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-rw-r--r--OpenSim/Region/PhysicsModules/BasicPhysics/BasicPhysicsScene.cs10
1 files changed, 0 insertions, 10 deletions
diff --git a/OpenSim/Region/PhysicsModules/BasicPhysics/BasicPhysicsScene.cs b/OpenSim/Region/PhysicsModules/BasicPhysics/BasicPhysicsScene.cs
index 5ce1515..0faca55 100644
--- a/OpenSim/Region/PhysicsModules/BasicPhysics/BasicPhysicsScene.cs
+++ b/OpenSim/Region/PhysicsModules/BasicPhysics/BasicPhysicsScene.cs
@@ -229,16 +229,6 @@ namespace OpenSim.Region.PhysicsModule.BasicPhysics
229 return fps; 229 return fps;
230 } 230 }
231 231
232 public override void GetResults()
233 {
234 }
235
236 public override bool IsThreaded
237 {
238 get { return (false); // for now we won't be multithreaded
239 }
240 }
241
242 public override void SetTerrain(float[] heightMap) 232 public override void SetTerrain(float[] heightMap)
243 { 233 {
244 _heightMap = heightMap; 234 _heightMap = heightMap;