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-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs3
1 files changed, 3 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs
index 23cd4e8..a436bff 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs
@@ -241,7 +241,10 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
241 241
242 // Do we have any scripts in this object at all? If not, return 242 // Do we have any scripts in this object at all? If not, return
243 if (myScriptEngine.myScriptManager.Scripts.ContainsKey(localID) == false) 243 if (myScriptEngine.myScriptManager.Scripts.ContainsKey(localID) == false)
244 {
245 Console.WriteLine("Event \"" + FunctionName + "\" for localID: " + localID + ". No scripts found on this localID.");
244 return; 246 return;
247 }
245 248
246 foreach (LLUUID itemID in myScriptEngine.myScriptManager.GetScriptKeys(localID)) 249 foreach (LLUUID itemID in myScriptEngine.myScriptManager.GetScriptKeys(localID))
247 { 250 {