diff options
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Interfaces')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Interfaces/ICompiler.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/ScriptEngine/Interfaces/IScriptEngine.cs | 4 | ||||
-rw-r--r-- | OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs | 6 |
3 files changed, 6 insertions, 6 deletions
diff --git a/OpenSim/Region/ScriptEngine/Interfaces/ICompiler.cs b/OpenSim/Region/ScriptEngine/Interfaces/ICompiler.cs index a7fa502..b71932e 100644 --- a/OpenSim/Region/ScriptEngine/Interfaces/ICompiler.cs +++ b/OpenSim/Region/ScriptEngine/Interfaces/ICompiler.cs | |||
@@ -46,7 +46,7 @@ namespace OpenSim.Region.ScriptEngine.Interfaces | |||
46 | /// <param name="assembly"></param> | 46 | /// <param name="assembly"></param> |
47 | /// <param name="linemap"></param> | 47 | /// <param name="linemap"></param> |
48 | void PerformScriptCompile( | 48 | void PerformScriptCompile( |
49 | string source, string asset, UUID ownerID, | 49 | string source, string asset, UUID ownerID, |
50 | out string assembly, out Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>> linemap); | 50 | out string assembly, out Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>> linemap); |
51 | 51 | ||
52 | /// <summary> | 52 | /// <summary> |
diff --git a/OpenSim/Region/ScriptEngine/Interfaces/IScriptEngine.cs b/OpenSim/Region/ScriptEngine/Interfaces/IScriptEngine.cs index 361a0b9..2e1dbbe 100644 --- a/OpenSim/Region/ScriptEngine/Interfaces/IScriptEngine.cs +++ b/OpenSim/Region/ScriptEngine/Interfaces/IScriptEngine.cs | |||
@@ -58,7 +58,7 @@ namespace OpenSim.Region.ScriptEngine.Interfaces | |||
58 | /// Post an event to a single script | 58 | /// Post an event to a single script |
59 | /// </summary> | 59 | /// </summary> |
60 | bool PostScriptEvent(UUID itemID, EventParams parms); | 60 | bool PostScriptEvent(UUID itemID, EventParams parms); |
61 | 61 | ||
62 | /// <summary> | 62 | /// <summary> |
63 | /// Post event to an entire prim | 63 | /// Post event to an entire prim |
64 | /// </summary> | 64 | /// </summary> |
@@ -95,7 +95,7 @@ namespace OpenSim.Region.ScriptEngine.Interfaces | |||
95 | /// Assemblies that need to be referenced when compiling scripts. | 95 | /// Assemblies that need to be referenced when compiling scripts. |
96 | /// </summary> | 96 | /// </summary> |
97 | /// <remarks> | 97 | /// <remarks> |
98 | /// These are currently additional to those always referenced by the compiler, BUT THIS MAY CHANGE IN THE | 98 | /// These are currently additional to those always referenced by the compiler, BUT THIS MAY CHANGE IN THE |
99 | /// FUTURE. | 99 | /// FUTURE. |
100 | /// This can be null if there are no additional assemblies. | 100 | /// This can be null if there are no additional assemblies. |
101 | /// </remarks> | 101 | /// </remarks> |
diff --git a/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs b/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs index e4297c4..40c2fd2 100644 --- a/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs +++ b/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs | |||
@@ -104,7 +104,7 @@ namespace OpenSim.Region.ScriptEngine.Interfaces | |||
104 | string State { get; set; } | 104 | string State { get; set; } |
105 | 105 | ||
106 | /// <summary> | 106 | /// <summary> |
107 | /// If true then the engine is responsible for persisted state. If false then some other component may | 107 | /// If true then the engine is responsible for persisted state. If false then some other component may |
108 | /// persist state (e.g. attachments persisting in assets). | 108 | /// persist state (e.g. attachments persisting in assets). |
109 | /// </summary> | 109 | /// </summary> |
110 | bool StatePersistedHere { get; } | 110 | bool StatePersistedHere { get; } |
@@ -193,7 +193,7 @@ namespace OpenSim.Region.ScriptEngine.Interfaces | |||
193 | /// </summary> | 193 | /// </summary> |
194 | /// <param name="data"></param> | 194 | /// <param name="data"></param> |
195 | void PostEvent(EventParams data); | 195 | void PostEvent(EventParams data); |
196 | 196 | ||
197 | void Suspend(); | 197 | void Suspend(); |
198 | void Resume(); | 198 | void Resume(); |
199 | 199 | ||
@@ -223,7 +223,7 @@ namespace OpenSim.Region.ScriptEngine.Interfaces | |||
223 | /// Reset the script. | 223 | /// Reset the script. |
224 | /// </summary> | 224 | /// </summary> |
225 | /// <remarks> | 225 | /// <remarks> |
226 | /// This must not be called by any thread other than the one executing the scripts current event. This is | 226 | /// This must not be called by any thread other than the one executing the scripts current event. This is |
227 | /// because there is no wait or abort logic if another thread is in the middle of processing a script event. | 227 | /// because there is no wait or abort logic if another thread is in the middle of processing a script event. |
228 | /// Such an external thread should use ResetScript() instead. | 228 | /// Such an external thread should use ResetScript() instead. |
229 | /// </remarks> | 229 | /// </remarks> |