diff options
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Implementation')
6 files changed, 1178 insertions, 660 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs index ee32755..61e4934 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs | |||
@@ -248,6 +248,26 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
248 | 248 | ||
249 | } | 249 | } |
250 | 250 | ||
251 | public static void StateChange(IScriptEngine engine, uint localID, UUID itemID) | ||
252 | { | ||
253 | // Remove a specific script | ||
254 | |||
255 | // Remove dataserver events | ||
256 | m_Dataserver[engine].RemoveEvents(localID, itemID); | ||
257 | |||
258 | IWorldComm comms = engine.World.RequestModuleInterface<IWorldComm>(); | ||
259 | if (comms != null) | ||
260 | comms.DeleteListener(itemID); | ||
261 | |||
262 | IXMLRPC xmlrpc = engine.World.RequestModuleInterface<IXMLRPC>(); | ||
263 | xmlrpc.DeleteChannels(itemID); | ||
264 | xmlrpc.CancelSRDRequests(itemID); | ||
265 | |||
266 | // Remove Sensors | ||
267 | m_SensorRepeat[engine].UnSetSenseRepeaterEvents(localID, itemID); | ||
268 | |||
269 | } | ||
270 | |||
251 | public static Object[] GetSerializationData(IScriptEngine engine, UUID itemID) | 271 | public static Object[] GetSerializationData(IScriptEngine engine, UUID itemID) |
252 | { | 272 | { |
253 | List<Object> data = new List<Object>(); | 273 | List<Object> data = new List<Object>(); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 32e46ec..a711ebf 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -28,6 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections; | 29 | using System.Collections; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Diagnostics; //for [DebuggerNonUserCode] | ||
31 | using System.Runtime.Remoting.Lifetime; | 32 | using System.Runtime.Remoting.Lifetime; |
32 | using System.Text; | 33 | using System.Text; |
33 | using System.Threading; | 34 | using System.Threading; |
@@ -81,7 +82,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
81 | /// </summary> | 82 | /// </summary> |
82 | public class LSL_Api : MarshalByRefObject, ILSL_Api, IScriptApi | 83 | public class LSL_Api : MarshalByRefObject, ILSL_Api, IScriptApi |
83 | { | 84 | { |
84 | //private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 85 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
85 | protected IScriptEngine m_ScriptEngine; | 86 | protected IScriptEngine m_ScriptEngine; |
86 | protected SceneObjectPart m_host; | 87 | protected SceneObjectPart m_host; |
87 | protected uint m_localID; | 88 | protected uint m_localID; |
@@ -161,6 +162,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
161 | get { return m_ScriptEngine.World; } | 162 | get { return m_ScriptEngine.World; } |
162 | } | 163 | } |
163 | 164 | ||
165 | [DebuggerNonUserCode] | ||
164 | public void state(string newState) | 166 | public void state(string newState) |
165 | { | 167 | { |
166 | m_ScriptEngine.SetState(m_itemID, newState); | 168 | m_ScriptEngine.SetState(m_itemID, newState); |
@@ -170,6 +172,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
170 | /// Reset the named script. The script must be present | 172 | /// Reset the named script. The script must be present |
171 | /// in the same prim. | 173 | /// in the same prim. |
172 | /// </summary> | 174 | /// </summary> |
175 | [DebuggerNonUserCode] | ||
173 | public void llResetScript() | 176 | public void llResetScript() |
174 | { | 177 | { |
175 | m_host.AddScriptLPS(1); | 178 | m_host.AddScriptLPS(1); |
@@ -226,9 +229,62 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
226 | } | 229 | } |
227 | } | 230 | } |
228 | 231 | ||
232 | public List<ScenePresence> GetLinkAvatars(int linkType) | ||
233 | { | ||
234 | List<ScenePresence> ret = new List<ScenePresence>(); | ||
235 | if (m_host == null || m_host.ParentGroup == null || m_host.ParentGroup.IsDeleted) | ||
236 | return ret; | ||
237 | |||
238 | List<ScenePresence> avs = m_host.ParentGroup.GetLinkedAvatars(); | ||
239 | |||
240 | switch (linkType) | ||
241 | { | ||
242 | case ScriptBaseClass.LINK_SET: | ||
243 | return avs; | ||
244 | |||
245 | case ScriptBaseClass.LINK_ROOT: | ||
246 | return ret; | ||
247 | |||
248 | case ScriptBaseClass.LINK_ALL_OTHERS: | ||
249 | return avs; | ||
250 | |||
251 | case ScriptBaseClass.LINK_ALL_CHILDREN: | ||
252 | return avs; | ||
253 | |||
254 | case ScriptBaseClass.LINK_THIS: | ||
255 | return ret; | ||
256 | |||
257 | default: | ||
258 | if (linkType < 0) | ||
259 | return ret; | ||
260 | |||
261 | int partCount = m_host.ParentGroup.GetPartCount(); | ||
262 | |||
263 | if (linkType <= partCount) | ||
264 | { | ||
265 | return ret; | ||
266 | } | ||
267 | else | ||
268 | { | ||
269 | linkType = linkType - partCount; | ||
270 | if (linkType > avs.Count) | ||
271 | { | ||
272 | return ret; | ||
273 | } | ||
274 | else | ||
275 | { | ||
276 | ret.Add(avs[linkType-1]); | ||
277 | return ret; | ||
278 | } | ||
279 | } | ||
280 | } | ||
281 | } | ||
282 | |||
229 | public List<SceneObjectPart> GetLinkParts(int linkType) | 283 | public List<SceneObjectPart> GetLinkParts(int linkType) |
230 | { | 284 | { |
231 | List<SceneObjectPart> ret = new List<SceneObjectPart>(); | 285 | List<SceneObjectPart> ret = new List<SceneObjectPart>(); |
286 | if (m_host == null || m_host.ParentGroup == null || m_host.ParentGroup.IsDeleted) | ||
287 | return ret; | ||
232 | ret.Add(m_host); | 288 | ret.Add(m_host); |
233 | 289 | ||
234 | switch (linkType) | 290 | switch (linkType) |
@@ -282,40 +338,48 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
282 | protected UUID InventorySelf() | 338 | protected UUID InventorySelf() |
283 | { | 339 | { |
284 | UUID invItemID = new UUID(); | 340 | UUID invItemID = new UUID(); |
285 | 341 | bool unlock = false; | |
286 | lock (m_host.TaskInventory) | 342 | if (!m_host.TaskInventory.IsReadLockedByMe()) |
343 | { | ||
344 | m_host.TaskInventory.LockItemsForRead(true); | ||
345 | unlock = true; | ||
346 | } | ||
347 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
287 | { | 348 | { |
288 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 349 | if (inv.Value.Type == 10 && inv.Value.ItemID == m_itemID) |
289 | { | 350 | { |
290 | if (inv.Value.Type == 10 && inv.Value.ItemID == m_itemID) | 351 | invItemID = inv.Key; |
291 | { | 352 | break; |
292 | invItemID = inv.Key; | ||
293 | break; | ||
294 | } | ||
295 | } | 353 | } |
296 | } | 354 | } |
297 | 355 | if (unlock) | |
356 | { | ||
357 | m_host.TaskInventory.LockItemsForRead(false); | ||
358 | } | ||
298 | return invItemID; | 359 | return invItemID; |
299 | } | 360 | } |
300 | 361 | ||
301 | protected UUID InventoryKey(string name, int type) | 362 | protected UUID InventoryKey(string name, int type) |
302 | { | 363 | { |
303 | m_host.AddScriptLPS(1); | 364 | m_host.AddScriptLPS(1); |
304 | 365 | m_host.TaskInventory.LockItemsForRead(true); | |
305 | lock (m_host.TaskInventory) | 366 | |
367 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
306 | { | 368 | { |
307 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 369 | if (inv.Value.Name == name) |
308 | { | 370 | { |
309 | if (inv.Value.Name == name) | 371 | m_host.TaskInventory.LockItemsForRead(false); |
372 | |||
373 | if (inv.Value.Type != type) | ||
310 | { | 374 | { |
311 | if (inv.Value.Type != type) | 375 | return UUID.Zero; |
312 | return UUID.Zero; | ||
313 | |||
314 | return inv.Value.AssetID; | ||
315 | } | 376 | } |
377 | |||
378 | return inv.Value.AssetID; | ||
316 | } | 379 | } |
317 | } | 380 | } |
318 | 381 | ||
382 | m_host.TaskInventory.LockItemsForRead(false); | ||
319 | return UUID.Zero; | 383 | return UUID.Zero; |
320 | } | 384 | } |
321 | 385 | ||
@@ -323,17 +387,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
323 | { | 387 | { |
324 | m_host.AddScriptLPS(1); | 388 | m_host.AddScriptLPS(1); |
325 | 389 | ||
326 | lock (m_host.TaskInventory) | 390 | |
391 | m_host.TaskInventory.LockItemsForRead(true); | ||
392 | |||
393 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
327 | { | 394 | { |
328 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 395 | if (inv.Value.Name == name) |
329 | { | 396 | { |
330 | if (inv.Value.Name == name) | 397 | m_host.TaskInventory.LockItemsForRead(false); |
331 | { | 398 | return inv.Value.AssetID; |
332 | return inv.Value.AssetID; | ||
333 | } | ||
334 | } | 399 | } |
335 | } | 400 | } |
336 | 401 | ||
402 | m_host.TaskInventory.LockItemsForRead(false); | ||
403 | |||
404 | |||
337 | return UUID.Zero; | 405 | return UUID.Zero; |
338 | } | 406 | } |
339 | 407 | ||
@@ -475,26 +543,48 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
475 | 543 | ||
476 | //Now we start getting into quaternions which means sin/cos, matrices and vectors. ckrinke | 544 | //Now we start getting into quaternions which means sin/cos, matrices and vectors. ckrinke |
477 | 545 | ||
478 | // Old implementation of llRot2Euler. Normalization not required as Atan2 function will | 546 | // Utility function for llRot2Euler |
479 | // only return values >= -PI (-180 degrees) and <= PI (180 degrees). | ||
480 | 547 | ||
481 | public LSL_Vector llRot2Euler(LSL_Rotation r) | 548 | // normalize an angle between -PI and PI (-180 to +180 degrees) |
549 | protected double NormalizeAngle(double angle) | ||
550 | { | ||
551 | if (angle > -Math.PI && angle < Math.PI) | ||
552 | return angle; | ||
553 | |||
554 | int numPis = (int)(Math.PI / angle); | ||
555 | double remainder = angle - Math.PI * numPis; | ||
556 | if (numPis % 2 == 1) | ||
557 | return Math.PI - angle; | ||
558 | return remainder; | ||
559 | } | ||
560 | |||
561 | public LSL_Vector llRot2Euler(LSL_Rotation q1) | ||
482 | { | 562 | { |
483 | m_host.AddScriptLPS(1); | 563 | m_host.AddScriptLPS(1); |
484 | //This implementation is from http://lslwiki.net/lslwiki/wakka.php?wakka=LibraryRotationFunctions. ckrinke | 564 | LSL_Vector eul = new LSL_Vector(); |
485 | LSL_Rotation t = new LSL_Rotation(r.x * r.x, r.y * r.y, r.z * r.z, r.s * r.s); | 565 | |
486 | double m = (t.x + t.y + t.z + t.s); | 566 | double sqw = q1.s*q1.s; |
487 | if (m == 0) return new LSL_Vector(); | 567 | double sqx = q1.x*q1.x; |
488 | double n = 2 * (r.y * r.s + r.x * r.z); | 568 | double sqy = q1.z*q1.z; |
489 | double p = m * m - n * n; | 569 | double sqz = q1.y*q1.y; |
490 | if (p > 0) | 570 | double unit = sqx + sqy + sqz + sqw; // if normalised is one, otherwise is correction factor |
491 | return new LSL_Vector(Math.Atan2(2.0 * (r.x * r.s - r.y * r.z), (-t.x - t.y + t.z + t.s)), | 571 | double test = q1.x*q1.z + q1.y*q1.s; |
492 | Math.Atan2(n, Math.Sqrt(p)), | 572 | if (test > 0.4999*unit) { // singularity at north pole |
493 | Math.Atan2(2.0 * (r.z * r.s - r.x * r.y), (t.x - t.y - t.z + t.s))); | 573 | eul.z = 2 * Math.Atan2(q1.x,q1.s); |
494 | else if (n > 0) | 574 | eul.y = Math.PI/2; |
495 | return new LSL_Vector(0.0, Math.PI * 0.5, Math.Atan2((r.z * r.s + r.x * r.y), 0.5 - t.x - t.z)); | 575 | eul.x = 0; |
496 | else | 576 | return eul; |
497 | return new LSL_Vector(0.0, -Math.PI * 0.5, Math.Atan2((r.z * r.s + r.x * r.y), 0.5 - t.x - t.z)); | 577 | } |
578 | if (test < -0.4999*unit) { // singularity at south pole | ||
579 | eul.z = -2 * Math.Atan2(q1.x,q1.s); | ||
580 | eul.y = -Math.PI/2; | ||
581 | eul.x = 0; | ||
582 | return eul; | ||
583 | } | ||
584 | eul.z = Math.Atan2(2*q1.z*q1.s-2*q1.x*q1.y , sqx - sqy - sqz + sqw); | ||
585 | eul.y = Math.Asin(2*test/unit); | ||
586 | eul.x = Math.Atan2(2*q1.x*q1.s-2*q1.z*q1.y , -sqx + sqy - sqz + sqw); | ||
587 | return eul; | ||
498 | } | 588 | } |
499 | 589 | ||
500 | /* From wiki: | 590 | /* From wiki: |
@@ -696,77 +786,76 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
696 | { | 786 | { |
697 | //A and B should both be normalized | 787 | //A and B should both be normalized |
698 | m_host.AddScriptLPS(1); | 788 | m_host.AddScriptLPS(1); |
699 | LSL_Rotation rotBetween; | 789 | /* This method is more accurate than the SL one, and thus causes problems |
700 | // Check for zero vectors. If either is zero, return zero rotation. Otherwise, | 790 | for scripts that deal with the SL inaccuracy around 180-degrees -.- .._. |
701 | // continue calculation. | 791 | |
702 | if (a == new LSL_Vector(0.0f, 0.0f, 0.0f) || b == new LSL_Vector(0.0f, 0.0f, 0.0f)) | 792 | double dotProduct = LSL_Vector.Dot(a, b); |
793 | LSL_Vector crossProduct = LSL_Vector.Cross(a, b); | ||
794 | double magProduct = LSL_Vector.Mag(a) * LSL_Vector.Mag(b); | ||
795 | double angle = Math.Acos(dotProduct / magProduct); | ||
796 | LSL_Vector axis = LSL_Vector.Norm(crossProduct); | ||
797 | double s = Math.Sin(angle / 2); | ||
798 | |||
799 | double x = axis.x * s; | ||
800 | double y = axis.y * s; | ||
801 | double z = axis.z * s; | ||
802 | double w = Math.Cos(angle / 2); | ||
803 | |||
804 | if (Double.IsNaN(x) || Double.IsNaN(y) || Double.IsNaN(z) || Double.IsNaN(w)) | ||
805 | return new LSL_Rotation(0.0f, 0.0f, 0.0f, 1.0f); | ||
806 | |||
807 | return new LSL_Rotation((float)x, (float)y, (float)z, (float)w); | ||
808 | */ | ||
809 | |||
810 | // This method mimics the 180 errors found in SL | ||
811 | // See www.euclideanspace.com... angleBetween | ||
812 | LSL_Vector vec_a = a; | ||
813 | LSL_Vector vec_b = b; | ||
814 | |||
815 | // Eliminate zero length | ||
816 | LSL_Float vec_a_mag = LSL_Vector.Mag(vec_a); | ||
817 | LSL_Float vec_b_mag = LSL_Vector.Mag(vec_b); | ||
818 | if (vec_a_mag < 0.00001 || | ||
819 | vec_b_mag < 0.00001) | ||
703 | { | 820 | { |
704 | rotBetween = new LSL_Rotation(0.0f, 0.0f, 0.0f, 1.0f); | 821 | return new LSL_Rotation(0.0f, 0.0f, 0.0f, 1.0f); |
705 | } | 822 | } |
706 | else | 823 | |
824 | // Normalize | ||
825 | vec_a = llVecNorm(vec_a); | ||
826 | vec_b = llVecNorm(vec_b); | ||
827 | |||
828 | // Calculate axis and rotation angle | ||
829 | LSL_Vector axis = vec_a % vec_b; | ||
830 | LSL_Float cos_theta = vec_a * vec_b; | ||
831 | |||
832 | // Check if parallel | ||
833 | if (cos_theta > 0.99999) | ||
707 | { | 834 | { |
708 | a = LSL_Vector.Norm(a); | 835 | return new LSL_Rotation(0.0f, 0.0f, 0.0f, 1.0f); |
709 | b = LSL_Vector.Norm(b); | 836 | } |
710 | double dotProduct = LSL_Vector.Dot(a, b); | 837 | |
711 | // There are two degenerate cases possible. These are for vectors 180 or | 838 | // Check if anti-parallel |
712 | // 0 degrees apart. These have to be detected and handled individually. | 839 | else if (cos_theta < -0.99999) |
713 | // | 840 | { |
714 | // Check for vectors 180 degrees apart. | 841 | LSL_Vector orthog_axis = new LSL_Vector(1.0, 0.0, 0.0) - (vec_a.x / (vec_a * vec_a) * vec_a); |
715 | // A dot product of -1 would mean the angle between vectors is 180 degrees. | 842 | if (LSL_Vector.Mag(orthog_axis) < 0.000001) orthog_axis = new LSL_Vector(0.0, 0.0, 1.0); |
716 | if (dotProduct < -0.9999999f) | 843 | return new LSL_Rotation((float)orthog_axis.x, (float)orthog_axis.y, (float)orthog_axis.z, 0.0); |
717 | { | 844 | } |
718 | // First assume X axis is orthogonal to the vectors. | 845 | else // other rotation |
719 | LSL_Vector orthoVector = new LSL_Vector(1.0f, 0.0f, 0.0f); | 846 | { |
720 | orthoVector = orthoVector - a * (a.x / LSL_Vector.Dot(a, a)); | 847 | LSL_Float theta = (LSL_Float)Math.Acos(cos_theta) * 0.5f; |
721 | // Check for near zero vector. A very small non-zero number here will create | 848 | axis = llVecNorm(axis); |
722 | // a rotation in an undesired direction. | 849 | double x, y, z, s, t; |
723 | if (LSL_Vector.Mag(orthoVector) > 0.0001) | 850 | s = Math.Cos(theta); |
724 | { | 851 | t = Math.Sin(theta); |
725 | rotBetween = new LSL_Rotation(orthoVector.x, orthoVector.y, orthoVector.z, 0.0f); | 852 | x = axis.x * t; |
726 | } | 853 | y = axis.y * t; |
727 | // If the magnitude of the vector was near zero, then assume the X axis is not | 854 | z = axis.z * t; |
728 | // orthogonal and use the Z axis instead. | 855 | return new LSL_Rotation(x,y,z,s); |
729 | else | ||
730 | { | ||
731 | // Set 180 z rotation. | ||
732 | rotBetween = new LSL_Rotation(0.0f, 0.0f, 1.0f, 0.0f); | ||
733 | } | ||
734 | } | ||
735 | // Check for parallel vectors. | ||
736 | // A dot product of 1 would mean the angle between vectors is 0 degrees. | ||
737 | else if (dotProduct > 0.9999999f) | ||
738 | { | ||
739 | // Set zero rotation. | ||
740 | rotBetween = new LSL_Rotation(0.0f, 0.0f, 0.0f, 1.0f); | ||
741 | } | ||
742 | else | ||
743 | { | ||
744 | // All special checks have been performed so get the axis of rotation. | ||
745 | LSL_Vector crossProduct = LSL_Vector.Cross(a, b); | ||
746 | // Quarternion s value is the length of the unit vector + dot product. | ||
747 | double qs = 1.0 + dotProduct; | ||
748 | rotBetween = new LSL_Rotation(crossProduct.x, crossProduct.y, crossProduct.z, qs); | ||
749 | // Normalize the rotation. | ||
750 | double mag = LSL_Rotation.Mag(rotBetween); | ||
751 | // We shouldn't have to worry about a divide by zero here. The qs value will be | ||
752 | // non-zero because we already know if we're here, then the dotProduct is not -1 so | ||
753 | // qs will not be zero. Also, we've already handled the input vectors being zero so the | ||
754 | // crossProduct vector should also not be zero. | ||
755 | rotBetween.x = rotBetween.x / mag; | ||
756 | rotBetween.y = rotBetween.y / mag; | ||
757 | rotBetween.z = rotBetween.z / mag; | ||
758 | rotBetween.s = rotBetween.s / mag; | ||
759 | // Check for undefined values and set zero rotation if any found. This code might not actually be required | ||
760 | // any longer since zero vectors are checked for at the top. | ||
761 | if (Double.IsNaN(rotBetween.x) || Double.IsNaN(rotBetween.y) || Double.IsNaN(rotBetween.z) || Double.IsNaN(rotBetween.s)) | ||
762 | { | ||
763 | rotBetween = new LSL_Rotation(0.0f, 0.0f, 0.0f, 1.0f); | ||
764 | } | ||
765 | } | ||
766 | } | 856 | } |
767 | return rotBetween; | ||
768 | } | 857 | } |
769 | 858 | ||
770 | public void llWhisper(int channelID, string text) | 859 | public void llWhisper(int channelID, string text) |
771 | { | 860 | { |
772 | m_host.AddScriptLPS(1); | 861 | m_host.AddScriptLPS(1); |
@@ -1090,10 +1179,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1090 | return detectedParams.TouchUV; | 1179 | return detectedParams.TouchUV; |
1091 | } | 1180 | } |
1092 | 1181 | ||
1182 | [DebuggerNonUserCode] | ||
1093 | public virtual void llDie() | 1183 | public virtual void llDie() |
1094 | { | 1184 | { |
1095 | m_host.AddScriptLPS(1); | 1185 | m_host.AddScriptLPS(1); |
1096 | throw new SelfDeleteException(); | 1186 | if (!m_host.IsAttachment) throw new SelfDeleteException(); |
1097 | } | 1187 | } |
1098 | 1188 | ||
1099 | public LSL_Float llGround(LSL_Vector offset) | 1189 | public LSL_Float llGround(LSL_Vector offset) |
@@ -1166,6 +1256,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1166 | 1256 | ||
1167 | public void llSetStatus(int status, int value) | 1257 | public void llSetStatus(int status, int value) |
1168 | { | 1258 | { |
1259 | if (m_host == null || m_host.ParentGroup == null || m_host.ParentGroup.IsDeleted) | ||
1260 | return; | ||
1169 | m_host.AddScriptLPS(1); | 1261 | m_host.AddScriptLPS(1); |
1170 | 1262 | ||
1171 | int statusrotationaxis = 0; | 1263 | int statusrotationaxis = 0; |
@@ -1395,6 +1487,48 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1395 | { | 1487 | { |
1396 | m_host.AddScriptLPS(1); | 1488 | m_host.AddScriptLPS(1); |
1397 | 1489 | ||
1490 | SetColor(m_host, color, face); | ||
1491 | } | ||
1492 | |||
1493 | protected void SetColor(SceneObjectPart part, LSL_Vector color, int face) | ||
1494 | { | ||
1495 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
1496 | return; | ||
1497 | |||
1498 | Primitive.TextureEntry tex = part.Shape.Textures; | ||
1499 | Color4 texcolor; | ||
1500 | if (face >= 0 && face < GetNumberOfSides(part)) | ||
1501 | { | ||
1502 | texcolor = tex.CreateFace((uint)face).RGBA; | ||
1503 | texcolor.R = Util.Clip((float)color.x, 0.0f, 1.0f); | ||
1504 | texcolor.G = Util.Clip((float)color.y, 0.0f, 1.0f); | ||
1505 | texcolor.B = Util.Clip((float)color.z, 0.0f, 1.0f); | ||
1506 | tex.FaceTextures[face].RGBA = texcolor; | ||
1507 | part.UpdateTexture(tex); | ||
1508 | return; | ||
1509 | } | ||
1510 | else if (face == ScriptBaseClass.ALL_SIDES) | ||
1511 | { | ||
1512 | for (uint i = 0; i < GetNumberOfSides(part); i++) | ||
1513 | { | ||
1514 | if (tex.FaceTextures[i] != null) | ||
1515 | { | ||
1516 | texcolor = tex.FaceTextures[i].RGBA; | ||
1517 | texcolor.R = Util.Clip((float)color.x, 0.0f, 1.0f); | ||
1518 | texcolor.G = Util.Clip((float)color.y, 0.0f, 1.0f); | ||
1519 | texcolor.B = Util.Clip((float)color.z, 0.0f, 1.0f); | ||
1520 | tex.FaceTextures[i].RGBA = texcolor; | ||
1521 | } | ||
1522 | texcolor = tex.DefaultTexture.RGBA; | ||
1523 | texcolor.R = Util.Clip((float)color.x, 0.0f, 1.0f); | ||
1524 | texcolor.G = Util.Clip((float)color.y, 0.0f, 1.0f); | ||
1525 | texcolor.B = Util.Clip((float)color.z, 0.0f, 1.0f); | ||
1526 | tex.DefaultTexture.RGBA = texcolor; | ||
1527 | } | ||
1528 | part.UpdateTexture(tex); | ||
1529 | return; | ||
1530 | } | ||
1531 | |||
1398 | if (face == ScriptBaseClass.ALL_SIDES) | 1532 | if (face == ScriptBaseClass.ALL_SIDES) |
1399 | face = SceneObjectPart.ALL_SIDES; | 1533 | face = SceneObjectPart.ALL_SIDES; |
1400 | 1534 | ||
@@ -1403,6 +1537,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1403 | 1537 | ||
1404 | public void SetTexGen(SceneObjectPart part, int face,int style) | 1538 | public void SetTexGen(SceneObjectPart part, int face,int style) |
1405 | { | 1539 | { |
1540 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
1541 | return; | ||
1542 | |||
1406 | Primitive.TextureEntry tex = part.Shape.Textures; | 1543 | Primitive.TextureEntry tex = part.Shape.Textures; |
1407 | MappingType textype; | 1544 | MappingType textype; |
1408 | textype = MappingType.Default; | 1545 | textype = MappingType.Default; |
@@ -1433,6 +1570,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1433 | 1570 | ||
1434 | public void SetGlow(SceneObjectPart part, int face, float glow) | 1571 | public void SetGlow(SceneObjectPart part, int face, float glow) |
1435 | { | 1572 | { |
1573 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
1574 | return; | ||
1575 | |||
1436 | Primitive.TextureEntry tex = part.Shape.Textures; | 1576 | Primitive.TextureEntry tex = part.Shape.Textures; |
1437 | if (face >= 0 && face < GetNumberOfSides(part)) | 1577 | if (face >= 0 && face < GetNumberOfSides(part)) |
1438 | { | 1578 | { |
@@ -1458,6 +1598,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1458 | 1598 | ||
1459 | public void SetShiny(SceneObjectPart part, int face, int shiny, Bumpiness bump) | 1599 | public void SetShiny(SceneObjectPart part, int face, int shiny, Bumpiness bump) |
1460 | { | 1600 | { |
1601 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
1602 | return; | ||
1461 | 1603 | ||
1462 | Shininess sval = new Shininess(); | 1604 | Shininess sval = new Shininess(); |
1463 | 1605 | ||
@@ -1508,6 +1650,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1508 | 1650 | ||
1509 | public void SetFullBright(SceneObjectPart part, int face, bool bright) | 1651 | public void SetFullBright(SceneObjectPart part, int face, bool bright) |
1510 | { | 1652 | { |
1653 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
1654 | return; | ||
1655 | |||
1511 | Primitive.TextureEntry tex = part.Shape.Textures; | 1656 | Primitive.TextureEntry tex = part.Shape.Textures; |
1512 | if (face >= 0 && face < GetNumberOfSides(part)) | 1657 | if (face >= 0 && face < GetNumberOfSides(part)) |
1513 | { | 1658 | { |
@@ -1568,13 +1713,26 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1568 | m_host.AddScriptLPS(1); | 1713 | m_host.AddScriptLPS(1); |
1569 | 1714 | ||
1570 | List<SceneObjectPart> parts = GetLinkParts(linknumber); | 1715 | List<SceneObjectPart> parts = GetLinkParts(linknumber); |
1571 | 1716 | if (parts.Count > 0) | |
1572 | foreach (SceneObjectPart part in parts) | 1717 | { |
1573 | SetAlpha(part, alpha, face); | 1718 | try |
1719 | { | ||
1720 | parts[0].ParentGroup.areUpdatesSuspended = true; | ||
1721 | foreach (SceneObjectPart part in parts) | ||
1722 | SetAlpha(part, alpha, face); | ||
1723 | } | ||
1724 | finally | ||
1725 | { | ||
1726 | parts[0].ParentGroup.areUpdatesSuspended = false; | ||
1727 | } | ||
1728 | } | ||
1574 | } | 1729 | } |
1575 | 1730 | ||
1576 | protected void SetAlpha(SceneObjectPart part, double alpha, int face) | 1731 | protected void SetAlpha(SceneObjectPart part, double alpha, int face) |
1577 | { | 1732 | { |
1733 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
1734 | return; | ||
1735 | |||
1578 | Primitive.TextureEntry tex = part.Shape.Textures; | 1736 | Primitive.TextureEntry tex = part.Shape.Textures; |
1579 | Color4 texcolor; | 1737 | Color4 texcolor; |
1580 | if (face >= 0 && face < GetNumberOfSides(part)) | 1738 | if (face >= 0 && face < GetNumberOfSides(part)) |
@@ -1620,7 +1778,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1620 | protected void SetFlexi(SceneObjectPart part, bool flexi, int softness, float gravity, float friction, | 1778 | protected void SetFlexi(SceneObjectPart part, bool flexi, int softness, float gravity, float friction, |
1621 | float wind, float tension, LSL_Vector Force) | 1779 | float wind, float tension, LSL_Vector Force) |
1622 | { | 1780 | { |
1623 | if (part == null) | 1781 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) |
1624 | return; | 1782 | return; |
1625 | 1783 | ||
1626 | if (flexi) | 1784 | if (flexi) |
@@ -1655,7 +1813,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1655 | /// <param name="falloff"></param> | 1813 | /// <param name="falloff"></param> |
1656 | protected void SetPointLight(SceneObjectPart part, bool light, LSL_Vector color, float intensity, float radius, float falloff) | 1814 | protected void SetPointLight(SceneObjectPart part, bool light, LSL_Vector color, float intensity, float radius, float falloff) |
1657 | { | 1815 | { |
1658 | if (part == null) | 1816 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) |
1659 | return; | 1817 | return; |
1660 | 1818 | ||
1661 | if (light) | 1819 | if (light) |
@@ -1732,15 +1890,27 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1732 | m_host.AddScriptLPS(1); | 1890 | m_host.AddScriptLPS(1); |
1733 | 1891 | ||
1734 | List<SceneObjectPart> parts = GetLinkParts(linknumber); | 1892 | List<SceneObjectPart> parts = GetLinkParts(linknumber); |
1735 | 1893 | if (parts.Count > 0) | |
1736 | foreach (SceneObjectPart part in parts) | 1894 | { |
1737 | SetTexture(part, texture, face); | 1895 | try |
1738 | 1896 | { | |
1897 | parts[0].ParentGroup.areUpdatesSuspended = true; | ||
1898 | foreach (SceneObjectPart part in parts) | ||
1899 | SetTexture(part, texture, face); | ||
1900 | } | ||
1901 | finally | ||
1902 | { | ||
1903 | parts[0].ParentGroup.areUpdatesSuspended = false; | ||
1904 | } | ||
1905 | } | ||
1739 | ScriptSleep(200); | 1906 | ScriptSleep(200); |
1740 | } | 1907 | } |
1741 | 1908 | ||
1742 | protected void SetTexture(SceneObjectPart part, string texture, int face) | 1909 | protected void SetTexture(SceneObjectPart part, string texture, int face) |
1743 | { | 1910 | { |
1911 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
1912 | return; | ||
1913 | |||
1744 | UUID textureID=new UUID(); | 1914 | UUID textureID=new UUID(); |
1745 | 1915 | ||
1746 | if (!UUID.TryParse(texture, out textureID)) | 1916 | if (!UUID.TryParse(texture, out textureID)) |
@@ -1786,6 +1956,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1786 | 1956 | ||
1787 | protected void ScaleTexture(SceneObjectPart part, double u, double v, int face) | 1957 | protected void ScaleTexture(SceneObjectPart part, double u, double v, int face) |
1788 | { | 1958 | { |
1959 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
1960 | return; | ||
1961 | |||
1789 | Primitive.TextureEntry tex = part.Shape.Textures; | 1962 | Primitive.TextureEntry tex = part.Shape.Textures; |
1790 | if (face >= 0 && face < GetNumberOfSides(part)) | 1963 | if (face >= 0 && face < GetNumberOfSides(part)) |
1791 | { | 1964 | { |
@@ -1822,6 +1995,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1822 | 1995 | ||
1823 | protected void OffsetTexture(SceneObjectPart part, double u, double v, int face) | 1996 | protected void OffsetTexture(SceneObjectPart part, double u, double v, int face) |
1824 | { | 1997 | { |
1998 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
1999 | return; | ||
2000 | |||
1825 | Primitive.TextureEntry tex = part.Shape.Textures; | 2001 | Primitive.TextureEntry tex = part.Shape.Textures; |
1826 | if (face >= 0 && face < GetNumberOfSides(part)) | 2002 | if (face >= 0 && face < GetNumberOfSides(part)) |
1827 | { | 2003 | { |
@@ -1858,6 +2034,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1858 | 2034 | ||
1859 | protected void RotateTexture(SceneObjectPart part, double rotation, int face) | 2035 | protected void RotateTexture(SceneObjectPart part, double rotation, int face) |
1860 | { | 2036 | { |
2037 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
2038 | return; | ||
2039 | |||
1861 | Primitive.TextureEntry tex = part.Shape.Textures; | 2040 | Primitive.TextureEntry tex = part.Shape.Textures; |
1862 | if (face >= 0 && face < GetNumberOfSides(part)) | 2041 | if (face >= 0 && face < GetNumberOfSides(part)) |
1863 | { | 2042 | { |
@@ -1928,6 +2107,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1928 | 2107 | ||
1929 | protected void SetPos(SceneObjectPart part, LSL_Vector targetPos) | 2108 | protected void SetPos(SceneObjectPart part, LSL_Vector targetPos) |
1930 | { | 2109 | { |
2110 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
2111 | return; | ||
2112 | |||
1931 | // Capped movemment if distance > 10m (http://wiki.secondlife.com/wiki/LlSetPos) | 2113 | // Capped movemment if distance > 10m (http://wiki.secondlife.com/wiki/LlSetPos) |
1932 | LSL_Vector currentPos = GetPartLocalPos(part); | 2114 | LSL_Vector currentPos = GetPartLocalPos(part); |
1933 | 2115 | ||
@@ -1944,7 +2126,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1944 | } | 2126 | } |
1945 | else | 2127 | else |
1946 | { | 2128 | { |
1947 | LSL_Vector rel_vec = SetPosAdjust(currentPos, targetPos); | 2129 | LSL_Vector rel_vec = SetPosAdjust(new LSL_Vector(part.OffsetPosition.X, part.OffsetPosition.Y, part.OffsetPosition.Z), targetPos); |
1948 | part.OffsetPosition = new Vector3((float)rel_vec.x, (float)rel_vec.y, (float)rel_vec.z); | 2130 | part.OffsetPosition = new Vector3((float)rel_vec.x, (float)rel_vec.y, (float)rel_vec.z); |
1949 | SceneObjectGroup parent = part.ParentGroup; | 2131 | SceneObjectGroup parent = part.ParentGroup; |
1950 | parent.HasGroupChanged = true; | 2132 | parent.HasGroupChanged = true; |
@@ -2018,6 +2200,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2018 | 2200 | ||
2019 | protected void SetRot(SceneObjectPart part, Quaternion rot) | 2201 | protected void SetRot(SceneObjectPart part, Quaternion rot) |
2020 | { | 2202 | { |
2203 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
2204 | return; | ||
2205 | |||
2021 | part.UpdateRotation(rot); | 2206 | part.UpdateRotation(rot); |
2022 | // Update rotation does not move the object in the physics scene if it's a linkset. | 2207 | // Update rotation does not move the object in the physics scene if it's a linkset. |
2023 | 2208 | ||
@@ -2637,12 +2822,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2637 | 2822 | ||
2638 | m_host.AddScriptLPS(1); | 2823 | m_host.AddScriptLPS(1); |
2639 | 2824 | ||
2825 | m_host.TaskInventory.LockItemsForRead(true); | ||
2640 | TaskInventoryItem item = m_host.TaskInventory[invItemID]; | 2826 | TaskInventoryItem item = m_host.TaskInventory[invItemID]; |
2641 | 2827 | m_host.TaskInventory.LockItemsForRead(false); | |
2642 | lock (m_host.TaskInventory) | ||
2643 | { | ||
2644 | item = m_host.TaskInventory[invItemID]; | ||
2645 | } | ||
2646 | 2828 | ||
2647 | if (item.PermsGranter == UUID.Zero) | 2829 | if (item.PermsGranter == UUID.Zero) |
2648 | return 0; | 2830 | return 0; |
@@ -2717,6 +2899,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2717 | if (dist > m_ScriptDistanceFactor * 10.0f) | 2899 | if (dist > m_ScriptDistanceFactor * 10.0f) |
2718 | return; | 2900 | return; |
2719 | 2901 | ||
2902 | //Clone is thread-safe | ||
2720 | TaskInventoryDictionary partInventory = (TaskInventoryDictionary)m_host.TaskInventory.Clone(); | 2903 | TaskInventoryDictionary partInventory = (TaskInventoryDictionary)m_host.TaskInventory.Clone(); |
2721 | 2904 | ||
2722 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in partInventory) | 2905 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in partInventory) |
@@ -2779,6 +2962,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2779 | 2962 | ||
2780 | public void llLookAt(LSL_Vector target, double strength, double damping) | 2963 | public void llLookAt(LSL_Vector target, double strength, double damping) |
2781 | { | 2964 | { |
2965 | /* | ||
2782 | m_host.AddScriptLPS(1); | 2966 | m_host.AddScriptLPS(1); |
2783 | // Determine where we are looking from | 2967 | // Determine where we are looking from |
2784 | LSL_Vector from = llGetPos(); | 2968 | LSL_Vector from = llGetPos(); |
@@ -2798,10 +2982,31 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2798 | // the angles of rotation in radians into rotation value | 2982 | // the angles of rotation in radians into rotation value |
2799 | 2983 | ||
2800 | LSL_Types.Quaternion rot = llEuler2Rot(angle); | 2984 | LSL_Types.Quaternion rot = llEuler2Rot(angle); |
2801 | Quaternion rotation = new Quaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s); | 2985 | |
2802 | m_host.startLookAt(rotation, (float)damping, (float)strength); | 2986 | // This would only work if your physics system contains an APID controller: |
2987 | // Quaternion rotation = new Quaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s); | ||
2988 | // m_host.startLookAt(rotation, (float)damping, (float)strength); | ||
2989 | |||
2803 | // Orient the object to the angle calculated | 2990 | // Orient the object to the angle calculated |
2804 | //llSetRot(rot); | 2991 | llSetRot(rot); |
2992 | */ | ||
2993 | |||
2994 | //The above code, while nice, doesn't replicate the behaviour of SL and tends to "roll" the object. | ||
2995 | //There's probably a smarter way of doing this, my rotation math-fu is weak. | ||
2996 | // http://bugs.meta7.com/view.php?id=28 | ||
2997 | // - Tom | ||
2998 | |||
2999 | LSL_Rotation newrot = llGetRot() * llRotBetween(new LSL_Vector(1.0d, 0.0d, 0.0d) * llGetRot(), new LSL_Vector(0.0d, 0.0d, -1.0d)); | ||
3000 | llSetRot(newrot * llRotBetween(new LSL_Vector(0.0d,0.0d,1.0d) * newrot, target - llGetPos())); | ||
3001 | |||
3002 | } | ||
3003 | |||
3004 | public void llRotLookAt(LSL_Rotation target, double strength, double damping) | ||
3005 | { | ||
3006 | m_host.AddScriptLPS(1); | ||
3007 | // NotImplemented("llRotLookAt"); | ||
3008 | m_host.RotLookAt(Rot2Quaternion(target), (float)strength, (float)damping); | ||
3009 | |||
2805 | } | 3010 | } |
2806 | 3011 | ||
2807 | public void llStopLookAt() | 3012 | public void llStopLookAt() |
@@ -2850,13 +3055,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2850 | { | 3055 | { |
2851 | TaskInventoryItem item; | 3056 | TaskInventoryItem item; |
2852 | 3057 | ||
2853 | lock (m_host.TaskInventory) | 3058 | m_host.TaskInventory.LockItemsForRead(true); |
3059 | if (!m_host.TaskInventory.ContainsKey(InventorySelf())) | ||
2854 | { | 3060 | { |
2855 | if (!m_host.TaskInventory.ContainsKey(InventorySelf())) | 3061 | m_host.TaskInventory.LockItemsForRead(false); |
2856 | return; | 3062 | return; |
2857 | else | ||
2858 | item = m_host.TaskInventory[InventorySelf()]; | ||
2859 | } | 3063 | } |
3064 | else | ||
3065 | { | ||
3066 | item = m_host.TaskInventory[InventorySelf()]; | ||
3067 | } | ||
3068 | m_host.TaskInventory.LockItemsForRead(false); | ||
2860 | 3069 | ||
2861 | if (item.PermsGranter != UUID.Zero) | 3070 | if (item.PermsGranter != UUID.Zero) |
2862 | { | 3071 | { |
@@ -2878,13 +3087,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2878 | { | 3087 | { |
2879 | TaskInventoryItem item; | 3088 | TaskInventoryItem item; |
2880 | 3089 | ||
3090 | m_host.TaskInventory.LockItemsForRead(true); | ||
2881 | lock (m_host.TaskInventory) | 3091 | lock (m_host.TaskInventory) |
2882 | { | 3092 | { |
3093 | |||
2883 | if (!m_host.TaskInventory.ContainsKey(InventorySelf())) | 3094 | if (!m_host.TaskInventory.ContainsKey(InventorySelf())) |
3095 | { | ||
3096 | m_host.TaskInventory.LockItemsForRead(false); | ||
2884 | return; | 3097 | return; |
3098 | } | ||
2885 | else | 3099 | else |
3100 | { | ||
2886 | item = m_host.TaskInventory[InventorySelf()]; | 3101 | item = m_host.TaskInventory[InventorySelf()]; |
3102 | } | ||
2887 | } | 3103 | } |
3104 | m_host.TaskInventory.LockItemsForRead(false); | ||
2888 | 3105 | ||
2889 | m_host.AddScriptLPS(1); | 3106 | m_host.AddScriptLPS(1); |
2890 | 3107 | ||
@@ -2916,19 +3133,22 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2916 | { | 3133 | { |
2917 | m_host.AddScriptLPS(1); | 3134 | m_host.AddScriptLPS(1); |
2918 | 3135 | ||
2919 | if (m_host.ParentGroup.RootPart.AttachmentPoint == 0) | ||
2920 | return; | ||
2921 | |||
2922 | TaskInventoryItem item; | 3136 | TaskInventoryItem item; |
2923 | 3137 | ||
2924 | lock (m_host.TaskInventory) | 3138 | m_host.TaskInventory.LockItemsForRead(true); |
3139 | |||
3140 | if (!m_host.TaskInventory.ContainsKey(InventorySelf())) | ||
2925 | { | 3141 | { |
2926 | if (!m_host.TaskInventory.ContainsKey(InventorySelf())) | 3142 | m_host.TaskInventory.LockItemsForRead(false); |
2927 | return; | 3143 | return; |
2928 | else | 3144 | } |
2929 | item = m_host.TaskInventory[InventorySelf()]; | 3145 | else |
3146 | { | ||
3147 | item = m_host.TaskInventory[InventorySelf()]; | ||
2930 | } | 3148 | } |
2931 | 3149 | ||
3150 | m_host.TaskInventory.LockItemsForRead(false); | ||
3151 | |||
2932 | if (item.PermsGranter != m_host.OwnerID) | 3152 | if (item.PermsGranter != m_host.OwnerID) |
2933 | return; | 3153 | return; |
2934 | 3154 | ||
@@ -2938,10 +3158,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2938 | 3158 | ||
2939 | ScenePresence presence = World.GetScenePresence(m_host.OwnerID); | 3159 | ScenePresence presence = World.GetScenePresence(m_host.OwnerID); |
2940 | 3160 | ||
2941 | IAttachmentsModule attachmentsModule = m_ScriptEngine.World.AttachmentsModule; | 3161 | grp.AttachToAgent(m_host.OwnerID, (uint)attachment, Vector3.Zero, false); |
2942 | if (attachmentsModule != null) | ||
2943 | attachmentsModule.AttachObject(presence.ControllingClient, | ||
2944 | grp, (uint)attachment, false); | ||
2945 | } | 3162 | } |
2946 | } | 3163 | } |
2947 | 3164 | ||
@@ -2954,13 +3171,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2954 | 3171 | ||
2955 | TaskInventoryItem item; | 3172 | TaskInventoryItem item; |
2956 | 3173 | ||
2957 | lock (m_host.TaskInventory) | 3174 | m_host.TaskInventory.LockItemsForRead(true); |
3175 | |||
3176 | if (!m_host.TaskInventory.ContainsKey(InventorySelf())) | ||
2958 | { | 3177 | { |
2959 | if (!m_host.TaskInventory.ContainsKey(InventorySelf())) | 3178 | m_host.TaskInventory.LockItemsForRead(false); |
2960 | return; | 3179 | return; |
2961 | else | 3180 | } |
2962 | item = m_host.TaskInventory[InventorySelf()]; | 3181 | else |
3182 | { | ||
3183 | item = m_host.TaskInventory[InventorySelf()]; | ||
2963 | } | 3184 | } |
3185 | m_host.TaskInventory.LockItemsForRead(false); | ||
3186 | |||
2964 | 3187 | ||
2965 | if (item.PermsGranter != m_host.OwnerID) | 3188 | if (item.PermsGranter != m_host.OwnerID) |
2966 | return; | 3189 | return; |
@@ -2997,8 +3220,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2997 | return m_host.OwnerID.ToString(); | 3220 | return m_host.OwnerID.ToString(); |
2998 | } | 3221 | } |
2999 | 3222 | ||
3223 | [DebuggerNonUserCode] | ||
3000 | public void llInstantMessage(string user, string message) | 3224 | public void llInstantMessage(string user, string message) |
3001 | { | 3225 | { |
3226 | UUID result; | ||
3227 | if (!UUID.TryParse(user, out result)) | ||
3228 | { | ||
3229 | throw new Exception(String.Format("An invalid key of '{0} was passed to llInstantMessage", user)); | ||
3230 | return; | ||
3231 | } | ||
3232 | |||
3233 | |||
3002 | m_host.AddScriptLPS(1); | 3234 | m_host.AddScriptLPS(1); |
3003 | 3235 | ||
3004 | // We may be able to use ClientView.SendInstantMessage here, but we need a client instance. | 3236 | // We may be able to use ClientView.SendInstantMessage here, but we need a client instance. |
@@ -3013,14 +3245,34 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3013 | UUID friendTransactionID = UUID.Random(); | 3245 | UUID friendTransactionID = UUID.Random(); |
3014 | 3246 | ||
3015 | //m_pendingFriendRequests.Add(friendTransactionID, fromAgentID); | 3247 | //m_pendingFriendRequests.Add(friendTransactionID, fromAgentID); |
3016 | 3248 | ||
3017 | GridInstantMessage msg = new GridInstantMessage(); | 3249 | GridInstantMessage msg = new GridInstantMessage(); |
3018 | msg.fromAgentID = new Guid(m_host.UUID.ToString()); // fromAgentID.Guid; | 3250 | msg.fromAgentID = new Guid(m_host.UUID.ToString()); // fromAgentID.Guid; |
3019 | msg.toAgentID = new Guid(user); // toAgentID.Guid; | 3251 | msg.toAgentID = new Guid(user); // toAgentID.Guid; |
3020 | msg.imSessionID = new Guid(friendTransactionID.ToString()); // This is the item we're mucking with here | 3252 | msg.imSessionID = new Guid(friendTransactionID.ToString()); // This is the item we're mucking with here |
3021 | // m_log.Debug("[Scripting IM]: From:" + msg.fromAgentID.ToString() + " To: " + msg.toAgentID.ToString() + " Session:" + msg.imSessionID.ToString() + " Message:" + message); | 3253 | // m_log.Debug("[Scripting IM]: From:" + msg.fromAgentID.ToString() + " To: " + msg.toAgentID.ToString() + " Session:" + msg.imSessionID.ToString() + " Message:" + message); |
3022 | // m_log.Debug("[Scripting IM]: Filling Session: " + msg.imSessionID.ToString()); | 3254 | // m_log.Debug("[Scripting IM]: Filling Session: " + msg.imSessionID.ToString()); |
3023 | msg.timestamp = (uint)Util.UnixTimeSinceEpoch();// timestamp; | 3255 | DateTime dt = DateTime.UtcNow; |
3256 | |||
3257 | // Ticks from UtcNow, but make it look like local. Evil, huh? | ||
3258 | dt = DateTime.SpecifyKind(dt, DateTimeKind.Local); | ||
3259 | |||
3260 | try | ||
3261 | { | ||
3262 | // Convert that to the PST timezone | ||
3263 | TimeZoneInfo timeZoneInfo = TimeZoneInfo.FindSystemTimeZoneById("America/Los_Angeles"); | ||
3264 | dt = TimeZoneInfo.ConvertTime(dt, timeZoneInfo); | ||
3265 | } | ||
3266 | catch | ||
3267 | { | ||
3268 | // No logging here, as it could be VERY spammy | ||
3269 | } | ||
3270 | |||
3271 | // And make it look local again to fool the unix time util | ||
3272 | dt = DateTime.SpecifyKind(dt, DateTimeKind.Utc); | ||
3273 | |||
3274 | msg.timestamp = (uint)Util.ToUnixTime(dt); | ||
3275 | |||
3024 | //if (client != null) | 3276 | //if (client != null) |
3025 | //{ | 3277 | //{ |
3026 | msg.fromAgentName = m_host.Name;//client.FirstName + " " + client.LastName;// fromAgentName; | 3278 | msg.fromAgentName = m_host.Name;//client.FirstName + " " + client.LastName;// fromAgentName; |
@@ -3034,13 +3286,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3034 | msg.message = message.Substring(0, 1024); | 3286 | msg.message = message.Substring(0, 1024); |
3035 | else | 3287 | else |
3036 | msg.message = message; | 3288 | msg.message = message; |
3037 | msg.dialog = (byte)19; // messgage from script ??? // dialog; | 3289 | msg.dialog = (byte)19; // MessageFromObject |
3038 | msg.fromGroup = false;// fromGroup; | 3290 | msg.fromGroup = false;// fromGroup; |
3039 | msg.offline = (byte)0; //offline; | 3291 | msg.offline = (byte)0; //offline; |
3040 | msg.ParentEstateID = 0; //ParentEstateID; | 3292 | msg.ParentEstateID = World.RegionInfo.EstateSettings.EstateID; |
3041 | msg.Position = Vector3.Zero;// new Vector3(m_host.AbsolutePosition); | 3293 | msg.Position = new Vector3(m_host.AbsolutePosition); |
3042 | msg.RegionID = World.RegionInfo.RegionID.Guid;//RegionID.Guid; | 3294 | msg.RegionID = World.RegionInfo.RegionID.Guid; |
3043 | msg.binaryBucket = new byte[0];// binaryBucket; | 3295 | msg.binaryBucket = Util.StringToBytes256(m_host.OwnerID.ToString()); |
3044 | 3296 | ||
3045 | if (m_TransferModule != null) | 3297 | if (m_TransferModule != null) |
3046 | { | 3298 | { |
@@ -3060,7 +3312,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3060 | } | 3312 | } |
3061 | 3313 | ||
3062 | emailModule.SendEmail(m_host.UUID, address, subject, message); | 3314 | emailModule.SendEmail(m_host.UUID, address, subject, message); |
3063 | ScriptSleep(20000); | 3315 | ScriptSleep(15000); |
3064 | } | 3316 | } |
3065 | 3317 | ||
3066 | public void llGetNextEmail(string address, string subject) | 3318 | public void llGetNextEmail(string address, string subject) |
@@ -3162,13 +3414,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3162 | m_host.AddScriptLPS(1); | 3414 | m_host.AddScriptLPS(1); |
3163 | } | 3415 | } |
3164 | 3416 | ||
3165 | public void llRotLookAt(LSL_Rotation target, double strength, double damping) | ||
3166 | { | ||
3167 | m_host.AddScriptLPS(1); | ||
3168 | Quaternion rot = new Quaternion((float)target.x, (float)target.y, (float)target.z, (float)target.s); | ||
3169 | m_host.RotLookAt(rot, (float)strength, (float)damping); | ||
3170 | } | ||
3171 | |||
3172 | public LSL_Integer llStringLength(string str) | 3417 | public LSL_Integer llStringLength(string str) |
3173 | { | 3418 | { |
3174 | m_host.AddScriptLPS(1); | 3419 | m_host.AddScriptLPS(1); |
@@ -3192,14 +3437,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3192 | 3437 | ||
3193 | TaskInventoryItem item; | 3438 | TaskInventoryItem item; |
3194 | 3439 | ||
3195 | lock (m_host.TaskInventory) | 3440 | m_host.TaskInventory.LockItemsForRead(true); |
3441 | if (!m_host.TaskInventory.ContainsKey(InventorySelf())) | ||
3196 | { | 3442 | { |
3197 | if (!m_host.TaskInventory.ContainsKey(InventorySelf())) | 3443 | m_host.TaskInventory.LockItemsForRead(false); |
3198 | return; | 3444 | return; |
3199 | else | ||
3200 | item = m_host.TaskInventory[InventorySelf()]; | ||
3201 | } | 3445 | } |
3202 | 3446 | else | |
3447 | { | ||
3448 | item = m_host.TaskInventory[InventorySelf()]; | ||
3449 | } | ||
3450 | m_host.TaskInventory.LockItemsForRead(false); | ||
3203 | if (item.PermsGranter == UUID.Zero) | 3451 | if (item.PermsGranter == UUID.Zero) |
3204 | return; | 3452 | return; |
3205 | 3453 | ||
@@ -3229,13 +3477,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3229 | 3477 | ||
3230 | TaskInventoryItem item; | 3478 | TaskInventoryItem item; |
3231 | 3479 | ||
3232 | lock (m_host.TaskInventory) | 3480 | m_host.TaskInventory.LockItemsForRead(true); |
3481 | if (!m_host.TaskInventory.ContainsKey(InventorySelf())) | ||
3233 | { | 3482 | { |
3234 | if (!m_host.TaskInventory.ContainsKey(InventorySelf())) | 3483 | m_host.TaskInventory.LockItemsForRead(false); |
3235 | return; | 3484 | return; |
3236 | else | ||
3237 | item = m_host.TaskInventory[InventorySelf()]; | ||
3238 | } | 3485 | } |
3486 | else | ||
3487 | { | ||
3488 | item = m_host.TaskInventory[InventorySelf()]; | ||
3489 | } | ||
3490 | m_host.TaskInventory.LockItemsForRead(false); | ||
3491 | |||
3239 | 3492 | ||
3240 | if (item.PermsGranter == UUID.Zero) | 3493 | if (item.PermsGranter == UUID.Zero) |
3241 | return; | 3494 | return; |
@@ -3306,10 +3559,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3306 | 3559 | ||
3307 | TaskInventoryItem item; | 3560 | TaskInventoryItem item; |
3308 | 3561 | ||
3309 | lock (m_host.TaskInventory) | 3562 | |
3563 | m_host.TaskInventory.LockItemsForRead(true); | ||
3564 | if (!m_host.TaskInventory.ContainsKey(invItemID)) | ||
3565 | { | ||
3566 | m_host.TaskInventory.LockItemsForRead(false); | ||
3567 | return; | ||
3568 | } | ||
3569 | else | ||
3310 | { | 3570 | { |
3311 | item = m_host.TaskInventory[invItemID]; | 3571 | item = m_host.TaskInventory[invItemID]; |
3312 | } | 3572 | } |
3573 | m_host.TaskInventory.LockItemsForRead(false); | ||
3313 | 3574 | ||
3314 | if (agentID == UUID.Zero || perm == 0) // Releasing permissions | 3575 | if (agentID == UUID.Zero || perm == 0) // Releasing permissions |
3315 | { | 3576 | { |
@@ -3341,11 +3602,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3341 | 3602 | ||
3342 | if ((perm & (~implicitPerms)) == 0) // Requested only implicit perms | 3603 | if ((perm & (~implicitPerms)) == 0) // Requested only implicit perms |
3343 | { | 3604 | { |
3344 | lock (m_host.TaskInventory) | 3605 | m_host.TaskInventory.LockItemsForWrite(true); |
3345 | { | 3606 | m_host.TaskInventory[invItemID].PermsGranter = agentID; |
3346 | m_host.TaskInventory[invItemID].PermsGranter = agentID; | 3607 | m_host.TaskInventory[invItemID].PermsMask = perm; |
3347 | m_host.TaskInventory[invItemID].PermsMask = perm; | 3608 | m_host.TaskInventory.LockItemsForWrite(false); |
3348 | } | ||
3349 | 3609 | ||
3350 | m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams( | 3610 | m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams( |
3351 | "run_time_permissions", new Object[] { | 3611 | "run_time_permissions", new Object[] { |
@@ -3365,11 +3625,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3365 | 3625 | ||
3366 | if ((perm & (~implicitPerms)) == 0) // Requested only implicit perms | 3626 | if ((perm & (~implicitPerms)) == 0) // Requested only implicit perms |
3367 | { | 3627 | { |
3368 | lock (m_host.TaskInventory) | 3628 | m_host.TaskInventory.LockItemsForWrite(true); |
3369 | { | 3629 | m_host.TaskInventory[invItemID].PermsGranter = agentID; |
3370 | m_host.TaskInventory[invItemID].PermsGranter = agentID; | 3630 | m_host.TaskInventory[invItemID].PermsMask = perm; |
3371 | m_host.TaskInventory[invItemID].PermsMask = perm; | 3631 | m_host.TaskInventory.LockItemsForWrite(false); |
3372 | } | ||
3373 | 3632 | ||
3374 | m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams( | 3633 | m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams( |
3375 | "run_time_permissions", new Object[] { | 3634 | "run_time_permissions", new Object[] { |
@@ -3390,11 +3649,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3390 | 3649 | ||
3391 | if (!m_waitingForScriptAnswer) | 3650 | if (!m_waitingForScriptAnswer) |
3392 | { | 3651 | { |
3393 | lock (m_host.TaskInventory) | 3652 | m_host.TaskInventory.LockItemsForWrite(true); |
3394 | { | 3653 | m_host.TaskInventory[invItemID].PermsGranter = agentID; |
3395 | m_host.TaskInventory[invItemID].PermsGranter = agentID; | 3654 | m_host.TaskInventory[invItemID].PermsMask = 0; |
3396 | m_host.TaskInventory[invItemID].PermsMask = 0; | 3655 | m_host.TaskInventory.LockItemsForWrite(false); |
3397 | } | ||
3398 | 3656 | ||
3399 | presence.ControllingClient.OnScriptAnswer += handleScriptAnswer; | 3657 | presence.ControllingClient.OnScriptAnswer += handleScriptAnswer; |
3400 | m_waitingForScriptAnswer=true; | 3658 | m_waitingForScriptAnswer=true; |
@@ -3429,10 +3687,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3429 | if ((answer & ScriptBaseClass.PERMISSION_TAKE_CONTROLS) == 0) | 3687 | if ((answer & ScriptBaseClass.PERMISSION_TAKE_CONTROLS) == 0) |
3430 | llReleaseControls(); | 3688 | llReleaseControls(); |
3431 | 3689 | ||
3432 | lock (m_host.TaskInventory) | 3690 | |
3433 | { | 3691 | m_host.TaskInventory.LockItemsForWrite(true); |
3434 | m_host.TaskInventory[invItemID].PermsMask = answer; | 3692 | m_host.TaskInventory[invItemID].PermsMask = answer; |
3435 | } | 3693 | m_host.TaskInventory.LockItemsForWrite(false); |
3694 | |||
3436 | 3695 | ||
3437 | m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams( | 3696 | m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams( |
3438 | "run_time_permissions", new Object[] { | 3697 | "run_time_permissions", new Object[] { |
@@ -3444,16 +3703,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3444 | { | 3703 | { |
3445 | m_host.AddScriptLPS(1); | 3704 | m_host.AddScriptLPS(1); |
3446 | 3705 | ||
3447 | lock (m_host.TaskInventory) | 3706 | m_host.TaskInventory.LockItemsForRead(true); |
3707 | |||
3708 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | ||
3448 | { | 3709 | { |
3449 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | 3710 | if (item.Type == 10 && item.ItemID == m_itemID) |
3450 | { | 3711 | { |
3451 | if (item.Type == 10 && item.ItemID == m_itemID) | 3712 | m_host.TaskInventory.LockItemsForRead(false); |
3452 | { | 3713 | return item.PermsGranter.ToString(); |
3453 | return item.PermsGranter.ToString(); | ||
3454 | } | ||
3455 | } | 3714 | } |
3456 | } | 3715 | } |
3716 | m_host.TaskInventory.LockItemsForRead(false); | ||
3457 | 3717 | ||
3458 | return UUID.Zero.ToString(); | 3718 | return UUID.Zero.ToString(); |
3459 | } | 3719 | } |
@@ -3462,19 +3722,20 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3462 | { | 3722 | { |
3463 | m_host.AddScriptLPS(1); | 3723 | m_host.AddScriptLPS(1); |
3464 | 3724 | ||
3465 | lock (m_host.TaskInventory) | 3725 | m_host.TaskInventory.LockItemsForRead(true); |
3726 | |||
3727 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | ||
3466 | { | 3728 | { |
3467 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | 3729 | if (item.Type == 10 && item.ItemID == m_itemID) |
3468 | { | 3730 | { |
3469 | if (item.Type == 10 && item.ItemID == m_itemID) | 3731 | int perms = item.PermsMask; |
3470 | { | 3732 | if (m_automaticLinkPermission) |
3471 | int perms = item.PermsMask; | 3733 | perms |= ScriptBaseClass.PERMISSION_CHANGE_LINKS; |
3472 | if (m_automaticLinkPermission) | 3734 | m_host.TaskInventory.LockItemsForRead(false); |
3473 | perms |= ScriptBaseClass.PERMISSION_CHANGE_LINKS; | 3735 | return perms; |
3474 | return perms; | ||
3475 | } | ||
3476 | } | 3736 | } |
3477 | } | 3737 | } |
3738 | m_host.TaskInventory.LockItemsForRead(false); | ||
3478 | 3739 | ||
3479 | return 0; | 3740 | return 0; |
3480 | } | 3741 | } |
@@ -3496,9 +3757,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3496 | public void llSetLinkColor(int linknumber, LSL_Vector color, int face) | 3757 | public void llSetLinkColor(int linknumber, LSL_Vector color, int face) |
3497 | { | 3758 | { |
3498 | List<SceneObjectPart> parts = GetLinkParts(linknumber); | 3759 | List<SceneObjectPart> parts = GetLinkParts(linknumber); |
3499 | 3760 | if (parts.Count > 0) | |
3500 | foreach (SceneObjectPart part in parts) | 3761 | { |
3501 | part.SetFaceColor(new Vector3((float)color.x, (float)color.y, (float)color.z), face); | 3762 | try |
3763 | { | ||
3764 | parts[0].ParentGroup.areUpdatesSuspended = true; | ||
3765 | foreach (SceneObjectPart part in parts) | ||
3766 | part.SetFaceColor(new Vector3((float)color.x, (float)color.y, (float)color.z), face); | ||
3767 | } | ||
3768 | finally | ||
3769 | { | ||
3770 | parts[0].ParentGroup.areUpdatesSuspended = false; | ||
3771 | } | ||
3772 | } | ||
3502 | } | 3773 | } |
3503 | 3774 | ||
3504 | public void llCreateLink(string target, int parent) | 3775 | public void llCreateLink(string target, int parent) |
@@ -3507,11 +3778,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3507 | UUID invItemID = InventorySelf(); | 3778 | UUID invItemID = InventorySelf(); |
3508 | 3779 | ||
3509 | TaskInventoryItem item; | 3780 | TaskInventoryItem item; |
3510 | lock (m_host.TaskInventory) | 3781 | m_host.TaskInventory.LockItemsForRead(true); |
3511 | { | 3782 | item = m_host.TaskInventory[invItemID]; |
3512 | item = m_host.TaskInventory[invItemID]; | 3783 | m_host.TaskInventory.LockItemsForRead(false); |
3513 | } | 3784 | |
3514 | |||
3515 | if ((item.PermsMask & ScriptBaseClass.PERMISSION_CHANGE_LINKS) == 0 | 3785 | if ((item.PermsMask & ScriptBaseClass.PERMISSION_CHANGE_LINKS) == 0 |
3516 | && !m_automaticLinkPermission) | 3786 | && !m_automaticLinkPermission) |
3517 | { | 3787 | { |
@@ -3564,16 +3834,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3564 | m_host.AddScriptLPS(1); | 3834 | m_host.AddScriptLPS(1); |
3565 | UUID invItemID = InventorySelf(); | 3835 | UUID invItemID = InventorySelf(); |
3566 | 3836 | ||
3567 | lock (m_host.TaskInventory) | 3837 | m_host.TaskInventory.LockItemsForRead(true); |
3568 | { | ||
3569 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_CHANGE_LINKS) == 0 | 3838 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_CHANGE_LINKS) == 0 |
3570 | && !m_automaticLinkPermission) | 3839 | && !m_automaticLinkPermission) |
3571 | { | 3840 | { |
3572 | ShoutError("Script trying to link but PERMISSION_CHANGE_LINKS permission not set!"); | 3841 | ShoutError("Script trying to link but PERMISSION_CHANGE_LINKS permission not set!"); |
3842 | m_host.TaskInventory.LockItemsForRead(false); | ||
3573 | return; | 3843 | return; |
3574 | } | 3844 | } |
3575 | } | 3845 | m_host.TaskInventory.LockItemsForRead(false); |
3576 | 3846 | ||
3577 | if (linknum < ScriptBaseClass.LINK_THIS) | 3847 | if (linknum < ScriptBaseClass.LINK_THIS) |
3578 | return; | 3848 | return; |
3579 | 3849 | ||
@@ -3612,10 +3882,22 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3612 | // Restructuring Multiple Prims. | 3882 | // Restructuring Multiple Prims. |
3613 | List<SceneObjectPart> parts = new List<SceneObjectPart>(parentPrim.Children.Values); | 3883 | List<SceneObjectPart> parts = new List<SceneObjectPart>(parentPrim.Children.Values); |
3614 | parts.Remove(parentPrim.RootPart); | 3884 | parts.Remove(parentPrim.RootPart); |
3615 | foreach (SceneObjectPart part in parts) | 3885 | if (parts.Count > 0) |
3616 | { | 3886 | { |
3617 | parentPrim.DelinkFromGroup(part.LocalId, true); | 3887 | try |
3888 | { | ||
3889 | parts[0].ParentGroup.areUpdatesSuspended = true; | ||
3890 | foreach (SceneObjectPart part in parts) | ||
3891 | { | ||
3892 | parentPrim.DelinkFromGroup(part.LocalId, true); | ||
3893 | } | ||
3894 | } | ||
3895 | finally | ||
3896 | { | ||
3897 | parts[0].ParentGroup.areUpdatesSuspended = false; | ||
3898 | } | ||
3618 | } | 3899 | } |
3900 | |||
3619 | parentPrim.HasGroupChanged = true; | 3901 | parentPrim.HasGroupChanged = true; |
3620 | parentPrim.ScheduleGroupForFullUpdate(); | 3902 | parentPrim.ScheduleGroupForFullUpdate(); |
3621 | parentPrim.TriggerScriptChangedEvent(Changed.LINK); | 3903 | parentPrim.TriggerScriptChangedEvent(Changed.LINK); |
@@ -3624,11 +3906,22 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3624 | { | 3906 | { |
3625 | SceneObjectPart newRoot = parts[0]; | 3907 | SceneObjectPart newRoot = parts[0]; |
3626 | parts.Remove(newRoot); | 3908 | parts.Remove(newRoot); |
3627 | foreach (SceneObjectPart part in parts) | 3909 | |
3910 | try | ||
3628 | { | 3911 | { |
3629 | part.UpdateFlag = 0; | 3912 | parts[0].ParentGroup.areUpdatesSuspended = true; |
3630 | newRoot.ParentGroup.LinkToGroup(part.ParentGroup); | 3913 | foreach (SceneObjectPart part in parts) |
3914 | { | ||
3915 | part.UpdateFlag = 0; | ||
3916 | newRoot.ParentGroup.LinkToGroup(part.ParentGroup); | ||
3917 | } | ||
3631 | } | 3918 | } |
3919 | finally | ||
3920 | { | ||
3921 | parts[0].ParentGroup.areUpdatesSuspended = false; | ||
3922 | } | ||
3923 | |||
3924 | |||
3632 | newRoot.ParentGroup.HasGroupChanged = true; | 3925 | newRoot.ParentGroup.HasGroupChanged = true; |
3633 | newRoot.ParentGroup.ScheduleGroupForFullUpdate(); | 3926 | newRoot.ParentGroup.ScheduleGroupForFullUpdate(); |
3634 | } | 3927 | } |
@@ -3654,11 +3947,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3654 | 3947 | ||
3655 | List<SceneObjectPart> parts = new List<SceneObjectPart>(parentPrim.Children.Values); | 3948 | List<SceneObjectPart> parts = new List<SceneObjectPart>(parentPrim.Children.Values); |
3656 | parts.Remove(parentPrim.RootPart); | 3949 | parts.Remove(parentPrim.RootPart); |
3657 | 3950 | if (parts.Count > 0) | |
3658 | foreach (SceneObjectPart part in parts) | ||
3659 | { | 3951 | { |
3660 | parentPrim.DelinkFromGroup(part.LocalId, true); | 3952 | try |
3661 | parentPrim.TriggerScriptChangedEvent(Changed.LINK); | 3953 | { |
3954 | parts[0].ParentGroup.areUpdatesSuspended = true; | ||
3955 | foreach (SceneObjectPart part in parts) | ||
3956 | { | ||
3957 | parentPrim.DelinkFromGroup(part.LocalId, true); | ||
3958 | parentPrim.TriggerScriptChangedEvent(Changed.LINK); | ||
3959 | } | ||
3960 | } | ||
3961 | finally | ||
3962 | { | ||
3963 | parts[0].ParentGroup.areUpdatesSuspended = false; | ||
3964 | } | ||
3662 | } | 3965 | } |
3663 | parentPrim.HasGroupChanged = true; | 3966 | parentPrim.HasGroupChanged = true; |
3664 | parentPrim.ScheduleGroupForFullUpdate(); | 3967 | parentPrim.ScheduleGroupForFullUpdate(); |
@@ -3750,17 +4053,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3750 | m_host.AddScriptLPS(1); | 4053 | m_host.AddScriptLPS(1); |
3751 | int count = 0; | 4054 | int count = 0; |
3752 | 4055 | ||
3753 | lock (m_host.TaskInventory) | 4056 | m_host.TaskInventory.LockItemsForRead(true); |
4057 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
3754 | { | 4058 | { |
3755 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 4059 | if (inv.Value.Type == type || type == -1) |
3756 | { | 4060 | { |
3757 | if (inv.Value.Type == type || type == -1) | 4061 | count = count + 1; |
3758 | { | ||
3759 | count = count + 1; | ||
3760 | } | ||
3761 | } | 4062 | } |
3762 | } | 4063 | } |
3763 | 4064 | ||
4065 | m_host.TaskInventory.LockItemsForRead(false); | ||
3764 | return count; | 4066 | return count; |
3765 | } | 4067 | } |
3766 | 4068 | ||
@@ -3769,16 +4071,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3769 | m_host.AddScriptLPS(1); | 4071 | m_host.AddScriptLPS(1); |
3770 | ArrayList keys = new ArrayList(); | 4072 | ArrayList keys = new ArrayList(); |
3771 | 4073 | ||
3772 | lock (m_host.TaskInventory) | 4074 | m_host.TaskInventory.LockItemsForRead(true); |
4075 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
3773 | { | 4076 | { |
3774 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 4077 | if (inv.Value.Type == type || type == -1) |
3775 | { | 4078 | { |
3776 | if (inv.Value.Type == type || type == -1) | 4079 | keys.Add(inv.Value.Name); |
3777 | { | ||
3778 | keys.Add(inv.Value.Name); | ||
3779 | } | ||
3780 | } | 4080 | } |
3781 | } | 4081 | } |
4082 | m_host.TaskInventory.LockItemsForRead(false); | ||
3782 | 4083 | ||
3783 | if (keys.Count == 0) | 4084 | if (keys.Count == 0) |
3784 | { | 4085 | { |
@@ -3815,20 +4116,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3815 | } | 4116 | } |
3816 | 4117 | ||
3817 | // move the first object found with this inventory name | 4118 | // move the first object found with this inventory name |
3818 | lock (m_host.TaskInventory) | 4119 | m_host.TaskInventory.LockItemsForRead(true); |
4120 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
3819 | { | 4121 | { |
3820 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 4122 | if (inv.Value.Name == inventory) |
3821 | { | 4123 | { |
3822 | if (inv.Value.Name == inventory) | 4124 | found = true; |
3823 | { | 4125 | objId = inv.Key; |
3824 | found = true; | 4126 | assetType = inv.Value.Type; |
3825 | objId = inv.Key; | 4127 | objName = inv.Value.Name; |
3826 | assetType = inv.Value.Type; | 4128 | break; |
3827 | objName = inv.Value.Name; | ||
3828 | break; | ||
3829 | } | ||
3830 | } | 4129 | } |
3831 | } | 4130 | } |
4131 | m_host.TaskInventory.LockItemsForRead(false); | ||
3832 | 4132 | ||
3833 | if (!found) | 4133 | if (!found) |
3834 | { | 4134 | { |
@@ -3836,9 +4136,30 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3836 | throw new Exception(String.Format("The inventory object '{0}' could not be found", inventory)); | 4136 | throw new Exception(String.Format("The inventory object '{0}' could not be found", inventory)); |
3837 | } | 4137 | } |
3838 | 4138 | ||
3839 | // check if destination is an avatar | 4139 | // check if destination is an object |
3840 | if (World.GetScenePresence(destId) != null) | 4140 | if (World.GetSceneObjectPart(destId) != null) |
4141 | { | ||
4142 | // destination is an object | ||
4143 | World.MoveTaskInventoryItem(destId, m_host, objId); | ||
4144 | } | ||
4145 | else | ||
3841 | { | 4146 | { |
4147 | ScenePresence presence = World.GetScenePresence(destId); | ||
4148 | |||
4149 | if (presence == null) | ||
4150 | { | ||
4151 | UserAccount account = | ||
4152 | World.UserAccountService.GetUserAccount( | ||
4153 | World.RegionInfo.ScopeID, | ||
4154 | destId); | ||
4155 | |||
4156 | if (account == null) | ||
4157 | { | ||
4158 | llSay(0, "Can't find destination "+destId.ToString()); | ||
4159 | return; | ||
4160 | } | ||
4161 | } | ||
4162 | |||
3842 | // destination is an avatar | 4163 | // destination is an avatar |
3843 | InventoryItemBase agentItem = | 4164 | InventoryItemBase agentItem = |
3844 | World.MoveTaskInventoryItem(destId, UUID.Zero, m_host, objId); | 4165 | World.MoveTaskInventoryItem(destId, UUID.Zero, m_host, objId); |
@@ -3848,7 +4169,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3848 | 4169 | ||
3849 | byte[] bucket = new byte[17]; | 4170 | byte[] bucket = new byte[17]; |
3850 | bucket[0] = (byte)assetType; | 4171 | bucket[0] = (byte)assetType; |
3851 | byte[] objBytes = objId.GetBytes(); | 4172 | byte[] objBytes = agentItem.ID.GetBytes(); |
3852 | Array.Copy(objBytes, 0, bucket, 1, 16); | 4173 | Array.Copy(objBytes, 0, bucket, 1, 16); |
3853 | 4174 | ||
3854 | Console.WriteLine("Giving inventory"); | 4175 | Console.WriteLine("Giving inventory"); |
@@ -3864,33 +4185,32 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3864 | 4185 | ||
3865 | if (m_TransferModule != null) | 4186 | if (m_TransferModule != null) |
3866 | m_TransferModule.SendInstantMessage(msg, delegate(bool success) {}); | 4187 | m_TransferModule.SendInstantMessage(msg, delegate(bool success) {}); |
4188 | |||
4189 | //This delay should only occur when giving inventory to avatars. | ||
4190 | ScriptSleep(3000); | ||
3867 | } | 4191 | } |
3868 | else | ||
3869 | { | ||
3870 | // destination is an object | ||
3871 | World.MoveTaskInventoryItem(destId, m_host, objId); | ||
3872 | } | ||
3873 | ScriptSleep(3000); | ||
3874 | } | 4192 | } |
3875 | 4193 | ||
4194 | [DebuggerNonUserCode] | ||
3876 | public void llRemoveInventory(string name) | 4195 | public void llRemoveInventory(string name) |
3877 | { | 4196 | { |
3878 | m_host.AddScriptLPS(1); | 4197 | m_host.AddScriptLPS(1); |
3879 | 4198 | ||
3880 | lock (m_host.TaskInventory) | 4199 | m_host.TaskInventory.LockItemsForRead(true); |
4200 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | ||
3881 | { | 4201 | { |
3882 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | 4202 | if (item.Name == name) |
3883 | { | 4203 | { |
3884 | if (item.Name == name) | 4204 | if (item.ItemID == m_itemID) |
3885 | { | 4205 | throw new ScriptDeleteException(); |
3886 | if (item.ItemID == m_itemID) | 4206 | else |
3887 | throw new ScriptDeleteException(); | 4207 | m_host.Inventory.RemoveInventoryItem(item.ItemID); |
3888 | else | 4208 | |
3889 | m_host.Inventory.RemoveInventoryItem(item.ItemID); | 4209 | m_host.TaskInventory.LockItemsForRead(false); |
3890 | return; | 4210 | return; |
3891 | } | ||
3892 | } | 4211 | } |
3893 | } | 4212 | } |
4213 | m_host.TaskInventory.LockItemsForRead(false); | ||
3894 | } | 4214 | } |
3895 | 4215 | ||
3896 | public void llSetText(string text, LSL_Vector color, double alpha) | 4216 | public void llSetText(string text, LSL_Vector color, double alpha) |
@@ -3946,6 +4266,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3946 | ce.time = Util.EnvironmentTickCount(); | 4266 | ce.time = Util.EnvironmentTickCount(); |
3947 | ce.account = account; | 4267 | ce.account = account; |
3948 | ce.pinfo = pinfo; | 4268 | ce.pinfo = pinfo; |
4269 | m_userInfoCache[uuid] = ce; | ||
3949 | } | 4270 | } |
3950 | else | 4271 | else |
3951 | { | 4272 | { |
@@ -4013,6 +4334,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4013 | { | 4334 | { |
4014 | m_host.AddScriptLPS(1); | 4335 | m_host.AddScriptLPS(1); |
4015 | 4336 | ||
4337 | //Clone is thread safe | ||
4016 | TaskInventoryDictionary itemDictionary = (TaskInventoryDictionary)m_host.TaskInventory.Clone(); | 4338 | TaskInventoryDictionary itemDictionary = (TaskInventoryDictionary)m_host.TaskInventory.Clone(); |
4017 | 4339 | ||
4018 | foreach (TaskInventoryItem item in itemDictionary.Values) | 4340 | foreach (TaskInventoryItem item in itemDictionary.Values) |
@@ -4066,6 +4388,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4066 | ScenePresence presence = World.GetScenePresence(agentId); | 4388 | ScenePresence presence = World.GetScenePresence(agentId); |
4067 | if (presence != null) | 4389 | if (presence != null) |
4068 | { | 4390 | { |
4391 | // agent must not be a god | ||
4392 | if (presence.GodLevel >= 200) return; | ||
4393 | |||
4069 | // agent must be over the owners land | 4394 | // agent must be over the owners land |
4070 | if (m_host.OwnerID == World.LandChannel.GetLandObject( | 4395 | if (m_host.OwnerID == World.LandChannel.GetLandObject( |
4071 | presence.AbsolutePosition.X, presence.AbsolutePosition.Y).LandData.OwnerID) | 4396 | presence.AbsolutePosition.X, presence.AbsolutePosition.Y).LandData.OwnerID) |
@@ -4126,17 +4451,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4126 | UUID soundId = UUID.Zero; | 4451 | UUID soundId = UUID.Zero; |
4127 | if (!UUID.TryParse(impact_sound, out soundId)) | 4452 | if (!UUID.TryParse(impact_sound, out soundId)) |
4128 | { | 4453 | { |
4129 | lock (m_host.TaskInventory) | 4454 | m_host.TaskInventory.LockItemsForRead(true); |
4455 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | ||
4130 | { | 4456 | { |
4131 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | 4457 | if (item.Type == (int)AssetType.Sound && item.Name == impact_sound) |
4132 | { | 4458 | { |
4133 | if (item.Type == (int)AssetType.Sound && item.Name == impact_sound) | 4459 | soundId = item.AssetID; |
4134 | { | 4460 | break; |
4135 | soundId = item.AssetID; | ||
4136 | break; | ||
4137 | } | ||
4138 | } | 4461 | } |
4139 | } | 4462 | } |
4463 | m_host.TaskInventory.LockItemsForRead(false); | ||
4140 | } | 4464 | } |
4141 | m_host.CollisionSound = soundId; | 4465 | m_host.CollisionSound = soundId; |
4142 | m_host.CollisionSoundVolume = (float)impact_volume; | 4466 | m_host.CollisionSoundVolume = (float)impact_volume; |
@@ -4182,6 +4506,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4182 | UUID partItemID; | 4506 | UUID partItemID; |
4183 | foreach (SceneObjectPart part in parts) | 4507 | foreach (SceneObjectPart part in parts) |
4184 | { | 4508 | { |
4509 | //Clone is thread safe | ||
4185 | TaskInventoryDictionary itemsDictionary = (TaskInventoryDictionary)part.TaskInventory.Clone(); | 4510 | TaskInventoryDictionary itemsDictionary = (TaskInventoryDictionary)part.TaskInventory.Clone(); |
4186 | 4511 | ||
4187 | foreach (TaskInventoryItem item in itemsDictionary.Values) | 4512 | foreach (TaskInventoryItem item in itemsDictionary.Values) |
@@ -4396,17 +4721,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4396 | 4721 | ||
4397 | m_host.AddScriptLPS(1); | 4722 | m_host.AddScriptLPS(1); |
4398 | 4723 | ||
4399 | lock (m_host.TaskInventory) | 4724 | m_host.TaskInventory.LockItemsForRead(true); |
4725 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | ||
4400 | { | 4726 | { |
4401 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | 4727 | if (item.Type == 10 && item.ItemID == m_itemID) |
4402 | { | 4728 | { |
4403 | if (item.Type == 10 && item.ItemID == m_itemID) | 4729 | result = item.Name!=null?item.Name:String.Empty; |
4404 | { | 4730 | break; |
4405 | result = item.Name != null ? item.Name : String.Empty; | ||
4406 | break; | ||
4407 | } | ||
4408 | } | 4731 | } |
4409 | } | 4732 | } |
4733 | m_host.TaskInventory.LockItemsForRead(false); | ||
4410 | 4734 | ||
4411 | return result; | 4735 | return result; |
4412 | } | 4736 | } |
@@ -4559,23 +4883,24 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4559 | { | 4883 | { |
4560 | m_host.AddScriptLPS(1); | 4884 | m_host.AddScriptLPS(1); |
4561 | 4885 | ||
4562 | lock (m_host.TaskInventory) | 4886 | m_host.TaskInventory.LockItemsForRead(true); |
4887 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
4563 | { | 4888 | { |
4564 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 4889 | if (inv.Value.Name == name) |
4565 | { | 4890 | { |
4566 | if (inv.Value.Name == name) | 4891 | if ((inv.Value.CurrentPermissions & (uint)(PermissionMask.Copy | PermissionMask.Transfer | PermissionMask.Modify)) == (uint)(PermissionMask.Copy | PermissionMask.Transfer | PermissionMask.Modify)) |
4567 | { | 4892 | { |
4568 | if ((inv.Value.CurrentPermissions & (uint)(PermissionMask.Copy | PermissionMask.Transfer | PermissionMask.Modify)) == (uint)(PermissionMask.Copy | PermissionMask.Transfer | PermissionMask.Modify)) | 4893 | m_host.TaskInventory.LockItemsForRead(false); |
4569 | { | 4894 | return inv.Value.AssetID.ToString(); |
4570 | return inv.Value.AssetID.ToString(); | 4895 | } |
4571 | } | 4896 | else |
4572 | else | 4897 | { |
4573 | { | 4898 | m_host.TaskInventory.LockItemsForRead(false); |
4574 | return UUID.Zero.ToString(); | 4899 | return UUID.Zero.ToString(); |
4575 | } | ||
4576 | } | 4900 | } |
4577 | } | 4901 | } |
4578 | } | 4902 | } |
4903 | m_host.TaskInventory.LockItemsForRead(false); | ||
4579 | 4904 | ||
4580 | return UUID.Zero.ToString(); | 4905 | return UUID.Zero.ToString(); |
4581 | } | 4906 | } |
@@ -4728,14 +5053,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4728 | { | 5053 | { |
4729 | m_host.AddScriptLPS(1); | 5054 | m_host.AddScriptLPS(1); |
4730 | 5055 | ||
4731 | if (src == null) | 5056 | return src.Length; |
4732 | { | ||
4733 | return 0; | ||
4734 | } | ||
4735 | else | ||
4736 | { | ||
4737 | return src.Length; | ||
4738 | } | ||
4739 | } | 5057 | } |
4740 | 5058 | ||
4741 | public LSL_Integer llList2Integer(LSL_List src, int index) | 5059 | public LSL_Integer llList2Integer(LSL_List src, int index) |
@@ -5511,10 +5829,20 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5511 | m_host.AddScriptLPS(1); | 5829 | m_host.AddScriptLPS(1); |
5512 | 5830 | ||
5513 | List<SceneObjectPart> parts = GetLinkParts(linknumber); | 5831 | List<SceneObjectPart> parts = GetLinkParts(linknumber); |
5514 | 5832 | if (parts.Count > 0) | |
5515 | foreach (var part in parts) | ||
5516 | { | 5833 | { |
5517 | SetTextureAnim(part, mode, face, sizex, sizey, start, length, rate); | 5834 | try |
5835 | { | ||
5836 | parts[0].ParentGroup.areUpdatesSuspended = true; | ||
5837 | foreach (var part in parts) | ||
5838 | { | ||
5839 | SetTextureAnim(part, mode, face, sizex, sizey, start, length, rate); | ||
5840 | } | ||
5841 | } | ||
5842 | finally | ||
5843 | { | ||
5844 | parts[0].ParentGroup.areUpdatesSuspended = false; | ||
5845 | } | ||
5518 | } | 5846 | } |
5519 | } | 5847 | } |
5520 | 5848 | ||
@@ -5570,74 +5898,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5570 | 5898 | ||
5571 | public LSL_List llParseString2List(string str, LSL_List separators, LSL_List in_spacers) | 5899 | public LSL_List llParseString2List(string str, LSL_List separators, LSL_List in_spacers) |
5572 | { | 5900 | { |
5573 | m_host.AddScriptLPS(1); | 5901 | return ParseString2List(str, separators, in_spacers, false); |
5574 | LSL_List ret = new LSL_List(); | ||
5575 | LSL_List spacers = new LSL_List(); | ||
5576 | if (in_spacers.Length > 0 && separators.Length > 0) | ||
5577 | { | ||
5578 | for (int i = 0; i < in_spacers.Length; i++) | ||
5579 | { | ||
5580 | object s = in_spacers.Data[i]; | ||
5581 | for (int j = 0; j < separators.Length; j++) | ||
5582 | { | ||
5583 | if (separators.Data[j].ToString() == s.ToString()) | ||
5584 | { | ||
5585 | s = null; | ||
5586 | break; | ||
5587 | } | ||
5588 | } | ||
5589 | if (s != null) | ||
5590 | { | ||
5591 | spacers.Add(s); | ||
5592 | } | ||
5593 | } | ||
5594 | } | ||
5595 | object[] delimiters = new object[separators.Length + spacers.Length]; | ||
5596 | separators.Data.CopyTo(delimiters, 0); | ||
5597 | spacers.Data.CopyTo(delimiters, separators.Length); | ||
5598 | bool dfound = false; | ||
5599 | do | ||
5600 | { | ||
5601 | dfound = false; | ||
5602 | int cindex = -1; | ||
5603 | string cdeli = ""; | ||
5604 | for (int i = 0; i < delimiters.Length; i++) | ||
5605 | { | ||
5606 | int index = str.IndexOf(delimiters[i].ToString()); | ||
5607 | bool found = index != -1; | ||
5608 | if (found && String.Empty != delimiters[i].ToString()) | ||
5609 | { | ||
5610 | if ((cindex > index) || (cindex == -1)) | ||
5611 | { | ||
5612 | cindex = index; | ||
5613 | cdeli = delimiters[i].ToString(); | ||
5614 | } | ||
5615 | dfound = dfound || found; | ||
5616 | } | ||
5617 | } | ||
5618 | if (cindex != -1) | ||
5619 | { | ||
5620 | if (cindex > 0) | ||
5621 | { | ||
5622 | ret.Add(new LSL_String(str.Substring(0, cindex))); | ||
5623 | } | ||
5624 | // Cannot use spacers.Contains() because spacers may be either type String or LSLString | ||
5625 | for (int j = 0; j < spacers.Length; j++) | ||
5626 | { | ||
5627 | if (spacers.Data[j].ToString() == cdeli) | ||
5628 | { | ||
5629 | ret.Add(new LSL_String(cdeli)); | ||
5630 | break; | ||
5631 | } | ||
5632 | } | ||
5633 | str = str.Substring(cindex + cdeli.Length); | ||
5634 | } | ||
5635 | } while (dfound); | ||
5636 | if (str != "") | ||
5637 | { | ||
5638 | ret.Add(new LSL_String(str)); | ||
5639 | } | ||
5640 | return ret; | ||
5641 | } | 5902 | } |
5642 | 5903 | ||
5643 | public LSL_Integer llOverMyLand(string id) | 5904 | public LSL_Integer llOverMyLand(string id) |
@@ -5840,7 +6101,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5840 | return m_host.ParentGroup.RootPart.AttachmentPoint; | 6101 | return m_host.ParentGroup.RootPart.AttachmentPoint; |
5841 | } | 6102 | } |
5842 | 6103 | ||
5843 | public LSL_Integer llGetFreeMemory() | 6104 | public virtual LSL_Integer llGetFreeMemory() |
5844 | { | 6105 | { |
5845 | m_host.AddScriptLPS(1); | 6106 | m_host.AddScriptLPS(1); |
5846 | // Make scripts designed for LSO happy | 6107 | // Make scripts designed for LSO happy |
@@ -6151,14 +6412,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6151 | 6412 | ||
6152 | protected UUID GetTaskInventoryItem(string name) | 6413 | protected UUID GetTaskInventoryItem(string name) |
6153 | { | 6414 | { |
6154 | lock (m_host.TaskInventory) | 6415 | m_host.TaskInventory.LockItemsForRead(true); |
6416 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
6155 | { | 6417 | { |
6156 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 6418 | if (inv.Value.Name == name) |
6157 | { | 6419 | { |
6158 | if (inv.Value.Name == name) | 6420 | m_host.TaskInventory.LockItemsForRead(false); |
6159 | return inv.Key; | 6421 | return inv.Key; |
6160 | } | 6422 | } |
6161 | } | 6423 | } |
6424 | m_host.TaskInventory.LockItemsForRead(false); | ||
6162 | 6425 | ||
6163 | return UUID.Zero; | 6426 | return UUID.Zero; |
6164 | } | 6427 | } |
@@ -6486,22 +6749,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6486 | } | 6749 | } |
6487 | 6750 | ||
6488 | // copy the first script found with this inventory name | 6751 | // copy the first script found with this inventory name |
6489 | lock (m_host.TaskInventory) | 6752 | m_host.TaskInventory.LockItemsForRead(true); |
6753 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
6490 | { | 6754 | { |
6491 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 6755 | if (inv.Value.Name == name) |
6492 | { | 6756 | { |
6493 | if (inv.Value.Name == name) | 6757 | // make sure the object is a script |
6758 | if (10 == inv.Value.Type) | ||
6494 | { | 6759 | { |
6495 | // make sure the object is a script | 6760 | found = true; |
6496 | if (10 == inv.Value.Type) | 6761 | srcId = inv.Key; |
6497 | { | 6762 | break; |
6498 | found = true; | ||
6499 | srcId = inv.Key; | ||
6500 | break; | ||
6501 | } | ||
6502 | } | 6763 | } |
6503 | } | 6764 | } |
6504 | } | 6765 | } |
6766 | m_host.TaskInventory.LockItemsForRead(false); | ||
6505 | 6767 | ||
6506 | if (!found) | 6768 | if (!found) |
6507 | { | 6769 | { |
@@ -6585,6 +6847,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6585 | protected ObjectShapePacket.ObjectDataBlock SetPrimitiveBlockShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist) | 6847 | protected ObjectShapePacket.ObjectDataBlock SetPrimitiveBlockShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist) |
6586 | { | 6848 | { |
6587 | ObjectShapePacket.ObjectDataBlock shapeBlock = new ObjectShapePacket.ObjectDataBlock(); | 6849 | ObjectShapePacket.ObjectDataBlock shapeBlock = new ObjectShapePacket.ObjectDataBlock(); |
6850 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
6851 | return shapeBlock; | ||
6588 | 6852 | ||
6589 | if (holeshape != (int)ScriptBaseClass.PRIM_HOLE_DEFAULT && | 6853 | if (holeshape != (int)ScriptBaseClass.PRIM_HOLE_DEFAULT && |
6590 | holeshape != (int)ScriptBaseClass.PRIM_HOLE_CIRCLE && | 6854 | holeshape != (int)ScriptBaseClass.PRIM_HOLE_CIRCLE && |
@@ -6660,6 +6924,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6660 | 6924 | ||
6661 | protected void SetPrimitiveShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist, LSL_Vector taper_b, LSL_Vector topshear, byte fudge) | 6925 | protected void SetPrimitiveShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist, LSL_Vector taper_b, LSL_Vector topshear, byte fudge) |
6662 | { | 6926 | { |
6927 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
6928 | return; | ||
6929 | |||
6663 | ObjectShapePacket.ObjectDataBlock shapeBlock; | 6930 | ObjectShapePacket.ObjectDataBlock shapeBlock; |
6664 | 6931 | ||
6665 | shapeBlock = SetPrimitiveBlockShapeParams(part, holeshape, cut, hollow, twist); | 6932 | shapeBlock = SetPrimitiveBlockShapeParams(part, holeshape, cut, hollow, twist); |
@@ -6709,6 +6976,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6709 | 6976 | ||
6710 | protected void SetPrimitiveShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist, LSL_Vector dimple, byte fudge) | 6977 | protected void SetPrimitiveShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist, LSL_Vector dimple, byte fudge) |
6711 | { | 6978 | { |
6979 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
6980 | return; | ||
6981 | |||
6712 | ObjectShapePacket.ObjectDataBlock shapeBlock; | 6982 | ObjectShapePacket.ObjectDataBlock shapeBlock; |
6713 | 6983 | ||
6714 | shapeBlock = SetPrimitiveBlockShapeParams(part, holeshape, cut, hollow, twist); | 6984 | shapeBlock = SetPrimitiveBlockShapeParams(part, holeshape, cut, hollow, twist); |
@@ -6751,6 +7021,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6751 | 7021 | ||
6752 | protected void SetPrimitiveShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist, LSL_Vector holesize, LSL_Vector topshear, LSL_Vector profilecut, LSL_Vector taper_a, float revolutions, float radiusoffset, float skew, byte fudge) | 7022 | protected void SetPrimitiveShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist, LSL_Vector holesize, LSL_Vector topshear, LSL_Vector profilecut, LSL_Vector taper_a, float revolutions, float radiusoffset, float skew, byte fudge) |
6753 | { | 7023 | { |
7024 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
7025 | return; | ||
7026 | |||
6754 | ObjectShapePacket.ObjectDataBlock shapeBlock; | 7027 | ObjectShapePacket.ObjectDataBlock shapeBlock; |
6755 | 7028 | ||
6756 | shapeBlock = SetPrimitiveBlockShapeParams(part, holeshape, cut, hollow, twist); | 7029 | shapeBlock = SetPrimitiveBlockShapeParams(part, holeshape, cut, hollow, twist); |
@@ -6877,6 +7150,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6877 | 7150 | ||
6878 | protected void SetPrimitiveShapeParams(SceneObjectPart part, string map, int type) | 7151 | protected void SetPrimitiveShapeParams(SceneObjectPart part, string map, int type) |
6879 | { | 7152 | { |
7153 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
7154 | return; | ||
7155 | |||
6880 | ObjectShapePacket.ObjectDataBlock shapeBlock = new ObjectShapePacket.ObjectDataBlock(); | 7156 | ObjectShapePacket.ObjectDataBlock shapeBlock = new ObjectShapePacket.ObjectDataBlock(); |
6881 | UUID sculptId; | 7157 | UUID sculptId; |
6882 | 7158 | ||
@@ -6892,13 +7168,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6892 | shapeBlock.PathScaleX = 100; | 7168 | shapeBlock.PathScaleX = 100; |
6893 | shapeBlock.PathScaleY = 150; | 7169 | shapeBlock.PathScaleY = 150; |
6894 | 7170 | ||
6895 | if (type != (int)ScriptBaseClass.PRIM_SCULPT_TYPE_CYLINDER && | 7171 | if ((type & (int)ScriptBaseClass.PRIM_SCULPT_TYPE_CYLINDER) == 0 && |
6896 | type != (int)ScriptBaseClass.PRIM_SCULPT_TYPE_PLANE && | 7172 | (type & (int)ScriptBaseClass.PRIM_SCULPT_TYPE_PLANE) == 0 && |
6897 | type != (int)ScriptBaseClass.PRIM_SCULPT_TYPE_SPHERE && | 7173 | (type & (int)ScriptBaseClass.PRIM_SCULPT_TYPE_SPHERE) == 0 && |
6898 | type != (int)ScriptBaseClass.PRIM_SCULPT_TYPE_TORUS) | 7174 | (type & (int)ScriptBaseClass.PRIM_SCULPT_TYPE_TORUS) == 0) |
6899 | { | 7175 | { |
6900 | // default | 7176 | // default |
6901 | type = (int)ScriptBaseClass.PRIM_SCULPT_TYPE_SPHERE; | 7177 | type = type | (int)ScriptBaseClass.PRIM_SCULPT_TYPE_SPHERE; |
6902 | } | 7178 | } |
6903 | 7179 | ||
6904 | // retain pathcurve | 7180 | // retain pathcurve |
@@ -6915,23 +7191,83 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6915 | SetPrimParams(m_host, rules); | 7191 | SetPrimParams(m_host, rules); |
6916 | } | 7192 | } |
6917 | 7193 | ||
6918 | public void llSetLinkPrimitiveParams(int linknumber, LSL_List rules) | 7194 | public void llSetLinkPrimitiveParamsFast(int linknumber, LSL_List rules) |
6919 | { | 7195 | { |
6920 | m_host.AddScriptLPS(1); | 7196 | m_host.AddScriptLPS(1); |
6921 | 7197 | ||
6922 | List<SceneObjectPart> parts = GetLinkParts(linknumber); | 7198 | List<SceneObjectPart> parts = GetLinkParts(linknumber); |
7199 | List<ScenePresence> avatars = GetLinkAvatars(linknumber); | ||
7200 | if (parts.Count>0) | ||
7201 | { | ||
7202 | try | ||
7203 | { | ||
7204 | parts[0].ParentGroup.areUpdatesSuspended = true; | ||
7205 | foreach (SceneObjectPart part in parts) | ||
7206 | SetPrimParams(part, rules); | ||
7207 | } | ||
7208 | finally | ||
7209 | { | ||
7210 | parts[0].ParentGroup.areUpdatesSuspended = false; | ||
7211 | } | ||
7212 | } | ||
7213 | if (avatars.Count > 0) | ||
7214 | { | ||
7215 | foreach (ScenePresence avatar in avatars) | ||
7216 | SetPrimParams(avatar, rules); | ||
7217 | } | ||
7218 | } | ||
6923 | 7219 | ||
6924 | foreach (SceneObjectPart part in parts) | 7220 | public void llSetLinkPrimitiveParams(int linknumber, LSL_List rules) |
6925 | SetPrimParams(part, rules); | 7221 | { |
7222 | llSetLinkPrimitiveParamsFast(linknumber, rules); | ||
7223 | ScriptSleep(200); | ||
6926 | } | 7224 | } |
6927 | 7225 | ||
6928 | public void llSetLinkPrimitiveParamsFast(int linknumber, LSL_List rules) | 7226 | protected void SetPrimParams(ScenePresence av, LSL_List rules) |
6929 | { | 7227 | { |
6930 | llSetLinkPrimitiveParams(linknumber, rules); | 7228 | //This is a special version of SetPrimParams to deal with avatars which are sat on the linkset. |
7229 | //We only support PRIM_POSITION and PRIM_ROTATION | ||
7230 | |||
7231 | int idx = 0; | ||
7232 | |||
7233 | while (idx < rules.Length) | ||
7234 | { | ||
7235 | int code = rules.GetLSLIntegerItem(idx++); | ||
7236 | |||
7237 | int remain = rules.Length - idx; | ||
7238 | |||
7239 | |||
7240 | |||
7241 | switch (code) | ||
7242 | { | ||
7243 | case (int)ScriptBaseClass.PRIM_POSITION: | ||
7244 | if (remain < 1) | ||
7245 | return; | ||
7246 | LSL_Vector v; | ||
7247 | v = rules.GetVector3Item(idx++); | ||
7248 | av.OffsetPosition = new Vector3((float)v.x, (float)v.y, (float)v.z); | ||
7249 | av.SendFullUpdateToAllClients(); | ||
7250 | |||
7251 | break; | ||
7252 | |||
7253 | case (int)ScriptBaseClass.PRIM_ROTATION: | ||
7254 | if (remain < 1) | ||
7255 | return; | ||
7256 | LSL_Rotation r; | ||
7257 | r = rules.GetQuaternionItem(idx++); | ||
7258 | av.OffsetRotation = new Quaternion((float)r.x, (float)r.y, (float)r.z, (float)r.s); | ||
7259 | av.SendFullUpdateToAllClients(); | ||
7260 | break; | ||
7261 | } | ||
7262 | } | ||
7263 | |||
6931 | } | 7264 | } |
6932 | 7265 | ||
6933 | protected void SetPrimParams(SceneObjectPart part, LSL_List rules) | 7266 | protected void SetPrimParams(SceneObjectPart part, LSL_List rules) |
6934 | { | 7267 | { |
7268 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | ||
7269 | return; | ||
7270 | |||
6935 | int idx = 0; | 7271 | int idx = 0; |
6936 | 7272 | ||
6937 | while (idx < rules.Length) | 7273 | while (idx < rules.Length) |
@@ -7763,24 +8099,95 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7763 | break; | 8099 | break; |
7764 | 8100 | ||
7765 | case (int)ScriptBaseClass.PRIM_BUMP_SHINY: | 8101 | case (int)ScriptBaseClass.PRIM_BUMP_SHINY: |
7766 | // TODO-------------- | ||
7767 | if (remain < 1) | 8102 | if (remain < 1) |
7768 | return res; | 8103 | return res; |
8104 | face = (int)rules.GetLSLIntegerItem(idx++); | ||
7769 | 8105 | ||
7770 | face=(int)rules.GetLSLIntegerItem(idx++); | 8106 | tex = part.Shape.Textures; |
7771 | 8107 | int shiny; | |
7772 | res.Add(new LSL_Integer(0)); | 8108 | if (face == ScriptBaseClass.ALL_SIDES) |
7773 | res.Add(new LSL_Integer(0)); | 8109 | { |
8110 | for (face = 0; face < GetNumberOfSides(part); face++) | ||
8111 | { | ||
8112 | Shininess shinyness = tex.GetFace((uint)face).Shiny; | ||
8113 | if (shinyness == Shininess.High) | ||
8114 | { | ||
8115 | shiny = ScriptBaseClass.PRIM_SHINY_HIGH; | ||
8116 | } | ||
8117 | else if (shinyness == Shininess.Medium) | ||
8118 | { | ||
8119 | shiny = ScriptBaseClass.PRIM_SHINY_MEDIUM; | ||
8120 | } | ||
8121 | else if (shinyness == Shininess.Low) | ||
8122 | { | ||
8123 | shiny = ScriptBaseClass.PRIM_SHINY_LOW; | ||
8124 | } | ||
8125 | else | ||
8126 | { | ||
8127 | shiny = ScriptBaseClass.PRIM_SHINY_NONE; | ||
8128 | } | ||
8129 | res.Add(new LSL_Integer(shiny)); | ||
8130 | res.Add(new LSL_Integer((int)tex.GetFace((uint)face).Bump)); | ||
8131 | } | ||
8132 | } | ||
8133 | else | ||
8134 | { | ||
8135 | Shininess shinyness = tex.GetFace((uint)face).Shiny; | ||
8136 | if (shinyness == Shininess.High) | ||
8137 | { | ||
8138 | shiny = ScriptBaseClass.PRIM_SHINY_HIGH; | ||
8139 | } | ||
8140 | else if (shinyness == Shininess.Medium) | ||
8141 | { | ||
8142 | shiny = ScriptBaseClass.PRIM_SHINY_MEDIUM; | ||
8143 | } | ||
8144 | else if (shinyness == Shininess.Low) | ||
8145 | { | ||
8146 | shiny = ScriptBaseClass.PRIM_SHINY_LOW; | ||
8147 | } | ||
8148 | else | ||
8149 | { | ||
8150 | shiny = ScriptBaseClass.PRIM_SHINY_NONE; | ||
8151 | } | ||
8152 | res.Add(new LSL_Integer(shiny)); | ||
8153 | res.Add(new LSL_Integer((int)tex.GetFace((uint)face).Bump)); | ||
8154 | } | ||
7774 | break; | 8155 | break; |
7775 | 8156 | ||
7776 | case (int)ScriptBaseClass.PRIM_FULLBRIGHT: | 8157 | case (int)ScriptBaseClass.PRIM_FULLBRIGHT: |
7777 | // TODO-------------- | ||
7778 | if (remain < 1) | 8158 | if (remain < 1) |
7779 | return res; | 8159 | return res; |
8160 | face = (int)rules.GetLSLIntegerItem(idx++); | ||
7780 | 8161 | ||
7781 | face=(int)rules.GetLSLIntegerItem(idx++); | 8162 | tex = part.Shape.Textures; |
7782 | 8163 | int fullbright; | |
7783 | res.Add(new LSL_Integer(0)); | 8164 | if (face == ScriptBaseClass.ALL_SIDES) |
8165 | { | ||
8166 | for (face = 0; face < GetNumberOfSides(part); face++) | ||
8167 | { | ||
8168 | if (tex.GetFace((uint)face).Fullbright == true) | ||
8169 | { | ||
8170 | fullbright = ScriptBaseClass.TRUE; | ||
8171 | } | ||
8172 | else | ||
8173 | { | ||
8174 | fullbright = ScriptBaseClass.FALSE; | ||
8175 | } | ||
8176 | res.Add(new LSL_Integer(fullbright)); | ||
8177 | } | ||
8178 | } | ||
8179 | else | ||
8180 | { | ||
8181 | if (tex.GetFace((uint)face).Fullbright == true) | ||
8182 | { | ||
8183 | fullbright = ScriptBaseClass.TRUE; | ||
8184 | } | ||
8185 | else | ||
8186 | { | ||
8187 | fullbright = ScriptBaseClass.FALSE; | ||
8188 | } | ||
8189 | res.Add(new LSL_Integer(fullbright)); | ||
8190 | } | ||
7784 | break; | 8191 | break; |
7785 | 8192 | ||
7786 | case (int)ScriptBaseClass.PRIM_FLEXIBLE: | 8193 | case (int)ScriptBaseClass.PRIM_FLEXIBLE: |
@@ -7801,14 +8208,37 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7801 | break; | 8208 | break; |
7802 | 8209 | ||
7803 | case (int)ScriptBaseClass.PRIM_TEXGEN: | 8210 | case (int)ScriptBaseClass.PRIM_TEXGEN: |
7804 | // TODO-------------- | ||
7805 | // (PRIM_TEXGEN_DEFAULT, PRIM_TEXGEN_PLANAR) | 8211 | // (PRIM_TEXGEN_DEFAULT, PRIM_TEXGEN_PLANAR) |
7806 | if (remain < 1) | 8212 | if (remain < 1) |
7807 | return res; | 8213 | return res; |
8214 | face = (int)rules.GetLSLIntegerItem(idx++); | ||
7808 | 8215 | ||
7809 | face=(int)rules.GetLSLIntegerItem(idx++); | 8216 | tex = part.Shape.Textures; |
7810 | 8217 | if (face == ScriptBaseClass.ALL_SIDES) | |
7811 | res.Add(new LSL_Integer(0)); | 8218 | { |
8219 | for (face = 0; face < GetNumberOfSides(part); face++) | ||
8220 | { | ||
8221 | if (tex.GetFace((uint)face).TexMapType == MappingType.Planar) | ||
8222 | { | ||
8223 | res.Add(new LSL_Integer(ScriptBaseClass.PRIM_TEXGEN_PLANAR)); | ||
8224 | } | ||
8225 | else | ||
8226 | { | ||
8227 | res.Add(new LSL_Integer(ScriptBaseClass.PRIM_TEXGEN_DEFAULT)); | ||
8228 | } | ||
8229 | } | ||
8230 | } | ||
8231 | else | ||
8232 | { | ||
8233 | if (tex.GetFace((uint)face).TexMapType == MappingType.Planar) | ||
8234 | { | ||
8235 | res.Add(new LSL_Integer(ScriptBaseClass.PRIM_TEXGEN_PLANAR)); | ||
8236 | } | ||
8237 | else | ||
8238 | { | ||
8239 | res.Add(new LSL_Integer(ScriptBaseClass.PRIM_TEXGEN_DEFAULT)); | ||
8240 | } | ||
8241 | } | ||
7812 | break; | 8242 | break; |
7813 | 8243 | ||
7814 | case (int)ScriptBaseClass.PRIM_POINT_LIGHT: | 8244 | case (int)ScriptBaseClass.PRIM_POINT_LIGHT: |
@@ -7827,13 +8257,25 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7827 | break; | 8257 | break; |
7828 | 8258 | ||
7829 | case (int)ScriptBaseClass.PRIM_GLOW: | 8259 | case (int)ScriptBaseClass.PRIM_GLOW: |
7830 | // TODO-------------- | ||
7831 | if (remain < 1) | 8260 | if (remain < 1) |
7832 | return res; | 8261 | return res; |
8262 | face = (int)rules.GetLSLIntegerItem(idx++); | ||
7833 | 8263 | ||
7834 | face=(int)rules.GetLSLIntegerItem(idx++); | 8264 | tex = part.Shape.Textures; |
7835 | 8265 | float primglow; | |
7836 | res.Add(new LSL_Float(0)); | 8266 | if (face == ScriptBaseClass.ALL_SIDES) |
8267 | { | ||
8268 | for (face = 0; face < GetNumberOfSides(part); face++) | ||
8269 | { | ||
8270 | primglow = tex.GetFace((uint)face).Glow; | ||
8271 | res.Add(new LSL_Float(primglow)); | ||
8272 | } | ||
8273 | } | ||
8274 | else | ||
8275 | { | ||
8276 | primglow = tex.GetFace((uint)face).Glow; | ||
8277 | res.Add(new LSL_Float(primglow)); | ||
8278 | } | ||
7837 | break; | 8279 | break; |
7838 | case (int)ScriptBaseClass.PRIM_TEXT: | 8280 | case (int)ScriptBaseClass.PRIM_TEXT: |
7839 | Color4 textColor = part.GetTextColor(); | 8281 | Color4 textColor = part.GetTextColor(); |
@@ -8374,8 +8816,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8374 | // The function returns an ordered list | 8816 | // The function returns an ordered list |
8375 | // representing the tokens found in the supplied | 8817 | // representing the tokens found in the supplied |
8376 | // sources string. If two successive tokenizers | 8818 | // sources string. If two successive tokenizers |
8377 | // are encountered, then a NULL entry is added | 8819 | // are encountered, then a null-string entry is |
8378 | // to the list. | 8820 | // added to the list. |
8379 | // | 8821 | // |
8380 | // It is a precondition that the source and | 8822 | // It is a precondition that the source and |
8381 | // toekizer lisst are non-null. If they are null, | 8823 | // toekizer lisst are non-null. If they are null, |
@@ -8383,7 +8825,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8383 | // while their lengths are being determined. | 8825 | // while their lengths are being determined. |
8384 | // | 8826 | // |
8385 | // A small amount of working memoryis required | 8827 | // A small amount of working memoryis required |
8386 | // of approximately 8*#tokenizers. | 8828 | // of approximately 8*#tokenizers + 8*srcstrlen. |
8387 | // | 8829 | // |
8388 | // There are many ways in which this function | 8830 | // There are many ways in which this function |
8389 | // can be implemented, this implementation is | 8831 | // can be implemented, this implementation is |
@@ -8399,136 +8841,111 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8399 | // and eliminates redundant tokenizers as soon | 8841 | // and eliminates redundant tokenizers as soon |
8400 | // as is possible. | 8842 | // as is possible. |
8401 | // | 8843 | // |
8402 | // The implementation tries to avoid any copying | 8844 | // The implementation tries to minimize temporary |
8403 | // of arrays or other objects. | 8845 | // garbage generation. |
8404 | // </remarks> | 8846 | // </remarks> |
8405 | 8847 | ||
8406 | public LSL_List llParseStringKeepNulls(string src, LSL_List separators, LSL_List spacers) | 8848 | public LSL_List llParseStringKeepNulls(string src, LSL_List separators, LSL_List spacers) |
8407 | { | 8849 | { |
8408 | int beginning = 0; | 8850 | return ParseString2List(src, separators, spacers, true); |
8409 | int srclen = src.Length; | 8851 | } |
8410 | int seplen = separators.Length; | ||
8411 | object[] separray = separators.Data; | ||
8412 | int spclen = spacers.Length; | ||
8413 | object[] spcarray = spacers.Data; | ||
8414 | int mlen = seplen+spclen; | ||
8415 | |||
8416 | int[] offset = new int[mlen+1]; | ||
8417 | bool[] active = new bool[mlen]; | ||
8418 | 8852 | ||
8419 | int best; | 8853 | private LSL_List ParseString2List(string src, LSL_List separators, LSL_List spacers, bool keepNulls) |
8420 | int j; | 8854 | { |
8855 | int srclen = src.Length; | ||
8856 | int seplen = separators.Length; | ||
8857 | object[] separray = separators.Data; | ||
8858 | int spclen = spacers.Length; | ||
8859 | object[] spcarray = spacers.Data; | ||
8860 | int dellen = 0; | ||
8861 | string[] delarray = new string[seplen+spclen]; | ||
8421 | 8862 | ||
8422 | // Initial capacity reduces resize cost | 8863 | int outlen = 0; |
8864 | string[] outarray = new string[srclen*2+1]; | ||
8423 | 8865 | ||
8424 | LSL_List tokens = new LSL_List(); | 8866 | int i, j; |
8867 | string d; | ||
8425 | 8868 | ||
8426 | m_host.AddScriptLPS(1); | 8869 | m_host.AddScriptLPS(1); |
8427 | 8870 | ||
8428 | // All entries are initially valid | 8871 | /* |
8429 | 8872 | * Convert separator and spacer lists to C# strings. | |
8430 | for (int i = 0; i < mlen; i++) | 8873 | * Also filter out null strings so we don't hang. |
8431 | active[i] = true; | 8874 | */ |
8432 | 8875 | for (i = 0; i < seplen; i ++) { | |
8433 | offset[mlen] = srclen; | 8876 | d = separray[i].ToString(); |
8434 | 8877 | if (d.Length > 0) { | |
8435 | while (beginning < srclen) | 8878 | delarray[dellen++] = d; |
8436 | { | 8879 | } |
8437 | 8880 | } | |
8438 | best = mlen; // as bad as it gets | 8881 | seplen = dellen; |
8439 | |||
8440 | // Scan for separators | ||
8441 | 8882 | ||
8442 | for (j = 0; j < seplen; j++) | 8883 | for (i = 0; i < spclen; i ++) { |
8443 | { | 8884 | d = spcarray[i].ToString(); |
8444 | if (active[j]) | 8885 | if (d.Length > 0) { |
8445 | { | 8886 | delarray[dellen++] = d; |
8446 | // scan all of the markers | ||
8447 | if ((offset[j] = src.IndexOf(separray[j].ToString(), beginning)) == -1) | ||
8448 | { | ||
8449 | // not present at all | ||
8450 | active[j] = false; | ||
8451 | } | ||
8452 | else | ||
8453 | { | ||
8454 | // present and correct | ||
8455 | if (offset[j] < offset[best]) | ||
8456 | { | ||
8457 | // closest so far | ||
8458 | best = j; | ||
8459 | if (offset[best] == beginning) | ||
8460 | break; | ||
8461 | } | ||
8462 | } | ||
8463 | } | ||
8464 | } | 8887 | } |
8888 | } | ||
8465 | 8889 | ||
8466 | // Scan for spacers | 8890 | /* |
8891 | * Scan through source string from beginning to end. | ||
8892 | */ | ||
8893 | for (i = 0;;) { | ||
8467 | 8894 | ||
8468 | if (offset[best] != beginning) | 8895 | /* |
8469 | { | 8896 | * Find earliest delimeter in src starting at i (if any). |
8470 | for (j = seplen; (j < mlen) && (offset[best] > beginning); j++) | 8897 | */ |
8471 | { | 8898 | int earliestDel = -1; |
8472 | if (active[j]) | 8899 | int earliestSrc = srclen; |
8473 | { | 8900 | string earliestStr = null; |
8474 | // scan all of the markers | 8901 | for (j = 0; j < dellen; j ++) { |
8475 | if ((offset[j] = src.IndexOf(spcarray[j-seplen].ToString(), beginning)) == -1) | 8902 | d = delarray[j]; |
8476 | { | 8903 | if (d != null) { |
8477 | // not present at all | 8904 | int index = src.IndexOf(d, i); |
8478 | active[j] = false; | 8905 | if (index < 0) { |
8479 | } | 8906 | delarray[j] = null; // delim nowhere in src, don't check it anymore |
8480 | else | 8907 | } else if (index < earliestSrc) { |
8481 | { | 8908 | earliestSrc = index; // where delimeter starts in source string |
8482 | // present and correct | 8909 | earliestDel = j; // where delimeter is in delarray[] |
8483 | if (offset[j] < offset[best]) | 8910 | earliestStr = d; // the delimeter string from delarray[] |
8484 | { | 8911 | if (index == i) break; // can't do any better than found at beg of string |
8485 | // closest so far | ||
8486 | best = j; | ||
8487 | } | ||
8488 | } | ||
8489 | } | 8912 | } |
8490 | } | 8913 | } |
8491 | } | 8914 | } |
8492 | 8915 | ||
8493 | // This is the normal exit from the scanning loop | 8916 | /* |
8494 | 8917 | * Output source string starting at i through start of earliest delimeter. | |
8495 | if (best == mlen) | 8918 | */ |
8496 | { | 8919 | if (keepNulls || (earliestSrc > i)) { |
8497 | // no markers were found on this pass | 8920 | outarray[outlen++] = src.Substring(i, earliestSrc - i); |
8498 | // so we're pretty much done | ||
8499 | tokens.Add(new LSL_String(src.Substring(beginning, srclen - beginning))); | ||
8500 | break; | ||
8501 | } | 8921 | } |
8502 | 8922 | ||
8503 | // Otherwise we just add the newly delimited token | 8923 | /* |
8504 | // and recalculate where the search should continue. | 8924 | * If no delimeter found at or after i, we're done scanning. |
8925 | */ | ||
8926 | if (earliestDel < 0) break; | ||
8505 | 8927 | ||
8506 | tokens.Add(new LSL_String(src.Substring(beginning,offset[best]-beginning))); | 8928 | /* |
8507 | 8929 | * If delimeter was a spacer, output the spacer. | |
8508 | if (best < seplen) | 8930 | */ |
8509 | { | 8931 | if (earliestDel >= seplen) { |
8510 | beginning = offset[best] + (separray[best].ToString()).Length; | 8932 | outarray[outlen++] = earliestStr; |
8511 | } | 8933 | } |
8512 | else | ||
8513 | { | ||
8514 | beginning = offset[best] + (spcarray[best - seplen].ToString()).Length; | ||
8515 | tokens.Add(new LSL_String(spcarray[best - seplen].ToString())); | ||
8516 | } | ||
8517 | } | ||
8518 | 8934 | ||
8519 | // This an awkward an not very intuitive boundary case. If the | 8935 | /* |
8520 | // last substring is a tokenizer, then there is an implied trailing | 8936 | * Look at rest of src string following delimeter. |
8521 | // null list entry. Hopefully the single comparison will not be too | 8937 | */ |
8522 | // arduous. Alternatively the 'break' could be replced with a return | 8938 | i = earliestSrc + earliestStr.Length; |
8523 | // but that's shabby programming. | ||
8524 | |||
8525 | if (beginning == srclen) | ||
8526 | { | ||
8527 | if (srclen != 0) | ||
8528 | tokens.Add(new LSL_String("")); | ||
8529 | } | 8939 | } |
8530 | 8940 | ||
8531 | return tokens; | 8941 | /* |
8942 | * Make up an exact-sized output array suitable for an LSL_List object. | ||
8943 | */ | ||
8944 | object[] outlist = new object[outlen]; | ||
8945 | for (i = 0; i < outlen; i ++) { | ||
8946 | outlist[i] = new LSL_String(outarray[i]); | ||
8947 | } | ||
8948 | return new LSL_List(outlist); | ||
8532 | } | 8949 | } |
8533 | 8950 | ||
8534 | public LSL_Integer llGetObjectPermMask(int mask) | 8951 | public LSL_Integer llGetObjectPermMask(int mask) |
@@ -8605,28 +9022,28 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8605 | { | 9022 | { |
8606 | m_host.AddScriptLPS(1); | 9023 | m_host.AddScriptLPS(1); |
8607 | 9024 | ||
8608 | lock (m_host.TaskInventory) | 9025 | m_host.TaskInventory.LockItemsForRead(true); |
9026 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
8609 | { | 9027 | { |
8610 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 9028 | if (inv.Value.Name == item) |
8611 | { | 9029 | { |
8612 | if (inv.Value.Name == item) | 9030 | m_host.TaskInventory.LockItemsForRead(false); |
9031 | switch (mask) | ||
8613 | { | 9032 | { |
8614 | switch (mask) | 9033 | case 0: |
8615 | { | 9034 | return (int)inv.Value.BasePermissions; |
8616 | case 0: | 9035 | case 1: |
8617 | return (int)inv.Value.BasePermissions; | 9036 | return (int)inv.Value.CurrentPermissions; |
8618 | case 1: | 9037 | case 2: |
8619 | return (int)inv.Value.CurrentPermissions; | 9038 | return (int)inv.Value.GroupPermissions; |
8620 | case 2: | 9039 | case 3: |
8621 | return (int)inv.Value.GroupPermissions; | 9040 | return (int)inv.Value.EveryonePermissions; |
8622 | case 3: | 9041 | case 4: |
8623 | return (int)inv.Value.EveryonePermissions; | 9042 | return (int)inv.Value.NextPermissions; |
8624 | case 4: | ||
8625 | return (int)inv.Value.NextPermissions; | ||
8626 | } | ||
8627 | } | 9043 | } |
8628 | } | 9044 | } |
8629 | } | 9045 | } |
9046 | m_host.TaskInventory.LockItemsForRead(false); | ||
8630 | 9047 | ||
8631 | return -1; | 9048 | return -1; |
8632 | } | 9049 | } |
@@ -8673,16 +9090,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8673 | { | 9090 | { |
8674 | m_host.AddScriptLPS(1); | 9091 | m_host.AddScriptLPS(1); |
8675 | 9092 | ||
8676 | lock (m_host.TaskInventory) | 9093 | m_host.TaskInventory.LockItemsForRead(true); |
9094 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
8677 | { | 9095 | { |
8678 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 9096 | if (inv.Value.Name == item) |
8679 | { | 9097 | { |
8680 | if (inv.Value.Name == item) | 9098 | m_host.TaskInventory.LockItemsForRead(false); |
8681 | { | 9099 | return inv.Value.CreatorID.ToString(); |
8682 | return inv.Value.CreatorID.ToString(); | ||
8683 | } | ||
8684 | } | 9100 | } |
8685 | } | 9101 | } |
9102 | m_host.TaskInventory.LockItemsForRead(false); | ||
8686 | 9103 | ||
8687 | llSay(0, "No item name '" + item + "'"); | 9104 | llSay(0, "No item name '" + item + "'"); |
8688 | 9105 | ||
@@ -8728,8 +9145,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8728 | return UUID.Zero.ToString(); | 9145 | return UUID.Zero.ToString(); |
8729 | } | 9146 | } |
8730 | reply = new LSL_Vector( | 9147 | reply = new LSL_Vector( |
8731 | info.RegionLocX * Constants.RegionSize, | 9148 | info.RegionLocX / Constants.RegionSize, |
8732 | info.RegionLocY * Constants.RegionSize, | 9149 | info.RegionLocY / Constants.RegionSize, |
8733 | 0).ToString(); | 9150 | 0).ToString(); |
8734 | break; | 9151 | break; |
8735 | case 6: // DATA_SIM_STATUS | 9152 | case 6: // DATA_SIM_STATUS |
@@ -8942,17 +9359,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8942 | int width = 0; | 9359 | int width = 0; |
8943 | int height = 0; | 9360 | int height = 0; |
8944 | 9361 | ||
8945 | ParcelMediaCommandEnum? commandToSend = null; | 9362 | uint commandToSend = 0; |
8946 | float time = 0.0f; // default is from start | 9363 | float time = 0.0f; // default is from start |
8947 | 9364 | ||
8948 | ScenePresence presence = null; | 9365 | ScenePresence presence = null; |
8949 | 9366 | ||
8950 | for (int i = 0; i < commandList.Data.Length; i++) | 9367 | for (int i = 0; i < commandList.Data.Length; i++) |
8951 | { | 9368 | { |
8952 | ParcelMediaCommandEnum command = (ParcelMediaCommandEnum)commandList.Data[i]; | 9369 | uint command = (uint)(commandList.GetLSLIntegerItem(i)); |
8953 | switch (command) | 9370 | switch (command) |
8954 | { | 9371 | { |
8955 | case ParcelMediaCommandEnum.Agent: | 9372 | case (uint)ParcelMediaCommandEnum.Agent: |
8956 | // we send only to one agent | 9373 | // we send only to one agent |
8957 | if ((i + 1) < commandList.Length) | 9374 | if ((i + 1) < commandList.Length) |
8958 | { | 9375 | { |
@@ -8969,25 +9386,25 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8969 | } | 9386 | } |
8970 | break; | 9387 | break; |
8971 | 9388 | ||
8972 | case ParcelMediaCommandEnum.Loop: | 9389 | case (uint)ParcelMediaCommandEnum.Loop: |
8973 | loop = 1; | 9390 | loop = 1; |
8974 | commandToSend = command; | 9391 | commandToSend = command; |
8975 | update = true; //need to send the media update packet to set looping | 9392 | update = true; //need to send the media update packet to set looping |
8976 | break; | 9393 | break; |
8977 | 9394 | ||
8978 | case ParcelMediaCommandEnum.Play: | 9395 | case (uint)ParcelMediaCommandEnum.Play: |
8979 | loop = 0; | 9396 | loop = 0; |
8980 | commandToSend = command; | 9397 | commandToSend = command; |
8981 | update = true; //need to send the media update packet to make sure it doesn't loop | 9398 | update = true; //need to send the media update packet to make sure it doesn't loop |
8982 | break; | 9399 | break; |
8983 | 9400 | ||
8984 | case ParcelMediaCommandEnum.Pause: | 9401 | case (uint)ParcelMediaCommandEnum.Pause: |
8985 | case ParcelMediaCommandEnum.Stop: | 9402 | case (uint)ParcelMediaCommandEnum.Stop: |
8986 | case ParcelMediaCommandEnum.Unload: | 9403 | case (uint)ParcelMediaCommandEnum.Unload: |
8987 | commandToSend = command; | 9404 | commandToSend = command; |
8988 | break; | 9405 | break; |
8989 | 9406 | ||
8990 | case ParcelMediaCommandEnum.Url: | 9407 | case (uint)ParcelMediaCommandEnum.Url: |
8991 | if ((i + 1) < commandList.Length) | 9408 | if ((i + 1) < commandList.Length) |
8992 | { | 9409 | { |
8993 | if (commandList.Data[i + 1] is LSL_String) | 9410 | if (commandList.Data[i + 1] is LSL_String) |
@@ -9000,7 +9417,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9000 | } | 9417 | } |
9001 | break; | 9418 | break; |
9002 | 9419 | ||
9003 | case ParcelMediaCommandEnum.Texture: | 9420 | case (uint)ParcelMediaCommandEnum.Texture: |
9004 | if ((i + 1) < commandList.Length) | 9421 | if ((i + 1) < commandList.Length) |
9005 | { | 9422 | { |
9006 | if (commandList.Data[i + 1] is LSL_String) | 9423 | if (commandList.Data[i + 1] is LSL_String) |
@@ -9013,7 +9430,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9013 | } | 9430 | } |
9014 | break; | 9431 | break; |
9015 | 9432 | ||
9016 | case ParcelMediaCommandEnum.Time: | 9433 | case (uint)ParcelMediaCommandEnum.Time: |
9017 | if ((i + 1) < commandList.Length) | 9434 | if ((i + 1) < commandList.Length) |
9018 | { | 9435 | { |
9019 | if (commandList.Data[i + 1] is LSL_Float) | 9436 | if (commandList.Data[i + 1] is LSL_Float) |
@@ -9025,7 +9442,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9025 | } | 9442 | } |
9026 | break; | 9443 | break; |
9027 | 9444 | ||
9028 | case ParcelMediaCommandEnum.AutoAlign: | 9445 | case (uint)ParcelMediaCommandEnum.AutoAlign: |
9029 | if ((i + 1) < commandList.Length) | 9446 | if ((i + 1) < commandList.Length) |
9030 | { | 9447 | { |
9031 | if (commandList.Data[i + 1] is LSL_Integer) | 9448 | if (commandList.Data[i + 1] is LSL_Integer) |
@@ -9039,7 +9456,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9039 | } | 9456 | } |
9040 | break; | 9457 | break; |
9041 | 9458 | ||
9042 | case ParcelMediaCommandEnum.Type: | 9459 | case (uint)ParcelMediaCommandEnum.Type: |
9043 | if ((i + 1) < commandList.Length) | 9460 | if ((i + 1) < commandList.Length) |
9044 | { | 9461 | { |
9045 | if (commandList.Data[i + 1] is LSL_String) | 9462 | if (commandList.Data[i + 1] is LSL_String) |
@@ -9052,7 +9469,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9052 | } | 9469 | } |
9053 | break; | 9470 | break; |
9054 | 9471 | ||
9055 | case ParcelMediaCommandEnum.Desc: | 9472 | case (uint)ParcelMediaCommandEnum.Desc: |
9056 | if ((i + 1) < commandList.Length) | 9473 | if ((i + 1) < commandList.Length) |
9057 | { | 9474 | { |
9058 | if (commandList.Data[i + 1] is LSL_String) | 9475 | if (commandList.Data[i + 1] is LSL_String) |
@@ -9065,7 +9482,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9065 | } | 9482 | } |
9066 | break; | 9483 | break; |
9067 | 9484 | ||
9068 | case ParcelMediaCommandEnum.Size: | 9485 | case (uint)ParcelMediaCommandEnum.Size: |
9069 | if ((i + 2) < commandList.Length) | 9486 | if ((i + 2) < commandList.Length) |
9070 | { | 9487 | { |
9071 | if (commandList.Data[i + 1] is LSL_Integer) | 9488 | if (commandList.Data[i + 1] is LSL_Integer) |
@@ -9135,7 +9552,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9135 | } | 9552 | } |
9136 | } | 9553 | } |
9137 | 9554 | ||
9138 | if (commandToSend != null) | 9555 | if (commandToSend != 0) |
9139 | { | 9556 | { |
9140 | // the commandList contained a start/stop/... command, too | 9557 | // the commandList contained a start/stop/... command, too |
9141 | if (presence == null) | 9558 | if (presence == null) |
@@ -9172,7 +9589,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9172 | 9589 | ||
9173 | if (aList.Data[i] != null) | 9590 | if (aList.Data[i] != null) |
9174 | { | 9591 | { |
9175 | switch ((ParcelMediaCommandEnum) aList.Data[i]) | 9592 | switch ((ParcelMediaCommandEnum) Convert.ToInt32(aList.Data[i].ToString())) |
9176 | { | 9593 | { |
9177 | case ParcelMediaCommandEnum.Url: | 9594 | case ParcelMediaCommandEnum.Url: |
9178 | list.Add(new LSL_String(World.GetLandData(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).MediaURL)); | 9595 | list.Add(new LSL_String(World.GetLandData(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).MediaURL)); |
@@ -9215,16 +9632,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9215 | { | 9632 | { |
9216 | m_host.AddScriptLPS(1); | 9633 | m_host.AddScriptLPS(1); |
9217 | 9634 | ||
9218 | lock (m_host.TaskInventory) | 9635 | m_host.TaskInventory.LockItemsForRead(true); |
9636 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
9219 | { | 9637 | { |
9220 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 9638 | if (inv.Value.Name == name) |
9221 | { | 9639 | { |
9222 | if (inv.Value.Name == name) | 9640 | m_host.TaskInventory.LockItemsForRead(false); |
9223 | { | 9641 | return inv.Value.Type; |
9224 | return inv.Value.Type; | ||
9225 | } | ||
9226 | } | 9642 | } |
9227 | } | 9643 | } |
9644 | m_host.TaskInventory.LockItemsForRead(false); | ||
9228 | 9645 | ||
9229 | return -1; | 9646 | return -1; |
9230 | } | 9647 | } |
@@ -9235,15 +9652,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9235 | 9652 | ||
9236 | if (quick_pay_buttons.Data.Length < 4) | 9653 | if (quick_pay_buttons.Data.Length < 4) |
9237 | { | 9654 | { |
9238 | LSLError("List must have at least 4 elements"); | 9655 | int x; |
9239 | return; | 9656 | for (x=quick_pay_buttons.Data.Length; x<= 4; x++) |
9657 | { | ||
9658 | quick_pay_buttons.Add(ScriptBaseClass.PAY_HIDE); | ||
9659 | } | ||
9240 | } | 9660 | } |
9241 | m_host.ParentGroup.RootPart.PayPrice[0]=price; | 9661 | int[] nPrice = new int[5]; |
9242 | 9662 | nPrice[0]=price; | |
9243 | m_host.ParentGroup.RootPart.PayPrice[1]=(LSL_Integer)quick_pay_buttons.Data[0]; | 9663 | nPrice[1] = (LSL_Integer)quick_pay_buttons.Data[0]; |
9244 | m_host.ParentGroup.RootPart.PayPrice[2]=(LSL_Integer)quick_pay_buttons.Data[1]; | 9664 | nPrice[2] = (LSL_Integer)quick_pay_buttons.Data[1]; |
9245 | m_host.ParentGroup.RootPart.PayPrice[3]=(LSL_Integer)quick_pay_buttons.Data[2]; | 9665 | nPrice[3] = (LSL_Integer)quick_pay_buttons.Data[2]; |
9246 | m_host.ParentGroup.RootPart.PayPrice[4]=(LSL_Integer)quick_pay_buttons.Data[3]; | 9666 | nPrice[4] = (LSL_Integer)quick_pay_buttons.Data[3]; |
9667 | m_host.ParentGroup.RootPart.PayPrice = nPrice; | ||
9247 | m_host.ParentGroup.HasGroupChanged = true; | 9668 | m_host.ParentGroup.HasGroupChanged = true; |
9248 | } | 9669 | } |
9249 | 9670 | ||
@@ -9255,17 +9676,20 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9255 | if (invItemID == UUID.Zero) | 9676 | if (invItemID == UUID.Zero) |
9256 | return new LSL_Vector(); | 9677 | return new LSL_Vector(); |
9257 | 9678 | ||
9258 | lock (m_host.TaskInventory) | 9679 | m_host.TaskInventory.LockItemsForRead(true); |
9680 | if (m_host.TaskInventory[invItemID].PermsGranter == UUID.Zero) | ||
9259 | { | 9681 | { |
9260 | if (m_host.TaskInventory[invItemID].PermsGranter == UUID.Zero) | 9682 | m_host.TaskInventory.LockItemsForRead(false); |
9261 | return new LSL_Vector(); | 9683 | return new LSL_Vector(); |
9684 | } | ||
9262 | 9685 | ||
9263 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_TRACK_CAMERA) == 0) | 9686 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_TRACK_CAMERA) == 0) |
9264 | { | 9687 | { |
9265 | ShoutError("No permissions to track the camera"); | 9688 | ShoutError("No permissions to track the camera"); |
9266 | return new LSL_Vector(); | 9689 | m_host.TaskInventory.LockItemsForRead(false); |
9267 | } | 9690 | return new LSL_Vector(); |
9268 | } | 9691 | } |
9692 | m_host.TaskInventory.LockItemsForRead(false); | ||
9269 | 9693 | ||
9270 | ScenePresence presence = World.GetScenePresence(m_host.OwnerID); | 9694 | ScenePresence presence = World.GetScenePresence(m_host.OwnerID); |
9271 | if (presence != null) | 9695 | if (presence != null) |
@@ -9283,17 +9707,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9283 | if (invItemID == UUID.Zero) | 9707 | if (invItemID == UUID.Zero) |
9284 | return new LSL_Rotation(); | 9708 | return new LSL_Rotation(); |
9285 | 9709 | ||
9286 | lock (m_host.TaskInventory) | 9710 | m_host.TaskInventory.LockItemsForRead(true); |
9711 | if (m_host.TaskInventory[invItemID].PermsGranter == UUID.Zero) | ||
9287 | { | 9712 | { |
9288 | if (m_host.TaskInventory[invItemID].PermsGranter == UUID.Zero) | 9713 | m_host.TaskInventory.LockItemsForRead(false); |
9289 | return new LSL_Rotation(); | 9714 | return new LSL_Rotation(); |
9290 | 9715 | } | |
9291 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_TRACK_CAMERA) == 0) | 9716 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_TRACK_CAMERA) == 0) |
9292 | { | 9717 | { |
9293 | ShoutError("No permissions to track the camera"); | 9718 | ShoutError("No permissions to track the camera"); |
9294 | return new LSL_Rotation(); | 9719 | m_host.TaskInventory.LockItemsForRead(false); |
9295 | } | 9720 | return new LSL_Rotation(); |
9296 | } | 9721 | } |
9722 | m_host.TaskInventory.LockItemsForRead(false); | ||
9297 | 9723 | ||
9298 | ScenePresence presence = World.GetScenePresence(m_host.OwnerID); | 9724 | ScenePresence presence = World.GetScenePresence(m_host.OwnerID); |
9299 | if (presence != null) | 9725 | if (presence != null) |
@@ -9355,8 +9781,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9355 | { | 9781 | { |
9356 | m_host.AddScriptLPS(1); | 9782 | m_host.AddScriptLPS(1); |
9357 | DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_itemID, 0); | 9783 | DetectParams detectedParams = m_ScriptEngine.GetDetectParams(m_itemID, 0); |
9358 | if (detectedParams == null) return; // only works on the first detected avatar | 9784 | if (detectedParams == null) |
9359 | 9785 | { | |
9786 | if (m_host.IsAttachment == true) | ||
9787 | { | ||
9788 | detectedParams = new DetectParams(); | ||
9789 | detectedParams.Key = m_host.OwnerID; | ||
9790 | } | ||
9791 | else | ||
9792 | { | ||
9793 | return; | ||
9794 | } | ||
9795 | } | ||
9796 | |||
9360 | ScenePresence avatar = World.GetScenePresence(detectedParams.Key); | 9797 | ScenePresence avatar = World.GetScenePresence(detectedParams.Key); |
9361 | if (avatar != null) | 9798 | if (avatar != null) |
9362 | { | 9799 | { |
@@ -9364,6 +9801,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9364 | new Vector3((float)pos.x, (float)pos.y, (float)pos.z), | 9801 | new Vector3((float)pos.x, (float)pos.y, (float)pos.z), |
9365 | new Vector3((float)lookAt.x, (float)lookAt.y, (float)lookAt.z)); | 9802 | new Vector3((float)lookAt.x, (float)lookAt.y, (float)lookAt.z)); |
9366 | } | 9803 | } |
9804 | |||
9367 | ScriptSleep(1000); | 9805 | ScriptSleep(1000); |
9368 | } | 9806 | } |
9369 | 9807 | ||
@@ -9443,14 +9881,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9443 | if (objectID == UUID.Zero) return; | 9881 | if (objectID == UUID.Zero) return; |
9444 | 9882 | ||
9445 | UUID agentID; | 9883 | UUID agentID; |
9446 | lock (m_host.TaskInventory) | 9884 | m_host.TaskInventory.LockItemsForRead(true); |
9447 | { | 9885 | // we need the permission first, to know which avatar we want to set the camera for |
9448 | // we need the permission first, to know which avatar we want to set the camera for | 9886 | agentID = m_host.TaskInventory[invItemID].PermsGranter; |
9449 | agentID = m_host.TaskInventory[invItemID].PermsGranter; | ||
9450 | 9887 | ||
9451 | if (agentID == UUID.Zero) return; | 9888 | if (agentID == UUID.Zero) |
9452 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_CONTROL_CAMERA) == 0) return; | 9889 | { |
9890 | m_host.TaskInventory.LockItemsForRead(false); | ||
9891 | return; | ||
9892 | } | ||
9893 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_CONTROL_CAMERA) == 0) | ||
9894 | { | ||
9895 | m_host.TaskInventory.LockItemsForRead(false); | ||
9896 | return; | ||
9453 | } | 9897 | } |
9898 | m_host.TaskInventory.LockItemsForRead(false); | ||
9454 | 9899 | ||
9455 | ScenePresence presence = World.GetScenePresence(agentID); | 9900 | ScenePresence presence = World.GetScenePresence(agentID); |
9456 | 9901 | ||
@@ -9500,12 +9945,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9500 | 9945 | ||
9501 | // we need the permission first, to know which avatar we want to clear the camera for | 9946 | // we need the permission first, to know which avatar we want to clear the camera for |
9502 | UUID agentID; | 9947 | UUID agentID; |
9503 | lock (m_host.TaskInventory) | 9948 | m_host.TaskInventory.LockItemsForRead(true); |
9949 | agentID = m_host.TaskInventory[invItemID].PermsGranter; | ||
9950 | if (agentID == UUID.Zero) | ||
9951 | { | ||
9952 | m_host.TaskInventory.LockItemsForRead(false); | ||
9953 | return; | ||
9954 | } | ||
9955 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_CONTROL_CAMERA) == 0) | ||
9504 | { | 9956 | { |
9505 | agentID = m_host.TaskInventory[invItemID].PermsGranter; | 9957 | m_host.TaskInventory.LockItemsForRead(false); |
9506 | if (agentID == UUID.Zero) return; | 9958 | return; |
9507 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_CONTROL_CAMERA) == 0) return; | ||
9508 | } | 9959 | } |
9960 | m_host.TaskInventory.LockItemsForRead(false); | ||
9509 | 9961 | ||
9510 | ScenePresence presence = World.GetScenePresence(agentID); | 9962 | ScenePresence presence = World.GetScenePresence(agentID); |
9511 | 9963 | ||
@@ -9572,19 +10024,39 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9572 | public LSL_String llXorBase64StringsCorrect(string str1, string str2) | 10024 | public LSL_String llXorBase64StringsCorrect(string str1, string str2) |
9573 | { | 10025 | { |
9574 | m_host.AddScriptLPS(1); | 10026 | m_host.AddScriptLPS(1); |
9575 | string ret = String.Empty; | 10027 | |
9576 | string src1 = llBase64ToString(str1); | 10028 | if (str1 == String.Empty) |
9577 | string src2 = llBase64ToString(str2); | 10029 | return String.Empty; |
9578 | int c = 0; | 10030 | if (str2 == String.Empty) |
9579 | for (int i = 0; i < src1.Length; i++) | 10031 | return str1; |
10032 | |||
10033 | byte[] data1 = Convert.FromBase64String(str1); | ||
10034 | byte[] data2 = Convert.FromBase64String(str2); | ||
10035 | |||
10036 | byte[] d2 = new Byte[data1.Length]; | ||
10037 | int pos = 0; | ||
10038 | |||
10039 | if (data1.Length <= data2.Length) | ||
9580 | { | 10040 | { |
9581 | ret += (char) (src1[i] ^ src2[c]); | 10041 | Array.Copy(data2, 0, d2, 0, data1.Length); |
10042 | } | ||
10043 | else | ||
10044 | { | ||
10045 | while (pos < data1.Length) | ||
10046 | { | ||
10047 | int len = data1.Length - pos; | ||
10048 | if (len > data2.Length) | ||
10049 | len = data2.Length; | ||
9582 | 10050 | ||
9583 | c++; | 10051 | Array.Copy(data2, 0, d2, pos, len); |
9584 | if (c >= src2.Length) | 10052 | pos += len; |
9585 | c = 0; | 10053 | } |
9586 | } | 10054 | } |
9587 | return llStringToBase64(ret); | 10055 | |
10056 | for (pos = 0 ; pos < data1.Length ; pos++ ) | ||
10057 | data1[pos] ^= d2[pos]; | ||
10058 | |||
10059 | return Convert.ToBase64String(data1); | ||
9588 | } | 10060 | } |
9589 | 10061 | ||
9590 | public LSL_String llHTTPRequest(string url, LSL_List parameters, string body) | 10062 | public LSL_String llHTTPRequest(string url, LSL_List parameters, string body) |
@@ -9962,15 +10434,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9962 | 10434 | ||
9963 | internal UUID ScriptByName(string name) | 10435 | internal UUID ScriptByName(string name) |
9964 | { | 10436 | { |
9965 | lock (m_host.TaskInventory) | 10437 | m_host.TaskInventory.LockItemsForRead(true); |
10438 | |||
10439 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | ||
9966 | { | 10440 | { |
9967 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | 10441 | if (item.Type == 10 && item.Name == name) |
9968 | { | 10442 | { |
9969 | if (item.Type == 10 && item.Name == name) | 10443 | m_host.TaskInventory.LockItemsForRead(false); |
9970 | return item.ItemID; | 10444 | return item.ItemID; |
9971 | } | 10445 | } |
9972 | } | 10446 | } |
9973 | 10447 | ||
10448 | m_host.TaskInventory.LockItemsForRead(false); | ||
10449 | |||
9974 | return UUID.Zero; | 10450 | return UUID.Zero; |
9975 | } | 10451 | } |
9976 | 10452 | ||
@@ -10011,6 +10487,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
10011 | { | 10487 | { |
10012 | m_host.AddScriptLPS(1); | 10488 | m_host.AddScriptLPS(1); |
10013 | 10489 | ||
10490 | //Clone is thread safe | ||
10014 | TaskInventoryDictionary itemsDictionary = (TaskInventoryDictionary)m_host.TaskInventory.Clone(); | 10491 | TaskInventoryDictionary itemsDictionary = (TaskInventoryDictionary)m_host.TaskInventory.Clone(); |
10015 | 10492 | ||
10016 | UUID assetID = UUID.Zero; | 10493 | UUID assetID = UUID.Zero; |
@@ -10073,6 +10550,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
10073 | { | 10550 | { |
10074 | m_host.AddScriptLPS(1); | 10551 | m_host.AddScriptLPS(1); |
10075 | 10552 | ||
10553 | //Clone is thread safe | ||
10076 | TaskInventoryDictionary itemsDictionary = (TaskInventoryDictionary)m_host.TaskInventory.Clone(); | 10554 | TaskInventoryDictionary itemsDictionary = (TaskInventoryDictionary)m_host.TaskInventory.Clone(); |
10077 | 10555 | ||
10078 | UUID assetID = UUID.Zero; | 10556 | UUID assetID = UUID.Zero; |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs index 5ae6439..fffe65c 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs | |||
@@ -73,6 +73,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
73 | if (m_ScriptEngine.Config.GetBoolean("AllowLightShareFunctions", false)) | 73 | if (m_ScriptEngine.Config.GetBoolean("AllowLightShareFunctions", false)) |
74 | m_LSFunctionsEnabled = true; | 74 | m_LSFunctionsEnabled = true; |
75 | 75 | ||
76 | if (m_ScriptEngine.Config.GetBoolean("AllowCareminsterFunctions", false)) | ||
77 | m_LSFunctionsEnabled = true; | ||
78 | |||
76 | m_comms = m_ScriptEngine.World.RequestModuleInterface<IScriptModuleComms>(); | 79 | m_comms = m_ScriptEngine.World.RequestModuleInterface<IScriptModuleComms>(); |
77 | if (m_comms == null) | 80 | if (m_comms == null) |
78 | m_LSFunctionsEnabled = false; | 81 | m_LSFunctionsEnabled = false; |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index 01b64eb..80b021f 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | |||
@@ -769,18 +769,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
769 | if (target != null) | 769 | if (target != null) |
770 | { | 770 | { |
771 | UUID animID=UUID.Zero; | 771 | UUID animID=UUID.Zero; |
772 | lock (m_host.TaskInventory) | 772 | m_host.TaskInventory.LockItemsForRead(true); |
773 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
773 | { | 774 | { |
774 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 775 | if (inv.Value.Name == animation) |
775 | { | 776 | { |
776 | if (inv.Value.Name == animation) | 777 | if (inv.Value.Type == (int)AssetType.Animation) |
777 | { | 778 | animID = inv.Value.AssetID; |
778 | if (inv.Value.Type == (int)AssetType.Animation) | 779 | continue; |
779 | animID = inv.Value.AssetID; | ||
780 | continue; | ||
781 | } | ||
782 | } | 780 | } |
783 | } | 781 | } |
782 | m_host.TaskInventory.LockItemsForRead(false); | ||
784 | if (animID == UUID.Zero) | 783 | if (animID == UUID.Zero) |
785 | target.Animator.AddAnimation(animation, m_host.UUID); | 784 | target.Animator.AddAnimation(animation, m_host.UUID); |
786 | else | 785 | else |
@@ -802,18 +801,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
802 | if (target != null) | 801 | if (target != null) |
803 | { | 802 | { |
804 | UUID animID=UUID.Zero; | 803 | UUID animID=UUID.Zero; |
805 | lock (m_host.TaskInventory) | 804 | m_host.TaskInventory.LockItemsForRead(true); |
805 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
806 | { | 806 | { |
807 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 807 | if (inv.Value.Name == animation) |
808 | { | 808 | { |
809 | if (inv.Value.Name == animation) | 809 | if (inv.Value.Type == (int)AssetType.Animation) |
810 | { | 810 | animID = inv.Value.AssetID; |
811 | if (inv.Value.Type == (int)AssetType.Animation) | 811 | continue; |
812 | animID = inv.Value.AssetID; | ||
813 | continue; | ||
814 | } | ||
815 | } | 812 | } |
816 | } | 813 | } |
814 | m_host.TaskInventory.LockItemsForRead(false); | ||
817 | 815 | ||
818 | if (animID == UUID.Zero) | 816 | if (animID == UUID.Zero) |
819 | target.Animator.RemoveAnimation(animation); | 817 | target.Animator.RemoveAnimation(animation); |
@@ -1664,6 +1662,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1664 | 1662 | ||
1665 | if (!UUID.TryParse(name, out assetID)) | 1663 | if (!UUID.TryParse(name, out assetID)) |
1666 | { | 1664 | { |
1665 | m_host.TaskInventory.LockItemsForRead(true); | ||
1667 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | 1666 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) |
1668 | { | 1667 | { |
1669 | if (item.Type == 7 && item.Name == name) | 1668 | if (item.Type == 7 && item.Name == name) |
@@ -1671,6 +1670,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1671 | assetID = item.AssetID; | 1670 | assetID = item.AssetID; |
1672 | } | 1671 | } |
1673 | } | 1672 | } |
1673 | m_host.TaskInventory.LockItemsForRead(false); | ||
1674 | } | 1674 | } |
1675 | 1675 | ||
1676 | if (assetID == UUID.Zero) | 1676 | if (assetID == UUID.Zero) |
@@ -1717,6 +1717,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1717 | 1717 | ||
1718 | if (!UUID.TryParse(name, out assetID)) | 1718 | if (!UUID.TryParse(name, out assetID)) |
1719 | { | 1719 | { |
1720 | m_host.TaskInventory.LockItemsForRead(true); | ||
1720 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | 1721 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) |
1721 | { | 1722 | { |
1722 | if (item.Type == 7 && item.Name == name) | 1723 | if (item.Type == 7 && item.Name == name) |
@@ -1724,6 +1725,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1724 | assetID = item.AssetID; | 1725 | assetID = item.AssetID; |
1725 | } | 1726 | } |
1726 | } | 1727 | } |
1728 | m_host.TaskInventory.LockItemsForRead(false); | ||
1727 | } | 1729 | } |
1728 | 1730 | ||
1729 | if (assetID == UUID.Zero) | 1731 | if (assetID == UUID.Zero) |
@@ -1774,6 +1776,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1774 | 1776 | ||
1775 | if (!UUID.TryParse(name, out assetID)) | 1777 | if (!UUID.TryParse(name, out assetID)) |
1776 | { | 1778 | { |
1779 | m_host.TaskInventory.LockItemsForRead(true); | ||
1777 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | 1780 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) |
1778 | { | 1781 | { |
1779 | if (item.Type == 7 && item.Name == name) | 1782 | if (item.Type == 7 && item.Name == name) |
@@ -1781,6 +1784,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1781 | assetID = item.AssetID; | 1784 | assetID = item.AssetID; |
1782 | } | 1785 | } |
1783 | } | 1786 | } |
1787 | m_host.TaskInventory.LockItemsForRead(false); | ||
1784 | } | 1788 | } |
1785 | 1789 | ||
1786 | if (assetID == UUID.Zero) | 1790 | if (assetID == UUID.Zero) |
@@ -2218,9 +2222,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2218 | { | 2222 | { |
2219 | if (avatar.IsChildAgent == false) | 2223 | if (avatar.IsChildAgent == false) |
2220 | { | 2224 | { |
2221 | result.Add(avatar.UUID); | 2225 | result.Add(new LSL_Key(avatar.UUID.ToString())); |
2222 | result.Add(avatar.AbsolutePosition); | 2226 | result.Add(new LSL_Vector(avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y, avatar.AbsolutePosition.Z)); |
2223 | result.Add(avatar.Name); | 2227 | result.Add(new LSL_String(avatar.Name)); |
2224 | } | 2228 | } |
2225 | } | 2229 | } |
2226 | }); | 2230 | }); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs index 5c2abd5..a5b1124 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs | |||
@@ -204,7 +204,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
204 | // Is the sensor type is AGENT and not SCRIPTED then include agents | 204 | // Is the sensor type is AGENT and not SCRIPTED then include agents |
205 | if ((ts.type & AGENT) != 0 && (ts.type & SCRIPTED) == 0) | 205 | if ((ts.type & AGENT) != 0 && (ts.type & SCRIPTED) == 0) |
206 | { | 206 | { |
207 | sensedEntities.AddRange(doAgentSensor(ts)); | 207 | sensedEntities.AddRange(doAgentSensor(ts)); |
208 | } | 208 | } |
209 | 209 | ||
210 | // If SCRIPTED or PASSIVE or ACTIVE check objects | 210 | // If SCRIPTED or PASSIVE or ACTIVE check objects |
@@ -309,6 +309,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
309 | // in mouselook. | 309 | // in mouselook. |
310 | 310 | ||
311 | ScenePresence avatar = m_CmdManager.m_ScriptEngine.World.GetScenePresence(SensePoint.ParentGroup.RootPart.AttachedAvatar); | 311 | ScenePresence avatar = m_CmdManager.m_ScriptEngine.World.GetScenePresence(SensePoint.ParentGroup.RootPart.AttachedAvatar); |
312 | fromRegionPos = avatar.AbsolutePosition; | ||
312 | q = avatar.Rotation; | 313 | q = avatar.Rotation; |
313 | } | 314 | } |
314 | LSL_Types.Quaternion r = new LSL_Types.Quaternion(q.X, q.Y, q.Z, q.W); | 315 | LSL_Types.Quaternion r = new LSL_Types.Quaternion(q.X, q.Y, q.Z, q.W); |
@@ -422,6 +423,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
422 | SceneObjectPart SensePoint = ts.host; | 423 | SceneObjectPart SensePoint = ts.host; |
423 | Vector3 fromRegionPos = SensePoint.AbsolutePosition; | 424 | Vector3 fromRegionPos = SensePoint.AbsolutePosition; |
424 | Quaternion q = SensePoint.RotationOffset; | 425 | Quaternion q = SensePoint.RotationOffset; |
426 | if (SensePoint.ParentGroup.RootPart.IsAttachment) | ||
427 | { | ||
428 | // In attachments, the sensor cone always orients with the | ||
429 | // avatar rotation. This may include a nonzero elevation if | ||
430 | // in mouselook. | ||
431 | |||
432 | ScenePresence avatar = m_CmdManager.m_ScriptEngine.World.GetScenePresence(SensePoint.ParentGroup.RootPart.AttachedAvatar); | ||
433 | fromRegionPos = avatar.AbsolutePosition; | ||
434 | q = avatar.Rotation; | ||
435 | } | ||
425 | LSL_Types.Quaternion r = new LSL_Types.Quaternion(q.X, q.Y, q.Z, q.W); | 436 | LSL_Types.Quaternion r = new LSL_Types.Quaternion(q.X, q.Y, q.Z, q.W); |
426 | LSL_Types.Vector3 forward_dir = (new LSL_Types.Vector3(1, 0, 0) * r); | 437 | LSL_Types.Vector3 forward_dir = (new LSL_Types.Vector3(1, 0, 0) * r); |
427 | double mag_fwd = LSL_Types.Vector3.Mag(forward_dir); | 438 | double mag_fwd = LSL_Types.Vector3.Mag(forward_dir); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Timer.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Timer.cs index eeb59d9..2fd33fe 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Timer.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Timer.cs | |||
@@ -109,25 +109,27 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
109 | if (Timers.Count == 0) | 109 | if (Timers.Count == 0) |
110 | return; | 110 | return; |
111 | 111 | ||
112 | Dictionary<string, TimerClass>.ValueCollection tvals; | ||
112 | lock (TimerListLock) | 113 | lock (TimerListLock) |
113 | { | 114 | { |
114 | // Go through all timers | 115 | // Go through all timers |
115 | Dictionary<string, TimerClass>.ValueCollection tvals = Timers.Values; | 116 | tvals = Timers.Values; |
116 | foreach (TimerClass ts in tvals) | 117 | } |
118 | |||
119 | foreach (TimerClass ts in tvals) | ||
120 | { | ||
121 | // Time has passed? | ||
122 | if (ts.next < DateTime.Now.Ticks) | ||
117 | { | 123 | { |
118 | // Time has passed? | 124 | //m_log.Debug("Time has passed: Now: " + DateTime.Now.Ticks + ", Passed: " + ts.next); |
119 | if (ts.next < DateTime.Now.Ticks) | 125 | // Add it to queue |
120 | { | 126 | m_CmdManager.m_ScriptEngine.PostScriptEvent(ts.itemID, |
121 | //m_log.Debug("Time has passed: Now: " + DateTime.Now.Ticks + ", Passed: " + ts.next); | 127 | new EventParams("timer", new Object[0], |
122 | // Add it to queue | 128 | new DetectParams[0])); |
123 | m_CmdManager.m_ScriptEngine.PostScriptEvent(ts.itemID, | 129 | // set next interval |
124 | new EventParams("timer", new Object[0], | 130 | |
125 | new DetectParams[0])); | 131 | //ts.next = DateTime.Now.ToUniversalTime().AddSeconds(ts.interval); |
126 | // set next interval | 132 | ts.next = DateTime.Now.Ticks + ts.interval; |
127 | |||
128 | //ts.next = DateTime.Now.ToUniversalTime().AddSeconds(ts.interval); | ||
129 | ts.next = DateTime.Now.Ticks + ts.interval; | ||
130 | } | ||
131 | } | 133 | } |
132 | } | 134 | } |
133 | } | 135 | } |