diff options
Diffstat (limited to 'OpenSim/Region/Physics')
-rw-r--r-- | OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs b/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs index b722fdf..6732d98 100644 --- a/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs +++ b/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs | |||
@@ -103,20 +103,20 @@ namespace OpenSim.Region.Physics.BasicPhysicsPlugin | |||
103 | actor.Position.Y = actor.Position.Y + (actor.Velocity.Y * timeStep); | 103 | actor.Position.Y = actor.Position.Y + (actor.Velocity.Y * timeStep); |
104 | if (actor.Position.Y < 0) | 104 | if (actor.Position.Y < 0) |
105 | { | 105 | { |
106 | actor.Position.Y = 0; | 106 | actor.Position.Y = 0.1F; |
107 | } | 107 | } |
108 | else if (actor.Position.Y > 256) | 108 | else if (actor.Position.Y >= 256) |
109 | { | 109 | { |
110 | actor.Position.Y = 256; | 110 | actor.Position.Y = 255.9F; |
111 | } | 111 | } |
112 | 112 | ||
113 | if (actor.Position.X < 0) | 113 | if (actor.Position.X < 0) |
114 | { | 114 | { |
115 | actor.Position.X = 0; | 115 | actor.Position.X = 0.1F; |
116 | } | 116 | } |
117 | else if (actor.Position.X > 256) | 117 | else if (actor.Position.X > 256) |
118 | { | 118 | { |
119 | actor.Position.X = 256; | 119 | actor.Position.X = 255.9F; |
120 | } | 120 | } |
121 | 121 | ||
122 | float height = _heightMap[(int)actor.Position.Y * 256 + (int)actor.Position.X] + 1.2f; | 122 | float height = _heightMap[(int)actor.Position.Y * 256 + (int)actor.Position.X] + 1.2f; |