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-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs3
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs4
2 files changed, 6 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs
index 7f452e0..c81e6bd 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs
@@ -39,6 +39,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
39 private LSL2CSConverter LSL_Converter = new LSL2CSConverter(); 39 private LSL2CSConverter LSL_Converter = new LSL2CSConverter();
40 private CSharpCodeProvider codeProvider = new CSharpCodeProvider(); 40 private CSharpCodeProvider codeProvider = new CSharpCodeProvider();
41 private static UInt64 scriptCompileCounter = 0; 41 private static UInt64 scriptCompileCounter = 0;
42 private static int instanceID = new Random().Next(0, int.MaxValue); // Implemented due to peer preassure --- will cause garbage in ScriptEngines folder ;)
42 //private ICodeCompiler icc = codeProvider.CreateCompiler(); 43 //private ICodeCompiler icc = codeProvider.CreateCompiler();
43 public string CompileFromFile(string LSOFileName) 44 public string CompileFromFile(string LSOFileName)
44 { 45 {
@@ -82,7 +83,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
82 { 83 {
83 // Output assembly name 84 // Output assembly name
84 scriptCompileCounter++; 85 scriptCompileCounter++;
85 string OutFile = Path.Combine("ScriptEngines", "Script_" + scriptCompileCounter + ".dll"); 86 string OutFile = Path.Combine("ScriptEngines", "DotNetScript_" + instanceID.ToString() + "_" + scriptCompileCounter.ToString() + ".dll");
86 try 87 try
87 { 88 {
88 File.Delete(OutFile); 89 File.Delete(OutFile);
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs
index 0c28617..bbd6839 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs
@@ -53,6 +53,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
53 53
54 public string Convert(string Script) 54 public string Convert(string Script)
55 { 55 {
56 quotes.Clear();
56 string Return = ""; 57 string Return = "";
57 Script = " \r\n" + Script; 58 Script = " \r\n" + Script;
58 59
@@ -310,6 +311,9 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
310 Return += Script; 311 Return += Script;
311 Return += "} }\r\n"; 312 Return += "} }\r\n";
312 313
314
315 quotes.Clear();
316
313 return Return; 317 return Return;
314 } 318 }
315 } 319 }