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Diffstat (limited to 'OpenSim/Region/PhysicsModules/SharedBase/PhysicsActor.cs')
-rw-r--r--OpenSim/Region/PhysicsModules/SharedBase/PhysicsActor.cs19
1 files changed, 3 insertions, 16 deletions
diff --git a/OpenSim/Region/PhysicsModules/SharedBase/PhysicsActor.cs b/OpenSim/Region/PhysicsModules/SharedBase/PhysicsActor.cs
index 83f8af8..ebd2185 100644
--- a/OpenSim/Region/PhysicsModules/SharedBase/PhysicsActor.cs
+++ b/OpenSim/Region/PhysicsModules/SharedBase/PhysicsActor.cs
@@ -230,21 +230,8 @@ namespace OpenSim.Region.PhysicsModules.SharedBase
230 230
231 public abstract void delink(); 231 public abstract void delink();
232 232
233 public virtual void LockAngularMotion(Vector3 axis) { } 233 public abstract void LockAngularMotion(byte axislocks);
234 234
235 public virtual void LockAngularMotion(byte axislocks)
236 {
237 Vector3 lrRotationAxis = Vector3.One;
238 if((axislocks & 0x02) != 0 )
239 lrRotationAxis.X = 0f;
240 if((axislocks & 0x04) != 0 )
241 lrRotationAxis.Y = 0f;
242 if((axislocks & 0x08) != 0 )
243 lrRotationAxis.Z = 0f;
244
245 LockAngularMotion(lrRotationAxis);
246 }
247
248 public virtual void RequestPhysicsterseUpdate() 235 public virtual void RequestPhysicsterseUpdate()
249 { 236 {
250 // Make a temporary copy of the event to avoid possibility of 237 // Make a temporary copy of the event to avoid possibility of
@@ -661,7 +648,7 @@ namespace OpenSim.Region.PhysicsModules.SharedBase
661 648
662 public override void link(PhysicsActor obj) { } 649 public override void link(PhysicsActor obj) { }
663 public override void delink() { } 650 public override void delink() { }
664 public override void LockAngularMotion(Vector3 axis) { } 651 public override void LockAngularMotion(byte axislocks) { }
665 public override void AddForce(Vector3 force, bool pushforce) { } 652 public override void AddForce(Vector3 force, bool pushforce) { }
666 public override void AddAngularForce(Vector3 force, bool pushforce) { } 653 public override void AddAngularForce(Vector3 force, bool pushforce) { }
667 654