diff options
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptEngine.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptEngine.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptEngine.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptEngine.cs index d423311..2bcd949 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptEngine.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptEngine.cs | |||
@@ -30,6 +30,7 @@ using System.Collections.Generic; | |||
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using log4net; | 31 | using log4net; |
32 | using Nini.Config; | 32 | using Nini.Config; |
33 | using OpenSim.Region.Interfaces; | ||
33 | using OpenSim.Region.Environment.Interfaces; | 34 | using OpenSim.Region.Environment.Interfaces; |
34 | using OpenSim.Region.Environment.Scenes; | 35 | using OpenSim.Region.Environment.Scenes; |
35 | using OpenSim.Region.ScriptEngine.Interfaces; | 36 | using OpenSim.Region.ScriptEngine.Interfaces; |
@@ -43,7 +44,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
43 | /// </summary> | 44 | /// </summary> |
44 | /// | 45 | /// |
45 | [Serializable] | 46 | [Serializable] |
46 | public abstract class ScriptEngine : IRegionModule, ScriptServerInterfaces.ScriptEngine, iScriptEngineFunctionModule, IEventReceiver | 47 | public abstract class ScriptEngine : IRegionModule, IScriptModule, ScriptServerInterfaces.ScriptEngine, iScriptEngineFunctionModule, IEventReceiver |
47 | { | 48 | { |
48 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 49 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
49 | 50 | ||
@@ -126,8 +127,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
126 | m_log.Info("[" + ScriptEngineName + "]: Reading configuration from config section \"" + ScriptEngineName + "\""); | 127 | m_log.Info("[" + ScriptEngineName + "]: Reading configuration from config section \"" + ScriptEngineName + "\""); |
127 | ReadConfig(); | 128 | ReadConfig(); |
128 | 129 | ||
129 | // Should we iterate the region for scripts that needs starting? | 130 | m_Scene.StackModuleInterface<IScriptModule>(this); |
130 | // Or can we assume we are loaded before anything else so we can use proper events? | ||
131 | } | 131 | } |
132 | 132 | ||
133 | public void PostInitialise() | 133 | public void PostInitialise() |