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-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs16
1 files changed, 10 insertions, 6 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs
index cc78b51..e55abb7 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs
@@ -27,6 +27,7 @@
27 27
28using System; 28using System;
29using System.Collections.Generic; 29using System.Collections.Generic;
30using System.Reflection;
30using OpenMetaverse; 31using OpenMetaverse;
31using OpenSim.Framework; 32using OpenSim.Framework;
32using OpenSim.Region.CoreModules.Avatar.Currency.SampleMoney; 33using OpenSim.Region.CoreModules.Avatar.Currency.SampleMoney;
@@ -35,6 +36,7 @@ using OpenSim.Region;
35using OpenSim.Region.Framework.Scenes; 36using OpenSim.Region.Framework.Scenes;
36using OpenSim.Region.Framework.Interfaces; 37using OpenSim.Region.Framework.Interfaces;
37using OpenSim.Region.ScriptEngine.Shared; 38using OpenSim.Region.ScriptEngine.Shared;
39using log4net;
38 40
39namespace OpenSim.Region.ScriptEngine.DotNetEngine 41namespace OpenSim.Region.ScriptEngine.DotNetEngine
40{ 42{
@@ -63,6 +65,8 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
63 // verify what exact parameters are needed. 65 // verify what exact parameters are needed.
64 // 66 //
65 67
68 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
69
66 private ScriptEngine myScriptEngine; 70 private ScriptEngine myScriptEngine;
67 71
68 public EventManager(ScriptEngine _ScriptEngine, bool performHookUp) 72 public EventManager(ScriptEngine _ScriptEngine, bool performHookUp)
@@ -78,8 +82,8 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
78 82
79 public void HookUpEvents() 83 public void HookUpEvents()
80 { 84 {
81 myScriptEngine.Log.Info("[" + myScriptEngine.ScriptEngineName + 85 m_log.Info("[" + myScriptEngine.ScriptEngineName +
82 "]: Hooking up to server events"); 86 "]: Hooking up to server events");
83 87
84 myScriptEngine.World.EventManager.OnObjectGrab += 88 myScriptEngine.World.EventManager.OnObjectGrab +=
85 touch_start; 89 touch_start;
@@ -293,9 +297,9 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
293 if (engine != myScriptEngine.ScriptEngineName) 297 if (engine != myScriptEngine.ScriptEngineName)
294 return; 298 return;
295 299
296 myScriptEngine.Log.Debug("OnRezScript localID: " + localID + 300 m_log.Debug("OnRezScript localID: " + localID +
297 " LLUID: " + itemID.ToString() + " Size: " + 301 " LLUID: " + itemID.ToString() + " Size: " +
298 script.Length); 302 script.Length);
299 303
300 myScriptEngine.m_ScriptManager.StartScript(localID, itemID, script, 304 myScriptEngine.m_ScriptManager.StartScript(localID, itemID, script,
301 startParam, postOnRez); 305 startParam, postOnRez);
@@ -303,7 +307,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
303 307
304 public void OnRemoveScript(uint localID, UUID itemID) 308 public void OnRemoveScript(uint localID, UUID itemID)
305 { 309 {
306 myScriptEngine.Log.Debug("OnRemoveScript localID: " + localID + " LLUID: " + itemID.ToString()); 310 m_log.Debug("OnRemoveScript localID: " + localID + " LLUID: " + itemID.ToString());
307 myScriptEngine.m_ScriptManager.StopScript( 311 myScriptEngine.m_ScriptManager.StopScript(
308 localID, 312 localID,
309 itemID 313 itemID