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-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueThreadClass.cs22
1 files changed, 17 insertions, 5 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueThreadClass.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueThreadClass.cs
index 2306bce..f568dc5 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueThreadClass.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueThreadClass.cs
@@ -196,13 +196,15 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
196 SceneObjectPart part = 196 SceneObjectPart part =
197 lastScriptEngine.World.GetSceneObjectPart( 197 lastScriptEngine.World.GetSceneObjectPart(
198 lastLocalID); 198 lastLocalID);
199
200 if (part != null && part.ParentGroup != null) 199 if (part != null && part.ParentGroup != null)
201 lastScriptEngine.World.DeleteSceneObject( 200 lastScriptEngine.World.DeleteSceneObject(
202 part.ParentGroup); 201 part.ParentGroup);
203 } 202 }
204 catch (Exception) 203 catch (Exception e)
205 { 204 {
205 if (lastScriptEngine != null)
206 lastScriptEngine.Log.WarnFormat("[{0}]: Exception {1} thrown",ScriptEngineName,e.GetType().ToString());
207 throw e;
206 } 208 }
207 } 209 }
208 } 210 }
@@ -288,11 +290,21 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
288 InExecution = false; 290 InExecution = false;
289 } 291 }
290 } 292 }
293 catch (SelfDeleteException sde)
294 {
295 // Make sure this exception isn't consumed here... we need it
296 throw sde;
297 }
298 catch (TargetInvocationException tie)
299 {
300 // Probably don't need to special case this one
301 throw tie;
302 }
291 catch (Exception e) 303 catch (Exception e)
292 { 304 {
293 InExecution = false; 305 InExecution = false;
294 string text = FormatException(e, QIS.LineMap); 306 string text = FormatException(e, QIS.LineMap);
295 307
296 // DISPLAY ERROR INWORLD 308 // DISPLAY ERROR INWORLD
297 309
298// if (e.InnerException != null) 310// if (e.InnerException != null)