diff options
Diffstat (limited to '')
4 files changed, 5 insertions, 5 deletions
diff --git a/OpenSim/Region/PhysicsModules/BasicPhysics/BasicPhysicsScene.cs b/OpenSim/Region/PhysicsModules/BasicPhysics/BasicPhysicsScene.cs index 2a1ae45..29685da 100644 --- a/OpenSim/Region/PhysicsModules/BasicPhysics/BasicPhysicsScene.cs +++ b/OpenSim/Region/PhysicsModules/BasicPhysics/BasicPhysicsScene.cs | |||
@@ -163,7 +163,7 @@ namespace OpenSim.Region.PhysicsModule.BasicPhysics | |||
163 | { | 163 | { |
164 | // Console.WriteLine("Simulating"); | 164 | // Console.WriteLine("Simulating"); |
165 | 165 | ||
166 | float fps = 0; | 166 | // float fps = 0; |
167 | for (int i = 0; i < _actors.Count; ++i) | 167 | for (int i = 0; i < _actors.Count; ++i) |
168 | { | 168 | { |
169 | BasicActor actor = _actors[i]; | 169 | BasicActor actor = _actors[i]; |
diff --git a/OpenSim/Region/PhysicsModules/BulletS/BSCharacter.cs b/OpenSim/Region/PhysicsModules/BulletS/BSCharacter.cs index d182c34..6b32bf8 100644 --- a/OpenSim/Region/PhysicsModules/BulletS/BSCharacter.cs +++ b/OpenSim/Region/PhysicsModules/BulletS/BSCharacter.cs | |||
@@ -56,7 +56,7 @@ public sealed class BSCharacter : BSPhysObject | |||
56 | private float _buoyancy; | 56 | private float _buoyancy; |
57 | 57 | ||
58 | private OMV.Vector3 _size; | 58 | private OMV.Vector3 _size; |
59 | private float _footOffset; | 59 | private float _footOffset = 0; |
60 | 60 | ||
61 | private BSActorAvatarMove m_moveActor; | 61 | private BSActorAvatarMove m_moveActor; |
62 | private const string AvatarMoveActorName = "BSCharacter.AvatarMove"; | 62 | private const string AvatarMoveActorName = "BSCharacter.AvatarMove"; |
diff --git a/OpenSim/Region/PhysicsModules/BulletS/Tests/Raycast.cs b/OpenSim/Region/PhysicsModules/BulletS/Tests/Raycast.cs index bfa95c1..a6f587e 100644 --- a/OpenSim/Region/PhysicsModules/BulletS/Tests/Raycast.cs +++ b/OpenSim/Region/PhysicsModules/BulletS/Tests/Raycast.cs | |||
@@ -51,7 +51,7 @@ namespace OpenSim.Region.PhysicsModule.BulletS.Tests | |||
51 | BSScene _physicsScene { get; set; } | 51 | BSScene _physicsScene { get; set; } |
52 | BSPrim _targetSphere { get; set; } | 52 | BSPrim _targetSphere { get; set; } |
53 | Vector3 _targetSpherePosition { get; set; } | 53 | Vector3 _targetSpherePosition { get; set; } |
54 | float _simulationTimeStep = 0.089f; | 54 | // float _simulationTimeStep = 0.089f; |
55 | 55 | ||
56 | uint _targetLocalID = 123; | 56 | uint _targetLocalID = 123; |
57 | 57 | ||
diff --git a/OpenSim/Region/PhysicsModules/ubOdeMeshing/Meshmerizer.cs b/OpenSim/Region/PhysicsModules/ubOdeMeshing/Meshmerizer.cs index 49559bf..99c43b4 100644 --- a/OpenSim/Region/PhysicsModules/ubOdeMeshing/Meshmerizer.cs +++ b/OpenSim/Region/PhysicsModules/ubOdeMeshing/Meshmerizer.cs | |||
@@ -1383,7 +1383,7 @@ namespace OpenSim.Region.PhysicsModule.ubODEMeshing | |||
1383 | { | 1383 | { |
1384 | File.Delete(filename); | 1384 | File.Delete(filename); |
1385 | } | 1385 | } |
1386 | catch (IOException e) | 1386 | catch (IOException) |
1387 | { | 1387 | { |
1388 | m_log.ErrorFormat( | 1388 | m_log.ErrorFormat( |
1389 | "[MESH CACHE]: Failed to delete file {0}",filename); | 1389 | "[MESH CACHE]: Failed to delete file {0}",filename); |
@@ -1596,7 +1596,7 @@ namespace OpenSim.Region.PhysicsModule.ubODEMeshing | |||
1596 | 1596 | ||
1597 | return false; | 1597 | return false; |
1598 | } | 1598 | } |
1599 | return false; | 1599 | // return false; |
1600 | } | 1600 | } |
1601 | } | 1601 | } |
1602 | } | 1602 | } |