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-rw-r--r--OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs
index b091e04..efd9894 100644
--- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs
+++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs
@@ -134,17 +134,17 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
134 134
135 public void collision_start(uint localID, LLUUID itemID) 135 public void collision_start(uint localID, LLUUID itemID)
136 { 136 {
137 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "collision_start", EventQueueManager.llDetectNull); 137 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "collision_start", EventQueueManager.llDetectNull, new object[] { (int)1 });
138 } 138 }
139 139
140 public void collision(uint localID, LLUUID itemID) 140 public void collision(uint localID, LLUUID itemID)
141 { 141 {
142 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "collision", EventQueueManager.llDetectNull); 142 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "collision", EventQueueManager.llDetectNull, new object[] { (int)1 });
143 } 143 }
144 144
145 public void collision_end(uint localID, LLUUID itemID) 145 public void collision_end(uint localID, LLUUID itemID)
146 { 146 {
147 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "collision_end", EventQueueManager.llDetectNull); 147 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "collision_end", EventQueueManager.llDetectNull, new object[] { (int)1 });
148 } 148 }
149 149
150 public void land_collision_start(uint localID, LLUUID itemID) 150 public void land_collision_start(uint localID, LLUUID itemID)