diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AppDomainManager.cs | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AppDomainManager.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AppDomainManager.cs index 23dec6a..cac3256 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AppDomainManager.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AppDomainManager.cs | |||
@@ -139,12 +139,13 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
139 | // Construct and initialize settings for a second AppDomain. | 139 | // Construct and initialize settings for a second AppDomain. |
140 | AppDomainSetup ads = new AppDomainSetup(); | 140 | AppDomainSetup ads = new AppDomainSetup(); |
141 | ads.ApplicationBase = AppDomain.CurrentDomain.BaseDirectory; | 141 | ads.ApplicationBase = AppDomain.CurrentDomain.BaseDirectory; |
142 | ads.DisallowBindingRedirects = false; | 142 | ads.DisallowBindingRedirects = true; |
143 | ads.DisallowCodeDownload = true; | 143 | ads.DisallowCodeDownload = true; |
144 | ads.LoaderOptimization = LoaderOptimization.MultiDomain; // Sounds good ;) | 144 | ads.LoaderOptimization = LoaderOptimization.MultiDomainHost; |
145 | ads.ShadowCopyFiles = "true"; // Enabled shadowing | 145 | ads.ShadowCopyFiles = "false"; // Disable shadowing |
146 | ads.ConfigurationFile = AppDomain.CurrentDomain.SetupInformation.ConfigurationFile; | 146 | ads.ConfigurationFile = AppDomain.CurrentDomain.SetupInformation.ConfigurationFile; |
147 | 147 | ||
148 | |||
148 | AppDomain AD = AppDomain.CreateDomain("ScriptAppDomain_" + AppDomainNameCount, null, ads); | 149 | AppDomain AD = AppDomain.CreateDomain("ScriptAppDomain_" + AppDomainNameCount, null, ads); |
149 | m_scriptEngine.Log.Info("[" + m_scriptEngine.ScriptEngineName + "]: AppDomain Loading: " + | 150 | m_scriptEngine.Log.Info("[" + m_scriptEngine.ScriptEngineName + "]: AppDomain Loading: " + |
150 | AssemblyName.GetAssemblyName("OpenSim.Region.ScriptEngine.Common.dll").ToString()); | 151 | AssemblyName.GetAssemblyName("OpenSim.Region.ScriptEngine.Common.dll").ToString()); |