (int)ScriptBaseClass.WL_HAZE_DENSITY: | ||
169 | toadd.Add(new LSL_Float(wl.hazeDensity)); | ||
170 | break; | ||
171 | case (int)ScriptBaseClass.WL_HAZE_HORIZON: | ||
172 | toadd.Add(new LSL_Float(wl.hazeHorizon)); | ||
173 | break; | ||
174 | case (int)ScriptBaseClass.WL_HORIZON: | ||
175 | toadd.Add(new LSL_Rotation(wl.horizon.X, wl.horizon.Y, wl.horizon.Z, wl.horizon.W)); | ||
176 | break; | ||
177 | case (int)ScriptBaseClass.WL_LITTLE_WAVE_DIRECTION: | ||
178 | toadd.Add(new LSL_Vector(wl.littleWaveDirection.X, wl.littleWaveDirection.Y, 0.0f)); | ||
179 | break; | ||
180 | case (int)ScriptBaseClass.WL_MAX_ALTITUDE: | ||
181 | toadd.Add(new LSL_Integer(wl.maxAltitude)); | ||
182 | break; | ||
183 | case (int)ScriptBaseClass.WL_NORMAL_MAP_TEXTURE: | ||
184 | toadd.Add(new LSL_Key(wl.normalMapTexture.ToString())); | ||
185 | break; | ||
186 | case (int)ScriptBaseClass.WL_REFLECTION_WAVELET_SCALE: | ||
187 | toadd.Add(new LSL_Vector(wl.reflectionWaveletScale.X, wl.reflectionWaveletScale.Y, wl.reflectionWaveletScale.Z)); | ||
188 | break; | ||
189 | case (int)ScriptBaseClass.WL_REFRACT_SCALE_ABOVE: | ||
190 | toadd.Add(new LSL_Float(wl.refractScaleAbove)); | ||
191 | break; | ||
192 | case (int)ScriptBaseClass.WL_REFRACT_SCALE_BELOW: | ||
193 | toadd.Add(new LSL_Float(wl.refractScaleBelow)); | ||
194 | break; | ||
195 | case (int)ScriptBaseClass.WL_SCENE_GAMMA: | ||
196 | toadd.Add(new LSL_Float(wl.sceneGamma)); | ||
197 | break; | ||
198 | case (int)ScriptBaseClass.WL_STAR_BRIGHTNESS: | ||
199 | toadd.Add(new LSL_Float(wl.starBrightness)); | ||
200 | break; | ||
201 | case (int)ScriptBaseClass.WL_SUN_GLOW_FOCUS: | ||
202 | toadd.Add(new LSL_Float(wl.sunGlowFocus)); | ||
203 | break; | ||
204 | case (int)ScriptBaseClass.WL_SUN_GLOW_SIZE: | ||
205 | toadd.Add(new LSL_Float(wl.sunGlowSize)); | ||
206 | break; | ||
207 | case (int)ScriptBaseClass.WL_SUN_MOON_COLOR: | ||
208 | toadd.Add(new LSL_Rotation(wl.sunMoonColor.X, wl.sunMoonColor.Y, wl.sunMoonColor.Z, wl.sunMoonColor.W)); | ||
209 | break; | ||
210 | case (int)ScriptBaseClass.WL_UNDERWATER_FOG_MODIFIER: | ||
211 | toadd.Add(new LSL_Float(wl.underwaterFogModifier)); | ||
212 | break; | ||
213 | case (int)ScriptBaseClass.WL_WATER_COLOR: | ||
214 | toadd.Add(new LSL_Vector(wl.waterColor.X, wl.waterColor.Y, wl.waterColor.Z)); | ||
215 | break; | ||
216 | case (int)ScriptBaseClass.WL_WATER_FOG_DENSITY_EXPONENT: | ||
217 | toadd.Add(new LSL_Float(wl.waterFogDensityExponent)); | ||
218 | break; | ||
219 | } | ||
220 | |||
221 | if (toadd.Length > 0) | ||
222 | { | ||
223 | values.Add(rule); | ||
224 | values.Add(toadd.Data[0]); | ||
225 | } | ||
226 | idx++; | ||
227 | } | ||
228 | |||
229 | |||
230 | return values; | ||
231 | |||
232 | } | ||
233 | |||
234 | private RegionMeta7WindlightData getWindlightProfileFromRules(LSL_List rules) | ||
235 | { | ||
236 | RegionMeta7WindlightData wl = (RegionMeta7WindlightData)m_host.ParentGroup.Scene.RegionInfo.WindlightSettings.Clone(); | ||
237 | |||
238 | LSL_List values = new LSL_List(); | ||
239 | int idx = 0; | ||
240 | while (idx < rules.Length) | ||
241 | { | ||
242 | uint rule = (uint)rules.GetLSLIntegerItem(idx); | ||
243 | LSL_Types.Quaternion iQ; | ||
244 | LSL_Types.Vector3 iV; | ||
245 | switch (rule) | ||
246 | { | ||
247 | case (int)ScriptBaseClass.WL_AMBIENT: | ||
248 | idx++; | ||
249 | iQ = rules.GetQuaternionItem(idx); | ||
250 | wl.ambient = new Vector4((float)iQ.x, (float)iQ.y, (float)iQ.z, (float)iQ.s); | ||
251 | break; | ||
252 | case (int)ScriptBaseClass.WL_BIG_WAVE_DIRECTION: | ||
253 | idx++; | ||
254 | iV = rules.GetVector3Item(idx); | ||
255 | wl.bigWaveDirection = new Vector2((float)iV.x, (float)iV.y); | ||
256 | break; | ||
257 | case (int)ScriptBaseClass.WL_BLUE_DENSITY: | ||
258 | idx++; | ||
259 | iQ = rules.GetQuaternionItem(idx); | ||
260 | wl.blueDensity = new Vector4((float)iQ.x, (float)iQ.y, (float)iQ.z, (float)iQ.s); | ||
261 | break; | ||
262 | case (int)ScriptBaseClass.WL_BLUR_MULTIPLIER: | ||
263 | idx++; | ||
264 | wl.blurMultiplier = (float)rules.GetLSLFloatItem(idx); | ||
265 | break; | ||
266 | case (int)ScriptBaseClass.WL_CLOUD_COLOR: | ||
267 | idx++; | ||
268 | iQ = rules.GetQuaternionItem(idx); | ||
269 | wl.cloudColor = new Vector4((float)iQ.x, (float)iQ.y, (float)iQ.z, (float)iQ.s); | ||
270 | break; | ||
271 | case (int)ScriptBaseClass.WL_CLOUD_COVERAGE: | ||
272 | idx++; | ||
273 | wl.cloudCoverage = (float)rules.GetLSLFloatItem(idx); | ||
274 | break; | ||
275 | case (int)ScriptBaseClass.WL_CLOUD_DETAIL_XY_DENSITY: | ||
276 | idx++; | ||
277 | iV = rules.GetVector3Item(idx); | ||
278 | wl.cloudDetailXYDensity = new Vector3((float)iV.x, (float)iV.y, (float)iV.z); | ||
279 | break; | ||
280 | case (int)ScriptBaseClass.WL_CLOUD_SCALE: | ||
281 | idx++; | ||
282 | wl.cloudScale = (float)rules.GetLSLFloatItem(idx); | ||
283 | break; | ||
284 | case (int)ScriptBaseClass.WL_CLOUD_SCROLL_X: | ||
285 | idx++; | ||
286 | wl.cloudScrollX = (float)rules.GetLSLFloatItem(idx); | ||
287 | break; | ||
288 | case (int)ScriptBaseClass.WL_CLOUD_SCROLL_X_LOCK: | ||
289 | idx++; | ||
290 | wl.cloudScrollXLock = rules.GetLSLIntegerItem(idx).value == 1 ? true : false; | ||
291 | break; | ||
292 | case (int)ScriptBaseClass.WL_CLOUD_SCROLL_Y: | ||
293 | idx++; | ||
294 | wl.cloudScrollY = (float)rules.GetLSLFloatItem(idx); | ||
295 | break; | ||
296 | case (int)ScriptBaseClass.WL_CLOUD_SCROLL_Y_LOCK: | ||
297 | idx++; | ||
298 | wl.cloudScrollYLock = rules.GetLSLIntegerItem(idx).value == 1 ? true : false; | ||
299 | break; | ||
300 | case (int)ScriptBaseClass.WL_CLOUD_XY_DENSITY: | ||
301 | idx++; | ||
302 | iV = rules.GetVector3Item(idx); | ||
303 | wl.cloudDetailXYDensity = new Vector3((float)iV.x, (float)iV.y, (float)iV.z); | ||
304 | break; | ||
305 | case (int)ScriptBaseClass.WL_DENSITY_MULTIPLIER: | ||
306 | idx++; | ||
307 | wl.densityMultiplier = (float)rules.GetLSLFloatItem(idx); | ||
308 | break; | ||
309 | case (int)ScriptBaseClass.WL_DISTANCE_MULTIPLIER: | ||
310 | idx++; | ||
311 | wl.distanceMultiplier = (float)rules.GetLSLFloatItem(idx); | ||
312 | break; | ||
313 | case (int)ScriptBaseClass.WL_DRAW_CLASSIC_CLOUDS: | ||
314 | idx++; | ||
315 | wl.drawClassicClouds = rules.GetLSLIntegerItem(idx).value == 1 ? true : false; | ||
316 | break; | ||
317 | case (int)ScriptBaseClass.WL_EAST_ANGLE: | ||
318 | idx++; | ||
319 | wl.eastAngle = (float)rules.GetLSLFloatItem(idx); | ||
320 | break; | ||
321 | case (int)ScriptBaseClass.WL_FRESNEL_OFFSET: | ||
322 | idx++; | ||
323 | wl.fresnelOffset = (float)rules.GetLSLFloatItem(idx); | ||
324 | break; | ||
325 | case (int)ScriptBaseClass.WL_FRESNEL_SCALE: | ||
326 | idx++; | ||
327 | wl.fresnelScale = (float)rules.GetLSLFloatItem(idx); | ||
328 | break; | ||
329 | case (int)ScriptBaseClass.WL_HAZE_DENSITY: | ||
330 | idx++; | ||
331 | wl.hazeDensity = (float)rules.GetLSLFloatItem(idx); | ||
332 | break; | ||
333 | case (int)ScriptBaseClass.WL_HAZE_HORIZON: | ||
334 | idx++; | ||
335 | wl.hazeHorizon = (float)rules.GetLSLFloatItem(idx); | ||
336 | break; | ||
337 | case (int)ScriptBaseClass.WL_HORIZON: | ||
338 | idx++; | ||
339 | iQ = rules.GetQuaternionItem(idx); | ||
340 | wl.horizon = new Vector4((float)iQ.x, (float)iQ.y, (float)iQ.z, (float)iQ.s); | ||
341 | break; | ||
342 | case (int)ScriptBaseClass.WL_LITTLE_WAVE_DIRECTION: | ||
343 | idx++; | ||
344 | iV = rules.GetVector3Item(idx); | ||
345 | wl.littleWaveDirection = new Vector2((float)iV.x, (float)iV.y); | ||
346 | break; | ||
347 | case (int)ScriptBaseClass.WL_MAX_ALTITUDE: | ||
348 | idx++; | ||
349 | wl.maxAltitude = (ushort)rules.GetLSLIntegerItem(idx).value; | ||
350 | break; | ||
351 | case (int)ScriptBaseClass.WL_NORMAL_MAP_TEXTURE: | ||
352 | idx++; | ||
353 | wl.normalMapTexture = new UUID(rules.GetLSLStringItem(idx).m_string); | ||
354 | break; | ||
355 | case (int)ScriptBaseClass.WL_REFLECTION_WAVELET_SCALE: | ||
356 | idx++; | ||
357 | iV = rules.GetVector3Item(idx); | ||
358 | wl.reflectionWaveletScale = new Vector3((float)iV.x, (float)iV.y, (float)iV.z); | ||
359 | break; | ||
360 | case (int)ScriptBaseClass.WL_REFRACT_SCALE_ABOVE: | ||
361 | idx++; | ||
362 | wl.refractScaleAbove = (float)rules.GetLSLFloatItem(idx); | ||
363 | break; | ||
364 | case (int)ScriptBaseClass.WL_REFRACT_SCALE_BELOW: | ||
365 | idx++; | ||
366 | wl.refractScaleBelow = (float)rules.GetLSLFloatItem(idx); | ||
367 | break; | ||
368 | case (int)ScriptBaseClass.WL_SCENE_GAMMA: | ||
369 | idx++; | ||
370 | wl.sceneGamma = (float)rules.GetLSLFloatItem(idx); | ||
371 | break; | ||
372 | case (int)ScriptBaseClass.WL_STAR_BRIGHTNESS: | ||
373 | idx++; | ||
374 | wl.starBrightness = (float)rules.GetLSLFloatItem(idx); | ||
375 | break; | ||
376 | case (int)ScriptBaseClass.WL_SUN_GLOW_FOCUS: | ||
377 | idx++; | ||
378 | wl.sunGlowFocus = (float)rules.GetLSLFloatItem(idx); | ||
379 | break; | ||
380 | case (int)ScriptBaseClass.WL_SUN_GLOW_SIZE: | ||
381 | idx++; | ||
382 | wl.sunGlowSize = (float)rules.GetLSLFloatItem(idx); | ||
383 | break; | ||
384 | case (int)ScriptBaseClass.WL_SUN_MOON_COLOR: | ||
385 | idx++; | ||
386 | iQ = rules.GetQuaternionItem(idx); | ||
387 | wl.sunMoonColor = new Vector4((float)iQ.x, (float)iQ.y, (float)iQ.z, (float)iQ.s); | ||
388 | break; | ||
389 | case (int)ScriptBaseClass.WL_UNDERWATER_FOG_MODIFIER: | ||
390 | idx++; | ||
391 | wl.underwaterFogModifier = (float)rules.GetLSLFloatItem(idx); | ||
392 | break; | ||
393 | case (int)ScriptBaseClass.WL_WATER_COLOR: | ||
394 | idx++; | ||
395 | iV = rules.GetVector3Item(idx); | ||
396 | wl.waterColor = new Vector3((float)iV.x, (float)iV.y, (float)iV.z); | ||
397 | break; | ||
398 | case (int)ScriptBaseClass.WL_WATER_FOG_DENSITY_EXPONENT: | ||
399 | idx++; | ||
400 | wl.waterFogDensityExponent = (float)rules.GetLSLFloatItem(idx); | ||
401 | break; | ||
402 | } | ||
403 | idx++; | ||
404 | } | ||
405 | return wl; | ||
406 | } | ||
407 | /// <summary> | ||
408 | /// Set the current Windlight scene | ||
409 | /// </summary> | ||
410 | /// <param name="rules"></param> | ||
411 | /// <returns>success: true or false</returns> | ||
412 | public int cmSetWindlightScene(LSL_List rules) | ||
413 | { | ||
414 | if (!m_CMFunctionsEnabled) | ||
415 | { | ||
416 | CMShoutError("Careminster functions are not enabled."); | ||
417 | return 0; | ||
418 | } | ||
419 | if (!World.RegionInfo.EstateSettings.IsEstateManager(m_host.OwnerID) && World.GetScenePresence(m_host.OwnerID).GodLevel < 200) | ||
420 | { | ||
421 | CMShoutError("cmSetWindlightScene can only be used by estate managers or owners."); | ||
422 | return 0; | ||
423 | } | ||
424 | int success = 0; | ||
425 | m_host.AddScriptLPS(1); | ||
426 | if (Meta7WindlightModule.EnableWindlight) | ||
427 | { | ||
428 | RegionMeta7WindlightData wl = getWindlightProfileFromRules(rules); | ||
429 | m_host.ParentGroup.Scene.StoreWindlightProfile(wl); | ||
430 | success = 1; | ||
431 | } | ||
432 | else | ||
433 | { | ||
434 | CMShoutError("Windlight module is disabled"); | ||
435 | return 0; | ||
436 | } | ||
437 | return success; | ||
438 | } | ||
439 | /// <summary> | ||
440 | /// Set the current Windlight scene to a target avatar | ||
441 | /// </summary> | ||
442 | /// <param name="rules"></param> | ||
443 | /// <returns>success: true or false</returns> | ||
444 | public int cmSetWindlightSceneTargeted(LSL_List rules, LSL_Key target) | ||
445 | { | ||
446 | if (!m_CMFunctionsEnabled) | ||
447 | { | ||
448 | CMShoutError("Careminster functions are not enabled."); | ||
449 | return 0; | ||
450 | } | ||
451 | if (!World.RegionInfo.EstateSettings.IsEstateManager(m_host.OwnerID) && World.GetScenePresence(m_host.OwnerID).GodLevel < 200) | ||
452 | { | ||
453 | CMShoutError("cmSetWindlightSceneTargeted can only be used by estate managers or owners."); | ||
454 | return 0; | ||
455 | } | ||
456 | int success = 0; | ||
457 | m_host.AddScriptLPS(1); | ||
458 | if (Meta7WindlightModule.EnableWindlight) | ||
459 | { | ||
460 | RegionMeta7WindlightData wl = getWindlightProfileFromRules(rules); | ||
461 | World.EventManager.TriggerOnSendNewWindlightProfileTargeted(wl, new UUID(target.m_string)); | ||
462 | success = 1; | ||
463 | } | ||
464 | else | ||
465 | { | ||
466 | CMShoutError("Windlight module is disabled"); | ||
467 | return 0; | ||
468 | } | ||
469 | return success; | ||
470 | } | ||
471 | |||
472 | } | ||
473 | } | ||
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 43df4ab..f0d73d3 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -28,6 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections; | 29 | using System.Collections; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Diagnostics; //for [DebuggerNonUserCode] | ||
31 | using System.Runtime.Remoting.Lifetime; | 32 | using System.Runtime.Remoting.Lifetime; |
32 | using System.Text; | 33 | using System.Text; |
33 | using System.Threading; | 34 | using System.Threading; |
@@ -151,6 +152,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
151 | get { return m_ScriptEngine.World; } | 152 | get { return m_ScriptEngine.World; } |
152 | } | 153 | } |
153 | 154 | ||
155 | [DebuggerNonUserCode] | ||
154 | public void state(string newState) | 156 | public void state(string newState) |
155 | { | 157 | { |
156 | m_ScriptEngine.SetState(m_itemID, newState); | 158 | m_ScriptEngine.SetState(m_itemID, newState); |
@@ -160,6 +162,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
160 | /// Reset the named script. The script must be present | 162 | /// Reset the named script. The script must be present |
161 | /// in the same prim. | 163 | /// in the same prim. |
162 | /// </summary> | 164 | /// </summary> |
165 | [DebuggerNonUserCode] | ||
163 | public void llResetScript() | 166 | public void llResetScript() |
164 | { | 167 | { |
165 | m_host.AddScriptLPS(1); | 168 | m_host.AddScriptLPS(1); |
@@ -218,7 +221,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
218 | 221 | ||
219 | public List<SceneObjectPart> GetLinkParts(int linkType) | 222 | public List<SceneObjectPart> GetLinkParts(int linkType) |
220 | { | 223 | { |
221 | List<SceneObjectPart> ret = new List<SceneObjectPart>(); | 224 | List<SceneObjectPart> ret = new List<SceneObjectPart>(); |
225 | if (m_host == null || m_host.ParentGroup == null || m_host.ParentGroup.IsDeleted) | ||
226 | return ret; | ||
222 | ret.Add(m_host); | 227 | ret.Add(m_host); |
223 | 228 | ||
224 | switch (linkType) | 229 | switch (linkType) |
@@ -272,40 +277,48 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
272 | protected UUID InventorySelf() | 277 | protected UUID InventorySelf() |
273 | { | 278 | { |
274 | UUID invItemID = new UUID(); | 279 | UUID invItemID = new UUID(); |
275 | 280 | bool unlock = false; | |
276 | lock (m_host.TaskInventory) | 281 | if (!m_host.TaskInventory.IsReadLockedByMe()) |
282 | { | ||
283 | m_host.TaskInventory.LockItemsForRead(true); | ||
284 | unlock = true; | ||
285 | } | ||
286 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
277 | { | 287 | { |
278 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 288 | if (inv.Value.Type == 10 && inv.Value.ItemID == m_itemID) |
279 | { | 289 | { |
280 | if (inv.Value.Type == 10 && inv.Value.ItemID == m_itemID) | 290 | invItemID = inv.Key; |
281 | { | 291 | break; |
282 | invItemID = inv.Key; | ||
283 | break; | ||
284 | } | ||
285 | } | 292 | } |
286 | } | 293 | } |
287 | 294 | if (unlock) | |
295 | { | ||
296 | m_host.TaskInventory.LockItemsForRead(false); | ||
297 | } | ||
288 | return invItemID; | 298 | return invItemID; |
289 | } | 299 | } |
290 | 300 | ||
291 | protected UUID InventoryKey(string name, int type) | 301 | protected UUID InventoryKey(string name, int type) |
292 | { | 302 | { |
293 | m_host.AddScriptLPS(1); | 303 | m_host.AddScriptLPS(1); |
294 | 304 | m_host.TaskInventory.LockItemsForRead(true); | |
295 | lock (m_host.TaskInventory) | 305 | |
306 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
296 | { | 307 | { |
297 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 308 | if (inv.Value.Name == name) |
298 | { | 309 | { |
299 | if (inv.Value.Name == name) | 310 | m_host.TaskInventory.LockItemsForRead(false); |
311 | |||
312 | if (inv.Value.Type != type) | ||
300 | { | 313 | { |
301 | if (inv.Value.Type != type) | 314 | return UUID.Zero; |
302 | return UUID.Zero; | ||
303 | |||
304 | return inv.Value.AssetID; | ||
305 | } | 315 | } |
316 | |||
317 | return inv.Value.AssetID; | ||
306 | } | 318 | } |
307 | } | 319 | } |
308 | 320 | ||
321 | m_host.TaskInventory.LockItemsForRead(false); | ||
309 | return UUID.Zero; | 322 | return UUID.Zero; |
310 | } | 323 | } |
311 | 324 | ||
@@ -313,17 +326,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
313 | { | 326 | { |
314 | m_host.AddScriptLPS(1); | 327 | m_host.AddScriptLPS(1); |
315 | 328 | ||
316 | lock (m_host.TaskInventory) | 329 | |
330 | m_host.TaskInventory.LockItemsForRead(true); | ||
331 | |||
332 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
317 | { | 333 | { |
318 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 334 | if (inv.Value.Name == name) |
319 | { | 335 | { |
320 | if (inv.Value.Name == name) | 336 | m_host.TaskInventory.LockItemsForRead(false); |
321 | { | 337 | return inv.Value.AssetID; |
322 | return inv.Value.AssetID; | ||
323 | } | ||
324 | } | 338 | } |
325 | } | 339 | } |
326 | 340 | ||
341 | m_host.TaskInventory.LockItemsForRead(false); | ||
342 | |||
343 | |||
327 | return UUID.Zero; | 344 | return UUID.Zero; |
328 | } | 345 | } |
329 | 346 | ||
@@ -1121,7 +1138,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1121 | } | 1138 | } |
1122 | 1139 | ||
1123 | public void llSetStatus(int status, int value) | 1140 | public void llSetStatus(int status, int value) |
1124 | { | 1141 | { |
1142 | if (m_host == null || m_host.ParentGroup == null || m_host.ParentGroup.IsDeleted) | ||
1143 | return; | ||
1125 | m_host.AddScriptLPS(1); | 1144 | m_host.AddScriptLPS(1); |
1126 | 1145 | ||
1127 | int statusrotationaxis = 0; | 1146 | int statusrotationaxis = 0; |
@@ -1275,7 +1294,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1275 | } | 1294 | } |
1276 | 1295 | ||
1277 | protected void SetScale(SceneObjectPart part, LSL_Vector scale) | 1296 | protected void SetScale(SceneObjectPart part, LSL_Vector scale) |
1278 | { | 1297 | { |
1279 | // TODO: this needs to trigger a persistance save as well | 1298 | // TODO: this needs to trigger a persistance save as well |
1280 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | 1299 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) |
1281 | return; | 1300 | return; |
@@ -1334,7 +1353,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1334 | } | 1353 | } |
1335 | 1354 | ||
1336 | protected void SetColor(SceneObjectPart part, LSL_Vector color, int face) | 1355 | protected void SetColor(SceneObjectPart part, LSL_Vector color, int face) |
1337 | { | 1356 | { |
1357 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
1358 | return; | ||
1359 | |||
1338 | Primitive.TextureEntry tex = part.Shape.Textures; | 1360 | Primitive.TextureEntry tex = part.Shape.Textures; |
1339 | Color4 texcolor; | 1361 | Color4 texcolor; |
1340 | if (face >= 0 && face < GetNumberOfSides(part)) | 1362 | if (face >= 0 && face < GetNumberOfSides(part)) |
@@ -1371,7 +1393,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1371 | } | 1393 | } |
1372 | 1394 | ||
1373 | public void SetTexGen(SceneObjectPart part, int face,int style) | 1395 | public void SetTexGen(SceneObjectPart part, int face,int style) |
1374 | { | 1396 | { |
1397 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
1398 | return; | ||
1399 | |||
1375 | Primitive.TextureEntry tex = part.Shape.Textures; | 1400 | Primitive.TextureEntry tex = part.Shape.Textures; |
1376 | MappingType textype; | 1401 | MappingType textype; |
1377 | textype = MappingType.Default; | 1402 | textype = MappingType.Default; |
@@ -1401,7 +1426,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1401 | } | 1426 | } |
1402 | 1427 | ||
1403 | public void SetGlow(SceneObjectPart part, int face, float glow) | 1428 | public void SetGlow(SceneObjectPart part, int face, float glow) |
1404 | { | 1429 | { |
1430 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
1431 | return; | ||
1432 | |||
1405 | Primitive.TextureEntry tex = part.Shape.Textures; | 1433 | Primitive.TextureEntry tex = part.Shape.Textures; |
1406 | if (face >= 0 && face < GetNumberOfSides(part)) | 1434 | if (face >= 0 && face < GetNumberOfSides(part)) |
1407 | { | 1435 | { |
@@ -1426,7 +1454,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1426 | } | 1454 | } |
1427 | 1455 | ||
1428 | public void SetShiny(SceneObjectPart part, int face, int shiny, Bumpiness bump) | 1456 | public void SetShiny(SceneObjectPart part, int face, int shiny, Bumpiness bump) |
1429 | { | 1457 | { |
1458 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
1459 | return; | ||
1430 | 1460 | ||
1431 | Shininess sval = new Shininess(); | 1461 | Shininess sval = new Shininess(); |
1432 | 1462 | ||
@@ -1476,7 +1506,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1476 | } | 1506 | } |
1477 | 1507 | ||
1478 | public void SetFullBright(SceneObjectPart part, int face, bool bright) | 1508 | public void SetFullBright(SceneObjectPart part, int face, bool bright) |
1479 | { | 1509 | { |
1510 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
1511 | return; | ||
1512 | |||
1480 | Primitive.TextureEntry tex = part.Shape.Textures; | 1513 | Primitive.TextureEntry tex = part.Shape.Textures; |
1481 | if (face >= 0 && face < GetNumberOfSides(part)) | 1514 | if (face >= 0 && face < GetNumberOfSides(part)) |
1482 | { | 1515 | { |
@@ -1543,7 +1576,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1543 | } | 1576 | } |
1544 | 1577 | ||
1545 | protected void SetAlpha(SceneObjectPart part, double alpha, int face) | 1578 | protected void SetAlpha(SceneObjectPart part, double alpha, int face) |
1546 | { | 1579 | { |
1580 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
1581 | return; | ||
1582 | |||
1547 | Primitive.TextureEntry tex = part.Shape.Textures; | 1583 | Primitive.TextureEntry tex = part.Shape.Textures; |
1548 | Color4 texcolor; | 1584 | Color4 texcolor; |
1549 | if (face >= 0 && face < GetNumberOfSides(part)) | 1585 | if (face >= 0 && face < GetNumberOfSides(part)) |
@@ -1588,8 +1624,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1588 | /// <param name="Force"></param> | 1624 | /// <param name="Force"></param> |
1589 | protected void SetFlexi(SceneObjectPart part, bool flexi, int softness, float gravity, float friction, | 1625 | protected void SetFlexi(SceneObjectPart part, bool flexi, int softness, float gravity, float friction, |
1590 | float wind, float tension, LSL_Vector Force) | 1626 | float wind, float tension, LSL_Vector Force) |
1591 | { | 1627 | { |
1592 | if (part == null) | 1628 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) |
1593 | return; | 1629 | return; |
1594 | 1630 | ||
1595 | if (flexi) | 1631 | if (flexi) |
@@ -1623,8 +1659,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1623 | /// <param name="radius"></param> | 1659 | /// <param name="radius"></param> |
1624 | /// <param name="falloff"></param> | 1660 | /// <param name="falloff"></param> |
1625 | protected void SetPointLight(SceneObjectPart part, bool light, LSL_Vector color, float intensity, float radius, float falloff) | 1661 | protected void SetPointLight(SceneObjectPart part, bool light, LSL_Vector color, float intensity, float radius, float falloff) |
1626 | { | 1662 | { |
1627 | if (part == null) | 1663 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) |
1628 | return; | 1664 | return; |
1629 | 1665 | ||
1630 | if (light) | 1666 | if (light) |
@@ -1709,7 +1745,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1709 | } | 1745 | } |
1710 | 1746 | ||
1711 | protected void SetTexture(SceneObjectPart part, string texture, int face) | 1747 | protected void SetTexture(SceneObjectPart part, string texture, int face) |
1712 | { | 1748 | { |
1749 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
1750 | return; | ||
1751 | |||
1713 | UUID textureID=new UUID(); | 1752 | UUID textureID=new UUID(); |
1714 | 1753 | ||
1715 | if (!UUID.TryParse(texture, out textureID)) | 1754 | if (!UUID.TryParse(texture, out textureID)) |
@@ -1754,7 +1793,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1754 | } | 1793 | } |
1755 | 1794 | ||
1756 | protected void ScaleTexture(SceneObjectPart part, double u, double v, int face) | 1795 | protected void ScaleTexture(SceneObjectPart part, double u, double v, int face) |
1757 | { | 1796 | { |
1797 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
1798 | return; | ||
1799 | |||
1758 | Primitive.TextureEntry tex = part.Shape.Textures; | 1800 | Primitive.TextureEntry tex = part.Shape.Textures; |
1759 | if (face >= 0 && face < GetNumberOfSides(part)) | 1801 | if (face >= 0 && face < GetNumberOfSides(part)) |
1760 | { | 1802 | { |
@@ -1790,7 +1832,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1790 | } | 1832 | } |
1791 | 1833 | ||
1792 | protected void OffsetTexture(SceneObjectPart part, double u, double v, int face) | 1834 | protected void OffsetTexture(SceneObjectPart part, double u, double v, int face) |
1793 | { | 1835 | { |
1836 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
1837 | return; | ||
1838 | |||
1794 | Primitive.TextureEntry tex = part.Shape.Textures; | 1839 | Primitive.TextureEntry tex = part.Shape.Textures; |
1795 | if (face >= 0 && face < GetNumberOfSides(part)) | 1840 | if (face >= 0 && face < GetNumberOfSides(part)) |
1796 | { | 1841 | { |
@@ -1826,7 +1871,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1826 | } | 1871 | } |
1827 | 1872 | ||
1828 | protected void RotateTexture(SceneObjectPart part, double rotation, int face) | 1873 | protected void RotateTexture(SceneObjectPart part, double rotation, int face) |
1829 | { | 1874 | { |
1875 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
1876 | return; | ||
1877 | |||
1830 | Primitive.TextureEntry tex = part.Shape.Textures; | 1878 | Primitive.TextureEntry tex = part.Shape.Textures; |
1831 | if (face >= 0 && face < GetNumberOfSides(part)) | 1879 | if (face >= 0 && face < GetNumberOfSides(part)) |
1832 | { | 1880 | { |
@@ -1896,7 +1944,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1896 | } | 1944 | } |
1897 | 1945 | ||
1898 | protected void SetPos(SceneObjectPart part, LSL_Vector targetPos) | 1946 | protected void SetPos(SceneObjectPart part, LSL_Vector targetPos) |
1899 | { | 1947 | { |
1948 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
1949 | return; | ||
1950 | |||
1900 | // Capped movemment if distance > 10m (http://wiki.secondlife.com/wiki/LlSetPos) | 1951 | // Capped movemment if distance > 10m (http://wiki.secondlife.com/wiki/LlSetPos) |
1901 | LSL_Vector currentPos = llGetLocalPos(); | 1952 | LSL_Vector currentPos = llGetLocalPos(); |
1902 | 1953 | ||
@@ -1990,7 +2041,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1990 | } | 2041 | } |
1991 | 2042 | ||
1992 | protected void SetRot(SceneObjectPart part, Quaternion rot) | 2043 | protected void SetRot(SceneObjectPart part, Quaternion rot) |
1993 | { | 2044 | { |
2045 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
2046 | return; | ||
2047 | |||
1994 | part.UpdateRotation(rot); | 2048 | part.UpdateRotation(rot); |
1995 | // Update rotation does not move the object in the physics scene if it's a linkset. | 2049 | // Update rotation does not move the object in the physics scene if it's a linkset. |
1996 | 2050 | ||
@@ -2555,12 +2609,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2555 | 2609 | ||
2556 | m_host.AddScriptLPS(1); | 2610 | m_host.AddScriptLPS(1); |
2557 | 2611 | ||
2612 | m_host.TaskInventory.LockItemsForRead(true); | ||
2558 | TaskInventoryItem item = m_host.TaskInventory[invItemID]; | 2613 | TaskInventoryItem item = m_host.TaskInventory[invItemID]; |
2559 | 2614 | m_host.TaskInventory.LockItemsForRead(false); | |
2560 | lock (m_host.TaskInventory) | ||
2561 | { | ||
2562 | item = m_host.TaskInventory[invItemID]; | ||
2563 | } | ||
2564 | 2615 | ||
2565 | if (item.PermsGranter == UUID.Zero) | 2616 | if (item.PermsGranter == UUID.Zero) |
2566 | return 0; | 2617 | return 0; |
@@ -2635,6 +2686,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2635 | if (dist > m_ScriptDistanceFactor * 10.0f) | 2686 | if (dist > m_ScriptDistanceFactor * 10.0f) |
2636 | return; | 2687 | return; |
2637 | 2688 | ||
2689 | //Clone is thread-safe | ||
2638 | TaskInventoryDictionary partInventory = (TaskInventoryDictionary)m_host.TaskInventory.Clone(); | 2690 | TaskInventoryDictionary partInventory = (TaskInventoryDictionary)m_host.TaskInventory.Clone(); |
2639 | 2691 | ||
2640 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in partInventory) | 2692 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in partInventory) |
@@ -2720,6 +2772,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2720 | // Orient the object to the angle calculated | 2772 | // Orient the object to the angle calculated |
2721 | llSetRot(rot); | 2773 | llSetRot(rot); |
2722 | } | 2774 | } |
2775 | |||
2776 | public void llRotLookAt(LSL_Rotation target, double strength, double damping) | ||
2777 | { | ||
2778 | m_host.AddScriptLPS(1); | ||
2779 | // NotImplemented("llRotLookAt"); | ||
2780 | m_host.RotLookAt(Rot2Quaternion(target), (float)strength, (float)damping); | ||
2781 | |||
2782 | } | ||
2723 | 2783 | ||
2724 | public void llStopLookAt() | 2784 | public void llStopLookAt() |
2725 | { | 2785 | { |
@@ -2767,13 +2827,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2767 | { | 2827 | { |
2768 | TaskInventoryItem item; | 2828 | TaskInventoryItem item; |
2769 | 2829 | ||
2770 | lock (m_host.TaskInventory) | 2830 | m_host.TaskInventory.LockItemsForRead(true); |
2831 | if (!m_host.TaskInventory.ContainsKey(InventorySelf())) | ||
2771 | { | 2832 | { |
2772 | if (!m_host.TaskInventory.ContainsKey(InventorySelf())) | 2833 | m_host.TaskInventory.LockItemsForRead(false); |
2773 | return; | 2834 | return; |
2774 | else | ||
2775 | item = m_host.TaskInventory[InventorySelf()]; | ||
2776 | } | 2835 | } |
2836 | else | ||
2837 | { | ||
2838 | item = m_host.TaskInventory[InventorySelf()]; | ||
2839 | } | ||
2840 | m_host.TaskInventory.LockItemsForRead(false); | ||
2777 | 2841 | ||
2778 | if (item.PermsGranter != UUID.Zero) | 2842 | if (item.PermsGranter != UUID.Zero) |
2779 | { | 2843 | { |
@@ -2795,13 +2859,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2795 | { | 2859 | { |
2796 | TaskInventoryItem item; | 2860 | TaskInventoryItem item; |
2797 | 2861 | ||
2862 | m_host.TaskInventory.LockItemsForRead(true); | ||
2798 | lock (m_host.TaskInventory) | 2863 | lock (m_host.TaskInventory) |
2799 | { | 2864 | { |
2865 | |||
2800 | if (!m_host.TaskInventory.ContainsKey(InventorySelf())) | 2866 | if (!m_host.TaskInventory.ContainsKey(InventorySelf())) |
2867 | { | ||
2868 | m_host.TaskInventory.LockItemsForRead(false); | ||
2801 | return; | 2869 | return; |
2870 | } | ||
2802 | else | 2871 | else |
2872 | { | ||
2803 | item = m_host.TaskInventory[InventorySelf()]; | 2873 | item = m_host.TaskInventory[InventorySelf()]; |
2874 | } | ||
2804 | } | 2875 | } |
2876 | m_host.TaskInventory.LockItemsForRead(false); | ||
2805 | 2877 | ||
2806 | m_host.AddScriptLPS(1); | 2878 | m_host.AddScriptLPS(1); |
2807 | 2879 | ||
@@ -2838,13 +2910,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2838 | 2910 | ||
2839 | TaskInventoryItem item; | 2911 | TaskInventoryItem item; |
2840 | 2912 | ||
2841 | lock (m_host.TaskInventory) | 2913 | m_host.TaskInventory.LockItemsForRead(true); |
2914 | |||
2915 | if (!m_host.TaskInventory.ContainsKey(InventorySelf())) | ||
2842 | { | 2916 | { |
2843 | if (!m_host.TaskInventory.ContainsKey(InventorySelf())) | 2917 | m_host.TaskInventory.LockItemsForRead(false); |
2844 | return; | 2918 | return; |
2845 | else | ||
2846 | item = m_host.TaskInventory[InventorySelf()]; | ||
2847 | } | 2919 | } |
2920 | else | ||
2921 | { | ||
2922 | item = m_host.TaskInventory[InventorySelf()]; | ||
2923 | } | ||
2924 | |||
2925 | m_host.TaskInventory.LockItemsForRead(false); | ||
2848 | 2926 | ||
2849 | if (item.PermsGranter != m_host.OwnerID) | 2927 | if (item.PermsGranter != m_host.OwnerID) |
2850 | return; | 2928 | return; |
@@ -2870,13 +2948,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2870 | 2948 | ||
2871 | TaskInventoryItem item; | 2949 | TaskInventoryItem item; |
2872 | 2950 | ||
2873 | lock (m_host.TaskInventory) | 2951 | m_host.TaskInventory.LockItemsForRead(true); |
2952 | |||
2953 | if (!m_host.TaskInventory.ContainsKey(InventorySelf())) | ||
2874 | { | 2954 | { |
2875 | if (!m_host.TaskInventory.ContainsKey(InventorySelf())) | 2955 | m_host.TaskInventory.LockItemsForRead(false); |
2876 | return; | 2956 | return; |
2877 | else | ||
2878 | item = m_host.TaskInventory[InventorySelf()]; | ||
2879 | } | 2957 | } |
2958 | else | ||
2959 | { | ||
2960 | item = m_host.TaskInventory[InventorySelf()]; | ||
2961 | } | ||
2962 | m_host.TaskInventory.LockItemsForRead(false); | ||
2963 | |||
2880 | 2964 | ||
2881 | if (item.PermsGranter != m_host.OwnerID) | 2965 | if (item.PermsGranter != m_host.OwnerID) |
2882 | return; | 2966 | return; |
@@ -2912,8 +2996,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2912 | return m_host.OwnerID.ToString(); | 2996 | return m_host.OwnerID.ToString(); |
2913 | } | 2997 | } |
2914 | 2998 | ||
2999 | [DebuggerNonUserCode] | ||
2915 | public void llInstantMessage(string user, string message) | 3000 | public void llInstantMessage(string user, string message) |
2916 | { | 3001 | { |
3002 | UUID result; | ||
3003 | if (!UUID.TryParse(user, out result)) | ||
3004 | { | ||
3005 | throw new Exception(String.Format("An invalid key of '{0} was passed to llInstantMessage", user)); | ||
3006 | return; | ||
3007 | } | ||
3008 | |||
3009 | |||
2917 | m_host.AddScriptLPS(1); | 3010 | m_host.AddScriptLPS(1); |
2918 | 3011 | ||
2919 | // We may be able to use ClientView.SendInstantMessage here, but we need a client instance. | 3012 | // We may be able to use ClientView.SendInstantMessage here, but we need a client instance. |
@@ -2928,7 +3021,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2928 | UUID friendTransactionID = UUID.Random(); | 3021 | UUID friendTransactionID = UUID.Random(); |
2929 | 3022 | ||
2930 | //m_pendingFriendRequests.Add(friendTransactionID, fromAgentID); | 3023 | //m_pendingFriendRequests.Add(friendTransactionID, fromAgentID); |
2931 | 3024 | ||
2932 | GridInstantMessage msg = new GridInstantMessage(); | 3025 | GridInstantMessage msg = new GridInstantMessage(); |
2933 | msg.fromAgentID = new Guid(m_host.UUID.ToString()); // fromAgentID.Guid; | 3026 | msg.fromAgentID = new Guid(m_host.UUID.ToString()); // fromAgentID.Guid; |
2934 | msg.toAgentID = new Guid(user); // toAgentID.Guid; | 3027 | msg.toAgentID = new Guid(user); // toAgentID.Guid; |
@@ -3077,13 +3170,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3077 | m_host.AddScriptLPS(1); | 3170 | m_host.AddScriptLPS(1); |
3078 | } | 3171 | } |
3079 | 3172 | ||
3080 | public void llRotLookAt(LSL_Rotation target, double strength, double damping) | ||
3081 | { | ||
3082 | m_host.AddScriptLPS(1); | ||
3083 | // NotImplemented("llRotLookAt"); | ||
3084 | m_host.RotLookAt(Rot2Quaternion(target), (float)strength, (float)damping); | ||
3085 | } | ||
3086 | |||
3087 | public LSL_Integer llStringLength(string str) | 3173 | public LSL_Integer llStringLength(string str) |
3088 | { | 3174 | { |
3089 | m_host.AddScriptLPS(1); | 3175 | m_host.AddScriptLPS(1); |
@@ -3107,14 +3193,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3107 | 3193 | ||
3108 | TaskInventoryItem item; | 3194 | TaskInventoryItem item; |
3109 | 3195 | ||
3110 | lock (m_host.TaskInventory) | 3196 | m_host.TaskInventory.LockItemsForRead(true); |
3197 | if (!m_host.TaskInventory.ContainsKey(InventorySelf())) | ||
3111 | { | 3198 | { |
3112 | if (!m_host.TaskInventory.ContainsKey(InventorySelf())) | 3199 | m_host.TaskInventory.LockItemsForRead(false); |
3113 | return; | 3200 | return; |
3114 | else | ||
3115 | item = m_host.TaskInventory[InventorySelf()]; | ||
3116 | } | 3201 | } |
3117 | 3202 | else | |
3203 | { | ||
3204 | item = m_host.TaskInventory[InventorySelf()]; | ||
3205 | } | ||
3206 | m_host.TaskInventory.LockItemsForRead(false); | ||
3118 | if (item.PermsGranter == UUID.Zero) | 3207 | if (item.PermsGranter == UUID.Zero) |
3119 | return; | 3208 | return; |
3120 | 3209 | ||
@@ -3144,13 +3233,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3144 | 3233 | ||
3145 | TaskInventoryItem item; | 3234 | TaskInventoryItem item; |
3146 | 3235 | ||
3147 | lock (m_host.TaskInventory) | 3236 | m_host.TaskInventory.LockItemsForRead(true); |
3237 | if (!m_host.TaskInventory.ContainsKey(InventorySelf())) | ||
3148 | { | 3238 | { |
3149 | if (!m_host.TaskInventory.ContainsKey(InventorySelf())) | 3239 | m_host.TaskInventory.LockItemsForRead(false); |
3150 | return; | 3240 | return; |
3151 | else | ||
3152 | item = m_host.TaskInventory[InventorySelf()]; | ||
3153 | } | 3241 | } |
3242 | else | ||
3243 | { | ||
3244 | item = m_host.TaskInventory[InventorySelf()]; | ||
3245 | } | ||
3246 | m_host.TaskInventory.LockItemsForRead(false); | ||
3247 | |||
3154 | 3248 | ||
3155 | if (item.PermsGranter == UUID.Zero) | 3249 | if (item.PermsGranter == UUID.Zero) |
3156 | return; | 3250 | return; |
@@ -3223,10 +3317,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3223 | 3317 | ||
3224 | TaskInventoryItem item; | 3318 | TaskInventoryItem item; |
3225 | 3319 | ||
3226 | lock (m_host.TaskInventory) | 3320 | |
3321 | m_host.TaskInventory.LockItemsForRead(true); | ||
3322 | if (!m_host.TaskInventory.ContainsKey(invItemID)) | ||
3323 | { | ||
3324 | m_host.TaskInventory.LockItemsForRead(false); | ||
3325 | return; | ||
3326 | } | ||
3327 | else | ||
3227 | { | 3328 | { |
3228 | item = m_host.TaskInventory[invItemID]; | 3329 | item = m_host.TaskInventory[invItemID]; |
3229 | } | 3330 | } |
3331 | m_host.TaskInventory.LockItemsForRead(false); | ||
3230 | 3332 | ||
3231 | if (agentID == UUID.Zero || perm == 0) // Releasing permissions | 3333 | if (agentID == UUID.Zero || perm == 0) // Releasing permissions |
3232 | { | 3334 | { |
@@ -3258,11 +3360,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3258 | 3360 | ||
3259 | if ((perm & (~implicitPerms)) == 0) // Requested only implicit perms | 3361 | if ((perm & (~implicitPerms)) == 0) // Requested only implicit perms |
3260 | { | 3362 | { |
3261 | lock (m_host.TaskInventory) | 3363 | m_host.TaskInventory.LockItemsForWrite(true); |
3262 | { | 3364 | m_host.TaskInventory[invItemID].PermsGranter = agentID; |
3263 | m_host.TaskInventory[invItemID].PermsGranter = agentID; | 3365 | m_host.TaskInventory[invItemID].PermsMask = perm; |
3264 | m_host.TaskInventory[invItemID].PermsMask = perm; | 3366 | m_host.TaskInventory.LockItemsForWrite(false); |
3265 | } | ||
3266 | 3367 | ||
3267 | m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams( | 3368 | m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams( |
3268 | "run_time_permissions", new Object[] { | 3369 | "run_time_permissions", new Object[] { |
@@ -3282,11 +3383,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3282 | 3383 | ||
3283 | if ((perm & (~implicitPerms)) == 0) // Requested only implicit perms | 3384 | if ((perm & (~implicitPerms)) == 0) // Requested only implicit perms |
3284 | { | 3385 | { |
3285 | lock (m_host.TaskInventory) | 3386 | m_host.TaskInventory.LockItemsForWrite(true); |
3286 | { | 3387 | m_host.TaskInventory[invItemID].PermsGranter = agentID; |
3287 | m_host.TaskInventory[invItemID].PermsGranter = agentID; | 3388 | m_host.TaskInventory[invItemID].PermsMask = perm; |
3288 | m_host.TaskInventory[invItemID].PermsMask = perm; | 3389 | m_host.TaskInventory.LockItemsForWrite(false); |
3289 | } | ||
3290 | 3390 | ||
3291 | m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams( | 3391 | m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams( |
3292 | "run_time_permissions", new Object[] { | 3392 | "run_time_permissions", new Object[] { |
@@ -3307,11 +3407,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3307 | 3407 | ||
3308 | if (!m_waitingForScriptAnswer) | 3408 | if (!m_waitingForScriptAnswer) |
3309 | { | 3409 | { |
3310 | lock (m_host.TaskInventory) | 3410 | m_host.TaskInventory.LockItemsForWrite(true); |
3311 | { | 3411 | m_host.TaskInventory[invItemID].PermsGranter = agentID; |
3312 | m_host.TaskInventory[invItemID].PermsGranter = agentID; | 3412 | m_host.TaskInventory[invItemID].PermsMask = 0; |
3313 | m_host.TaskInventory[invItemID].PermsMask = 0; | 3413 | m_host.TaskInventory.LockItemsForWrite(false); |
3314 | } | ||
3315 | 3414 | ||
3316 | presence.ControllingClient.OnScriptAnswer += handleScriptAnswer; | 3415 | presence.ControllingClient.OnScriptAnswer += handleScriptAnswer; |
3317 | m_waitingForScriptAnswer=true; | 3416 | m_waitingForScriptAnswer=true; |
@@ -3346,10 +3445,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3346 | if ((answer & ScriptBaseClass.PERMISSION_TAKE_CONTROLS) == 0) | 3445 | if ((answer & ScriptBaseClass.PERMISSION_TAKE_CONTROLS) == 0) |
3347 | llReleaseControls(); | 3446 | llReleaseControls(); |
3348 | 3447 | ||
3349 | lock (m_host.TaskInventory) | 3448 | |
3350 | { | 3449 | m_host.TaskInventory.LockItemsForWrite(true); |
3351 | m_host.TaskInventory[invItemID].PermsMask = answer; | 3450 | m_host.TaskInventory[invItemID].PermsMask = answer; |
3352 | } | 3451 | m_host.TaskInventory.LockItemsForWrite(false); |
3452 | |||
3353 | 3453 | ||
3354 | m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams( | 3454 | m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams( |
3355 | "run_time_permissions", new Object[] { | 3455 | "run_time_permissions", new Object[] { |
@@ -3361,16 +3461,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3361 | { | 3461 | { |
3362 | m_host.AddScriptLPS(1); | 3462 | m_host.AddScriptLPS(1); |
3363 | 3463 | ||
3364 | lock (m_host.TaskInventory) | 3464 | m_host.TaskInventory.LockItemsForRead(true); |
3465 | |||
3466 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | ||
3365 | { | 3467 | { |
3366 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | 3468 | if (item.Type == 10 && item.ItemID == m_itemID) |
3367 | { | 3469 | { |
3368 | if (item.Type == 10 && item.ItemID == m_itemID) | 3470 | m_host.TaskInventory.LockItemsForRead(false); |
3369 | { | 3471 | return item.PermsGranter.ToString(); |
3370 | return item.PermsGranter.ToString(); | ||
3371 | } | ||
3372 | } | 3472 | } |
3373 | } | 3473 | } |
3474 | m_host.TaskInventory.LockItemsForRead(false); | ||
3374 | 3475 | ||
3375 | return UUID.Zero.ToString(); | 3476 | return UUID.Zero.ToString(); |
3376 | } | 3477 | } |
@@ -3379,19 +3480,20 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3379 | { | 3480 | { |
3380 | m_host.AddScriptLPS(1); | 3481 | m_host.AddScriptLPS(1); |
3381 | 3482 | ||
3382 | lock (m_host.TaskInventory) | 3483 | m_host.TaskInventory.LockItemsForRead(true); |
3484 | |||
3485 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | ||
3383 | { | 3486 | { |
3384 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | 3487 | if (item.Type == 10 && item.ItemID == m_itemID) |
3385 | { | 3488 | { |
3386 | if (item.Type == 10 && item.ItemID == m_itemID) | 3489 | int perms = item.PermsMask; |
3387 | { | 3490 | if (m_automaticLinkPermission) |
3388 | int perms = item.PermsMask; | 3491 | perms |= ScriptBaseClass.PERMISSION_CHANGE_LINKS; |
3389 | if (m_automaticLinkPermission) | 3492 | m_host.TaskInventory.LockItemsForRead(false); |
3390 | perms |= ScriptBaseClass.PERMISSION_CHANGE_LINKS; | 3493 | return perms; |
3391 | return perms; | ||
3392 | } | ||
3393 | } | 3494 | } |
3394 | } | 3495 | } |
3496 | m_host.TaskInventory.LockItemsForRead(false); | ||
3395 | 3497 | ||
3396 | return 0; | 3498 | return 0; |
3397 | } | 3499 | } |
@@ -3424,11 +3526,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3424 | UUID invItemID = InventorySelf(); | 3526 | UUID invItemID = InventorySelf(); |
3425 | 3527 | ||
3426 | TaskInventoryItem item; | 3528 | TaskInventoryItem item; |
3427 | lock (m_host.TaskInventory) | 3529 | m_host.TaskInventory.LockItemsForRead(true); |
3428 | { | 3530 | item = m_host.TaskInventory[invItemID]; |
3429 | item = m_host.TaskInventory[invItemID]; | 3531 | m_host.TaskInventory.LockItemsForRead(false); |
3430 | } | 3532 | |
3431 | |||
3432 | if ((item.PermsMask & ScriptBaseClass.PERMISSION_CHANGE_LINKS) == 0 | 3533 | if ((item.PermsMask & ScriptBaseClass.PERMISSION_CHANGE_LINKS) == 0 |
3433 | && !m_automaticLinkPermission) | 3534 | && !m_automaticLinkPermission) |
3434 | { | 3535 | { |
@@ -3481,16 +3582,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3481 | m_host.AddScriptLPS(1); | 3582 | m_host.AddScriptLPS(1); |
3482 | UUID invItemID = InventorySelf(); | 3583 | UUID invItemID = InventorySelf(); |
3483 | 3584 | ||
3484 | lock (m_host.TaskInventory) | 3585 | m_host.TaskInventory.LockItemsForRead(true); |
3485 | { | ||
3486 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_CHANGE_LINKS) == 0 | 3586 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_CHANGE_LINKS) == 0 |
3487 | && !m_automaticLinkPermission) | 3587 | && !m_automaticLinkPermission) |
3488 | { | 3588 | { |
3489 | ShoutError("Script trying to link but PERMISSION_CHANGE_LINKS permission not set!"); | 3589 | ShoutError("Script trying to link but PERMISSION_CHANGE_LINKS permission not set!"); |
3590 | m_host.TaskInventory.LockItemsForRead(false); | ||
3490 | return; | 3591 | return; |
3491 | } | 3592 | } |
3492 | } | 3593 | m_host.TaskInventory.LockItemsForRead(false); |
3493 | 3594 | ||
3494 | if (linknum < ScriptBaseClass.LINK_THIS) | 3595 | if (linknum < ScriptBaseClass.LINK_THIS) |
3495 | return; | 3596 | return; |
3496 | 3597 | ||
@@ -3667,17 +3768,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3667 | m_host.AddScriptLPS(1); | 3768 | m_host.AddScriptLPS(1); |
3668 | int count = 0; | 3769 | int count = 0; |
3669 | 3770 | ||
3670 | lock (m_host.TaskInventory) | 3771 | m_host.TaskInventory.LockItemsForRead(true); |
3772 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
3671 | { | 3773 | { |
3672 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 3774 | if (inv.Value.Type == type || type == -1) |
3673 | { | 3775 | { |
3674 | if (inv.Value.Type == type || type == -1) | 3776 | count = count + 1; |
3675 | { | ||
3676 | count = count + 1; | ||
3677 | } | ||
3678 | } | 3777 | } |
3679 | } | 3778 | } |
3680 | 3779 | ||
3780 | m_host.TaskInventory.LockItemsForRead(false); | ||
3681 | return count; | 3781 | return count; |
3682 | } | 3782 | } |
3683 | 3783 | ||
@@ -3686,16 +3786,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3686 | m_host.AddScriptLPS(1); | 3786 | m_host.AddScriptLPS(1); |
3687 | ArrayList keys = new ArrayList(); | 3787 | ArrayList keys = new ArrayList(); |
3688 | 3788 | ||
3689 | lock (m_host.TaskInventory) | 3789 | m_host.TaskInventory.LockItemsForRead(true); |
3790 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
3690 | { | 3791 | { |
3691 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 3792 | if (inv.Value.Type == type || type == -1) |
3692 | { | 3793 | { |
3693 | if (inv.Value.Type == type || type == -1) | 3794 | keys.Add(inv.Value.Name); |
3694 | { | ||
3695 | keys.Add(inv.Value.Name); | ||
3696 | } | ||
3697 | } | 3795 | } |
3698 | } | 3796 | } |
3797 | m_host.TaskInventory.LockItemsForRead(false); | ||
3699 | 3798 | ||
3700 | if (keys.Count == 0) | 3799 | if (keys.Count == 0) |
3701 | { | 3800 | { |
@@ -3732,20 +3831,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3732 | } | 3831 | } |
3733 | 3832 | ||
3734 | // move the first object found with this inventory name | 3833 | // move the first object found with this inventory name |
3735 | lock (m_host.TaskInventory) | 3834 | m_host.TaskInventory.LockItemsForRead(true); |
3835 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
3736 | { | 3836 | { |
3737 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 3837 | if (inv.Value.Name == inventory) |
3738 | { | 3838 | { |
3739 | if (inv.Value.Name == inventory) | 3839 | found = true; |
3740 | { | 3840 | objId = inv.Key; |
3741 | found = true; | 3841 | assetType = inv.Value.Type; |
3742 | objId = inv.Key; | 3842 | objName = inv.Value.Name; |
3743 | assetType = inv.Value.Type; | 3843 | break; |
3744 | objName = inv.Value.Name; | ||
3745 | break; | ||
3746 | } | ||
3747 | } | 3844 | } |
3748 | } | 3845 | } |
3846 | m_host.TaskInventory.LockItemsForRead(false); | ||
3749 | 3847 | ||
3750 | if (!found) | 3848 | if (!found) |
3751 | { | 3849 | { |
@@ -3790,24 +3888,26 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3790 | ScriptSleep(3000); | 3888 | ScriptSleep(3000); |
3791 | } | 3889 | } |
3792 | 3890 | ||
3891 | [DebuggerNonUserCode] | ||
3793 | public void llRemoveInventory(string name) | 3892 | public void llRemoveInventory(string name) |
3794 | { | 3893 | { |
3795 | m_host.AddScriptLPS(1); | 3894 | m_host.AddScriptLPS(1); |
3796 | 3895 | ||
3797 | lock (m_host.TaskInventory) | 3896 | m_host.TaskInventory.LockItemsForRead(true); |
3897 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | ||
3798 | { | 3898 | { |
3799 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | 3899 | if (item.Name == name) |
3800 | { | 3900 | { |
3801 | if (item.Name == name) | 3901 | if (item.ItemID == m_itemID) |
3802 | { | 3902 | throw new ScriptDeleteException(); |
3803 | if (item.ItemID == m_itemID) | 3903 | else |
3804 | throw new ScriptDeleteException(); | 3904 | m_host.Inventory.RemoveInventoryItem(item.ItemID); |
3805 | else | 3905 | |
3806 | m_host.Inventory.RemoveInventoryItem(item.ItemID); | 3906 | m_host.TaskInventory.LockItemsForRead(false); |
3807 | return; | 3907 | return; |
3808 | } | ||
3809 | } | 3908 | } |
3810 | } | 3909 | } |
3910 | m_host.TaskInventory.LockItemsForRead(false); | ||
3811 | } | 3911 | } |
3812 | 3912 | ||
3813 | public void llSetText(string text, LSL_Vector color, double alpha) | 3913 | public void llSetText(string text, LSL_Vector color, double alpha) |
@@ -3896,6 +3996,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3896 | { | 3996 | { |
3897 | m_host.AddScriptLPS(1); | 3997 | m_host.AddScriptLPS(1); |
3898 | 3998 | ||
3999 | //Clone is thread safe | ||
3899 | TaskInventoryDictionary itemDictionary = (TaskInventoryDictionary)m_host.TaskInventory.Clone(); | 4000 | TaskInventoryDictionary itemDictionary = (TaskInventoryDictionary)m_host.TaskInventory.Clone(); |
3900 | 4001 | ||
3901 | foreach (TaskInventoryItem item in itemDictionary.Values) | 4002 | foreach (TaskInventoryItem item in itemDictionary.Values) |
@@ -3986,17 +4087,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3986 | UUID soundId = UUID.Zero; | 4087 | UUID soundId = UUID.Zero; |
3987 | if (!UUID.TryParse(impact_sound, out soundId)) | 4088 | if (!UUID.TryParse(impact_sound, out soundId)) |
3988 | { | 4089 | { |
3989 | lock (m_host.TaskInventory) | 4090 | m_host.TaskInventory.LockItemsForRead(true); |
4091 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | ||
3990 | { | 4092 | { |
3991 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | 4093 | if (item.Type == (int)AssetType.Sound && item.Name == impact_sound) |
3992 | { | 4094 | { |
3993 | if (item.Type == (int)AssetType.Sound && item.Name == impact_sound) | 4095 | soundId = item.AssetID; |
3994 | { | 4096 | break; |
3995 | soundId = item.AssetID; | ||
3996 | break; | ||
3997 | } | ||
3998 | } | 4097 | } |
3999 | } | 4098 | } |
4099 | m_host.TaskInventory.LockItemsForRead(false); | ||
4000 | } | 4100 | } |
4001 | m_host.CollisionSound = soundId; | 4101 | m_host.CollisionSound = soundId; |
4002 | m_host.CollisionSoundVolume = (float)impact_volume; | 4102 | m_host.CollisionSoundVolume = (float)impact_volume; |
@@ -4042,6 +4142,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4042 | UUID partItemID; | 4142 | UUID partItemID; |
4043 | foreach (SceneObjectPart part in parts) | 4143 | foreach (SceneObjectPart part in parts) |
4044 | { | 4144 | { |
4145 | //Clone is thread safe | ||
4045 | TaskInventoryDictionary itemsDictionary = (TaskInventoryDictionary)part.TaskInventory.Clone(); | 4146 | TaskInventoryDictionary itemsDictionary = (TaskInventoryDictionary)part.TaskInventory.Clone(); |
4046 | 4147 | ||
4047 | foreach (TaskInventoryItem item in itemsDictionary.Values) | 4148 | foreach (TaskInventoryItem item in itemsDictionary.Values) |
@@ -4249,17 +4350,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4249 | 4350 | ||
4250 | m_host.AddScriptLPS(1); | 4351 | m_host.AddScriptLPS(1); |
4251 | 4352 | ||
4252 | lock (m_host.TaskInventory) | 4353 | m_host.TaskInventory.LockItemsForRead(true); |
4354 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | ||
4253 | { | 4355 | { |
4254 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | 4356 | if (item.Type == 10 && item.ItemID == m_itemID) |
4255 | { | 4357 | { |
4256 | if (item.Type == 10 && item.ItemID == m_itemID) | 4358 | result = item.Name!=null?item.Name:String.Empty; |
4257 | { | 4359 | break; |
4258 | result = item.Name!=null?item.Name:String.Empty; | ||
4259 | break; | ||
4260 | } | ||
4261 | } | 4360 | } |
4262 | } | 4361 | } |
4362 | m_host.TaskInventory.LockItemsForRead(false); | ||
4263 | 4363 | ||
4264 | return result; | 4364 | return result; |
4265 | } | 4365 | } |
@@ -4517,23 +4617,24 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4517 | { | 4617 | { |
4518 | m_host.AddScriptLPS(1); | 4618 | m_host.AddScriptLPS(1); |
4519 | 4619 | ||
4520 | lock (m_host.TaskInventory) | 4620 | m_host.TaskInventory.LockItemsForRead(true); |
4621 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
4521 | { | 4622 | { |
4522 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 4623 | if (inv.Value.Name == name) |
4523 | { | 4624 | { |
4524 | if (inv.Value.Name == name) | 4625 | if ((inv.Value.CurrentPermissions & (uint)(PermissionMask.Copy | PermissionMask.Transfer | PermissionMask.Modify)) == (uint)(PermissionMask.Copy | PermissionMask.Transfer | PermissionMask.Modify)) |
4525 | { | 4626 | { |
4526 | if ((inv.Value.CurrentPermissions & (uint)(PermissionMask.Copy | PermissionMask.Transfer | PermissionMask.Modify)) == (uint)(PermissionMask.Copy | PermissionMask.Transfer | PermissionMask.Modify)) | 4627 | m_host.TaskInventory.LockItemsForRead(false); |
4527 | { | 4628 | return inv.Value.AssetID.ToString(); |
4528 | return inv.Value.AssetID.ToString(); | 4629 | } |
4529 | } | 4630 | else |
4530 | else | 4631 | { |
4531 | { | 4632 | m_host.TaskInventory.LockItemsForRead(false); |
4532 | return UUID.Zero.ToString(); | 4633 | return UUID.Zero.ToString(); |
4533 | } | ||
4534 | } | 4634 | } |
4535 | } | 4635 | } |
4536 | } | 4636 | } |
4637 | m_host.TaskInventory.LockItemsForRead(false); | ||
4537 | 4638 | ||
4538 | return UUID.Zero.ToString(); | 4639 | return UUID.Zero.ToString(); |
4539 | } | 4640 | } |
@@ -6029,14 +6130,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6029 | 6130 | ||
6030 | protected UUID GetTaskInventoryItem(string name) | 6131 | protected UUID GetTaskInventoryItem(string name) |
6031 | { | 6132 | { |
6032 | lock (m_host.TaskInventory) | 6133 | m_host.TaskInventory.LockItemsForRead(true); |
6134 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
6033 | { | 6135 | { |
6034 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 6136 | if (inv.Value.Name == name) |
6035 | { | 6137 | { |
6036 | if (inv.Value.Name == name) | 6138 | m_host.TaskInventory.LockItemsForRead(false); |
6037 | return inv.Key; | 6139 | return inv.Key; |
6038 | } | 6140 | } |
6039 | } | 6141 | } |
6142 | m_host.TaskInventory.LockItemsForRead(false); | ||
6040 | 6143 | ||
6041 | return UUID.Zero; | 6144 | return UUID.Zero; |
6042 | } | 6145 | } |
@@ -6352,22 +6455,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6352 | } | 6455 | } |
6353 | 6456 | ||
6354 | // copy the first script found with this inventory name | 6457 | // copy the first script found with this inventory name |
6355 | lock (m_host.TaskInventory) | 6458 | m_host.TaskInventory.LockItemsForRead(true); |
6459 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
6356 | { | 6460 | { |
6357 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 6461 | if (inv.Value.Name == name) |
6358 | { | 6462 | { |
6359 | if (inv.Value.Name == name) | 6463 | // make sure the object is a script |
6464 | if (10 == inv.Value.Type) | ||
6360 | { | 6465 | { |
6361 | // make sure the object is a script | 6466 | found = true; |
6362 | if (10 == inv.Value.Type) | 6467 | srcId = inv.Key; |
6363 | { | 6468 | break; |
6364 | found = true; | ||
6365 | srcId = inv.Key; | ||
6366 | break; | ||
6367 | } | ||
6368 | } | 6469 | } |
6369 | } | 6470 | } |
6370 | } | 6471 | } |
6472 | m_host.TaskInventory.LockItemsForRead(false); | ||
6371 | 6473 | ||
6372 | if (!found) | 6474 | if (!found) |
6373 | { | 6475 | { |
@@ -6449,8 +6551,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6449 | } | 6551 | } |
6450 | 6552 | ||
6451 | protected ObjectShapePacket.ObjectDataBlock SetPrimitiveBlockShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist) | 6553 | protected ObjectShapePacket.ObjectDataBlock SetPrimitiveBlockShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist) |
6452 | { | 6554 | { |
6453 | ObjectShapePacket.ObjectDataBlock shapeBlock = new ObjectShapePacket.ObjectDataBlock(); | 6555 | ObjectShapePacket.ObjectDataBlock shapeBlock = new ObjectShapePacket.ObjectDataBlock(); |
6556 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
6557 | return shapeBlock; | ||
6454 | 6558 | ||
6455 | if (holeshape != (int)ScriptBaseClass.PRIM_HOLE_DEFAULT && | 6559 | if (holeshape != (int)ScriptBaseClass.PRIM_HOLE_DEFAULT && |
6456 | holeshape != (int)ScriptBaseClass.PRIM_HOLE_CIRCLE && | 6560 | holeshape != (int)ScriptBaseClass.PRIM_HOLE_CIRCLE && |
@@ -6520,7 +6624,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6520 | } | 6624 | } |
6521 | 6625 | ||
6522 | protected void SetPrimitiveShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist, LSL_Vector taper_b, LSL_Vector topshear, byte fudge) | 6626 | protected void SetPrimitiveShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist, LSL_Vector taper_b, LSL_Vector topshear, byte fudge) |
6523 | { | 6627 | { |
6628 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
6629 | return; | ||
6630 | |||
6524 | ObjectShapePacket.ObjectDataBlock shapeBlock; | 6631 | ObjectShapePacket.ObjectDataBlock shapeBlock; |
6525 | 6632 | ||
6526 | shapeBlock = SetPrimitiveBlockShapeParams(part, holeshape, cut, hollow, twist); | 6633 | shapeBlock = SetPrimitiveBlockShapeParams(part, holeshape, cut, hollow, twist); |
@@ -6569,7 +6676,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6569 | } | 6676 | } |
6570 | 6677 | ||
6571 | protected void SetPrimitiveShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist, LSL_Vector dimple, byte fudge) | 6678 | protected void SetPrimitiveShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist, LSL_Vector dimple, byte fudge) |
6572 | { | 6679 | { |
6680 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
6681 | return; | ||
6682 | |||
6573 | ObjectShapePacket.ObjectDataBlock shapeBlock; | 6683 | ObjectShapePacket.ObjectDataBlock shapeBlock; |
6574 | 6684 | ||
6575 | shapeBlock = SetPrimitiveBlockShapeParams(part, holeshape, cut, hollow, twist); | 6685 | shapeBlock = SetPrimitiveBlockShapeParams(part, holeshape, cut, hollow, twist); |
@@ -6611,7 +6721,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6611 | } | 6721 | } |
6612 | 6722 | ||
6613 | protected void SetPrimitiveShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist, LSL_Vector holesize, LSL_Vector topshear, LSL_Vector profilecut, LSL_Vector taper_a, float revolutions, float radiusoffset, float skew, byte fudge) | 6723 | protected void SetPrimitiveShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist, LSL_Vector holesize, LSL_Vector topshear, LSL_Vector profilecut, LSL_Vector taper_a, float revolutions, float radiusoffset, float skew, byte fudge) |
6614 | { | 6724 | { |
6725 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
6726 | return; | ||
6727 | |||
6615 | ObjectShapePacket.ObjectDataBlock shapeBlock; | 6728 | ObjectShapePacket.ObjectDataBlock shapeBlock; |
6616 | 6729 | ||
6617 | shapeBlock = SetPrimitiveBlockShapeParams(part, holeshape, cut, hollow, twist); | 6730 | shapeBlock = SetPrimitiveBlockShapeParams(part, holeshape, cut, hollow, twist); |
@@ -6732,7 +6845,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6732 | } | 6845 | } |
6733 | 6846 | ||
6734 | protected void SetPrimitiveShapeParams(SceneObjectPart part, string map, int type) | 6847 | protected void SetPrimitiveShapeParams(SceneObjectPart part, string map, int type) |
6735 | { | 6848 | { |
6849 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
6850 | return; | ||
6851 | |||
6736 | ObjectShapePacket.ObjectDataBlock shapeBlock = new ObjectShapePacket.ObjectDataBlock(); | 6852 | ObjectShapePacket.ObjectDataBlock shapeBlock = new ObjectShapePacket.ObjectDataBlock(); |
6737 | UUID sculptId; | 6853 | UUID sculptId; |
6738 | 6854 | ||
@@ -6766,14 +6882,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6766 | } | 6882 | } |
6767 | 6883 | ||
6768 | public void llSetPrimitiveParams(LSL_List rules) | 6884 | public void llSetPrimitiveParams(LSL_List rules) |
6769 | { | 6885 | { |
6770 | m_host.AddScriptLPS(1); | 6886 | m_host.AddScriptLPS(1); |
6771 | SetPrimParams(m_host, rules); | 6887 | SetPrimParams(m_host, rules); |
6772 | } | 6888 | } |
6773 | 6889 | ||
6774 | public void llSetLinkPrimitiveParams(int linknumber, LSL_List rules) | 6890 | public void llSetLinkPrimitiveParams(int linknumber, LSL_List rules) |
6775 | { | 6891 | { |
6776 | m_host.AddScriptLPS(1); | 6892 | m_host.AddScriptLPS(1); |
6777 | 6893 | ||
6778 | List<SceneObjectPart> parts = GetLinkParts(linknumber); | 6894 | List<SceneObjectPart> parts = GetLinkParts(linknumber); |
6779 | 6895 | ||
@@ -6782,7 +6898,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6782 | } | 6898 | } |
6783 | 6899 | ||
6784 | protected void SetPrimParams(SceneObjectPart part, LSL_List rules) | 6900 | protected void SetPrimParams(SceneObjectPart part, LSL_List rules) |
6785 | { | 6901 | { |
6902 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
6903 | return; | ||
6904 | |||
6786 | int idx = 0; | 6905 | int idx = 0; |
6787 | 6906 | ||
6788 | while (idx < rules.Length) | 6907 | while (idx < rules.Length) |
@@ -8187,28 +8306,28 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8187 | { | 8306 | { |
8188 | m_host.AddScriptLPS(1); | 8307 | m_host.AddScriptLPS(1); |
8189 | 8308 | ||
8190 | lock (m_host.TaskInventory) | 8309 | m_host.TaskInventory.LockItemsForRead(true); |
8310 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
8191 | { | 8311 | { |
8192 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 8312 | if (inv.Value.Name == item) |
8193 | { | 8313 | { |
8194 | if (inv.Value.Name == item) | 8314 | m_host.TaskInventory.LockItemsForRead(false); |
8315 | switch (mask) | ||
8195 | { | 8316 | { |
8196 | switch (mask) | 8317 | case 0: |
8197 | { | 8318 | return (int)inv.Value.BasePermissions; |
8198 | case 0: | 8319 | case 1: |
8199 | return (int)inv.Value.BasePermissions; | 8320 | return (int)inv.Value.CurrentPermissions; |
8200 | case 1: | 8321 | case 2: |
8201 | return (int)inv.Value.CurrentPermissions; | 8322 | return (int)inv.Value.GroupPermissions; |
8202 | case 2: | 8323 | case 3: |
8203 | return (int)inv.Value.GroupPermissions; | 8324 | return (int)inv.Value.EveryonePermissions; |
8204 | case 3: | 8325 | case 4: |
8205 | return (int)inv.Value.EveryonePermissions; | 8326 | return (int)inv.Value.NextPermissions; |
8206 | case 4: | ||
8207 | return (int)inv.Value.NextPermissions; | ||
8208 | } | ||
8209 | } | 8327 | } |
8210 | } | 8328 | } |
8211 | } | 8329 | } |
8330 | m_host.TaskInventory.LockItemsForRead(false); | ||
8212 | 8331 | ||
8213 | return -1; | 8332 | return -1; |
8214 | } | 8333 | } |
@@ -8255,16 +8374,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8255 | { | 8374 | { |
8256 | m_host.AddScriptLPS(1); | 8375 | m_host.AddScriptLPS(1); |
8257 | 8376 | ||
8258 | lock (m_host.TaskInventory) | 8377 | m_host.TaskInventory.LockItemsForRead(true); |
8378 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
8259 | { | 8379 | { |
8260 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 8380 | if (inv.Value.Name == item) |
8261 | { | 8381 | { |
8262 | if (inv.Value.Name == item) | 8382 | m_host.TaskInventory.LockItemsForRead(false); |
8263 | { | 8383 | return inv.Value.CreatorID.ToString(); |
8264 | return inv.Value.CreatorID.ToString(); | ||
8265 | } | ||
8266 | } | 8384 | } |
8267 | } | 8385 | } |
8386 | m_host.TaskInventory.LockItemsForRead(false); | ||
8268 | 8387 | ||
8269 | llSay(0, "No item name '" + item + "'"); | 8388 | llSay(0, "No item name '" + item + "'"); |
8270 | 8389 | ||
@@ -8788,16 +8907,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8788 | { | 8907 | { |
8789 | m_host.AddScriptLPS(1); | 8908 | m_host.AddScriptLPS(1); |
8790 | 8909 | ||
8791 | lock (m_host.TaskInventory) | 8910 | m_host.TaskInventory.LockItemsForRead(true); |
8911 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
8792 | { | 8912 | { |
8793 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 8913 | if (inv.Value.Name == name) |
8794 | { | 8914 | { |
8795 | if (inv.Value.Name == name) | 8915 | m_host.TaskInventory.LockItemsForRead(false); |
8796 | { | 8916 | return inv.Value.Type; |
8797 | return inv.Value.Type; | ||
8798 | } | ||
8799 | } | 8917 | } |
8800 | } | 8918 | } |
8919 | m_host.TaskInventory.LockItemsForRead(false); | ||
8801 | 8920 | ||
8802 | return -1; | 8921 | return -1; |
8803 | } | 8922 | } |
@@ -8828,17 +8947,20 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8828 | if (invItemID == UUID.Zero) | 8947 | if (invItemID == UUID.Zero) |
8829 | return new LSL_Vector(); | 8948 | return new LSL_Vector(); |
8830 | 8949 | ||
8831 | lock (m_host.TaskInventory) | 8950 | m_host.TaskInventory.LockItemsForRead(true); |
8951 | if (m_host.TaskInventory[invItemID].PermsGranter == UUID.Zero) | ||
8832 | { | 8952 | { |
8833 | if (m_host.TaskInventory[invItemID].PermsGranter == UUID.Zero) | 8953 | m_host.TaskInventory.LockItemsForRead(false); |
8834 | return new LSL_Vector(); | 8954 | return new LSL_Vector(); |
8955 | } | ||
8835 | 8956 | ||
8836 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_TRACK_CAMERA) == 0) | 8957 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_TRACK_CAMERA) == 0) |
8837 | { | 8958 | { |
8838 | ShoutError("No permissions to track the camera"); | 8959 | ShoutError("No permissions to track the camera"); |
8839 | return new LSL_Vector(); | 8960 | m_host.TaskInventory.LockItemsForRead(false); |
8840 | } | 8961 | return new LSL_Vector(); |
8841 | } | 8962 | } |
8963 | m_host.TaskInventory.LockItemsForRead(false); | ||
8842 | 8964 | ||
8843 | ScenePresence presence = World.GetScenePresence(m_host.OwnerID); | 8965 | ScenePresence presence = World.GetScenePresence(m_host.OwnerID); |
8844 | if (presence != null) | 8966 | if (presence != null) |
@@ -8856,17 +8978,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8856 | if (invItemID == UUID.Zero) | 8978 | if (invItemID == UUID.Zero) |
8857 | return new LSL_Rotation(); | 8979 | return new LSL_Rotation(); |
8858 | 8980 | ||
8859 | lock (m_host.TaskInventory) | 8981 | m_host.TaskInventory.LockItemsForRead(true); |
8982 | if (m_host.TaskInventory[invItemID].PermsGranter == UUID.Zero) | ||
8860 | { | 8983 | { |
8861 | if (m_host.TaskInventory[invItemID].PermsGranter == UUID.Zero) | 8984 | m_host.TaskInventory.LockItemsForRead(false); |
8862 | return new LSL_Rotation(); | 8985 | return new LSL_Rotation(); |
8863 | |||
8864 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_TRACK_CAMERA) == 0) | ||
8865 | { | ||
8866 | ShoutError("No permissions to track the camera"); | ||
8867 | return new LSL_Rotation(); | ||
8868 | } | ||
8869 | } | 8986 | } |
8987 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_TRACK_CAMERA) == 0) | ||
8988 | { | ||
8989 | ShoutError("No permissions to track the camera"); | ||
8990 | m_host.TaskInventory.LockItemsForRead(false); | ||
8991 | return new LSL_Rotation(); | ||
8992 | } | ||
8993 | m_host.TaskInventory.LockItemsForRead(false); | ||
8870 | 8994 | ||
8871 | ScenePresence presence = World.GetScenePresence(m_host.OwnerID); | 8995 | ScenePresence presence = World.GetScenePresence(m_host.OwnerID); |
8872 | if (presence != null) | 8996 | if (presence != null) |
@@ -9016,14 +9140,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9016 | if (objectID == UUID.Zero) return; | 9140 | if (objectID == UUID.Zero) return; |
9017 | 9141 | ||
9018 | UUID agentID; | 9142 | UUID agentID; |
9019 | lock (m_host.TaskInventory) | 9143 | m_host.TaskInventory.LockItemsForRead(true); |
9020 | { | 9144 | // we need the permission first, to know which avatar we want to set the camera for |
9021 | // we need the permission first, to know which avatar we want to set the camera for | 9145 | agentID = m_host.TaskInventory[invItemID].PermsGranter; |
9022 | agentID = m_host.TaskInventory[invItemID].PermsGranter; | ||
9023 | 9146 | ||
9024 | if (agentID == UUID.Zero) return; | 9147 | if (agentID == UUID.Zero) |
9025 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_CONTROL_CAMERA) == 0) return; | 9148 | { |
9149 | m_host.TaskInventory.LockItemsForRead(false); | ||
9150 | return; | ||
9151 | } | ||
9152 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_CONTROL_CAMERA) == 0) | ||
9153 | { | ||
9154 | m_host.TaskInventory.LockItemsForRead(false); | ||
9155 | return; | ||
9026 | } | 9156 | } |
9157 | m_host.TaskInventory.LockItemsForRead(false); | ||
9027 | 9158 | ||
9028 | ScenePresence presence = World.GetScenePresence(agentID); | 9159 | ScenePresence presence = World.GetScenePresence(agentID); |
9029 | 9160 | ||
@@ -9073,12 +9204,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9073 | 9204 | ||
9074 | // we need the permission first, to know which avatar we want to clear the camera for | 9205 | // we need the permission first, to know which avatar we want to clear the camera for |
9075 | UUID agentID; | 9206 | UUID agentID; |
9076 | lock (m_host.TaskInventory) | 9207 | m_host.TaskInventory.LockItemsForRead(true); |
9208 | agentID = m_host.TaskInventory[invItemID].PermsGranter; | ||
9209 | if (agentID == UUID.Zero) | ||
9077 | { | 9210 | { |
9078 | agentID = m_host.TaskInventory[invItemID].PermsGranter; | 9211 | m_host.TaskInventory.LockItemsForRead(false); |
9079 | if (agentID == UUID.Zero) return; | 9212 | return; |
9080 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_CONTROL_CAMERA) == 0) return; | 9213 | } |
9214 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_CONTROL_CAMERA) == 0) | ||
9215 | { | ||
9216 | m_host.TaskInventory.LockItemsForRead(false); | ||
9217 | return; | ||
9081 | } | 9218 | } |
9219 | m_host.TaskInventory.LockItemsForRead(false); | ||
9082 | 9220 | ||
9083 | ScenePresence presence = World.GetScenePresence(agentID); | 9221 | ScenePresence presence = World.GetScenePresence(agentID); |
9084 | 9222 | ||
@@ -9535,15 +9673,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9535 | 9673 | ||
9536 | internal UUID ScriptByName(string name) | 9674 | internal UUID ScriptByName(string name) |
9537 | { | 9675 | { |
9538 | lock (m_host.TaskInventory) | 9676 | m_host.TaskInventory.LockItemsForRead(true); |
9677 | |||
9678 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | ||
9539 | { | 9679 | { |
9540 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | 9680 | if (item.Type == 10 && item.Name == name) |
9541 | { | 9681 | { |
9542 | if (item.Type == 10 && item.Name == name) | 9682 | m_host.TaskInventory.LockItemsForRead(false); |
9543 | return item.ItemID; | 9683 | return item.ItemID; |
9544 | } | 9684 | } |
9545 | } | 9685 | } |
9546 | 9686 | ||
9687 | m_host.TaskInventory.LockItemsForRead(false); | ||
9688 | |||
9547 | return UUID.Zero; | 9689 | return UUID.Zero; |
9548 | } | 9690 | } |
9549 | 9691 | ||
@@ -9584,6 +9726,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9584 | { | 9726 | { |
9585 | m_host.AddScriptLPS(1); | 9727 | m_host.AddScriptLPS(1); |
9586 | 9728 | ||
9729 | //Clone is thread safe | ||
9587 | TaskInventoryDictionary itemsDictionary = (TaskInventoryDictionary)m_host.TaskInventory.Clone(); | 9730 | TaskInventoryDictionary itemsDictionary = (TaskInventoryDictionary)m_host.TaskInventory.Clone(); |
9588 | 9731 | ||
9589 | UUID assetID = UUID.Zero; | 9732 | UUID assetID = UUID.Zero; |
@@ -9646,6 +9789,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9646 | { | 9789 | { |
9647 | m_host.AddScriptLPS(1); | 9790 | m_host.AddScriptLPS(1); |
9648 | 9791 | ||
9792 | //Clone is thread safe | ||
9649 | TaskInventoryDictionary itemsDictionary = (TaskInventoryDictionary)m_host.TaskInventory.Clone(); | 9793 | TaskInventoryDictionary itemsDictionary = (TaskInventoryDictionary)m_host.TaskInventory.Clone(); |
9650 | 9794 | ||
9651 | UUID assetID = UUID.Zero; | 9795 | UUID assetID = UUID.Zero; |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index 5abe4b1..b6fc0a4 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | |||
@@ -728,18 +728,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
728 | if (target != null) | 728 | if (target != null) |
729 | { | 729 | { |
730 | UUID animID=UUID.Zero; | 730 | UUID animID=UUID.Zero; |
731 | lock (m_host.TaskInventory) | 731 | m_host.TaskInventory.LockItemsForRead(true); |
732 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
732 | { | 733 | { |
733 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 734 | if (inv.Value.Name == animation) |
734 | { | 735 | { |
735 | if (inv.Value.Name == animation) | 736 | if (inv.Value.Type == (int)AssetType.Animation) |
736 | { | 737 | animID = inv.Value.AssetID; |
737 | if (inv.Value.Type == (int)AssetType.Animation) | 738 | continue; |
738 | animID = inv.Value.AssetID; | ||
739 | continue; | ||
740 | } | ||
741 | } | 739 | } |
742 | } | 740 | } |
741 | m_host.TaskInventory.LockItemsForRead(false); | ||
743 | if (animID == UUID.Zero) | 742 | if (animID == UUID.Zero) |
744 | target.Animator.AddAnimation(animation, m_host.UUID); | 743 | target.Animator.AddAnimation(animation, m_host.UUID); |
745 | else | 744 | else |
@@ -761,18 +760,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
761 | if (target != null) | 760 | if (target != null) |
762 | { | 761 | { |
763 | UUID animID=UUID.Zero; | 762 | UUID animID=UUID.Zero; |
764 | lock (m_host.TaskInventory) | 763 | m_host.TaskInventory.LockItemsForRead(true); |
764 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
765 | { | 765 | { |
766 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 766 | if (inv.Value.Name == animation) |
767 | { | 767 | { |
768 | if (inv.Value.Name == animation) | 768 | if (inv.Value.Type == (int)AssetType.Animation) |
769 | { | 769 | animID = inv.Value.AssetID; |
770 | if (inv.Value.Type == (int)AssetType.Animation) | 770 | continue; |
771 | animID = inv.Value.AssetID; | ||
772 | continue; | ||
773 | } | ||
774 | } | 771 | } |
775 | } | 772 | } |
773 | m_host.TaskInventory.LockItemsForRead(false); | ||
776 | 774 | ||
777 | if (animID == UUID.Zero) | 775 | if (animID == UUID.Zero) |
778 | target.Animator.RemoveAnimation(animation); | 776 | target.Animator.RemoveAnimation(animation); |
@@ -1541,6 +1539,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1541 | 1539 | ||
1542 | if (!UUID.TryParse(name, out assetID)) | 1540 | if (!UUID.TryParse(name, out assetID)) |
1543 | { | 1541 | { |
1542 | m_host.TaskInventory.LockItemsForRead(true); | ||
1544 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | 1543 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) |
1545 | { | 1544 | { |
1546 | if (item.Type == 7 && item.Name == name) | 1545 | if (item.Type == 7 && item.Name == name) |
@@ -1548,6 +1547,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1548 | assetID = item.AssetID; | 1547 | assetID = item.AssetID; |
1549 | } | 1548 | } |
1550 | } | 1549 | } |
1550 | m_host.TaskInventory.LockItemsForRead(false); | ||
1551 | } | 1551 | } |
1552 | 1552 | ||
1553 | if (assetID == UUID.Zero) | 1553 | if (assetID == UUID.Zero) |
@@ -1594,6 +1594,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1594 | 1594 | ||
1595 | if (!UUID.TryParse(name, out assetID)) | 1595 | if (!UUID.TryParse(name, out assetID)) |
1596 | { | 1596 | { |
1597 | m_host.TaskInventory.LockItemsForRead(true); | ||
1597 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | 1598 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) |
1598 | { | 1599 | { |
1599 | if (item.Type == 7 && item.Name == name) | 1600 | if (item.Type == 7 && item.Name == name) |
@@ -1601,6 +1602,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1601 | assetID = item.AssetID; | 1602 | assetID = item.AssetID; |
1602 | } | 1603 | } |
1603 | } | 1604 | } |
1605 | m_host.TaskInventory.LockItemsForRead(false); | ||
1604 | } | 1606 | } |
1605 | 1607 | ||
1606 | if (assetID == UUID.Zero) | 1608 | if (assetID == UUID.Zero) |
@@ -1651,6 +1653,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1651 | 1653 | ||
1652 | if (!UUID.TryParse(name, out assetID)) | 1654 | if (!UUID.TryParse(name, out assetID)) |
1653 | { | 1655 | { |
1656 | m_host.TaskInventory.LockItemsForRead(true); | ||
1654 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | 1657 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) |
1655 | { | 1658 | { |
1656 | if (item.Type == 7 && item.Name == name) | 1659 | if (item.Type == 7 && item.Name == name) |
@@ -1658,6 +1661,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1658 | assetID = item.AssetID; | 1661 | assetID = item.AssetID; |
1659 | } | 1662 | } |
1660 | } | 1663 | } |
1664 | m_host.TaskInventory.LockItemsForRead(false); | ||
1661 | } | 1665 | } |
1662 | 1666 | ||
1663 | if (assetID == UUID.Zero) | 1667 | if (assetID == UUID.Zero) |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Timer.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Timer.cs index eeb59d9..2fd33fe 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Timer.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Timer.cs | |||
@@ -109,25 +109,27 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
109 | if (Timers.Count == 0) | 109 | if (Timers.Count == 0) |
110 | return; | 110 | return; |
111 | 111 | ||
112 | Dictionary<string, TimerClass>.ValueCollection tvals; | ||
112 | lock (TimerListLock) | 113 | lock (TimerListLock) |
113 | { | 114 | { |
114 | // Go through all timers | 115 | // Go through all timers |
115 | Dictionary<string, TimerClass>.ValueCollection tvals = Timers.Values; | 116 | tvals = Timers.Values; |
116 | foreach (TimerClass ts in tvals) | 117 | } |
118 | |||
119 | foreach (TimerClass ts in tvals) | ||
120 | { | ||
121 | // Time has passed? | ||
122 | if (ts.next < DateTime.Now.Ticks) | ||
117 | { | 123 | { |
118 | // Time has passed? | 124 | //m_log.Debug("Time has passed: Now: " + DateTime.Now.Ticks + ", Passed: " + ts.next); |
119 | if (ts.next < DateTime.Now.Ticks) | 125 | // Add it to queue |
120 | { | 126 | m_CmdManager.m_ScriptEngine.PostScriptEvent(ts.itemID, |
121 | //m_log.Debug("Time has passed: Now: " + DateTime.Now.Ticks + ", Passed: " + ts.next); | 127 | new EventParams("timer", new Object[0], |
122 | // Add it to queue | 128 | new DetectParams[0])); |
123 | m_CmdManager.m_ScriptEngine.PostScriptEvent(ts.itemID, | 129 | // set next interval |
124 | new EventParams("timer", new Object[0], | 130 | |
125 | new DetectParams[0])); | 131 | //ts.next = DateTime.Now.ToUniversalTime().AddSeconds(ts.interval); |
126 | // set next interval | 132 | ts.next = DateTime.Now.Ticks + ts.interval; |
127 | |||
128 | //ts.next = DateTime.Now.ToUniversalTime().AddSeconds(ts.interval); | ||
129 | ts.next = DateTime.Now.Ticks + ts.interval; | ||
130 | } | ||
131 | } | 133 | } |
132 | } | 134 | } |
133 | } | 135 | } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ICM_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ICM_Api.cs new file mode 100644 index 0000000..ef990a1 --- /dev/null +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ICM_Api.cs | |||
@@ -0,0 +1,21 @@ | |||
1 | using System.Collections; | ||
2 | using OpenSim.Region.ScriptEngine.Interfaces; | ||
3 | |||
4 | using key = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString; | ||
5 | using rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion; | ||
6 | using vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3; | ||
7 | using LSL_List = OpenSim.Region.ScriptEngine.Shared.LSL_Types.list; | ||
8 | using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString; | ||
9 | using LSL_Integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger; | ||
10 | using LSL_Float = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat; | ||
11 | |||
12 | namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces | ||
13 | { | ||
14 | public interface ICM_Api | ||
15 | { | ||
16 | // Windlight Functions | ||
17 | LSL_List cmGetWindlightScene(LSL_List rules); | ||
18 | int cmSetWindlightScene(LSL_List rules); | ||
19 | int cmSetWindlightSceneTargeted(LSL_List rules, key target); | ||
20 | } | ||
21 | } | ||
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs index ac9405e..5e20f7d 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs | |||
@@ -80,7 +80,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces | |||
80 | // Avatar Info Commands | 80 | // Avatar Info Commands |
81 | string osGetAgentIP(string agent); | 81 | string osGetAgentIP(string agent); |
82 | LSL_List osGetAgents(); | 82 | LSL_List osGetAgents(); |
83 | 83 | ||
84 | // Teleport commands | 84 | // Teleport commands |
85 | void osTeleportAgent(string agent, string regionName, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat); | 85 | void osTeleportAgent(string agent, string regionName, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat); |
86 | void osTeleportAgent(string agent, int regionX, int regionY, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat); | 86 | void osTeleportAgent(string agent, int regionX, int regionY, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/CM_Constants.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/CM_Constants.cs new file mode 100644 index 0000000..7b67fa3 --- /dev/null +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/CM_Constants.cs | |||
@@ -0,0 +1,76 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3; | ||
30 | using rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion; | ||
31 | using LSLInteger = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger; | ||
32 | |||
33 | namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | ||
34 | { | ||
35 | public partial class ScriptBaseClass | ||
36 | { | ||
37 | // Constants for cmWindlight* | ||
38 | public const int WL_WATER_COLOR = 0; | ||
39 | public const int WL_WATER_FOG_DENSITY_EXPONENT = 1; | ||
40 | public const int WL_UNDERWATER_FOG_MODIFIER = 2; | ||
41 | public const int WL_REFLECTION_WAVELET_SCALE = 3; | ||
42 | public const int WL_FRESNEL_SCALE = 4; | ||
43 | public const int WL_FRESNEL_OFFSET = 5; | ||
44 | public const int WL_REFRACT_SCALE_ABOVE = 6; | ||
45 | public const int WL_REFRACT_SCALE_BELOW = 7; | ||
46 | public const int WL_BLUR_MULTIPLIER = 8; | ||
47 | public const int WL_BIG_WAVE_DIRECTION = 9; | ||
48 | public const int WL_LITTLE_WAVE_DIRECTION = 10; | ||
49 | public const int WL_NORMAL_MAP_TEXTURE = 11; | ||
50 | public const int WL_HORIZON = 12; | ||
51 | public const int WL_HAZE_HORIZON = 13; | ||
52 | public const int WL_BLUE_DENSITY = 14; | ||
53 | public const int WL_HAZE_DENSITY = 15; | ||
54 | public const int WL_DENSITY_MULTIPLIER = 16; | ||
55 | public const int WL_DISTANCE_MULTIPLIER = 17; | ||
56 | public const int WL_MAX_ALTITUDE = 18; | ||
57 | public const int WL_SUN_MOON_COLOR = 19; | ||
58 | public const int WL_AMBIENT = 20; | ||
59 | public const int WL_EAST_ANGLE = 21; | ||
60 | public const int WL_SUN_GLOW_FOCUS = 22; | ||
61 | public const int WL_SUN_GLOW_SIZE = 23; | ||
62 | public const int WL_SCENE_GAMMA = 24; | ||
63 | public const int WL_STAR_BRIGHTNESS = 25; | ||
64 | public const int WL_CLOUD_COLOR = 26; | ||
65 | public const int WL_CLOUD_XY_DENSITY = 27; | ||
66 | public const int WL_CLOUD_COVERAGE = 28; | ||
67 | public const int WL_CLOUD_SCALE = 29; | ||
68 | public const int WL_CLOUD_DETAIL_XY_DENSITY = 30; | ||
69 | public const int WL_CLOUD_SCROLL_X = 31; | ||
70 | public const int WL_CLOUD_SCROLL_Y = 32; | ||
71 | public const int WL_CLOUD_SCROLL_Y_LOCK = 33; | ||
72 | public const int WL_CLOUD_SCROLL_X_LOCK = 34; | ||
73 | public const int WL_DRAW_CLASSIC_CLOUDS = 35; | ||
74 | |||
75 | } | ||
76 | } | ||
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/CM_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/CM_Stub.cs new file mode 100644 index 0000000..5bc3a88 --- /dev/null +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/CM_Stub.cs | |||
@@ -0,0 +1,76 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Runtime.Remoting.Lifetime; | ||
30 | using System.Threading; | ||
31 | using System.Reflection; | ||
32 | using System.Collections; | ||
33 | using System.Collections.Generic; | ||
34 | using OpenSim.Framework; | ||
35 | using OpenSim.Region.Framework.Interfaces; | ||
36 | using OpenSim.Region.ScriptEngine.Interfaces; | ||
37 | using OpenSim.Region.ScriptEngine.Shared.Api.Interfaces; | ||
38 | using integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger; | ||
39 | using vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3; | ||
40 | using rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion; | ||
41 | using key = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString; | ||
42 | using LSL_List = OpenSim.Region.ScriptEngine.Shared.LSL_Types.list; | ||
43 | using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString; | ||
44 | using LSL_Float = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat; | ||
45 | using LSL_Integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger; | ||
46 | |||
47 | namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | ||
48 | { | ||
49 | public partial class ScriptBaseClass : MarshalByRefObject | ||
50 | { | ||
51 | public ICM_Api m_CM_Functions; | ||
52 | |||
53 | public void ApiTypeCM(IScriptApi api) | ||
54 | { | ||
55 | if (!(api is ICM_Api)) | ||
56 | return; | ||
57 | |||
58 | m_CM_Functions = (ICM_Api)api; | ||
59 | } | ||
60 | |||
61 | public LSL_List cmGetWindlightScene(LSL_List rules) | ||
62 | { | ||
63 | return m_CM_Functions.cmGetWindlightScene(rules); | ||
64 | } | ||
65 | |||
66 | public int cmSetWindlightScene(LSL_List rules) | ||
67 | { | ||
68 | return m_CM_Functions.cmSetWindlightScene(rules); | ||
69 | } | ||
70 | |||
71 | public int cmSetWindlightSceneTargeted(LSL_List rules, key target) | ||
72 | { | ||
73 | return m_CM_Functions.cmSetWindlightSceneTargeted(rules, target); | ||
74 | } | ||
75 | } | ||
76 | } | ||
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/Executor.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/Executor.cs index 7f67599..15e0408 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/Executor.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/Executor.cs | |||
@@ -27,6 +27,7 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Diagnostics; //for [DebuggerNonUserCode] | ||
30 | using System.Reflection; | 31 | using System.Reflection; |
31 | using System.Runtime.Remoting.Lifetime; | 32 | using System.Runtime.Remoting.Lifetime; |
32 | using OpenSim.Region.ScriptEngine.Shared; | 33 | using OpenSim.Region.ScriptEngine.Shared; |
@@ -131,6 +132,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
131 | return (eventFlags); | 132 | return (eventFlags); |
132 | } | 133 | } |
133 | 134 | ||
135 | [DebuggerNonUserCode] | ||
134 | public void ExecuteEvent(string state, string FunctionName, object[] args) | 136 | public void ExecuteEvent(string state, string FunctionName, object[] args) |
135 | { | 137 | { |
136 | // IMPORTANT: Types and MemberInfo-derived objects require a LOT of memory. | 138 | // IMPORTANT: Types and MemberInfo-derived objects require a LOT of memory. |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OpenSim.Region.ScriptEngine.Shared.Api.Runtime.mdp b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OpenSim.Region.ScriptEngine.Shared.Api.Runtime.mdp index 98bbc68..23138ef 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OpenSim.Region.ScriptEngine.Shared.Api.Runtime.mdp +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OpenSim.Region.ScriptEngine.Shared.Api.Runtime.mdp | |||
@@ -17,6 +17,8 @@ | |||
17 | <excludeFiles /> | 17 | <excludeFiles /> |
18 | </DeploymentInformation> | 18 | </DeploymentInformation> |
19 | <Contents> | 19 | <Contents> |
20 | <File name="./CM_Constants.cs" subtype="Code" buildaction="Compile" dependson="" data="" /> | ||
21 | <File name="./CM_Stub.cs" subtype="Code" buildaction="Compile" dependson="" data="" /> | ||
20 | <File name="./Executor.cs" subtype="Code" buildaction="Compile" dependson="" data="" /> | 22 | <File name="./Executor.cs" subtype="Code" buildaction="Compile" dependson="" data="" /> |
21 | <File name="./LSL_Constants.cs" subtype="Code" buildaction="Compile" dependson="" data="" /> | 23 | <File name="./LSL_Constants.cs" subtype="Code" buildaction="Compile" dependson="" data="" /> |
22 | <File name="./LSL_Stub.cs" subtype="Code" buildaction="Compile" dependson="" data="" /> | 24 | <File name="./LSL_Stub.cs" subtype="Code" buildaction="Compile" dependson="" data="" /> |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/ScriptBase.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/ScriptBase.cs index 121159c..a44abb0 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/ScriptBase.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/ScriptBase.cs | |||
@@ -33,6 +33,7 @@ using System.Threading; | |||
33 | using System.Reflection; | 33 | using System.Reflection; |
34 | using System.Collections; | 34 | using System.Collections; |
35 | using System.Collections.Generic; | 35 | using System.Collections.Generic; |
36 | using System.Diagnostics; //for [DebuggerNonUserCode] | ||
36 | using OpenSim.Region.ScriptEngine.Interfaces; | 37 | using OpenSim.Region.ScriptEngine.Interfaces; |
37 | using OpenSim.Region.ScriptEngine.Shared; | 38 | using OpenSim.Region.ScriptEngine.Shared; |
38 | using OpenSim.Region.ScriptEngine.Shared.Api.Runtime; | 39 | using OpenSim.Region.ScriptEngine.Shared.Api.Runtime; |
@@ -90,6 +91,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
90 | return (int)m_Executor.GetStateEventFlags(state); | 91 | return (int)m_Executor.GetStateEventFlags(state); |
91 | } | 92 | } |
92 | 93 | ||
94 | [DebuggerNonUserCode] | ||
93 | public void ExecuteEvent(string state, string FunctionName, object[] args) | 95 | public void ExecuteEvent(string state, string FunctionName, object[] args) |
94 | { | 96 | { |
95 | m_Executor.ExecuteEvent(state, FunctionName, args); | 97 | m_Executor.ExecuteEvent(state, FunctionName, args); |