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-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs29
1 files changed, 29 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs
index 7018dfe..c724f01 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs
@@ -177,6 +177,35 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
177 { 177 {
178 myScriptEngine.myScriptManager.ExecuteEvent(QIS.localID, QIS.itemID, QIS.FunctionName, QIS.param); 178 myScriptEngine.myScriptManager.ExecuteEvent(QIS.localID, QIS.itemID, QIS.FunctionName, QIS.param);
179 } 179 }
180 catch (Exception e)
181 {
182 // DISPLAY ERROR INWORLD
183 string text = "Error executing script:\r\n";
184 if (e.InnerException != null)
185 { // Send inner exception
186 text += e.InnerException.Message.ToString();
187 }
188 else
189 { // Send normal
190 text += e.Message.ToString();
191 }
192 try
193 {
194 if (text.Length > 1500)
195 text = text.Substring(0, 1500);
196 IScriptHost m_host = myScriptEngine.World.GetSceneObjectPart(QIS.localID);
197 //if (m_host != null)
198 //{
199 myScriptEngine.World.SimChat(Helpers.StringToField(text), 1, m_host.AbsolutePosition, m_host.Name, m_host.UUID);
200 } catch {
201 //}
202 //else
203 //{
204 // T oconsole
205 Console.WriteLine("Unable to send text in-world:\r\n" + text);
206 }
207
208 }
180 finally 209 finally
181 { 210 {
182 ReleaseLock(QIS.localID); 211 ReleaseLock(QIS.localID);