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-rw-r--r--OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs
index a70e93b..caf043d 100644
--- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs
+++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs
@@ -73,9 +73,9 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
73 73
74 public void ReadConfig() 74 public void ReadConfig()
75 { 75 {
76 //lock (ScriptEngine.ScriptEngines) 76 lock (ScriptEngine.ScriptEngines)
77 //{ 77 {
78 foreach (ScriptEngine m_ScriptEngine in new ArrayList(ScriptEngine.ScriptEngines)) 78 foreach (ScriptEngine m_ScriptEngine in ScriptEngine.ScriptEngines)
79 { 79 {
80 ScriptEngineName = m_ScriptEngine.ScriptEngineName; 80 ScriptEngineName = m_ScriptEngine.ScriptEngineName;
81 nothingToDoSleepms = m_ScriptEngine.ScriptConfigSource.GetInt("SleepTimeIfNoScriptExecutionMs", 50); 81 nothingToDoSleepms = m_ScriptEngine.ScriptConfigSource.GetInt("SleepTimeIfNoScriptExecutionMs", 50);
@@ -106,7 +106,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
106 break; 106 break;
107 } 107 }
108 } 108 }
109 //} 109 }
110 // Now set that priority 110 // Now set that priority
111 if (EventQueueThread != null) 111 if (EventQueueThread != null)
112 if (EventQueueThread.IsAlive) 112 if (EventQueueThread.IsAlive)