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-rw-r--r--OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs28
1 files changed, 23 insertions, 5 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs
index b4789a9..c2e3209 100644
--- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs
+++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs
@@ -28,6 +28,9 @@
28using System; 28using System;
29using libsecondlife; 29using libsecondlife;
30using OpenSim.Framework; 30using OpenSim.Framework;
31using OpenSim.Region.Environment;
32using OpenSim.Region.Environment.Modules;
33using OpenSim.Region.Environment.Scenes;
31 34
32namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase 35namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
33{ 36{
@@ -68,6 +71,12 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
68 myScriptEngine.World.EventManager.OnRemoveScript += OnRemoveScript; 71 myScriptEngine.World.EventManager.OnRemoveScript += OnRemoveScript;
69 myScriptEngine.World.EventManager.OnScriptChangedEvent += changed; 72 myScriptEngine.World.EventManager.OnScriptChangedEvent += changed;
70 // TODO: HOOK ALL EVENTS UP TO SERVER! 73 // TODO: HOOK ALL EVENTS UP TO SERVER!
74 IMoneyModule money=myScriptEngine.World.RequestModuleInterface<IMoneyModule>();
75 if(money != null)
76 {
77 money.OnObjectPaid+=HandleObjectPaid;
78 }
79
71 } 80 }
72 } 81 }
73 82
@@ -75,6 +84,15 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
75 { 84 {
76 } 85 }
77 86
87 private void HandleObjectPaid(LLUUID objectID, LLUUID agentID, int amount)
88 {
89 SceneObjectPart part=myScriptEngine.World.GetSceneObjectPart(objectID);
90 if(part != null)
91 {
92 money(part.LocalId, agentID, amount);
93 }
94 }
95
78 public void changed(uint localID, uint change) 96 public void changed(uint localID, uint change)
79 { 97 {
80 // Add to queue for all scripts in localID, Object pass change. 98 // Add to queue for all scripts in localID, Object pass change.
@@ -112,6 +130,11 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
112 ); 130 );
113 } 131 }
114 132
133 public void money(uint localID, LLUUID agentID, int amount)
134 {
135 myScriptEngine.m_EventQueueManager.AddToObjectQueue(localID, "money", EventQueueManager.llDetectNull, new object[] { agentID.ToString(), (int)amount });
136 }
137
115 // TODO: Replace placeholders below 138 // TODO: Replace placeholders below
116 // NOTE! THE PARAMETERS FOR THESE FUNCTIONS ARE NOT CORRECT! 139 // NOTE! THE PARAMETERS FOR THESE FUNCTIONS ARE NOT CORRECT!
117 // These needs to be hooked up to OpenSim during init of this class 140 // These needs to be hooked up to OpenSim during init of this class
@@ -194,11 +217,6 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
194 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "control", EventQueueManager.llDetectNull); 217 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "control", EventQueueManager.llDetectNull);
195 } 218 }
196 219
197 public void money(uint localID, LLUUID itemID)
198 {
199 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "money", EventQueueManager.llDetectNull);
200 }
201
202 public void email(uint localID, LLUUID itemID) 220 public void email(uint localID, LLUUID itemID)
203 { 221 {
204 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "email", EventQueueManager.llDetectNull); 222 myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "email", EventQueueManager.llDetectNull);