diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/PhysicsModules/BulletS/BSPrim.cs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/PhysicsModules/BulletS/BSPrim.cs b/OpenSim/Region/PhysicsModules/BulletS/BSPrim.cs index db2b9db..b153761 100644 --- a/OpenSim/Region/PhysicsModules/BulletS/BSPrim.cs +++ b/OpenSim/Region/PhysicsModules/BulletS/BSPrim.cs | |||
@@ -1144,14 +1144,14 @@ public class BSPrim : BSPhysObject | |||
1144 | } | 1144 | } |
1145 | } | 1145 | } |
1146 | 1146 | ||
1147 | public override bool PIDActive | 1147 | public override bool PIDActive |
1148 | { | 1148 | { |
1149 | get | 1149 | get |
1150 | { | 1150 | { |
1151 | return MoveToTargetActive; | 1151 | return MoveToTargetActive; |
1152 | } | 1152 | } |
1153 | 1153 | ||
1154 | set | 1154 | set |
1155 | { | 1155 | { |
1156 | MoveToTargetActive = value; | 1156 | MoveToTargetActive = value; |
1157 | 1157 | ||
@@ -1179,13 +1179,13 @@ public class BSPrim : BSPhysObject | |||
1179 | // if the actor exists, tell it to refresh its values. | 1179 | // if the actor exists, tell it to refresh its values. |
1180 | actor.Refresh(); | 1180 | actor.Refresh(); |
1181 | } | 1181 | } |
1182 | 1182 | ||
1183 | } | 1183 | } |
1184 | } | 1184 | } |
1185 | // Used for llSetHoverHeight and maybe vehicle height | 1185 | // Used for llSetHoverHeight and maybe vehicle height |
1186 | // Hover Height will override MoveTo target's Z | 1186 | // Hover Height will override MoveTo target's Z |
1187 | public override bool PIDHoverActive { | 1187 | public override bool PIDHoverActive { |
1188 | get | 1188 | get |
1189 | { | 1189 | { |
1190 | return base.HoverActive; | 1190 | return base.HoverActive; |
1191 | } | 1191 | } |