diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/PhysicsModules/Ode/Tests/ODETestClass.cs (renamed from OpenSim/Region/Physics/OdePlugin/Tests/ODETestClass.cs) | 67 |
1 files changed, 45 insertions, 22 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/Tests/ODETestClass.cs b/OpenSim/Region/PhysicsModules/Ode/Tests/ODETestClass.cs index 16404c6..6dc22bd 100644 --- a/OpenSim/Region/Physics/OdePlugin/Tests/ODETestClass.cs +++ b/OpenSim/Region/PhysicsModules/Ode/Tests/ODETestClass.cs | |||
@@ -30,51 +30,74 @@ using Nini.Config; | |||
30 | using NUnit.Framework; | 30 | using NUnit.Framework; |
31 | using OpenMetaverse; | 31 | using OpenMetaverse; |
32 | using OpenSim.Framework; | 32 | using OpenSim.Framework; |
33 | using OpenSim.Region.Physics.Manager; | 33 | using OpenSim.Region.PhysicsModules.SharedBase; |
34 | using OpenSim.Region.Physics.OdePlugin; | 34 | using OpenSim.Region.PhysicsModule.ODE; |
35 | using OpenSim.Region.Framework.Scenes; | ||
36 | using OpenSim.Region.Framework.Interfaces; | ||
35 | using OpenSim.Tests.Common; | 37 | using OpenSim.Tests.Common; |
36 | using log4net; | 38 | using log4net; |
37 | using System.Reflection; | 39 | using System.Reflection; |
38 | 40 | ||
39 | namespace OpenSim.Region.Physics.OdePlugin.Tests | 41 | namespace OpenSim.Region.PhysicsModule.ODE.Tests |
40 | { | 42 | { |
41 | [TestFixture] | 43 | [TestFixture] |
42 | public class ODETestClass : OpenSimTestCase | 44 | public class ODETestClass : OpenSimTestCase |
43 | { | 45 | { |
44 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 46 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
45 | 47 | ||
46 | private OpenSim.Region.Physics.OdePlugin.OdePlugin cbt; | 48 | //private OpenSim.Region.PhysicsModule.ODE.OdePlugin cbt; |
47 | private PhysicsScene ps; | 49 | private PhysicsScene pScene; |
48 | private IMeshingPlugin imp; | ||
49 | 50 | ||
50 | [SetUp] | 51 | [SetUp] |
51 | public void Initialize() | 52 | public void Initialize() |
52 | { | 53 | { |
53 | IConfigSource TopConfig = new IniConfigSource(); | 54 | IConfigSource openSimINI = new IniConfigSource(); |
54 | IConfig config = TopConfig.AddConfig("Startup"); | 55 | IConfig startupConfig = openSimINI.AddConfig("Startup"); |
55 | config.Set("DecodedSculptMapPath","j2kDecodeCache"); | 56 | startupConfig.Set("physics", "OpenDynamicsEngine"); |
57 | startupConfig.Set("DecodedSculptMapPath", "j2kDecodeCache"); | ||
58 | |||
59 | Vector3 regionExtent = new Vector3(Constants.RegionSize, Constants.RegionSize, Constants.RegionHeight); | ||
60 | |||
61 | //PhysicsScene pScene = physicsPluginManager.GetPhysicsScene( | ||
62 | // "BulletSim", "Meshmerizer", openSimINI, "BSTestRegion", regionExtent); | ||
63 | RegionInfo info = new RegionInfo(); | ||
64 | info.RegionName = "ODETestRegion"; | ||
65 | info.RegionSizeX = info.RegionSizeY = info.RegionSizeZ = Constants.RegionSize; | ||
66 | OpenSim.Region.Framework.Scenes.Scene scene = new OpenSim.Region.Framework.Scenes.Scene(info); | ||
67 | |||
68 | //IMesher mesher = new OpenSim.Region.PhysicsModules.Meshing.Meshmerizer(); | ||
69 | //INonSharedRegionModule mod = mesher as INonSharedRegionModule; | ||
70 | //mod.Initialise(openSimINI); | ||
71 | //mod.AddRegion(scene); | ||
72 | //mod.RegionLoaded(scene); | ||
73 | |||
74 | pScene = new OdeScene(); | ||
75 | Console.WriteLine("HERE " + (pScene == null ? "Null" : "Not null")); | ||
76 | INonSharedRegionModule mod = (pScene as INonSharedRegionModule); | ||
77 | Console.WriteLine("HERE " + (mod == null ? "Null" : "Not null")); | ||
78 | mod.Initialise(openSimINI); | ||
79 | mod.AddRegion(scene); | ||
80 | mod.RegionLoaded(scene); | ||
56 | 81 | ||
57 | // Loading ODEPlugin | 82 | // Loading ODEPlugin |
58 | cbt = new OdePlugin(); | 83 | //cbt = new OdePlugin(); |
59 | // Loading Zero Mesher | ||
60 | imp = new ZeroMesherPlugin(); | ||
61 | // Getting Physics Scene | 84 | // Getting Physics Scene |
62 | ps = cbt.GetScene("test"); | 85 | //ps = cbt.GetScene("test"); |
63 | // Initializing Physics Scene. | 86 | // Initializing Physics Scene. |
64 | ps.Initialise(imp.GetMesher(TopConfig),null); | 87 | //ps.Initialise(imp.GetMesher(TopConfig), null, Vector3.Zero); |
65 | float[] _heightmap = new float[(int)Constants.RegionSize * (int)Constants.RegionSize]; | 88 | float[] _heightmap = new float[(int)Constants.RegionSize * (int)Constants.RegionSize]; |
66 | for (int i = 0; i < ((int)Constants.RegionSize * (int)Constants.RegionSize); i++) | 89 | for (int i = 0; i < ((int)Constants.RegionSize * (int)Constants.RegionSize); i++) |
67 | { | 90 | { |
68 | _heightmap[i] = 21f; | 91 | _heightmap[i] = 21f; |
69 | } | 92 | } |
70 | ps.SetTerrain(_heightmap); | 93 | pScene.SetTerrain(_heightmap); |
71 | } | 94 | } |
72 | 95 | ||
73 | [TearDown] | 96 | [TearDown] |
74 | public void Terminate() | 97 | public void Terminate() |
75 | { | 98 | { |
76 | ps.DeleteTerrain(); | 99 | pScene.DeleteTerrain(); |
77 | ps.Dispose(); | 100 | pScene.Dispose(); |
78 | 101 | ||
79 | } | 102 | } |
80 | 103 | ||
@@ -85,9 +108,9 @@ namespace OpenSim.Region.Physics.OdePlugin.Tests | |||
85 | Vector3 position = new Vector3(((float)Constants.RegionSize * 0.5f), ((float)Constants.RegionSize * 0.5f), 128f); | 108 | Vector3 position = new Vector3(((float)Constants.RegionSize * 0.5f), ((float)Constants.RegionSize * 0.5f), 128f); |
86 | Vector3 size = new Vector3(0.5f, 0.5f, 0.5f); | 109 | Vector3 size = new Vector3(0.5f, 0.5f, 0.5f); |
87 | Quaternion rot = Quaternion.Identity; | 110 | Quaternion rot = Quaternion.Identity; |
88 | PhysicsActor prim = ps.AddPrimShape("CoolShape", newcube, position, size, rot, true, 0); | 111 | PhysicsActor prim = pScene.AddPrimShape("CoolShape", newcube, position, size, rot, true, 0); |
89 | OdePrim oprim = (OdePrim)prim; | 112 | OdePrim oprim = (OdePrim)prim; |
90 | OdeScene pscene = (OdeScene) ps; | 113 | OdeScene pscene = (OdeScene)pScene; |
91 | 114 | ||
92 | Assert.That(oprim.m_taintadd); | 115 | Assert.That(oprim.m_taintadd); |
93 | 116 | ||
@@ -95,7 +118,7 @@ namespace OpenSim.Region.Physics.OdePlugin.Tests | |||
95 | 118 | ||
96 | for (int i = 0; i < 58; i++) | 119 | for (int i = 0; i < 58; i++) |
97 | { | 120 | { |
98 | ps.Simulate(0.133f); | 121 | pScene.Simulate(0.133f); |
99 | 122 | ||
100 | Assert.That(oprim.prim_geom != (IntPtr)0); | 123 | Assert.That(oprim.prim_geom != (IntPtr)0); |
101 | 124 | ||
@@ -119,9 +142,9 @@ namespace OpenSim.Region.Physics.OdePlugin.Tests | |||
119 | // Make sure we're not somewhere above the ground | 142 | // Make sure we're not somewhere above the ground |
120 | Assert.That(prim.Position.Z < 21.5f); | 143 | Assert.That(prim.Position.Z < 21.5f); |
121 | 144 | ||
122 | ps.RemovePrim(prim); | 145 | pScene.RemovePrim(prim); |
123 | Assert.That(oprim.m_taintremove); | 146 | Assert.That(oprim.m_taintremove); |
124 | ps.Simulate(0.133f); | 147 | pScene.Simulate(0.133f); |
125 | Assert.That(oprim.Body == (IntPtr)0); | 148 | Assert.That(oprim.Body == (IntPtr)0); |
126 | } | 149 | } |
127 | } | 150 | } |