diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs index 7ad00d1..25db231 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs | |||
@@ -44,12 +44,11 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
44 | { | 44 | { |
45 | myScriptEngine = _ScriptEngine; | 45 | myScriptEngine = _ScriptEngine; |
46 | // TODO: HOOK EVENTS UP TO SERVER! | 46 | // TODO: HOOK EVENTS UP TO SERVER! |
47 | Common.SendToDebug("EventManager Start"); | 47 | myScriptEngine.m_logger.Verbose("ScriptEngine", "EventManager Start"); |
48 | |||
49 | // TODO: ADD SERVER HOOK TO LOAD A SCRIPT THROUGH myScriptEngine.ScriptManager | 48 | // TODO: ADD SERVER HOOK TO LOAD A SCRIPT THROUGH myScriptEngine.ScriptManager |
50 | 49 | ||
51 | // Hook up a test event to our test form | 50 | // Hook up a test event to our test form |
52 | Common.SendToDebug("EventManager Hooking up dummy-event: touch_start"); | 51 | myScriptEngine.m_logger.Verbose("ScriptEngine", "EventManager Hooking up dummy-event: touch_start"); |
53 | // TODO: REPLACE THIS WITH A REAL TOUCH_START EVENT IN SERVER | 52 | // TODO: REPLACE THIS WITH A REAL TOUCH_START EVENT IN SERVER |
54 | myScriptEngine.World.EventManager.OnObjectGrab += new OpenSim.Region.Environment.Scenes.EventManager.ObjectGrabDelegate(touch_start); | 53 | myScriptEngine.World.EventManager.OnObjectGrab += new OpenSim.Region.Environment.Scenes.EventManager.ObjectGrabDelegate(touch_start); |
55 | //myScriptEngine.World.touch_start += new TempWorldInterfaceEventDelegates.touch_start(touch_start); | 54 | //myScriptEngine.World.touch_start += new TempWorldInterfaceEventDelegates.touch_start(touch_start); |
@@ -58,7 +57,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
58 | public void touch_start(uint localID, LLVector3 offsetPos, IClientAPI remoteClient) | 57 | public void touch_start(uint localID, LLVector3 offsetPos, IClientAPI remoteClient) |
59 | { | 58 | { |
60 | // Add to queue for all scripts in ObjectID object | 59 | // Add to queue for all scripts in ObjectID object |
61 | Common.SendToDebug("EventManager Event: touch_start"); | 60 | myScriptEngine.m_logger.Verbose("ScriptEngine", "EventManager Event: touch_start"); |
62 | myScriptEngine.myEventQueueManager.AddToObjectQueue("TEST", "touch_start", new object[] { (int)0 }); | 61 | myScriptEngine.myEventQueueManager.AddToObjectQueue("TEST", "touch_start", new object[] { (int)0 }); |
63 | } | 62 | } |
64 | 63 | ||