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-rw-r--r--OpenSim/Region/PhysicsModules/Ode/OdeScene.cs10
1 files changed, 0 insertions, 10 deletions
diff --git a/OpenSim/Region/PhysicsModules/Ode/OdeScene.cs b/OpenSim/Region/PhysicsModules/Ode/OdeScene.cs
index e760fa2..1b68105 100644
--- a/OpenSim/Region/PhysicsModules/Ode/OdeScene.cs
+++ b/OpenSim/Region/PhysicsModules/Ode/OdeScene.cs
@@ -3204,16 +3204,6 @@ namespace OpenSim.Region.PhysicsModule.ODE
3204 } 3204 }
3205 } 3205 }
3206 3206
3207 public override void GetResults()
3208 {
3209 }
3210
3211 public override bool IsThreaded
3212 {
3213 // for now we won't be multithreaded
3214 get { return false; }
3215 }
3216
3217 public override void SetTerrain(float[] heightMap) 3207 public override void SetTerrain(float[] heightMap)
3218 { 3208 {
3219 if (m_worldOffset != Vector3.Zero && m_parentScene != null) 3209 if (m_worldOffset != Vector3.Zero && m_parentScene != null)