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-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/MaintenanceThread.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/MaintenanceThread.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/MaintenanceThread.cs
index 49e87c0..c157509 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/MaintenanceThread.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/MaintenanceThread.cs
@@ -107,7 +107,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
107 private void StopMaintenanceThread() 107 private void StopMaintenanceThread()
108 { 108 {
109#if DEBUG 109#if DEBUG
110 //m_ScriptEngine.Log.Debug("[" + m_ScriptEngine.ScriptEngineName + "]: StopMaintenanceThread() called"); 110 //m_log.Debug("[" + m_ScriptEngine.ScriptEngineName + "]: StopMaintenanceThread() called");
111#endif 111#endif
112 //PleaseShutdown = true; 112 //PleaseShutdown = true;
113 Thread.Sleep(100); 113 Thread.Sleep(100);
@@ -120,7 +120,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
120 } 120 }
121 catch (Exception) 121 catch (Exception)
122 { 122 {
123 //m_ScriptEngine.Log.Error("[" + m_ScriptEngine.ScriptEngineName + "]: Exception stopping maintenence thread: " + ex.ToString()); 123 //m_log.Error("[" + m_ScriptEngine.ScriptEngineName + "]: Exception stopping maintenence thread: " + ex.ToString());
124 } 124 }
125 } 125 }
126 126
@@ -131,8 +131,8 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
131 public void MaintenanceLoop() 131 public void MaintenanceLoop()
132 { 132 {
133 //if (m_ScriptEngine.m_EventQueueManager.maxFunctionExecutionTimens < MaintenanceLoopms) 133 //if (m_ScriptEngine.m_EventQueueManager.maxFunctionExecutionTimens < MaintenanceLoopms)
134 // m_ScriptEngine.Log.Warn("[" + m_ScriptEngine.ScriptEngineName + "]: " + 134 // m_log.Warn("[" + m_ScriptEngine.ScriptEngineName + "]: " +
135 // "Configuration error: MaxEventExecutionTimeMs is less than MaintenanceLoopms. The Maintenance Loop will only check scripts once per run."); 135 // "Configuration error: MaxEventExecutionTimeMs is less than MaintenanceLoopms. The Maintenance Loop will only check scripts once per run.");
136 136
137 long Last_maxFunctionExecutionTimens = 0; // DateTime.Now.Ticks; 137 long Last_maxFunctionExecutionTimens = 0; // DateTime.Now.Ticks;
138 long Last_ReReadConfigFilens = DateTime.Now.Ticks; 138 long Last_ReReadConfigFilens = DateTime.Now.Ticks;