diff options
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs index dabb128..4969df0 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs | |||
@@ -158,8 +158,8 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
158 | /// </summary> | 158 | /// </summary> |
159 | private void EventQueueThreadLoop() | 159 | private void EventQueueThreadLoop() |
160 | { | 160 | { |
161 | CultureInfo USCulture = new CultureInfo("en-US"); | 161 | CultureInfo USCulture = new CultureInfo("en-US"); |
162 | Thread.CurrentThread.CurrentCulture = USCulture; | 162 | Thread.CurrentThread.CurrentCulture = USCulture; |
163 | 163 | ||
164 | //myScriptEngine.Log.Info("[" + ScriptEngineName + "]: EventQueueManager Worker thread spawned"); | 164 | //myScriptEngine.Log.Info("[" + ScriptEngineName + "]: EventQueueManager Worker thread spawned"); |
165 | try | 165 | try |